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Junichi Masuda - Viridian City

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Total Posts
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Topic Starter
HeatKai
This beatmap was submitted using in-game submission on Wednesday, 25 May, 2011 at 8:51:26 PM

Artist: Junichi Masuda
Title: Viridian City (FR/LG)
Source: Pokemon: FireRed/LeafGreen
Tags: The 08 team_bourdon GBA Nintendo Gameboy Advance Ost
BPM: 125.5
Filesize: 5536kb
Play Time: 01:56
Difficulties Available:
  1. Bourdon's Normal (2.92 stars, 132 notes)
  2. Collab Hard (4.74 stars, 259 notes)
  3. Easy (2.01 stars, 142 notes)
Download: Junichi Masuda - Viridian City (FR/LG)
Information: Scores/Beatmap Listing
---------------
Easy : HeatKai
Normal : The 08 Team_bourdon
Collab Hard :
HeatKai 00:00:00 - 01:01:496
The 08 Team_bourdon 01:01:735 - End.

Storyboard created by Kurohacker
Wonderful Skin by Vext
Thanks Ztrot for BG resize :3 ~
About the Souce I'll follow NoHItter !
Thanks Jericho2442 :D
Cat
:3
The 08 team_Bourdon
IceBeam
I'd prefer to see BG from Collab in all diffs,but well it's up to you.

Anyway,combo colours in Easy/Normal are different,though backgrounds are similar,it's not allowed.

I'd remove Pokemon from Tags as it's already in Source,but add something like "GBA Nintendo" or probably even "FR LG".

Also,probably set 2 seconds for Lead-In? It starts a bit suddenly.

And countodwn doesn't work at all,so disable it.

[Easy]
Wow,it's not that easy..
00:00:545 (1,2,3,4) - Jumps? Why? Remove them.
00:10:105 (4) - Remove finish?
00:20:862 (3,4,5,6,1,2) - Such moments are really hard for beginners..
01:00:540 (5,6,7,8) - ^ Same,you're overusing red tick notes.Remove 01:00:540 (5) and 01:01:018 (7).They aren't needed,and it even sounds better w/o them.

Well,it's nice,except it's difficulty.I'm using 4-th circle size for Easy diffs too,but Normal uses the largest size..so looks a bit weird.And 1/2 streams in Easy and especially that jumps is too much.

[Normal]
Great.
Somehow it was even easier then Easy to me.

[Hard]
00:05:803 (1) - Remove clap.
00:19:906 (6) - A bit weird jump,really.
01:49:540 (1,1,1,1) - Combo spamming?
Nice collab.

Good luck to both of you,star~
Topic Starter
HeatKai

IceBeam wrote:

I'd prefer to see BG from Collab in all diffs,but well it's up to you.

Anyway,combo colours in Easy/Normal are different,though backgrounds are similar,it's not allowed.

I'd remove Pokemon from Tags as it's already in Source,but add something like "GBA Nintendo" or probably even "FR LG".

Also,probably set 2 seconds for Lead-In? It starts a bit suddenly.

And countodwn doesn't work at all,so disable it.

[Easy]
Wow,it's not that easy..
00:00:545 (1,2,3,4) - Jumps? Why? Remove them.
00:10:105 (4) - Remove finish?
00:20:862 (3,4,5,6,1,2) - Such moments are really hard for beginners..
01:00:540 (5,6,7,8) - ^ Same,you're overusing red tick notes.Remove 01:00:540 (5) and 01:01:018 (7).They aren't needed,and it even sounds better w/o them.

Well,it's nice,except it's difficulty.I'm using 4-th circle size for Easy diffs too,but Normal uses the largest size..so looks a bit weird.And 1/2 streams in Easy and especially that jumps is too much.

[Normal]
Great.
Somehow it was even easier then Easy to me.

[Hard]
00:05:803 (1) - Remove clap.
00:19:906 (6) - A bit weird jump,really.
01:49:540 (1,1,1,1) - Combo spamming?
Nice collab.

Good luck to both of you,star~
done :D
fartownik
IRC modded.
Kurowolfe
Hi~
Here's the mods for this map:
kurohacker's mod
[General]
The preview point is not set yet, maybe use 1'01''740 as the preview point?
IceBeam is right, I'm not sure whether different combo colours across diffs are accepted or not. Hope you can fix this.
The notes in all diffs are not snapped. Do snap them.

[Easy]
I think better if circle size-1 (bigger).

1'19''429 - Move notes [1] - [5] 1/2 beat forward, so that [1] starts at 1'18''951 instead.
1'56''720 - The hitsound volume change at the spinner here is really sudden, can you make it gradually decrease by putting some more timing points instead?

A nice diff, albeit some hiccups here and there.

[Bourdon's Normal]
1'56''720 - Same as in Easy, use a gradual hitsound volume decrease by utilizing timing points.

Nice diff!

[Collab Hard]
For the SB elements, I suggest that you reduce the font by a bit, so that the names fits in the middle of the paths on the BG.
Also, having two copies of the same element is not really accepted, since you can just use the timeline to change the positions of the names.

0'20''863 - Add a whistle at the beginning.
0'26''122 - Add a whistle here.
0'30''186 - Add a finish here.
0'36''879 - This slider looks really weird, maybe do a normal curve instead, like so? -->
1'29''469 - New combo here.

Ah, memories of me playing Leafgreen... Love this song, and the maps are nice, so one star to you guys~
All the best! :)
Topic Starter
HeatKai

kurohacker wrote:

Hi~
Here's the mods for this map:
kurohacker's mod
[General]
The preview point is not set yet, maybe use 1'01''740 as the preview point?
IceBeam is right, I'm not sure whether different combo colours across diffs are accepted or not. Hope you can fix this.
The notes in all diffs are not snapped. Do snap them.

[Easy]
I think better if circle size-1 (bigger).

1'19''429 - Move notes [1] - [5] 1/2 beat forward, so that [1] starts at 1'18''951 instead.
1'56''720 - The hitsound volume change at the spinner here is really sudden, can you make it gradually decrease by putting some more timing points instead?

A nice diff, albeit some hiccups here and there.

[Bourdon's Normal]
1'56''720 - Same as in Easy, use a gradual hitsound volume decrease by utilizing timing points.

Nice diff!

[Collab Hard]
For the SB elements, I suggest that you reduce the font by a bit, so that the names fits in the middle of the paths on the BG.
Also, having two copies of the same element is not really accepted, since you can just use the timeline to change the positions of the names.

0'20''863 - Add a whistle at the beginning.
0'26''122 - Add a whistle here.
0'30''186 - Add a finish here.
0'36''879 - This slider looks really weird, maybe do a normal curve instead, like so? -->[attachment=0:1255a]viridian 1.JPG[/attachment:1255a]
1'29''469 - New combo here.

Ah, memories of me playing Leafgreen... Love this song, and the maps are nice, so one star to you guys~
All the best! :)
Fixed
Kamure
NOSTALGIA MODE GO!!!!~!!

Guest Diff please?
Topic Starter
HeatKai

chamelepeace710 wrote:

NOSTALGIA MODE GO!!!!~!!

Guest Diff please?
no thanks :?
this beatmap for me and bourdon only,maybe after this get ranked . I make other song like this , maybe you can join ;)
Sleep Powder
[Easy]

00:20:384 (2) - Remove Finish
01:11:541 (1,2,3,4,5) - This part seems weird...
01:13:214 (5) - Move (5) to here?
01:20:863 (5) - ^
01:28:513 (3) - Whistle at the end (instead of Finish)
01:37:596 (1) - Whistle at the end
01:43:333 (5) - ^


[Normal]

Seems fine.


[Collab Hard]

00:13:453 (6) - Spacing ( should be closer to [5] )
01:56:481 (6) - Ending seems weird like this...
01:56:720 (7) - ^ add a note here?

Overall, the spacing seems to be better than before. The small breaks in Easy seem kind of weird to me. Make sure the SB images don't take up too much file size and image space.

Starr'd

( I feel too nice. Maybe too lazy lol )
Kitsuneko
Hi HeatKai :3
as your request in-game


[General]
Remove Countdown
Veridian_City_Map.jpg resize to 800x600? (I think 1024x768 or 800x600 is better)

[Easy]
Change circle size large
00:30:664 (4) - add finish to end
00:47:875 (1) - what... so long spinner. Unrankable i think. please remake...
00:54:568 (1) - ^

[Bourdon's Normal]
01:10:823 (4,5,6,1) - sorry many stack i don't feel good.
01:26:839 (x) - add note
01:17:995 (3) - move 3 grid left, or change slider points
01:30:425 (1) - add finish to end
01:31:381 (2,3) - add finish to head

[Collab Hard]
00:29:947 (3) - add finish to end
01:30:903 (2,4) - add finish


I'm a little tired recently ;_;
little modding sorry...

good luck HeatKai
star here (っ'ω')っ☆
Topic Starter
HeatKai

Kitsuneko wrote:

Hi HeatKai :3
as your request in-game


[General]
Remove Countdown
Veridian_City_Map.jpg resize to 800x600? (I think 1024x768 or 800x600 is better)

[Easy]
Change circle size large
00:30:664 (4) - add finish to end YES
00:47:875 (1) - what... so long spinner. Unrankable i think. please remake... no ,its rankable , I guess so.
00:54:568 (1) - ^ nothing there =.=

[Bourdon's Normal]
01:10:823 (4,5,6,1) - sorry many stack i don't feel good. Its fine
01:26:839 (x) - add note no
01:17:995 (3) - move 3 grid left, or change slider points no
01:30:425 (1) - add finish to end yes
01:31:381 (2,3) - add finish to head yes

[Collab Hard]
00:29:947 (3) - add finish to end
01:30:903 (2,4) - add finish


I'm a little tired recently ;_;
little modding sorry...

good luck HeatKai
star here (っ'ω')っ☆

I cannot find any better photo D:

FIXED
levesterz
nice map. and that one long spinner on easy ><.
Topic Starter
HeatKai

levesterz wrote:

nice map. and that one long spinner on easy ><.
yes it is :3
Kei
Star <3
NoHitter
Easy
Patterns look messy. Could you tidy them up?
There are also some empty spaces that could be mapped :/

00:02:696 (5) - New combo and spacing
00:08:194 (2) - New combo
00:12:975 (1,2,3,4,5) - Make this look neater
00:17:995 (4) - New combo
00:18:951 (1) - Remove new combo
00:20:385 (2) - New combo
00:25:166 (1) - Remove new combo
00:25:644 (6) - New combo
00:32:576 (5) - New combo
00:46:441 (1,1) - I was thinking that you make a spinner from 00:44:768 to 00:46:441; then map 00:46:919 to 00:59:827.
01:00:784 (1,2) - Delete these? Then add a note on 01:01:740?
01:14:170 (3) - New combo
01:22:297 (x) - Map this empty part.

Bourdon's Normal
00:13:931 (x) - Map this?

Collab Hard
Increase Circle Size?
Sliders could be neater.

00:56:481 (4,5,6) - I don't like this pattern :/
Topic Starter
HeatKai

NoHItter wrote:

Easy
Patterns look messy. Could you tidy them up?
There are also some empty spaces that could be mapped :/

00:02:696 (5) - New combo and spacing
00:08:194 (2) - New combo
00:12:975 (1,2,3,4,5) - Make this look neater
00:17:995 (4) - New combo
00:18:951 (1) - Remove new combo
00:20:385 (2) - New combo
00:25:166 (1) - Remove new combo
00:25:644 (6) - New combo
00:32:576 (5) - New combo
00:46:441 (1,1) - I was thinking that you make a spinner from 00:44:768 to 00:46:441; then map 00:46:919 to 00:59:827.
01:00:784 (1,2) - Delete these? Then add a note on 01:01:740?
01:14:170 (3) - New combo
01:22:297 (x) - Map this empty part.

FIXED

Bourdon's Normal
00:13:931 (x) - Map this? NO

Collab Hard
Increase Circle Size?
Sliders could be neater.

00:56:481 (4,5,6) - I don't like this pattern :/ FIXED
Vergence
Mod...

Easy
00:02:969 (5) - This note is too near to (4)
00:22:537 (4) - Too near to (3)
00:32:576 (5) - New combo
00:47:875 (1) - This spinner is way too long. Try making some notes =.=

Normal
Approach Rate And Overall Diff -1

Collab Hard
00:36:879 (1) - I suggest a circle :D
00:41:660 (1,2,3,4) - 4 can be a curve slider in the center
I've suggest some movements in the following samples below
___________________________________________
Star for Pokemon!!!
P.S Please change the ovals slider to circles :D

Download: Junichi Masuda - Viridian City (FRLG) (HeatKai) [LOLOLOLOLOLOLO].osu
Topic Starter
HeatKai

DragonSparta wrote:

Mod...

Easy
00:02:969 (5) - This note is too near to (4)
00:22:537 (4) - Too near to (3)
00:32:576 (5) - New combo YES
00:47:875 (1) - This spinner is way too long. Try making some notes =.=

Normal
Approach Rate And Overall Diff -1 YES

Collab Hard
00:36:879 (1) - I suggest a circle :D
00:41:660 (1,2,3,4) - 4 can be a curve slider in the center
I've suggest some movements in the following samples below NO
___________________________________________
Star for Pokemon!!!
P.S Please change the ovals slider to circles :D
DJPop
~Easy~
01:02:218 (4,5) - move right & up 1 grid (Lv3)
01:11:541 (1) - make the curve more smooth
01:15:126 (5,7) - move right 1 grid (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 116,720

~Bourdon's Normal~
00:19:190 (6) - move the end of slider down 2 grids (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 116,720

~Collab Hard~
00:33:054 (1,5) - make the curve more smooth
00:36:879 (1) - ^
01:56:481 (6,7) - move left 1 grid (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 117,198


+Star
Topic Starter
HeatKai

DJPop wrote:

~Easy~
01:02:218 (4,5) - move right & up 1 grid (Lv3)
01:11:541 (1) - make the curve more smooth
01:15:126 (5,7) - move right 1 grid (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 116,720

~Bourdon's Normal~
00:19:190 (6) - move the end of slider down 2 grids (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 116,720

~Collab Hard~
00:33:054 (1,5) - make the curve more smooth
00:36:879 (1) - ^
01:56:481 (6,7) - move left 1 grid (Lv3)
TIMING 545 - remove
TIMING 117,667 - move to 117,198


+Star


DONE
Kurai
General
- Add "OST" in the tags ?
- As you don't use the countdown, disable it in each difficulties
- Try to get your background 1024x768 ?

Easy
- Approach Rate +1,it will increase the readability
00:02:696 (5) - Extand it by 1/2 and move 00:04:369 (6) 1/2 later ?
00:10:345 (1) - Extand it by 1/2 (Make it curvilinear) and remove 00:12:019 (2) ?
00:14:648 (4) - This note is hided by 00:13:453 (2), it's bad in easy difficulties, you should move it somewhere else.
00:47:875 (1) - Isn't this spinner a bit long ? :/
01:05:086 (5) - Remove the reverse and add a note at 01:05:803 ?
01:14:170 (3) - Add a new combo mark ?
01:26:839 (1) - Reduce this slider by 1/2, move 01:28:035 (2) 1/2 earlier and add a note at 01:28:274 ?
01:30:425 - Maybe add a spinner here who ends at 01:32:337 ?

Bourdon's Normal
- Approach Rate +1,it will increase the readability
00:03:652 (2) - This slider doesn't have any sense and 1/4 are bad in normal difficulties, extand is lenght by 1/4 to get something like http://puu.sh/1TZA , it will fit the music. (Don't forget to fix the spacing between (2) and (3) after
00:05:564 (2) - Remove this note and add one at 00:05:086 ?
00:28:513 (5) - Don't do that kind of slider in normal :(
00:28:513 (5) - Add a note here ?

Collab Hard
- Approach Rate +1,it will increase the readability
01:31:859 (1) - Add a finish ?

That's all, sta~r :)
The 08 team_Bourdon
Topic Starter
HeatKai

KuraiPettan wrote:

General
- Add "OST" in the tags ?
- As you don't use the countdown, disable it in each difficulties
- Try to get your background 1024x768 ?
cannot find any better BG

Easy
- Approach Rate +1,it will increase the readability
00:02:696 (5) - Extand it by 1/2 and move 00:04:369 (6) 1/2 later ?
00:10:345 (1) - Extand it by 1/2 (Make it curvilinear) and remove 00:12:019 (2) ?
00:14:648 (4) - This note is hided by 00:13:453 (2), it's bad in easy difficulties, you should move it somewhere else.
00:47:875 (1) - Isn't this spinner a bit long ? :/
01:05:086 (5) - Remove the reverse and add a note at 01:05:803 ?
01:14:170 (3) - Add a new combo mark ?
01:26:839 (1) - Reduce this slider by 1/2, move 01:28:035 (2) 1/2 earlier and add a note at 01:28:274 ?
01:30:425 - Maybe add a spinner here who ends at 01:32:337 ?

Bourdon's Normal
- Approach Rate +1,it will increase the readability
00:03:652 (2) - This slider doesn't have any sense and 1/4 are bad in normal difficulties, extand is lenght by 1/4 to get something like http://puu.sh/1TZA , it will fit the music. (Don't forget to fix the spacing between (2) and (3) after
00:05:564 (2) - Remove this note and add one at 00:05:086 ?
00:28:513 (5) - Don't do that kind of slider in normal :(
00:28:513 (5) - Add a note here ?

Collab Hard
- Approach Rate +1,it will increase the readability
01:31:859 (1) - Add a finish ?

That's all, sta~r :)
done
DJPop
~Easy~
Fine.

~Bourdon's Normal~
01:13:214 (5,6) - move right 1 grid (Lv3)

~Collab Hard~
01:57:198 (1) - remove whistle


Edit: Bubbled
Topic Starter
HeatKai

DJPop wrote:

~Easy~
Fine.

~Bourdon's Normal~
01:13:214 (5,6) - move right 1 grid (Lv3)

~Collab Hard~
01:57:198 (1) - remove whistle


Edit: Bubbled
thanks :D
Kenezz
Heat-kuun~~
This map is really great, I can't see any problems :)

Starred!
Topic Starter
HeatKai

Kenezz wrote:

Heat-kuun~~
This map is really great, I can't see any problems :)

Starred!

Kenezz-chan :D

Thanks
Kurai
oh Gratz for your bubble :D
James2250
-If you are going to keep (FR/LG) in the title I don't really see a need to have the source as 'Pokemon FireRed/LeafGreen'. I would just change it to 'Pokemon"
-I would lower all of the hitsounds slightly, stuff like the finishes sound out of place in the at the moment (the slider slides are pretty loud too..)
-It is advised to keep the combo colors the same on every difficulty unless you have a specific reason to change them

Easy:
00:20:863 (3) - might as well separate the start/end points slightly more so it doesn't confuse beginner players
00:30:186 (3,4) - finishes here don't really fit being this loud
00:47:875 (1) - not a big fan of long spinners on Easy, beginners have trouble with them and they can be mapped in much more interesting ways
00:55:525 (1) - some sliders like this could look nicer in general
01:08:194 (3,4,1) - keep your spacing equal
01:15:843 (4,5,1,2,3) - again finishes sound out of place
01:45:963 (2) - better to try and avoid long repeating sliders on the easiest difficulty when possible

Bourdon's Normal:
-Same comment about finishes, turn them down and use them slightly less often
At least HP + 1 to make it more than Easy?

Collab Hard:
-Would be nice to have at least 1 small break for this difficulty

One of the main things you need to do at the moment is to go through and try to make sure your hitsounds flow correctly with the song, at points they sound ok but they still could use some work
Try and get a few more mods before you call me back for a rebubble
Topic Starter
HeatKai

James2250 wrote:

-If you are going to keep (FR/LG) in the title I don't really see a need to have the source as 'Pokemon FireRed/LeafGreen'. I would just change it to 'Pokemon"
-I would lower all of the hitsounds slightly, stuff like the finishes sound out of place in the at the moment (the slider slides are pretty loud too..)
-It is advised to keep the combo colors the same on every difficulty unless you have a specific reason to change them

Easy:
00:20:863 (3) - might as well separate the start/end points slightly more so it doesn't confuse beginner players
00:30:186 (3,4) - finishes here don't really fit being this loud
00:47:875 (1) - not a big fan of long spinners on Easy, beginners have trouble with them and they can be mapped in much more interesting ways
00:55:525 (1) - some sliders like this could look nicer in general
01:08:194 (3,4,1) - keep your spacing equal
01:15:843 (4,5,1,2,3) - again finishes sound out of place
01:45:963 (2) - better to try and avoid long repeating sliders on the easiest difficulty when possible

Bourdon's Normal:
-Same comment about finishes, turn them down and use them slightly less often
At least HP + 1 to make it more than Easy?

Collab Hard:
-Would be nice to have at least 1 small break for this difficulty

One of the main things you need to do at the moment is to go through and try to make sure your hitsounds flow correctly with the song, at points they sound ok but they still could use some work
Try and get a few more mods before you call me back for a rebubble

DONE
JoJo
Hi hi HeatKai~>w</ As the request by in-game PM. ;)

Red-You must fix it.
Blue-You'd better to fix it.
Black-Suggestion only.

I suck at hitsound so sorry I can't help you about that.. :o
Looks better now so let me do a nazi mod.

[General]
Current BG resolution is not regular.You'd better to make it 1024*768 or 800*600.
01:56:720 (1) - I suggest to slience this spinner step by step in all diffs.

[Easy]
00:02:457 (5) - Make it nicer.Example for this:00:16:799 (3) - ^
00:52:656 (1) - Remove this note because it's not a god idea to put a circle which is so close to the spinner in an easy diff.
01:00:305 (1,2) - I suggest to transfer them to a slider with a reverse.

[Bourdon's Normal]
00:02:696 (1) - No new combo.
00:04:369 (3) - New combo.
00:25:644 (1) - No new combo.
00:27:317 (3) - New combo.


[Collab Hard]
01:38:074 (1) - Don't like this very much imo.BTW,a long slider like this will spend a lot of HP. :o Plz change another pattern? In addition.. It looks not round enough..
01:43:811 (5) - New combo.

Star~ Fight~ >w</
indyinyou
try this

:arrow:

i add some hitsound guindline

Download: Junichi Masuda - Viridian City (FRLG) (HeatKai) [Easy].osu
Topic Starter
HeatKai

Joshua Lost wrote:

Hi hi HeatKai~>w</ As the request by in-game PM. ;)

Red-You must fix it.
Blue-You'd better to fix it.
Black-Suggestion only.

I suck at hitsound so sorry I can't help you about that.. :o
Looks better now so let me do a nazi mod.

[General]
Current BG resolution is not regular.You'd better to make it 1024*768 or 800*600.
01:56:720 (1) - I suggest to slience this spinner step by step in all diffs.

[Easy]
00:02:457 (5) - Make it nicer.Example for this:
SPOILER
[attachment=0:8dedd]For hk 1.jpg[/attachment:8dedd]
00:16:799 (3) - ^
00:52:656 (1) - Remove this note because it's not a god idea to put a circle which is so close to the spinner in an easy diff.
01:00:305 (1,2) - I suggest to transfer them to a slider with a reverse.

[Bourdon's Normal]
00:02:696 (1) - No new combo.
00:04:369 (3) - New combo.
00:25:644 (1) - No new combo.
00:27:317 (3) - New combo.


[Collab Hard]
01:38:074 (1) - Don't like this very much imo.BTW,a long slider like this will spend a lot of HP. :o Plz change another pattern? In addition.. It looks not round enough.. ITS FINE
01:43:811 (5) - New combo.

Star~ Fight~ >w</
DONE
Topic Starter
HeatKai

indyinyou wrote:

try this

:arrow:

i add some hitsound guindline
thanks
kodomonoyume
:)
mekadon_old
Phone moding lololol xD
Don't expect me to mod much because I do phone modding =3

Tags: FireRed LeafGreen gamefreak [strike]pukimak [strike] (Maybe add fire red and leaf green too just incase)

That is all!

p.s. No kudos plz
Topic Starter
HeatKai

mekadon wrote:

Phone moding lololol xD
Don't expect me to mod much because I do phone modding =3

Tags: FireRed LeafGreen gamefreak [strike]pukimak [strike] (Maybe add fire red and leaf green too just incase)

That is all!

p.s. No kudos plz
HAHAHAHA ! pukimak XD
NoHitter
I disagree with what James220 said, IMO it's better if you keep the source as Pokemon: FireRed/LeafGreen.
See what I did with my Pokemon theme map.
Topic Starter
HeatKai

NoHItter wrote:

I disagree with what James220 said, IMO it's better if you keep the source as Pokemon: FireRed/LeafGreen.
See what I did with my Pokemon theme map.

I follow NoHItter
NoHitter
After some more changes on IRC.
Bubbled.
Aleks719
I played in Leaf Green more than 3 times at GBA , nostalgia :P

General :
2 similar bg in song folder:
delete "veridian_city_map" and.. so, it'll be great if you remove unused *.osb too.
Make full submit after that.

And... Easy :
Make slider-tick 1 in Easy.
My reasons:
1. Max combo in Easy(277) more than in Normal(238).
2. Max score in Easy (537000) a bit lower than in Normal (629802).
3. Slidertick 1 sounds and looks better, imo.

So, that's all, sorry for my post in bubble map ><"
Topic Starter
HeatKai

Aleks719 wrote:

I played in Leaf Green more than 3 times at GBA , nostalgia :P

General :
2 similar bg in song folder:
delete "veridian_city_map" and.. so, it'll be great if you remove unused *.osb too.
Make full submit after that.

And... Easy :
Make slider-tick 1 in Easy.
My reasons:
1. Max combo in Easy(277) more than in Normal(238).
2. Max score in Easy (537000) a bit lower than in Normal (629802).
3. Slidertick 1 sounds and looks better, imo.

So, that's all, sorry for my post in bubble map ><"

NEVER MIND, thanks :D

FIX
Vext_old
And your skin has finally arrived. (shut up I'm lazy)

OMG CLICK
Topic Starter
HeatKai

Vext wrote:

And your skin has finally arrived. (shut up I'm lazy)

OMG CLICK
thanks Vext ~
NoHitter
Skin
You need a hitcircleoverlay.png
Also why does the spinner-background.png have no background and the center?
This causes a black bg to be drawn instead.
Vext_old
Spaced on overlay.
Black was intended but went ahead and colored it in.

REVISED
NoHitter
Rebubbled
Though that Charmander comboburst sounds creeps me...
jericho2442
  1. tiny offset change to 541(-4)
  2. you need an approach circle.png in your folder
  3. your not really meant to have elements larger than the template skin versions, a lot of your elements are larger, go through them and make them all match up to the template skin size
Easy
rather hard for a easy >_<
01:39:505 (4,1) - this jump aint really needed and it dont suit the difficulty of this diff, i advise to give it normal spacing

----------------------------

aaaaanyway only tiny stuff so fix them stuff up and i will rank this shizz
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