I wonder where is the data spreadsheet.
I agree. At the MINIMUM, remove the 300's on the screen. it would make it obvious where the misses, 50s, and 100s are.fartownik wrote:
Is it possible to change the skin to a different one than the default? Sole fact of the screen being split in 8 parts makes following the games hard, adding the default skin with all the lights, 300s etc to that makes for even more confusion. Also you can't really notice *why* someone missed on a map with the current skin, you can only see briefly where, but not in what circumstances.
Alternatively just include an animated version of the regular 300s with a higher animation framerate so that they aren't all over the place.Minhtam wrote:
I agree. At the MINIMUM, remove the 300's on the screen. it would make it obvious where the misses, 50s, and 100s are.fartownik wrote:
Is it possible to change the skin to a different one than the default? Sole fact of the screen being split in 8 parts makes following the games hard, adding the default skin with all the lights, 300s etc to that makes for even more confusion. Also you can't really notice *why* someone missed on a map with the current skin, you can only see briefly where, but not in what circumstances.
i get that old map/relatively low ar reading is important but isn't this a bit much? It's almost half the pool lolIn the past, old maps have been used as a sort of niche, unique, power pick that some teams could use to their advantage over other teams by having diverse players. When that becomes the dominant part of the map pool, the old style maps lose that unique feeling of having them as a back pocket pick and more of "which AR8 map do we pick this time".
I'm all for having old style maps in the pool, but I think the map selectors went a bit over the top with these.
I think one of the challenges with including ar8 and wanting it to be relevant is that if you don't include much of it and your matches are short enough it gets completely ignored. An important question when designing a map pool is what kind of player you want to come out on top. If you want it to be the most well rounded player then you need each map in your pool to have a large coverage as far as the skills necessary to excel on them.Ascendance wrote:
Taking a reply from the reddit thread:i get that old map/relatively low ar reading is important but isn't this a bit much? It's almost half the pool lolIn the past, old maps have been used as a sort of niche, unique, power pick that some teams could use to their advantage over other teams by having diverse players. When that becomes the dominant part of the map pool, the old style maps lose that unique feeling of having them as a back pocket pick and more of "which AR8 map do we pick this time".
I'm all for having old style maps in the pool, but I think the map selectors went a bit over the top with these.
Also, freemod should be a category where a team is afraid to use a mod, not a category where mods make the maps easier to play (hi rog unlimitation and night of knights). just my two cents!
(Not to mention the map selector did a great job at group stage mappool though)Didn't the group stage hava a map that players failed while holding full combos. Nothing is perfect...
!commentatorBlitzfrog wrote:
I think they should display the current commentator during live stream OWC
Pretty sure the scheduling is not that good for them, prefering US at 8pm and China at 10am (Sunday).F D Flourite wrote:
United States 10:00 am vs. China 0:00 am...
Is this match really scheduled?
HAHAHAHAHhahahahahaahHAHAHAHAHAHahahaahahahhahHAHAHAHnya10 wrote:
Pretty sure the scheduling is not that good for them, prefering US at 8pm and China at 10am (Sunday).F D Flourite wrote:
United States 10:00 am vs. China 0:00 am...
Is this match really scheduled?
That match is hard to schedule anyway. Just to take for staff consideration in the future
It is good to hear thisLoctav wrote:
China purposefully requested this time slot because of exams. They otherwise would have had to play at a time where no one would've been around so we came to this compromise.