Jonathan Coulton & GLaDOS - Want You Gone

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OzzyOzrock

Derekku wrote:

Haxing the .osu to achieve a speed multiplier >2.0 is unrankable. xp
WHAT? IT'S FOR A SPINNER, IN TAIKO.

I would understand completely if you meant standard, I mean, holy crap, but... orz

Download: Jonathan Coulton & GLaDOS - Want You Gone (SapphireGhost) [Ozzy's Portaikol].osu
nya~ ;_;
MMzz
Nyan~ Must do - - Suggestion

For ozzy's Taiko map.

00:23:290 - Delete
00:23:590 - Delete (maybe just make those two a spinner~)
00:32:590 - No finishers in 1/4. (Yeah it's low BPM but, still 1/4 >_>)
00:39:790 - Delete
00:40:090 - Delete (make those notes, spinner would be weird there.)
00:59:140 - Remove Finish
00:59:590 - ^
01:04:840 - ^

01:55:240 - Add finish
01:55:540 - ^


Make sure the Hit-sound volume is at Normal and 100%
Set HP drain to 7-8

Everything else is fine, just over-mapped, but there has to be one harder then my easy one xD.
OzzyOzrock
Behonkiss
Lilac

NoHItter wrote:

Anyone else think that this song is in 1/6?
I think it actually might be... Cause 1/3 was terrible.

Anyway, I accidentally mapped Bass's part and did the mapping in 1/4.

Download: Jonathan Coulton - Want You Gone (SapphireGhost) [Collab Potato].osu
lepidopodus

Derekku wrote:

Haxing the .osu to achieve a speed multiplier >2.0 is unrankable. xp
Though I think it would be better to see pippy-don waving her arm twice faster suddenly.
Currently there's no concerd standard about this, but Namco's authentic map has maximum x6. (And some of them is ranked even in here. Some used haxing, some used doulbled BPM, but as I said, doubled BPM makes pippy-don twice faster and barlines appearing twice more, so we end up using haxing to correct barlines.) Taiko mappers here don't usually use over x2 cause they need to hax .osu, cause we don't need that usually and no one yet confirmed whether this is allowed or not as I know.

...but x10 is too much lol

EDIT: Forgot to mention this: notes will blinkning twice faster in kiai time. That's the most annoying thing, to be honest.
Emdyion
Done with my part~

BTW, the end has a big jump (maybe SB to indicate a Portal jump?)

Download: Jonathan Coulton & GLaDOS - Want You Gone (SapphireGhost) [Emdyion's Part].osu
obwajui
star!
[eifersucht]
SPAAAACE. :|
Kiyomitsu
Star :D
NoHitter
Hiyorin
Do you want a video for this? I tried to map this but gave up :S
Here it is on the off chance that you would want it http://puu.sh/1WCh
Emdyion
Want You Gone is ranked now D:

http://osu.ppy.sh/s/29161
Derekku
I already spoke to Sapphire, but I'd like to mention that I plan on finishing my part within the next few days.

Then, I'll get started on the storyboard! :b

S:
Hamuko
Charles445
Oh hey this is finished
MODDING TIME

General
The ranked map has an offset of 2460, you should probably use that (60 is okay too)

Easy
AR +1 or +2
00:05:160 - I don't think having the first note on the red tick is a good idea, especially on an Easy.
Cute :3

Emdyion's Normal
01:29:160 - You should remove this slider.
02:11:910 - This spinner should start on the next white tick.
Seems tough for a normal, but it's a good difficulty.

Hard
00:40:860 - Break should start here
00:48:660 - Glados is 1/4 earlier than this. Either way, I wouldn't recommend mapping to her voice on this part.
01:21:660 - Break should start here
01:33:360 - This isn't really mapped to anything. Glados' voice is offbeat here.
02:11:460 - Remove new combo
A good difficulty, though it's strange that it has the same slider velocity as the collab.

Collab Potato

NoHItter
00:05:760 - This is better off ending on the blue tick
00:08:860 - This is pretty much unreadable and an unexpected 1/3.

Teta
Nice one!

animask
You're trying to map to the lyrics far too much - it's causing most of your part to be offbeat. You should never need to use 1/3.
It would take a while to point out the mistakes, go through it and listen closely.

-kevincela-
01:14:385 - I like this 1/8 stream and all but it is overmapped. Remove this hitcircle.
01:22:110 - This isn't mapped to anything, her voice doesn't hit here.

Lilac
01:28:410 - I don't like how you mapped to her voice going 't', this isn't intuitive to the player.
01:31:710 - This isn't mapped to anything.
01:37:110 (5,6) - Bad spacing
01:38:460 (1,2,3,4,5,6,7) - This whole combo is pretty much bad spacing
01:40:860 (1,2,3,4,5,6,1) - This is by far the BEST part of your part. It's readable, intuitive, and epic
01:44:910 - Remove new combo

Behonkiss
01:49:710 - Putting this on the blue tick might be a bad idea. It's your call though.

Emdyion
02:11:760 - Remove new combo

A nice collab with a few major problems

Ozzy's Portaikol
The insanely hard parts seem random and out of place.
You could use more finishes :O
Hamuko

Charles445 wrote:

Teta
Nice one!
Thanks :P
OzzyOzrock

Charles445 wrote:

Ozzy's Portaikol
The insanely hard parts seem random and out of place.
You could use more finishes :O
NO THEY DON'T YOU'RE CRAZY, IT'S CALLED MAKING IT HARDER THAN MITTEN

Finishes are overrated ;_;
Emdyion
Added Charles445's mod.

And remove the new combo for me on the collab diff.

Download: Jonathan Coulton & GLaDOS - Want You Gone (SapphireGhost) [Emdyion's Normal].osu
NotShinta
General:
The collab and Ozzy's Taiko keep switching places, it's confusing and disturbing

Collab POTATO![/color]:
A few hitsound inconsistencies, but that can be expected from a collab.
00:41:140 - Not sure of the reason for this rhythmic break. Might want to move it to the next 1/1 if you want to keep it.
NoHItter:
00:12:040 (8) - I'm sorry, but this does not look nice. Not even symmetrical, huh
animask:
00:46:740 (4,5) - These shouldn't be on 1/3? And if they were, you arguable shouldn't be mapping to them to prevent confusion
00:56:840 (6) - I don't personally think this jump is a good idea.
Yeah, no, none of this should be 1/3
-kevincela-:
01:22:090 (6,7) - These are kind of out of place. I recommend just removing them, poof?~
Lilac:
01:28:390 (5) - What are you doing? I mean, erm, this doesn't appear to be set to anything.
01:44:890 (1) - Any particular reason for the new combo?

Hard:
00:09:040 (3) - I would add a finish at the end of this, sir
00:23:740 (3) - You could make this a 1/2 long slider
00:41:440 - What I said before, you do remember, don't you?
01:02:440 (1) - Finishaha?

Endymion's Normal:
00:07:540 (3) - Add a new combo for consistency?
00:48:040 (3) - One would assume you want this symmetrical. Start with the sliderpoints.
02:08:440 (3,4) - You could unstack these and make a nice + pattern.

Easy:
Use more finishes
01:37:840 (4) - Move this 1/2 back? And stack onto the previous beat of course

Shit mod, etc., don't mod Taiko, tired, episode 18 looks boring
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