hoi. Sry for the late m4m.
Some things first. I think your spread is not balanced enough between Hard and Normal, they almost share the same Object number.
The Normal has a too dense rhythm density from what I can see. Im not good in low diffs so I wont mod them.
[Insane]
Stuff like 00:10:516 (5,6,7) - 00:12:567 (5,6,7) - 00:17:183 (1,2,3) - 00:19:234 (1,2,3) - 00:25:388 (1,2,3) - and so on flow kind akward. It would give more emphasize if you would stack them because it forces a stop motion which creates contrast to the rest movement since its also not the thing you mainly follow in the rhythm too. That also makes it more comfortable to play especially on this slow tempo.
00:04:362 (4,5,6,7) - same for stuff like there. But there I would suggest just to lower the spacing, that spacing is rly awkward at this speed.
Generally your maps seems to focus on 90° angel sliders. Its not well executed tho if that's the case. On problem would be some sliders like 00:01:798 (4) - do not look perfectly vertical while this one 00:00:773 (1) - perfectly horizontal is. 00:19:490 (3,5) - Like those two seem to be horizontal flipped, well made. Also this 00:21:798 (3,5) - and this 00:42:824 (1,1) - yeah I hope you get what I mean. You could solve that problem by copy and rotate sliders by 90.
second problem would be that you don't seem to use sliders forms consistently. 00:00:773 (1,4,1,3) - those are all the same shape while you change it there 00:04:875 (1) - . Also I don't quite get why this on 00:06:926 (1) - suddenly changes in form. It looks inconsistent. That angle 00:08:978 (1) - also pops out of nowhere and looks out of place. Try to copy and rotate you sliders more and get a logic behind changing sliders form so that it looks cleaner and more structured.
Im not quite sure if you create your streams 00:20:773 (6,7,8,9,1) - 00:33:080 (1,2,3,4,1) - 00:38:465 (3,4,5,6,7,8,1) - 00:40:516 (3,4,5,6,7,8,1) - 01:05:388 (1,2,3,4,5,6,7,8) - with the slider to stream tool. They look not clean to me sometimes.
00:29:490 (1) - That slider is kinda out of place since you never use that concept in that map.
00:41:798 (1,1) - That overlap looks kinda disturbing, also you never use this kind of pattern in the map. Something like this already would look more consistent imo
http://puu.sh/xrtHE/7887ce1a6f.jpg00:43:849 (1,2,3,4) - That pattern looks a bit random because you overlap those 00:44:362 (2,4) - but not those 00:43:849 (1,3) - . Something like this
http://puu.sh/xrtNp/b99eed1ad8.jpg would already look more like a actual pattern dont you agree ? because it uses symmetry
01:03:849 (4,1,1) - Pattern looks not well executed because there 01:03:849 (4,1) - you change angle but there 01:04:362 (1,1) - not.
01:12:567 (1) - That slider is weird because you never use this shape also are you skipping the vocal on the red tick which you always emphasize usually.
Its kinda sad that you the kiai doesn't rly distinguish from the rest of the map besides using more spacing. Rhythm density looks quite similar. I mean it works but yeah kinda weak. I'd suggest to use a bit more 1/2 circles in the kiai like replacing 00:53:593 (6) - with two circles would solve the problem and also give more emphasize on the next downbeat because circle to slider has more contrast. Some examples: 00:55:644 (5) - reverse and 3 circles from there 00:56:414 - there 00:58:208 (1,2,3,4,5,6) - you did well actually. 01:09:490 (5,6) - replacing with circles good idea imo and so on.
01:08:465 (1,2,3) - There kinda isn't a triple actually, just a weird bubble noise which you dont notice anyway. Wouldn't map it tbh.
01:16:670 (1,2,3) - I think this is not so good because triples emphasize on the last note and you have a strong vocal on the downbeat. Also yeah there isn't rly a triple from what I can hear.
Well yeah. Cute map. I like your use of wide angles. Makes the map more interesting to play but the map can Improve in structure and variation.
Good luck ~