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Frank Klepacki - Hell March 2

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Topic Starter
zsr123
This beatmap was submitted using in-game submission on 2011年8月11日 at 2:35:58

Artist: Frank Klepacki
Title: Hell March 2
Source: Command & Conquer: Red Alert 2
Tags: westwood shiki bakahuang tenshi-nyan ozzyozrock
BPM: 100
Filesize: 4609kb
Play Time: 02:00
Difficulties Available:
  1. BakaHard (4.68 stars, 228 notes)
  2. Easy (3.07 stars, 160 notes)
  3. Insane (5 stars, 374 notes)
  4. Ozzy's Taiko March (4.83 stars, 621 notes)
  5. Shiki's March (5 stars, 379 notes)
  6. Tenshi's Normal (3.2 stars, 137 notes)
Download: Frank Klepacki - Hell March 2
Information: Scores/Beatmap Listing
---------------
Last full submit at 27/5/2011 09:53 UTC+8

[Shiki's March] Finished :)
[Insane] Finished :)
[Easy] Finished :)
[BakaHard] Finished :)
[Tenshi's Normal] Finished :)
[Ozzy's Taiko March] Finished :)

4/21/2011
BG changed

5/3/2011
add a new custom hitsound for [BakaHard]

5/4/2011
add [Tenshi's Normal] and a new custom hitsound for [Tenshi's Normal]

5/10/2011
add [Ozzy's Taiko March]
add a new BG for taiko diff

guest diff

[Shiki's March] by Shiki
[BakaHard] by BakaHuang
[Tenshi's Normal] by Tenshi-nyan
[Ozzy's Taiko March] by OzzyOzrock

taiko BG by HeatKai

thanks :D
Selee
Timing:
BPM: 100.000
Offset: 7820

Artist: Frank Klepacki
Title: Hell March 2 (Use this to change title/artist viewtopic.php?f=25&t=33919 )
tags: remove "Command Conquer Red Alert 2" since it's already in Source
Topic Starter
zsr123

Selee wrote:

Timing:
BPM: 100.000
Offset: 7820

Artist: Frank Klepacki
Title: Hell March 2 (Use this to change title/artist viewtopic.php?f=25&t=33919 )
tags: remove "Command Conquer Red Alert 2" since it's already in Source
Thanks :)
Shiki
Flanster
Hell of an awesome map *St=A=r*.Really enjoyed playing it ^^
Topic Starter
zsr123

SonicXPS2 wrote:

Hell of an awesome map *St=A=r*.Really enjoyed playing it ^^
thx :)
Mianki
Nice work, stars :D
Topic Starter
zsr123

Mianki wrote:

Nice work, stars :D
thx :)
Tenshi-nyan
Heya, can I make a ~4 star Normal for this song?

:3
Topic Starter
zsr123

Tenshi-nyan wrote:

Heya, can I make a ~4 star Normal for this song?

:3
thank you, but sorry , someone are making that diff
:(

eh.. looks like Ayeen is very busy.. he said he cant finish normal diff :(
ColdChester
Ohhh Cool Hell March ^.^ Star OFC! xD
Topic Starter
zsr123

ColdChester wrote:

Ohhh Cool Hell March ^.^ Star OFC! xD
thx :)
mochi
[easy]
Don't put notes so close to the edge.

01:07:820 (4) - under combo counter
01:55:820 (6) - under score counter

2p's march
i found most of the jumps to be confusing... but everything else looked fine

[insane]
00:41:420 (1,2,3,4) - use distance snap
00:41:870 (4,5) - spacing is too close
00:42:320 (5,6) - overlapped sliders (unrankable i think)
00:50:270 (11,12,13,14,15) - don't be lazy, this doesn't look good either
00:54:020 (4,5,6,7) - spacing is too close
01:06:320 (5,6,7) - spacing is too close
01:11:120 (5,6) - spacing is too close

I don't know if you intentionally put in these anti-jumps, but it can be annoying for players that don't know the song. Having them as normal jumps may be better.
Nixnez
有些qilliam已经提到了,就先看看他的mod吧。

[General]
- 统一下Countdown这项,要就全都放,不要就全都不放。 Guest Difficulty 就让他们决定,但至少统一自己的吧。

[Easy]
- 查看Resnap all notes吧,系统在我Resnap notes后要求Save。
- 00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - 可能是你要整个map都是combo1-6吧,但感觉很奇怪。(之后的1-6看起来很顺是因为都有一双slider, 当有多一个slider时[01:05:420 (1,2,3,4,5,6)], 就会感觉颜色变化和节奏不协调,不规律了。 )
- 不一一列出来了,重新考虑下New combo的使用吧。

[BakaHard]
- 玩着玩着,唉,怎么没了。 >_< 可以map完整吗 :X 没注意到是WIP, 囧。

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧?
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。

[Insane]
- 01:18:620 (6) - 会因为之前的节奏而不知觉地停顿一下。。。 @@ 之后的没问题,因为都是1/4拍连按, 但这里就因为01:18:320 (5)之前有个停顿,就跟着停了。
- 02:02:420 (7) - 可以考虑New combo。

整体感觉很不错的图,加油!
- 完整度挺好的图,射个星星走人-
Topic Starter
zsr123

qilliam wrote:

[easy]
Don't put notes so close to the edge.

01:07:820 (4) - under combo counter
01:55:820 (6) - under score counter

2p's march
i found most of the jumps to be confusing... but everything else looked fine

[insane]
00:41:420 (1,2,3,4) - use distance snap
00:41:870 (4,5) - spacing is too close
00:42:320 (5,6) - overlapped sliders (unrankable i think)
00:50:270 (11,12,13,14,15) - don't be lazy, this doesn't look good either
00:54:020 (4,5,6,7) - spacing is too close
01:06:320 (5,6,7) - spacing is too close
01:11:120 (5,6) - spacing is too close

I don't know if you intentionally put in these anti-jumps, but it can be annoying for players that don't know the song. Having them as normal jumps may be better.


Soul-less wrote:

有些qilliam已经提到了,就先看看他的mod吧。

[General]
- 统一下Countdown这项,要就全都放,不要就全都不放。 Guest Difficulty 就让他们决定,但至少统一自己的吧。

[Easy]
- 查看Resnap all notes吧,系统在我Resnap notes后要求Save。
- 00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - 可能是你要整个map都是combo1-6吧,但感觉很奇怪。(之后的1-6看起来很顺是因为都有一双slider, 当有多一个slider时[01:05:420 (1,2,3,4,5,6)], 就会感觉颜色变化和节奏不协调,不规律了。 )
- 不一一列出来了,重新考虑下New combo的使用吧。

[BakaHard]
- 玩着玩着,唉,怎么没了。 >_< 可以map完整吗 :X 没注意到是WIP, 囧。

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧?
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。

[Insane]
- 01:18:620 (6) - 会因为之前的节奏而不知觉地停顿一下。。。 @@ 之后的没问题,因为都是1/4拍连按, 但这里就因为01:18:320 (5)之前有个停顿,就跟着停了。
- 02:02:420 (7) - 可以考虑New combo。

整体感觉很不错的图,加油!
- 完整度挺好的图,射个星星走人-


thank you guys :)
Shiki

Soul-less wrote:

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧? 嗯,我玩的时候也感觉有些坑爹,我会重新排列一下
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。 我用了几个slider来将延长至01:24:620

qilliam wrote:

2p's march
i found most of the jumps to be confusing... but everything else looked fine most of them are fixed, thank you
:)

Download: Frank Klepacki - Hell March 2 (zsr123) [2p's March].osu
AoiX
Red2?oh~it's so cool!
here's my advise :
SPOILER
You'd better resize your BG image,like 800x600 or 1024x768
Your diff. is just about a easy and 3 hard to insene ,why not to have a normal diff ?
Topic Starter
zsr123

xykbear wrote:

Red2?oh~it's so cool!
here's my advise :
SPOILER
You'd better resize your BG image,like 800x600 or 1024x768
Your diff. is just about a easy and 3 hard to insene ,why not to have a normal diff ?
thank you. BG fixed
and normal is WIP by Ayeen Tenshi-nyan
:)
LuPiiTa
Hello there~ >w<

Modding your diffs only

Insane
Wow, very well done, just some suggestions :)

00:54:320 (5) - Align with (6) and make them more symmetrical
00:56:270 (2) - One grid right
00:59:120 (6) - Maybe new combo?
01:42:320 (3) - Do it more symmetrical with (2)
02:01:970 (6) - Looks a little more straight than the other sliders of the combo

Easy
01:20:420 (6) - You can make it better
02:00:020 (5) - It´s just me but i dont like this :o
02:02:420 (8) - ^

BTW this map is awesome! Nice work 8-)
Topic Starter
zsr123

LuPiiTa wrote:

Hello there~ >w<

Modding your diffs only

Insane
Wow, very well done, just some suggestions :)

00:54:320 (5) - Align with (6) and make them more symmetrical
00:56:270 (2) - One grid right
00:59:120 (6) - Maybe new combo?
01:42:320 (3) - Do it more symmetrical with (2)
02:01:970 (6) - Looks a little more straight than the other sliders of the combo

Easy
01:20:420 (6) - You can make it better
02:00:020 (5) - It´s just me but i dont like this :o
02:02:420 (8) - ^

BTW this map is awesome! Nice work 8-)
thank you :)
Shiki
[BakaHard]
01:46:670 (2,4) - 有个hidden reverse arrow
Topic Starter
zsr123

Shiki wrote:

[BakaHard]
01:46:670 (2,4) - 有个hidden reverse arrow
SPOILER
[attachment=0:da733]10.jpg[/attachment:da733]
okay fixed
thx :)
lcclarke
鬼畜啊~~~~射一个~~~
soulfear
.
Kurowolfe
Hi there~
Hmm, a change from all the Japanese songs I've been modding so far XD
Nway, here's the mods:

[General]
I suggest that you use 4 combo colours instead of 3.

[Easy]
Nothing much, except
0'38''420 - I think you should place [4] like so, so that it can be read easier. --->

Apart from that, it's a nice diff.

[BakaHard]
As much as I enjoy listening to the rhythm here with only the basic hitsound, you should put other hitsounds here as well.
The jumps here are really surprising, IMO. Not that I'm against it....

1'24''170 - The slider is touching the HPbar, maybe you could rotate it 90 degrees anti-clockwise at the selection centre?
1'59''120 - Maybe you should stack [4] with beginning of [6].

[Shiki's March]
Hmm, can't find anything wrong here.

[Insane]
1'21''170 - The end of slider here is a bit too close to the HPbar (there are several others too, but this one is too close). Can you move the end a bit lower?

Gosh, I really love the steady rhythm of the song, and the maps really complement the song itself. I enjoy modding this, despite me not being a big fan of metal songs, so one star and another Kudosu star for good measure.

All the best in getting this ranked! :)
Topic Starter
zsr123

kurohacker wrote:

Hi there~
Hmm, a change from all the Japanese songs I've been modding so far XD
Nway, here's the mods:

[General]
I suggest that you use 4 combo colours instead of 3.

[Easy]
Nothing much, except
0'38''420 - I think you should place [4] like so, so that it can be read easier. --->[attachment=0:693f5]hell 1.JPG[/attachment:693f5]

Apart from that, it's a nice diff.

[BakaHard]
As much as I enjoy listening to the rhythm here with only the basic hitsound, you should put other hitsounds here as well.
The jumps here are really surprising, IMO. Not that I'm against it....

1'24''170 - The slider is touching the HPbar, maybe you could rotate it 90 degrees anti-clockwise at the selection centre?
1'59''120 - Maybe you should stack [4] with beginning of [6].

[Shiki's March]
Hmm, can't find anything wrong here.

[Insane]
1'21''170 - The end of slider here is a bit too close to the HPbar (there are several others too, but this one is too close). Can you move the end a bit lower?

Gosh, I really love the steady rhythm of the song, and the maps really complement the song itself. I enjoy modding this, despite me not being a big fan of metal songs, so one star and another Kudosu star for good measure.

All the best in getting this ranked! :)
thank you very much :)

As much as I enjoy listening to the rhythm here with only the basic hitsound, you should put other hitsounds here as well.
I'll see what i can do :)
JoJo
帅呆!~ 0w0
送上星~ >w</
Topic Starter
zsr123

Joshua Lost wrote:

帅呆!~ 0w0
送上星~ >w</
谢谢 :)
MDuh
Easy

~None


BakaHard

00:07:820 (1,3) - Swap This
00:09:020 (2,4) - ^ (I think a increasing spacing is better than decreasing in the very start)
00:31:370 (1) - NC
00:31:520 (2) - NO NC

nothing to say more, its your choice of Hard, can't comment anymore on spacing
<3 to beat on it..

Shiki's March

00:33:170 (6) - Shorten the slider 1/4 beat
00:44:420 (2) - Remove Clap?
00:44:570 (3) - Clap?
01:07:220 (1,2,3) - Brutal Spacing, Suggesting to change it
01:13:520 (1) - Clap?
01:18:620 (7) - Clap?
01:21:770 (8) - Clap is better?
01:24:020 (2) - Clap?
01:24:620 (3) - Clap?
02:01:520 (5) - Hidden can't see
02:03:020 (1) - Make it a slider,
02:03:095 (1) - Remove

<3 patterns and beat

Insane

Move those Inherited Points 1/4 Earlier so the effect will be applied 100%
01:33:920 (1,2,3) - Brutal Spacing :O
01:37:070 (4,5,6) - ^

love those streams..
Insane is easier than Hard!

~Starred
Topic Starter
zsr123

MDuh wrote:

Easy

~None


BakaHard

00:07:820 (1,3) - Swap This
00:09:020 (2,4) - ^ (I think a increasing spacing is better than decreasing in the very start)
00:31:370 (1) - NC
00:31:520 (2) - NO NC

nothing to say more, its your choice of Hard, can't comment anymore on spacing
<3 to beat on it..

Shiki's March

00:33:170 (6) - Shorten the slider 1/4 beat
00:44:420 (2) - Remove Clap?
00:44:570 (3) - Clap?
01:07:220 (1,2,3) - Brutal Spacing, Suggesting to change it
01:13:520 (1) - Clap?
01:18:620 (7) - Clap?
01:21:770 (8) - Clap is better?
01:24:020 (2) - Clap?
01:24:620 (3) - Clap?
02:01:520 (5) - Hidden can't see
02:03:020 (1) - Make it a slider,
02:03:095 (1) - Remove

<3 patterns and beat

Insane

Move those Inherited Points 1/4 Earlier so the effect will be applied 100%
01:33:920 (1,2,3) - Brutal Spacing :O
01:37:070 (4,5,6) - ^

love those streams..
Insane is easier than Hard!

~Starred
thank you :)
Insane is easier than Hard!
:o
i dont think so, hard is just some jumps, several pc , then fc it .insane need some luck then can fc it,and those streams are fast and hard. it is just me . :o

i'll ask some people their feeling about hard and insane. :)
Tenshi-nyan
Allright, I'm done... didn't even take me 2 hours.

http://puu.sh/1RfY

I hope you have the soft-hitwhistle.wav cloned and named to normal-hitwhistle? :3


Gonna mod the other diffs later. The hitsounds make me a Sad Panda.
Topic Starter
zsr123

Tenshi-nyan wrote:

Allright, I'm done... didn't even take me 2 hours.

http://puu.sh/1RfY

I hope you have the soft-hitwhistle.wav cloned and named to normal-hitwhistle? :3


Gonna mod the other diffs later. The hitsounds make me a Sad Panda.
thank you very much :)
Shiki

MDuh wrote:

Shiki's March

00:33:170 (6) - Shorten the slider 1/4 beat Done
00:44:420 (2) - Remove Clap? No > >
00:44:570 (3) - Clap? I don't think putting a clap on a blue tick is a good idea
01:07:220 (1,2,3) - Brutal Spacing, Suggesting to change it I like the jump > >
01:13:520 (1) - Clap? no.
01:18:620 (7) - Clap? no. I put claps on red ticks
01:21:770 (8) - Clap is better? It's the same as 01:21:170
01:24:020 (2) - Clap? I put a clap on (1)
01:24:620 (3) - Clap?
02:01:520 (5) - Hidden can't see There is still an approaching circle
02:03:020 (1) - Make it a slider, no.. I don't like long sliders
02:03:095 (1) - Remove

<3 patterns and beat
:) Thank you for modding
HakuNoKaemi
[BakaHard]
The many many spacing changes make it Harder...
Wait, no Hitsound in the starting part?
00:21:320 (1) - Delete this, you were following the Drums in the 00:19:820 (4) Slider, then this can't be heared if you don't start following guitar after the first repeat of (4) Slider
00:45:470 (6) - Wouldn't this be better like 00:45:170 (4) - Horuizontally Flipped?
[Shiki's March]
Why not using Customs?
Why you're using more Break than the others?
01:31:820 (1,2,3,4,5,6,7,8,9) - Complete it Adding 01:33:770 (x) - and 01:33:920 (x) -Hitcirlce (then Clap at 01:33:920 (11) - )
Topic Starter
zsr123

HakuNoKaemi wrote:

[BakaHard]
The many many spacing changes make it Harder...
Wait, no Hitsound in the starting part?
00:21:320 (1) - Delete this, you were following the Drums in the 00:19:820 (4) Slider, then this can't be heared if you don't start following guitar after the first repeat of (4) Slider
00:45:470 (6) - Wouldn't this be better like 00:45:170 (4) - Horuizontally Flipped?
[Shiki's March]
Why not using Customs?
Why you're using more Break than the others?
01:31:820 (1,2,3,4,5,6,7,8,9) - Complete it Adding 01:33:770 (x) - and 01:33:920 (x) -Hitcirlce (then Clap at 01:33:920 (11) - )
thank you :)
Tenshi-nyan
Uhh

update mah diff pls http://puu.sh/1SWg

saw some stuff which bugged me.
IppE
Quite awesome if I may say so.
Topic Starter
zsr123

Tenshi-nyan wrote:

Uhh

update mah diff pls http://puu.sh/1SWg

saw some stuff which bugged me.
updated


IppE602 wrote:

Quite awesome if I may say so.
thank you :)
Hinanawi-sama
star just for making a beatmap for 1 of Klepacki's best tracks

C&C FOR LIFE!!!!!!!!!!
Topic Starter
zsr123

mathwizi2005 wrote:

star just for making a beatmap for 1 of Klepacki's best tracks

C&C FOR LIFE!!!!!!!!!!
thanks :)
Shiki
我觉得insane难度里
在蓝线上放clap听起来很奇怪
Topic Starter
zsr123

Shiki wrote:

我觉得insane难度里
在蓝线上放clap听起来很奇怪
很奇怪么= =.. 我倒觉得挺不错的... 在看看其他的人意见吧..


eh anyone else also think it is strange that add some claps at blue tick ? (insane diff)

i just personally think it sounds better after a try at BakaHard diff...


好吧 我弄回来..
whymeman
[Easy]

00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - The combo setup here doesn't make sense. A combo in 4's here would be more consistant.

Not much to say on this difficulty and the rest of the mapset...
Topic Starter
zsr123

whymeman wrote:

[Easy]

00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - The combo setup here doesn't make sense. A combo in 4's here would be more consistant.

Not much to say on this difficulty and the rest of the mapset...
fixed

thank you :)


and maybe there is a taiko diff would be added .
I might ask you recheck when it finished :)
OzzyOzrock
Yay! Thanks for requesting :3

Download: Frank Klepacki - Hell March 2 (zsr123) [Ozzy's Taiko March].osu
and now mod~

[Easy]
Weird, you're using distance snap, but the little circle thingies change... lol

Good job on this :3
[Tenshi's Normal]
All good here~
[Bakahard] ww
Very good :3
[Shiki's March]
Good but parts like 00:30:470 feel like they need a note added ><
[Insane]
oo Other maps are harder...

spacing changes a lot... a 1/2 is about 0.7 distance snap in some parts, and more 1.0 in others

but it seems to only happen a small bit, so it's fine :3

star~
Topic Starter
zsr123

OzzyOzrock wrote:

Yay! Thanks for requesting :3

[attachment=0:42513]Frank Klepacki - Hell March 2 (zsr123) [Ozzy's Taiko March].osu[/attachment:42513]
and now mod~

[Easy]
Weird, you're using distance snap, but the little circle thingies change... lol

Good job on this :3
[Tenshi's Normal]
All good here~
[Bakahard] ww
Very good :3
[Shiki's March]
Good but parts like 00:30:470 feel like they need a note added ><
[Insane]
oo Other maps are harder...

spacing changes a lot... a 1/2 is about 0.7 distance snap in some parts, and more 1.0 in others

but it seems to only happen a small bit, so it's fine :3

star~
thank you :)
HeatKai
Taiko Background Rescue Team :D

[taiko]
00:42:020 (1) - kat
00:42:320 (2) - kat
00:42:920 (3) - kat
00:44:270 (1,2) - kat
00:57:320 (9) - kat
00:58:370 (14) - kat
00:58:670 (15) - kat
01:01:820 (7) - kat
01:02:420 (10) - kat
01:40:370 (1) - make it longer until 01:42:020
02:03:470 (2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1) - making own rhythm ? =.= don't know about that.

Good luck :D

Topic Starter
zsr123

HeatKai wrote:

Taiko Background Rescue Team :D

[taiko]
00:42:020 (1) - kat
00:42:320 (2) - kat
00:42:920 (3) - kat
00:44:270 (1,2) - kat
00:57:320 (9) - kat
00:58:370 (14) - kat
00:58:670 (15) - kat
01:01:820 (7) - kat
01:02:420 (10) - kat
01:40:370 (1) - make it longer until 01:42:020
02:03:470 (2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1) - making own rhythm ? =.= don't about that.

Good luck :D
thank you :)
OzzyOzrock

HeatKai wrote:

[taiko]
00:42:020 (1) - kat nope
00:42:320 (2) - kat nope
00:42:920 (3) - kat nope
00:44:270 (1,2) - kat nope
00:57:320 (9) - kat nope
00:58:370 (14) - kat nope
00:58:670 (15) - kat nope
01:01:820 (7) - kat nope
01:02:420 (10) - kat nope
01:40:370 (1) - make it longer until 01:42:020 length of the yell ><
02:03:470 (2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1,1,1,2,1,1,1,1,2,3,1,1) - making own rhythm ? =.= don't know about that. follows guitar...
sorry for not adding anything, most katu placements didn't feel authentic ><
Hinanawi-sama
mod for Insane

only a suggestion but it will make the intro section sound better
this is purely cosmetic, no physical note changes

[Insane]
00:12:020 - set audio to 15%
00:12:620 - kill finish
00:13:220 - add finish/timing section, set audio to 5%
00:13:820 - kill finish
00:15:020 - ^
00:15:620 - add finish/timing section, set audio to 15%
00:16:220 - kill finish
00:16:820 - set sound to 50%
00:17:420 - kill finish
00:18:020 - add finish/timing section, set audio to 25%
00:18:620 - kill finish
00:19:820 - kill finish
00:20:420 - add finish/timing section, set audio to 25%
00:21:020 - kill finish

only kill the finishes keep the timing sections so we can hear the standard hit sounds

the sound levels only work well if u have hit sounds maxed on ur client
matching the hammer falls sound a lot better than trying to add hammer blows thru the sequence, especially when the sound levels change
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