Hi Asuna~ From my queue
[General]
HP in all diffs, especially Overdose and Disruption are high, the map is easy, consider HP-1 for all diffs
The difference of Overdose and Disruption seems a bit tiny, consider make Disruption diff a bit harder by adding some anti-flows?
[Cup]
00:04:824 (1) - tbh the downbeat at 00:05:207 is stronger than 00:05:398, so I think it's better to end this slider at 00:05:207.
00:10:939 (1) - same for this one
00:14:952 (4) - I think you can add ds a bit since it's 1 beat gap, to about 1.5x
00:38:455 (1,2) - Feeling a bit strange by having two 3/2 sliders, I think you can make it 2 1/1 sliders or slider+circle patterns.
[Salad]
00:01:767 (1,2,3) - For patterns like this, my suggestion is decrease ds at 00:01:767 (1,2) and increase ds at 00:02:340 (2,3) so that you can emphasize the downbeat.
00:10:939 (1) - not knowing why dash here but no dash at 00:09:410 (1). better if you make it consistent.
00:16:289 (2,3,4) - I think make the pattern here more vertical/curved will make a better flow and also easier for newbies to catch the dash.
00:24:888 (2,3) - tho the high tune calls for a larger movement, 2 continuous dashes seem a bit much in your salad since you rarely use dashes, I suggest just make this one a walk with a larger ds. something like 00:28:137 (2,3)
00:39:219 (5,6,7,8) - move a bit left, seems a bit squeezed
[Platter]
00:06:926 (1) - try ctrl+G? It'll decrease the ds at 00:06:162 (5,1) and feels more like a stop
00:18:774 (2) - make it lean a bit, my suggestion
00:19:920 (1) - a clear dash?
00:23:360 (2,3) - better decrease ds here, not calling for a dash
[Rain]
00:11:321 (2) - missing dash
[Overdose]
00:12:468 (1) - what about remove this note? It can make a 1/1 beat gap and follows the song pretty well.
00:26:990 (5) - dash here, make more movement
[Disruption]
00:12:468 (1) - remove this, same reason as stated in overdose
Nice set~ Good luck on ranking this.