Bla bla bla ~~~ IRC 渣modded =w=//
膜拜妮姆芙神mapper ~ >.<//
膜拜妮姆芙神mapper ~ >.<//
我可要说喔 我看到你初音那图的最后两页的那些留言了喔~ 不要让我给大家传播呀~ Thanks mod~Joshua Lost wrote:
Bla bla bla ~~~ IRC 渣modded =w=//
膜拜妮姆芙神mapper ~ >.<//
Louis Cyphre wrote:
Your request in #modreqs
[General]
- .picasaoriginals folder as i guess is not used. So please remove it and full submit.oops..I forgot this..
- actually bpm is 61.5. You can half bpm and double slider velocity, it will not change anything, it's just for metronome correction.If I change to 61.5 then there is no way to make the slider at the end of the song in 1/6... so just keeping 123.
- Also Offset: 16473. Yours one is too early( It also corrects metronome, yours is wrong, heavy beat arrives on the middle of osu! metronome in timing panel). Don't forget to fix SB, green lines, resnap all notes etc. And ask someone for recheck~I feel a little weird at this offset cause I got lot of 100... I will try some more offsets.
[Easy]
Well i can only nazi. Map is good, so i'll just write some nazi with sliders and symmetry xD
No Slowdowns on the easiest difficulty please. Use spinners. Example: 01:06:194 (4) 02:09:121 (3) 03:04:730 (4) I think it is ok? don't want to fix these, so keeping for further modding.
00:29:608 (3) - 1 grid left to make perfect triangle yeah ok
00:32:535 (3) - ^ 1 grid rightyeah ok
01:28:145 (6) - no stuck ._. something like this http://puu.sh/2AzT ~yeah ok~~
01:39:852 (7) - 2 grids left, pattern looks better~yeah ok
01:53:999 (1) - add finish at the end.I don't think this fit.
01:55:462 (2) - highly suggest to add heavy clap at the end of the slider.don't feel like this T T
01:58:389 (4) - whistle on heavy beat? nooo... better this ^
02:00:828 (1) - and etc.
03:15:950 (2) - no stuck, i bet most of newbie players can miss here, because of pause stuck yeah ok
03:15:950 (2,3,4) - ^
03:29:121 (1) - remove whistle <_<0 0 then finish
[Hard]
Well true bpm is 61.5, so i guess it's impossible to make not overmapped Hard here. So please rename this to Normal. Anyway you "Hard" seems overmaped ;_; T T I just think hard is ok.. as a bpm 61.5 song...3.5 stars is hard enough..maybe? T T .just keeping for now..
00:38:389 (1,2,3,1) - make all jumps, or don't make jumps at all.I think it is ok?
00:43:999 (1) - i believe this note sounds off, and if you remove it, whole your next pattern will sound much better :3 yeah ok
00:46:194 (1,2,3) - reduce spacingyeah ok
00:51:560 (2) - no stuck please ;_;yeah ok...
02:07:657 (3) - dislike slider that goes off the screen.well..
03:29:121 (1) - remove whistlefinish 0 0
Star~
thanks man~HeatKai wrote:
Got Request from my modding queue :p
[General]
Mp3 Bitrate : 192 kbps ( okay )
Video ( frame size ) : none ( okay )
Skin : section-pass ( seems odd , the head part :p )
Background : All okay ( 1024x768 and 800 x 600 )
Kiai time : Doesn't have ~_~
If you follow my suggestion , I will put kiai from 02:44:730 until 03:13:511 calm song don't want kiai =w=
Snapping : doesn't have ( okay )
Preview Point : okay ~
Diffs : 1 easy , 1 hard that seems normal :p ( okay )
Audio Lead-in : okay
Artist : tsukimiya midori ( okay )
Title : Sugao ( good )
source : Kore wa zombie desu ka? ( Good )
Tags : none ( okay )
What's the Picasa folder for ? yeah deleted
[/color]
[easy]
00:53:511 (4) - delete , replace by a circle and put the circle at 00:53:999don't feel like this
01:29:608 (7) - put it at in front of the sliders tail ? like this : http://puu.sh/2Bm3ok
01:31:560 (2) - 1 grid to the left ( grid level 4 )ok
01:32:047 (3,4) - 1 grid down ( grid level 4 )ok
01:34:974 (3,4) - 1 grid down ( grid level 4 )ok
01:41:316 (8) - put here ? http://puu.sh/2Bm9seems no difference
01:48:633 (x) - put a circle with a finish
02:00:340 (x) - ^ don't feel like these T T
03:24:893 (4) - stack the tail carefullyok
[hard]
00:23:755 (3) - add whistle
00:34:974 (4) - ^ don't feel like hitsounds here
00:43:999 (1) - delete ~ok
00:56:925 (6) - move to 00:57:413 and then check spacingadd a note here
01:48:389 (5) - at the end of the slider , put finish ~whistle here
03:01:804 (8) - add whistlewell still don't want to ~
Starred ~*
Go Go Nymph_ !
thanks~ any mod that helps should deserve a kudosu~-kevincela- wrote:
Here's my mod
[Easy][Hard]
- 00:33:999 (1,2,3) - Spacingfixed~
- 02:57:413 (3) - 1 grid rightfixed~
Lovely map,but there's something on the flow that bugs me D:
- AR 7? I think 6 is better
- 01:47:901 (4) - Put the slider here?
- 03:08:145 (1,2,3,4) - Why this sudden change of spacing?Put the notes 3 and 4 closer to the notes 1-2fixed changed to sth else
My rating:9/10
Oh,and don't give me kds,I didn't found that much >.<
thanks very much Kpy~kanpakyin wrote:
As per your request:
[General]Other general stuff seem fine~
- Hum.You need a new timing point at the end of song.You may follow this or find another on to check it :
BPM:96 Offset:204900 yeah this helps a lot.. I am confused about the slider at the end of the song.- Your offset is obvious off.The offset should be 16951 or 3293. I don't think timing is wrong? new timing just made me miss a lot.
(However,please check the mod before you change your timing)
[Easy][Hard]
- I recommend you use Slider tick:1 in easy diff.Ok gotcha~
- 00:42:779(7)-Be honest,Newbie don't know here has a slider speed changed.Also,if you keep using tick rate0.5,
you can't see any change in this slider so everyone don't know here has a speed change.- 01:04:730(3.4)-I'm against doing like this in easy.Think about this difficulty is an easy diff!Well,you decide it change or not. I really think this slider is slow enough and little speed change makes me feel good and doesn't bother me at all, so maybe just keeping this for now.
- 01:54:486(1)-Add a default finish here? yeah this is a good idea.
- Why you didn't add any hitsound starts from 02:06:682 to 02:38:389?Default whistle is a good hitsound and it is deserve to use in this map. I really don't want much hitsounds here I just want this part to be very calm,well... I will add some whistles here.
- 03:03:267(3.4)-Extremely confused due to speed change. really..? I really think this is ok.
- 03:15:950(2)-Newbie cannot read the notes like this.Make sure you follow the distance snap when you arrange the easy diff. Then I stack these.
- 00:42:779(9)-Add a new combo here. I deleted these.
- 01:09:365(x)-Move this break to 01:07:901.That's fair enough.Ok this is a error..
- 01:41:804(4.5.1)-Inconsistent spacing.(4) and (5) is not the same spacing with (1)- I particularly made this. 4 5 is jump but I don't think 5 1 needs jump too.
- 02:37:413(5.6.7)-I don't like this pattern if it's following a sqare. I think this is OK.
- 03:06:682(1-5,1-5)-This pattern is extremely confuse.First,the spacing is too squeeze here,so some of the notes will hidden by the skin also the players cannot read it 1/1,1/2 or 1/4.For me,I misunderstand (5) and (1) is 1/1. Ok I changed this to other style, maybe it is better now.
- 03:21:804(2.3.4)-I have seen this pattern in easy diff already.Maybe change another pattern? I don't feel necessary... just keep it.
about hitsoundBe honest,I think you didn't do your best in hitsoundding,This map can have a beautiful hitsound pattern.However I just feel boring and humdrum.For me,I'll use all of the default sound like soft finish and use Normal hitsound in the drum part.Ok thanks very much to judge me at this. I know I am very weak at the hitsounds part, I remake all the hitsounds of this map and I think it is much better now~ anyway I really like simple hitsounds and don't want to make it so complicated.
Star.
thanks very much~Tenshi-nyan wrote:
Hey there.
General
You should consider adding more hitsounds. A custom hitclap, maybe even a finish would work great in here. All I can hear is that occasional whistle, which is kinda boring. Ok hitsounds remapping done~ I think it is better now, cause I suck at hitsound part..
02:36:925 (4,5,6,7) - add a crescendo? yeah I agree with this.
03:29:121 (1) - consider adding a decrescendo (slowly decreasing volume) for this spinner) don't really agree with this, just silence it is fine~
Hard
02:14:974 (4) - add repeat don't feel like this
Normal
01:04:730 (3,4) - those 2 sliders get on my mind. They're both about the same length, but one is much slower. Not that it matters, but consider setting both the same speed, to avoid confusion. The same goes for other speed changing sliders in this diff. I really want to keep these even though I know this is a easy diff..
02:35:462 (1,2,3,4,5,6,7) - check the spacing in here, doesn't look that great if it gets cramped up a bit. I think these are OK
03:04:730 (4) - flip this vertically? ok
Pretty nice and simple maps. Just add some more hitsounds, and it's perfect.
300,176,66194,2,0,B|264:177|231:198|222:239|232:276,1,135
thanks very much~p3n wrote:
Such a beautiful song.
[Easy]
Pretty much perfect map. Only a few cosmetic things (nothing important):
00:42:291 (6,7) - move both to 297/219 to fix the somewhat ugly gap to (5), also adjust (8) afterwards by [Ctrl]-snapping it not quite sure about this... maybe changed
01:06:194 (4) - Can be curved nicer around (3):300,176,66194,2,0,B|264:177|231:198|222:239|232:276,1,135ok~
[Hard]
01:39:852 (1) - I'd prefer this slider @0,75x speed (just like 01:45:706 (1)), as this would perfectly match the smaller spacing of the circle triplets before (01:43:267 (2,3,4) & 01:44:730 (6,7,8)) ok~nice
Ok there is nothing that has to be "fixed" in this mapset but I hope my mostly cosmetic suggestions help at least a bit. Very good work!
~star
thanks so much~KSHR wrote:
moding
General
Preview Point - 00:46:194 better imo I prefer mine~ sorry
Tags - add "Eucliwood Hellscythe" (character's name) ? Ok..I don't know how to spell Yuu's full name..this helps a lot.
Easy
HP : +1 at least (b/c I think too low.. ><) don't want to... I really want to -1. T T
02:09:121 (3) - add whistle at beginning ?
02:50:096 (2) - ^
02:53:023 (4) - ^
02:58:877 (5) - ^
03:04:730 (4) - ^
03:09:121 (3) - ^ yeah these above all fixed and I add sth more myself.
03:29:121 (1) - end = 03:35:525 ? remove finish ? This spinner ended according to BPM 123 not the second BPM, so I am not quite sure about this.. about the finish hitsound I really rather keep it~
Hard
03:29:121 (1) - end = 03:35:525 ? remove finish ?
these are all suggestions!
If you fix nothing, please dont give me kds
谢了雪儿神MAPPER~Snowy Dream wrote:
:)
妮姆芙神mapper~
------------------------------------------------
[General]
BPM: 122.97
offset: 16936 不确定啊...ACC打不高
[Easy]
00:43:749 (x) - add a note.
00:48:627 (2) - 这个结尾感觉很奇怪
01:00:334 (2) - ^
01:05:700 (x) - add a note. 还是想保留自己的
[Hard]
AR-1
OD-1
(只是感觉AR快了 OD减不减无所谓>.>) 好吧 AR-1
01:49:121 (1) - 有点被重合了 和前面的slider 分开 哎好吧
02:07:657 (3) - 左右不对称=A= ...这个已经尽最大努力了...
02:14:974 (4) - 加个回转 ...都让我在这里加回转...我不加 T T
02:34:486 (6,7,8) - 和后面的(2)部分重合了 分开..这个就这样吧
------------------------------------------------
剩下问题不大
主要把BPM和offset调整下。
乃听听看>.> 不知道我测的对不
Star~☆
thanks~S o r d a wrote:
sorry for late=A=
[overall]:Really don't think so...this hard seems more like a normal...OK I will use a custom diff name..
- need a Normal? to fill the gap between Easy and Hard imo
[Hard]:yeah..I prefer mine.
- 00:50:584 (7) - New combo
- 00:51:072 (1) - Remove Newcombo I think it is not necessary
- 01:04:730 (4,5) - http://puu.sh/2OUr like this
[Easy]:nice map>_<
- 00:54:486 (5) - whistle Don't want to do this
- 01:37:901 (3) - 1gird up then the Y is different..
王长喜才是神MAPPER 谢MOD~spboxer3 wrote:
[Relaxing]臥槽~這難度太蛋疼啦0.87顆星
難以挑毛病阿(誤
All Nice
[Yuu~]
同上來著>_>(喂
結論:nice song! 果然是神mapper來著
star~~
thanks~wmfchris wrote:
diff name changed? o_o
[Normal]
00:36:925 (7) - looks better if we put the note at around (212,288)? seems not much difference..but ok~
01:00:340 (3) - flip vertically? I think it is just fine.
02:31:072 (5,6) - [Nazi] left 1 grid lv4 no difference
03:25:525 (4) - not sure about this, seems the slider ends slightly faster than the point sound. I am not sure either..
[Easy]
00:28:145 (1,2) - adjust the last fixing point of slider down 1 lv 4 grid so that it ends at y:80. (2) right 1 grid lv4.ok
no problem for me~
star~
Sonnyc wrote:
General:
-- Preview point at 02:44:243 I prefer mine.
Relaxing:
01:00:340 (2) : Symmetry it is ok I think
Star
盒子姥爷说得好hez wrote:
很美的一首歌
你是QP吗..Magical Pokie wrote:
先Star
easy 圈大點吧,歌詞對的太多,把部分節奏換成音樂吧…… 我觉得还好啊
relax2:16:925 這幾個太擠了…… 还好..
2:50:096 0.75x 合適?这几个是一样速度的
2:09:121 0.5x合適? 本来就是0.5吧
個人覺得這個難度有Kai最好 不要....闪死了
最後的96BPM總感覺不需要 这个必须要 最后一个SLIDER就是在这个BPM走的
雖然只有短短一些,但你必須遵守契約,獻出kudo1個(捂臉
Ok added~Miu Matsuoka wrote:
My diff:
[attachment=0:3a11a]Tsukimiya Midori - Sugao (Nymph_) [Miu's Hard].osu[/attachment:3a11a]
Plus some mods:
Overall
Looks like your custom skin is not complete, it would be ugly if it was overlapped with another skin.Make sure to have the full set listed belowOk but I can't get all of these, I think these skins are OK.Hitcircle:
hitcircle.png
hitcircleoverlay.png
approachcircle.png
Spinner:
spinner-background.png
spinner-circle.png
spinner-approachcircle.png
spinner-metre.png
Spinner Hints:
spinner-clear.png
spinner-spin.png
spinner-osu.png
Countdown:
ready.png
count3.png
count2.png
count1.png
go.png
Cursor:
cursor.png
cursortrail.png
Scorebar:
scorebar-bg.png
scorebar-colour.png
Hitbursts:
hit0.png
hit50.png
hit100.png
hit100k.png
hit300.png
hit300k.png
hit300g.png
Scorebar Ki:
scorebar-ki.png
scorebar-kidanger.png
scorebar-kidanger2.png
Slider scores:
sliderpoint10.png
sliderpoint30.png
Hitcircle numbers:
default-0.png
default-1.png
...
default-9.png
Score numbers:
score-0.png
score-1.png
...
score-9.png
score-comma.png
score-dot.png
score-percent.png
score-x.png
Section Markers:
section-pass.png
section-fail.png
Quoted from: http://osu.ppy.sh/p/faq# (10. Map Design Issues)
Add Kiai for diffs? If not, just add a kiai fountain just like what I've do for my diff at some places. yeah I prefer not. I hate Kiai in slow and calm song.
I strongly suggest you to use waltz timing (Time signature: 3/4) [Refer to my diff] yeah ok. Actually I don't know what 34 44 means..
[Relaxing]
01:06:194 (4) - http://osu.ppy.sh/ss/105358 instead? Looks nicer for me~ People said it is confusing, so I changed to this one.
[Yuu~]
00:38:389 (1,2,3) - Ctrl + H? (Because (7) and (1) are too close) all right
00:54:486 (1) - Finish or Whistle?I prefer neither.
01:42:779 (1) - Distance Snap... x:320 y:128? (http://osu.ppy.sh/ss/105367) didn't see much difference?
Lovely~