Helblinde - Heaven's Fall [OsuMania]

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Abraxos
https://pastebin.com/LY279eFA only dropped by .01 wtf i deleted all the bursts
Virtue-
hi there o/ m4m from Virtue's Mania Modding Queue

General


- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO!
- Files : OK!

1|2|3|4

[Nightfall + Another]
  • 18:48 riunosk: helo
    19:00 Virtue-: hi
    19:01 riunosk: i just modded ur map so would be great if you could review it :d
    19:01 Virtue-: straight flight or neo gravity? i forgot :b
    19:01 riunosk: gravitywall xd
    19:02 Virtue-: o
    19:02 Virtue-: okay :v
    19:03 riunosk: i hope u dont mind me telling u about my mod xd
    19:03 riunosk: sometimes my mod goes unnoticed
    19:03 riunosk: rip time
    19:03 Virtue-: D:
    19:03 Virtue-: rip
    19:03 Virtue-: well, gonna apply it now
    19:03 riunosk: okay
    19:04 Virtue-: 00:49:005 (49005|2,49262|1) - maybe 2 3 or 1 2? since holding LN and pressing note with same hand might be a little bit hard, considering the previous note is already at 3
    19:04 Virtue-: move it to 2 3
    19:04 Virtue-: owo
    19:04 riunosk: :o?
    19:05 Virtue-: wait, wrong chat
    19:05 Virtue-: =w=
    19:05 riunosk: xd
    19:16 Virtue-: done applying your mods owo
    19:16 riunosk: wee
    19:16 riunosk: i cri
    19:16 riunosk: 3.05*
    19:16 riunosk: sr liar!!
    19:17 Virtue-: yeah, sr system is sht
    19:17 Virtue-: better not to follow them
    19:17 Virtue-: #blameppy
    19:17 *Virtue- is listening to [https://osu.ppy.sh/b/1256323 Helblinde - Heaven's Fall]
    19:17 Virtue-: and this
    19:17 riunosk: #blamepeppyfornotenoughpp
    19:17 Virtue-: is
    19:17 Virtue-: omg
    19:17 riunosk: xd
    19:17 riunosk: yes
    19:17 Virtue-: i don't like making pps map :( i just wanna make a "simple but epic" map
    19:18 riunosk: uh
    19:18 Virtue-: with my "ez pattern style" <-- fck this :'D
    19:18 riunosk: i wouldnt exactly say
    19:18 riunosk: this is a pp map
    19:18 riunosk: since high odhp
    19:18 riunosk: patterns also discourage dt
    19:18 riunosk: are you doing modpost or irc?
    19:18 Virtue-: when u play it with DT, yeah it become pp map :D
    19:18 Virtue-: irc for the 2nd highest diff
    19:18 riunosk: 300 bpm handstreams
    19:19 *riunosk walks away
    19:19 riunosk: okey
    19:19 riunosk: oh my
    19:19 Virtue-: ummm, how about 999 bpm handstreams :D
    19:19 riunosk: dting nightfall 7.43*
    19:19 *riunosk choke
    19:19 riunosk: 900pp
    19:19 Virtue-: pp map =w=
    19:19 riunosk: shhhhhhhhhh
    19:19 riunosk: mod it
    19:19 riunosk: >:D
    19:20 *Virtue- is editing [https://osu.ppy.sh/b/1079906 Helblinde - Heaven's Fall [Nightfall]]
    19:20 Virtue-: 00:01:650 (1650|1,1725|2,1800|0,1875|1,1950|2,1950|3) - this pattern is.... uh
    19:21 riunosk: waddaboutit
    19:21 Virtue-: 00:01:650 (1650|1,1725|2) - reverse it? i think it's gonna be gud owo
    19:21 riunosk: intended :b
    19:21 riunosk: i mapped it so that its as hard as possible
    19:21 riunosk: so no pp map >:D
    19:21 riunosk: but then kiai
    19:21 *riunosk cries
    19:21 Virtue-: bad riu >:(
    19:22 riunosk: D::::;
    19:22 Virtue-: 00:12:450 (12450|2,12525|1,12600|0,12600|2,12750|1,12825|2,12900|1,12900|3,13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|3,13500|2) -
    19:22 Virtue-: o
    19:22 Virtue-: my
    19:22 riunosk: he he he
    19:25 Virtue-: wanna try this for "better future" *wtf http://puu.sh/vAWEi/395d7148f7.jpg
    19:25 riunosk: wh
    19:25 riunosk: nnnnnuh
    19:25 riunosk: too unplayable >:C
    19:26 riunosk: mine is easier to read :D
    19:26 Virtue-: already try it?
    19:26 riunosk: one look
    19:26 riunosk: and i can visualize playing
    19:26 riunosk: thats how i do mapping and modding i guess
    19:26 Virtue-: D:
    19:26 riunosk: :<
    19:27 Virtue-: better to try something before tell something :/
    19:27 Virtue-: nvm then
    19:27 riunosk: ;-;
    19:28 riunosk: basically my general mapping style for maps that are for rank
    19:28 riunosk: maintain playability
    19:28 riunosk: but retain difficulty
    19:29 Virtue-: =w=)b
    19:29 Virtue-: and....
    19:29 Virtue-: i hate all of the kiais
    19:29 riunosk: and...?
    19:29 riunosk: D:
    19:29 riunosk: b..but
    19:29 riunosk: streams
    19:29 riunosk: :c
    19:29 Virtue-: ._.
    19:30 Virtue-: 00:51:600 (51600|3,51750|3,51900|3,52050|2,52350|2,52500|1,52650|2) - change to LNs?
    19:31 riunosk: those are short vocals
    19:31 riunosk: the longer vocals are mapped with LNs
    19:31 riunosk: ^ just before 3rd kiai
    19:32 Virtue-: =w=
    19:32 Virtue-: http://puu.sh/vAWTv/d8a7657517.png
    19:32 riunosk: i better try this before you get angeryryy
    19:33 Virtue-: :D
    19:33 riunosk: hmm
    19:33 riunosk: duno
    19:34 Virtue-: ._.
    19:34 Virtue-: okay then
    19:34 *Virtue- ded
    19:34 riunosk: sed
    19:34 Virtue-: 00:55:200 (55200|3,55200|0,55275|1,55350|0,55350|3,55425|1) - wtf
    19:35 Virtue-: and this 00:57:750 (57750|0,57900|1) -
    19:35 riunosk: im not sure how to respond
    19:35 riunosk: for 00:55:200 -
    19:35 riunosk: 00:27:600 - corresponds with this patterning
    19:36 riunosk: for 00:57:750 (57750|0,57900|1) - im sure you know what im following
    19:36 Virtue-: o, okay then
    19:36 Virtue-: the back synth, am i right?
    19:36 riunosk: i thought you were gonna hit me with a "._." again xd
    19:36 riunosk: uhhhh
    19:36 riunosk: some sort of
    19:36 riunosk: flute like thingy sound
    19:37 riunosk: air instrument thing
    19:37 riunosk: not sure how to say
    19:37 riunosk: but u know what i mean
    19:37 Virtue-: yeah that wierd sound
    19:37 riunosk: #helblinde
    19:37 riunosk: weirdifies or impressifies anime tracks
    19:38 Virtue-: but i'm not sure about this.... actually there's another sound like that (from what i heard)
    19:38 riunosk: timestamp?
    19:39 Virtue-: no, not that. let me snap the sound
    19:39 Virtue-: according to this 01:02:550 (62550|1,62700|2) -
    19:39 riunosk: uh okay
    19:40 Virtue-: 01:02:400 (62400|3,62850|3,63750|0,64650|3,65250|0) - i think there are more, what do u think?
    19:40 riunosk: what are those for
    19:40 riunosk: i cant really hear anything else
    19:41 Virtue-: the back synth
    19:41 Virtue-: it's too small
    19:41 Virtue-: to be heard, but... there's a sound there
    19:41 riunosk: wdym too small
    19:41 riunosk: you mean soft
    19:42 riunosk: well im not hearing it
    19:42 Virtue-: yeah i mean that
    19:42 Virtue-: =w=
    19:42 Virtue-: baka me
    19:42 Virtue-: maybe my headphone is too op for this, okay nvm this
    19:42 riunosk: the only one to hear it xd
    19:44 Virtue-: 01:18:00 - until 01:37:200 - add some LNs for the vocal ?(i guess, forget the name of the instrument)
    19:45 riunosk: synth?
    19:45 riunosk: 01:21:300 - i only hear the vocals start here
    19:45 Virtue-: yeah or whatever it called
    19:46 riunosk: im not mapping that for this section
    19:46 riunosk: it'll override some parts
    19:46 riunosk: and conflict
    19:47 Virtue-: okay then =w=)b
    19:47 Virtue-: 01:37:200 - from 01:39:600 - there's a synth owo
    19:47 riunosk: same as above :b
    19:47 Virtue-: -_-
    19:47 riunosk: it'll make no sense
    19:47 riunosk: to suddenly map it
    19:47 riunosk: when the previous part didnt
    19:48 Virtue-: hellblinde is too et
    19:48 Virtue-: god damn
    19:48 riunosk: yeh
    19:48 riunosk: too et for osu
    19:52 Virtue-: i think the nightfall is well enough
    19:52 riunosk: yaye
    19:52 Virtue-: the kiais are..... okay i'm give up =w=
    19:52 Virtue-: D:
    19:53 riunosk: xd
    19:53 riunosk: too et for virtue!
    19:53 Virtue-: just a little suggestion that makes u wanna kill me, for the kiais... make double for the kicks and snares
    19:53 *Virtue- ded
    19:54 riunosk: noh
    19:54 riunosk: handstream!
    19:54 Virtue-: :'D
    19:56 *Virtue- is editing [https://osu.ppy.sh/b/1079905 Helblinde - Heaven's Fall [Another]]
    19:56 riunosk: another one!
    20:01 Virtue-: i can't find
    20:01 Virtue-: any
    20:01 Virtue-: error
    20:01 Virtue-: on it
    20:01 riunosk: wow!
    20:01 Virtue-: fck, let me see once again
    20:01 riunosk: perfecto map
    20:02 Virtue-: haa, i found it
    20:02 Virtue-: 00:02:400 (2400|2,2400|3,2550|1,2700|2,2700|0,2850|3) -
    20:02 riunosk: o no
    20:02 riunosk: i see no evil here
    20:02 Virtue-: http://puu.sh/vAY1V/06712a4fad.jpg left : another right nightfall
    20:02 riunosk: uh huh
    20:02 riunosk: whats wrong
    20:03 Virtue-: u put in the same coloumn in the nightfall, but u didn't put in the same couloumn (those sound is same)
    20:03 riunosk: playability mapping
    20:03 riunosk: its easier to play that
    20:03 riunosk: and read
    20:04 riunosk: basically another is a dumbed down version of nightfall
    20:04 Virtue-: b-but the sound is..... samee :(
    20:04 riunosk: NOH
    20:04 riunosk: PLAYABILITY
    20:04 riunosk: :D
    20:05 Virtue-: =w=
    20:06 Virtue-: okay then, that's it for the irc. i'll mod the other and post it soon
    20:06 riunosk: yey
    20:06 riunosk: ok
    20:06 riunosk: post!
    20:06 Virtue-: after i mod the other =w=
    20:07 riunosk: ok!
    [Abrax's Insane]
    1. 03:30:000 - until finish, what it's empty?

      can't find any error in this diff
[Valen's Hard]
  1. 01:51:600 (111600|3,111600|2) - why it's double? the others are single for this kiai right? and it's not even a crash
  2. 01:54:000 (114000|0,114000|1) - ^
  3. 01:56:400 (116400|3,116400|2) - ^
  4. 01:58:800 (118800|0,118800|1) - ^
  5. 02:40:800 (160800|3) - LN for vocal?
  6. 02:24:000 (144000|1,144300|1,144600|2,144900|2,160800|3) - this should be the synth right? why do you stop at 02:29:700 - ?
  7. 02:49:950 (169950|1) - don't just mapped this so sudden, better to put another in this part
[Rave's Easy]

  • pretty fun diff here, well done!

that's all i guess, i hope it help you guys >w<)b
shoot star owo
Syadow-
Mod Mod
[General]

maybe add kalafina in tags, cuz she sing the song "Heavenly blue"

[Rave's Easy]

00:38:400 (38400|1,39000|1) - move col 1 n 00:38:700 (38700|0) - col 3, for balance

01:37:500 (97500|1) - little tricky here so move to col 3,

01:39:150 (99150|2) - ^ col 2

02:03:600 - double ? owo

03:30:000 - double for impact

04:08:700 (248700|1) - extend the LN to 04:09:000 -

[Valen's Hard]

00:30:600 - sampai 00:33:600 - ga pakai 1/1 note ?

[Abrax's Insane]

00:27:675 (27675|3,27825|3) - move to col 3

03:30:000 - eh ???

[Another]

00:27:000 (27000|0) - move to col 3

00:47:100 - n 00:47:400 - i think its not same, so 00:47:475 (47475|0,47625|0) - move to col 2

02:15:375 (135375|2,135450|1) - ctrl h, not fit if u use stair here

03:30:000 - triple uwu cymbal

03:49:200 - ^

[Nightfall]

03:06:300 - add LN if u follow the vocal
Good Luck Nice Map
Kalafina <3 shoot stars for this
Topic Starter
riunosk

Syadow- wrote:

Mod Mod
[General]

maybe add kalafina in tags, cuz she sing the song "Heavenly blue" its technically not heavenly blue anymore, but depending on future mods, may or may not add it in

[Another]

00:27:000 (27000|0) - move to col 3 ok

00:47:100 - n 00:47:400 - i think its not same, so 00:47:475 (47475|0,47625|0) - move to col 2 ^

02:15:375 (135375|2,135450|1) - ctrl h, not fit if u use stair here seems fine to me

03:30:000 - triple uwu cymbal ok

03:49:200 - ^ ^

[Nightfall]

03:06:300 - add LN if u follow the vocal 03:06:450 (186450|2) - this LN is snapped correctly to the vocal lol
Good Luck Nice Map
Kalafina <3 shoot stars for this
thank for mod
Abraxos

Syadow- wrote:

Mod Mod


[Abrax's Insane]

00:27:675 (27675|3,27825|3) - move to col 3 eh dont see a difference
moved 00:27:900 (27900|0) - to 3 tho


03:30:000 - eh ??? same

the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map


Kalafina <3 shoot stars for this
https://pastebin.com/t7Dw0Er6 minor adjustments to the jumpstreams
Moku_Hazushi
(From my modding queue~)

Hey there, well i must say i love this song but i dont want to rush the mod. Therefore i will post this for now with the 2 first diff modded, ill take the necessary time to work on the Another and Nightfall diff tomorrow. Since they are respectively 4.3* and 5.12* it might be a huge mod tho so prepare yourself ahah :p

I dont know about Abrax's Insane, i see its not finished yet, so maybe you will have to message me later if you want me to take a look at it.

sorry for the all the delayed mod ;w;

Legend is 0|1|2|3



From 00:20:400 to 00:21:600 somehow i was expected some LNs since the battery is focusing on hi-hat before going back to usual drum and the 'gosthy' synthesizer plays some notes, but im not sure what you intended to map with the previous LNs so im maybe wrong

00:37:200 (37200|0,37500|0) - I would move those 2 to (2) because you started the drum mapping on the (0) or (3) columns at 00:29:100 (29100|3) ; 00:31:500 (31500|0) ; 00:33:600 (33600|0) etc but since its the end of that drum transition i dont think you should use the same starting column

00:46:200 (46200|2,46500|3) - Maybe CTRL+G those 2 have to opposite direction of 00:47:100 (47100|0,47400|2,47700|3)

00:50:400 (50400|2) - Would move it to (1), the reason is, at 00:48:600 (48600|3,48900|0,49200|3) you have an alternating pattern when the singing is going faster and i was thinking to re-use the same thing at 00:50:400 (50400|2,50700|3,51000|1) since the singing is again going faster

01:27:150 - Mayve add a note just to mark the middle of this part (doesnt raise the star rating)

01:44:700 (104700|3) - Would move it to (1) because it feels like you are finishing that stair 01:44:100 (104100|1,104400|2,104700|3) but the new singing phrase started at 01:44:400

What about adding a note at 02:44:850 and 02:45:750 ? Since we just had a long LN it wont be hard for a beginner player, i feel it also follow the drum hi-hat going faster (doesnt change the star rating)

03:18:000 (198000|2,198300|3) - Would CTRL+G for the same reasons as 01:44:700

03:29:850 (209850|0) - What about moving it to (2) to finish that transition on the opposite direction ?

04:05:550 (245550|1) - It should be at (3) for the jack like you did with 04:03:900 (243900|0,244350|0) (and so maybe you will have to change the following)

Really clean difficulty, thats why most of the mod were personnal suggestion, i feel like you manage to make the mapping not too repetitive even for the song length and the easy diff, good job owo


From 00:16:800 to 00:17:400 - Maybe you can leave the 1/4 mapping for a while and focus on the battery with 1/2 doubles

00:23:400 (23400|0) - I you are mapping that ghosty synthesizer with the LNs, this one should start at 00:23:250
00:25:800 (25800|0) - Same i think it should start at 00:25:650

00:45:600 (45600|2) - What about moving it to (0) to keep the 1 or 2 column spacing when you map the battery

01:19:650 - Why not a double here ? Since you are using 2 doubles at 01:23:100 (83100|0,83100|1,83250|2,83250|3) and 01:23:700 (83700|3,83700|2,83850|1,83850|0) for the same drum event

From 01:50:400 to 01:51:600 - This is the central moment of the kiai time and the transition between 2 melodic phrases, maybe you can find a bit different mapping here to add some contrast, like focus more on the bass drum with doubles or LN for the singing restarting at 01:51:000

02:00:000 - I think you should add a double here like you did for 01:58:800 and sometime before (i mean the moments were you have 3 double-simple in a row instead of double spaced by 3 simple)

02:26:850 (146850|0) - Maybe you should move it to (1) even if that means a jack after, its important to keep those alternate like you did with 02:24:150 (144150|3,144300|2,144450|3) + 02:24:750 (144750|0,144900|1,145050|0) + 02:27:150 (147150|3,147300|2,147450|3)
02:29:850 (149850|0) - Same remark

02:57:600 - What about a double here ? Like you did in the previous kiai with double-single-double-single-double, i comes when the singing in mainting a note, and the bass drum is also playing here
03:00:000 - Same remark

03:12:000 (192000|2,192300|1,192450|3,192600|0) - For this i think you should follow the drum a go for doubles on white ticks

04:04:350 - Maybe a note and remove one on the following double, the idea is to cut with the previous jump stream since the battery has already changed

The devil hides in the detail ahah, at first i thought this diff was just a bunch of jump stream with some spicy drum mapping but i felt like it was well thinking. So yeah clean mapping again thats why there are many suggestions, i hope you found some useful material up here :3



00:01:200 (1200|0) - Maybe move it to (1) to avoid the anchor with 00:00:750 (750|0,900|0,1050|0,1200|0)

00:04:050 (4050|2) - Would move it to (0), because with 00:03:600 (3600|2,3750|1) you have (2) bass drum then (1) hi-hat on the left so i think you could reproduce that movement after since the drum is doing the same

00:08:400 - What about a double here ? like you did after with 00:08:550 (8550|0,8700|0,8700|1)

From 00:13:800 to 00:14:400 - I was expecting a different pattern than 00:12:450 (12450|2,12525|1,12600|3,12600|0) + 00:12:750 (12750|1,12825|2,12900|3,12900|0) + etc, since its not the same drum events, maybe something trill related

00:26:550 (26550|0,26850|0) - Would move it to (1), the (1) column seems a bit empty around here

From 00:42:600 to 00:43:200 - I expected something more recognizable in the mapping since the drum is going full bass drum here. Even something as simple as this



But anyway something that make this measure a bit different than the rest of the mapping

01:19:650 - What about a double here and
01:19:800 (79800|2,79800|1) - Remove one here, i mean the battery is cleary more present on 01:19:500 and 01:19:650

01:28:350 (88350|0,88500|0,88650|0,88800|0) - I dont see any reason for this anchor

01:42:525 (102525|2,102525|3) - Why a double ? There is not specific drum event and this is a weark beat
01:44:925 (104925|1,104925|0) - Same thing

From 01:50:100 to 01:51:000 - I think you can light the mapping a little bit here. The reasons are, first you are between 2 musical phrases, the vocal end on a long note here. Second you somehow prepared that transition by using more double just before 01:49:500 (109500|3,109500|2) + 01:49:650 (109650|2,109650|3) + 01:49:800 (109800|3,109800|0) + etc while before you were using half less doubles. Finally its a good opportunity to create an interesting contrast in the whole mapping of this kiai.
The ideas i could suggest is using less 1/4 notes to create some space temporarilly and maybe focus on more chords intensive mapping from 01:50:400 or 01:50:700.

02:06:000 (126000|3,126000|1,126075|2,126150|1) +
02:06:300 (126300|0,126300|2,126375|1,126450|2) +
02:06:600 (126600|3,126600|1,126675|2,126750|1) +
02:06:900 (126900|2,126900|0,126975|1,127050|2) - Why inverting those ? Before you had the 2 singles notes on red and blue ticks then double on white like 02:03:750 (123750|1,123825|2,123900|1,123900|3) or 02:04:050 (124050|2,124125|1,124200|2,124200|0) etc, which is the usual mapping pattern. But those from 02:06:000 are reversed which is not a usual shape.
From 02:11:100 and after same remark

02:26:475 (146475|0,146550|1,146625|2,146700|3,146700|0,146775|1,146850|2,146925|3) - I feel like you are using those stairs at the wrong timing if you compare to those at 02:24:675 (144675|3,144750|2,144825|1,144900|3,144900|0,144975|2,145050|1,145125|0). The first stairs you used where at the end of the musical phrase but the second are in the middle of it.
I think they should have started at 02:27:000

From 02:55:200 to 02:55:800 - This is the end of a musical phrase i think you can add variation to your mapping here with something less 1/4 jump stream oriented and more 1/2 chords oriented
From 03:04:800 to 03:05:400 - Same remark, you should do something else than jump stream at the end of the kiai

03:28:800 - The jacks from here, this is not fun to play just anoying and not a good way to end the map at all in my opinion, you should keep with something more conventional and less artistic.

Good map overall, but unfortunatly many repetitive parts. I mean, sure jump streams are a good fashion to map this kind of song and on that regard you did it well. But i think with just some salt and pepper at key places you could transform the kiai mapping from something a bit monotonic to something really interesting ;3



00:16:800 (16800|2,16800|3,16950|0,17100|1,17100|3,17250|2) - I think you should use a similar pattern for the 2 chords + single note, like you did at 00:18:000 (18000|1,18000|2,18150|3,18300|0,18300|1,18450|2)

00:21:300 (21300|3) - Maybe a klep here

00:42:075 (42075|1) - I think this one should be at (2) for the trill but then that would mean moving 00:41:925 (41925|2) and probably adjust what's before

00:52:050 (52050|2) - I expected an LN here

01:06:375 +
01:06:525 - What about adding notes here like you did later at 01:11:100 (71100|2,71100|3,71175|1,71250|0,71325|3) ?

01:07:200 - No simbal here ?
01:12:000 - And here too maybe

01:23:250 (83250|3) - Maybe at (2) and then 01:23:400 (83400|2) at (3), i think its nice to have the chord jack to match the drum
01:23:700 (83700|2,83700|0,83850|1,83850|3) - Same remark maybe you can go for a chords jack by moving the first chords one column to the right
01:29:100 (89100|0,89100|3,89250|3,89250|0) - Especially if you used the chords jack after, lets keep consistency :p

01:38:400 (98400|3,98400|2) - Maybe move it to (0,1) to have the opposite direction of 01:39:150 (99150|1,99150|0,99300|3,99300|2)

From 01:40:800 to 01:41:400 im not pretty sure about that jump stream, okay maybe you wanted to introduce the dump just after, but the drum suggest a more chords-like mapping. And because jump streams are widely used because of the song, i think you should change this one.

Next kiai i didnt notice any real mistakes in the mapping but i would like to make some suggestion, feel free to ignore it if you dont like them
First please listen carefully the background synthesizer at
01:42:900 + 01:44:100 + 01:49:200 + 01:50:400 + 01:54:900
I was thinking to use that to create some sort of a redline during the jump stream. You dont have to change the mapping too much, just insisting on a specific patterns (probably a trill) at those timings could create something interesting, what do you think ?

02:03:600 - Simbal here ?
02:07:200 - Here too maybe

From 02:25:200 to 02:26:400 - I am a bit disapointed here since i really liked the single notes alternating from left and right of the slider before at 02:22:800 and i expected something like this here too

02:32:400 - Simbal probably

03:01:200 - And simbal here too maybe ? Im starting to think you already considered those and decided to not use simbal HS here for some reasons xD

03:06:300 + 03:08:700 + 03:12:900 - I expected notes here, okay it would mean the single notes are not only following the drum but also the synthesizer. But that also mean the player will tap every measure which create an intersting (i think) rythmic contrast with the vocal mapping
Oh and the other side effect is that you used the player to tap at least every measure, but by not addind a note at 03:14:700 it creates that little change perfect to introduce the next kiai. (That the impression it gave me when testplaying)

03:15:600 - And maybe simbal here too.
03:20:400 - And here too

From 03:33:900 to 03:34:800 - There is no bass during this section, maybe its a good occasion to make something different with the mapping, something less chords oriented
From 03:43:200 to 03:44:400 - Same

From 03:49:200 - (WARNING HUGE REMAPPING SUGGESTION, PLS DONT HURT MEH :c)
What about using this king of pattern for the second half of the end ? I suggest this first to add variation to the mapping and then because this time there is no cut in the bass, and this kind of pattern especially emphasize the bass


03:58:800 - Simbal here i guess

Really cool diff, nice HS overall and really fun parts like i enjoy that moment at 03:26:100 with the same LN pattern going with shorter LN over the time xD. So yeah i tried to find some stuff here and there to make the map more consistent or enjoyable, i hope you found some useful material. Good luck to get it ranked :3


What about
00:03:750 (3750|2) - At (1) and
00:03:900 (3900|1) - At (2), the jacks go well with the drum i think

00:10:200 - What about a double here ? To match the drum

Would move the following :
00:13:800 (13800|3) - At (2)
00:13:875 (13875|2) - At (3)
00:13:950 (13950|1) - At (0) for the anchor
00:14:025 (14025|0) - At (2) The idea is to change the stairs direction since the drum is using more high hi-hat here compared to 00:13:050 (13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|2,13500|3,13650|1,13725|0)

As 00:03:750
00:18:150 (18150|3) - Would move it to (2)
00:18:300 (18300|2) - To (1)

00:38:100 (38100|3,38287|2) - This is not consistent with what you did at the end 04:08:700 (248700|3,248700|2,248850|0,248850|1) i think you should change it and keep with the LN starting at 00:37:950 and 00:38:250

00:43:125 (43125|1) - What about a klep here ?

At 00:45:000 i suggest you use this mapping (which is almost the symetric of what you did) this way you dont have only one huge anchor on the (2) column but 2 acceptable on (1) and (2)



00:57:750 (57750|0,57900|1,58200|0,58350|1,58650|0,58800|1,59100|0,59250|1,59550|0,59700|1,60000|0,60150|1) + etc i spend like 5min to find what you were mapping with these, and when i found out i was like 'ooooh nice' xD

00:59:700 (59700|0) - I think you should move it to (3) it disturbs the LN patterns
01:06:600 (66600|3) - Same move it to (0) probably, those jack after the LN really link them together while they are mapping different things

01:17:100 (77100|2) - oh funny you decided to map this for this diff, i hesitated to indicate it on the another diff

01:23:400 (83400|3) - Kekk here i think
01:34:200 (94200|3) - And here too

01:36:450 (96450|0) - Would move it at (3)
01:36:525 (96525|1) - At (2)
01:36:600 (96600|2) - At (1)
01:36:675 (96675|3) - At (2), the idea is to start the stair in the opposite direction of the previous stairs you did at 01:35:250 (95250|0,95325|1,95400|2) or 01:35:850 (95850|0,95925|1,96000|2) to keep a some sort of balance

From 01:40:800 to 01:41:400 - Same remark as the insane diff about using more of a chord pattern instead of jump stream here

For the measure at 01:50:700 what do you think of removing 01:50:775 (110775|2,110925|1) and add a triple at 01:50:850 - We are between 2 vocal phrases so you can emphasize it by changing the mapping temporarily. But that also mean breaking the jump stream flow so as you want

02:02:250 (122250|2) - Move it at (3), the jack goes well with the vocal

02:30:000 - You should change the LN column here, the synthesizer is going slightly higher and that would be more logical with what you did before at 02:26:400 (146400|2,146700|2,147000|3,147300|3) (i mean the pattern is 4 LN same row, then 2 same row, 2 same row, then 4 same row etc)

02:42:600 (162600|0) - I find it weird the is no HS here, not sure i think you should put a klep or kekk tho

Next kiai i didnt find any real mistakes so once again ill do some suggestions, feel free to ignore this if you dont like it
I think you can go for an interesting variation in that kiai mapping by emphesizing some vocal events like :
From 02:55:800 to 02:56:400 and
02:58:200 to 02:58:800 What about using only 2-notes chords and going for a stair-oriented mapping ? The idea is to lighten the mapping on those parts, addind some contrast while keeping a certain flow, here is an example of what im saying at 02:55:800



03:06:300 + 03:08:700 + 03:12:900 - Same thing as i said on the another diff about adding note here

03:15:000 - Maybe a klep here or sneh

Nice difficulty again with a good balance between hard and more easy parts and good HS too. The LNs at 00:57:600 really surprised me but in the end they are great ahah. Also this time i didnt make suggestion on the end since the mapping is not as monotonic as the another since you are mapping more drum parts ;3
Abraxos

Abraxos wrote:

[Abrax's Insane]

03:30:000 - eh ??? same

the only reason why i chose not to map the ending is because of how bland the chart will turn out to be - there has already been like what 3 choruses featuring jumpstreams and the ending just doesnt feature much in its music that i would really like to touch on - much less map
@riunosk please make this more obvious lol
Raveille
Applied all in Syadow.

Moku_Hazushi wrote:

(From my modding queue~)

Hey there, well i must say i love this song but i dont want to rush the mod. Therefore i will post this for now with the 2 first diff modded, ill take the necessary time to work on the Another and Nightfall diff tomorrow. Since they are respectively 4.3* and 5.12* it might be a huge mod tho so prepare yourself ahah :p

I dont know about Abrax's Insane, i see its not finished yet, so maybe you will have to message me later if you want me to take a look at it.

Legend is 0|1|2|3



From 00:20:400 to 00:21:600 somehow i was expected some LNs since the battery is focusing on hi-hat before going back to usual drum and the 'gosthy' synthesizer plays some notes, but im not sure what you intended to map with the previous LNs so im maybe wrong 00:19:200 - from this point onwards I wanted it to be more rigid and less LN like, that's why only LNs appeared at the end of the section.

00:37:200 (37200|0,37500|0) - I would move those 2 to (2) because you started the drum mapping on the (0) or (3) columns at 00:29:100 (29100|3) ; 00:31:500 (31500|0) ; 00:33:600 (33600|0) etc but since its the end of that drum transition i dont think you should use the same starting column there is also 00:36:600 (36600|2) - this LN note which will cause a small anchor and anchors suck in Easy.

00:46:200 (46200|2,46500|3) - Maybe CTRL+G those 2 have to opposite direction of 00:47:100 (47100|0,47400|2,47700|3) sure

00:50:400 (50400|2) - Would move it to (1), the reason is, at 00:48:600 (48600|3,48900|0,49200|3) you have an alternating pattern when the singing is going faster and i was thinking to re-use the same thing at 00:50:400 (50400|2,50700|3,51000|1) since the singing is again going faster neat point, applied

01:27:150 - Mayve add a note just to mark the middle of this part (doesnt raise the star rating) i am more into consistency in Easy difficulties and I wouldn't like a sudden 1/2 note appearing out of nowhere if I never used them often in this section.

01:44:700 (104700|3) - Would move it to (1) because it feels like you are finishing that stair 01:44:100 (104100|1,104400|2,104700|3) but the new singing phrase started at 01:44:400 ok

What about adding a note at 02:44:850 and 02:45:750 ? Since we just had a long LN it wont be hard for a beginner player, i feel it also follow the drum hi-hat going faster (doesnt change the star rating) idk why you have to say it doesnt change the star rating, i dont care if it goes up or down, i only care about the end quality. anyways, applied that since it does signal the new section.

03:18:000 (198000|2,198300|3) - Would CTRL+G for the same reasons as 01:44:700 yesu desu

03:29:850 (209850|0) - What about moving it to (2) to finish that transition on the opposite direction ? arranged some stuff

04:05:550 (245550|1) - It should be at (3) for the jack like you did with 04:03:900 (243900|0,244350|0) (and so maybe you will have to change the following)

Really clean difficulty, thats why most of the mod were personnal suggestion, i feel like you manage to make the mapping not too repetitive even for the song length and the easy diff, good job owo
great mod. thanks :D

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Tags:raveille valentrixe abraxos
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320,192,56550,1,0,0:0:0:0:
448,192,56700,128,0,57000:0:0:0:0:
192,192,57000,128,0,57300:0:0:0:0:
320,192,57300,1,0,0:0:0:0:
64,192,57600,1,0,0:0:0:0:
448,192,57900,1,0,0:0:0:0:
320,192,58200,1,0,0:0:0:0:
64,192,58500,1,0,0:0:0:0:
320,192,58800,1,0,0:0:0:0:
192,192,59100,1,0,0:0:0:0:
320,192,59400,1,0,0:0:0:0:
64,192,59700,1,0,0:0:0:0:
448,192,60000,1,0,0:0:0:0:
192,192,60300,1,0,0:0:0:0:
448,192,60600,1,0,0:0:0:0:
64,192,60900,1,0,0:0:0:0:
192,192,61200,1,0,0:0:0:0:
64,192,61350,1,0,0:0:0:0:
320,192,61500,1,0,0:0:0:0:
448,192,61650,1,0,0:0:0:0:
192,192,61800,1,0,0:0:0:0:
320,192,61950,1,0,0:0:0:0:
64,192,62100,1,0,0:0:0:0:
448,192,62250,1,0,0:0:0:0:
192,192,62400,1,0,0:0:0:0:
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320,192,63000,1,0,0:0:0:0:
64,192,63300,1,0,0:0:0:0:
320,192,63600,1,0,0:0:0:0:
64,192,63900,1,0,0:0:0:0:
192,192,64200,1,0,0:0:0:0:
320,192,64500,1,0,0:0:0:0:
448,192,64800,1,0,0:0:0:0:
320,192,65100,1,0,0:0:0:0:
192,192,65400,1,0,0:0:0:0:
64,192,65700,1,0,0:0:0:0:
320,192,66000,1,0,0:0:0:0:
448,192,66300,1,0,0:0:0:0:
192,192,66600,1,0,0:0:0:0:
64,192,66750,1,0,0:0:0:0:
320,192,66900,1,0,0:0:0:0:
448,192,67050,1,0,0:0:0:0:
192,192,67200,1,0,0:0:0:0:
320,192,67500,1,0,0:0:0:0:
64,192,67800,1,0,0:0:0:0:
448,192,68100,1,0,0:0:0:0:
64,192,68400,1,0,0:0:0:0:
192,192,68700,1,0,0:0:0:0:
320,192,69000,1,0,0:0:0:0:
448,192,69300,1,0,0:0:0:0:
192,192,69600,1,0,0:0:0:0:
64,192,69900,1,0,0:0:0:0:
320,192,70200,1,0,0:0:0:0:
448,192,70500,1,0,0:0:0:0:
64,192,70800,1,0,0:0:0:0:
320,192,71100,128,0,71400:0:0:0:0:
192,192,71400,1,0,0:0:0:0:
448,192,71700,1,0,0:0:0:0:
320,192,72000,1,0,0:0:0:0:
64,192,72300,1,0,0:0:0:0:
448,192,72600,1,0,0:0:0:0:
192,192,72900,1,0,0:0:0:0:
320,192,73200,1,0,0:0:0:0:
64,192,73500,1,0,0:0:0:0:
448,192,73800,1,0,0:0:0:0:
192,192,74100,1,0,0:0:0:0:
64,192,74400,1,0,0:0:0:0:
320,192,74550,1,0,0:0:0:0:
448,192,74850,1,0,0:0:0:0:
192,192,75150,1,0,0:0:0:0:
64,192,75450,1,0,0:0:0:0:
192,192,75750,128,0,76500:0:0:0:0:
448,192,76500,1,0,0:0:0:0:
64,192,76800,128,0,78000:0:0:0:0:
448,192,78000,1,0,0:0:0:0:
320,192,78300,1,0,0:0:0:0:
192,192,78600,1,0,0:0:0:0:
64,192,78900,1,0,0:0:0:0:
192,192,79200,1,0,0:0:0:0:
320,192,79500,1,0,0:0:0:0:
64,192,79800,1,0,0:0:0:0:
448,192,80100,128,0,80400:0:0:0:0:
64,192,80400,1,0,0:0:0:0:
192,192,80700,1,0,0:0:0:0:
320,192,81000,1,0,0:0:0:0:
448,192,81300,1,0,0:0:0:0:
64,192,81600,1,0,0:0:0:0:
320,192,81900,1,0,0:0:0:0:
192,192,82200,1,0,0:0:0:0:
448,192,82500,1,0,0:0:0:0:
320,192,82800,128,0,83100:0:0:0:0:
192,192,83100,1,0,0:0:0:0:
64,192,83400,1,0,0:0:0:0:
320,192,83700,1,0,0:0:0:0:
192,192,84000,1,0,0:0:0:0:
448,192,84300,1,0,0:0:0:0:
192,192,84600,1,0,0:0:0:0:
320,192,84900,1,0,0:0:0:0:
64,192,85200,1,0,0:0:0:0:
448,192,85500,1,0,0:0:0:0:
192,192,85800,1,0,0:0:0:0:
64,192,86100,1,0,0:0:0:0:
448,192,86400,1,0,0:0:0:0:
320,192,86700,1,0,0:0:0:0:
64,192,87000,1,0,0:0:0:0:
320,192,87300,1,0,0:0:0:0:
192,192,87600,1,0,0:0:0:0:
64,192,87900,1,0,0:0:0:0:
320,192,88200,1,0,0:0:0:0:
192,192,88500,1,0,0:0:0:0:
320,192,88800,1,0,0:0:0:0:
448,192,89100,1,0,0:0:0:0:
192,192,89400,1,0,0:0:0:0:
320,192,89700,128,0,90000:0:0:0:0:
64,192,90000,1,0,0:0:0:0:
192,192,90300,1,0,0:0:0:0:
320,192,90600,1,0,0:0:0:0:
448,192,90900,1,0,0:0:0:0:
192,192,91200,1,0,0:0:0:0:
64,192,91500,1,0,0:0:0:0:
320,192,91800,1,0,0:0:0:0:
192,192,92100,1,0,0:0:0:0:
448,192,92400,1,0,0:0:0:0:
64,192,92700,1,0,0:0:0:0:
320,192,93000,1,0,0:0:0:0:
192,192,93300,1,0,0:0:0:0:
320,192,93600,1,0,0:0:0:0:
448,192,93900,1,0,0:0:0:0:
64,192,94200,1,0,0:0:0:0:
192,192,94500,1,0,0:0:0:0:
320,192,94800,1,0,0:0:0:0:
64,192,95100,1,0,0:0:0:0:
320,192,95400,1,0,0:0:0:0:
192,192,95700,1,0,0:0:0:0:
448,192,96000,1,0,0:0:0:0:
192,192,96300,1,0,0:0:0:0:
64,192,96600,1,0,0:0:0:0:
320,192,96900,1,0,0:0:0:0:
64,192,97200,1,0,0:0:0:0:
320,192,97500,1,0,0:0:0:0:
64,192,97650,1,0,0:0:0:0:
64,192,98250,1,0,0:0:0:0:
448,192,98400,1,0,0:0:0:0:
448,192,98850,1,0,0:0:0:0:
192,192,99150,1,0,0:0:0:0:
448,192,99300,1,0,0:0:0:0:
64,192,99600,1,0,0:0:0:0:
320,192,99750,128,0,100800:0:0:0:0:
192,192,100800,1,0,0:0:0:0:
64,192,100950,1,0,0:0:0:0:
320,192,101100,1,0,0:0:0:0:
448,192,101250,1,0,0:0:0:0:
64,192,101400,128,0,101700:0:0:0:0:
448,192,101700,128,0,102000:0:0:0:0:
192,192,102000,1,0,0:0:0:0:
320,192,102000,1,0,0:0:0:0:
64,192,102300,1,0,0:0:0:0:
192,192,102600,1,0,0:0:0:0:
320,192,102900,1,0,0:0:0:0:
192,192,103200,1,0,0:0:0:0:
320,192,103500,1,0,0:0:0:0:
448,192,103800,1,0,0:0:0:0:
192,192,104100,1,0,0:0:0:0:
320,192,104400,1,0,0:0:0:0:
192,192,104700,1,0,0:0:0:0:
64,192,105000,1,0,0:0:0:0:
192,192,105300,1,0,0:0:0:0:
448,192,105600,1,0,0:0:0:0:
320,192,105900,1,0,0:0:0:0:
192,192,106200,1,0,0:0:0:0:
64,192,106500,1,0,0:0:0:0:
320,192,106800,1,0,0:0:0:0:
192,192,107100,1,0,0:0:0:0:
64,192,107400,1,0,0:0:0:0:
448,192,107700,1,0,0:0:0:0:
192,192,108000,1,0,0:0:0:0:
320,192,108300,1,0,0:0:0:0:
448,192,108600,1,0,0:0:0:0:
64,192,108900,1,0,0:0:0:0:
320,192,109200,1,0,0:0:0:0:
192,192,109500,1,0,0:0:0:0:
64,192,109800,1,0,0:0:0:0:
192,192,110100,1,0,0:0:0:0:
320,192,110400,1,0,0:0:0:0:
448,192,110700,1,0,0:0:0:0:
320,192,111000,1,0,0:0:0:0:
192,192,111300,1,0,0:0:0:0:
448,192,111600,1,0,0:0:0:0:
64,192,111900,1,0,0:0:0:0:
448,192,112200,1,0,0:0:0:0:
192,192,112500,1,0,0:0:0:0:
320,192,112800,1,0,0:0:0:0:
448,192,113100,1,0,0:0:0:0:
64,192,113400,1,0,0:0:0:0:
192,192,113700,1,0,0:0:0:0:
320,192,114000,1,0,0:0:0:0:
64,192,114300,1,0,0:0:0:0:
448,192,114600,1,0,0:0:0:0:
320,192,114900,1,0,0:0:0:0:
192,192,115200,1,0,0:0:0:0:
64,192,115500,1,0,0:0:0:0:
192,192,115800,1,0,0:0:0:0:
320,192,116100,1,0,0:0:0:0:
448,192,116400,1,0,0:0:0:0:
64,192,116700,1,0,0:0:0:0:
448,192,117000,1,0,0:0:0:0:
192,192,117300,1,0,0:0:0:0:
320,192,117600,1,0,0:0:0:0:
448,192,117900,1,0,0:0:0:0:
64,192,118200,1,0,0:0:0:0:
192,192,118500,1,0,0:0:0:0:
320,192,118800,1,0,0:0:0:0:
64,192,119100,1,0,0:0:0:0:
192,192,119400,1,0,0:0:0:0:
448,192,119700,1,0,0:0:0:0:
320,192,120000,1,0,0:0:0:0:
192,192,120300,1,0,0:0:0:0:
64,192,120600,1,0,0:0:0:0:
448,192,120900,1,0,0:0:0:0:
192,192,121200,1,0,0:0:0:0:
320,192,121500,1,0,0:0:0:0:
192,192,121650,1,0,0:0:0:0:
320,192,122100,1,0,0:0:0:0:
64,192,122400,1,0,0:0:0:0:
448,192,122700,1,0,0:0:0:0:
64,192,123000,128,0,123300:0:0:0:0:
448,192,123300,128,0,123600:0:0:0:0:
192,192,123600,1,0,0:0:0:0:
64,192,123600,1,0,0:0:0:0:
320,192,123900,1,0,0:0:0:0:
448,192,124200,1,0,0:0:0:0:
64,192,124500,1,0,0:0:0:0:
320,192,124800,1,0,0:0:0:0:
448,192,125100,1,0,0:0:0:0:
64,192,125400,128,0,126000:0:0:0:0:
448,192,126000,1,0,0:0:0:0:
320,192,126300,1,0,0:0:0:0:
192,192,126600,1,0,0:0:0:0:
64,192,126900,1,0,0:0:0:0:
448,192,127200,1,0,0:0:0:0:
64,192,127500,1,0,0:0:0:0:
320,192,127950,1,0,0:0:0:0:
192,192,128100,1,0,0:0:0:0:
448,192,128400,1,0,0:0:0:0:
64,192,128700,1,0,0:0:0:0:
320,192,129000,1,0,0:0:0:0:
64,192,129300,1,0,0:0:0:0:
192,192,129600,1,0,0:0:0:0:
448,192,129900,1,0,0:0:0:0:
320,192,130200,128,0,130500:0:0:0:0:
64,192,130500,128,0,130800:0:0:0:0:
192,192,130800,1,0,0:0:0:0:
448,192,131100,1,0,0:0:0:0:
64,192,131400,1,0,0:0:0:0:
320,192,131700,1,0,0:0:0:0:
192,192,132000,1,0,0:0:0:0:
64,192,132300,1,0,0:0:0:0:
448,192,132600,1,0,0:0:0:0:
320,192,132900,1,0,0:0:0:0:
64,192,133200,128,0,133500:0:0:0:0:
192,192,133800,128,0,134100:0:0:0:0:
320,192,134400,128,0,134700:0:0:0:0:
448,192,135000,128,0,135300:0:0:0:0:
64,192,135600,1,0,0:0:0:0:
448,192,135900,128,0,136200:0:0:0:0:
192,192,136200,1,0,0:0:0:0:
64,192,136500,128,0,136800:0:0:0:0:
320,192,136800,1,0,0:0:0:0:
192,192,137100,128,0,137400:0:0:0:0:
448,192,137400,1,0,0:0:0:0:
64,192,137550,1,0,0:0:0:0:
320,192,137700,1,0,0:0:0:0:
64,192,138000,1,0,0:0:0:0:
320,192,138300,1,0,0:0:0:0:
192,192,138600,1,0,0:0:0:0:
64,192,138900,1,0,0:0:0:0:
448,192,139200,1,0,0:0:0:0:
192,192,139500,1,0,0:0:0:0:
320,192,139800,128,0,140100:0:0:0:0:
64,192,140100,128,0,140400:0:0:0:0:
448,192,140400,1,0,0:0:0:0:
192,192,140700,1,0,0:0:0:0:
320,192,141000,1,0,0:0:0:0:
64,192,141300,1,0,0:0:0:0:
448,192,141600,128,0,141900:0:0:0:0:
64,192,141900,128,0,142200:0:0:0:0:
448,192,142200,128,0,142500:0:0:0:0:
192,192,142500,128,0,142800:0:0:0:0:
320,192,142800,1,0,0:0:0:0:
64,192,143100,1,0,0:0:0:0:
320,192,143400,1,0,0:0:0:0:
64,192,143700,1,0,0:0:0:0:
192,192,144000,1,0,0:0:0:0:
448,192,144300,1,0,0:0:0:0:
192,192,144600,1,0,0:0:0:0:
448,192,144900,1,0,0:0:0:0:
192,192,145200,1,0,0:0:0:0:
320,192,145500,1,0,0:0:0:0:
192,192,145800,1,0,0:0:0:0:
320,192,146100,1,0,0:0:0:0:
64,192,146400,1,0,0:0:0:0:
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64,192,147000,1,0,0:0:0:0:
448,192,147300,1,0,0:0:0:0:
192,192,147600,1,0,0:0:0:0:
64,192,147900,1,0,0:0:0:0:
320,192,148200,1,0,0:0:0:0:
192,192,148500,1,0,0:0:0:0:
320,192,148800,1,0,0:0:0:0:
448,192,149100,1,0,0:0:0:0:
64,192,149400,1,0,0:0:0:0:
192,192,149700,1,0,0:0:0:0:
320,192,150000,1,0,0:0:0:0:
64,192,150300,1,0,0:0:0:0:
320,192,150600,1,0,0:0:0:0:
64,192,150900,1,0,0:0:0:0:
192,192,151200,1,0,0:0:0:0:
448,192,151500,1,0,0:0:0:0:
192,192,151800,1,0,0:0:0:0:
448,192,152100,1,0,0:0:0:0:
64,192,152400,1,0,0:0:0:0:
320,192,152700,1,0,0:0:0:0:
64,192,153000,1,0,0:0:0:0:
192,192,153300,1,0,0:0:0:0:
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192,192,153900,1,0,0:0:0:0:
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320,192,154500,1,0,0:0:0:0:
192,192,154800,1,0,0:0:0:0:
64,192,155100,1,0,0:0:0:0:
320,192,155400,1,0,0:0:0:0:
192,192,155700,1,0,0:0:0:0:
320,192,156000,1,0,0:0:0:0:
448,192,156300,1,0,0:0:0:0:
192,192,156600,1,0,0:0:0:0:
320,192,156900,1,0,0:0:0:0:
64,192,157200,1,0,0:0:0:0:
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192,192,157800,1,0,0:0:0:0:
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320,192,158400,1,0,0:0:0:0:
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192,192,159000,1,0,0:0:0:0:
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320,192,160500,1,0,0:0:0:0:
64,192,160800,1,0,0:0:0:0:
192,192,161100,1,0,0:0:0:0:
64,192,161400,1,0,0:0:0:0:
320,192,161700,1,0,0:0:0:0:
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320,192,162900,128,0,163200:0:0:0:0:
64,192,163200,128,0,164400:0:0:0:0:
320,192,164400,1,0,0:0:0:0:
64,192,164700,1,0,0:0:0:0:
192,192,164850,1,0,0:0:0:0:
320,192,165000,1,0,0:0:0:0:
448,192,165300,1,0,0:0:0:0:
320,192,165450,1,0,0:0:0:0:
192,192,165600,1,0,0:0:0:0:
64,192,165900,1,0,0:0:0:0:
320,192,166200,128,0,166500:0:0:0:0:
64,192,166500,1,0,0:0:0:0:
192,192,166800,1,0,0:0:0:0:
192,192,167250,1,0,0:0:0:0:
192,192,167700,1,0,0:0:0:0:
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320,192,168300,1,0,0:0:0:0:
320,192,168600,1,0,0:0:0:0:
320,192,168900,1,0,0:0:0:0:
64,192,169200,1,0,0:0:0:0:
64,192,169650,1,0,0:0:0:0:
64,192,170100,1,0,0:0:0:0:
448,192,170400,1,0,0:0:0:0:
320,192,170550,1,0,0:0:0:0:
192,192,170700,1,0,0:0:0:0:
64,192,170850,1,0,0:0:0:0:
448,192,171000,1,0,0:0:0:0:
320,192,171150,1,0,0:0:0:0:
192,192,171300,1,0,0:0:0:0:
64,192,171600,1,0,0:0:0:0:
448,192,171600,1,0,0:0:0:0:
320,192,171900,1,0,0:0:0:0:
448,192,172200,1,0,0:0:0:0:
192,192,172500,1,0,0:0:0:0:
320,192,172800,1,0,0:0:0:0:
192,192,173100,1,0,0:0:0:0:
64,192,173400,1,0,0:0:0:0:
320,192,173700,1,0,0:0:0:0:
192,192,174000,1,0,0:0:0:0:
64,192,174300,1,0,0:0:0:0:
448,192,174600,1,0,0:0:0:0:
320,192,174900,1,0,0:0:0:0:
64,192,175200,1,0,0:0:0:0:
192,192,175500,1,0,0:0:0:0:
320,192,175800,1,0,0:0:0:0:
448,192,176100,1,0,0:0:0:0:
192,192,176400,1,0,0:0:0:0:
320,192,176700,1,0,0:0:0:0:
448,192,177000,1,0,0:0:0:0:
64,192,177300,1,0,0:0:0:0:
320,192,177600,1,0,0:0:0:0:
192,192,177900,1,0,0:0:0:0:
64,192,178200,1,0,0:0:0:0:
448,192,178500,1,0,0:0:0:0:
192,192,178800,1,0,0:0:0:0:
320,192,179100,1,0,0:0:0:0:
448,192,179400,1,0,0:0:0:0:
320,192,179700,1,0,0:0:0:0:
192,192,180000,1,0,0:0:0:0:
64,192,180300,1,0,0:0:0:0:
192,192,180600,1,0,0:0:0:0:
320,192,180900,1,0,0:0:0:0:
64,192,181200,1,0,0:0:0:0:
448,192,181500,1,0,0:0:0:0:
64,192,181800,1,0,0:0:0:0:
320,192,182100,1,0,0:0:0:0:
192,192,182400,1,0,0:0:0:0:
64,192,182700,1,0,0:0:0:0:
448,192,183000,1,0,0:0:0:0:
320,192,183300,1,0,0:0:0:0:
192,192,183600,1,0,0:0:0:0:
448,192,183900,1,0,0:0:0:0:
320,192,184200,1,0,0:0:0:0:
64,192,184500,1,0,0:0:0:0:
192,192,184800,1,0,0:0:0:0:
320,192,185100,1,0,0:0:0:0:
448,192,185400,1,0,0:0:0:0:
64,192,185700,1,0,0:0:0:0:
320,192,186000,1,0,0:0:0:0:
64,192,186600,1,0,0:0:0:0:
448,192,187200,1,0,0:0:0:0:
64,192,187800,1,0,0:0:0:0:
320,192,188100,1,0,0:0:0:0:
448,192,188400,1,0,0:0:0:0:
192,192,189000,1,0,0:0:0:0:
64,192,189600,1,0,0:0:0:0:
320,192,190200,1,0,0:0:0:0:
64,192,190800,1,0,0:0:0:0:
320,192,191400,1,0,0:0:0:0:
192,192,192000,1,0,0:0:0:0:
64,192,192300,1,0,0:0:0:0:
448,192,192600,1,0,0:0:0:0:
192,192,193200,1,0,0:0:0:0:
320,192,193800,1,0,0:0:0:0:
192,192,194400,1,0,0:0:0:0:
64,192,194850,1,0,0:0:0:0:
448,192,195000,1,0,0:0:0:0:
64,192,195150,1,0,0:0:0:0:
320,192,195600,1,0,0:0:0:0:
192,192,195900,1,0,0:0:0:0:
64,192,196200,1,0,0:0:0:0:
320,192,196500,1,0,0:0:0:0:
192,192,196800,1,0,0:0:0:0:
320,192,197100,1,0,0:0:0:0:
448,192,197400,1,0,0:0:0:0:
192,192,197700,1,0,0:0:0:0:
448,192,198000,1,0,0:0:0:0:
320,192,198300,1,0,0:0:0:0:
64,192,198600,1,0,0:0:0:0:
192,192,198900,1,0,0:0:0:0:
448,192,199200,1,0,0:0:0:0:
320,192,199500,1,0,0:0:0:0:
192,192,199800,1,0,0:0:0:0:
64,192,200100,1,0,0:0:0:0:
320,192,200400,1,0,0:0:0:0:
192,192,200700,1,0,0:0:0:0:
64,192,201000,1,0,0:0:0:0:
448,192,201300,1,0,0:0:0:0:
192,192,201600,1,0,0:0:0:0:
320,192,201900,1,0,0:0:0:0:
448,192,202200,1,0,0:0:0:0:
64,192,202500,1,0,0:0:0:0:
320,192,202800,1,0,0:0:0:0:
192,192,203100,1,0,0:0:0:0:
64,192,203400,1,0,0:0:0:0:
192,192,203700,1,0,0:0:0:0:
320,192,204000,1,0,0:0:0:0:
448,192,204300,1,0,0:0:0:0:
320,192,204600,1,0,0:0:0:0:
192,192,204900,1,0,0:0:0:0:
448,192,205200,1,0,0:0:0:0:
64,192,205500,1,0,0:0:0:0:
192,192,205650,1,0,0:0:0:0:
320,192,205800,1,0,0:0:0:0:
64,192,206100,1,0,0:0:0:0:
448,192,206400,1,0,0:0:0:0:
192,192,206700,1,0,0:0:0:0:
64,192,207000,128,0,207300:0:0:0:0:
448,192,207300,128,0,207600:0:0:0:0:
64,192,207600,128,0,208800:0:0:0:0:
192,192,207600,1,0,0:0:0:0:
320,192,207900,1,0,0:0:0:0:
448,192,208200,1,0,0:0:0:0:
320,192,208500,1,0,0:0:0:0:
192,192,208800,1,0,0:0:0:0:
320,192,208950,1,0,0:0:0:0:
448,192,209100,1,0,0:0:0:0:
64,192,209250,1,0,0:0:0:0:
192,192,209400,1,0,0:0:0:0:
320,192,209550,1,0,0:0:0:0:
192,192,209700,1,0,0:0:0:0:
320,192,209850,1,0,0:0:0:0:
448,192,210000,1,0,0:0:0:0:
64,192,210000,1,0,0:0:0:0:
192,192,210300,1,0,0:0:0:0:
64,192,210600,1,0,0:0:0:0:
320,192,210900,1,0,0:0:0:0:
192,192,211200,1,0,0:0:0:0:
448,192,211500,1,0,0:0:0:0:
64,192,211800,1,0,0:0:0:0:
320,192,212100,1,0,0:0:0:0:
192,192,212400,1,0,0:0:0:0:
64,192,212700,1,0,0:0:0:0:
320,192,213000,1,0,0:0:0:0:
64,192,213300,1,0,0:0:0:0:
320,192,213600,1,0,0:0:0:0:
448,192,213900,1,0,0:0:0:0:
64,192,214200,1,0,0:0:0:0:
192,192,214500,1,0,0:0:0:0:
448,192,214800,1,0,0:0:0:0:
320,192,215100,1,0,0:0:0:0:
192,192,215400,1,0,0:0:0:0:
64,192,215700,1,0,0:0:0:0:
320,192,216000,1,0,0:0:0:0:
192,192,216300,1,0,0:0:0:0:
448,192,216600,1,0,0:0:0:0:
320,192,216900,1,0,0:0:0:0:
64,192,217200,1,0,0:0:0:0:
448,192,217500,1,0,0:0:0:0:
192,192,217800,1,0,0:0:0:0:
320,192,218100,1,0,0:0:0:0:
64,192,218400,1,0,0:0:0:0:
448,192,218700,1,0,0:0:0:0:
192,192,219000,1,0,0:0:0:0:
448,192,219600,1,0,0:0:0:0:
64,192,219900,1,0,0:0:0:0:
192,192,220200,1,0,0:0:0:0:
320,192,220500,1,0,0:0:0:0:
448,192,220800,1,0,0:0:0:0:
192,192,221100,1,0,0:0:0:0:
64,192,221400,1,0,0:0:0:0:
320,192,221700,1,0,0:0:0:0:
192,192,222000,1,0,0:0:0:0:
320,192,222300,1,0,0:0:0:0:
64,192,222600,1,0,0:0:0:0:
448,192,222900,1,0,0:0:0:0:
192,192,223200,1,0,0:0:0:0:
64,192,223500,1,0,0:0:0:0:
448,192,223800,1,0,0:0:0:0:
64,192,224100,1,0,0:0:0:0:
320,192,224400,1,0,0:0:0:0:
448,192,224700,1,0,0:0:0:0:
320,192,225000,1,0,0:0:0:0:
192,192,225300,1,0,0:0:0:0:
64,192,225600,1,0,0:0:0:0:
320,192,225900,1,0,0:0:0:0:
192,192,226200,1,0,0:0:0:0:
320,192,226500,1,0,0:0:0:0:
448,192,226800,1,0,0:0:0:0:
192,192,227100,1,0,0:0:0:0:
320,192,227400,1,0,0:0:0:0:
448,192,227700,1,0,0:0:0:0:
64,192,228000,1,0,0:0:0:0:
192,192,228300,1,0,0:0:0:0:
448,192,228600,1,0,0:0:0:0:
320,192,228900,128,0,229200:0:0:0:0:
192,192,229200,1,0,0:0:0:0:
64,192,229500,1,0,0:0:0:0:
320,192,229800,1,0,0:0:0:0:
192,192,230100,1,0,0:0:0:0:
64,192,230400,1,0,0:0:0:0:
448,192,230700,1,0,0:0:0:0:
192,192,231000,1,0,0:0:0:0:
320,192,231300,1,0,0:0:0:0:
448,192,231600,1,0,0:0:0:0:
64,192,231900,1,0,0:0:0:0:
320,192,232200,1,0,0:0:0:0:
192,192,232500,1,0,0:0:0:0:
64,192,232800,1,0,0:0:0:0:
192,192,233100,1,0,0:0:0:0:
320,192,233400,1,0,0:0:0:0:
448,192,233700,1,0,0:0:0:0:
320,192,234000,1,0,0:0:0:0:
192,192,234300,1,0,0:0:0:0:
448,192,234600,1,0,0:0:0:0:
64,192,234900,1,0,0:0:0:0:
448,192,235200,1,0,0:0:0:0:
192,192,235500,1,0,0:0:0:0:
320,192,235800,1,0,0:0:0:0:
448,192,236100,1,0,0:0:0:0:
64,192,236400,1,0,0:0:0:0:
192,192,236700,1,0,0:0:0:0:
320,192,237000,1,0,0:0:0:0:
64,192,237300,1,0,0:0:0:0:
192,192,237600,128,0,237900:0:0:0:0:
448,192,237900,128,0,238200:0:0:0:0:
64,192,238200,128,0,238500:0:0:0:0:
320,192,238500,128,0,238800:0:0:0:0:
64,192,238800,1,0,0:0:0:0:
192,192,239100,1,0,0:0:0:0:
320,192,239400,1,0,0:0:0:0:
448,192,239700,1,0,0:0:0:0:
192,192,240000,1,0,0:0:0:0:
64,192,240300,1,0,0:0:0:0:
320,192,240600,1,0,0:0:0:0:
192,192,240900,1,0,0:0:0:0:
64,192,241200,1,0,0:0:0:0:
448,192,241500,1,0,0:0:0:0:
320,192,241800,1,0,0:0:0:0:
64,192,242100,1,0,0:0:0:0:
320,192,242400,1,0,0:0:0:0:
192,192,242700,1,0,0:0:0:0:
64,192,243000,1,0,0:0:0:0:
320,192,243300,1,0,0:0:0:0:
192,192,243600,1,0,0:0:0:0:
64,192,243900,1,0,0:0:0:0:
64,192,244350,1,0,0:0:0:0:
320,192,244500,1,0,0:0:0:0:
192,192,244800,1,0,0:0:0:0:
448,192,245100,1,0,0:0:0:0:
448,192,245550,1,0,0:0:0:0:
192,192,245700,1,0,0:0:0:0:
448,192,245850,1,0,0:0:0:0:
192,192,246000,1,0,0:0:0:0:
64,192,246300,1,0,0:0:0:0:
192,192,246750,1,0,0:0:0:0:
320,192,246900,1,0,0:0:0:0:
64,192,247050,1,0,0:0:0:0:
448,192,247200,128,0,247500:0:0:0:0:
320,192,247500,128,0,247800:0:0:0:0:
192,192,247800,128,0,248100:0:0:0:0:
64,192,248100,128,0,248400:0:0:0:0:
448,192,248400,1,0,0:0:0:0:
192,192,248700,128,0,249000:0:0:0:0:
Abraxos

Moku_Hazushi wrote:

Legend is 0|1|2|3



00:01:200 (1200|0) - Maybe move it to (1) to avoid the anchor with 00:00:750 (750|0,900|0,1050|0,1200|0) intentional, wanted to carry over the bias from the snare into the hihats

00:04:050 (4050|2) - Would move it to (0), because with 00:03:600 (3600|2,3750|1) you have (2) bass drum then (1) hi-hat on the left so i think you could reproduce that movement after since the drum is doing the same i did the same thing 00:02:400 (2400|0,2550|3,2700|3,2850|0,3000|0) - here; dont think its hard to notice that the representations of the percussion changes because of how obvious the trill is to the player

00:08:400 - What about a double here ? like you did after with 00:08:550 (8550|0,8700|0,8700|1) no snare there

From 00:13:800 to 00:14:400 - I was expecting a different pattern than 00:12:450 (12450|2,12525|1,12600|3,12600|0) + 00:12:750 (12750|1,12825|2,12900|3,12900|0) + etc, since its not the same drum events, maybe something trill related main emphasis on the 00:12:450 (12450|2,12525|1,12600|3,12600|0) - this is the snare hence the repeated representations of them with [12]

00:13:800 - this part doesnt exactly sound trilly to me either, given how muffled the sound is


00:26:550 (26550|0,26850|0) - Would move it to (1), the (1) column seems a bit empty around here emphasis on the repeated percussion for 00:26:400 (26400|3,26550|0,26700|3,26850|0) - this trill, column bias is mainly a trade off of such a thing because i originally intended this part to be somewhat rigid anyway

From 00:42:600 to 00:43:200 - I expected something more recognizable in the mapping since the drum is going full bass drum here. Even something as simple as this



But anyway something that make this measure a bit different than the rest of the mapping
remodeled section

01:19:650 - What about a double here and
01:19:800 (79800|2,79800|1) - Remove one here, i mean the battery is cleary more present on 01:19:500 and 01:19:650 https://en.wikipedia.org/wiki/Battery battery ? _ ?

main focus here was on the synths so i prioritized the synths over the snares


01:28:350 (88350|0,88500|0,88650|0,88800|0) - I dont see any reason for this anchor edited

01:42:525 (102525|2,102525|3) - Why a double ? There is not specific drum event and this is a weark beat
01:44:925 (104925|1,104925|0) - Same thing following the vocals here, seems unconventional to do so but i think it fits well

From 01:50:100 to 01:51:000 - I think you can light the mapping a little bit here.
The reasons are,

first you are between 2 musical phrases, the vocal end on a long note here. the vocal ending on a drawn out syllable does not seem to suggest to me that i should stop the streams here and hence lower the intensity of this section

Second you somehow prepared that transition by using more double just before 01:49:500 (109500|3,109500|2) + 01:49:650 (109650|2,109650|3) + 01:49:800 (109800|3,109800|0) + etc while before you were using half less doubles. not sure what you mean by preparing, also not sure whats the thing we're transitioning into here

if you do mean 1/4 streams then i refer you to the statement above


Finally its a good opportunity to create an interesting contrast in the whole mapping of this kiai. interesting? maybe
but does it really stick to what the music is going on here? i dont really think so


The ideas i could suggest is using less 1/4 notes to create some space temporarilly and maybe focus on more chords intensive mapping from 01:50:400 or 01:50:700. the main concept i got from the music is that there is a sense of continuity and flow as per given by the continuous 1/4 synths in the chorus - and just using 1/2 chord gluts wont cut it in my opinion, because it breaks that very same fundamental flow and continuity the music gave me

02:06:000 (126000|3,126000|1,126075|2,126150|1) +
02:06:300 (126300|0,126300|2,126375|1,126450|2) +
02:06:600 (126600|3,126600|1,126675|2,126750|1) +
02:06:900 (126900|2,126900|0,126975|1,127050|2) - Why inverting those ? Before you had the 2 singles notes on red and blue ticks then double on white like 02:03:750 (123750|1,123825|2,123900|1,123900|3) or 02:04:050 (124050|2,124125|1,124200|2,124200|0) etc, which is the usual mapping pattern. But those from 02:06:000 are reversed which is not a usual shape.
From 02:11:100 and after same remark nice catch, edited the js

02:26:475 (146475|0,146550|1,146625|2,146700|3,146700|0,146775|1,146850|2,146925|3) - I feel like you are using those stairs at the wrong timing if you compare to those at 02:24:675 (144675|3,144750|2,144825|1,144900|3,144900|0,144975|2,145050|1,145125|0). The first stairs you used where at the end of the musical phrase but the second are in the middle of it.
I think they should have started at 02:27:000 the structure of the js doesnt really allow for me to do much
it kinda goes 02:22:800 - from here on 1/1s
regular regular regular regular irregular irregular irregular irregular etc.


From 02:55:200 to 02:55:800 - This is the end of a musical phrase i think you can add variation to your mapping here with something less 1/4 jump stream oriented and more 1/2 chords oriented see above for my statement on this
From 03:04:800 to 03:05:400 - Same remark, you should do something else than jump stream at the end of the kiai if only this was standard then i there wouldve been easier ways of variation - however there isnt much rhythm and/or patterning changes i can make to this without compromising musical integrity

03:28:800 - The jacks from here, this is not fun to play just anoying and not a good way to end the map at all in my opinion, you should keep with something more conventional and less artistic. i like them, sorry
dont think theyre considered jacks too, these are mainly just anchors,
still remodeled the ending somewhat i guess

Good map overall, but unfortunatly many repetitive parts. its weird that you were looking for variation in rankable helblinde map, because there is nothing more that you can squeeze out of this song that isnt a 1/4 jump/handstream without
a) dumping or
b) compromising the integrity of the chart

hope you understand


I mean, sure jump streams are a good fashion to map this kind of song and on that regard you did it well. But i think with just some salt and pepper at key places you could transform the kiai mapping from something a bit monotonic to something really interesting ;3
https://pastebin.com/pCT4MjGc i only pasted the hitobjects, wanted to redl the hitsounds
AHHHHHHHHHHHHHH
Hi M4M req (sry for late response, busy stuff irl)
I'll mod 2 diffs first, the rest I'll post tomorrow :)
(btw, some of these are just my opinion, not that it is wrong or something)
0|1|2|3
Please change your hitsound :( . I would recommend only stress on loud base note like 01:51:600 (111600|1,111600|2,111600|0) in Nightfall or something like that ;)
00:44:700 (44700|1) - Move to 2
00:57:300 (57300|0) - Make this a double
01:15:750 (75750|0) - Make it from right to left because you did from left to right before
01:22:800 (82800|1,82875|0) - Change it to 0 and 1
01:29:250 (89250|0,89250|1) - Why double?
01:40:800 (100800|1,100800|0,100950|3,101100|1,101250|3) - They all sound the same, consider changing 01:40:950 (100950|3,101100|1,101250|3) to double
02:01:500 (121500|2,122100|3) - Change to 3 and 2
02:10:200 (130200|2) - Make it from right to left?
03:29:850 (209850|0) - Move to 1
I think that the diff itself is good (definitely better than mine ;_;) but there're a lot of repetitive pattern in this one though
00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1) - Change to singles because the sound there is still small
00:51:600 (51600|3,51750|3,51900|3) - I'd recommend changing these to tiny LNs
00:57:750 (57750|0,57900|1) - I dont understand the purpose of these LNs (If your intention is to note the long sound in the bg (like in 00:57:750 (57750|0) then the sound only appears on every red lines) (gosh im bad at english)
01:23:025 (83025|2) - imo, a little jack is not a problem so maybe change this into a double?
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - Small LNs?
(Sorry, can't mod the second kiai because of the hitsound)
02:18:150 to 02:21:300 - There is a lot of from right to left pattern in this part, consider changing some of them
02:24:600 (144600|0) - Move to 1
02:34:275 (154275|1,154350|0) - Change to 0 and 1
02:45:300 (165300|1,165375|0) - ^
(Again, can't mod the 3rd kiai because of hitsound)
03:08:700 (188700|1) - Add a LN here
03:12:900 (192900|3) - ^
03:14:700 (194700|1) - ^
(Same with the 4th kiai)
03:35:850 (215850|1) - Move to 2
Same comment as the previous diff :p
Hope this help and GL 8-)
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3 days later
Yay tomorrow

lol sry again for late mod :p (Blame my teachers :( )
Anyway, let's continue
Well, maybe it has been modded a lot so I can't find any mistakes in the diff (totally not lazy)
So here are some suggestions (warning: suck)
03:29:400 (209400|1,209550|2,209700|1,209850|2) - This is hard for beginner
04:05:550 (245550|3,245700|1,245850|3,246000|1) - ^
04:08:850 (248850|2) - Maybe add an LN here?
Suggestion: Small trills are kinda hard for a Hard diff so maybe change to stairs or something like that?
00:55:800 (55800|2) - This LN should ended at 00:56:100
01:00:150 (60150|1,60450|2,60750|1,61050|2) - Move to 0 and 3
01:16:800 (76800|0) - It is not 1/6 but 1/8
Again, I can't mod the 2nd kiai part with this map's hitsounding so gonna pass :p (It is only chordstream so I don't think there is anything to fix there)
02:15:975 (135975|1,136125|1,136575|2,136725|2) - Wut
02:22:500 (142500|0) - 1/4, not 1/6
02:22:650 (142650|3) - Suggest a LN here and move this to 1
And I'll skip all the stream part (sry but really can't mod the stream parts)
02:46:500 (166500|1) - 1/8, not 1/6
And the rest of the map doesn't have any problem
I think this diff is harder than it's rating because there're small trills but good diff though 8-)
L A U R A
come here with a mod :3


Another

00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3) - better delete this i think
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|0,42900|1,42975|2,43050|1,43050|0,43125|2,43200|1,43200|0) - way too heavy on the left better balance it
00:44:700 (44700|3,44700|2,44775|1,44850|2,44850|3,44925|0,45000|3,45000|2,45075|1,45150|3,45150|2,45225|0,45300|3,45300|2,45375|1,45450|2,45450|3,45525|0,45600|2,45600|3,45675|0) - this too way too heavy on the right
00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3,47100|3,47100|2,47175|0,47250|2,47250|3,47325|0,47400|3,47400|2,47475|1,47550|3,47550|2,47625|1,47700|2,47700|3) - this too, atleast if you refuse the previous advise move it to left part since the previous is in the right
00:55:275 - you can add 1 mini ln here i think
00:56:475 - here too
01:15:750 (75750|3,75750|2,75825|1,75900|2,75900|3,75975|0,76050|2,76050|3,76125|1,76200|2,76200|3,76275|0,76350|2,76350|3,76425|1,76500|2,76500|3) - balance this one too please
01:39:750 (99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - way too long for 1 key theres a rule about max 6 note on a row iirc so better make it 2 note on row and spread it or something like that maybe
02:21:600 (141600|1,141600|0,141675|3,141750|0,141750|1,141825|2,141900|0,141900|1,141975|3,142050|1,142050|0,142125|2,142200|1,142200|0,142275|3,142350|1,142350|0,142425|2,142500|0,142500|1) - balance this one too please
02:22:800 - im abit trouble with the ln of this part onward, may be you should move it or just unite all ln thats in one row

sorry can only do 1 diff since its a bit long

btw ive done this 4* song you can use it as reference maybe since i give up on it already XD

heres a star from me since i really love the song and goodluck
dudehacker
hitsound mod based on your hardest diff:

00:00:300 - this clap sound http://puu.sh/vEKly/f304b56ba2.wav , its also 00:01:500 (1500|0) - 00:06:300 (6300|0) - etc
00:03:000 (3000|1,3075|0,3150|3,3225|2) - add kekk sound same here 00:04:200 (4200|1,4275|0,4350|3,4425|2) - etc
00:27:600 (27600|1) - add this bass http://puu.sh/vEKCe/674d6c8b1f.wav 01:16:800 (76800|3) - etc
01:20:100 (80100|0,80137|1,80175|2,80212|3,80250|0,80287|1,80325|2,80362|3) - add this sound http://puu.sh/vEKLS/eb1ac06e1e.wav
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3) - add this sound http://puu.sh/vEK9L/461bfc5ba4.wav also here 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) -
02:42:000 (162000|3) - use LR_Kick-long med bass
03:57:675 (237675|1,237750|0,237825|3,237975|0,238050|3,238125|2,238275|3,238350|2,238425|1,238575|2,238650|1,238725|0) - bass drop

Really cool song. gl with rank
Topic Starter
riunosk

[B A D] wrote:

Hi M4M req (sry for late response, busy stuff irl)
I'll mod 2 diffs first, the rest I'll post tomorrow :)
(btw, some of these are just my opinion, not that it is wrong or something)
0|1|2|3
Please change your hitsound :( . I would recommend only stress on loud base note like 01:51:600 (111600|1,111600|2,111600|0) in Nightfall or something like that ;)hitsounds arent too loud, so i dont think its an issue
00:29:100 (29100|2,29100|3,29400|1,29400|0,29700|3,29700|1) - Change to singles because the sound there is still small that's already done in another, wouldnt make sense if its still a single here
00:51:600 (51600|3,51750|3,51900|3) - I'd recommend changing these to tiny LNs these are short vocals, the longer vocals i map with LNs
00:57:750 (57750|0,57900|1) - I dont understand the purpose of these LNs (If your intention is to note the long sound in the bg (like in 00:57:750 (57750|0) then the sound only appears on every red lines) (gosh im bad at english) there is a synth sound that these LNs follow, listen closely
01:23:025 (83025|2) - imo, a little jack is not a problem so maybe change this into a double? i'd prefer to maintain playability, not a huge fan of minijacks
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - Small LNs?
(Sorry, can't mod the second kiai because of the hitsound) ^ ( :c they're intended though.. )
02:18:150 to 02:21:300 - There is a lot of from right to left pattern in this part, consider changing some of them dont really see the need to change these
02:24:600 (144600|0) - Move to 1 ok
02:34:275 (154275|1,154350|0) - Change to 0 and 1 its intended for flow
02:45:300 (165300|1,165375|0) - ^ ^
(Again, can't mod the 3rd kiai because of hitsound) ;w;
03:08:700 (188700|1) - Add a LN here what for? these LNs follow the vocal
03:12:900 (192900|3) - ^ ^
03:14:700 (194700|1) - ^ ^
(Same with the 4th kiai) osidjaoskjd
03:35:850 (215850|1) - Move to 2 for this sort of patterning i put a "1/2 jack" after every snare for this section
Same comment as the previous diff :p
Hope this help and GL 8-)
thank very much mod for yes good mod good
Topic Starter
riunosk

L A U R A wrote:

come here with a mod :3


Another

00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3) - better delete this i think why? i dont see the need to
00:42:600 (42600|0,42600|1,42675|2,42750|1,42750|0,42825|2,42900|0,42900|1,42975|2,43050|1,43050|0,43125|2,43200|1,43200|0) - way too heavy on the left better balance it intended
00:44:700 (44700|3,44700|2,44775|1,44850|2,44850|3,44925|0,45000|3,45000|2,45075|1,45150|3,45150|2,45225|0,45300|3,45300|2,45375|1,45450|2,45450|3,45525|0,45600|2,45600|3,45675|0) - this too way too heavy on the right ^
00:42:075 (42075|1,42150|3,42225|2,42375|1,42450|2,42525|3,47100|3,47100|2,47175|0,47250|2,47250|3,47325|0,47400|3,47400|2,47475|1,47550|3,47550|2,47625|1,47700|2,47700|3) - this too, atleast if you refuse the previous advise move it to left part since the previous is in the right uh timestamp?
00:55:275 - you can add 1 mini ln here i think dont really see the need for it
00:56:475 - here too ^
01:15:750 (75750|3,75750|2,75825|1,75900|2,75900|3,75975|0,76050|2,76050|3,76125|1,76200|2,76200|3,76275|0,76350|2,76350|3,76425|1,76500|2,76500|3) - balance this one too please intended
01:39:750 (99750|3,99900|3,100050|3,100200|3,100350|3,100500|3,100650|3) - way too long for 1 key theres a rule about max 6 note on a row iirc so better make it 2 note on row and spread it or something like that maybe i've never recalled seeing a RULE like that, and its fully intended since it follows the pitch of the vocal
02:21:600 (141600|1,141600|0,141675|3,141750|0,141750|1,141825|2,141900|0,141900|1,141975|3,142050|1,142050|0,142125|2,142200|1,142200|0,142275|3,142350|1,142350|0,142425|2,142500|0,142500|1) - balance this one too please nnnnnnnnnnnnrgh
02:22:800 - im abit trouble with the ln of this part onward, may be you should move it or just unite all ln thats in one row they follow the background long synth

sorry can only do 1 diff since its a bit long

btw ive done this 4* song you can use it as reference maybe since i give up on it already XD yep i saw it

heres a star from me since i really love the song and goodluck
thank much very mod for good very yes
Topic Starter
riunosk

dudehacker wrote:

hitsound mod based on your hardest diff:

00:00:300 - this clap sound http://puu.sh/vEKly/f304b56ba2.wav , its also 00:01:500 (1500|0) - 00:06:300 (6300|0) - etc
00:03:000 (3000|1,3075|0,3150|3,3225|2) - add kekk sound same here 00:04:200 (4200|1,4275|0,4350|3,4425|2) - etc
00:27:600 (27600|1) - add this bass http://puu.sh/vEKCe/674d6c8b1f.wav 01:16:800 (76800|3) - etc
01:20:100 (80100|0,80137|1,80175|2,80212|3,80250|0,80287|1,80325|2,80362|3) - add this sound http://puu.sh/vEKLS/eb1ac06e1e.wav
01:39:600 (99600|3,99750|3,99900|3,100050|3,100200|3,100350|3,100500|3) - add this sound http://puu.sh/vEK9L/461bfc5ba4.wav also here 02:05:475 (125475|2,125550|1,125625|0,125700|3,125775|2,125850|1,125925|0) -
02:42:000 (162000|3) - use LR_Kick-long med bass
03:57:675 (237675|1,237750|0,237825|3,237975|0,238050|3,238125|2,238275|3,238350|2,238425|1,238575|2,238650|1,238725|0) - bass drop

Really cool song. gl with rank
time to spend an eon hitsounding map >:CCCC
Topic Starter
riunosk

Moku_Hazushi wrote:

some bug killed my reply for another rip t_t


What about
00:03:750 (3750|2) - At (1) and
00:03:900 (3900|1) - At (2), the jacks go well with the drum i think im avoiding as much jacks as i can in this chart

00:10:200 - What about a double here ? To match the drum theres a duplicate sound on the very next note so no need for double, and its too soft for 2 doubles as well

Would move the following :
00:13:800 (13800|3) - At (2)
00:13:875 (13875|2) - At (3)
00:13:950 (13950|1) - At (0) for the anchor
00:14:025 (14025|0) - At (2) The idea is to change the stairs direction since the drum is using more high hi-hat here compared to 00:13:050 (13050|2,13125|1,13200|0,13275|2,13350|1,13425|0,13500|2,13500|3,13650|1,13725|0) rearranged the entire stream

As 00:03:750
00:18:150 (18150|3) - Would move it to (2)
00:18:300 (18300|2) - To (1) didnt apply your suggestion, so no change here ;w;

00:38:100 (38100|3,38287|2) - This is not consistent with what you did at the end 04:08:700 (248700|3,248700|2,248850|0,248850|1) i think you should change it and keep with the LN starting at 00:37:950 and 00:38:250 i just copy pasted it at the end xd

00:43:125 (43125|1) - What about a klep here ? im not hearing any sound for it..

At 00:45:000 i suggest you use this mapping (which is almost the symetric of what you did) this way you dont have only one huge anchor on the (2) column but 2 acceptable on (1) and (2) modified but applied



00:57:750 (57750|0,57900|1,58200|0,58350|1,58650|0,58800|1,59100|0,59250|1,59550|0,59700|1,60000|0,60150|1) + etc i spend like 5min to find what you were mapping with these, and when i found out i was like 'ooooh nice' xD thats the main brunt of the remap :d

00:59:700 (59700|0) - I think you should move it to (3) it disturbs the LN patterns modified the stream
01:06:600 (66600|3) - Same move it to (0) probably, those jack after the LN really link them together while they are mapping different things intended due to 01:06:600 (66600|3,66600|2,66750|2,66750|3,66900|1,66900|0,67050|0,67050|1) -

01:17:100 (77100|2) - oh funny you decided to map this for this diff, i hesitated to indicate it on the another diff HUE

01:23:400 (83400|3) - Kekk here i think i dont think thats a kick
01:34:200 (94200|3) - And here too ^

01:36:450 (96450|0) - Would move it at (3)
01:36:525 (96525|1) - At (2)
01:36:600 (96600|2) - At (1)
01:36:675 (96675|3) - At (2), the idea is to start the stair in the opposite direction of the previous stairs you did at 01:35:250 (95250|0,95325|1,95400|2) or 01:35:850 (95850|0,95925|1,96000|2) to keep a some sort of balance intended due to patterning being a 1/2 jack after every snare

From 01:40:800 to 01:41:400 - Same remark as the insane diff about using more of a chord pattern instead of jump stream here this case is different since there are strong kicks + vocals as well

For the measure at 01:50:700 what do you think of removing 01:50:775 (110775|2,110925|1) and add a triple at 01:50:850 - We are between 2 vocal phrases so you can emphasize it by changing the mapping temporarily. But that also mean breaking the jump stream flow so as you want dont think i wanna apply this

02:02:250 (122250|2) - Move it at (3), the jack goes well with the vocal 02:02:250 (122250|2,122400|3) - this are the notes for vocal pr

02:30:000 - You should change the LN column here, the synthesizer is going slightly higher and that would be more logical with what you did before at 02:26:400 (146400|2,146700|2,147000|3,147300|3) (i mean the pattern is 4 LN same row, then 2 same row, 2 same row, then 4 same row etc) the pitch is almost the exact same and theres not enough difference for me to change the positioning

02:42:600 (162600|0) - I find it weird the is no HS here, not sure i think you should put a klep or kekk tho 02:42:600 (162600|0,162675|2) - these two have the same sound

Next kiai i didnt find any real mistakes so once again ill do some suggestions, feel free to ignore this if you dont like it dont like it... :thinking:
I think you can go for an interesting variation in that kiai mapping by emphesizing some vocal events like :
From 02:55:800 to 02:56:400 and
02:58:200 to 02:58:800 What about using only 2-notes chords and going for a stair-oriented mapping ? The idea is to lighten the mapping on those parts, addind some contrast while keeping a certain flow, here is an example of what im saying at 02:55:800 this'll destroy the momentum and suddenly having "calmer" streams in a dense handstream would make absolutely no sense so i DONT LIKE IT!!



03:06:300 + 03:08:700 + 03:12:900 - Same thing as i said on the another diff about adding note here not applied, same as another

03:15:000 - Maybe a klep here or sneh kleppy seem most suitable for the hitsounds i have

Nice difficulty again with a good balance between hard and more easy parts and good HS too. The LNs at 00:57:600 really surprised me but in the end they are great ahah. Also this time i didnt make suggestion on the end since the mapping is not as monotonic as the another since you are mapping more drum parts ;3
thank for mod, blame internet for losing reply
Stug
Yo!


From mine and Vortex- modding queue

First of all, love the song, gonna do my best to give you some advice :D
This one's just an idea > try making these 00:03:000 - 00:03:150 - doubles to emphasize the drum sound more, makes for a more interesting pattern, something similar to this was my idea

Also moving the four notes 00:03:300 (3300|0,3375|3,3450|0,3525|3) - inwards creates a better feel for the "lighter" drum hits, just an idea :idea:

00:04:200 - 00:18:600 - 00:27:000 - ^Same as above

00:13:800 (13800|3,13875|2,13950|1,14025|0,14100|3,14100|2,14175|1,14250|2,14325|3,14400|1,14400|0,14475|2,14550|3,14625|2,14700|0,14700|1,14775|3,14850|2,14925|1) - I feel like a trill is better suited for this type of distorted noice, also creates variety in the intro

00:42:300 (42300|0,42300|3,42300|1,42375|2,42450|3,42525|0,42600|2,42600|1) - Add a trill here to fit the sound > something similar to this


01:41:925 (101925|2,102000|2) - This is kind of unavoidable if you want a triple there, but the jack is really uncomfortable to play, just an idea to make the hand a jump instead (the triple a double)

02:47:550 - You could add a slider on the leftmost column to emphasize the synth

02:49:950 - 03:07:050 - 03:07:650 - 03:09:450 - 03:10:050 - 03:10:650 - ^Same as above, just an idea :idea::idea:

02:55:800 (175800|0,175950|0,176100|0,176250|0,176400|0,176550|0,176700|0,176850|0,177000|0,177150|0,177300|0,177450|0,177600|0,177750|0,177900|0,178050|0,178200|0,178350|0,178500|0) - I know it's hard to do, but balancing out parts like this is really important for good handstreams. It puts alot of strain on the fingers when this happens, try and look for parts like these in the map and balance them out > this one is quite extreme 03:16:200 (196200|0,196350|0,196500|0,196650|0,196800|0,196950|0,197100|0,197250|0,197400|0,197550|0,197700|0,197850|0,198000|0,198150|0,198300|0,198450|0,198600|0,198750|0,198900|0,199050|0,199200|0,199350|0,199500|0,199650|0,199800|0) -

I'm surprised my mod was as short as it was, on a long map like this. Guess it's because it's very well made 8-)

Good luck with this, it's very very good :)
Topic Starter
riunosk

cpotfangirl wrote:

Yo!


From mine and Vortex- modding queue

First of all, love the song, gonna do my best to give you some advice :D
This one's just an idea > try making these 00:03:000 - 00:03:150 - doubles to emphasize the drum sound more, makes for a more interesting pattern, something similar to this was my idea its a little bit too soft for a double so no change

Also moving the four notes 00:03:300 (3300|0,3375|3,3450|0,3525|3) - inwards creates a better feel for the "lighter" drum hits, just an idea :idea:not really for me imo

00:04:200 - 00:18:600 - 00:27:000 - ^Same as above ^

00:13:800 (13800|3,13875|2,13950|1,14025|0,14100|3,14100|2,14175|1,14250|2,14325|3,14400|1,14400|0,14475|2,14550|3,14625|2,14700|0,14700|1,14775|3,14850|2,14925|1) - I feel like a trill is better suited for this type of distorted noice, also creates variety in the intro though trills may work out here, i'd rather not increase the amount of trills the chart already has since i prefer flow over p much anything else

00:42:300 (42300|0,42300|3,42300|1,42375|2,42450|3,42525|0,42600|2,42600|1) - Add a trill here to fit the sound > something similar to this similarly for the previous, its still too soft to be heard clearly during normal play so no change ;-;


01:41:925 (101925|2,102000|2) - This is kind of unavoidable if you want a triple there, but the jack is really uncomfortable to play, just an idea to make the hand a jump instead (the triple a double) well to keep things short its for consistency and intended patterning so that "proper" mashing(is this even a thing) is needed to maintain combo // also a countermeasure to dtpp :b

02:47:550 - You could add a slider on the leftmost column to emphasize the synth im mapping the LNs to only the long vocals so theres no other need for other LNs to come in

02:49:950 - 03:07:050 - 03:07:650 - 03:09:450 - 03:10:050 - 03:10:650 - ^Same as above, just an idea :idea::idea:nuh nuh nuh ;w;

02:55:800 (175800|0,175950|0,176100|0,176250|0,176400|0,176550|0,176700|0,176850|0,177000|0,177150|0,177300|0,177450|0,177600|0,177750|0,177900|0,178050|0,178200|0,178350|0,178500|0) - I know it's hard to do, but balancing out parts like this is really important for good handstreams. It puts alot of strain on the fingers when this happens, try and look for parts like these in the map and balance them out > this one is quite extreme oh shit rip // tried my best to fix 03:16:200 (196200|0,196350|0,196500|0,196650|0,196800|0,196950|0,197100|0,197250|0,197400|0,197550|0,197700|0,197850|0,198000|0,198150|0,198300|0,198450|0,198600|0,198750|0,198900|0,199050|0,199200|0,199350|0,199500|0,199650|0,199800|0) - AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA //

I'm surprised my mod was as short as it was, on a long map like this. Guess it's because it's very well made 8-)

Good luck with this, it's very very good :)
thank for mod!
Abraxos
that sudden update

[B A D] wrote:

Suggestion: Small trills are kinda hard for a Hard diff so maybe change to stairs or something like that? this is an insane diff look at the diff name
00:55:800 (55800|2) - This LN should ended at 00:56:100 im cutting the LNs short in accordance to the pitch here
01:00:150 (60150|1,60450|2,60750|1,61050|2) - Move to 0 and 3 intentional
01:16:800 (76800|0) - It is not 1/6 but 1/8 whats the difference lmao
Again, I can't mod the 2nd kiai part with this map's hitsounding so gonna pass :p (It is only chordstream so I don't think there is anything to fix there)
02:15:975 (135975|1,136125|1,136575|2,136725|2) - Wut nice
02:22:500 (142500|0) - 1/4, not 1/6 whats the damn difference lmao
02:22:650 (142650|3) - Suggest a LN here and move this to 1 not really what i was going for here tbh
And I'll skip all the stream part (sry but really can't mod the stream parts)
02:46:500 (166500|1) - 1/8, not 1/6 ^^
And the rest of the map doesn't have any problem
I think this diff is harder than it's rating because there're small trills but good diff though 8-)thx u wu
yeah just one thing 01:40:800 (100800|0,100875|3,100875|2,100950|1,101025|2,101025|3,101100|0,101175|2,101175|3,101250|1,101325|2,101325|3) - crtl-g this
03:10:275 - note at 2
Raveille
applied all from [B A D]

https://pastebin.com/pP1fpQyC
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