00:07:818 - ok uh starting out very chill then slapping in sustained 1/8 rolls is a pretty ass move if you ask me. If anything youre going to want to pick up the pace so that these rolls wouldnt be so off-putting 00:05:898 - should pick up the density so that it transitions well
00:24:458 - not very representative of the music if you ask me. To add some oomph to the drums, this would work really well
http://osu.ppy.sh/ss/1030819800:28:218 - just in case charting those 1/8ths is a viable options
http://osu.ppy.sh/ss/1030820800:28:698 - needs to be a double judging from the usages in 00:24:858 - 00:25:818 - 00:26:298 - 00:27:738 - (or need an additional single note)
00:30:138 - ^
00:30:618 - though can be ignored due to two simultaneous holds
00:31:098 - ^^
00:31:578 - ^
00:32:058 - ^
00:32:538 - you could chart the sound here
so yeah, there are a bunch of those "needs to be doubled or needs an additional notes following your note additions as said in 00:28:698)
00:53:898 - i believe this is more technically sound
http://osu.ppy.sh/ss/1030824801:00:618 (60618|0,60618|1,60738|1) - bad bad baaaaaaaad 01:00:738 (60738|1,60858|2) - swap col
01:02:058 (62058|1,62058|0,62178|0) - seriously dont do this. You're kinda trying to not jack at opportunities you could (musically cases like 00:59:898 (59898|2,60018|1) - etc) so you shouldnt do shields like these
01:29:418 - very dangerous pattern here i think it might even be borderline dumping it's also quite offputting to have something like this in something someone would assume to be a "rest section"
01:45:138 (105138|3) - it would actually be easier to play if this is placed to col 3 so that the break in flow would be emphasized by the jack
01:57:738 - say, if you rejected the "add notes at these red ticks thing" this is the time you better actually add them because this is the last kiai. Climax theory matters bruh
didn't quite get these02:15:978 (135978|1,135978|0,136098|1,136218|0,136338|1,136458|1,136458|0) - ??? hard but i had to point this out
changed these in all sections before and use the new pattern given in this partscreenshot dump here:
http://osu.ppy.sh/ss/10308305 long ass explanation here:
02:14:298 - and 02:15:258 - was done to compliment the vocal stutters meaning they should be jacked
02:16:218 - is more technically sound with the music.
02:15:138 - if you did follow the screenie, you might want to add a note at 3 here so that the vocal is doubled
All this is done so that the last jack section would serve as a difficulty upper as a nice chart ender
http://osu.ppy.sh/ss/10308330 same ideas moved around the jack to cater to the jumpglut dont really need to imitiate this 100% point is that the jumpglut is there
02:22:458 - same idea
http://osu.ppy.sh/ss/10308352