Heat-kuun~~
This map is really great, I can't see any problems
Starred!
This map is really great, I can't see any problems
Starred!
Kenezz wrote:
Heat-kuun~~
This map is really great, I can't see any problems
Starred!
James2250 wrote:
-If you are going to keep (FR/LG) in the title I don't really see a need to have the source as 'Pokemon FireRed/LeafGreen'. I would just change it to 'Pokemon"
-I would lower all of the hitsounds slightly, stuff like the finishes sound out of place in the at the moment (the slider slides are pretty loud too..)
-It is advised to keep the combo colors the same on every difficulty unless you have a specific reason to change them
Easy:
00:20:863 (3) - might as well separate the start/end points slightly more so it doesn't confuse beginner players
00:30:186 (3,4) - finishes here don't really fit being this loud
00:47:875 (1) - not a big fan of long spinners on Easy, beginners have trouble with them and they can be mapped in much more interesting ways
00:55:525 (1) - some sliders like this could look nicer in general
01:08:194 (3,4,1) - keep your spacing equal
01:15:843 (4,5,1,2,3) - again finishes sound out of place
01:45:963 (2) - better to try and avoid long repeating sliders on the easiest difficulty when possible
Bourdon's Normal:
-Same comment about finishes, turn them down and use them slightly less often
At least HP + 1 to make it more than Easy?
Collab Hard:
-Would be nice to have at least 1 small break for this difficulty
One of the main things you need to do at the moment is to go through and try to make sure your hitsounds flow correctly with the song, at points they sound ok but they still could use some work
Try and get a few more mods before you call me back for a rebubble
DONEJoshua Lost wrote:
Hi hi HeatKai~>w</ As the request by in-game PM.
Red-You must fix it.
Blue-You'd better to fix it.
Black-Suggestion only.
I suck at hitsound so sorry I can't help you about that..
Looks better now so let me do a nazi mod.
[General]
●Current BG resolution is not regular.You'd better to make it 1024*768 or 800*600.
01:56:720 (1) - I suggest to slience this spinner step by step in all diffs.
[Easy]
00:02:457 (5) - Make it nicer.Example for this:SPOILER00:16:799 (3) - ^[attachment=0:8dedd]For hk 1.jpg[/attachment:8dedd]
00:52:656 (1) - Remove this note because it's not a god idea to put a circle which is so close to the spinner in an easy diff.
01:00:305 (1,2) - I suggest to transfer them to a slider with a reverse.
[Bourdon's Normal]
00:02:696 (1) - No new combo.
00:04:369 (3) - New combo.
00:25:644 (1) - No new combo.
00:27:317 (3) - New combo.
[Collab Hard]
01:38:074 (1) - Don't like this very much imo.BTW,a long slider like this will spend a lot of HP. Plz change another pattern? In addition.. It looks not round enough.. ITS FINE
01:43:811 (5) - New combo.
Star~ Fight~ >w</
thanksindyinyou wrote:
try this
i add some hitsound guindline
HAHAHAHA ! pukimak XDmekadon wrote:
Phone moding lololol xD
Don't expect me to mod much because I do phone modding =3
Tags: FireRed LeafGreen gamefreak [strike]pukimak [strike] (Maybe add fire red and leaf green too just incase)
That is all!
p.s. No kudos plz
NoHItter wrote:
I disagree with what James220 said, IMO it's better if you keep the source as Pokemon: FireRed/LeafGreen.
See what I did with my Pokemon theme map.
Aleks719 wrote:
I played in Leaf Green more than 3 times at GBA , nostalgia
General :
2 similar bg in song folder:
delete "veridian_city_map" and.. so, it'll be great if you remove unused *.osb too.
Make full submit after that.
And... Easy :
Make slider-tick 1 in Easy.
My reasons:
1. Max combo in Easy(277) more than in Normal(238).
2. Max score in Easy (537000) a bit lower than in Normal (629802).
3. Slidertick 1 sounds and looks better, imo.
So, that's all, sorry for my post in bubble map ><"
FIXRukarioman wrote:
Alright, because the mapper asked me for skin help according to jeri's mod here is what elements you have to fix:
All of these are mentioned because they exceeded more than one dimension. As far as I know, it is allowed for Skin Elements to exceed one dimension.
Fruit-Drop.png is a little too big. It should be "82x103"
Fruit-Drop-Overlay.png should be the same as ^, so you gotta make it the same size too.
play-warningarrow.png is too big. It should be "147x109"
Ranking-A.png, Ranking-B.png, Ranking-C.png and Ranking-D.png are not neccesary and should be removed because they don't appear throughout the map. They would appear at the result screen and the skin isn't applied there anymore.
^ Same goes for ranking-graph.png, ranking-panel.png, ranking-perfect.png, ranking-replay.png, ranking-retry.png, ranking-S.png, ranking-SH.png, ranking-title.png, Ranking-X.png and ranking-XH.png.
All the sliderball images are too big. They should be "118x118"
spinner-circle.png is a little too big. It should be "666x666"+
And here is the requested approach-circle.png. (Just right click and "Save image as")
[attachment=0:4d486]approachcircle.png[/attachment:4d486]
Took a while to find everything. Hope I could helpm you.
THANKSjericho2442 wrote:
well all the skin is now fixed up, and since it was only super tiny things and skin fix after the bubble
enjoy your Heart