I have problem with my warning arrow.
This is how it is supposed to look:
but in game it is red, any ideas why?
This is how it is supposed to look:
but in game it is red, any ideas why?
No since version 1 spinners are version 1, and the new beatmap panels are version 2.2.fantazyjny wrote:
Hi !
Probably somebody else asked for that but there is 100+ pages......
IS there a way to use Version 1 spinners with new beatmap panel layout ?
Now you can:TouchFluffyTail wrote:
IS there a way to use Version 1 spinners with new beatmap panel layout ?
well make sure the file is *.png not *.jpg next the name must be "pause-replay.png" for replay "pause-retry.png" for retry and for the back you no need this since is there no element using "ranking-back" again, if still not work addFahe wrote:
Hello everyone,
I have a little problem with my current skin, on the ranking panel, can't seem to make the three buttons (ranking-"replay", "retry" and "back")appear for some reason, everytime I change them it doesn't change anything and I have the default ones instead.
Any ideas ?
Version: latestor
Version: 2.2or
Version: 2.1or
Version: 2.0in the skin.ini
well did you check the name of file??? you know on v2.2 "ranking-replay,retry & back.png" it's not working again so you should re-naming the file to "pause-replay" for replay and "pause-retry" for retry, anyway can you provide the screenshot of the element who not working pls.Fahe wrote:
Thank you cocoa,
checked the files type and they are .png, tried to change the skin.ini as you suggested, none of them worked (it was already set to 2.2).
I'm really puzzled as these two buttons are the only thing not working in the skin...
I only use photoshop so I can only advise on that, but to do that easily you can create a mask on the layer (button on the bottom bar of the layers window), then select the mask and use the gradient tool with it set to reflected gradient with 'reverse' checked, then you just set the gradient horizontally and you should have it.[ Zan ] wrote:
I'm trying to get the same type of blur as this:
on this:
Can someone explain how?
I don't know if you can answer this since it's gimp but I assume it's similar to PS:TouchFluffyTail wrote:
I only use photoshop so I can only advise on that, but to do that easily you can create a mask on the layer (button on the bottom bar of the layers window), then select the mask and use the gradient tool with it set to reflected gradient with 'reverse' checked, then you just set the gradient horizontally and you should have it.[ Zan ] wrote:
I'm trying to get the same type of blur as this:
on this:
Can someone explain how?
Just a quick explanation so feel free to ask if I need to elaborate on anything.
You can change it in the skin.ini filemrgkevin wrote:
I can't figure out how to change my slider colors
Halp
Chaoslitz wrote:
You can change it in the skin.ini filemrgkevin wrote:
I can't figure out how to change my slider colors
Halp
By adding SliderTrackOverride: 'The colour you want'
SliderTrackOverride: R,G,B
Can anyone explain these steps with pictureTouchFluffyTail wrote:
I only use photoshop so I can only advise on that, but to do that easily you can create a mask on the layer (button on the bottom bar of the layers window), then select the mask and use the gradient tool with it set to reflected gradient with 'reverse' checked, then you just set the gradient horizontally and you should have it.[ Zan ] wrote:
I'm trying to get the same type of blur as this:
on this:
Can someone explain how?
Just a quick explanation so feel free to ask if I need to elaborate on anything.
Chaoslitz wrote:
Can anyone explain these steps with picture
(Bad at English
yay thats awesomeTouchFluffyTail wrote:
Chaoslitz wrote:
Can anyone explain these steps with picture
(Bad at English
HitCircleOverlapin the [Fonts] section of the skin.ini. The exact value you have to use it dependent on your element size so you're going to have to trial and error the exact value.
I sort of know about the HitCircleOverlap value, and how it affects the hitcircles. However, the best I can come up with is this:TouchFluffyTail wrote:
You have to useHitCircleOverlapin the [Fonts] section of the skin.ini. The exact value you have to use it dependent on your element size so you're going to have to trial and error the exact value.
Add thisAsdran wrote:
hi,
Can you help me how to make a little picture in my skin too? :O
http://puu.sh/9k3wF/e93880dcdd.jpg
like this:
http://puu.sh/9k3z9/ed2a40f6bf.jpg
Version: 2.2or
Version: latestto your skin.ini in [General] section.
Thank you very much *.*[cocoa] wrote:
Add thisAsdran wrote:
hi,
Can you help me how to make a little picture in my skin too? :O
http://puu.sh/9k3wF/e93880dcdd.jpg
like this:
http://puu.sh/9k3z9/ed2a40f6bf.jpgVersion: 2.2orVersion: latestto your skin.ini in [General] section.
Request it in Feature Request subforum then.Asdran wrote:
And is it possible to play the background video in it? :O
That would be awesome!
The answer is simple, you must rename your hitcircleoverlay to hitcircleoverlay-0, the hitcircle and hitcircleoverlay must be transparent.Keanulaszlo wrote:
Could someone explain how to remove slider ends (I know how to do this) and not break 10+ combos?
Here is what I mean:
This is from Legendre's latest video, https://www.youtube.com/watch?v=5kD2JFYOqjQ.
He has the slider ends removed, which I know you edit the default numbers to look like hitcircles, but how isn't it broken for 10+ combos?
It's okay if You keep It personally (not publishing It)STYNGY wrote:
Hi there peoples.I have a question.Is it okay that i'm using parts of map's skin in my skin? (Sorry for bad English ^_^)
well it's solve my problem now thanks vahn10vahn10 wrote:
The answer is simple, you must rename your hitcircleoverlay to hitcircleoverlay-0, the hitcircle and hitcircleoverlay must be transparent.
^see combo number 10 to show that it worked
Proof Skin
What will be if i'll publicate it?satriobp wrote:
It's okay if You keep It personally (not publishing It)STYNGY wrote:
Hi there peoples.I have a question.Is it okay that i'm using parts of map's skin in my skin? (Sorry for bad English ^_^)
I mean You can mix your skin by using some elements from other skins, but since It's not Yours... You're not allowed to posting/publishing Your mixed skin in the Skinning SF (but You can keep the link in Your userpage or signature though)STYNGY wrote:
What will be if i wanna publicate it?
Please don't use other people's skin elements in your skin without the creator's permission.
Nobody likes it when people take your hard work and claim it for themselves, so make sure you ask permission from the original skinner and credit them in your skin when you use their skin elements.