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posted
This beatmap was submitted using in-game submission on domingo, 15 de octubre de 2017 at 01:27:40

Artist: cillia
Title: FIRST
Tags: jinjin vocaloid utau gothic rock kasane teto niki cover
BPM: 190
Filesize: 6697kb
Play Time: 02:59
Difficulties Available:
  1. EZ - 4Key (1,13 stars, 278 notes)
  2. HD - 4Key (2,41 stars, 844 notes)
  3. Jinjin's NM - 4Key (1,89 stars, 707 notes)
  4. MX - 4Key (3,85 stars, 1290 notes)


Download: cillia - FIRST
Information: Scores/Beatmap Listing
---------------
I made this for a tournament, I hope you (not) enjoy it.

Yes, I am making a full LN spread for this. Thanks Protastic101 for the hitsound samples <3

EZ - 100% Done.
Jinjin's NM - 100% Done by Jinjin
HD - 100% Done.
MX - 100% Done.

Lets prove that LN maps can be ranked.


Featured in the Playoffs map pool of the Springtime osu!mania Free for all Tournament 2 - (HD difficulty)
Featured in the M4F tournament - (MX difficulty)

Thanks everyone for the amazing support to this map. Thanks to all the modders here and thanks Rivals and Blocko for their checks.

And of course, thanks Weber for giving me hope in order to push this for rank.
posted
I don't.
posted
le nooooodooooools slurp slurp
posted
yes pls
posted
posted

Jinjin wrote:

http://puu.sh/sFZxR/ccb6b7354b.osu
sup juan boiiii



jinjiiiiiiiiiiiiinnnnnnnnnnn thanks, uploaded :D
posted


it was a very fun LN, we need more LN map like this lmao
goodluck on ranking it, glad to see there is another LN mapper!
posted
Thanks Kyosuke-, glad you enjoyed it! :)
posted


one of my most favorite LN maps right now woo
posted
Soul's Modding
1 / 2 / 3 / 4

General


  1. BPM: Okay
  2. Offset: Okay
  3. AiMod: 00:10:289 - 00:13:289 - both these are not snapped correctly
  4. Tags: Okay
  5. BG: Okay
  6. Kiai: Don't see any kiai, why not add one at 01:14:395 - to 01:34:763 - And 02:04:921 - to 02:25:290 - and 02:35:237 - etc.
  7. Metadata: Okay
  8. Folder’s problem: None
  9. Hitsound: Okay
  10. Timing: Okay
  11. Other: Okay
    [MX]
  12. 00:26:237 - missing note for the tick?
  13. 00:27:500 - Same here, i think you can add these notes normally and it wouldn't effect the flow of LNs
  14. 00:50:079 (50079|3,50237|2) - I think it would be better reversing this to not encounter the LNs at 00:50:395 (50395|2,50395|3) -
  15. 00:51:026 - Imo, i find it more comfortable having these LN jacks on the index while the other LNs work like a ladder of some sort suggestion: http://puu.sh/tlZgq/822b59574c.png
  16. 00:58:763 (58763|3,58921|3,59079|3,59237|3,59553|3,59868|3,60184|3,60500|3) - I understand you having the jacks, but i'd advise trying to break the anchor of the 4th column for the LNs at 00:59:553 - so that it wouldn't be too packed
  17. 01:13:526 (73526|3,73526|2,73763|3,73763|2,73921|3) - This is kinda awkward to play on my end
  18. 01:59:237 - Having this be on the same column as the previous jack seems tiring to the player since these are pretty difficult to do, i suggestion moving it
  19. 02:22:921 (142921|2,143395|2,143553|2,144026|2,144184|2,144658|2,144816|2,144974|2,145132|2,145290|2) - You meanie, having these on the same col is pretty bothersome for me, i would recommend moving 1 mini LN jack to a different column just to balance it for the hands

Yeah i have nothing else to say, it's really a good LN map, hope to see it ranked goodluck.
posted

Soul Evans wrote:

Soul's Modding
1 / 2 / 3 / 4

General


  1. BPM: Okay
  2. Offset: Okay
  3. AiMod: 00:10:289 - 00:13:289 - both these are not snapped correctly correct
  4. Tags: Okay
  5. BG: Okay
  6. Kiai: Don't see any kiai, why not add one at 01:14:395 - to 01:34:763 - And 02:04:921 - to 02:25:290 - and 02:35:237 - etc. done the kiais
  7. Metadata: Okay
  8. Folder’s problem: None
  9. Hitsound: Okay
  10. Timing: Okay
  11. Other: Okay
    [MX]
  12. 00:26:237 - missing note for the tick?
  13. 00:27:500 - Same here, i think you can add these notes normally and it wouldn't effect the flow of LNs Will consider this ones as I dont want them to feel intrusive, they are mostly there when there is no LN sound to keep up with the rythm. Some of them will likely be removed instead of adding more.
  14. 00:50:079 (50079|3,50237|2) - I think it would be better reversing this to not encounter the LNs at 00:50:395 (50395|2,50395|3) -
  15. 00:51:026 - Imo, i find it more comfortable having these LN jacks on the index while the other LNs work like a ladder of some sort suggestion: http://puu.sh/tlZgq/822b59574c.png I think those two are resolved? I mean, I changed many mini-LNs so I guess thats one of them
  16. 00:58:763 (58763|3,58921|3,59079|3,59237|3,59553|3,59868|3,60184|3,60500|3) - I understand you having the jacks, but i'd advise trying to break the anchor of the 4th column for the LNs at 00:59:553 - so that it wouldn't be too packed While I see your point I think it isnt really too packed,
    sure there is that 3 LN anchor right after the jack but you have some sort of break in between. If anything I would move the last LN of that pattern but will see.
  17. 01:13:526 (73526|3,73526|2,73763|3,73763|2,73921|3) - This is kinda awkward to play on my end It is intended, I feel the guitar complexity goes up on this part! But I see your point regardless and I might end up making it complex but more in the jack side and not on the LN one.
  18. 01:59:237 - Having this be on the same column as the previous jack seems tiring to the player since these are pretty difficult to do, i suggestion moving it I think I fixed it?
  19. 02:22:921 (142921|2,143395|2,143553|2,144026|2,144184|2,144658|2,144816|2,144974|2,145132|2,145290|2) - You meanie, having these on the same col is pretty bothersome for me, i would recommend moving 1 mini LN jack to a different column just to balance it for the hands As mentioned before, many mini LNs have changed and that pattern in particular got many changes too. owob

Yeah i have nothing else to say, it's really a good LN map, hope to see it ranked goodluck.



Dayum I forgot this existed. Sorry.
posted
time to do this :D

|1|2|3|4|

EZ
00:13:605 (13605|2) - put this at 4 for the PR between 00:12:342 (12342|2) - this note and that note
00:18:658 - an LN at 2?
00:32:553 (32553|0,32868|2,33184|1) - I feel like these 3 note should be shifted a column to the right (so it is 2 4 3 in order of notes) so that 00:32:553 (32553|0) - this note gets some pitch relevancy with 00:33:816 (33816|0) - and 00:32:868 (32868|2) - would be consistent with the next note (00:34:132 (34132|3) - )
00:54:342 - add a note at 1 for the cymbal crash?
01:34:763 - ^
01:39:816 - ^ but at 2 this time
01:44:868 - ^ but at 4
01:49:921 - ^ but at 3
02:59:079 - ^ but at 4 (also its the final note so maybe have an impactful ending)
HD
00:16:132 (16132|0,16447|2,17395|2,17711|0) - these 2 should be swapped (so, the first block of patterns starts as 3 1 2 2, then 1 3 4 4)
02:02:790 (122790|1) - I feel like moving this to 4 eliminates the easy 12 34 12 34 12 34 patterning but there might be an anchor there, but idk, since this is more of a challenging mapset I consider putting the anchor there then have 12 34 12 34 12 34)
02:24:816 (144816|1,144974|3,145132|2) - make these LNs :D
02:55:132 (175132|3,175290|2,175447|1) - ^^^
02:59:079 - add a note at 3 for dat ending xd
MX
00:53:711 (53711|1,53868|1,54026|1) - make these short LNs like you did with 00:51:184 (51184|1,51342|1,51500|1,51658|1) -
02:59:079 - note at 2 for ending


GET





THIS





RANKNKENDNEKNDEDED
posted

Raveille wrote:

time to do this :D

|1|2|3|4|

EZ
00:13:605 (13605|2) - put this at 4 for the PR between 00:12:342 (12342|2) - this note and that note aite
00:18:658 - an LN at 2? I guess you are right on pointing this one out but the reason I am doing it the way I am doing it is because this is an EZ difficulty I want the transitions to have enough time to be predicted with breaks in between which is why I didnt use that LN. Plus the diff gets harder in the next portion so might as well leave it as it is. There is a vocal signal too like a breath sound that makes you notice something is changing/about to
00:32:553 (32553|0,32868|2,33184|1) - I feel like these 3 note should be shifted a column to the right (so it is 2 4 3 in order of notes) so that 00:32:553 (32553|0) - this note gets some pitch relevancy with 00:33:816 (33816|0) - and 00:32:868 (32868|2) - would be consistent with the next note (00:34:132 (34132|3) - ) Main reason why I wont do this is because it would end up being hold+press on the same hand. For the sake of difficulty.
00:54:342 - add a note at 1 for the cymbal crash?
01:34:763 - ^
01:39:816 - ^ but at 2 this time
01:44:868 - ^ but at 4
01:49:921 - ^ but at 3
02:59:079 - ^ but at 4 (also its the final note so maybe have an impactful ending) Gotta accept this last one for the sake of epic ending.
The rest just seems like it would make it more challenging and I just dont really want it. Plus you didnt point out many of them so they kinda makes me believe you didnt find those out hence they are not that bad as they are :p
HD
00:16:132 (16132|0,16447|2,17395|2,17711|0) - these 2 should be swapped (so, the first block of patterns starts as 3 1 2 2, then 1 3 4 4) makes sense, yeah
02:02:790 (122790|1) - I feel like moving this to 4 eliminates the easy 12 34 12 34 12 34 patterning but there might be an anchor there, but idk, since this is more of a challenging mapset I consider putting the anchor there then have 12 34 12 34 12 34) I think that section is the harder one of the whole chart, no point on making it even harder. Getting the timing right on those is actually quite tricky in both this and the MX difficulty so I would rather make it simplified this way.
02:24:816 (144816|1,144974|3,145132|2) - make these LNs :DI mean it could be, I just doubt them being that well percieved for the ranked section. Nonetheless I think the pattern with single notes is just better
02:55:132 (175132|3,175290|2,175447|1) - ^^^
02:59:079 - add a note at 3 for dat ending xd okey
MX
00:53:711 (53711|1,53868|1,54026|1) - make these short LNs like you did with 00:51:184 (51184|1,51342|1,51500|1,51658|1) - reason why I used the short LNs on the other one is because of that kinda ding song in the background. I can sorta hear it on this point you are aiming at but I just think the drums are predominant which is why I wont change it.
02:59:079 - note at 2 for ending weird, might do


GET





THIS





RANKNKENDNEKNDEDED i will certainly try



Thanks Rave! owob
posted
i think this has too many sliders long notes to be ranked

kds plz
posted

Hydria wrote:

i think this has too many sliders long notes to be ranked

kds plz


you could have leave a star at least smh
posted
(MX)
many inconsistencies can be found about how many notes is there on cymbal notes

01:14:395 - 2 notes
01:19:447 - 3
01:21:974 - 1
01:25:763 - 1
01:27:026 - 1
01:28:290 - 2
01:29:553 - 2
just to name a few. there are also inconsistencies about how you anchor the notes

01:14:711 (74711|2,74868|3,74868|1) - not anchor
01:17:237 (77237|1,77237|0,77395|1,77395|3) - anchor

overall i see this interesting, but there are some carelessness about the basic structure of the map.
if you want a/an (almost) complete list about them just tell me.

good luck for further process though! i hope this map to get a spot on the ranked section soon enough ^^

(no kd if you thought you wanna give me)
posted

AncuL wrote:

(MX)
many inconsistencies can be found about how many notes is there on cymbal notes

01:14:395 - 2 notes
01:19:447 - 3 this one you are right, they all should be 2 notes.
01:21:974 - 1 About this one I am a bit unsure. The problem is I dont want to make it double so it doesnt conflict with the way this is introduced plus the map transitions into a more inverse/vocal spectrum so I dont really know if thats good enough to justify that 1 note usage-
01:25:763 - 1
01:27:026 - 1 are this ones even that strong
01:28:290 - 2
01:29:553 - 2
just to name a few. there are also inconsistencies about how you anchor the notes

01:14:711 (74711|2,74868|3,74868|1) - not anchor oops
01:17:237 (77237|1,77237|0,77395|1,77395|3) - anchor

overall i see this interesting, but there are some carelessness about the basic structure of the map.
if you want a/an (almost) complete list about them just tell me.

good luck for further process though! i hope this map to get a spot on the ranked section soon enough ^^

(no kd if you thought you wanna give me)


Sure, I will be waiting for that mod then. I will kd you now since it was helpful lmao
posted
this map is very well done
love it
posted
IRC with juankristal
2017-08-15 00:27 Blocko: ACTION is listening to [http://osu.ppy.sh/b/1088936 cillia - FIRST]
2017-08-15 00:27 Blocko: not gonna bubble until i think it's okay "_>"
2017-08-15 00:27 juankristal: sure
2017-08-15 00:28 Blocko: aight
2017-08-15 00:28 Blocko: patterns first hitsounds later
2017-08-15 00:28 Blocko: ACTION is editing [http://osu.ppy.sh/b/1088936 cillia - FIRST [MX]]
2017-08-15 00:29 juankristal: o7
2017-08-15 00:29 Blocko: 00:18:974 - so is this section a mix of guitar riffs and vocal
2017-08-15 00:29 Blocko: kinda hard to differentiate based by pitch but well
2017-08-15 00:30 juankristal: yes
2017-08-15 00:30 juankristal: its kinda hard because neither the guitar nor the voice are really consistent
2017-08-15 00:31 juankristal: so you dont really have accentuation for any of them really
2017-08-15 00:31 juankristal: only happens to be accentuated when both sounds take place and being it fairly inconsistent makes it hard to differentiate
2017-08-15 00:32 Blocko: thinking you could accentuate them a bit more
2017-08-15 00:32 Blocko: like separating the vocal on one side and guitar on the other at some times but not all the time
2017-08-15 00:32 Blocko: e.g. 00:19:132 (19132|1,19290|0,19447|2) - rearrange to 1,2,1
2017-08-15 00:32 juankristal: mmmh
2017-08-15 00:33 Blocko: kinda like what you did here 00:21:184 -
2017-08-15 00:33 juankristal: yeah, I see that being a good thing
2017-08-15 00:33 juankristal: when stuff gets like, mixed
2017-08-15 00:34 juankristal: having more separated patterns
2017-08-15 00:34 juankristal: 00:29:553 (29553|0) - I think that note has to be deleted now that I look at it
2017-08-15 00:34 Blocko: oh nice catch
2017-08-15 00:35 juankristal: is it me or the pitch is completely reversed
2017-08-15 00:35 juankristal: in here 00:29:553 -
2017-08-15 00:35 Blocko: looks like it actually
2017-08-15 00:36 juankristal: like 00:29:553 (29553|3) - this one being lower than 00:30:184 (30184|0) -
2017-08-15 00:36 Blocko: actually wait it sounds right
2017-08-15 00:36 Blocko: cuz 00:29:553 (29553|3) - has a higher pitch
2017-08-15 00:37 juankristal: o
2017-08-15 00:37 juankristal: ye
2017-08-15 00:37 juankristal: mb
2017-08-15 00:37 Blocko: then it increases octave at 00:30:342
2017-08-15 00:37 Blocko: ye
2017-08-15 00:38 Blocko: 00:22:290 (22290|0,22605|2,22763|0,22921|2,23237|0) - how do you feel about switching these notes by column for better differentiation
2017-08-15 00:38 Blocko: or uhh so it's easier to tell which note is following which sound
2017-08-15 00:38 Blocko: idk i suck at words
2017-08-15 00:39 juankristal: reason why that is like it is
2017-08-15 00:39 juankristal: 00:22:447 (22447|1,23079|1,23711|1) -
2017-08-15 00:39 juankristal: so having the hihat on the same column all the time
2017-08-15 00:40 Blocko: i see
2017-08-15 00:40 juankristal: I think 00:22:447 (22447|1,22605|2,22921|2,23079|1) - ctrl+h here tho
2017-08-15 00:40 juankristal: shouldnt be bad
2017-08-15 00:40 juankristal: not that the hihat thing is really that consistent anyways
2017-08-15 00:40 Blocko: i was about to ask you that
2017-08-15 00:41 juankristal: it probably fits well with that ctrl+h
2017-08-15 00:41 juankristal: follows the 00:19:921 (19921|1,20553|1) - 2 note hihat
2017-08-15 00:41 juankristal: 00:22:447 (22447|2,23079|2) - same
2017-08-15 00:41 juankristal: so it actually even feels slightly more consistent
2017-08-15 00:41 Blocko: ye ye
2017-08-15 00:43 Blocko: thinking these notes could be 1 whole note 00:32:553 (32553|0,32868|2,33026|0) - considering the synth doesn't really change in pitch
2017-08-15 00:44 juankristal: 00:32:553 (32553|0,32711|3,33026|1,33184|2,33342|1,33500|2,33658|1,33816|2,33974|0) - that one is the synth
2017-08-15 00:45 Blocko: ah oke
2017-08-15 00:45 Blocko: 00:34:132 - missing one note here
2017-08-15 00:45 juankristal: 00:32:868 (32868|2) - the one here I think its a really low "uru"
2017-08-15 00:45 juankristal: or smoething like that in vocal
2017-08-15 00:45 Blocko: yureru
2017-08-15 00:46 juankristal: got that one
2017-08-15 00:46 juankristal: the missing on
2017-08-15 00:46 Blocko: 00:35:395 (35395|3,35553|2) - should be drum-clap
2017-08-15 00:47 juankristal: only this one 00:35:553 (35553|2) - I think
2017-08-15 00:48 Blocko: ah right
2017-08-15 00:48 Blocko: 00:39:500 (39500|0) - wondering why this is a whole note instead of two
2017-08-15 00:48 juankristal: whole note instead of two?
2017-08-15 00:48 Blocko: instead of two 1/2 lns i mean
2017-08-15 00:48 Blocko: cuz e-guitar changes pitch
2017-08-15 00:49 juankristal: I use it sort of like a cooldown section
2017-08-15 00:49 juankristal: also, I dont think its that noticeable
2017-08-15 00:49 juankristal: if anything, this one is clearer 00:42:184 -
2017-08-15 00:49 juankristal: and I also dont use it
2017-08-15 00:49 Blocko: fair enough
2017-08-15 00:49 Blocko: 00:39:026 - thinking you could add a ln here but it might reduce the impact on that chord
2017-08-15 00:50 juankristal: I think its a bit similar to this one 00:37:447 (37447|0,37447|2) -
2017-08-15 00:50 juankristal: there is indeed that synth sound in the middle
2017-08-15 00:50 juankristal: I guess I can do them both
2017-08-15 00:50 Blocko: oke
2017-08-15 00:52 juankristal: okey, sorted that one out
2017-08-15 00:53 Blocko: 00:44:237 (44237|0) - could split this note up to 2 to follow that guitar more
2017-08-15 00:55 juankristal: should be 00:44:711 - here right
2017-08-15 00:55 Blocko: yep
2017-08-15 00:55 juankristal: gotchu
2017-08-15 00:57 Blocko: 00:50:395 (50395|2) - should start at 00:50:237 - and 00:51:026 (51026|3) - should start at 00:50:711 -
2017-08-15 00:59 juankristal: i hate those guitar snaps
2017-08-15 00:59 juankristal: I mean, they are so like unhearable
2017-08-15 00:59 juankristal: XD
2017-08-15 01:00 Blocko: ripperoni
2017-08-15 01:00 Blocko: actually shouldn't this 00:46:290 (46290|3) - start at 00:46:132 -
2017-08-15 01:01 juankristal: I was waiting for you to ask that
2017-08-15 01:01 juankristal: lmao
2017-08-15 01:01 juankristal: because I was wondering the same
2017-08-15 01:01 juankristal: thing is I think it would be a bit unintuitive to hear
2017-08-15 01:01 juankristal: *play
2017-08-15 01:03 juankristal: the way I see it is that the voice its a bit extended compared to the rest
2017-08-15 01:03 Blocko: hm
2017-08-15 01:03 juankristal: and even tho the long LNs are following the guitar
2017-08-15 01:03 juankristal: it feels a bit more intuitive to get them as if they were vocals
2017-08-15 01:03 juankristal: so hitting the guitar snap as it is right now feels more intuitive
2017-08-15 01:03 juankristal: even tho you arent actually hitting it correctly
2017-08-15 01:04 juankristal: if you are really picky I think all the 1/2 beats actually have guitar pitch changes
2017-08-15 01:04 juankristal: like here 00:45:658 - it sounds as a trill 4-1-4-1
2017-08-15 01:05 Blocko: i see
2017-08-15 01:05 Blocko: to me it sounded like you decided to highlight the vocal more but
2017-08-15 01:05 Blocko: it still works
2017-08-15 01:06 juankristal: #closeenough
2017-08-15 01:06 Blocko: lul
2017-08-15 01:07 Blocko: 01:01:132 (61132|0,61290|3,61447|3,61605|0) - ctrl + H so the vocal notes (01:00:816 (60816|2) - ) follow through with pitch
2017-08-15 01:07 Blocko: actually i'm not sure how you'd place those hi-hats01:01:290 (61290|3,61447|3) -
2017-08-15 01:08 juankristal: mhm?
2017-08-15 01:08 juankristal: what you mean about the hihats
2017-08-15 01:08 juankristal: the pitch change is fine tho, I take it
2017-08-15 01:09 Blocko: those little 1/4 lns
2017-08-15 01:09 juankristal: yeah, whats the thing with them?
2017-08-15 01:09 juankristal: they are like, the same thing as 00:58:763 - here
2017-08-15 01:09 juankristal: when you hear that uhh
2017-08-15 01:09 juankristal: I think its a xylophone? lmfao
2017-08-15 01:09 juankristal: I actually dont know
2017-08-15 01:09 juankristal: but there is a sound there
2017-08-15 01:09 juankristal: and that sound is the trigger for 1/4 lns
2017-08-15 01:10 Blocko: no it's just im not sure how you'd place them if you did ctrl + h
2017-08-15 01:10 juankristal: oh
2017-08-15 01:10 juankristal: I think leaving them on 1 is alright
2017-08-15 01:10 Blocko: cuz they'd be at the same column with a long ln
2017-08-15 01:10 Blocko: er
2017-08-15 01:10 Blocko: same side
2017-08-15 01:10 juankristal: oh
2017-08-15 01:10 juankristal: I get what you mean now
2017-08-15 01:10 juankristal: I mean, considering you have 01:01:921 (61921|0,62079|0,62237|0) - afterwards
2017-08-15 01:11 Blocko: i suppose
2017-08-15 01:11 juankristal: and they are only 2 as well
2017-08-15 01:12 Blocko: fairs
2017-08-15 01:13 Blocko: 01:04:447 (64447|0,64447|1,64447|3,64684|3,64684|2,64684|0) - well at least this isn't doppelganger
2017-08-15 01:14 juankristal: jej
2017-08-15 01:14 Blocko: jej
2017-08-15 01:14 Blocko: 01:04:921 (64921|1,65079|3,65237|1,65395|3) - kinda wondering what these lns are following
2017-08-15 01:15 juankristal: I think I used to hear a guitar there
2017-08-15 01:15 juankristal: like, I am betting I am following the guitar
2017-08-15 01:15 juankristal: if there is actually no guitar well then fuck
2017-08-15 01:15 Blocko: there is
2017-08-15 01:15 Blocko: it just sounded kinda faint
2017-08-15 01:15 juankristal: I just feel this is the part where weird LNs should take place
2017-08-15 01:16 juankristal: and keeping the pace of them is sort of necesary
2017-08-15 01:16 juankristal: which is the main reasons why I would rather keep those }
2017-08-15 01:17 Blocko: oke then
2017-08-15 01:17 Blocko: i'd keep them too tbh
2017-08-15 01:17 Blocko: 01:12:026 (72026|3) - owo whats this short ln
2017-08-15 01:19 juankristal: release timing shenanigans
2017-08-15 01:19 juankristal: I guess I can just make it a normal note
2017-08-15 01:19 Blocko: lul
2017-08-15 01:19 juankristal: it probably has a reason
2017-08-15 01:19 juankristal: because I have it on the end too
2017-08-15 01:19 Blocko: hm
2017-08-15 01:19 juankristal: I just cant really see it other than... aesthetics'
2017-08-15 01:19 juankristal: if that even looks like that
2017-08-15 01:20 juankristal: still keeps a 1/2 distance with the other release, cant really make it a 1/2 ln either
2017-08-15 01:20 juankristal: so its a normal note, an easy release or that owo
2017-08-15 01:20 Blocko: i assumed you kept it for the crash and afterwards for some sort of consistency with the end
2017-08-15 01:21 juankristal: kinda like 01:09:737 -
2017-08-15 01:21 juankristal: might e
2017-08-15 01:21 juankristal: be
2017-08-15 01:21 Blocko: oh i thought you were being artsy there
2017-08-15 01:21 Blocko: gerp
2017-08-15 01:23 Blocko: 01:13:921 (73921|3,73921|1,74395|3) - switch notes by column then 01:14:079 (74079|0) - move to 2?
2017-08-15 01:25 juankristal: uuuh
2017-08-15 01:25 juankristal: can you print that
2017-08-15 01:25 juankristal: I dont think I catched
2017-08-15 01:25 Blocko: 01:13:921 (73921|3,73921|1,74395|3) - switch notes by column then 01:14:079 (74079|0) - move to 2?
2017-08-15 01:27 juankristal: i meant
2017-08-15 01:27 juankristal: picture
2017-08-15 01:27 juankristal: fuck
2017-08-15 01:29 Blocko: huh
2017-08-15 01:30 Blocko: 01:13:921 - rearrange this to http://osu.ppy.sh/ss/8848365 ?
2017-08-15 01:30 juankristal: but I dont really see why really
2017-08-15 01:31 juankristal: I think rythm is quite complex over there and having the jack in here 01:13:763 - to be with a LN as well will just be a bit spiky compared to the rest
2017-08-15 01:31 juankristal: like, its unnecesarilly challenging
2017-08-15 01:31 Blocko: better followup on e-guitar pitch 01:12:026 (72026|1,73290|2,73526|2,73763|2) - and vocal 01:13:290 (73290|0,73605|0,74079|1,74237|2) -
2017-08-15 01:32 Blocko: oh that's a fair point
2017-08-15 01:33 Blocko: well you can leave it as is unless you wanna be more strict with the pitch
2017-08-15 01:34 juankristal: I guess I will keep it as it is
2017-08-15 01:34 Blocko: fairs
2017-08-15 01:34 juankristal: might testplay it a couple times tomorrow or something
2017-08-15 01:34 juankristal: and see if its actually that harsh as I think it would be
2017-08-15 01:34 Blocko: sounds like a plan
2017-08-15 01:36 juankristal: so
2017-08-15 01:36 Blocko: 01:25:290 - midway through the ln wall i'm wondering why you decided to put jumps on drum snares instead of crashes
2017-08-15 01:38 juankristal: about the drums instead of crashes
2017-08-15 01:38 juankristal: its mostly because the guitar sounds quite strong there
2017-08-15 01:39 juankristal: and then into the following ones it doesnt sound as strong
2017-08-15 01:39 juankristal: so used drums instead which sounds a bit harder imo
2017-08-15 01:39 juankristal: like idk, I see like the wall as a guitar
2017-08-15 01:39 juankristal: so as it builds up, it builds up with the guitar
2017-08-15 01:39 Blocko: i like the way you put that lol
2017-08-15 01:40 juankristal: and once it gets full wall mode
2017-08-15 01:40 Blocko: yeah the crashes didn't really seem to catch on
2017-08-15 01:40 juankristal: it just follows the harder sound


Call me back!
posted
Hello! Revising and continuing my mod.

1/2/3/4

EZ

I'm really struggling to hear what some of the LNs at 00:44:237 - are even mapped to. I'm assuming you are mapping to the guitars here and disregarding drum beats. Some oddball things I noticed with this:

1. 00:45:974 (45974|0) - The guitar note for this LN does not stop at 00:46:290, zzz 00:45:974 (45974|0,46290|2) - are the same held note in the song. The only difference is there's a drum beat at 00:46:290 - but that shouldn't warrant a new LN.

2. 00:49:290 (49290|0,49763|1,50237|2) - These notes should all be the same length (1 1/2 bars long) as well as 00:51:026 (51026|3) - should start playing on 00:50:711 instead of where it currently is.

3. 00:56:711 (56711|0) - Same as 1, drum beat but still the same held note, much clearer here with no guitar sound fluctuations.

4. 00:59:395 (59395|2,59868|1,60342|3,60816|0) - This one is CORRECT, and by the same pattern, this is how 2 SHOULD BE.

01:13:921 (73921|3,74395|0,75658|2,76921|0,77553|2) - I'd like to see some more hand balance here considering the difference in pitch for these notes, try this: https://puu.sh/xiLuw/d26d9b31f9.png (I think it's pretty important for 01:14:395 (74395|2,75658|1) - to descend in pitch rather than ascend, just my opinion though)

01:28:290 (88290|3) - Move to 4, pitch increases, pretty much the same pitches as 01:17:553 (77553|2,78184|3).

02:04:447 (124447|3) - This is a pretty unique sound in the music, i'd consider making it stick out by shortening it to 02:04:763, creating a 1/2 space between the end of it and the start of the 2nd kiai. Not really anything major, just a style suggestion.

02:08:079 (128079|3,128711|1) - Switch positions here, for the same reasons outlined above about the guitar's pitch.

Again, you can apply some of this logic ^ to the third kiai as well if you want.

02:58:132 (178132|2,178605|1,179079|0,179079|3) - I'd make this ascending if possible, so something like: https://puu.sh/xiLVO/1534679d74.png


Jinjin's NM


I might be wrong but I'm fairly certain that 00:39:658 (39658|3) - Doesn't actually play on any audible note here. The other three LNs are the only correct held guitar sounds here. As an alternative, you could replace that LN with one that starts at 00:39:184 - and keep the other three: https://puu.sh/xiOVY/17d1d1ca7c.png

As well as this, I would make 00:39:184 (39184|1) - end 1/4th earlier than the other LNs so you can have a note to actually hit for the held guitar at 00:41:711: https://puu.sh/xiP0G/a21a337c0d.png Kinda plays awkward without a note to hold during that sound as it currently is.

01:09:816 (69816|0,69974|0,70290|0,70605|0,71079|0) - Anchor is pretty hard here, i'd move 01:10:605 (70605|0) - over to 2 to make hand balance a little better.

01:22:605 (82605|2,82921|0,83237|0,83237|2) - Personally I found this plays a little funny, consider moving these LNs 01:23:237 (83237|0,83553|1,83868|2) - over to 2-3-4 (you can also make some neato symmetry here by doing so: https://puu.sh/xiPtn/4c92a4936e.png)

02:25:605 (145605|2,145763|3,145921|0,146237|1,148132|1,148290|3,148447|0,148763|2) - Same issue as above

02:51:658 - I'm a little confused why you ignore the vocals on the red ticks starting here when you focus on it so heavily during the entire kiai preceeding this last section (02:45:658 (165658|1,165974|1,166290|1) - stuff like this), it felt too different compared to the rhythms you focused on earlier.

02:55:921 (175921|1,176237|1,176868|2) - The prominent drum sounds play on the red ticks, as far as I can hear, there isn't really anything substantial on these white ticks in the music to have them over the strong red tick drums.

Really fun difficulty.


HD

01:34:290 - 02:24:658 - Could use some 1/4th spam here to make it a bit more interesting.

02:25:290 (145290|3,145605|2,145921|1) - Kinda weird having these cut off here instead of just continuing like they do in Jinjin's NM, i'd consider making them longer, you could even have lengthen them all until their next LN in that column to make a much more simple version of your shield LN spam that you utilize in the kiai of your MX diff, kind of as an easy introduction to the concept in an easier difficulty. https://puu.sh/xj1nu/e42c8c9970.png (although you might want to change the first one of these for better pitch relevance, and maybe keep the order of notes on which column consistent with each other, but that's up to you)

02:59:079 (179079|3) - Might be better to lengthen this LN end until around 03:12:026, since it's still really audible where you cut it off.


Good luck!
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