YAY
Accepted 2 diff
Thanx
Accepted 2 diff
Thanx
GraciasMikumiku97 wrote:
[Hard]
*00:39:485 - Add "Clap" Fix'd
*01:19:182 - Add "Clap" Fix'd
*01:19:485 - Add "Clap" Fix'd
[Collab]
*01:02:818 - Add a note Fix'd
*01:30:394 - Add "Clap" Fix'd
*02:24:182 - Put the note 3 In this time Fix'd
Good Luck ♥
OnosakiHito wrote:
Requested Mod:
Dark's Taiko:
00:35:546(7) - d
00:35:849(8) - k
00:48:424(24) - k
01:06:379(14) - moved to 01:06:530
01:20:621(x) - d
01:25:748(78) - moved to 01:25:849
01:40:091(48) - k
01:40:318(49) - d
01:49:788(104) - k
02:18:879(49) - k
02:43:323(78) - moved to 02:43:424
03:07:364(104) - k
03:08:879(111,112) - d k
03:13:727(20,21) - ^
03:19:788(46,47) - ^
03:23:424(62,63) - ^
03:41:505(76) - moved to 03:41:606
03:55:849(48) - k and also similiar parts.
04:20:294(81) - moved to 04:20:394
Thanx for starBeren wrote:
hi~
[General]
Tag add CDFA already added -.-
[CDFA]
01:07:364 (4) - add clap?
03:52:818 (1) - ^
[Hard]
00:43:727 (2) - add finish Fix'd
02:01:303 ~ 03:08:576 add clap? Fix'd
[Collab]
01:48:879 (x) - add note nah
01:49:788 (x) - add note nah
nice map.
Thanx a lotSapphireGhost wrote:
[General]
- Even though there are guest mappers, it would be nice to have the kiai end at 04:26:758 on all difficulties. Fix'd
- If you're going to have a custom followcircle, you're going to need a custom sliderball too. K
- Set offset as 91, it makes the main menu thing work better. Fix'd <3
- Use Tick Rate 2 on all difficulties, maybe even Tick Rate 4. Fix'd (2)
[CDFAlejandro]
01:20:091 (3,1) - The overlap here is ugly, sir.
02:37:667 (3,1) - I think I've been here before. I think I've run into you
[Hard]
00:56:455 (2,1,2) - Spacing is odd here. Fix'd
01:51:606 - Break drag to here. Fix'd
03:09:182 - And also to here. Fix'd
[Collab]
03:42:515 (3,4,5) - Spacing here is a bit tough compared to the rest of this section, but readable.
04:00:394 (1,1,1) - I was confused by this spacing but it's late and I'm tired.Star.
Leyko wrote:
M4M ^_~
General
maybe make hitcircle more transperent? No its good :3
Suggesting some sounds and other stuff ^^
Hard
02:00:090 (1) - make something like this? - http://puu.sh/4uVe Nah
um.. maybe add more claps like in easy diff?
02:49:787 (1) - add finish
02:54:030 (6) - http://puu.sh/4uVz Fix'd
02:57:060 (2) - http://puu.sh/4uVG Nah
02:58:575 (3,4) - if you agree with previous suggestion, then move these two 5 ticks up. Fix'd
02:59:484 (5) - add finish, start a new combo and delete it on the next (1) Fix'd
03:28:575 'till 03:46:757 -..no claps? ..really? ;; u.u
03:47:969 (1) - add finish Fix'd
03:57:666 (1) - ^ Fix'd
04:06:151 (1) - remove new combo and add it on (3) Fix'd
I don't understand taiko, so im passing it :3
Collab
HP +1? Fix'd
00:33:424 (4) - add clap Fix'd
02:32:818 - nice one xD Debbiee part <3
02:37:666 and this too^^ and the other too xD you know
Nivalis' part is so awesome o.o Nivalis <3
Thats all x3 good luck~ Thanx a lot(yeah, i love long mods x'D)
Kytoxid wrote:
[General]
Needs an approach circle to complete the set. Fix'd
Countdown doesn't fit that well, since it's pretty loud, and the start of your map's pretty soft. Fix'd
[Normal]
00:29:788 (2) - The claps here are quite jarring; they're a lot louder than the normal hitsounds. Fix'd
00:41:909 (2) - A grid right to lineup with the end of 1? Fix'd
00:43:727 (1,2) - Your spacing in this diff changes a lot. From 00:41:303 (1,2), which is 0.6x, to 00:36:455 (1,2), which is 0.75-0.8x, and this, which is 1.0x. I think it would be best to go through the diff and make these more consistent, since now some touch, some don't, and that's confusing for Normal. Your lowest is nearly half your highest, and it's the same musical section. Again I did spacing
00:48:576 (1) - Change this to not be linear and instead to blanket the 6? http://puu.sh/4An6 (except yours should look nicer than mine, since I took like, 5 seconds for that) Fix'd
01:16:455 (1,2,3) - A reminder for consistent spacing. Fix'd
02:11:606 (3,5) - Maybe switch these notes, so that the 3 doesn't end up under the slider? Fix'd
02:21:909 (2) - Moving the last point a few grids right can line this up with the 3,4. Fix'd
02:30:697 (2,3) - Hard to read the spacing for, since it's more intuitive to read the head2-3 spacing than the tail2-3 spacing. Fix'd
02:52:212 (5,6,7) - Line all 3 up, not just the 6,7. Fix'd
02:57:061 (5) - Curve this a bit more so that 4,5 line up. Fix'd
02:59:485 (1,2) - 5-point sliders can help you make a better circle here. Fix'd
03:29:182 (5,6) - More spacing inconsistency. Fix'd
03:42:212 (1) - Hard pattern to read for Normal. Fix'd
03:56:758 (6) - Still haven't decided whether 1/2 should touch or not. Fix'd
[Hard]
00:43:727 (2,1,2) - On all your maps, there's a lot of places where you seem to want to line something up, and then miss by a grid or two. I think you should look over them all and tighten them up; my Normal mod looked a lot longer than it should be because of that (and because of inconsistent spacing), so I'll stop mentioning them everywhere now. Fix'd
00:58:879 (1,2,3) - This map kinda also suffers from the same inconsistent spacing (anywhere from 0.6 to 1.0) issue, but as a Hard, it's not as noticeable. Should still look over that though, won't keep mentioning it either. Oh, but this 3-4 jump should be marked with a new combo. Fix'd
01:17:061 (5) - Ignore what I said before, this is really noticeable, and I don't know why spacing suddenly shrinks here. Fix'd
02:42:818 (8,1) - This blanket could be tightened up too. Fix'd
03:50:091 (4,5) - I'd recommend not stacking these two notes; stacking breaks your symmetry. Fix'd
04:24:940 (7) - Stack these two ticks here. Fix'dCDFA's sliders were really good, you should ask him to show you how to make awesome sliders; some of these sliders are a bit off from symmetrical, or a bit off from looking "right".
[Collab]
Drain is too high, you don't have the notes at the beginning to sustain 7 drain. (I was dropping down to 60-80% bar at times when I was SSing, so those 100s will hurt.) Fix'dSome parts look/sound better with 4 tick rate, some don't.
HellDawn:
00:43:424 (3) - Concealed slider repeat. Fix'd
00:50:697 (2) - ^ Fix'd
HellDawn #2:
Hitsounds seem really sparse. Fix'dPoor CDFA, left out of the collab. T_T
Overall, this set needs more modding, imo.
seems haven't fixed yet.Kytoxid wrote:
[Collab]
HellDawn:
00:43:424 (3) - Concealed slider repeat.
00:50:697 (2) - ^
Thanx a lot <3abalee wrote:
seems haven't fixed yet.Kytoxid wrote:
[Collab]
HellDawn:
00:43:424 (3) - Concealed slider repeat. Sorry Fixed
00:50:697 (2) - ^ ^
and 02:19:485 (1) - too. O.o
01:03:121 (1,2,3,4) -
I supposed it is placed like that.. Fix'd
01:13:121 (2) - move it to(456,320) so that the spacing could be same with 01:13:424 (3,4) - Fix'd
01:21:606 (2,3) - for me if you want to place a jump it'd better have similar part at other phase(such as01:22:818 (1,2) - ) so it might be a bad jump. Fix'd
02:13:727 (4) - so.. it doesn't a big issuse but move it up to (256,128) looks better. Fix'd
part from 02:31:000 (7) - to 02:46:758 - should it have claps in centain notes such as 02:31:000 (7) - & 02:34:637 (2) - ? shel fix'd
hard:
00:55:243 (1,2) - spacing? Fix'd
02:02:212 (4,1) - as a jump it seems not so easy catch... Fix'd
02:46:455 (3) - should it be 1 grid up...? Fix'd
normal:
that should be many notes you haven't add clap... Fix'd
03:32:212 (1,7) - error here~ Oh thanx fix'd
Thanks abalee :3abalee wrote:
03:41:152 (3,4) - finally I think it'd better change.. blue tick note doesn't fits here Changed ~
Thanx a lot-kevincela- wrote:
As requested,I'm modding the new combos of the hard diff.SPOILERWell,that's all.00:34:030 (4) - Add new combo
00:35:243 (1) - Remove new combo
00:37:364 (1) - ^
00:41:909 (1) - ^
00:42:515 (3) - Add new combo
00:43:121 (1) - Remove new combo
00:43:727 (2) - Add new combo
00:45:546 (1) - Remove new combo
00:45:849 (2) - Add new combo
00:48:879 (3) - ^
00:49:182 (1) - Remove new combo
00:51:606 (1) - Remove new combo
00:52:212 (2) - Add new combo
01:14:637 (1) - Remove new combo
01:14:940 (2) - Add new combo
01:16:758 (1) - Add new combo
01:17:667 (4) - Remove new combo
01:19:788 (1) - Remove new combo
01:21:606 (3) - Add new combo
01:23:727 (1) - Remove new combo
01:36:455 (1) - ^
01:37:061 (2) - Add new combo
01:46:152 (1) - Remove new combo
01:46:758 (2) - Add new combo
02:06:455 (7) - ^
02:06:758 (1) - Remove new combo
02:42:515 (7) - Add new combo
02:43:121 (1) - Remove new combo
02:44:637 (5) - Add new combo
02:45:546 (1) - Remove new combo
02:51:000 (1) - ^
02:52:212 (4) - Add new combo
03:03:121 (1) - Remove new combo
03:04:637 (4) - Add new combo
03:05:243 (1) - Remove new combo
04:07:364 (5) - Add new combo
04:18:879 (1) - Remove new combo
The rest has been discussed in irc,so good luck!
Sorry for that but Undermine did irc mod why u revoke itSakura Hana wrote:
Excuse me helldawn i just had to revoke a lot of kudosu from here for uploaded guest diff, please only kudosu mod posts and not guest diff uploads, thanks for understanding.
Provide a chat log or a summary of what was changed to prove that there was moddingHellDawn wrote:
Sorry for that but Undermine did irc mod why u revoke itSakura Hana wrote:
Excuse me helldawn i just had to revoke a lot of kudosu from here for uploaded guest diff, please only kudosu mod posts and not guest diff uploads, thanks for understanding.
Okay first of all, I helped about kiai times. Then some sliders looked ugly to me and I helped to him about it. I was modding "Hard" diff then I learned what happened to my kudosu. If you really want a chat log or something, okay look at this. But we're speaking turkish. of course.Sakura Hana wrote:
Provide a chat log or a summary of what was changed to prove that there was modding
Thanxspboxer3 wrote:
[Normal]
00:24:940 (2) - right 1 grid(size2)? Fix'd
01:05:546 (1,2,3,4) - Let is more like square? Nah!
01:41:909 (1,2,3,4) - ^ Nah!
02:30:697 (2,4) - not pretty really Fix'd
[Hard]
00:57:061 (1,2,3,4,5) - Let is more like square? Nah!
01:32:212 (1,2) - not pretty... No its good <3
[Collab]
01:01:606 (4) - NC ? Nah!
01:01:909 (1) - Remove NC ? Fix'd
Thanx a lot but u missed starLizzehb wrote:
Nice skin and SB. <3
[Normal]
-The reason why I'm telling you to space out these notes blow is because the rest of your map is so nicely spaced, it would be awesome if that continued through the map. Take is as a suggestion if you want.
-Also, when I say that I dislike this slider shape I mean it's not appealing to the eye.
00:51:000 (3) - Space this out a little more so it's not touching the (2).
01:15:243 (6) - Dislike this slider shape.
01:24:333 (5) - Space this note more so it's not touching the (6).
01:38:879 (4,5) - Space these out so they are not touching the (6)
01:39:485 (6) - If you arch this slider a LITTLE more it should look better.
01:40:697 (7) - ^
02:50:697 (2) - Space this out a little more so it doesn't overlap the (1).
03:04:333 (1,2,3) - Space these like one grid more so they don't touch so much.
03:29:485 (4) - Strange slider shape.
03:52:818 (1,2,3) - Space these out a little more.
04:07:364 (1,2,3,4) - ^
04:09:788 (7) - Dislike this slider shape.
04:11:303 (1) - Space this note away from the slider.
04:18:273 (6,7) - Space these out like 2 grids to the right.
04:19:182 (8) - Space it out.
04:19:485 (9) - Move this to the right a little.
04:21:000 (1,2,3) - See how these notes aren't touching the slider? That's the spacing I'd like to se continued!
I fixed some suggestion
[Hard]
-Ahh the spacing is so nice here. <3
01:00:394 (2) - Move this so it's not touching the (1).
01:32:212 (1,2) - Nice sliders, overlap is actually nice here.
01:44:333 (3) - Move a little bit to the left.
02:29:788 (1) - Ooo I like this slider.
02:38:273 (7) - Don't really like this one though.
04:16:758 (1) - Move this away from (5).
All fixedI don't play insanes or taiko so I don't mod them.
Don't mind me being a nazi I don't normally mod this extensively, I really like this song that's why. :3
Good luck on ranking. <3