you
Must have an approach circle in your folder, this is a
Must.....gonna have to Design mod this
Normal00:16:005 (1,1,1,1) - spinner spam, i extremely advise you to change this, this is a very bad idea in a normal diff
00:42:356 (3,4,1) - the timing on this part plays bad, it go's against the rhythm of the map you have been creating and feels odd for a normal diff, the timing to suit should be abit more like this, because atm it feels like its just being forced so its more tricky to play
00:54:454 (1,2) - identical to your 1/1 spacing yet this is double the timing, it also does not feel good as an anti jump, infact it kinda feels like broken spacing again forced for difficulty and i cant understand why you would try to force difficulty on a Normal diff
Standard
00:58:763 (5) - this slowdown slider is totally blind with no visible way of knowing it is a slowdown, please remove this slowdown
01:18:982 (3,4,5) - .......uh spacing, same timing on all of these yet (4,5) have a completely different spacing, again this dont feel like a jump and its just totally confusing to play tbh, it also feels out of place in your current patterns for the map
01:32:571 (4,1) - spacing needs to be closer
01:33:897 (1) - why a slowdown slider here?
Hyper00:01:753 (1) - pointless new combo tbh, need the new combo removing
01:08:707 (4,1) - should have the same spacing as the notes before
(suggestion) 01:10:364 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - i see what you did with the increase and decrease in spacing here, problem is its not really noticed much and just kinda looks ugly
Another00:02:747 (1,2,3,4,1,2,3,4,1) - the stream jumps here played really bad, they was totally unexpected
(suggestion) 00:15:342 (1) - really did not like this slowdown slider, due to the patterns before it was totally unexpected
00:34:567 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - again these stream jumps played extremely bad, but they are acceptable i guess >_>
00:44:179 (3,4) - the 4 is waaay too blind to notice because of the note before it, this really really needs moving so it is more visible
00:46:831 (3,4) - same
01:12:518 (1,2,3) - this antijump seems pointless?
01:16:827 (4,1) - spacing needs to be closer so it follows the other time you use this pattern and so it dont make 01:19:479 (4,1) totally unreadable due to having almost the same spacing and pattern, yet totally different timing
01:22:131 (4,1) - same
01:24:865 (6) - same
01:31:080 (6,1) - the jumps like this might be abit tooo much tbh, they are not expected at all and break the flow
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well i apologize if the mod is abit keen, but once i started checking it, a lot stuff i found needed abit of improving
anyway best of luck