Sorry Benny but i do not feel this map is ready for rank just yet. I have some issues i would like to have addressed.
Marking more important problems in red.[Verethragna]
00:10:161 (1,2,3) - and 00:11:018 (5,6,7) - spacing between these vertical sliders are inadequate to emphasis the sound imo.
00:18:390 (1,2) - ^
00:19:076 (1,2) - this breaks quite a bit with the other 1/4 sliders in the section, the other 1/4 sliders are pretty comfortable to play with tap dashing while this one goes more towards holding dash. i would tilt sliders more up and increase spacing a bit.
01:00:904 (1) - not starting stream along with vocals like 02:44:789 - sounds extremely awkward. feels like you first start following vocals but just stop after one slider. Would either map it closer to vocal, so streams like 01:01:590 (1,2,3,4) - should be mapped with a 1/2 rhythm instead. Could also map like 02:44:789 -
01:48:904 (1) - increase sv too little movement to make any impact on direction changes. There seems to be no structure or sense in how this slider moves either, direction changes comes a bit after or before changes in pitch.
01:54:733 (1) - increase sv to make pattern more clear.
03:25:932 (1) - increase sv on this to make it more similar in play to your overdose on Luminates ninelie (timestamp in ninelie: 01:49:255 (1) - ). having this low-ish movement slider path is just too overemphasized.
03:36:903 (1) - same goes for this one. the flow just stops and we are treated to an awkward calm slider in a pretty intense part.
since my last four points have been about sliders let me add one more argument about sliders. 03:53:360 (1) - is completely fine, fits to the music, but because of all the slider patterns discussed before this one is almost as movement heavy, implying to me it should be on almost as strong a sound. Just some more justification to buff other sliders.
03:53:360 (1,1) - increase spacing. this low spacing overemphasizes the vocal starting on 2nd slider.
04:05:703 (1,1) - 14.5x is too strong here. keep it around 9x-10x
04:09:817 - repeating basically the same pattern 4 times (or 8 depending on how picky you are differentiating 04:09:817 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - from 04:12:560 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - since movement is almost the same). some horizontal movement could work perfectly fine here without making it overemphasized.
04:30:732 (2,3,1) - spacing should be nerfed between 3 and 1 imo. the section prior to this is pretty calm and isn't demanding fast recoveries from the player. if you're not paying attention you will fly to the left and miss 1, if you are following the tempo of the music you will not be ready to hit 1 because 2 sounds like the climax part leading to a calmer section, but with a surprise strong beat on 1.
06:00:903 - section too 06:11:875 - has too little spacing variation. since spacing between walks and dashes are so close, i randomly tap dash where i feel i need to instead of to any structure in the song itself. buff distance where you want your dashes (eg. 06:01:417 (4,5,6,1) - ) and also maybe nerf walk a bit so the diffrence is more clear and a clear emphasis is put on the right places.
Getting really close to ranking tho, hopefully the last time i mod this >.< Mostly very sold, fun to see your progression since you first started mapping this all those years ago, you knew nothing about mapping, i knew nothing about modding. Look where we are now, you getting your maps ranked, and i still don't know anything about modding.