删了没必要 降低难度就是啦Weiren wrote:
囧……TAIKO部分看成另一个人做的了
关于Insane的判定,是在这里看,每个难度前都有个图标的
http://osu.ppy.sh/s/29317
嘛要是超标了把咱的GD删掉也行
删了没必要 降低难度就是啦Weiren wrote:
囧……TAIKO部分看成另一个人做的了
关于Insane的判定,是在这里看,每个难度前都有个图标的
http://osu.ppy.sh/s/29317
嘛要是超标了把咱的GD删掉也行
音效摆完~交差~=w= (不要忘记上传我发你的音效呀~Weiren wrote:
以下是"Tomatsu Haruka - Motto hade ni ne!(TV Size) (H-Miku)"的Mod内容
General
{
咱之前说了必须有一个低于三颗星星的难度。但是现在最低的星星是3.04,于是这个图是不能ranked的。考虑把normal修改一下吧
}老师说的._. (所以其实无所谓啦Alace wrote:
<Normal>
超過3.00一點點沒有關係
Jojo's Nagi
{
Stack Leniency's value(In "song setup"——"Advanced") equals to 2 or 10 is unrankedable(now is 2).
DoneSPOILER这让我情何以堪。。暂时保留我的设定。。00:03:874 (4) - new combo
00:07:074 (4) - Same as above
00:11:674 (1) - No new combo
00:12:074 (2) - new combo
00:13:274 (5) - Same as above
00:27:274 (4) - Same as above
00:32:474 (1) - No new combo
00:32:474 (1) - new combo
00:35:674 (1) - No new combo
00:36:074 (2) - new combo
00:47:874 (10) - new combo
00:48:474 (1) - No new combo
00:49:274 (3) - new combo
00:53:474 (7) - Same as above
00:58:674 (8) - Same as above
01:04:874 (6) - Same as above
01:06:074 (1) - No new combo
01:06:474 (2) - new combo
01:08:274 (9) - Same as above
01:14:674 (10) - Same as above
01:20:474 (6) - Same as above
01:23:674 (6) - Same as above
Looks fine
}
全部fix完毕~KanaRin wrote:
用中文會比較好吧?
嗯嗯.
[Taiko]
KAT = Blue note ( Big KAT = Big notes , same of DON)
DON = Red note
Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.
00:10:274 (x) - 這裡停有點不好,加個Don這裡.
00:19:674 (2) - 不用大圓吧XD, Remove~
00:22:874 (1,2,1) - 不太match到 , 假如認同就跟我以下做法
00:22:674 (x) - 加個藍
00:22:774 (x) - ^
00:22:974 (2,3) - Remove這兩個.
00:23:274 (x) - 加個藍.
00:35:674 (1) - 大藍
00:41:274 (1) - ^
00:56:474 (T) - 這裡才開始Kiai吧?
01:26:274 (1) - 大藍
01:28:474 (1) - ^
做的很好!又進步了
My Rating: 9.3 / 10
努力 XD
[Events]
//Background and Video events
0,0,"Sumisola's BG .jpg" (保留bg的code,这里根据你不同diff的BG名字)
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
这里删掉lrc的code
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,255,255
[Events]
//Background and Video events
这里删掉BG的code
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
这里是SB的code(这里保留lrc的code)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,255,255
Nice modding LilacLilac wrote:
The fact that most of these difficulties use a low Stack Leniency is against the rules now, so I'm suggesting talking to the other mappers to change it.
[Normal]
Only thing I'm worried about is the notes after the spinner appear too quickly but I'm not sure about that.
[Jojo's Nagi]
01:18:474 (4,5,6) - It's confusing to read.
[Samuel's Hard]
Unrankable Stack Leniency.
00:18:474 (8) - Spacing. Right.
00:30:874 (6) - That 1/4 sounds weird...plus the slidertick whistle. D: no
00:44:474 (1,2) - The 1/4 difference doesn't sound right. You're right!
01:25:274 (1,2,3,4) - That's really cheap, you know that? Nope. But corrected
Well done. Just don't like the Stack Leniency, that's all.
Don't forget to change this!Lilac wrote:
The fact that most of these difficulties use a low Stack Leniency is against the rules now, so I'm suggesting talking to the other mappers to change it.
Weezy wrote:
General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same.
Odaril wrote:
Jojo's Nagi^
- Why does this have a custom name when all the other diffs don't ? Rename it to Jojo's Insane ? Sorry@_@
- The combo colours blend too much with the background. Really? I don't think so..And hitsounds are too low. Yah +20% now.
- 00:11:674 (1,2,3,4,5) - Make these jumps even ? You mean making them the same DS ? 0.0 Fixed.
- 00:24:474 (4) - Why does this slider end on a blue tick ? I don't think it's a major issue.
- 00:26:674 (2) - The whistle sounds quite weird here. o.o Errrr..Sorry,I think okay here.. @_@
- 00:27:274 (4) - To stay consistent with the hitsounding, add a whistle here. Yes I missed it.
- 00:34:674 (7) - Why does this slider end on a blue tick ? It matches nothing in the song... Sounds good I think..
- 00:44:274 (6) - Change this slider's shape to avoid the overlap (which partially hides the repeat arrow) ? Moved a bit..
- 01:22:074 (1) - Why does this slider end on a blue tick ? It matches nothing in the song...^
- 01:23:674 (1) - Same...
Thx~~For your suggestionWeezy wrote:
General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same. Fix
Just noticed, why is there no preview image on the beatmap's page?? :S Fix
Everything else is fine.
The things in general need to be changed, but for Normal it's a suggestion.
Thx for you modding><Odaril wrote:
Weezy wrote:
General
- Title should be "motto Hade ni ne! According to wikipedia and other sources.
- Normal and Taiko diffs have different preview times. They should all be the same.
This. Mod will come as well.
GeneralFix all
- As stated above, title is wrong.
- You need an approach circle in your folder.
- The skin elements "pause-back.png" and "pause-continue.png" are bigger than the maximum allowed (398x116). It's not a big deal for the pause-continue.png one, but since you will have to modify pause-back, you might as well nazi it.
- The preview points in Taiko and Nomal are different from the other diffs'.
NormalFix all
- 00:41:074 (1) - This note comes too soon after the spinner. Remember new players don't spin well and need time to readjust their aim (or find their cusor). On top of that, it starts the combo on a red tick, which is in itself confusing. It would be better to just remove it.
- 00:45:274 (1,1,1) - To stay consistent with your comboing, remove these new combos.
- 00:53:274 (3) - This feel really out of place here, because the rhythms used have been mostly 1/1 ones so far, and you use a 1/2 kick slider that feels a lot faster than what the map felt so far. Also, I find kick sliders to be generally confusing, because the number of repeats can't be expected, and the cursor hides the repeat arrow, so it can't be read either.
- 01:00:674 (1) - For consistency, this should be a 1/1 slider.
- 01:19:274 (4) - Curve the slider the other way around to avoid the overlap ?
- 01:22:874 (1) - and 01:24:474 (1) - aren't need as new combos.
HardFix the sound effect, but this is diff for easily hard, so I use the 1/4s
- The hitsounds are way too low. Also, I'm not a big fan of all these added 1/4s, but they play fine.
Taiko
- This feels kinda... too much for the song. Rename to Taiko Oni, too ?Fix,and I have add and remove some notes