insane
00:36:785 (1) - rhythm similar to 00:49:585 (1) - would be better. there's no reason to prioritize the 3/4 thing here, since vocals do something different
01:09:585 (5) - tail snapping is wrong
01:45:585 (1,2) - 02:03:185 (1,2) - 02:04:785 (1,2) - comboing inconsistent with 01:03:985 (1,1) - 01:05:585 (1,1) - etc. should add new combos to the 2s
02:07:385 (3,4,5) - 04:02:585 (3,4,5) - sounds here are different from the beginning of the stream, so it's weird to have them connected. 01:28:785 (6,7,8,9) - rhythm like this seems more fitting
03:11:185 (1,2) - would get more of the antijump effect if you did something like aaa. it's mapped in a way that doesn't make it seem as special as the song calls for
03:45:385 (6,1) - 1/2 slider like hard would be more fitting tbh. currently 1 is giving a lot of importance to something not very important
hard
00:36:785 (1) - same as insane
01:54:985 (6,1) - shouldn't really use visually misleading spacing on a diff like this 03:50:185 (6,1) - stacking like this is okay, or spacing more like on normal
03:10:385 (1,2,1) - better to not introduce spaced 1/4 so late into the map. the slight overlaps like everywhere else =more appropriate
ez
03:45:185 (2,3) - a rhythm like zassdsfdf seems a lot more fitting. that big white tick is so unimportant lul
01:54:385 (4) - 03:49:585 (6) - might want to lower volume of tails to like 20%. they're representing the hold/release and not any specific sound on the tail, so having hitsound impact there is odd
call me back!!
00:36:785 (1) - rhythm similar to 00:49:585 (1) - would be better. there's no reason to prioritize the 3/4 thing here, since vocals do something different
01:09:585 (5) - tail snapping is wrong
01:45:585 (1,2) - 02:03:185 (1,2) - 02:04:785 (1,2) - comboing inconsistent with 01:03:985 (1,1) - 01:05:585 (1,1) - etc. should add new combos to the 2s
02:07:385 (3,4,5) - 04:02:585 (3,4,5) - sounds here are different from the beginning of the stream, so it's weird to have them connected. 01:28:785 (6,7,8,9) - rhythm like this seems more fitting
03:11:185 (1,2) - would get more of the antijump effect if you did something like aaa. it's mapped in a way that doesn't make it seem as special as the song calls for
03:45:385 (6,1) - 1/2 slider like hard would be more fitting tbh. currently 1 is giving a lot of importance to something not very important
hard
00:36:785 (1) - same as insane
01:54:985 (6,1) - shouldn't really use visually misleading spacing on a diff like this 03:50:185 (6,1) - stacking like this is okay, or spacing more like on normal
03:10:385 (1,2,1) - better to not introduce spaced 1/4 so late into the map. the slight overlaps like everywhere else =more appropriate
ez
03:45:185 (2,3) - a rhythm like zassdsfdf seems a lot more fitting. that big white tick is so unimportant lul
01:54:385 (4) - 03:49:585 (6) - might want to lower volume of tails to like 20%. they're representing the hold/release and not any specific sound on the tail, so having hitsound impact there is odd
call me back!!