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Galileo Galilei - Aoi Shiori(TV size)

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sayounara_old
anohana
Nymph
MODMOD~

Kong's Insane:
00:47:600 (3) - spacing error

Hard:
00:00:100 (1) - 重叠没叠好
00:03:736 (1) - ^
00:29:645 (1) - ^ 关了GRID SNAP弄一下呗
01:24:645 (8) - 结尾加个SPINNER淡出怎么样呢

Ano:
也是有几个重叠不好看 再好好叠一下(吐槽一下 排列跟HARD相似度真高)

Easy:
没什么呢


很好的MAP呢 提不出什么有建设性的建议0 0
FireballFlame
Ano Hi Mita Hana no Namae wo Bokutachi wa Mada Shiranai is the complete name of the anime, use this as the source.
AnoHana can go into the tags.
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.
  3. Add "opening" in tags ?
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).
  6. 01:08:281 (3) - Add a clap on the last beat ?
Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.
  3. 00:26:463 (3) - Same.
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles...
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imo
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
Kong's Insane
  1. Same...

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
Topic Starter
AoiX
thanks four your mod~really a lot of problems I haven't notice yet.
SPOILER

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.changed
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.changed to standard diff names
  3. Add "opening" in tags ?already have same one "OP"
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.I can't find a fit one :?
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.I have miss so many beat sounds >///<
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.I change them to a repeat and 2 notes
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.added
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?I really forgot them >///<
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).fixed
  6. 01:08:281 (3) - Add a clap on the last beat ?
fixed

Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.fixed
  3. 00:26:463 (3) - Same.fixed
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles......maybe,fixed
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.changed (3,1)space to 1/2
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imoI have no idea about these when I edit this diff
    ~but now changed.
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2the same
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.I think it is better now 8-)
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
ahahahaha.I'm a new one that still have a long way to go~but I'll do my best.

Kong's Insane
  1. Same...

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...actually,I'm the FIRST ONE to start this song but as I am a new one,so....

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
jameskong1

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.
  3. Add "opening" in tags ?
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).
  6. 01:08:281 (3) - Add a clap on the last beat ?
Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.
  3. 00:26:463 (3) - Same.
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles...
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imo
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
Kong's Insane
  1. Same...
as a insane diff, I think it is ok So no.But thanks

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
add my name in tags..
EnakoRin
以下是MOD “Galileo Galilei - Aoi Shiori(TV-size)(xykbear)”的内容

General
{
offset = 105
}

Easy
{
总体声音可以小一点

  00:00:100 (1) - 第一个圈加normal-hitnormal,声音小一点
  00:02:827 (2) - 我觉得这里不要用slider的音效,比较吵。去掉whistle,然后对每个圈加whistle
  00:03:736 (1) - 第一个圈加normal-hitnormal,声音小一点
  00:07:372 (1) - 声音小一点
  00:10:554 (4) - new combo
  00:17:827 (4) - new combo
  00:19:190 (6) - 没有重叠好,关掉GS把DS降到0再排一次
  00:21:918 (1) - 声音小一点
  00:29:190 (4) - 建议这里不要重叠,新手打着会郁闷
  00:32:827 (3) - new combo
  00:43:736 (1) - 第一个圈加finish
  00:47:372 (1) - 第二和第四个圈加clap
  00:49:190 (2) - 同上
  00:51:009 (1,2,3,4) - 第二个圈加clap
  00:59:190 (3) - new combo
  01:01:009 (4) - 建议减少一个repeat和前面保持统一,空出来的位置可以加circle
  01:04:418 (2) - 建议去掉这个note
  01:13:736 (1) - 距离不对。使用变速slider的时候要适当增大或减小DS,保持note之间的间距一致
  01:24:418 (4) - 去掉finish
}

Normal
{
  00:02:827 (4) - 加whistle
  00:06:463 (4) - 同上
  00:13:509 (2) - 没有重叠好,关掉GS把DS降到0再排一次
  00:25:554 (2) - 声音小一点
  00:35:554 (3) - 第一个圈加clap
  00:40:100 (3) - 第一个圈加finish
  00:41:009 (1,2) - 第一个圈加normal - hitfinish
  00:43:736 (2) - 同上
  00:47:372 (2) - 同上
  00:48:281 (3) - 没有重叠好
  00:51:009 (1,2) - 同上
  00:55:554 (1) - 第一个圈加finish
  00:55:554 (1,2,3) - 第二个圈加clap
  00:59:190 (1,2,3) - 同上
  01:17:372 (1,2,3,4,5,6,7) - 我觉得有点太密了
}

Hard
{
  00:09:190 (5) - 可以把这个的开头放在前面(3)的结尾
  00:12:827 (1,2) - 没有重叠好,关掉GS把DS降到0再排一次
  00:14:645 (1) - 没有重叠好
  00:29:645 (1,2,3) - 同上
  00:31:009 (4) - new combo
  00:38:281 (7) - 同上
  00:47:372 (2,3) - 没有重叠好
}

Kong's Insane
{
(怎么到处都是你的GD XD
  00:22:372 (2) - 第一个圈加clap
  00:23:281 (4) - 同上
  00:24:190 (6) - 同上
  00:25:100 (2,4) - 同上
  00:44:418 (1) - 去掉new combo
  00:44:645 (2) - new combo
  00:54:645 (2) - new combo
  01:02:827 (2) - 第一个圈加finish
  01:27:429 (1) - 把这个的音量降到0,还是有声音的话用custom音效吧
}

很不错的Beatmap~

----------
EasyModder Beta3
Program By Weiren
Miu Matsuoka
Please take '?' as suggestions.

Timing
Offset: 120
Please Resnap All Notes if you applied the change.

[Easy]
01:01:009 (4) - I wouldn't reverse it for so many times if I were you
01:13:736 (1) - Don't overlap with the previous slider

[Normal]
00:17:372 (1) - Don't overlap
00:32:372 (4) - Make it straight? (Like what you did at 00:45:554 (6))

[Hard]
00:02:827 (7) - Don't overlap with the previous sliders
00:09:190 (5) - Make it vertically straight and then snap it to the end of 00:08:281 (3)
00:58:054 (9) - Don't overlap with the previous slider
01:06:236 (6) - A bit confusing (Change it to somehin like this? -> http://osu.ppy.sh/ss/90254)

[Kong's Insane]
00:03:736 (1,2,3) - Make these parallel?
00:42:372 (1) , 00:42:827 (1) - Remove either ONE new combo
00:44:418 (1) - Remove New Combo and NC at 00:44:645 (2) instead
01:01:463 (2) - Parallel please

Map is awesome but somehow, I felt bored playing through the map coz there are so few hitsounds, try to add some more, especially at the kiai. (Add to places like the 2nd and 4th beat of every stanza)

Starred! ;)
Tony
[Normal]
00:13:509 (2) - not stacked correctly
00:13:509 (2) - same ^


[Hard]
00:00:100 (1,2,3,4,5,6) - i know it's hard to stack sliders, but there are too much stacked incorrectly
00:03:736 (1,2,3,4,5,6) - same^^
00:13:509 (2) - not stacked correctly
00:18:963 (3) - same ^
00:29:645 (1,2,3) - same ^
00:48:281 (3) - same ^
00:58:736 (11) - same ^

[Kong's Insane]
fine :)

Starr`d
wcx19911123
HI

[Easy]
00:20:100 (5) - symmetrical
00:18:281 (2,3) - track
00:27:372 (3,4) - ^
00:54:418 - circle?
00:57:372 (2,1) - (1) around (2) better?
01:01:009 (2,1) - ^

[Normal]
00:12:827 (1,2) - track , but it's only 0.01x , so not to fix it's ok
00:18:281 (2,3) - ^
00:47:372 (2,3) - track better plz
00:51:009 (1,2) - ^
01:02:372 (5,1,2,1) - spacing

[Hard]
00:29:645 (1,2,3) - lol

[Kong's Insane]
00:44:190 (5,6,7,8,1,2,3,4,5) - confusing

ok
that's all
Axey
^^ HI!! mod time//
just suggestions

[Easy]
01:05:554(3)-add clap?
01:24:645(5)-add note :D?

[Hard]
00:59:190(1)-第一个可以加whis?~

[Kong's Insane]
00:10:100(1,2,3,4,5)-感觉(2)&(4),(1)&(5)竖直对称的话会好看一点?
00:44:190(4,5,6,7,8,1)-(4)-nc ;(5)开始感觉可以开间距0.1然后放连打...
01:27:031(1)-spinner可以换成(5)的两个折返 01:27:827-可以加个结尾note..我感觉这样不错哦
这个难度的连打比较多..建议可以加点whis ^^

nice map// starr☆~
Topic Starter
AoiX
thx for everyone's support ~
SPOILER

BakaHuang wrote:

^^ HI!! mod time//
just suggestions

[Easy]
01:05:554(3)-add clap?//oh sorry ,do you have newest copy?I can't find this note
01:24:645(5)-add note :D?//ignore

[Hard]
00:59:190(1)-第一个可以加whis?~//fixed
nice map// starr☆~
Haneii
~General~
-The name should be “Galileo Galilei - Aoi Shiori (TV Size)”
- Replace “op” with “opening” in tags. “op” is too generic to work in search.

~Easy~
00:19:645 (4) – (Nazi) spacing

~Normal~
01:15:554 (1) – Remove new combo
01:15:554 (1) – New combo?

~Hard~
00:12:145 (7) - spacing

~Twinkle twinkle little star~
KSHR
modding ;)


Easy
00:02:827 (2) - spacing (next:1.58 is too far as Easy imo)
01:02:827 (1) - add finish
01:10:100 (1) - add finish at beginning
01:11:918 (2) - ^
01:13:736 (1) - ^, remove whistle at beginning
01:15:554 (2) - ^, ^
01:17:372 (1) - ^, ^
01:21:009 (1) - ^, ^


Normal
00:19:645 (4,5,6) - 1grid right
00:31:690 (3) - 1grid up
00:33:963 (1) - 1grid down & right


Hard
<about setting of difficulty>
this map's setting is a bit high imo
maybe, HP & OD : -1 or -2

00:22:372 (3,4) - 1grid right
01:14:645 (4) - add finish at beginning
01:17:372 (T) - move this section to 01:17:259


Kong's Insane
<about setting of difficulty>
I felt a bit difficult same as Hard dif
HP or OD : -1 ?

<about Slider Tick Rate>
why do you use 2 ?
(If you use "Slider Tick Rate : 2" to up the score, it's wrong)
please change it to "1", b/c it isnt used

<about hitsound>
I cant understand how to add clap in this dif..
please check clap again..
----------

00:06:236 (3) - 1grid right, 00:06:350 (4,5,6) - 1grid down
00:07:372 (T) - move this section to 00:07:259
00:54:645 (1) - whistle better than finish imo
00:55:554 (1) - remove clap, add finish
01:05:100 (5) - add finish ?
01:05:100 (5) - 1grid right (grid level 4)
01:17:372 (T) - move this section to 01:17:259
01:25:100 (1,2,3,4,5) - I felt volume is big. plz try to add section and down it
>for example: 01:24:986(volume:20%), 01:27:259(volume:10%)
01:27:372 (T) - move this section to 01:27:259
01:27:827 (T) - add a section (volume:5%) ?


fight~ :)
Beren
Megurine Luka
哟西。
Gonzvlo
[General]
  1. The first section (20%) sounds too low imo, Perhaps 30~35%?
  2. The mapset is quite nice, just make sure you fix those major issues
[Easy]
  1. 00:27:145 (2,3) - This stacked 1/2 feels a bit random tbh. Since you've used only "1/1" and some repeating "1/2" I suggest to remove (2). (or delete (2) and start (3) 1/2 earlier)
  2. 00:29:190 (4) - This stack doesn't flow. Actually, It might be a bit disorienting for rookies, I suggest to move it somewhere else.
  3. 00:36:690 - I suggest to map this break, the song is short enough so there won't be any problems, plus if you map it you'll keep the consistency with the other diffs.
  4. 01:24:190 (3,4) - Why this diff ends on 01:24:418 - ? In my opinion you should end it here: 01:24:645 - like the other diffs, plus that last circle might be a bit unexpected, something like this would be much better.
[Normal]
  1. 00:43:509 (1) - This spacing was a bit confusing, move this object closer to the last slider using distance snap please.
  2. 01:04:418 (1) - ^
  3. 01:17:372 (1) - Combo-break'd here, the spacing makes this object look like a fake 1/2. I know that the spacing decreased due to the slider speed change but the slow down starts from this point not before so please fix this spacing. It should be spaced like this
  4. 01:17:372 - You should user 0.75x instead of 0.50x like you did in [Easy], the slider speed change from 1.0 to 0.50 feels so bad and unintuitive
  5. 01:17:372 (1,2,3,4,5,6,7) - The length of this combo is too long, split it up please.
[Hard]
  1. Perhaps OD -1? Suits the map better imo.
  2. 01:12:600 (8) - The 2nd repeat is getting covered by the previous hitburst which is a major issue. Move the slider somewhere else or try to re-arrange the pattern
  3. 01:17:372 (1,2,3,4,5,6,7,8) - Same as [Normal], 0.50x feels really bad imo, 0.75x would not affect the flow of the map plus it's more intuitive.
[Insane]
  1. 00:02:372 (2) - This slider is not following the rhythm correctly. Players will expect only 3 repeats, the 4th repeats lands on 'nothing'. I strongly suggest to remove 2 repeats and then add a circle here: 00:02:855 -
  2. 01:27:372 (6) - That last repeat doesn't sound good, if you want to keep it try reducing volume gradually for those last beats
  3. 01:18:509 (2,3,4) - The hitburts are covering some repeats of the slider, which is unrankable
  4. 01:19:872 (5,6,7) - Same here, I find these sliders a bit intuitive but none of the parts of the sliders should be covered so you'll have to re-arrange these patterns.
  5. I find this diff is too streammy for the song, I feel that most of those streams are not mapped to any rhythm/music. Not a big fan of this diff :/
Reference

Derekku wrote:

XX:XX:XXX (X) - The hitburst from 1 is covering up some of 2's repeats. Yes, it's a kick slider, but the repeats should still be visible.

Yes, it's not likely that a player will read a kick slider based on its repeats. However, the hitburst from the previously stacked note is hiding part of the slider, which is unrankable.
Topic Starter
AoiX
SPOILER

Gonzvlo wrote:

[General]
  1. The first section (20%) sounds too low imo, Perhaps 30~35%?>fixed
  2. The mapset is quite nice, just make sure you fix those major issues>thank you(╭ ̄3 ̄)╭❤
[Easy]
  1. 00:27:145 (2,3) - This stacked 1/2 feels a bit random tbh. Since you've used only "1/1" and some repeating "1/2" I suggest to remove (2). (or delete (2) and start (3) 1/2 earlier)>removed (2)
  2. 00:29:190 (4) - This stack doesn't flow. Actually, It might be a bit disorienting for rookies, I suggest to move it somewhere else.>fixed
  3. 00:36:690 - I suggest to map this break, the song is short enough so there won't be any problems, plus if you map it you'll keep the consistency with the other diffs.>filled this break
  4. 01:24:190 (3,4) - Why this diff ends on 01:24:418 - ? In my opinion you should end it here: 01:24:645 - like the other diffs, plus that last circle might be a bit unexpected, something like this would be much better.>oh yes.it's feels better after modified.
[Normal]
  1. 00:43:509 (1) - This spacing was a bit confusing, move this object closer to the last slider using distance snap please.>fixed
  2. 01:04:418 (1) - ^>fixed
  3. 01:17:372 (1) - Combo-break'd here, the spacing makes this object look like a fake 1/2. I know that the spacing decreased due to the slider speed change but the slow down starts from this point not before so please fix this spacing. It should be spaced like this>fixed
  4. 01:17:372 - You should user 0.75x instead of 0.50x like you did in [Easy], the slider speed change from 1.0 to 0.50 feels so bad and unintuitive>fixed
  5. 01:17:372 (1,2,3,4,5,6,7) - The length of this combo is too long, split it up please.>added a new combo
[Hard]
  1. Perhaps OD -1? Suits the map better imo.>I'm not good at difficult setting.so fixed
  2. 01:12:600 (8) - The 2nd repeat is getting covered by the previous hitburst which is a major issue. Move the slider somewhere else or try to re-arrange the pattern>fixed
  3. 01:17:372 (1,2,3,4,5,6,7,8) - Same as [Normal], 0.50x feels really bad imo, 0.75x would not affect the flow of the map plus it's more intuitive.>fixed

thx for the mod,Gonzvlo (≧∇≦)
DeeN
Yo

<Easy>
00:32:827 (4) - 拉的好看一点?

没什么 :3

<Normal>
00:48:963 (1,2,3,4,5) - 间距大丈夫或者 为什么这里突然那么密的circle

<Hard>
00:52:827 (3,4,5,6) - 四角跳后更好点?

<Kong's Insane>
nothing只是感觉上节奏有点密
打起来到很舒服:3
Daiguren
Easy
00:00:100 (1) - 第一个hit用声音为60%的normal-hit,后面记得调回去
00:02:827 (2) - 去掉滑道上面的whistle,然后去掉第二个hit的whistle
00:06:463 (2) - ^
00:14:645 (1,2,3) - 第一个hit加whistle
00:18:281 (2,5) - ^
00:21:690 (x) - 加个note
00:34:645 (2,3) - 第一个hit加finish ,最后一个hit加whistle
00:51:009 (1,2) - 第一个hit加finish
00:52:827 (3,4) - 每一个hit加finish
01:02:827 (1) - 左一格?
01:15:554 (2,1) - 上一格

Normal
00:00:100 (1) - 第一个hit用声音为60%的normal-hit
00:02:827 (2) - 去掉滑道上面的whistle,然后去掉第二个hit的whistle
00:06:463 (2) - ^
01:21:009 (1) - 第一个hit加finish

Hard
00:02:827 (7) - 去掉滑道上面的whistle,然后去掉第二个hit的whistle
00:06:690 (8) - 去掉whistle
00:12:827 (1,2) - 像 这样 怎么样?
00:15:327 (x) - 加个note
00:16:236 (x) - ^
00:22:600 (4) - 减少1/2拍
00:23:054 (x) - 如果你改了上面这一条,这里就需要加一个note
00:35:327 (x) - 加个note
00:36:236 (x) - ^
00:44:645 (6) - 第一个hit加finish
00:45:327 (7) - 第二个hit加finish
00:46:009 (8) - 第一个和最后一个hit加finish (去掉第一个hit的whistle)
00:46:690 (9) - 第一个hit加finish
00:48:054 (x) - 加个note
00:53:509 (6,7,8,9,10,11,12,13,14,15) - 像 这样 怎么样?
00:57:372 (8,9) - 第一个hit加finish
01:01:009 (5,6) - ^

Kong's Insane
00:12:827 (1) - add finish at the first hit
00:13:736 (3,2) - finish
00:34:418 (2) - add finish at the second hit
00:35:554 (4) - finish

and why this diff isn't end at the same time as other diffs?

star~ :)
GlamourGirlll
star~
Magical Pokie
._.
NatsumeRin
[General]
offset: +13 (113)
title should be Aoi Shiori (TV Size) (空格啊亲!TV Size不需要横杠啊亲!)
不做最后一小段乐器很可惜,如果你能在开头摆一个给人印象深刻的combo形状,在结尾重复一遍然后因为结尾收的略快,给人印象会很深的。

[Easy]
AR+1建议
00:36:463 (4) - 这个还有下个的3应该new combo,段落更合理一点
00:55:554 (1) - 这里开始未免懒了吧

[Normal]
00:10:100 - 感觉这个音不该断
00:19:872 (5) - 凭流动感的话这个音去叠6不要叠4
00:54:418 - 建议有音,可以用这里一个1/2slider取代后面那个circle

[Hard]
HP-1,有点苛刻了(结尾段)
00:36:463 (1) - 这里开始换个音效不错但还是一个用法不觉得有点死么
00:52:827 (3,4,5,6) - 这么墨迹的上去还不如右一个slider左一个slider小跳一下转一个慢移动的stream上
00:59:190 (1,2,3,4) - 节奏太糟了,故意堆三连没意义

[Kong's Insane]
弄那么多1/4干啥。这歌是该送分,但我觉得恐怕不是这个送法?
00:02:827 (3) - whistle
00:13:509 (2,3) - 不建议这么叠
00:15:554 (1,2) - ^,难看
01:17:372 (1,4,7) - 。。。现在还有人喜欢重复这么多次的slider么
最后有那一小段,开头没照应上,白干。

……一般,看起来还好,rankable,不好抱怨什么,但我也没看到什么好想法啊……
pekos
good :)
G t_old
star !
Magicphoenix
Great ! >w<
Only suggestion is, could you change the background please? ^^
I think it doesn't fit the song very well ^^
It's rather upbeat but the BG looks so lonely and sad..
May be my imagination, though I'd personally change the background :3
(add Ano Hana to tags?)
Also, for the clock hitsounds at start & end , try using this :

Download: AoiShiroi-clock.rar
biwako
[Easy]
01:06:463 (1) - Slider expand to 01:07:145
01:08:281 (3) - ^
[Normal]
00:47:372 (2,3) - like this
01:02:827 (2) - add finish slider start
01:11:464 (3) - add finish slider end
01:17:372 (1) - add finish slider start
[Hard]
00:11:009 (2) - 1st point move to x:256 y:44
00:28:509 (8) - 1 grid right (grid level 4)
[Kong's Insane]
00:03:736 (1,2) - 1 grid down (grid level 3)
00:35:781 (5) - 1 grid right and down
01:20:099 (7) - add finish slider end
01:24:418 (4) - 1 grid right

8-)
KayeSara
Sorry for too late
Baka Modding~
Time for ignorable modding~All of them just a suggestion.

[General]
  1. offset 110
    改变offset以后Resnap all notes一下

[Easy]
  1. 00:19:190 (3,4) - 3,4可以调换下位置,毕竟3被覆盖在前面2号slider的下面感觉有点快,会按快的
    基本没什么问题,1PC SS。。。。

[Normal]
  1. 00:50:100 - 因为连贯性的原因,每次打到这的时候都感觉差了个节奏,突然被中止有点不适应
  2. 01:07:600 - 可以加个note什么的,毕竟和前面有点不合拍
  3. 01:13:054 (5) - 三连用三个note感觉舒服些
    nazi一下,其实也没什么问题

[Hard]
  1. 00:09:190 (5) - 方向上的问题,而且又被00:08:281 (3)遮住了
    如果这样的话,玩着就没那种矛盾
  2. 01:20:895 (4) - 去掉吧,后面的节奏都开始偏慢了,所以三连也没必要了

[Kong's Insane]
  1. 00:06:918 (7) - 覆盖在00:07:372 (1) 吧
  2. 00:51:918 (1) - 突然从前面00:51:463 (4)过度到这个有点lag,不过也没多大碍


Good Luck~
Raging Bull
T.T I wanted to close osu.

General:
Use tick rate 2? I think it really fits.
01:13:746 - End kiai here? Seems as though the song is calming down so kiai won't make sense.

Easy:
00:19:655 (4) - Perhaps move this note somewhere else? Beginners might not see it with default hitburst.
00:36:473 (1) - Maybe you might enjoy this more?
220,248,36473,6,0,B|280:296|348:248|416:200|476:248,1,270,4|8
01:02:837 (1) - I think it could be better placed like this? http://osu.ppy.sh/ss/150452

Normal:
00:48:973 (1,2,3,4,5) - I think it's best if you space these out? I clicked too early since I thought they were probably 1/4s T.T
Nothing much pretty simple and nice.

Hard:
00:57:382 (8,9) - You could possibly make these two sliders more curvier so they can blanket better? It seems like you were trying to do that for 9. Or you can do something like in the screenshot if you like. http://osu.ppy.sh/ss/150454 I think it flows better but it's up to you :3
01:11:700 (6) - Remove slider and add note here.
01:11:928 (7) - Then add 1/2 slider here and NC it.
01:17:382 (1,2,3,4) - Perhaps you want your slider more curvier?
256,240,77382,6,0,B|224:220|256:192|288:164|256:144,3,112.499996647239,4|2|0|2
Just copy and paste it 4 times for the sliders.

Insane:
01:18:519 (2,3,4) - I don't really feel like it this triple/slider makes sense here. I think it's because you start your slider half way through the held note and end it 1/1 late. Maybe move your slider like in the screenshot? Then just place whatever note you feel like the gap. http://osu.ppy.sh/ss/150459
01:27:382 (6) - Can't silence slider start/repeat Only silence slider ends or spinner. Increase the volume. Maybe 25%?

Awesome song. Starred.
Topic Starter
AoiX

Raging Bull wrote:

SPOILER
T.T I wanted to close osu.>me too

General:
Use tick rate 2? I think it really fits. >>I prefer 1
01:13:746 - End kiai here? Seems as though the song is calming down so kiai won't make sense.>>—◇— lazy to do that

Easy:
00:19:655 (4) - Perhaps move this note somewhere else? Beginners might not see it with default hitburst.>>done
00:36:473 (1) - Maybe you might enjoy this more? >>oh~great thx
220,248,36473,6,0,B|280:296|348:248|416:200|476:248,1,270,4|8
01:02:837 (1) - I think it could be better placed like this? http://osu.ppy.sh/ss/150452 >>remain

Normal:
00:48:973 (1,2,3,4,5) - I think it's best if you space these out? I clicked too early since I thought they were probably 1/4s T.T >>hehe
Nothing much pretty simple and nice.

Hard:
00:57:382 (8,9) - You could possibly make these two sliders more curvier so they can blanket better? It seems like you were trying to do that for 9. Or you can do something like in the screenshot if you like. http://osu.ppy.sh/ss/150454 I think it flows better but it's up to you :3 >>done
01:11:700 (6) - Remove slider and add note here.
01:11:928 (7) - Then add 1/2 slider here and NC it.>>done
01:17:382 (1,2,3,4) - Perhaps you want your slider more curvier? >>x
256,240,77382,6,0,B|224:220|256:192|288:164|256:144,3,112.499996647239,4|2|0|2
Just copy and paste it 4 times for the sliders.

Insane:
01:18:519 (2,3,4) - I don't really feel like it this triple/slider makes sense here. I think it's because you start your slider half way through the held note and end it 1/1 late. Maybe move your slider like in the screenshot? Then just place whatever note you feel like the gap. http://osu.ppy.sh/ss/150459
01:27:382 (6) - Can't silence slider start/repeat Only silence slider ends or spinner. Increase the volume. Maybe 25%? >>done.but 10%

Awesome song. Starred.
Thx your mod~
YGOkid8
General:
- In Easy, you have a timing section with 50% volume at offset 73746, while in Normal it is at offset 77382 instead.
  • 1) They should be in exactly the same place
    2) The timing sections aren't snapped to the song anyway, so fix that up too.
There's a number of other timing section discrepancies throughout your diffs, so fix those up too. Note: you don't have to do this with jameskong1's diff.

Easy:
00:14:655 (1,2,3,1,2) - Rearrange the beats so that they aren't touching each other. Not a major issue, but it'd looks better if you do so.
00:21:928 (1,2,3,4) - ^
00:36:473 (1,1,2,1) - ^

Normal:
00:48:973 (1,2,3,4,5) - Too hard for normal.

Hard:
00:09:200 (5) - These don't fit with the song and are only here to make it harder (that or they just don't fit).
00:10:223 (7,8) - ^
00:11:587 (3,4,5,6) - ^
00:14:200 (3) - ^
00:16:473 (3) - ^
00:22:269 (2,3) - ^
00:23:291 (5,6,7) - ^
00:26:928 (4,5,6) - ^
00:32:382 (6,7,8) - ^
00:37:382 (3,4,5,6) - ^
uh and yeah pretty much all your triples in your diff.

00:53:746 (7,8,9,10,11,12,13,14,15) - And this is too hard for a hard.
Topic Starter
AoiX

YGOkid8 wrote:

SPOILER
General:
- In Easy, you have a timing section with 50% volume at offset 73746, while in Normal it is at offset 77382 instead.
  • 1) They should be in exactly the same place
    2) The timing sections aren't snapped to the song anyway, so fix that up too.
There's a number of other timing section discrepancies throughout your diffs, so fix those up too. Note: you don't have to do this with jameskong1's diff.
>>fixed

Easy:
00:14:655 (1,2,3,1,2) - Rearrange the beats so that they aren't touching each other. Not a major issue, but it'd looks better if you do so.
00:21:928 (1,2,3,4) - ^
00:36:473 (1,1,2,1) - ^
>>All done

Normal:
00:48:973 (1,2,3,4,5) - Too hard for normal.>>done

Hard:
00:09:200 (5) - These don't fit with the song and are only here to make it harder (that or they just don't fit).>>fixed
00:10:223 (7,8) - ^>>fixed
00:11:587 (3,4,5,6) - ^>>remain
00:14:200 (3) - ^>>fixed
00:16:473 (3) - ^>>fixed
00:22:269 (2,3) - ^>>fixed
00:23:291 (5,6,7) - ^>>fixed
00:26:928 (4,5,6) - ^>>remain.to fill the blank
00:32:382 (6,7,8) - ^>>remain.^
00:37:382 (3,4,5,6) - ^>>fixed
uh and yeah pretty much all your triples in your diff.

00:53:746 (7,8,9,10,11,12,13,14,15) - And this is too hard for a hard.>>remain.no one says a hard can't exist stream:)
thx for your mod·□·メ
B r e e z e_old
珍爱生命,远离做图
8-) :roll: :lol: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops: :oops:
Breeze

NatsumeRin wrote:

offset: +13 (113)
我也觉得offset应该是113或者114的样子,现在110有些略早

[Easy]

  1. 00:47:382 (1) - 这里用finish感觉更好

[Normal]

  1. 00:35:110 (2), 00:35:564 (3) - 这里忘加clap了么

[Hard]

  1. 00:21:928 (1) - 这里不加个finish?
  2. 00:35:564 (3) - 加clap, 背景音这里有个鼓点
  3. 01:02:837 (2) - 加finish
  4. 01:11:928 (7) - ^

[kong's Insane]

  1. 00:55:564 (1) - No finish here?
  2. I feel this diff. lack of hitsounds, though custom soft-hitclap similar to background drum sound, it doesn't means no need to add that
Topic Starter
AoiX

Breeze wrote:

SPOILER

NatsumeRin wrote:

offset: +13 (113)
我也觉得offset应该是113或者114的样子,现在110有些略早>>fixed

[Easy]

  1. 00:47:382 (1) - 这里用finish感觉更好>>fixed

[Normal]

  1. 00:35:110 (2), 00:35:564 (3) - 这里忘加clap了么
>>加了啊?

[Hard]

  1. 00:21:928 (1) - 这里不加个finish?>>fixed
  2. 00:35:564 (3) - 加clap, 背景音这里有个鼓点>>fixed,also fixed in others diff.
  3. 01:02:837 (2) - 加finish>>fixed
  4. 01:11:928 (7) - ^>>fixed

[kong's Insane]

  1. 00:55:564 (1) - No finish here?>>fixed
  2. I feel this diff. lack of hitsounds, though custom soft-hitclap similar to background drum sound, it doesn't means no need to add that.>>◎△◎
感谢微风大大的mod
Breeze
please re-fullsubmit once
When re-download this map
It said I need upload

EDIT : uploaded, mp3 volume seems a bit low, sounds fine though
good job on this map, then here is your bubble
Raging Bull
Omg yay :D I love this song and map
Topic Starter
AoiX

Breeze wrote:

please re-fullsubmit once
When re-download this map
It said I need upload

EDIT : uploaded, mp3 volume seems a bit low, sounds fine though
good job on this map, then here is your bubble
Thanks a Lot T^T
S h i o n
恭喜泡了~~~

Go go for rank~~~
S h i o n
怎么发了2次......
Curisu
xykbear你是最可爱的人:D
whymeman
Hmm....... not bad. No outstanding issues, though I never thought there would be an anime with a very long name. Anyways, i'll rank this map then.
tutuhaha
过来狂恭喜个!!!!!!!!!!!!!!!!!!!!!!!!
~\(≧▽≦)/~
Darksonic
Gratz ^^
link69_old
go rank !!! good luck :D
Topic Starter
AoiX

whymeman wrote:

Hmm....... not bad. No outstanding issues, though I never thought there would be an anime with a very long name. Anyways, i'll rank this map then.
oh,Its ranked so quick.anyway,thx everyone
Raging Bull
Woo congratulations :D
spboxer3
哎呀 Ranked了 本來我還幫你找了Krisom幫你看呢...
恭喜啦~~
Curisu
太V5了 祝贺
biwako
gratz ;)
IkkiMinami
good luck
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