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posted
This beatmap was submitted using in-game submission on Sunday, July 23, 2017 at 12:07:24 PM

Artist: aivi & surasshu
Title: Rose's Room
Source: Steven Universe
Tags: crystal gems acoustic lion Rebecca Sugar roses
BPM: 79.85
Filesize: 1056kb
Play Time: 00:52
Difficulties Available:
  1. Easy (1.35 stars, 60 notes)
  2. Quartz (1.82 stars, 93 notes)


Download: aivi & surasshu - Rose's Room
Information: Scores/Beatmap Listing
---------------
For rank~












redl oct 4 2016
http://olimarmaster.deviantart.com/art/ ... -620023214
i hate this game sometimes
posted
Make AR6.5
00:29:875 (5) - Move to 350, 261
00:32:125 (5) - Move to 160, 72
posted

AsrielDr33murr wrote:

Make AR6.5 changed to ar 5.5 because normal
00:29:875 (5) - Move to 350, 261 cant have jumps in normal
00:32:125 (5) - Move to 160, 72 cant have jumps in normal
Thanks! even if it was a small change
posted
Hello from my queue

General

-these two combo colors looks almost same its little confusing imo maye try make them more different
-the start can be mapped
-check aimod

Easy :

00:22:000 (2,4) - can stack
00:45:250 (1,2) - why not map these like u did here 00:42:250 (1,2) - and here 00:48:250 (1,2) - the 1/2 slider before note they sound same
00:52:000 - maybe avoid the sv change in here

Quartz :

00:34:562 (4,6) - small overlap doesnt look apealing avoid
00:51:250 (1,1,1,1) - u could rotate the pattern to the right side so u avoid overlap and for better flow


Good luck! :)
posted

Lilyanna wrote:

Hello from my queue

General

-these two combo colors looks almost same its little confusing imo maye try make them more different fixed
-the start can be mapped prefer not
-check aimod fixed audio preview

Easy :

00:22:000 (2,4) - can stack fixed
00:45:250 (1,2) - why not map these like u did here 00:42:250 (1,2) - and here 00:48:250 (1,2) - the 1/2 slider before note they sound same fixed
00:52:000 - maybe avoid the sv change in here fixed

Quartz :

00:34:562 (4,6) - small overlap doesnt look apealing avoid fixed
00:51:250 (1,1,1,1) - u could rotate the pattern to the right side so u avoid overlap and for better flow what overlap? this one? 00:49:562 (3,1) if so fixed


Good luck! :)
Thanks for the mod!~
posted


[General]

  • A white pink combo color or a pastel yellow would be nice.

    Your background resolution is a little poor. Maybe try searching for a higher quality one?

    Beginning should really be mapped.

    Kiai is not necessary.

[Easy]

  • 00:26:125 (4) - Remove this and put something easier. This is supposed to be for beginners.

    00:30:250 (1) - x:464 y:8

    00:35:500 (3,3) - Overlaps are not ever recommended for easy mode. Remap this.

    00:37:750 (4) - Skips a semi important beat.

    00:40:375 (2,1) - Again with the overlap.

    00:45:250 (1) - x:64 y:80

    00:50:500 (4,5,1) - Overlap again.

    00:52:000 (1,1,1) - Too hard for beginners. Simplify this.

[Quackz]

  • 00:27:250 (1) - An easy choke. Remove the repeats and try something different.

    00:38:312 - map this.

    00:43:562 (4) - Skips an important note.

    00:52:000 (1,1,1) - I would prefer these get slower not faster.


Good luck.
posted

PolkaMocha wrote:



[General]

  • A white pink combo color or a pastel yellow would be nice. fixed

    Your background resolution is a little poor. Maybe try searching for a higher quality one? best image I could find

    Beginning should really be mapped. some of the individual audio channels are off of the others, so I can't change it unless I can find a mp3 with them snapped together.

    Kiai is not necessary. I'm keeping because the music changes.

[Easy]

  • 00:26:125 (4) - Remove this and put something easier. This is supposed to be for beginners. the song is slow enough that it should be fine, if more people complain i'll change it

    00:30:250 (1) - x:464 y:8 fixed

    00:35:500 (3,3) - Overlaps are not ever recommended for easy mode. Remap this. the song is slow

    00:37:750 (4) - Skips a semi important beat. i'm using it as the transition to the kiai, along with making the difficulty different from the normal diff (too many diff's in that xd) fixed it now

    00:40:375 (2,1) - Again with the overlap. slow song

    00:45:250 (1) - x:64 y:80 fixed

    00:50:500 (4,5,1) - Overlap again. slow song

    00:52:000 (1,1,1) - Too hard for beginners. Simplify this. fixed

[Quackz]

  • 00:27:250 (1) - An easy choke. Remove the repeats and try something different. i don't see a good way to map this, if it were all circles, it would end up being a hard diff

    00:38:312 - map this. fixed

    00:43:562 (4) - Skips an important note. ...no? there's no important note there

    00:52:000 (1,1,1) - I would prefer these get slower not faster. the pitch goes higher so it would make sense for them to go faster.


Good luck.
Thanks for the mod!~
posted
Easy diff:
00:34:375 (2) - Split this slider up in a circle and a slider (personal preference I guess :P)
00:40:375 (2) - Same as above :D

Quartz diff:
Nothing... liked it as it is :D

Only thing that I could add, is that you should start mapping earlier but I've read in one of your replies that it isn't possible for whatever reason so I guess that's fine ^.^
posted

KawaiiLuma wrote:

Easy diff:
00:34:375 (2) - Split this slider up in a circle and a slider (personal preference I guess :P) i think you ment the sliders before it, so I fixed those
00:40:375 (2) - Same as above :D

Quartz diff:
Nothing... liked it as it is :D

Only thing that I could add, is that you should start mapping earlier but I've read in one of your replies that it isn't possible for whatever reason so I guess that's fine ^.^
Thanks for the mod!~
posted
hello from my queue~!
so i'm not going to go into too much detail because i don't know much about below hard difficulties D:
since im not going to pick out individual things, i'll just give general things i noticed about the map:
  1. length: its short! D: i don't think a map below 45 second is rankable
  2. another thing about length: i'm sure there's a rule about about 80% of the song needing to be mapped. you have a 52 second song with 31 second drain time, which is a total of about 60% of the song mapped to something. try mapping more of the first part of the song! :)
  3. while i dont know much about easy difficulties, i'm sure overlaps are HIGHLY discouraged since it can be disorienting for the beginners. i noticed certain parts with excessive overlaps (00:40:375 (3,4,1,2,3) ) which you should probably avoid


honestly it was a super solid map otherwise. I really liked the patterns and the mapping matched the music really well~ (00:52:000 (1,1,1) - this part was pretty :3 )

i know this is super short D: feel free to not give me any kudosu if you didn't find this helpful at all (but i'll gladly take it if you did :D )
posted

chparkkim wrote:

hello from my queue~!
so i'm not going to go into too much detail because i don't know much about below hard difficulties D:
since im not going to pick out individual things, i'll just give general things i noticed about the map:
  1. length: its short! D: i don't think a map below 45 second is rankable it is
  2. another thing about length: i'm sure there's a rule about about 80% of the song needing to be mapped. you have a 52 second song with 31 second drain time, which is a total of about 60% of the song mapped to something. try mapping more of the first part of the song! :)^
  3. while i dont know much about easy difficulties, i'm sure overlaps are HIGHLY discouraged since it can be disorienting for the beginners. i noticed certain parts with excessive overlaps (00:40:375 (3,4,1,2,3) ) which you should probably avoid while I think it's okay, people are complaining about it so I fixed it


honestly it was a super solid map otherwise. I really liked the patterns and the mapping matched the music really well~ (00:52:000 (1,1,1) - this part was pretty :3 )

i know this is super short D: feel free to not give me any kudosu if you didn't find this helpful at all (but i'll gladly take it if you did :D )
Thanks for the mod!~
posted
From my Q =w=
[General]
http://puu.sh/rw2rQ/6d5e971407.png BG size is 838x768 plz change BG size must use 4:3 or 16:9 and must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9

[Easy]
How can use CS 3.5 here? (suggestion)
http://puu.sh/rw2qx/07a948a2eb.png fix plz~
00:22:750 (3,3,4) - Make same in same sound
00:27:250 (1,1) - how follow piano sound ?
00:39:250 (1) - give more shape and fix blanket, triangle like this http://puu.sh/rw2nM/65f5cceea6.jpg (suggestion)
Nice Map!

[Quarts]
How can use Cs 4.5 or 4 here? (suggestion)
00:21:250 (1,2,3) - 00:24:250 (1,2,3) - make same
00:37:750 - Use SV change slider here? http://puu.sh/rw2E4/9b9e7ae0b8.jpg like this

And rankable's map length is 30 seconds =w= (drain time)
posted

Oread wrote:

From my Q =w=
[General]
http://puu.sh/rw2rQ/6d5e971407.png BG size is 838x768 plz change BG size must use 4:3 or 16:9 and must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9 fixed because people are asking more than once

[Easy]
How can use CS 3.5 here? (suggestion) I think the circles would be too small if I used a higher CS
http://puu.sh/rw2qx/07a948a2eb.png fix plz~ fixed
00:22:750 (3,3,4) - Make same in same sound I don't know what i'm supposed to change
00:27:250 (1,1) - how follow piano sound ? would be too difficult for an easy to make a stream
00:39:250 (1) - give more shape and fix blanket, triangle like this http://puu.sh/rw2nM/65f5cceea6.jpg (suggestion) fixed
Nice Map!

[Quarts]
How can use Cs 4.5 or 4 here? (suggestion) the circles would be too small
00:21:250 (1,2,3) - 00:24:250 (1,2,3) - make same I don't see a good place to copy and paste
00:37:750 - Use SV change slider here? http://puu.sh/rw2E4/9b9e7ae0b8.jpg like this I would be missing notes

And rankable's map length is 30 seconds =w= (drain time)
Thanks for the mod!~
posted
Short mod, don't kudos if it wasn't helpful.

From my queue.~

Easy

  1. 00:29:500 (3,1) – Avoidable overlap.~
  2. 00:33:250 (1,2) – Blanket seems off.


Nothing to say about Quartz imo.

Good map!
posted

Miryle wrote:

Short mod, don't kudos if it wasn't helpful.

From my queue.~

Easy

  1. 00:29:500 (3,1) – Avoidable overlap.~ I like the look of it personally
  2. 00:33:250 (1,2) – Blanket seems off. fixed


Nothing to say about Quartz imo.

Good map!
Thanks for the mod!
posted
Hi, from my modding queue.

[General]

  1. I don't know if this's fine or not, but you started mapping at 00:21:250 - which is 38.2% of the map. Due to the ranking criteria, you should crop the MP3 if you're using less than 80% of it.

[Quartz]

  1. 00:22:000 (2,3,4) - Actually, this's inconsistent with the others. 00:24:250 (1,2,3) - and 00:21:250 (1,2,3,4) - have exactly the same instrument, yet you put 00:22:000 (2,3,4) - as single notes, not the same with the rhythm at 00:24:250 (1,2,3,4,5) - and the others. And you passed an instrument too at 00:21:812 - which you mapped at 00:24:812 - . So how about making them consistent since it's a Normal difficulty?
  2. 00:35:125 (5) - It's only a personal suggestion, I think CTRL+J-ing 00:35:125 (5) - would look better since 00:34:562 (4) - is facing downwards. I saw many people do it though, facing differently.
  3. 00:49:375 (2,3,4) - This sounds good even though you're ignoring the piano at 00:49:750 - lol.
  4. 00:52:000 (1,1,1) - The SVs here are too big for Normals imo. They're a bit too sudden too. Consider lowering the SV.

[Easy]

  1. 00:21:250 (1,2,3,4,1,2,3,4,5) - Rhythm density here is far more dense than 00:27:250 - until the end. And I think for a calm song, 00:21:250 (1,2,3,4,1,2,3,4,5) - These are too dense.

That's all from me, Good Luck~ :3
posted

William K wrote:

Hi, from my modding queue.

[General]

  1. I don't know if this's fine or not, but you started mapping at 00:21:250 - which is 38.2% of the map. Due to the ranking criteria, you should crop the MP3 if you're using less than 80% of it.
it's fine, it only is done if the end is before 80%

[Quartz]

  1. 00:22:000 (2,3,4) - Actually, this's inconsistent with the others. 00:24:250 (1,2,3) - and 00:21:250 (1,2,3,4) - have exactly the same instrument, yet you put 00:22:000 (2,3,4) - as single notes, not the same with the rhythm at 00:24:250 (1,2,3,4,5) - and the others. And you passed an instrument too at 00:21:812 - which you mapped at 00:24:812 - . So how about making them consistent since it's a Normal difficulty? fixed
  2. 00:35:125 (5) - It's only a personal suggestion, I think CTRL+J-ing 00:35:125 (5) - would look better since 00:34:562 (4) - is facing downwards. I saw many people do it though, facing differently. fixed differently
  3. 00:49:375 (2,3,4) - This sounds good even though you're ignoring the piano at 00:49:750 - lol. keeping consistency, and it would be too difficult for a normal.
  4. 00:52:000 (1,1,1) - The SVs here are too big for Normals imo. They're a bit too sudden too. Consider lowering the SV. fixed

[Easy]

  1. 00:21:250 (1,2,3,4,1,2,3,4,5) - Rhythm density here is far more dense than 00:27:250 - until the end. And I think for a calm song, 00:21:250 (1,2,3,4,1,2,3,4,5) - These are too dense. the song is slow enough that is should be fine

That's all from me, Good Luck~ :3
Thanks for the mod!~
posted
From queue

00:21:250 (1,2,3,4,5,6) - This whole section right here involves lots of inconsistencies, 00:21:250 (1,2,3) - here you are mapping the back ups, and all of a sudden 00:22:375 (4,5,6) - you mapped to the harmony. So I suggest you either remove 00:21:812 (2), or add something 00:22:562 and 00:22:937 and remove 00:22:750 (5).
00:24:250 (1,2,3,4,5,6) - ^
00:52:000 (1,1,1) - Should be parallel to each other, suggest making all three vertically straight
I like this diff
00:32:125 (2,3) - Blanket-able without disrupting flow
00:45:250 (1) - Fix blanket
00:48:250 (1) - Not quite parallel, move it on top of the other slider and adjust
00:49:375 (3) - Lots of opportunities with this slider, can blanket (2) or even (4) or whatever you want


That concludes my mod
Gl on ranking
posted

Blitzfrog wrote:

From queue

00:21:250 (1,2,3,4,5,6) - This whole section right here involves lots of inconsistencies, 00:21:250 (1,2,3) - here you are mapping the back ups, and all of a sudden 00:22:375 (4,5,6) - you mapped to the harmony. So I suggest you either remove 00:21:812 (2), or add something 00:22:562 and 00:22:937 and remove 00:22:750 (5). trying to add some differences to make it not sound boring
00:24:250 (1,2,3,4,5,6) - ^ ^^^
00:52:000 (1,1,1) - Should be parallel to each other, suggest making all three vertically straight would be inconsistent in distance snap
I like this diff
00:32:125 (2,3) - Blanket-able without disrupting flow fixed (distance snap plz)
00:45:250 (1) - Fix blanket fixed
00:48:250 (1) - Not quite parallel, move it on top of the other slider and adjust fixed
00:49:375 (3) - Lots of opportunities with this slider, can blanket (2) or even (4) or whatever you want fixed


That concludes my mod
Gl on ranking thanks :)
Thanks for the mod!~
posted
NM from my Queue

Normal text - suggestion
Bold text - strongly suggest that you change
Red bolded text - unrankable issues


[General]
- A rankable mapset w/ 2 difficulties needs a Normal and a Hard. If you don't make another difficulty, I would suggest that you rename your Easy diff to Normal instead.
I feel that Kiai time would be in a better place between 00:21:250 - and 00:39:250 - , as the song is more intense there than anywhere else.

[Easy]

HP1 and OD1 are a bit small even for an Easy diff. I would suggest that you change them to 2-3 instead.

00:29:500 (3,1) - Overlapping notes should not be used in an Easy difficulty.
00:52:000 (1) - Kick sliders also should not be used in an Easy difficulty. I would suggest doing this instead:


[Quartz]

00:27:250 (1) - Kick sliders should not be in a Normal difficulty, either. Try this instead:



That's all from me. GL! :)
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