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Rie Kugimiya, Eri Kitamura & Yui Horie - Pre-Parade (TV Siz

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OzzyOzrock
QUICK I HAVEN'T HEARD THE SONG BUT CAN I MAKE A TAIKO?
Topic Starter
Weez

OzzyOzrock wrote:

QUICK I HAVEN'T HEARD THE SONG BUT CAN I MAKE A TAIKO?
*points a few posts above*

sorry but Taiko diff is taken >.<

I'm starting Vanilla Salt soon, if you want you can make a taiko for that when I'm done (I'll let you know)
OzzyOzrock
OIUGASDOFYISDFASDF

I was trying to beat him.

But at least there's a pattern :3
OnosakiHito
Haha @ Ozzy ^^

I finished the Taiko guest diff. now, could you please delete the SB in the diff. again~?
Thank you really much for accepting it again~! x3
If you need for your other project a Taiko map, just tell me. :)




Download: Rie Kugimiya, Eri Kitamura, & Yui Horie - Pre-Parade (TV Size) (Weezy) [Ono's Taiko Oni].osu
Colin Hou
[General]:
  1. Rie Kugimiya, Eri Kitamura & Yui Horie (remove the ',' before &)
[Ami-Insane]:
  1. AR -1
  2. 00:05:495 (5,6,7) - spacing
  3. 00:53:589 (5) - new combo
  4. 00:58:464 (1) - not fitting well here
  5. 01:26:589 (5) - new combo
[animask's Inko chan-Hard]:
  1. Inko chan or Inko-chan? lol
  2. OD&AR +1
  3. 01:20:776 (1) - hehe looooooooong spinner :3
  4. this diff plays more like a normal
[Hellzero's Ryuji-Normal]:
  1. AR+1 OD+1
  2. 01:20:214 (2,3) - lol too much for a normal, isn't it?
  3. 00:17:776 (2) - clap at the end
  4. 00:37:464 ~ 01:14:401 (T) - claps on wrong place :P listen to the music and find the heavy beats (for example: 00:37:839, 00:38:589, 00:39:339 and so on, you can clearly hear the drum.)
[Teta's Minorin-Easy]:
  1. lol crazy grids hehe
  2. some parts start from red lines, well, a bit confusing for new players but fine
  3. 01:03:714 (2) - cancel the clap at the middle
[Ono's Taiko Oni]:
  1. 01:20:589 (T) - start KIAI here
really enjoy the rolled jumps in Gladi's :P

star~
Sander-Don
ok
Hellzero

Colin Hou wrote:

[Hellzero's Ryuji-Normal]:
  1. AR+1 OD+1 fixed
  2. 01:20:214 (2,3) - lol too much for a normal, isn't it? fixed
  3. 00:17:776 (2) - clap at the end fixed
  4. 00:37:464 ~ 01:14:401 (T) - claps on wrong place :P oops D: listen to the music and find the heavy beats (for example: 00:37:839, 00:38:589, 00:39:339 and so on, you can clearly hear the drum.)
fixed
Download: Rie Kugimiya, Eri Kitamura & Yui Horie - Pre-Parade (TV Size) (Weezy) [Hellzero's Ryuji-Normal].osu
Topic Starter
Weez

Colin Hou wrote:

[General]:
  1. Rie Kugimiya, Eri Kitamura & Yui Horie (remove the ',' before &)
Done

[Ami-Insane]: All done
  1. AR -1
  2. 00:05:495 (5,6,7) - spacing
  3. 00:53:589 (5) - new combo
  4. 00:58:464 (1) - not fitting well here
  5. 01:26:589 (5) - new combo
[Teta's Minorin-Easy]:
  1. lol crazy grids hehe
  2. some parts start from red lines, well, a bit confusing for new players but fine
  3. 01:03:714 (2) - cancel the clap at the middle
Done

[Ono's Taiko Oni]:
  1. 01:20:589 (T) - start KIAI here
Nope cuz of the big don and volume change :S

really enjoy the rolled jumps in Gladi's :P

star~
thanks :D
frost-b-spec
thx request~

[Ami-Insane]
0.18.151(7) - 1grid up

[hellzero]
resnap all note.
0.26.964(3) - move:26.964
0.31.464(1) - end:31.839
1.20.776(3) - spacing


+star~
jameskong1
another toradora map!
star~~ :)
LaunchedthousandShip
Can ppl just stop mapping this? D:

Gladi insane
01:10:089 (10,11,1,2) - I dont have trouble with it, just doesnt make much sense to me, so does the other part like this.

No kds plz
Tenshi-nyan
yay Toradora :<

So many guest diffs. How about you make more diffs on your own for the next maps? :>

Gladi
Hmm just my opinion but I don't quite like the soft hitsounds.

01:19:651 (1,2,3,4) - Would be awesome if those were in Normal, and would be even better if there was a finish at (4).
01:20:776 (2) - Have a Normal Finish here.
01:22:276 (1) - ^
01:23:776 (1) - ^
01:25:651 (1,2,3,4) - Normal hitsounds + finish at (4)

Sounds much better.

Ami-Insane
Soft hitsounds again... eh... I'd use more Normals. :<
Reduce overall volume by 10% ?

00:04:089 (6) - spread this out? I kinda dislike this stack after a triplet...
00:13:651 (1,2,3,4,5) - this combo doesn't look that great. how about moving (4) 5 grids down?
00:17:964 (5,6,7,1,2,3,1,2,3,4,5,6) - Ahh... I hate it when triplets are that close to each other. Can't tell them apart. Spread them out a lil' bit more?
00:26:589 (1) - add clap
00:36:901 (1,2,3,4) - geh... stack them normally or spread them out completly? also, there should be a 5th note at 00:37:276
00:39:339 (3) - 1 grid up
00:46:464 (4) - 1 grid right ... also, consider making this slider into a longer, single-repeat slider
00:50:964 (1,2,3,4,5,6) - mad jumps right after a spinner are no-like for me D:
00:59:776 (2) - 1 grid down
00:59:589 (1,2,3,4,5,6,7,8,9) - kinda offbeat, arrange it lilke this 01:15:901 (6) - 1 grid right
01:16:276 (1) - huge jump :<
01:17:401 (5) - 1 grid left
01:18:339 (2,3,4,5,6,7) - clusterfuck-combo... me no-likey.
01:21:339 (2,3,4,5,6,7) - wtf is that? ugly as hell.

animask
This is a Hard? Feels more like a Normal to me... At least it doesn't feel like a Hard.
Reduce volume by 10%
Try to use more claps to keep a consistent hitsound pattern.

00:05:776 - add a note riiiiiight here.
00:11:964 - ^
00:22:651 - bad break. just copy-paste 00:21:339 (1,2,3) - 1 more time.
01:20:776 (1) - Whaaaat... Just slap a 10 second long spinner in here... right...
Wait... no. Remove that spinner and map this part. Mr. Lazy.

Hellzero
Volume - 10%

since it's supposed to be a Normal, it's not necessary, but...
SPOILER
00:15:151 - add note
00:16:651 - add note
00:16:651 - add note
00:19:839 - I'd like this break to be mapped.

00:26:964 (3) - move to 00:27:151 -

starting from 00:37:464 (1) - Kinda bad clap pattern. Nothing in the music suggests a clap here. Do this instead:
00:37:464 (1) - remove clap from start, add finish instead, add clap to end
00:38:214 (2) - remove clap from start, add clap to end
00:38:964 (3) - ^
00:39:714 (4) - ^
00:40:464 (1) - remove clap
00:40:651 (2) - add clap to repeat
00:41:401 (3) - ^
00:45:901 (1) - ^
00:46:464 (2) - remove clap
00:46:839 (3) - add clap
00:47:214 (4) - remove clap

and so on. Please... do that. You just have to move most claps back by 1 white tick.


01:14:776 (1) - add finish
01:16:276 (2) - ^
01:20:776 (3) - ^
01:22:276 (4) - ^

Teta
Volume -10%
Too many finishes in here... at least place them where it makes more sense, like where the music has a similar sound...

I guess it's fine...


OK... too much which disturbs me, so I can't star this map yet. Good luck, though.

long mod is long
gustjr1997
:D :)
Topic Starter
Weez

Tenshi-nyan wrote:

yay Toradora :<

So many guest diffs. How about you make more diffs on your own for the next maps? :> Meh i can't say no. Doesn't bother me and maps have been ranked with a shit load of guest diffs

Ami-Insane
Soft hitsounds again... eh... I'd use more Normals. :< Yaa no, im keeping soft
Reduce overall volume by 10% ?

00:04:089 (6) - spread this out? I kinda dislike this stack after a triplet...
00:13:651 (1,2,3,4,5) - this combo doesn't look that great. how about moving (4) 5 grids down?
00:17:964 (5,6,7,1,2,3,1,2,3,4,5,6) - Ahh... I hate it when triplets are that close to each other. Can't tell them apart. Spread them out a lil' bit more? Emm im not changing i see nothing wrong here >_>
00:26:589 (1) - add clap
00:36:901 (1,2,3,4) - geh... stack them normally or spread them out completly? also, there should be a 5th note at 00:37:276
00:39:339 (3) - 1 grid up
00:46:464 (4) - 1 grid right ... also, consider making this slider into a longer, single-repeat slider No on changing the slider
00:50:964 (1,2,3,4,5,6) - mad jumps right after a spinner are no-like for me D: You don't like it but i do and I is all that matters :)
00:59:776 (2) - 1 grid down
00:59:589 (1,2,3,4,5,6,7,8,9) - kinda offbeat, arrange it lilke this nope, perfectly fine
01:15:901 (6) - 1 grid right
01:16:276 (1) - huge jump :<
01:17:401 (5) - 1 grid left
01:18:339 (2,3,4,5,6,7) - clusterfuck-combo... me no-likey. hell no >_>
01:21:339 (2,3,4,5,6,7) - wtf is that? ugly as hell.


OK... too much which disturbs me, so I can't star this map yet. Good luck, though.

long mod is long

LaunchedthousandShip wrote:

Can ppl just stop mapping this? D:
*points to sig*
i got my own project so fuck the rest
KanaRin
Sorry for so late..
Since i have lot of things to do ><
Okay. Taiko mod here~

[Ono's Taiko Oni]

00:07:464 (1) - Big KAT
00:10:276 (2) - Add a red here // It's okay if you don't add. Sounds better i think.
00:09:995 (2) - Delete This note
00:10:089 (1) - Big KAT
00:13:464 (x) - Miss a note? I think add a KAT should be better ~

Great Job! I like this Taiko diff >///< .

My Rating : 9 / 10


Star~ >w</
OnosakiHito

KanaRin wrote:

Sorry for so late..
Since i have lot of things to do ><
Okay. Taiko mod here~

[Ono's Taiko Oni]

00:07:464 (1) - Big KAT Should be at the previous one, so it dosen't fit anymore.
00:10:276 (2) - Add a red here // It's okay if you don't add. Sounds better i think. Good soultion too. I used the other one.^^
00:09:995 (2) - Delete This note done~
00:10:089 (1) - Big KAT done~ This one fits good.
00:13:464 (x) - Miss a note? I think add a KAT should be better ~ I've made a don. :3

Great Job! I like this Taiko diff >///< .

My Rating : 9 / 10


Star~ >w</
Thank you really much again for your mod! :3
I added the video into the diff. again.~


Download: Rie Kugimiya, Eri Kitamura & Yui Horie - Pre-Parade (TV Size) (Weezy) [Ono's Taiko Oni].osu
LuPiiTa
^w^
Louis Cyphre
- add to tags "Tiger x Dragon"
- remove mark from "Letter Box during breaks" in normal difficulty
- Kiai mod. I highly recomend to reduce count of kiai bursts. These are really useless: 01:14:776, 01:16:276, 01:17:776. It fits better if you end kiai there 01:05:214 and start there 01:05:776. Also 01:19:464 - this one fits, so don't touch it.
- offset -2 ms? Anyway not sure.


[Easy]

awkward slider ticks. Change Tick Rate to 0.5

[Teta's Minorin-Easy]
Reduce first break time. It's rankable, but annoying.
00:25:464 (1) - ^
01:05:776 (1) - ^
00:53:776 (1) - add finish at start
01:20:776 (1) - ^
01:14:776 (1) - add finish
01:16:276 (1) - add finish at start
01:17:776 (1) - ^
01:22:276 (3) - ^

[Gladi's Taiga-Insane]
00:24:339 (1,1,1) - reduce distance a bit.
Nothing else.

[Hellzero's Ryuji-Normal]
01:14:776 (1) - add finish at start
00:06:339 (4) - add finish at end
00:13:089 (5) - add finish
00:18:714 (3) - add one more repeat and add finish at the end.
01:16:276 (2) - ^
00:53:589 (1) - also finish
01:20:776 (3) - This is normal. Fix spacing.
01:20:214 (2) - add finish at end
01:05:776 (1) - i don't like nazi modding, but this slider is awful, please change it

[Ami-Insane]
This difficulty is a bit overmapped.
00:57:901 (7,8,9,1,3) - strange spacing.
00:48:714 (1) - remove clap

Also some nazi mods from others will make this map more beautifull. I saw some crooked sliders on easy and other diffs, except Gladi's.

Star.
Hamuko

Louis Cyphre wrote:

[Easy]

awkward slider ticks. Change Tick Rate to 0.5 No

[Teta's Minorin-Easy]
Reduce first break time. It's rankable, but annoying. Done~
00:25:464 (1) - ^ ^what I believe you mean a Finish. If so, done~
01:05:776 (1) - ^ ^ Done~
00:53:776 (1) - add finish at start Done~
01:20:776 (1) - ^ Done~
01:14:776 (1) - add finish Done~
01:16:276 (1) - add finish at start Done~
01:17:776 (1) - ^ Done~
01:22:276 (3) - ^ Done~
Download: Rie Kugimiya, Eri Kitamura & Yui Horie - Pre-Parade (TV Size) (Weezy) [Teta's Minorin-Easy].osu
Topic Starter
Weez
thanks louis. done all for insane but I'm not changing the kiai time bursts. Play the video, it happens when it shows each girls.
XepherX3
alright

kiai: 01:20:589 - 01:26:589 - do the same for this chorus part as 01:14:776 - 01:19:464, (it's nicer for those who have the no-vid version as it looks the and sound the same then).

audio: increase the audio volume to 90%

mapping:

nothing found
TheVileOne
General
Offset sounds a little late. Try 1459 Remember to resnap all the kiai times if you change the offset.

Teta's Easy

Fine

Hellzero's Normal

00:46:464 (2,3,4,5) - Possibly curve this to make it look better.

01:20:776 (3) - This just needs a new combo to be spaced like this. I don't quite like the spacing really at all.

Gladi's Taiga

00:05:401 (5) - Small thing but reapply 1.0 distance snap to this slider?

00:12:339 (6,7,8,9,1) - Fix up spacing a bit?

00:23:776 (8,1) - I don't like this jump. I miss it more than I hit it. maybe its just me.

00:29:401 (5) - How about lining it better with the angle of note 3 and 4?

http://osu.ppy.sh/ss/82067

Around there and if the curve of the slider was made softer possibly.

01:00:526 (6) - How about a new combo? I think it looks better being two combos.

Ami Insane

00:05:771 (7,8,9,1,2) - Fix up these spacings a bit. They range from 0.65 to 0.89.

00:28:834 (2) - Resnap to 0.8 distance snap and better fit within the curve of note 9. The current position is a little ugly.

00:29:959 (2,3,4,5) - Nazi: Make 2.15 for all of them.

00:37:459 (1,2,3,4,5,6,7,1,2,3) - Why is the snap changing so often? possibly clean some of it up?

00:38:771 (6) - New combo.
00:38:959 (1) - Remove new combo.

00:55:271 (5,6,7) - Any reason for this spacing to be different?

00:57:334 (3,4,5,6,7,8,9,1,2,3) - More weird spacing. Clean up somewhat? It doesn't need to all follow one snap just don't change snaps every note.

You should be able to find the other spacing inconsistencies after this. It's mainly those streams.



Only real small nazi things. Star
Andrea
[Hellzero's Ryuji-Normal]

01:20:776 (3) - New combo.

[Ami-Insane]

00:29:776 (1,2,3,4,5,6) - These jumps are way too big and also they are placed in a part where the song isn't that strong. I suggest to get rid of them.
01:01:464 (2) - Errr, something wrong with this slider...
01:07:464 (1) - ^
01:13:464 (1) - ^


I guess that's all.
Kurai
Remove "Eri Kitamura & Yui Horie" from the artist name and add them in the tags ? I guess it's better even if the current artist name is fine :/

Star :)
Topic Starter
Weez

osuplayer111 wrote:

[Hellzero's Ryuji-Normal]

01:20:776 (3) - New combo.

[Ami-Insane]

00:29:776 (1,2,3,4,5,6) - These jumps are way too big and also they are placed in a part where the song isn't that strong. I suggest to get rid of them.
01:01:464 (2) - Errr, something wrong with this slider...
01:07:464 (1) - ^
01:13:464 (1) - ^


I guess that's all.
all done :) thanks too!!
Topic Starter
Weez

KuraiPettan wrote:

Remove "Eri Kitamura & Yui Horie" from the artist name and add them in the tags ? I guess it's better even if the current artist name is fine :/

Star :)
Checked different sites and its all three

*EDIT: opss double post >.<
Andrea
Did you really updated?

I still see "Latest version but not approved". :/
Topic Starter
Weez

osuplayer111 wrote:

Did you really updated?

I still see "Latest version but not approved". :/
-_- guess i forgot that :P
Kurai

Weezy wrote:

KuraiPettan wrote:

Remove "Eri Kitamura & Yui Horie" from the artist name and add them in the tags ? I guess it's better even if the current artist name is fine :/

Star :)
Checked different sites and its all three

*EDIT: opss double post >.<
Yeah I know but all Pre-parade ranked maps have just "Rie Kugimiya" for the artist name, but it's your choice >.<
Andrea
Much better.

Bubbled~
Topic Starter
Weez

osuplayer111 wrote:

Much better.

Bubbled~
yeaaaah thanks :3
Hamuko

KuraiPettan wrote:

Yeah I know but all Pre-parade ranked maps have just "Rie Kugimiya" for the artist name, but it's your choice >.<
Yeah I know but all Pre-parade ranked maps have wrong artist :P well, incomplete, not wrong orz
Also,

Yay, it's bubbled!
net45291
bubble ~~~ now Star
winber1
Um...

--Ono's taiko diff has a different kiai section.
--In Hellzero's diff, 01:20:214 (2,1) - this is such an unexpected jump? i don't even think you're allowed to have jumps that are 1/2 tick away like this, especially when it's twice the spacing, in a normal difficulty. >_> (one of those 1/1 tick "jumps", if you even call if that, are fine i guess. 1/2 tick? maybe not)

those are just two big things i noticed. everything else i have is opinionated.

(oh yea, Gladi's and Ami's don't have letterbox during breaks checked)
Topic Starter
Weez

winber1 wrote:

Um...

--Ono's taiko diff has a different kiai section. Been discussed before.
--In Hellzero's diff, 01:20:214 (2,1) - this is such an unexpected jump? i don't even think you're allowed to have jumps that are 1/2 tick away like this, especially when it's twice the spacing, in a normal difficulty. >_> (one of those 1/1 tick "jumps", if you even call if that, are fine i guess. 1/2 tick? maybe not) Seriously I don't find that a big unexpected jump, and I ain't saying this cuz I don't wanna pop my bubble, just really don't see the problem here.

those are just two big things i noticed. everything else i have is opinionated.

(oh yea, Gladi's and Ami's don't have letterbox during breaks checked) Breaks aren't being used in the 2 diffs.
that's my 2 cents.
Inb4ragecomments...
DerekMcD

Weezy wrote:

that's my 2 cents.
Inb4ragecomments...
Excuse me... You can't just ignore someone's mod like that, their trying to help you improve a little more, that's why they're telling you to pop it. So you're gonna pop this bubble so you can fix a little more so it can be re-bubbled.

Thank you and *star*.^^
Shiirn

kokoroanime wrote:

Weezy wrote:

that's my 2 cents.
Inb4ragecomments...
Excuse me... You can't just ignore someone's mod like that, their trying to help you improve a little more, that's why they're telling you to pop it. So you're gonna pop this bubble so you can fix a little more so it can be re-bubbled.

Thank you and *star*.^^
Except I agree.

The jump is not so extreme that it is an obvious mistake. If you're a mapper yourself, you should know that since the two notes in question are sliders, and the circle size is very large, the cursor can actually be really really close to the next note when the slider finishes. The actual "jump" is closer to 1x - 1.5x depending on how much of an asshole you want to be. Something like this can be discussed between the mapper and the ranking BAT. The mapper has a right to deny certain mods, and he has.

Also, taiko difficulties having different kiais has never, and will never, be an issue.
Topic Starter
Weez

kokoroanime wrote:

Weezy wrote:

that's my 2 cents.
Inb4ragecomments...
Excuse me... You can't just ignore someone's mod like that, their trying to help you improve a little more, that's why they're telling you to pop it. So you're gonna pop this bubble so you can fix a little more so it can be re-bubbled.

Thank you and *star*.^^
Kinda just did, and i did many times before...
thanks for the star i guess ._.

Shiirn wrote:

The jump is not so extreme that it is an obvious mistake. If you're a mapper yourself, you should know that since the two notes in question are sliders, and the circle size is very large, the cursor can actually be really really close to the next note when the slider finishes. The actual "jump" is closer to 1x - 1.5x depending on how much of an asshole you want to be. Something like this can be discussed between the mapper and the ranking BAT. The mapper has a right to deny certain mods, and he has.

Also, taiko difficulties having different kiais has never, and will never, be an issue.
thank you^_^
winber1
i was just basically like, "wtf, there was a jump there? ._." it's just that everything else is spaced pretty much perfectly, and you never used a jump like that before in the map. if i were to map something some random normal difficulty, i would never use a jump like that, but that's my preference. Anyways, sorry for making another post on this thread.

and is the name of this thread too long or something? or does the name actually get cut off, cuz it just says "TV Siz" on my screen.
Hamuko

winber1 wrote:

and is the name of this thread too long or something? or does the name actually get cut off, cuz it just says "TV Siz" on my screen.
It's just too long. ♪
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