forum

Galileo Galilei - Aoi Shiori(TV size)

posted
Total Posts
82
Topic Starter
AoiX
This beatmap was submitted using in-game submission on 2011年9月29日 at 20:20:14

Artist: Galileo Galilei
Title: Aoi Shiori(TV size)
Source: Ano Hi Mita Hana no Namae wo Bokutachi wa Mada Shiranai
Tags: A-1 opening Jameskong1
BPM: 132
Filesize: 9286kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.58 stars, 69 notes)
  2. Hard (4.73 stars, 193 notes)
  3. Kong's Insane (5 stars, 262 notes)
  4. Normal (3.84 stars, 114 notes)
Download: Galileo Galilei - Aoi Shiori(TV size)
Download: Galileo Galilei - Aoi Shiori(TV size) (no video)
Information: Scores/Beatmap Listing
---------------
OP of Ano Hana, a lovely anime~*
>last full update : Sep.4th
>GD:jameskong1's Insane

[0926]
*breeze's mod

!Need Mat/Bat/Mod
banvi
hi

[General]
audio lead in : 2s

[Hana]
00:06:918 (1) remove new combo
00:07:372 (1) add finish at the beginning
00:17:145 (5,6) 1 grid down (grid lv3)
00:51:009 (1,2) add finish at the beginning
00:55:554 (1) add finish
01:10:100 (2) add finish at the beginning
01:13:736 (1) ^
01:17:372 (T) maybe you forget setting custom hitsound?

[Ano]
00:03:736 (3) new combo
00:07:372 (1) add finish at the beginning
00:21:918 (1) ^
00:45:554 (1) remove new combo
00:47:372 (2) new combo
00:51:009 (4) new combo
00:55:554 (1) add finish at the beginning
00:59:190 (3) new combo
01:03:281 (5) new combo
01:10:100 (5) new combo
01:21:009 (3) new combo

good map!
star ;)
Red_old
:)
Holoaz
good =~=d
Frankcons
o(╯□╰)o~~~ :roll:
Kagamine_Rin__old
怎么射星啊?
(捂脸
akrolsmir
Nice and short two difficulties. Good song; maybe I'll pick up the anime. Also, the video was good, I found myself continually distracted trying to see what was going on instead of paying attention to the beatmap.

General:
Put the full name of the anime in tags/source?

Ano:
01:07:827 (2,4) - Antijumps doesn't make much sense.
01:24:190 (3) - I think two stacked circles would make more sense here.

Hana:
00:51:009 (1) - Ever-so-slightly not parallel to (9), try moving the starting point 1 grid right. Of course, make sure 2 reflects this.
00:52:827 (3) - I disapproved of this stream. Maybe delete every fourth note so its a set of triplets instead? I think that would fit the music better, like:
00:56:804 (6) - Delete?


Patterns were visually appealing. I think the short length warrants another difficulty or two (probably normal or hard).
Star + Kudostar since I liked it!
Topic Starter
AoiX
thx all~

SPOILER

akrolsmir wrote:

Nice and short two difficulties. Good song; maybe I'll pick up the anime. Also, the video was good, I found myself continually distracted trying to see what was going on instead of paying attention to the beatmap.

General:
Put the full name of the anime in tags/source? @oh~the full name is too long: Ano Hi Mita Hana no Namae o Boku-tachi wa Mada Shiranai (“We Still Don’t Know the Name of the Flower We Saw That Day”)&how to add this long string?

Ano:
01:07:827 (2,4) - Antijumps doesn't make much sense. @may be~changed
01:24:190 (3) - I think two stacked circles would make more sense here.you're right~

Hana:
00:51:009 (1) - Ever-so-slightly not parallel to (9), try moving the starting point 1 grid right. Of course, make sure 2 reflects this. @oh~I'm so careless
00:52:827 (3) - I disapproved of this stream. Maybe delete every fourth note so its a set of triplets instead? I think that would fit the music better, like: @the stream not fit the music well,but after I use triplets I think it's not good for play trial.fixed
00:56:804 (6) - Delete?@I may be not remove it.for my self's test.


Patterns were visually appealing. I think the short length warrants another difficulty or two (probably normal or hard).
Star + Kudostar since I liked it!
Xerxes
she?????
Xerxes
now?
lucyfly
(<ゝω・)加油~!
不知道怎么给☆
咳咳....(<ゝω・)~☆继续逃~
grassyouhorse
good luck
Tachanne
nice map! :)
KanbeKotori
8-)
mckeee
.
zeroclover
:)
Pereira006
hello~~

[Easy]

looking good

[Ano]

-1 Hp drain
-1 Cicle Size
-1 Overall dificult

00:38:281 (3) - New combo?
00:48:963 (1) - New combo?
01:07:145 (6) - Spacing erro

[Hana]

I have questions this is insane or hard?
if insane you should more insane because this for me is very easy

00:02:827 (1,2,3) - like this ?



because slider repeat this horrible (for me) just put 3 note and new combo (or not new combo because this is insane)

00:06:463 (1,2,3) - Same ^ (00:02:827)
00:23:281 (5,6,7,8) - Confuse~~ make beautifull

that all nice map
Sumisola
:) :) :) 做的不错啊!!先star个~ :)
PendHentai
8-)
Vicho
why don't you use this clap? it sounds better :3
btw, nice map~

Download: soft-hitclap.zip
galbreaker
lol good map
Stress
Topic Starter
AoiX
thx all~

SPOILER

Vicho-kun wrote:

why don't you use this clap? it sounds better :3
btw, nice map~
um~I think this is a little noisy.
各种stress啊,果然做图还是要靠人缘的么
MDuh
Easy

00:47:372 (1) - Finish at the start of slider
00:51:009 (1) - ^
00:51:918 (2) - ^
00:52:827 (3) - ^
00:53:736 (4) - ^
00:55:554 (1) - Remove Finish at the 2nd repeat arrow, Put in the start of the slider
01:10:100 (1) - Finish at the start of slider
01:11:918 (2) - ^
01:13:736 (1) - ^
01:15:554 (2) - ^
01:17:372 (1) - ^
01:21:009 (1) - ^

Ano

00:00:100 (1) - Replace clap at the start of the slider w/ Finish
00:03:736 (1) - ^
00:06:463 (4) - Put Finish at the end of slider
00:12:145 (4,1) - Spacing
00:40:100 (3) - Finish
00:41:009 (1) - Finish at the start of the slider
00:41:918 (2) - ^
00:43:736 (2) - ^
00:47:372 (2) - ^
00:51:918 (2) - ^
00:52:827 (3) - All Circles on that slider put Finish
01:02:827 (2) - Finish at the start of the slider
01:11:463 (3) - Finish at the end of the slider
01:15:554 (1) - Finish at the start of the slider
01:17:372 (1) - ^
01:21:009 (4) - ^

Hana

00:40:100 (1) - Finish
00:41:009 (5) - Finish at start of slider
00:41:918 (6) - ^
00:43:736 (3) - ^
00:47:372 (2) - ^
00:51:918 (2) - ^
01:02:827 (2) - ^
01:11:690 (6) - Finish at the repeat arrow
01:15:554 (3) - Finish at the start of the slider
01:17:372 (1) - ^
01:21:009 (5) - ^


Great map overall, maybe if you can put more inherited points to silence some finish and put volume 50% it would be great, but its optional
also,
maybe 1 more diff for insane? >:D,
anyways ~Starred
Magical Pokie
那個
你是中國人我直接發了

0:00-7:732 音量30貌似聽起來奇怪~改成15把
還有加個soft-sliderslide(無聲)
還有我也想做個難度-v-
支持下
jameskong1
Insane guest diff finished and star :D
spboxer3
give you star><
hope you can ranked this map!!
_Kiva
:3
aoi酱fight~
Nagae-Iku
nice song
star :)
Mok
Did ircmod on this <3
MisakaMikoto
:D
Topic Starter
AoiX
thx for Mok's IRC mod~U helps me a lot~ :)
anyway,I think I need a MAT mod now!
sayounara_old
anohana
Nymph
MODMOD~

Kong's Insane:
00:47:600 (3) - spacing error

Hard:
00:00:100 (1) - 重叠没叠好
00:03:736 (1) - ^
00:29:645 (1) - ^ 关了GRID SNAP弄一下呗
01:24:645 (8) - 结尾加个SPINNER淡出怎么样呢

Ano:
也是有几个重叠不好看 再好好叠一下(吐槽一下 排列跟HARD相似度真高)

Easy:
没什么呢


很好的MAP呢 提不出什么有建设性的建议0 0
FireballFlame
Ano Hi Mita Hana no Namae wo Bokutachi wa Mada Shiranai is the complete name of the anime, use this as the source.
AnoHana can go into the tags.
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.
  3. Add "opening" in tags ?
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).
  6. 01:08:281 (3) - Add a clap on the last beat ?
Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.
  3. 00:26:463 (3) - Same.
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles...
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imo
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
Kong's Insane
  1. Same...

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
Topic Starter
AoiX
thanks four your mod~really a lot of problems I haven't notice yet.
SPOILER

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.changed
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.changed to standard diff names
  3. Add "opening" in tags ?already have same one "OP"
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.I can't find a fit one :?
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.I have miss so many beat sounds >///<
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.I change them to a repeat and 2 notes
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.added
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?I really forgot them >///<
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).fixed
  6. 01:08:281 (3) - Add a clap on the last beat ?
fixed

Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.fixed
  3. 00:26:463 (3) - Same.fixed
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles......maybe,fixed
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.changed (3,1)space to 1/2
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imoI have no idea about these when I edit this diff
    ~but now changed.
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2the same
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.I think it is better now 8-)
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
ahahahaha.I'm a new one that still have a long way to go~but I'll do my best.

Kong's Insane
  1. Same...

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...actually,I'm the FIRST ONE to start this song but as I am a new one,so....

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
jameskong1

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game.

General
  1. Source is incorrect. See FireballFlame's post.
  2. Having a mix of standard diff names and custom ones is really weird. It makes the mapset inconsistent. I can't make sense out of Ai and Hana, so I'd suggest you used standard diff names.
  3. Add "opening" in tags ?
  4. The soft finish sounds really loud imo. Try making one that is a bit softer.
Easy
  1. 00:11:463 (5) - The lack of clap on the first beat of the slider leaves a feeling that something's missing.
  2. 00:18:281 (5) - The second repeat is hidden by the hitburst from (4). I don't think new players would expect the slider to repeat twice, so I think you should change the slider's placement.
  3. 00:20:100 (6) - To keep following the same clap pattern, there shouldn't be anything here.
  4. 00:30:100 (1) - Why did you stop with the claps from this slider ?
  5. 01:03:281 (1,2,3) - This overlap looks rather bad ingame because it doesn't overlap properly - you should change the position of (2) and (3).
  6. 01:08:281 (3) - Add a clap on the last beat ?
Ano
  1. There are really way too many 1/2 for a Normal. And some come in confusing or long patterns.
  2. 00:21:918 (1,2) - This for example: the second repeats comes a bit out of nowhere (despite matching the song) and can be surprising... I suggest you remove one repeat out of each slider.
  3. 00:26:463 (3) - Same.
  4. 00:38:281 (1,2,3,4,5,6,1) - This pattern is really too hard. First the repeat sliders with two repeats, then the long streak of 1/2 with sharp angles...
  5. 00:48:281 (3,1,2,3,4,5) - confusing spacing: (3,1) are spaced normally, but then the spacing is halved, which makes the 1/2 hard to read.
  6. 00:55:554 (1,3) - The added 1/2 due to the repeat don't really make sense to the music... Why don't you make them 1/1 sliders ? It would sound and play a lot better imo
  7. 00:59:190 (1,2,3,4) - Same comments about the added 1/2
  8. 01:06:236 (5,6) - Extemely confusing spacing and spacing issue. The placement looks like (5) has 3 repeats, but it only has 2, and it makes the spacing a jump that's extremely confusing to play.
Hana
  1. Really, way too many added beats, 1/2 or 1/4s.
Kong's Insane
  1. Same...
as a insane diff, I think it is ok So no.But thanks

Really, not all songs can have an Insane mapped that fits the song. It's not important to have an Insane in the mapset... Especially if you're going to "overmap" for it...

Liked the Easy and Normal but really hated Hard and Insane. Mapset is rather fine as a whole.
add my name in tags..
EnakoRin
以下是MOD “Galileo Galilei - Aoi Shiori(TV-size)(xykbear)”的内容

General
{
offset = 105
}

Easy
{
总体声音可以小一点

  00:00:100 (1) - 第一个圈加normal-hitnormal,声音小一点
  00:02:827 (2) - 我觉得这里不要用slider的音效,比较吵。去掉whistle,然后对每个圈加whistle
  00:03:736 (1) - 第一个圈加normal-hitnormal,声音小一点
  00:07:372 (1) - 声音小一点
  00:10:554 (4) - new combo
  00:17:827 (4) - new combo
  00:19:190 (6) - 没有重叠好,关掉GS把DS降到0再排一次
  00:21:918 (1) - 声音小一点
  00:29:190 (4) - 建议这里不要重叠,新手打着会郁闷
  00:32:827 (3) - new combo
  00:43:736 (1) - 第一个圈加finish
  00:47:372 (1) - 第二和第四个圈加clap
  00:49:190 (2) - 同上
  00:51:009 (1,2,3,4) - 第二个圈加clap
  00:59:190 (3) - new combo
  01:01:009 (4) - 建议减少一个repeat和前面保持统一,空出来的位置可以加circle
  01:04:418 (2) - 建议去掉这个note
  01:13:736 (1) - 距离不对。使用变速slider的时候要适当增大或减小DS,保持note之间的间距一致
  01:24:418 (4) - 去掉finish
}

Normal
{
  00:02:827 (4) - 加whistle
  00:06:463 (4) - 同上
  00:13:509 (2) - 没有重叠好,关掉GS把DS降到0再排一次
  00:25:554 (2) - 声音小一点
  00:35:554 (3) - 第一个圈加clap
  00:40:100 (3) - 第一个圈加finish
  00:41:009 (1,2) - 第一个圈加normal - hitfinish
  00:43:736 (2) - 同上
  00:47:372 (2) - 同上
  00:48:281 (3) - 没有重叠好
  00:51:009 (1,2) - 同上
  00:55:554 (1) - 第一个圈加finish
  00:55:554 (1,2,3) - 第二个圈加clap
  00:59:190 (1,2,3) - 同上
  01:17:372 (1,2,3,4,5,6,7) - 我觉得有点太密了
}

Hard
{
  00:09:190 (5) - 可以把这个的开头放在前面(3)的结尾
  00:12:827 (1,2) - 没有重叠好,关掉GS把DS降到0再排一次
  00:14:645 (1) - 没有重叠好
  00:29:645 (1,2,3) - 同上
  00:31:009 (4) - new combo
  00:38:281 (7) - 同上
  00:47:372 (2,3) - 没有重叠好
}

Kong's Insane
{
(怎么到处都是你的GD XD
  00:22:372 (2) - 第一个圈加clap
  00:23:281 (4) - 同上
  00:24:190 (6) - 同上
  00:25:100 (2,4) - 同上
  00:44:418 (1) - 去掉new combo
  00:44:645 (2) - new combo
  00:54:645 (2) - new combo
  01:02:827 (2) - 第一个圈加finish
  01:27:429 (1) - 把这个的音量降到0,还是有声音的话用custom音效吧
}

很不错的Beatmap~

----------
EasyModder Beta3
Program By Weiren
Miu Matsuoka
Please take '?' as suggestions.

Timing
Offset: 120
Please Resnap All Notes if you applied the change.

[Easy]
01:01:009 (4) - I wouldn't reverse it for so many times if I were you
01:13:736 (1) - Don't overlap with the previous slider

[Normal]
00:17:372 (1) - Don't overlap
00:32:372 (4) - Make it straight? (Like what you did at 00:45:554 (6))

[Hard]
00:02:827 (7) - Don't overlap with the previous sliders
00:09:190 (5) - Make it vertically straight and then snap it to the end of 00:08:281 (3)
00:58:054 (9) - Don't overlap with the previous slider
01:06:236 (6) - A bit confusing (Change it to somehin like this? -> http://osu.ppy.sh/ss/90254)

[Kong's Insane]
00:03:736 (1,2,3) - Make these parallel?
00:42:372 (1) , 00:42:827 (1) - Remove either ONE new combo
00:44:418 (1) - Remove New Combo and NC at 00:44:645 (2) instead
01:01:463 (2) - Parallel please

Map is awesome but somehow, I felt bored playing through the map coz there are so few hitsounds, try to add some more, especially at the kiai. (Add to places like the 2nd and 4th beat of every stanza)

Starred! ;)
Tony
[Normal]
00:13:509 (2) - not stacked correctly
00:13:509 (2) - same ^


[Hard]
00:00:100 (1,2,3,4,5,6) - i know it's hard to stack sliders, but there are too much stacked incorrectly
00:03:736 (1,2,3,4,5,6) - same^^
00:13:509 (2) - not stacked correctly
00:18:963 (3) - same ^
00:29:645 (1,2,3) - same ^
00:48:281 (3) - same ^
00:58:736 (11) - same ^

[Kong's Insane]
fine :)

Starr`d
wcx19911123
HI

[Easy]
00:20:100 (5) - symmetrical
00:18:281 (2,3) - track
00:27:372 (3,4) - ^
00:54:418 - circle?
00:57:372 (2,1) - (1) around (2) better?
01:01:009 (2,1) - ^

[Normal]
00:12:827 (1,2) - track , but it's only 0.01x , so not to fix it's ok
00:18:281 (2,3) - ^
00:47:372 (2,3) - track better plz
00:51:009 (1,2) - ^
01:02:372 (5,1,2,1) - spacing

[Hard]
00:29:645 (1,2,3) - lol

[Kong's Insane]
00:44:190 (5,6,7,8,1,2,3,4,5) - confusing

ok
that's all
Axey
^^ HI!! mod time//
just suggestions

[Easy]
01:05:554(3)-add clap?
01:24:645(5)-add note :D?

[Hard]
00:59:190(1)-第一个可以加whis?~

[Kong's Insane]
00:10:100(1,2,3,4,5)-感觉(2)&(4),(1)&(5)竖直对称的话会好看一点?
00:44:190(4,5,6,7,8,1)-(4)-nc ;(5)开始感觉可以开间距0.1然后放连打...
01:27:031(1)-spinner可以换成(5)的两个折返 01:27:827-可以加个结尾note..我感觉这样不错哦
这个难度的连打比较多..建议可以加点whis ^^

nice map// starr☆~
Topic Starter
AoiX
thx for everyone's support ~
SPOILER

BakaHuang wrote:

^^ HI!! mod time//
just suggestions

[Easy]
01:05:554(3)-add clap?//oh sorry ,do you have newest copy?I can't find this note
01:24:645(5)-add note :D?//ignore

[Hard]
00:59:190(1)-第一个可以加whis?~//fixed
nice map// starr☆~
Haneii
~General~
-The name should be “Galileo Galilei - Aoi Shiori (TV Size)”
- Replace “op” with “opening” in tags. “op” is too generic to work in search.

~Easy~
00:19:645 (4) – (Nazi) spacing

~Normal~
01:15:554 (1) – Remove new combo
01:15:554 (1) – New combo?

~Hard~
00:12:145 (7) - spacing

~Twinkle twinkle little star~
KSHR
modding ;)


Easy
00:02:827 (2) - spacing (next:1.58 is too far as Easy imo)
01:02:827 (1) - add finish
01:10:100 (1) - add finish at beginning
01:11:918 (2) - ^
01:13:736 (1) - ^, remove whistle at beginning
01:15:554 (2) - ^, ^
01:17:372 (1) - ^, ^
01:21:009 (1) - ^, ^


Normal
00:19:645 (4,5,6) - 1grid right
00:31:690 (3) - 1grid up
00:33:963 (1) - 1grid down & right


Hard
<about setting of difficulty>
this map's setting is a bit high imo
maybe, HP & OD : -1 or -2

00:22:372 (3,4) - 1grid right
01:14:645 (4) - add finish at beginning
01:17:372 (T) - move this section to 01:17:259


Kong's Insane
<about setting of difficulty>
I felt a bit difficult same as Hard dif
HP or OD : -1 ?

<about Slider Tick Rate>
why do you use 2 ?
(If you use "Slider Tick Rate : 2" to up the score, it's wrong)
please change it to "1", b/c it isnt used

<about hitsound>
I cant understand how to add clap in this dif..
please check clap again..
----------

00:06:236 (3) - 1grid right, 00:06:350 (4,5,6) - 1grid down
00:07:372 (T) - move this section to 00:07:259
00:54:645 (1) - whistle better than finish imo
00:55:554 (1) - remove clap, add finish
01:05:100 (5) - add finish ?
01:05:100 (5) - 1grid right (grid level 4)
01:17:372 (T) - move this section to 01:17:259
01:25:100 (1,2,3,4,5) - I felt volume is big. plz try to add section and down it
>for example: 01:24:986(volume:20%), 01:27:259(volume:10%)
01:27:372 (T) - move this section to 01:27:259
01:27:827 (T) - add a section (volume:5%) ?


fight~ :)
Beren
Megurine Luka
哟西。
Gonzvlo
[General]
  1. The first section (20%) sounds too low imo, Perhaps 30~35%?
  2. The mapset is quite nice, just make sure you fix those major issues
[Easy]
  1. 00:27:145 (2,3) - This stacked 1/2 feels a bit random tbh. Since you've used only "1/1" and some repeating "1/2" I suggest to remove (2). (or delete (2) and start (3) 1/2 earlier)
  2. 00:29:190 (4) - This stack doesn't flow. Actually, It might be a bit disorienting for rookies, I suggest to move it somewhere else.
  3. 00:36:690 - I suggest to map this break, the song is short enough so there won't be any problems, plus if you map it you'll keep the consistency with the other diffs.
  4. 01:24:190 (3,4) - Why this diff ends on 01:24:418 - ? In my opinion you should end it here: 01:24:645 - like the other diffs, plus that last circle might be a bit unexpected, something like this would be much better.
[Normal]
  1. 00:43:509 (1) - This spacing was a bit confusing, move this object closer to the last slider using distance snap please.
  2. 01:04:418 (1) - ^
  3. 01:17:372 (1) - Combo-break'd here, the spacing makes this object look like a fake 1/2. I know that the spacing decreased due to the slider speed change but the slow down starts from this point not before so please fix this spacing. It should be spaced like this
  4. 01:17:372 - You should user 0.75x instead of 0.50x like you did in [Easy], the slider speed change from 1.0 to 0.50 feels so bad and unintuitive
  5. 01:17:372 (1,2,3,4,5,6,7) - The length of this combo is too long, split it up please.
[Hard]
  1. Perhaps OD -1? Suits the map better imo.
  2. 01:12:600 (8) - The 2nd repeat is getting covered by the previous hitburst which is a major issue. Move the slider somewhere else or try to re-arrange the pattern
  3. 01:17:372 (1,2,3,4,5,6,7,8) - Same as [Normal], 0.50x feels really bad imo, 0.75x would not affect the flow of the map plus it's more intuitive.
[Insane]
  1. 00:02:372 (2) - This slider is not following the rhythm correctly. Players will expect only 3 repeats, the 4th repeats lands on 'nothing'. I strongly suggest to remove 2 repeats and then add a circle here: 00:02:855 -
  2. 01:27:372 (6) - That last repeat doesn't sound good, if you want to keep it try reducing volume gradually for those last beats
  3. 01:18:509 (2,3,4) - The hitburts are covering some repeats of the slider, which is unrankable
  4. 01:19:872 (5,6,7) - Same here, I find these sliders a bit intuitive but none of the parts of the sliders should be covered so you'll have to re-arrange these patterns.
  5. I find this diff is too streammy for the song, I feel that most of those streams are not mapped to any rhythm/music. Not a big fan of this diff :/
Reference

Derekku wrote:

XX:XX:XXX (X) - The hitburst from 1 is covering up some of 2's repeats. Yes, it's a kick slider, but the repeats should still be visible.

Yes, it's not likely that a player will read a kick slider based on its repeats. However, the hitburst from the previously stacked note is hiding part of the slider, which is unrankable.
Topic Starter
AoiX
SPOILER

Gonzvlo wrote:

[General]
  1. The first section (20%) sounds too low imo, Perhaps 30~35%?>fixed
  2. The mapset is quite nice, just make sure you fix those major issues>thank you(╭ ̄3 ̄)╭❤
[Easy]
  1. 00:27:145 (2,3) - This stacked 1/2 feels a bit random tbh. Since you've used only "1/1" and some repeating "1/2" I suggest to remove (2). (or delete (2) and start (3) 1/2 earlier)>removed (2)
  2. 00:29:190 (4) - This stack doesn't flow. Actually, It might be a bit disorienting for rookies, I suggest to move it somewhere else.>fixed
  3. 00:36:690 - I suggest to map this break, the song is short enough so there won't be any problems, plus if you map it you'll keep the consistency with the other diffs.>filled this break
  4. 01:24:190 (3,4) - Why this diff ends on 01:24:418 - ? In my opinion you should end it here: 01:24:645 - like the other diffs, plus that last circle might be a bit unexpected, something like this would be much better.>oh yes.it's feels better after modified.
[Normal]
  1. 00:43:509 (1) - This spacing was a bit confusing, move this object closer to the last slider using distance snap please.>fixed
  2. 01:04:418 (1) - ^>fixed
  3. 01:17:372 (1) - Combo-break'd here, the spacing makes this object look like a fake 1/2. I know that the spacing decreased due to the slider speed change but the slow down starts from this point not before so please fix this spacing. It should be spaced like this>fixed
  4. 01:17:372 - You should user 0.75x instead of 0.50x like you did in [Easy], the slider speed change from 1.0 to 0.50 feels so bad and unintuitive>fixed
  5. 01:17:372 (1,2,3,4,5,6,7) - The length of this combo is too long, split it up please.>added a new combo
[Hard]
  1. Perhaps OD -1? Suits the map better imo.>I'm not good at difficult setting.so fixed
  2. 01:12:600 (8) - The 2nd repeat is getting covered by the previous hitburst which is a major issue. Move the slider somewhere else or try to re-arrange the pattern>fixed
  3. 01:17:372 (1,2,3,4,5,6,7,8) - Same as [Normal], 0.50x feels really bad imo, 0.75x would not affect the flow of the map plus it's more intuitive.>fixed

thx for the mod,Gonzvlo (≧∇≦)
DeeN
Yo

<Easy>
00:32:827 (4) - 拉的好看一点?

没什么 :3

<Normal>
00:48:963 (1,2,3,4,5) - 间距大丈夫或者 为什么这里突然那么密的circle

<Hard>
00:52:827 (3,4,5,6) - 四角跳后更好点?

<Kong's Insane>
nothing只是感觉上节奏有点密
打起来到很舒服:3
show more
Please sign in to reply.

New reply