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Tomatsu Haruka - motto Hade ni ne! (TV Size)

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Beren
?

[General]
note颜色统一(?
KIAI统一

[Normal]
00:43:274 (1,1,1,1) - 改成slider从00:43:274开始拉到00:43:674然后来回
00:46:074 (3) - 删除
01:06:474 (1,2,3,4) - 删除
01:06:474 (x) - 加note
01:06:874 (x) - ^
01:07:274 (x) - ^
01:07:674 (x) - ^
01:27:474 (1) - 延长到01:30:074

[Jojo's Nagi]
00:36:274 (3) - 结束在00:36:474
00:44:274 (6) - 少一来回
00:45:874 (4) - 结束在00:46:274
00:46:474 (x) - 加note
01:27:074 (1) - 延长到01:30:074(?感觉太短了啊

[Sumisola's Insane]
00:02:174 无用绿线
图不错~.~

star~
Nymph
~w~
Shinkuu
没有preview BG的原因是我个人猜想

这个SB里面似乎只有lrc部分
所以没有必要把SB的代码写进OSU文件里面,可以单独分一个OSB出来
然后OSU文件的SB代码都删掉,只要留下这些代码

[Events]
//Background and Video events
0,0,"Sumisola's BG .jpg" (保留bg的code,这里根据你不同diff的BG名字)
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
这里删掉lrc的code
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,255,255


OSB应该是这样
[Events]
//Background and Video events
这里删掉BG的code
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
这里是SB的code(这里保留lrc的code)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,255,255



这个做SB的作者应该会知道会怎么做
然后重新传一次,如果还是不显示。
有可能是官网延迟的问题,之前我也遇到过。
先这么多吧,你们先试试能不能解决。不行再PM我吧

star
samuel_old
winstarfs
改过以后的taiko非常好 希望早些rank >< 已经练很熟的说~
Topic Starter
KayeSara
谢谢大家的star和help :)
Lilac
The fact that most of these difficulties use a low Stack Leniency is against the rules now, so I'm suggesting talking to the other mappers to change it.

[Normal]
Only thing I'm worried about is the notes after the spinner appear too quickly but I'm not sure about that.

[Jojo's Nagi]
01:18:474 (4,5,6) - It's confusing to read.

[Samuel's Hard]
Unrankable Stack Leniency.

00:18:474 (8) - Spacing.
00:30:874 (6) - That 1/4 sounds weird...plus the slidertick whistle. D:
00:44:474 (1,2) - The 1/4 difference doesn't sound right.
01:25:274 (1,2,3,4) - That's really cheap, you know that?

Well done. Just don't like the Stack Leniency, that's all.
Topic Starter
KayeSara
Thx for Lilac MODDING :)
samuel_old

Lilac wrote:

The fact that most of these difficulties use a low Stack Leniency is against the rules now, so I'm suggesting talking to the other mappers to change it.

[Normal]
Only thing I'm worried about is the notes after the spinner appear too quickly but I'm not sure about that.

[Jojo's Nagi]
01:18:474 (4,5,6) - It's confusing to read.

[Samuel's Hard]
Unrankable Stack Leniency.

00:18:474 (8) - Spacing. Right.
00:30:874 (6) - That 1/4 sounds weird...plus the slidertick whistle. D: no
00:44:474 (1,2) - The 1/4 difference doesn't sound right. You're right!
01:25:274 (1,2,3,4) - That's really cheap, you know that? Nope. But corrected

Well done. Just don't like the Stack Leniency, that's all.
Nice modding Lilac
abalee
Don't forget to move it to pending plz.
Topic Starter
KayeSara

abalee wrote:

Don't forget to move it to pending plz.
Thx~
Lesjuh

Lilac wrote:

The fact that most of these difficulties use a low Stack Leniency is against the rules now, so I'm suggesting talking to the other mappers to change it.
Don't forget to change this!

Tags: jojo Sumisola Samuel Joshua Lost

Apply on all difficulties!

That's it! Fix it , contact me and I'll bubble.

EDIT: Bubbled!
Shiro
Why is this in WIP ? o.o
Topic Starter
KayeSara

Odaril wrote:

Why is this in WIP ? o.o
I have find someone change it into pending><
valoon
Very Beautiful Map^^ It has to be ranked^^ fantastic skin;)
cmn_891127
恭喜冒泡~~
Lesjuh大人是好人~~
Weez
General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same.

Normal
00:08:552 (5) - Having something like this on a pretty easy diffs seems hard. Try a slider with only 3 repeats maybe. Like this: http://puu.sh/3yIB

Just noticed, why is there no preview image on the beatmap's page?? :S

Everything else is fine.
The things in general need to be changed, but for Normal it's a suggestion.
Shiro

Weezy wrote:

General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same.

This. Mod will come as well.

General
  1. As stated above, title is wrong.
  2. You need an approach circle in your folder.
  3. The skin elements "pause-back.png" and "pause-continue.png" are bigger than the maximum allowed (398x116). It's not a big deal for the pause-continue.png one, but since you will have to modify pause-back, you might as well nazi it.
  4. The preview points in Taiko and Nomal are different from the other diffs'.
Normal
  1. 00:41:074 (1) - This note comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim (or find their cusor). On top of that, it starts the combo on a red tick, which is in itself confusing. It would be better to just remove it.
  2. 00:45:274 (1,1,1) - To stay consistent with your comboing, remove these new combos.
  3. 00:53:274 (3) - This feel really out of place here, because the rhythms used have been mostly 1/1 ones so far, and you use a 1/2 kick slider that feels a lot faster than what the map felt so far. Also, I find kick sliders to be generally confusing, because the number of repeats can't be expected, and the cursor hides the repeat arrow, so it can't be read either.
  4. 01:00:674 (1) - For consistency, this should be a 1/1 slider.
  5. 01:19:274 (4) - Curve the slider the other way around to avoid the overlap ?
  6. 01:22:874 (1) - and 01:24:474 (1) - aren't need as new combos.
Hard
  1. The hitsounds are way too low. Also, I'm not a big fan of all these added 1/4s, but they play fine.
Jojo's Nagi
  1. Why does this have a custom name when all the other diffs don't ? Rename it to Jojo's Insane ?
  2. The combo colours blend too much with the background. And hitsounds are too low.
  3. 00:11:674 (1,2,3,4,5) - Make these jumps even ?
  4. 00:24:474 (4) - Why does this slider end on a blue tick ?
  5. 00:26:674 (2) - The whistle sounds quite weird here. o.o
  6. 00:27:274 (4) - To stay consistent with the hitsounding, add a whistle here.
  7. 00:34:674 (7) - Why does this slider end on a blue tick ? It matches nothing in the song...
  8. 00:44:274 (6) - Change this slider's shape to avoid the overlap (which partially hides the repeat arrow) ?
  9. 01:22:074 (1) - Why does this slider end on a blue tick ? It matches nothing in the song...
  10. 01:23:674 (1) - Same...
Sumisola's Insane
  1. This is... overmapped. :| the jumps are here for the sake of difficulty. I'd consider that pretty much all of them are huge spacing issues if they weren't readable. Big dislike there.
Taiko
  1. This feels kinda... too much for the song. Rename to Taiko Oni, too ?
JoJo
@Odaril
SPOILER

Odaril wrote:

Jojo's Nagi
  1. Why does this have a custom name when all the other diffs don't ? Rename it to Jojo's Insane ? Sorry@_@
  2. The combo colours blend too much with the background. Really? I don't think so..And hitsounds are too low. Yah +20% now.
  3. 00:11:674 (1,2,3,4,5) - Make these jumps even ? You mean making them the same DS ? 0.0 Fixed.
  4. 00:24:474 (4) - Why does this slider end on a blue tick ? I don't think it's a major issue.
  5. 00:26:674 (2) - The whistle sounds quite weird here. o.o Errrr..Sorry,I think okay here.. @_@
  6. 00:27:274 (4) - To stay consistent with the hitsounding, add a whistle here. Yes I missed it.
  7. 00:34:674 (7) - Why does this slider end on a blue tick ? It matches nothing in the song... Sounds good I think..
  8. 00:44:274 (6) - Change this slider's shape to avoid the overlap (which partially hides the repeat arrow) ? Moved a bit..
  9. 01:22:074 (1) - Why does this slider end on a blue tick ? It matches nothing in the song...^
  10. 01:23:674 (1) - Same...
^
Thanks~

Download: Tomatsu Haruka - motto Hade ni ne!(TV Size) (KayeSara) [Jojo's Nagi].osu
Topic Starter
KayeSara

Weezy wrote:

General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same. Fix

Just noticed, why is there no preview image on the beatmap's page?? :S Fix

Everything else is fine.
The things in general need to be changed, but for Normal it's a suggestion.
Thx~~For your suggestion

Odaril wrote:

Weezy wrote:

General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same.

This. Mod will come as well.

General
  1. As stated above, title is wrong.
  2. You need an approach circle in your folder.
  3. The skin elements "pause-back.png" and "pause-continue.png" are bigger than the maximum allowed (398x116). It's not a big deal for the pause-continue.png one, but since you will have to modify pause-back, you might as well nazi it.
  4. The preview points in Taiko and Nomal are different from the other diffs'.
Fix all


Normal
  1. 00:41:074 (1) - This note comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim (or find their cusor). On top of that, it starts the combo on a red tick, which is in itself confusing. It would be better to just remove it.
  2. 00:45:274 (1,1,1) - To stay consistent with your comboing, remove these new combos.
  3. 00:53:274 (3) - This feel really out of place here, because the rhythms used have been mostly 1/1 ones so far, and you use a 1/2 kick slider that feels a lot faster than what the map felt so far. Also, I find kick sliders to be generally confusing, because the number of repeats can't be expected, and the cursor hides the repeat arrow, so it can't be read either.
  4. 01:00:674 (1) - For consistency, this should be a 1/1 slider.
  5. 01:19:274 (4) - Curve the slider the other way around to avoid the overlap ?
  6. 01:22:874 (1) - and 01:24:474 (1) - aren't need as new combos.
Fix all

Hard
  1. The hitsounds are way too low. Also, I'm not a big fan of all these added 1/4s, but they play fine.
Fix the sound effect, but this is diff for easily hard, so I use the 1/4s

Taiko
  1. This feels kinda... too much for the song. Rename to Taiko Oni, too ?Fix,and I have add and remove some notes
Thx for you modding><
Nymph
打死我都不说我是来蹭KUDO加吐槽XX的


Normal:
01:03:274 (1) - 这箭头上的WHISTLE个人觉得有点违和

Hard:
嘛 根据你说的 我主要提一些我觉得二分之一更好的地方
00:07:674 (5) -
00:21:474 (3,4,5) - 删了4吧
00:31:674 (6) -
01:20:474 (1,2,3,4) -

Baka Jojo:
00:26:674 (2) - 这个WHISTLE有些违和 如果非得要加的话 降许多音量似乎更好.(...其实如果在这种地方加这类似FINISH的HITSOUND的话 下一拍空着效果是不是会好得多? 删除00:26:874的话 听起来就舒服的多..难道是我个人习惯吗..好吧)
00:54:074 (9,10) - whistle换掉CLAP? CLAP声音太小
00:54:674 (12,13,14) - 这3个增大音量?
...好吧 我觉得后面那些CLAP用SOFT DEFAULT WHISTLE更合适.. 所以不吐槽了

Baka 澄空:
00:35:674 (5) - 结尾+whistle?
00:41:674 (4) - 不觉得这里FINISH合适 whistle似乎更好
00:44:674 (5,6,7) - ...噗 蓝线的CLAP弄掉?
..后面的也是相同看法..感觉那些选中全加的去掉蓝线会更好听..嘛 个人意见..

:| NAZI完毕 闪人
Topic Starter
KayeSara

Nymph_ wrote:

打死我都不说我是来蹭KUDO加吐槽哦大力的


Normal:
01:03:274 (1) - 这箭头上的WHISTLE个人觉得有点违和

Hard:
嘛 根据你说的 我主要提一些我觉得二分之一更好的地方
00:07:674 (5) -
00:21:474 (3,4,5) - 删了4吧
00:31:674 (6) -
01:20:474 (1,2,3,4) -
:| NAZI完毕 闪人 基本都FIX了 除了01:20:474 (1,2,3,4) - ~感谢~
JoJo
@妮姆芙姥爷
SPOILER

Nymph_ wrote:

打死我都不说我是来蹭KUDO加吐槽哦大力的

↑此处必须highlight无雾~~!!>w<

Baka Jojo:
00:26:674 (2) - 这个WHISTLE有些违和 如果非得要加的话 降许多音量似乎更好.(...其实如果在这种地方加这类似FINISH的HITSOUND的话 下一拍空着效果是不是会好得多? 删除00:26:874的话 听起来就舒服的多..难道是我个人习惯吗..好吧) 奇怪啊为什么都吐槽这里啊~>A< 我觉得很适合啊。。。嘛~音量稍微调低啦~
00:54:074 (9,10) - whistle换掉CLAP? CLAP声音太小 OK~
00:54:674 (12,13,14) - 这3个增大音量? OK~
...好吧 我觉得后面那些CLAP用SOFT DEFAULT WHISTLE更合适.. 所以不吐槽了 有道理=。= 不过种草什么的超级讨厌啊。。
姥爷神mod膜拜!><

Download: Tomatsu Haruka - motto Hade ni ne!(TV Size) (KayeSara) [Jojo's Nagi].osu
eg91022a71w
8-)

---My Pending Map---
http://osu.ppy.sh/s/31780 - Wolf & Spice - Shippo to Dance
http://osu.ppy.sh/s/30882 - ULTRA-PRISM with Shiratama Soft Tennis Club - Rule Book wo Wasurechae

---Pending Guest Map---
http://osu.ppy.sh/s/33154 - Nanamori-chu * Goraku-bu - My Pace de Ikimashou (TV size) [by biwako]
Lilac

Odaril wrote:

You need an approach circle in your folder.
Pretty sure we removed this rule...or found it redundant. Not sure though, I remember this discussion cropping up somewhere.

Please let me recheck this tomorrow or some other time as I really don't have much time anymore. Must sleep.
cRyo[iceeicee]
sumisola's insane sounds almost perfectly for me :>
except this loud claps ->
starts on:
-00:44:674
-00:48:474
-00:51:274
mb reduce volume to 35%-40% ?

00:57:474 +finish ?

Inhereted point on
01:24:574 mb reduce it to 01:24:474, to make this note have soft audio whistle not the custom one.

+star and good luck on ranking :3
Kawayi Rika
SALA 加油~~

支持RANK~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
kanpakyin
Taiko mod Start:
Mostly are suggestion only,you don't need to follow them if you disagree.

[Taiko Oni]
  1. Suggestion:Difficulty Setting:
    1. Circle size:5
    2. AR:6
    3. HP:5
    4. Volume: Normal:60%
  2. 00:02:074 (1) - You forgot to change it to kat?
  3. 00:04:474 (1,2,1,1,1) - Remove 5-plet to a 1/2 and a triplet,I suggest: O OOO
  4. 00:07:674 (1,1,2) - I suggest change this to dkk,it sounds better for me!
  5. 00:09:674 (3) - Change this to k..
  6. 00:10:474 (2,3,1) - Triplst doesn't fit the music too much imo,Some simple 1/2 is good enough here.Just remove (3)- i sokey though.
  7. 00:14:274 (2,1,2) - Consider kkk?Sounds better for me.
  8. 00:16:474 (1) - Change this to d.
  9. 00:16:674 (1) - Move this to 00:16:874 - and change it to k.
  10. 00:17:674 (1) - Change this to k.
  11. 00:18:474 (3) - ^ Same.
  12. 00:29:874 (1,1,1) - dkk doesn't fit the music very well,ddk sounds much better for me.
  13. 00:53:274 (2) - How about change it to kat?
  14. 00:55:474 (1,2,3,4,1,2,1) - Stream doesn't fit here too much!!!Simple 1/2 or 1/1 Big finish is good enough here.
  15. 01:00:074 (2) - Change a big kat here to follow the previous big note.
  16. 01:09:674 (2) - ^Same.
  17. 01:11:074 (2) - Change it to k,them remove 01:11:374 (1) -
  18. 01:28:474 (x) - The Kiai Time should be finished here.
Topic Starter
KayeSara

kanpakyin wrote:

Taiko mod Start:
Mostly are suggestion only,you don't need to follow them if you disagree.

[Taiko Oni]
  1. Suggestion:Difficulty Setting:
    1. Circle size:5
    2. AR:6
    3. HP:5
    4. Volume: Normal:60%
      Fix all XD
  2. 00:02:074 (1) - You forgot to change it to kat?Fix
  3. 00:04:474 (1,2,1,1,1) - Remove 5-plet to a 1/2 and a triplet,I suggest: O OOOFix
  4. 00:07:674 (1,1,2) - I suggest change this to dkk,it sounds better for me!Fix
  5. 00:09:674 (3) - Change this to k..Fix
  6. 00:10:474 (2,3,1) - Triplst doesn't fit the music too much imo,Some simple 1/2 is good enough here.Just remove (3)- i sokey though.Fix
  7. 00:14:274 (2,1,2) - Consider kkk?Sounds better for me.Fix
  8. 00:16:474 (1) - Change this to d.Fix
  9. 00:16:674 (1) - Move this to 00:16:874 - and change it to k.Fix
  10. 00:17:674 (1) - Change this to k.Fix
  11. 00:18:474 (3) - ^ Same.Fix
  12. 00:29:874 (1,1,1) - dkk doesn't fit the music very well,ddk sounds much better for me.It is DKK but the color is DKD ouch :(
  13. 00:53:274 (2) - How about change it to kat?Fix
  14. 00:55:474 (1,2,3,4,1,2,1) - Stream doesn't fit here too much!!!Simple 1/2 or 1/1 Big finish is good enough here.Fix
  15. 01:00:074 (2) - Change a big kat here to follow the previous big note.Fix
  16. 01:09:674 (2) - ^Same.Fix
  17. 01:11:074 (2) - Change it to k,them remove 01:11:374 (1) - Fix
  18. 01:28:474 (x) - The Kiai Time should be finished here. Fix

Lilac wrote:

Odaril wrote:

You need an approach circle in your folder.
Pretty sure we removed this rule...or found it redundant. Not sure though, I remember this discussion cropping up somewhere.

Please let me recheck this tomorrow or some other time as I really don't have much time anymore. Must sleep.I am sure I haven't full submit, but now I finish.
And here thx for KPY and Lilac's modding and reminding.
Kawayi Rika cRyo[iceeicee] eg91022a71w's supporting.
Lilac
Please DO NOT give kudosu.

[General]
Why does Hard mostly have Normal Custom 1 hitsound claps but the rest of the difficulties use the Soft Custom 1 hitsound Whistle?

[Jojo's Nagi]
00:31:474 (7) - Unrankable slider.

D:
JoJo

Lilac wrote:

[Jojo's Nagi]
00:31:474 (7) - Unrankable slider.FIXed
Thank you ~

Download: Tomatsu Haruka - motto Hade ni ne!(TV Size) (KayeSara) [Jojo's Nagi].osu
Topic Starter
KayeSara

Lilac wrote:

Please DO NOT give kudosu.

[General]
Why does Hard mostly have Normal Custom 1 hitsound claps but the rest of the difficulties use the Soft Custom 1 hitsound Whistle?
Change a lot. Thx

D:
Sakura
Title needs a space between "ne!" and "(TV Size)"
No kudosu.

Odaril will recheck this map soon
Topic Starter
KayeSara

Sakura Hana wrote:

Title needs a space between "ne!" and "(TV Size)" Fix
No kudosu.

Odaril will recheck this map soon
Thx for you helping :)
Shiro
Rechecking.

General
  1. Normal is the only diff that has a lead-in. Make all diffs have a 1000 ms lead-in. 2000 is too much and 0 is not enough.
  2. 60% volume is still too low. Even 100% is sometimes hard to hear. At this point, I think you should just make your mp3 less loud... I can do it for you if you want, just ask me.
Normal
  1. 00:27:274 (1,2,3,4) - This is just a suggestion, but use finishes with the whistles ? The trumpet is very loud compared to the rest of the song, I think finishes would fit since they would translate this sudden loudness to the hitsounds.
  2. 00:29:674 (1) - Because the song goes for a short break after the trumpet, I find the first beat of this slider not to fit. Replace the slider with a single circle at 00:30:074 - ?
  3. 00:32:874 (5) - This slider breaks your combo pattern, making its combo too long. Replace it with two circles, the second having a new combo ?
  4. 00:32:074 (4) - Make this whole slider a finish ? (same idea as 00:27:274 - for the trumpet)
  5. 00:35:274 (8) - Same ?
  6. 00:38:074 (3) - Add a whistle on the second beat for consistency.
  7. 00:41:274 (1) - This is just a suggestion, but change this slider so that the beginning is a bit closer to the center of the screen ? It will be easier to catch and maybe less confusing, as some players use the distance from the center of the screen to judge the timing.
  8. 00:55:474 (1) - Same, except I strongly recommend it for this slider since it appears sooner after the spinner.
  9. For the kiai, the alternance of the custom whistle and clap sounds weird. The custom clap looks weirdly placed (that is... not the usual clap pattern), and the custom whistle sounds like a clap (it's often use as, actually).
  10. 01:17:274 (2) - (very nazi suggestion) Tilt it a bit less to avoid the overlap with (3) ?
  11. 01:22:874 (1) - For consistency with Hard, remove this new combo.
Hard
  1. The clap placement is weird. It doesn't seem to follow any given pattern (?) and differs from the usual clap pattern, which is rather bad for a clap (unless it has another purpose).
  2. 00:06:674 (1,2) - Remove the new combo on (1) and add a new combo on (2) (becomes (5) after removing the new combo) for consistency with the pattern right before.
  3. 00:08:474 (1,2,3,4,5,6,7,1,2,3,4) - I don't really understand the comboing here. I suggest to remove the new combo at 00:10:874 - and add new combos on 00:10:074 (6,10) - ?
  4. 00:16:474 (1) - For consistency with the comboing after this, remove this new combo and add it on 00:17:074 (3) - (becomes (7) after removing the new combo).
  5. 00:19:274 (1) - Remove this new combo, as it doesn't follow anything in the song.
  6. 00:20:274 (4,1) - Swap new comboes (becomes 00:20:274 (9,1) - if ^ is fixed)
  7. 00:27:474 (5,6,7) - Replace the claps with whistles ? It's the same trumpet idea as in Easy.
  8. 00:31:474 (1,2) - Remove the new combo as it doesn't follow anything in the song. Also, the fact that (2) is a slider makes comboing here quite awkward: I suggest to replace (2) with three circles, then add a new combo on the second, and adding finishes on the second circle, third, and on 00:32:274 (3,4) - . This way, there will be a new combo for the instrument switch (from vocals to trumpet).
  9. 00:32:874 (1,2) - For consistency, swap the new comboes.
  10. 00:34:874 (5) - This slider makes the comboing awkward too. Replace it with two circles (on the white and red tick), add a new combo on the second one, and finishes on it and 00:35:274 (6,7) - (I also suggest to replace (6) with two circles or a 1/2 slider to fit the song more). The idea is the same as before.
  11. 00:42:074 (3) - Add a new combo to mark the fact that the vocals go for a new sentence ?
  12. 00:56:474 (3,5) - For consistency with Normal, add new combos.
  13. 00:59:674 (3,5) - Same.
  14. 01:10:274 (4) - Same.
  15. 01:13:474 (3) - Same. Also add a note 1/2 before for consistency ?
  16. 01:16:074 (3) - New combo for consistency.
  17. 01:26:274 (3) - For consistency with Normal, add a new combo.
Jojo's Nagi
  • Is fine. I'm not a big fan of the combo colours and the added 1/4, but...
Sumisola's Insane
  • This spacing... It's just... jumps for the sake of it. They aren't even regular nor match anything in the song. The whole diff leaves a feeling of... "I want to be difficult" and of inconsistency. :/
Taiko Oni
  • Same comment as previously...
They are mostly suggestions, but consider them, as they mght improve the mapset. Oh, was Hard made by someone else ? If so, rename it like a guest diff and add the mapper's name to the tags. Also:
MOVE THIS TO PENDING. D:
Topic Starter
KayeSara

Odaril wrote:

Rechecking. Waitting for a long time, and again, thx for you modding XD

General
  1. Normal is the only diff that has a lead-in. Make all diffs have a 1000 ms lead-in. 2000 is too much and 0 is not enough.Fix
  2. 60% volume is still too low. Even 100% is sometimes hard to hear. At this point, I think you should just make your mp3 less loud... I can do it for you if you want, just ask me.Cutting some useless sound effects myself.
Normal
  1. 00:27:274 (1,2,3,4) - This is just a suggestion, but use finishes with the whistles ? The trumpet is very loud compared to the rest of the song, I think finishes would fit since they would translate this sudden loudness to the hitsounds.Change it, makes better
  2. 00:29:674 (1) - Because the song goes for a short break after the trumpet, I find the first beat of this slider not to fit. Replace the slider with a single circle at 00:30:074 - ?Change it, But I feel a little lag, anyway, just for a break
  3. 00:32:874 (5) - This slider breaks your combo pattern, making its combo too long. Replace it with two circles, the second having a new combo ?Fix, a little strange, so I also changed 00:34:074 - 00:34:874
  4. 00:32:074 (4) - Make this whole slider a finish ? (same idea as 00:27:274 - for the trumpet)Stay in my style
  5. 00:35:274 (8) - Same ?Stay in my style
  6. 00:38:074 (3) - Add a whistle on the second beat for consistency.Fix
  7. 00:41:274 (1) - This is just a suggestion, but change this slider so that the beginning is a bit closer to the center of the screen ? It will be easier to catch and maybe less confusing, as some players use the distance from the center of the screen to judge the timing.Fix, not in the center, just near the center
  8. 00:55:474 (1) - Same, except I strongly recommend it for this slider since it appears sooner after the spinner.Fix
  9. For the kiai, the alternance of the custom whistle and clap sounds weird. The custom clap looks weirdly placed (that is... not the usual clap pattern), and the custom whistle sounds like a clap (it's often use as, actually).It's fine? And I can't find any other good way TAT
  10. 01:17:274 (2) - (very nazi suggestion) Tilt it a bit less to avoid the overlap with (3) ?Fix
  11. 01:22:874 (1) - For consistency with Hard, remove this new combo.Fix
Hard
  1. The clap placement is weird. It doesn't seem to follow any given pattern (?) and differs from the usual clap pattern, which is rather bad for a clap (unless it has another purpose).It seems useless. Delete the clap.
  2. 00:06:674 (1,2) - Remove the new combo on (1) and add a new combo on (2) (becomes (5) after removing the new combo) for consistency with the pattern right before.Fix
  3. 00:08:474 (1,2,3,4,5,6,7,1,2,3,4) - I don't really understand the comboing here. I suggest to remove the new combo at 00:10:874 - and add new combos on 00:10:074 (6,10) - ?Fix
  4. 00:16:474 (1) - For consistency with the comboing after this, remove this new combo and add it on 00:17:074 (3) - (becomes (7) after removing the new combo). remove this new combo 00:16:474 (1) add new combo on 00:16:874
  5. 00:19:274 (1) - Remove this new combo, as it doesn't follow anything in the song.Fix
  6. 00:20:274 (4,1) - Swap new comboes (becomes 00:20:274 (9,1) - if ^ is fixed)Changed in a new way
  7. 00:27:474 (5,6,7) - Replace the claps with whistles ? It's the same trumpet idea as in Easy.Fix
  8. 00:31:474 (1,2) - Remove the new combo as it doesn't follow anything in the song. Also, the fact that (2) is a slider makes comboing here quite awkward: I suggest to replace (2) with three circles, then add a new combo on the second, and adding finishes on the second circle, third, and on 00:32:274 (3,4) - . This way, there will be a new combo for the instrument switch (from vocals to trumpetFix
  9. 00:32:874 (1,2) - For consistency, swap the new comboes.Fix
  10. 00:34:874 (5) - This slider makes the comboing awkward too. Replace it with two circles (on the white and red tick), add a new combo on the second one, and finishes on it and 00:35:274 (6,7) - (I also suggest to replace (6) with two circles or a 1/2 slider to fit the song more). The idea is the same as before.Fix something.
  11. 00:42:074 (3) - Add a new combo to mark the fact that the vocals go for a new sentence ?Fix
  12. 00:56:474 (3,5) - For consistency with Normal, add new combos.Fix
  13. 00:59:674 (3,5) - Same.Fix
  14. 01:10:274 (4) - Same.Fix
  15. 01:13:474 (3) - Same. Also add a note 1/2 before for consistency ?Fix
  16. 01:16:074 (3) - New combo for consistency.Fix
  17. 01:26:274 (3) - For consistency with Normal, add a new combo.Fix
Taiko Oni
  • Same comment as previously...I can't don anything for it, that's my style, anyway, if it unrankable, I will detete it.
They are mostly suggestions, but consider them, as they mght improve the mapset. Oh, was Hard made by someone elseBy myself ? If so, rename it like a guest diff and add the mapper's name to the tags. Also:
MOVE THIS TO PENDING. D:
Shiro
Since you went offline without warning ~.~

<Odaril> : add 1000ms audio lead-in on all diffs
<Odaril> : only Normal has it, it doesn't make sense since they all start at the same point
<Odaril> : 00:29:674 (1) - this note seriously confused me o.o I didn't expect anything here, and the spacing makes it look like it's on the red tick
<Odaril> : 00:56:474 (3,5) - for consistency with the other diffs, add new combos
<Odaril> : 01:00:674 (3) - same
<Odaril> : 01:10:074 (1,2) - for consistency with the other diffs, swap the new combos
<Odaril> : And that's about it
Topic Starter
KayeSara

Odaril wrote:

Since you went offline without warning ~.~

<Odaril> : add 1000ms audio lead-in on all diffs
<Odaril> : only Normal has it, it doesn't make sense since they all start at the same point
<Odaril> : 00:29:674 (1) - this note seriously confused me o.o I didn't expect anything here, and the spacing makes it look like it's on the red tick
<Odaril> : 00:56:474 (3,5) - for consistency with the other diffs, add new combos
<Odaril> : 01:00:674 (3) - same
<Odaril> : 01:10:074 (1,2) - for consistency with the other diffs, swap the new combos
<Odaril> : And that's about it
Thx for your rechecking~ All have been done. :)
Shiro
Few more fixes in Normal and Hard (comboing and hitsounds).

And... Here's your bubble back.
Topic Starter
KayeSara

Odaril wrote:

Few more fixes in Normal and Hard (comboing and hitsounds).

And... Here's your bubble back.
Thx, waitting for too long :)
Andrea
[General]

You're missing the file "spinner-approachcircle.png" into your folder. Please make sure to add it and do a full submission after that.


[Normal]

Audio Lead-In on this difficulty is different compared to the others. Please make it 1000.

Disable the unused Countdown.

Add Display storyboard in front of combo fire like you did on the other difficulties.


[Taiko Oni]

Center the difficulty settings.


Just some general fixes, difficulties are all fine, fix everything and I'll probably rank ;)
Topic Starter
KayeSara

osuplayer111 wrote:

[General]

You're missing the file "spinner-approachcircle.png" into your folder. Please make sure to add it and do a full submission after that.


[Normal]

Audio Lead-In on this difficulty is different compared to the others. Please make it 1000.

Disable the unused Countdown.

Add Display storyboard in front of combo fire like you did on the other difficulties.


[Taiko Oni]

Center the difficulty settings.


Just some general fixes, difficulties are all fine, fix everything and I'll probably rank ;)
Fix all~ :) And thx for your modding~
Andrea
Seems good now!

Ranked~
JoJo
啊啊啊啊啊~~!!
Hentai Miku恭喜!!=w=
Topic Starter
KayeSara

Joshua Lost wrote:

啊啊啊啊啊~~!!
Hentai Miku恭喜!!=w=
Baka= =....我才不是H
KanaRin

Joshua Lost wrote:

啊啊啊啊啊~~!!
Hentai Miku恭喜!!=w=
Topic Starter
KayeSara

KanaRin wrote:

Joshua Lost wrote:

啊啊啊啊啊~~!!
Hentai Miku恭喜!!=w=
baka baka baka baka baka baka ><
Magicphoenix
<3333 song !
congratulations :)
Topic Starter
KayeSara

Magicphoenix wrote:

<3333 song !
congratulations :)
Thx ><~It's too hard for me to rank a map.
Anyway, just try my best
kanpakyin


循例來撒一下花...
Topic Starter
KayeSara

kanpakyin wrote:



循例來撒一下花...
谢谢 :)
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