few ds problems in aimod so fixfix
00:09:948 - i feel like this beat shuold be clickable but its probably just me. maybe try note+1/1 slider
Naaaaah, 1/2 rhythms will destroy the difficulty spread a00:12:542 (2,3) - the blanket
00:21:299 (4,2) - overlap zz
? stacking is cleaner00:22:921 (2,3) - again, blanket fix, catch the rest~
00:34:597 (1,2) - idk if 1/4 beats are good as an easy for this song :/ the bpm is pretty high as well so maybe avoid those and try to put 2 1/2 sliders.
00:46:272 (2,1) - this kind of looks clumped imo. since the ar is pretty low. consider just moving it above since you do have the space ^^
01:04:434 (3) - snapped to 1/4? xd 1/2 slider is ok ?
I wanted rhythm variety here.01:06:542 (2,3) - i think it sounds better if you take off the repeat on (2) and move (3) 01:06:867 - (ending on the same place of course) for vocals
I don't find problems with current rhythm? I'm emphasizing most beats I can here.01:13:191 (4,3) - not really important but i think you should avoid these little overlaps to make it look a little cleaner
01:16:921 (2,3) - same thing as 01:06:542 (2,3) -
01:25:191 (3,3) - maybe overlap slider ends for aesthetics
01:29:083 (1,2) - change these to the 2 notes you did before for consistency?
Variety. It would be boring with 3 repeating rhythms01:39:786 - consider changing to 1/2 slider to hit the "mellow" sound of 01:40:110 -
01:54:380 (3,4,1) - i think the flow should go the other way to continue on from the repeat :
http://puu.sh/rtAPq/ff34296390.jpg No? I curved 2 to show where the next notes are.02:24:705 (1) - pretty complicated for an easy :
http://osu.ppy.sh/ss/6217454 It's only a slider.02:27:299 - this beat should be the one that's clickable imo since 02:27:137 - sound isnt as loud as it instrument wise which you prioritized here 02:29:894 (3) -
Drums are weird here. I think mapping how it is currently is fine02:35:083 (2,1) - the stack ;;
they are perfect? what's the problem02:53:407 (3,1) - this isnt really a suggestion but i like this
looks noice
02:57:299 (1,2,3) - make this a straight line :
http://osu.ppy.sh/ss/6217462 Not my intention.03:01:191 (3,1) - i said this somewhere above but these little overlaps dont look too good imo
wont mention this again since there's quite a few in the map
03:33:299 (4,1) - i said i wouldnt mention blankets anymore but this is like the overlap thing and blanket. very triggered
03:42:705 (3) - make the first linear part parallel to the last for aesthetics
I prefer how the slider looks how it is.03:50:488 (2) - why not end 03:51:137 - ~
following guitar00:04:597 (1,2,3) - i suggest moving this a little farther since it looks really clumped right now and probably hard to read
00:06:380 (2,3,4,1) - idk im not really a fan of these kinds of stacks especially when the ds is really low so try :
http://osu.ppy.sh/ss/6220983 this applies to others as well (ex. 00:08:164 (4,5,1,2,3) - could be :
http://osu.ppy.sh/ss/622099400:08:651 - clickable? you could try ctrl+g 00:08:326 (5,1) -
00:10:110 (2,3,4,5,6) - this might confuse players since it looks like 00:04:597 (1,2,3) - so it could be misread as 1/4
rhythms are really intuitive.00:16:110 (4,1) - should increase ds imo since its almost the same as 00:08:488 (1,2) - but its not 1/2 notes :/
00:29:407 (1,2,3,4,1,2,3) - i think its fine if you keep it like this but 00:30:867 (3,4) - could be read as 1/1 Rhythms for above and below suggestions are easy to predict and click that spacing is negliable.
00:31:029 (4) - slider sounds like it starts here 00:31:191 - as youve been hitting that guitar noises here 00:30:218 (1,2,3) - so maybe change it? for consistency
00:32:975 (3,3) - idk how i feel about this overlap.. even in insane it was pretty hard to read so i suggest just spacing it out a bit :
http://osu.ppy.sh/ss/6221032 . you could stack these 2 as well 00:33:299 (1,4) -
00:36:542 (3) - if youre follwing the vocals for this i think it starts here 00:36:380 -
Wrong. Anyways, current rhythms feels quite natural to play.00:41:083 (1,2,3,4,5,6) - this part was actually pretty hard to read bc of the low ar. try :
http://osu.ppy.sh/ss/6221063? many more possibilities as well
00:43:191 (2,3,1,2,3) - i noticed this earlier but i wasnt really sure kek. anyways, maybe try ctrl+g this rhythm for all the 1/2 sliders to hit the vocals
Uhhh following vocals is really bad here since instruments are stronger.00:46:272 (1) - this works better as a 1/1 slider imo to get the vocals emphasized as well which you did 00:45:461 (3) -
I'd prefer a circle to add rhythm variety.00:50:651 - no note here for vocals?
Following important beats.00:52:434 (4,5) - i think you should move these closer for more emphasis on 00:52:759 (1) -
00:52:759 (1,2,3) - looks really nice btw
00:55:353 (1) - another thing that might go good as 1/1 slider since you did it 00:57:948 (1) - here
Rhythm variety again.01:32:813 (1) - readability problem (?) since i was expecting it to be one repeat but nope. i think it is ok if you just make it one repeat and add note on the red tick
01:42:056 (1,2,3,4) - i think that at least these 2 need to be 1/2 sliders since its really hard to hit those notes especially when you have 1/4 sliders coming up
Rhythm build-up.01:46:597 (3) - the vocals for this start here 01:46:434 - i believe ;;
Vocals and instruments are balanced here. I like to use both.02:18:218 (3,1,2) - dont think there's anything wrong here but i think it would flow better if you separated it ^^ same with the others
02:19:515 (1,2) - but why stack this now when you didnt before? could be read as 1/4 and poof sliderbreak (in score v2 haha)
02:20:002 (2,3) - spaced kind of close.. theres some 1/2 notes spaced like this but im too lazy to find them so maybe just separate this
02:24:542 - there's actually a beat here that could be clickable (though its not as loud) 02:24:705 (1,4) - since i was expecing 1/2 for this
02:30:380 (1,2,3,4) - could be inconsistent since there were only 2 notes + slider with this kind of stack but now its 3 notes+ slider?
Rhythms here changed due to how drums are.02:32:488 (3,1,2,3,4) - ctrl+g for vocals? catch the rest~
02:46:272 (3,4) - but whyy. could be :
http://puu.sh/ru6uC/9da546c0b1.jpg ?
Those rhythms fit the music the most imo03:05:083 (1,2,3,4) - same thing as last time. try changing to 1/2 sliders
03:06:542 (2,3,4) - there's something off about this but i cant pinpoint it ahg. it feels kind of undermapped so try changing it into something else?
No. it would create huge difficulty spikes.03:07:515 (5,6) - for these 2 notes, nothing to big just move 6 like :
http://osu.ppy.sh/ss/6221240 to keep the pattern going
No? 6 is softer, I'd prefer not to space it03:21:624 (1) - slider sounds off imo since its missing some vocal beats but if youre following the instruments, i suggest making 03:21:948 - clickable
Most natural place to follow. 03:37:759 (2,3,4,5,6) - holy this was confusing at first glance. i really suggest you change this since its only just a hard and is more suited for insane where the ar is higher?
The rhythm density is low. I could of put a stream that is much more difficult to play.03:42:705 (1,2) - fix blanket
03:46:597 (1,2,1,2) - like last time ~ ?
These rhythms are the EASIEST to read in the map. The scaling is good and you can tell if you look at other difficulties.03:53:569 - possibly note here to follow de noice vocal Section here is mostly instrumentals therefore i focused on following
04:14:164 (2) - try avoiding the 2 repeats to make everything easier to read
also where is kiai