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ICE - citanLu [OsuMania]

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Topic Starter
genkicho
This beatmap was submitted using in-game submission on Sunday, May 6, 2018 at 3:50:28 AM

Artist: ICE
Title: citanLu
Source: VOEZ
Tags: Ice L6 VOEZ rythmgame LHardcore lunatic meteo
BPM: 168
Filesize: 4405kb
Play Time: 02:06
Difficulties Available:
  1. Awakened - 4Key (5.45 stars, 1960 notes)
  2. EZ - 4Key (1.36 stars, 310 notes)
  3. HD - 4Key (3.04 stars, 934 notes)
  4. MX - 4Key (3.91 stars, 1301 notes)
  5. NM - 4Key (1.82 stars, 533 notes)
  6. SC - 4Key (4.78 stars, 1482 notes)
  7. SHD - 4Key (5.11 stars, 1935 notes)
Download: ICE - citanLu
Information: Scores/Beatmap Listing
---------------
VOEZ Song, enjoy !

EZ - All good
NM - More like NM+
HD - WIP
MX - More advanced patterns
SC - WIP Meta
/ SHD - Welcome to my map
Awakened - Can you?

Hitsound : Re-Hitsounding Now
Bubbled by ...
Qualified by ...




SHD - Tested by me
Awakened - WIP
Kirisaki Yumi
EZ
00:17:937 (17937|3,17937|0) - jadi > https://osu.ppy.sh/ss/5626207

NM
00:17:759 (17759|2,17848|1,17937|0,17937|3) - tambah Notenya jadi > 00:17:759 (17759|2,17848|1,17937|0,17937|3,18116|0,18294|1,18473|2,18652|3,18830|2,19009|1,19187|0,19366|1,19544|2,19723|3,19902|2,20080|1,20080|0) -

00:36:509 (36509|0) - delete ?

01:13:473 (73473|3,73562|2,73652|0,73652|3) - tambah Notenya kayak gini > https://osu.ppy.sh/ss/5626232

Segitu aja :D
Topic Starter
genkicho
[quote="Kirisaki Yumi"]EZ
00:17:937 (17937|3,17937|0) - jadi > https://osu.ppy.sh/ss/5626207

thx :)
Kirisaki Yumi

genkicho wrote:

Kirisaki Yumi wrote:

EZ
00:17:937 (17937|3,17937|0) - jadi > https://osu.ppy.sh/ss/5626207

thx :)
Ok :D Bagus Mapnya
HXJ_Crafter
Just a noob passing by. M4M https://osu.ppy.sh/forum/t/481583

4k column l 0 l 1 l 2 l 3 l
green-if you see that color, my suggestions :D
red- if you see that color, note/reminder :D

[General]

  • First, It's difficult to rank I think. A beatmap without much changes isn't right for rank. But don't be nervous XD. :?
    The Diff Name "Lunatic" usually uses in a song from Touhou right? SHD is better?
    use Ctrl+C and Ctrl+V too often isn't good.
    VOEZ?! :D
[Mania EZ]

  • 00:05:080 (5080|2,5259|2,5616|2,5794|2,6152|2,6330|2,6687|2,7044|2) - Move to column 1 to keep balance.
    00:17:759 (17759|2,17848|1,17937|0) - May be a little difficult. v
    00:20:080 (20080|1) - What's this :3
    00:30:616 (30616|2,30705|3,30794|2) - ^
    00:35:080 (35080|2,35616|1,35794|1,35973|2,36152|2) - Move to column 0/1?
    00:39:366 (39366|0) - move to column 2
    00:39:902 (39902|0,40080|0,40259|1) - Difficult for a Beginner
    00:43:116 (43116|2,43294|0,43473|1) - ^
    00:46:330 (46330|1,46509|0,46687|2) - ^
    00:55:259 (55259|2,55437|3,55616|2,55705|1,55794|2) - ^
    01:27:580 (87580|2,87759|2,88116|2,88473|2) - Column 3 better?
    01:29:723 (89723|3,89902|3,90259|3,90616|3) - ^ And Column 2
    01:37:223 (97223|1,97759|2) - Ctrl+H
[Mania NM]

  • 00:35:616 (35616|1,35794|1,35973|2,36152|2) - Move to column 0/1?
    00:56:152 (56152|0,56241|2,56330|0,56419|2) - Change to 00:56:241 (56241|1,56330|3)
    00:56:509 01:22:223 01:47:937 https://osu.ppy.sh/ss/5703076 Only pitch relevancy is boring...
    01:35:080 (95080|0,95259|0,95437|0) - Hmm....Is it suit here?
    01:45:794 (105794|0,105794|1,105973|0,106152|0) - This is not easy to play
[Mania HD]

  • 00:41:330 00:41:419 add notes here
    00:45:616 00:45:705 ^
    And same as NM mod.
[Mania MX]

  • 00:08:294 (8294|0,8473|0) - move to column 1 because the sound changes.
    00:08:830 (8830|3) - move to column 2 because ^
    00:14:009 (14009|3,14544|3,15080|3) - move to column 0 to keep balance
    00:31:169 I hear sound here.
    00:35:080 (35080|2) - move to column 3
    00:56:152 (56152|1,56152|0,56241|2,56241|3,56330|1,56330|0,56419|2,56419|3,56509|0,56509|1) - Ctrl+H to keep balance.
    01:04:009 (64009|3,64187|3,64544|3,64902|3) - move to column 2
    01:09:723 (69723|3,70259|3,70794|3) - move to column 0
    01:26:866 (86866|3,87402|3,87937|3) - ^
    02:04:009 666 Too difficult
SC and Lunatic... :? REFUSE TO MOD.

ljqandylee : 勿 忘 初 心
PP isn't everything.

XD good luck.
Topic Starter
genkicho

HXJ_Crafter wrote:

Just a noob passing by. M4M https://osu.ppy.sh/forum/t/481583

4k column l 0 l 1 l 2 l 3 l
green-if you see that color, my suggestions :D
red- if you see that color, note/reminder :D

[General]

  • First, It's difficult to rank I think. A beatmap without much changes isn't right for rank. But don't be nervous XD. :?
    The Diff Name "Lunatic" usually uses in a song from Touhou right? SHD is better?
    use Ctrl+C and Ctrl+V too often isn't good.
    VOEZ?! :D
[Mania EZ]

  • 00:05:080 (5080|2,5259|2,5616|2,5794|2,6152|2,6330|2,6687|2,7044|2) - Move to column 1 to keep balance.
    00:17:759 (17759|2,17848|1,17937|0) - May be a little difficult. v
    00:20:080 (20080|1) - What's this :3
    00:30:616 (30616|2,30705|3,30794|2) - ^
    00:35:080 (35080|2,35616|1,35794|1,35973|2,36152|2) - Move to column 0/1?
    00:39:366 (39366|0) - move to column 2
    00:39:902 (39902|0,40080|0,40259|1) - Difficult for a Beginner
    00:43:116 (43116|2,43294|0,43473|1) - ^
    00:46:330 (46330|1,46509|0,46687|2) - ^
    00:55:259 (55259|2,55437|3,55616|2,55705|1,55794|2) - ^
    01:27:580 (87580|2,87759|2,88116|2,88473|2) - Column 3 better?
    01:29:723 (89723|3,89902|3,90259|3,90616|3) - ^ And Column 2
    01:37:223 (97223|1,97759|2) - Ctrl+H
[Mania NM]

  • 00:35:616 (35616|1,35794|1,35973|2,36152|2) - Move to column 0/1?
    00:56:152 (56152|0,56241|2,56330|0,56419|2) - Change to 00:56:241 (56241|1,56330|3)
    00:56:509 01:22:223 01:47:937 https://osu.ppy.sh/ss/5703076 Only pitch relevancy is boring...
    01:35:080 (95080|0,95259|0,95437|0) - Hmm....Is it suit here?
    01:45:794 (105794|0,105794|1,105973|0,106152|0) - This is not easy to play
[Mania HD]

  • 00:41:330 00:41:419 add notes here
    00:45:616 00:45:705 ^
    And same as NM mod.
[Mania MX]

  • 00:08:294 (8294|0,8473|0) - move to column 1 because the sound changes.
    00:08:830 (8830|3) - move to column 2 because ^
    00:14:009 (14009|3,14544|3,15080|3) - move to column 0 to keep balance
    00:31:169 I hear sound here.
    00:35:080 (35080|2) - move to column 3
    00:56:152 (56152|1,56152|0,56241|2,56241|3,56330|1,56330|0,56419|2,56419|3,56509|0,56509|1) - Ctrl+H to keep balance.
    01:04:009 (64009|3,64187|3,64544|3,64902|3) - move to column 2
    01:09:723 (69723|3,70259|3,70794|3) - move to column 0
    01:26:866 (86866|3,87402|3,87937|3) - ^
    02:04:009 666 Too difficult
SC and Lunatic... :? REFUSE TO MOD.

ljqandylee : 勿 忘 初 心
PP isn't everything.

XD good luck.
thx for mods :D
Lunatic is the song name (CitanLu = L6 Lunatic)
Ochasan
Hi~

M4M denganku (jgn sembarang post lagi >:( kirim via msg)

EZ
EZ
00:00:795 - 00:16:866 apa nih diff ez ada jack 1/2, hapus semua (dan masih banyak lagi -_- ini diff EZ loh)
00:22:759 ^
00:24:902 (24902|0) & 00:25:259 (25259|2) ^
00:27:044 (27044|1,27402|3) ^
00:31:330 (31330|0,31509|0,31687|1,31866|1,32044|2,32223|1,32402|0) one sided
00:35:616 (35616|1,35794|1,35973|2,36152|2) mending jgn dibikin jack, jadiin stairs
00:49:723 (49723|2,50437|1) ganti circle
00:55:080 (55080|3,55259|2,55437|3,55616|1,55794|2) susun ulang
01:20:080 ubah timing 0,90x kesini
01:34:187 (94187|2,94366|2,94544|1,94723|1,94902|0,95080|0) stairs

NM
NM
00:17:759 http://osu.ppy.sh/ss/5742471
00:28:652 - 00:30:794 yg kyk gini mohon jgn dibuat yg kyk ginian
00:39:902 (39902|0,40080|0,40259|1) ganti LN/hold
00:44:187 (44187|0,44366|0,44544|1) ^
00:49:723 delete
00:50:437 ganti circle
00:54:187 ^
00:55:437 (55437|3) ke col 1
00:56:152 (56152|3,56241|2,56330|3,56419|2,56509|0,56509|1) dari semua NM, cuman ini yg 1/4 nya kyk bukan player nm. hapus jadi 1/2 note disisain
01:13:473 (73473|3) col 2
01:30:705 (90705|2) apus, 01:30:616 (90616|3) pindah ke col 3
01:35:080 - 01:38:294 apaan nih diff NM juga gini
01:39:366 - 01:46:687 ^
02:02:937 - 02:04:187 ^

HD
HD
00:28:652 - 00:30:259 hapus aja ln nya 01:35:080 - 01:38:294 juga 01:43:652 - 01:47:402
00:39:009 (39009|1) ^
00:39:098 add circle
02:04:009 apus ln, ganti sama 1/4 snap circle semua

MX
MX
00:15:527 (15527|1,15616|0,15616|2,15705|1) buat ulang
00:22:044 (22044|2) apus
00:29:723 - 00:30:259 ganti sama note aja semuanya
00:32:848 (32848|2,32937|2) disini suaranya gk kayak ngejack, ganti nih
01:28:384 (88384|1,88473|2,88473|0,88562|1) buat ulang
01:38:652 (98652|1) hapus
01:41:509 (101509|3,101687|3,101866|3,102044|3,102223|3) overjack, part yg ada disana ganti berati
01:54:098 (114098|1,114187|0,114187|2,114277|1) buat ulang
02:06:152 (126152|2) apus, bukan bass ini -_-

Ochasan wrote:

EZ and NM
sumpah, aku gak pernah liat mapper buat diff macam gini. ranked? pasti dimarahin langsung sama BN, baru pertama request kalau yang dibuat *ehem* overjack, LN with 1/4 snap note, bass jackhammer. kalau emang dibuat gitu mending jangan, seni? tidak. ini nantinya kalau mau ranked pikirin juga kenyamanan orang main, karena kalau ranked akan dimainin banyak orang. gpp di diff MX SC SHD gitu emang banyak yg g bisa mainin. contoh AiAe SHD, Japanese Tranformation, Bad Maniacs, The Empress dll tapi teteap memikirkan apakah bisa dipass oleh pemain yang setara sama diff nya

okeh sekian dari pencerahan saya, ganti sekarang diff EZ NM kamu. niat ngerank harus sabar juga pula, BN sama kayak org tua kerja kerja sama kehidupan yg nyata

bye~
Topic Starter
genkicho

Ochasan wrote:

Hi~

M4M denganku (jgn sembarang post lagi >:( kirim via msg)

EZ
EZ
00:00:795 - 00:16:866 apa nih diff ez ada jack 1/2, hapus semua (dan masih banyak lagi -_- ini diff EZ loh)
00:22:759 ^
00:24:902 (24902|0) & 00:25:259 (25259|2) ^
00:27:044 (27044|1,27402|3) ^
hmm ada yg gw hapus ada yg ngga, dan biar gampang drainnya gw ganti jadi 2.9
00:31:330 (31330|0,31509|0,31687|1,31866|1,32044|2,32223|1,32402|0) one sided fixed
00:35:616 (35616|1,35794|1,35973|2,36152|2) mending jgn dibikin jack, jadiin stairs
00:49:723 (49723|2,50437|1) ganti circle hmm nanti dipikir lagi
00:55:080 (55080|3,55259|2,55437|3,55616|1,55794|2) susun ulang Fixed
01:20:080 ubah timing 0,90x kesini tmen2 gw bilang benci map gw gara2 banyak SV
01:34:187 (94187|2,94366|2,94544|1,94723|1,94902|0,95080|0) stairs masalah stairs : gw gamau ganti ke stairs, karena gw gasuka stairs

NM
NM
00:17:759 http://osu.ppy.sh/ss/5742471 hmmm..
00:28:652 - 00:30:794 yg kyk gini mohon jgn dibuat yg kyk ginian fixed
00:39:902 (39902|0,40080|0,40259|1) ganti LN/hold no
00:44:187 (44187|0,44366|0,44544|1) ^no
00:49:723 deleteno, gw add 1 di atas biar sama (1 single note per white line)
00:50:437 ganti circle no
00:54:187 ^no
00:55:437 (55437|3) ke col 1
00:56:152 (56152|3,56241|2,56330|3,56419|2,56509|0,56509|1) dari semua NM, cuman ini yg 1/4 nya kyk bukan player nm. hapus jadi 1/2 note disisain fixed
01:13:473 (73473|3) col 2
01:30:705 (90705|2) apus, 01:30:616 (90616|3) pindah ke col 3 rearranged, tapi agak beda
01:35:080 - 01:38:294 apaan nih diff NM juga gini fixed
01:39:366 - 01:46:687 ^fixed
02:02:937 - 02:04:187 ^fixed

HD
HD
00:28:652 - 00:30:259 hapus aja ln nya 01:35:080 - 01:38:294 juga 01:43:652 - 01:47:402 fixed
00:39:009 (39009|1) ^ no
00:39:098 add circle no
02:04:009 apus ln, ganti sama 1/4 snap circle semua fixed

MX
MX
00:15:527 (15527|1,15616|0,15616|2,15705|1) buat ulang fixed
00:22:044 (22044|2) apus fixed
00:29:723 - 00:30:259 ganti sama note aja semuanya no
00:32:848 (32848|2,32937|2) disini suaranya gk kayak ngejack, ganti nih fixed
01:28:384 (88384|1,88473|2,88473|0,88562|1) buat ulang fixed
01:38:652 (98652|1) hapus no.. double notes per white line
01:41:509 (101509|3,101687|3,101866|3,102044|3,102223|3) overjack, part yg ada disana ganti berati rearranged
01:54:098 (114098|1,114187|0,114187|2,114277|1) buat ulang fixed
02:06:152 (126152|2) apus, bukan bass ini -_-no


Ochasan wrote:

EZ and NM
sumpah, aku gak pernah liat mapper buat diff macam gini. ranked? pasti dimarahin langsung sama BN, baru pertama request kalau yang dibuat *ehem* overjack, LN with 1/4 snap note, bass jackhammer. kalau emang dibuat gitu mending jangan, seni? tidak. ini nantinya kalau mau ranked pikirin juga kenyamanan orang main, karena kalau ranked akan dimainin banyak orang. gpp di diff MX SC SHD gitu emang banyak yg g bisa mainin. contoh AiAe SHD, Japanese Tranformation, Bad Maniacs, The Empress dll tapi teteap memikirkan apakah bisa dipass oleh pemain yang setara sama diff nya

okeh sekian dari pencerahan saya, ganti sekarang diff EZ NM kamu. niat ngerank harus sabar juga pula, BN sama kayak org tua kerja kerja sama kehidupan yg nyata

bye~
thx for mods ^^ akhirnya ada yg mods keanehan di MX
Fanty
"Modded" NM diff ingame, posting here on your request <3
https://osu.ppy.sh/ss/5883811
https://osu.ppy.sh/ss/5883802
Topic Starter
genkicho

Fantyful wrote:

"Modded" NM diff ingame, posting here on your request <3
https://osu.ppy.sh/ss/5883811
https://osu.ppy.sh/ss/5883802
thx for mods ^^
Ryu Sei
M4M yey!
1234
[General]
02:05:347 - I'd like a slowdown on here for the impact on the last note. Apply on harder diffs only, I recommend.
[SHD]
00:18:383 (18383|3,18472|0) - move to 23 for PR
00:19:276 (19276|3,19365|2,19454|1,19544|0,19633|1) - 42321 for PR too
01:13:919 (73919|1) - I don't like this note.............
01:31:061 (91061|1) - same
[SC]
00:02:669 (2669|0,2669|1) - what's the purpose of this short LN? Should be placed on harder diffs-
Rinse and repeat on similar notes.

Wait. Is this similar on SHD but has different hard sections?
Remap and differentiate it, please...
[MX]
00:30:972 (30972|0) - remove as it's unnecessary?
00:43:829 (43829|3) - too hard to hit, srsly.
02:04:276 (124276|0,124320|1,124365|2,124410|3,124454|2,124499|1,124544|3,124588|2,124633|1,124678|0,124722|1,124767|2,124811|0,124856|1,124901|2,124945|3,124990|2,125035|1,125079|3,125124|2,125169|1,125213|0,125258|1,125303|2,125347|3) - WHOA WHAT IS THIS NOTE
[EZ]
00:31:771 (31771|2) - convert to tap?
00:49:985 (49985|2,50699|1) - extend the LN to 1/2


That's it. I can't bear any strangeness on other map ehue
Topic Starter
genkicho

Ryu Sei wrote:

M4M yey!
1234
[General]
02:05:347 - I'd like a slowdown on here for the impact on the last note. Apply on harder diffs only, I recommend. ill think about it :3
[SHD]
00:18:383 (18383|3,18472|0) - move to 23 for PR
00:19:276 (19276|3,19365|2,19454|1,19544|0,19633|1) - 42321 for PR too
01:13:919 (73919|1) - I don't like this note.............fixed!
01:31:061 (91061|1) - samefixed!
[SC]
00:02:669 (2669|0,2669|1) - what's the purpose of this short LN? Should be placed on harder diffs-
Rinse and repeat on similar notes.

Wait. Is this similar on SHD but has different hard sections?
Remap and differentiate it, please...
oh yes im remapping SHD right now :3 ill put those mini LNs in SC and SHD, i cant put it in Lunatic (Full) :(
[MX]
00:30:972 (30972|0) - remove as it's unnecessary?
00:43:829 (43829|3) - too hard to hit, srsly. rearranged
02:04:276 (124276|0,124320|1,124365|2,124410|3,124454|2,124499|1,124544|3,124588|2,124633|1,124678|0,124722|1,124767|2,124811|0,124856|1,124901|2,124945|3,124990|2,125035|1,125079|3,125124|2,125169|1,125213|0,125258|1,125303|2,125347|3) - WHOA WHAT IS THIS NOTE fixed! now all single notes
[EZ]
00:31:771 (31771|2) - convert to tap? oh yea whats this... i dont realize. thx
00:49:985 (49985|2,50699|1) - extend the LN to 1/2 fixed! ill extend it in EZ and NM only


That's it. I can't bear any strangeness on other map ehue
:)
thx for mods :P
iAvii
Hi there! I'll try my best not to ruin your whole concept here. My policy is comfort playing for players, so I'll see if I can nudge something here without breaking your ideal with a little bit of my beatmapping habit :3

NM

Left to Right
|1| |2||3| |4|

SHD
00:30:436 - Maybe add 1 more note to column 4 since you were following for the piano because it's still playing till that triple.

00:39:276 (39276|1) - I think this LN is kinda unnecessary, I recommend to remove that and in return for the best comfort, move 00:39:186 (39186|0) - to 3, 00:39:365 - add 1 note to 2, 00:39:454 (39454|3) - move to 3, 00:39:544 (39544|0) - move to 3, 00:39:633 (39633|2) - move to 2. After that result, move 00:40:169 (40169|3) - to 1 and 00:40:258 (40258|0) - to 4 for that good rebound balance.

01:45:794 (105794|0,105794|1,105972|1,105972|0) - I know this is SHD, I get your AiAe reference, but maybe (if you want) move these notes to right side. I think it's better this way to make the transitions much more "sense" & 01:46:329 (106329|3,106329|0) - move these 2 notes to the middle (2 & 3) see if it'll blow your mind lmao.

Since I'm not really fond of SHD's concept, that's all I have for this diff, I think the rest is better for others to decide.

SC
00:39:365 - maybe add 1 note on 3?

starting 00:39:633 to 00:54:990 - on this this timeline (with the count of 3/4), add 1 note on the beat of 2 on every measures of this timeline. For ex. 00:39:990 and 00:41:061 and 00:42:133 and so on, put 1 note in each of them and add the following 2 notes before every beats, till the end of the noted measure. Ex. https://osu.ppy.sh/ss/6120271 , I know you're gonna put LNs along these measures, but this is what I mean.

01:38:561 - I don't know what this two pillars mean but I suggest to remove them and structure them more like this for much better play https://osu.ppy.sh/ss/6120200.

01:47:669 - no piano leftovers?

02:04:276 - I thought SC is easier than SHD? This is surely harder than SHD. Revise maybe?

I'm gonna skip Lunatic because LMFAO, and I think EZ, NM, HD, & MX are fine. SHD and SC are the most intriguing diffs to me, so those two catches my attention. But that is all. I hope you can agree to some of it :D
Topic Starter
genkicho

iAvii wrote:

Hi there! I'll try my best not to ruin your whole concept here. My policy is comfort playing for players, so I'll see if I can nudge something here without breaking your ideal with a little bit of my beatmapping habit :3

NM

Left to Right
|1| |2||3| |4|

SHD
00:30:436 - Maybe add 1 more note to column 4 since you were following for the piano because it's still playing till that triple. oh yea :3

00:39:276 (39276|1) - I think this LN is kinda unnecessary, I recommend to remove that and in return for the best comfort, move 00:39:186 (39186|0) - to 3, 00:39:365 - add 1 note to 2, 00:39:454 (39454|3) - move to 3, 00:39:544 (39544|0) - move to 3, 00:39:633 (39633|2) - move to 2. After that result, move 00:40:169 (40169|3) - to 1 and 00:40:258 (40258|0) - to 4 for that good rebound balance. rearraged

01:45:794 (105794|0,105794|1,105972|1,105972|0) - I know this is SHD, I get your AiAe reference, but maybe (if you want) move these notes to right side. I think it's better this way to make the transitions much more "sense" & 01:46:329 (106329|3,106329|0) - move these 2 notes to the middle (2 & 3) see if it'll blow your mind lmao. rearraged

Since I'm not really fond of SHD's concept, that's all I have for this diff, I think the rest is better for others to decide.

SC
00:39:365 - maybe add 1 note on 3? umm i didnt hear anything there..
starting 00:39:633 to 00:54:990 - on this this timeline (with the count of 3/4), add 1 note on the beat of 2 on every measures of this timeline. For ex. 00:39:990 and 00:41:061 and 00:42:133 and so on, put 1 note in each of them and add the following 2 notes before every beats, till the end of the noted measure. Ex. https://osu.ppy.sh/ss/6120271 , I know you're gonna put LNs along these measures, but this is what I mean.thx for suggestion, but its a bit confusing, so i wont do it ^^

01:38:561 - I don't know what this two pillars mean but I suggest to remove them and structure them more like this for much better play https://osu.ppy.sh/ss/6120200.rearranged

01:47:669 - no piano leftovers? rearranged
02:04:276 - I thought SC is easier than SHD? This is surely harder than SHD. Revise maybe? hmm maybe no - > https://osu.ppy.sh/ss/6120986


I'm gonna skip Lunatic because LMFAO, and I think EZ, NM, HD, & MX are fine. SHD and SC are the most intriguing diffs to me, so those two catches my attention. But that is all. I hope you can agree to some of it :D
woah thx for mods ^^
- Ly0572 -
Mark for m4m
Will mod later~
laughingcomet
Would be cool if you could m4m but if you don't want to mod my song you don't need to :D nice song choice anyway :)

EZ
00:39:628 (39628|3) - p sure it ends at 00:40:164 -
00:42:842 (42842|0) - ends at 00:43:378 -
00:43:914 (43914|3) - ends at 00:44:449 -
http://puu.sh/rMO1O/35f1d2cf94.jpg would map it like this instead ^
00:46:056 (46056|2) - ends at 00:46:592 -
http://puu.sh/rMO4o/31d60fbbe1.jpg^
you also always start your jack sections from the same way and keep the same pattern consider using CTRL + H on some of them
NM
00:09:990 (9990|1,10526|1,11061|1) - consider moving these to another hand
00:12:133 (12133|2,12669|2,13204|2) - 00:14:276 (14276|3,14811|3,15347|3) - like you've done here 00:16:419 (16419|1,16954|1,17490|1) -
01:05:347 - ~ 01:13:204 - same thing about keeping the notes on a different hand
01:22:490 - ~ 01:30:526 - did you just C/P these?

HD
i saw nothing majorly wrong here
Topic Starter
genkicho

laughingcomet wrote:

Would be cool if you could m4m but if you don't want to mod my song you don't need to :D nice song choice anyway :)

EZ
00:39:628 (39628|3) - p sure it ends at 00:40:164 - 00:39:628 (39628|3,40164|2,40342|0,40521|3) - it was like this, but i just make it simple
00:42:842 (42842|0) - ends at 00:43:378 - simple ver.
00:43:914 (43914|3) - ends at 00:44:449 - simple ver.
http://puu.sh/rMO1O/35f1d2cf94.jpg would map it like this instead ^ srry but that doesn't make sense for me :(
00:46:056 (46056|2) - ends at 00:46:592 - simple ver.
http://puu.sh/rMO4o/31d60fbbe1.jpg^
you also always start your jack sections from the same way and keep the same pattern consider using CTRL + H on some of themNice Idea :)
NM
00:09:990 (9990|1,10526|1,11061|1) - consider moving these to another hand those notes are warm-up for the next jack
00:12:133 (12133|2,12669|2,13204|2) - 00:14:276 (14276|3,14811|3,15347|3) - like you've done here 00:16:419 (16419|1,16954|1,17490|1) -
01:05:347 - ~ 01:13:204 - same thing about keeping the notes on a different hand hmm no.. that will make people confused because the notes are in every column with some jacks, like this -> 01:07:490 (67490|3,67669|3,67847|1,68026|3,68204|3,68383|0,68561|1,68740|0,68919|2,69097|3,69276|1,69454|0,69633|2,69811|2,69990|1,70169|2,70347|2,70526|0,70704|2,70883|1,71061|0,71240|3,71419|2) -
01:22:490 - ~ 01:30:526 - did you just C/P these? hmm no.. thats my mapping habbit. i will do ctrl+H like you said before :)

HD
i saw nothing majorly wrong here
Thanks For the Mods :)
- Ly0572 -
m4m

|1|2|3|4|
waw

i dont think ez and nm are supposed to be in that color

EZ
03:32:760 (212760|2,213000|2,213240|1,213240|3,213720|1,213960|2,214200|3,214200|1,214680|2,214920|2,215160|3,215160|1,215520|0,215640|3,215640|1,215880|2,216120|3,216120|0,216240|2,216360|1,216600|3,216600|1) - too many Ln's on the same column ~ as a nm player, too hard for this diff i suggest to change it in to single normal note like http://i.imgur.com/HrVA6ii.png
00:22:128 (22128|3,22128|0) - delete one note for that single clap
00:28:914 (28914|0,29449|3,29985|0,30521|3) - delete too hard
00:30:521 (30521|1) - extend this LN up to here 00:31:056 -
00:31:056 (31056|0,31056|2) - delete one of them
00:39:271 (39271|1,39628|0,39628|3,40342|0,40699|1,41414|3,41771|2,42485|1,42842|0,43556|1,43914|3,44628|0,44985|1,45342|2,45699|3,46056|2,46771|0,47128|3,47842|2,48199|0,48199|3,48556|0,49271|0,49628|3,49985|2,50342|2,50699|1,51414|0,51771|2,52128|1,52485|2,53199|1,53556|0,54271|3,54628|2,55342|0,55699|3,55878|1,56056|2,56235|0,56414|1,56771|0,57306|1,57842|1,58378|0,58735|0,58914|1,59449|1,59985|1,60521|1,60878|1,61056|2,61592|2,62128|2,62664|2,63021|2,63199|3,63735|3,64271|3) - y suddenly follow the violin y? and LN is making the players panic xD well in my case i panicked lol
01:44:449 (104449|1,105521|3) - change to normal notes

NM
00:43:383 (43383|2,43561|3,43561|0,43740|1,43919|2,43919|3) - to hard change to normal notes
00:44:454 (44454|0,44633|0,44811|1,44990|1) - ^^
00:46:597 (46597|1,46776|0,46776|3,46954|2) - rearrange a bit
00:52:133 (52133|1) - move to |1| to avoid 00:52:490 (52490|1) -
01:08:383 (68383|2,68561|1,68740|0,68919|2,69097|3,69276|1,69454|0) - y change of patterns when its all the same with others
01:38:561 (98561|2,98919|1,99276|2,99454|1,99633|2,99722|1) - ctrl+h feels more comfortable
01:43:919 (103919|3,103919|2,104097|3,104276|3,104990|2,104990|0,105169|0,105347|0,106061|0,106061|1,106240|0,106419|0,106597|1,106597|2,106776|1,106954|1) - those are absolutely hard for normal maybe u can delete the LN's
02:04:276 (124276|2,124276|0,124454|0,124811|0,125169|0) - same here, i suggest to delete one LN

sorry cant mod other maps coz i suck at reading hard notes.. gl~
Soul Evans
Soul's Modding
1 / 2 / 3 / 4

General


  1. I can tell the BG's writing is in arabic but it's used a wrong format for it therefor not readable, send me a PM about what it's trying to say along side the raw BG and i'll correct it since i'm proficient in the language
  2. How to get your map hated 101 make is dense overly mapped jack map in a 168 bpm song have raise HP to 8.8 and OD/10 for insta game over, please lower it to HP 8 an OD 8.5 maybe 9 but jacks are hard to accurately hit
  3. Disable widescreen support in your options since it's useless without storyboard
  4. Disable (use N+1 for mania) since it's useless too for a 4k map
    [SHD] Are you insane using that high of OD/HP for this diff too? lmao, i'm warning you of the dislikes it's gonna get though
  5. 00:22:490 - Add notes for the sounds
  6. 00:22:579 - Here
  7. 00:22:669 - Here
  8. 00:22:758 - And here
  9. 00:23:115 - You seem to not add notes to this particular time stamp, i suggest you to start adding it
  10. 00:24:365 - Adding a note to this would give the burst better feel i believe
  11. 00:30:883 - I suggest you rearange this part to this :https://osu.ppy.sh/ss/6352814
  12. 00:34:097 - Missing note for loud sound
  13. 00:34:454 - Same here
  14. 00:39:365 - Adding a note here will give it better feel like you're actually playing the violin
  15. 01:39:454 - Can't you rearrange this to be like this? https://osu.ppy.sh/ss/6352911
  16. 02:04:276 - Can i suggest this for your pattern choice, rearranging it like what i suggest will give it much more flow and pliability, the patterns feels really similar to IN2006 but i guess that's why you used Lunatic as a diff name: http://osu.ppy.sh/ss/6352920
    [Lunatic]
  17. 00:31:012 (31012|0,31056|0) - Think about what you're doing by keeping these jacks near quads it is unsettling to play and very annoying to have, not fun at all
  18. 01:13:854 (73854|1,73914|1) - Same here, i recommend you change it
  19. 01:30:997 (90997|2) - May i suggest moving this to 1 so the quad can atleast be hitable
  20. 01:48:199 (108199|2,108199|3,108378|1,108378|0,108735|0,108735|1,108914|2,108914|3) - Yeah, having those wont be as different as hitting quads, and i'm not even sure what kind of sound are you following for the LNs

Topic Starter
genkicho

- Ly0572 - wrote:

m4m

|1|2|3|4|
waw

i dont think ez and nm are supposed to be in that color

EZ
03:32:760 (212760|2,213000|2,213240|1,213240|3,213720|1,213960|2,214200|3,214200|1,214680|2,214920|2,215160|3,215160|1,215520|0,215640|3,215640|1,215880|2,216120|3,216120|0,216240|2,216360|1,216600|3,216600|1) - too many Ln's on the same column ~ as a nm player, too hard for this diff i suggest to change it in to single normal note like http://i.imgur.com/HrVA6ii.png whats this
00:22:128 (22128|3,22128|0) - delete one note for that single clap ok
00:28:914 (28914|0,29449|3,29985|0,30521|3) - delete too hard rearranged
00:30:521 (30521|1) - extend this LN up to here 00:31:056 - rearranged (without any LN)
00:31:056 (31056|0,31056|2) - delete one of them ok
00:39:271 (39271|1,39628|0,39628|3,40342|0,40699|1,41414|3,41771|2,42485|1,42842|0,43556|1,43914|3,44628|0,44985|1,45342|2,45699|3,46056|2,46771|0,47128|3,47842|2,48199|0,48199|3,48556|0,49271|0,49628|3,49985|2,50342|2,50699|1,51414|0,51771|2,52128|1,52485|2,53199|1,53556|0,54271|3,54628|2,55342|0,55699|3,55878|1,56056|2,56235|0,56414|1,56771|0,57306|1,57842|1,58378|0,58735|0,58914|1,59449|1,59985|1,60521|1,60878|1,61056|2,61592|2,62128|2,62664|2,63021|2,63199|3,63735|3,64271|3) - y suddenly follow the violin y? and LN is making the players panic xD well in my case i panicked lol notes variation :3
01:44:449 (104449|1,105521|3) - change to normal notes rearranged (deleted some LNs)

NM
00:43:383 (43383|2,43561|3,43561|0,43740|1,43919|2,43919|3) - to hard change to normal notes rearranged
00:44:454 (44454|0,44633|0,44811|1,44990|1) - ^^ rearranged
00:46:597 (46597|1,46776|0,46776|3,46954|2) - rearrange a bit rearranged
00:52:133 (52133|1) - move to |1| to avoid 00:52:490 (52490|1) - i will rethink about it
01:08:383 (68383|2,68561|1,68740|0,68919|2,69097|3,69276|1,69454|0) - y change of patterns when its all the same with others jack-jack-side-jack-jack-side-changepatterns6notes->repeat
01:38:561 (98561|2,98919|1,99276|2,99454|1,99633|2,99722|1) - ctrl+h feels more comfortable rearranged, a bit different, i dont want the 1/4 separated (ex : col.1 then col.3)
01:43:919 (103919|3,103919|2,104097|3,104276|3,104990|2,104990|0,105169|0,105347|0,106061|0,106061|1,106240|0,106419|0,106597|1,106597|2,106776|1,106954|1) - those are absolutely hard for normal maybe u can delete the LN's jacks removed, i cant delete the LN's because of the violins and piano :3
02:04:276 (124276|2,124276|0,124454|0,124811|0,125169|0) - same here, i suggest to delete one LNits okay i guess, because EZ also has 2 LNs there


sorry cant mod other maps coz i suck at reading hard notes.. gl~
thxxx ::>>>
Topic Starter
genkicho

Soul Evans wrote:

Soul's Modding
1 / 2 / 3 / 4

General


  1. I can tell the BG's writing is in arabic but it's used a wrong format for it therefor not readable, send me a PM about what it's trying to say along side the raw BG and i'll correct it since i'm proficient in the language whoa thx i will PM you later. im very busy with school right now ><
  2. How to get your map hated 101 make is dense overly mapped jack map in a 168 bpm song have raise HP to 8.8 and OD/10 for insta game over, please lower it to HP 8 an OD 8.5 maybe 9 but jacks are hard to accurately hit OMG i laughed when i read hated 101 XD i will fix the OD. thx :>
  3. Disable widescreen support in your options since it's useless without storyboard ok
  4. Disable (use N+1 for mania) since it's useless too for a 4k map oh yea i didnt realize. thxx
    [SHD] Are you insane using that high of OD/HP for this diff too? lmao, i'm warning you of the dislikes it's gonna get though HP is okay i guess. i will decrease OD. thx ::>
  5. 00:22:490 - Add notes for the sounds umm wait... theres a quad
  6. 00:22:579 - Here ok
  7. 00:22:669 - Here^
  8. 00:22:758 - And here
  9. 00:23:115 - You seem to not add notes to this particular time stamp, i suggest you to start adding it
  10. 00:24:365 - Adding a note to this would give the burst better feel i believe i was inspired by 7K ver of this map(pporse's 7K)
  11. 00:30:883 - I suggest you rearange this part to this :https://osu.ppy.sh/ss/6352814 ok
  12. 00:34:097 - Missing note for loud sound whats wrong there? :<
  13. 00:34:454 - Same here ^
  14. 00:39:365 - Adding a note here will give it better feel like you're actually playing the violin ok
  15. 01:39:454 - Can't you rearrange this to be like this? https://osu.ppy.sh/ss/6352911 i will rethink about it, but i guess some variation is okay, and i dont want that 1/4 jack on first column
  16. 02:04:276 - Can i suggest this for your pattern choice, rearranging it like what i suggest will give it much more flow and pliability, the patterns feels really similar to IN2006 but i guess that's why you used Lunatic as a diff name: http://osu.ppy.sh/ss/6352920 whoa thx . but you missed some double note. i will rearrange it later Lunatic diff name is from the real name of the song : L6 Lunatic
    [Lunatic]
  17. 00:31:012 (31012|0,31056|0) - Think about what you're doing by keeping these jacks near quads it is unsettling to play and very annoying to have, not fun at all
  18. 01:13:854 (73854|1,73914|1) - Same here, i recommend you change it ^ , i will change it if its not rankable
  19. 01:30:997 (90997|2) - May i suggest moving this to 1 so the quad can atleast be hitable thx :> moved
  20. 01:48:199 (108199|2,108199|3,108378|1,108378|0,108735|0,108735|1,108914|2,108914|3) - Yeah, having those wont be as different as hitting quads, and i'm not even sure what kind of sound are you following for the LNs oh thats the loud piano sound :<

thx for mods ::>>>> first person to mod lunatic ::>. :D :D
Unlucky_w
Hello
From modding queue
Might be late.. 've been busy


Column 1/2/3/4


Note
Note: EZ,NM,HD are all the same at beginning, don't do that.


EZ
00:05:164 (5164|0) - Move to 2, I almost mess up by pressing 2 instead of 1, also it's still repetitive.
00:08:556 (8556|3) - Not repetitive anymore, so move to 3
00:17:128 (17128|3,17306|3) - Move to 3 ^
only if you decided to change ^ , then 00:17:664 (17664|3) - move to 2; OR if you don't change it, then move to 3
01:49:092 - Change it to this maybe? https://osu.ppy.sh/ss/6362340 cause first it's very confusing, when you listen to the rythm, to double tap all the time, and second it makes it more easier. (For NM is better)
If you do agree, do it for these too: 01:51:235, 01:53:378. (Get the idea?) Optional: you may do it for these too, starting from 01:57:664.

NM
00:08:561 (8561|3,8740|3) - Move to 3, not repetitive from previous ones.
00:17:133 (17133|3,17311|3,17490|1) - Move them all to one space left, not repetitive sounds.
00:31:597 (31597|0,31776|0) - What? the sounds are even the same so why repetitive?
For a NM, too much double tap is not likely. For HD is better.
These are notes that are double-taps that almost don't follow rhythm
00:23:204 (23204|0) - Move to 2
00:27:490 (27490|1) - Move to 1
00:27:847 (27847|3) - Move to 3
00:31:597 (31597|0) - Move to 2
00:33:919 (33919|1) - To 1
00:34:276 (34276|2) - To 4
00:35:794 - Same...
00:39:186 (39186|2) - I rather remove this note..
02:01:419 (121419|1) - Move to 1, triple taps.. they don't follow rhythm
02:01:954 (121954|2) - Move to 2
02:02:490 (122490|3) - Move to 2
02:03:026 (123026|2) - Move to 1
02:03:204 - Don't confused them... try like this, https://osu.ppy.sh/ss/6370336
02:04:811 (124811|0,125169|0) - Move them both to 2
That's it for NM.

HD
The start... do you even follow the rhythm?
00:04:806 (4806|0,5164|0) - Move to 3
00:05:342 (5342|2,5521|2,5878|2,6056|2,6414|2,6592|2,6949|2,7306|2) - Move to 2
00:08:556 (8556|3,8735|3) - To 3
00:40:164 (40164|0) - Replace this by just a note.
00:44:449 (44449|0) - ^

MX
Quick check

It's looking pretty good.

SC
00:08:561 (8561|2,8740|2) - Move both to 2.


Final note
Anything above SC, I can't mod, it's too hard :p
Anyways, just make sure you check twice those repeated notes everytimes. I don't know if it's just me, but it's still recommended lol.

oh god that's some real spam in lunatic, is that really necessary tho? :>
Topic Starter
genkicho

FastYoshi wrote:

Hello
From modding queue
Might be late.. 've been busy


Column 1/2/3/4


Note
Note: EZ,NM,HD are all the same at beginning, don't do that.srry i cant do anything about it


EZ
00:05:164 (5164|0) - Move to 2, I almost mess up by pressing 2 instead of 1, also it's still repetitive. applied
00:08:556 (8556|3) - Not repetitive anymore, so move to 3 applied
00:17:128 (17128|3,17306|3) - Move to 3 ^ applied
only if you decided to change ^ , then 00:17:664 (17664|3) - move to 2; OR if you don't change it, then move to 3
01:49:092 - Change it to this maybe? https://osu.ppy.sh/ss/6362340 cause first it's very confusing, when you listen to the rythm, to double tap all the time, and second it makes it more easier. (For NM is better) thats the challenge, this is doubletap map, and thats why the HP is so low
If you do agree, do it for these too: 01:51:235, 01:53:378. (Get the idea?) Optional: you may do it for these too, starting from 01:57:664.

NM
00:08:561 (8561|3,8740|3) - Move to 3, not repetitive from previous ones.
00:17:133 (17133|3,17311|3,17490|1) - Move them all to one space left, not repetitive sounds.
00:31:597 (31597|0,31776|0) - What? the sounds are even the same so why repetitive?
For a NM, too much double tap is not likely. For HD is better.
These are notes that are double-taps that almost don't follow rhythm
00:23:204 (23204|0) - Move to 2
00:27:490 (27490|1) - Move to 1
00:27:847 (27847|3) - Move to 3
00:31:597 (31597|0) - Move to 2
00:33:919 (33919|1) - To 1
00:34:276 (34276|2) - To 4
00:35:794 - Same...
about double taps, some applied some not. thx anyway ::>
00:39:186 (39186|2) - I rather remove this note..
02:01:419 (121419|1) - Move to 1, triple taps.. they don't follow rhythm
02:01:954 (121954|2) - Move to 2
02:02:490 (122490|3) - Move to 2
02:03:026 (123026|2) - Move to 1
fixed, but different.
02:03:204 - Don't confused them... try like this, https://osu.ppy.sh/ss/6370336 applied, a bit different
02:04:811 (124811|0,125169|0) - Move them both to 2 why? ://
That's it for NM.

HD
The start... do you even follow the rhythm?
00:04:806 (4806|0,5164|0) - Move to 3 applied, a bit different
00:05:342 (5342|2,5521|2,5878|2,6056|2,6414|2,6592|2,6949|2,7306|2) - Move to 2
00:08:556 (8556|3,8735|3) - To 3
00:40:164 (40164|0) - Replace this by just a note. applied
00:44:449 (44449|0) - ^applied

MX
Quick check

It's looking pretty good thx

SC
00:08:561 (8561|2,8740|2) - Move both to 2 applied ( a bit different ).


Final note
Anything above SC, I can't mod, it's too hard :p
Anyways, just make sure you check twice those repeated notes everytimes. I don't know if it's just me, but it's still recommended lol.

oh god that's some real spam in lunatic, is that really necessary tho? :>
thx for fixing the repetitive notes placement ::>>
Koibenii
Hi! Mod requested from queue

General:
Check your AiMod. There are audio preview time conflicts and uninherited time points conflict between your diffs.

1|2|3|4
EZ
I think the HP and OD values for this diff is too low. Maybe you can start at hp7 od7
The minimum star rating for EZ diff is <1.5*(check out https://osu.ppy.sh/wiki/Ranking_Criteria&#41; so take note of the following points to reduce the sr:
00:09:628 (9628|0,9806|0) - make these two notes only a single LN like what you did at the start, because 1/2 jacks are too hard for this diff
00:10:164 (10164|0,10342|0,10699|0,10878|0) - ^
00:11:771 (11771|1,11949|1,12306|1,12485|1,12842|1,13021|1) - ^
00:13:914 (13914|2,14092|2,14449|2,14628|2,14985|2,15164|2) - ^
00:16:056 (16056|3,16235|3,16592|3,16771|3,17128|2,17306|2) - ^
00:18:199 (18199|0) - remove this note
00:28:914 (28914|0,28914|3,29449|3,29449|1,29985|0,29985|3,30521|0,30521|2,31056|3,31056|1) - suggest to re-arrange the notes like this:http://osu.ppy.sh/ss/6388441 to promote simplicity
00:39:628 (39628|0,39628|3) - pls remove [1]
00:48:199 (48199|0,48199|3) - ^
00:50:342 (50342|2,50699|1) - suggest to move this to [1] and [2] to prevent 1/2 jack
00:55:699 (55699|3,55878|1,56056|2,56235|0) - pls remove the 1/2 notes here
01:05:342 (65342|0,65521|0,65878|0,66056|0,66414|0,66592|0) - ^same issue as the first point
01:07:485 (67485|1,67664|1,68021|1,68199|1,68556|1,68735|1) - ^
01:09:628 (69628|2,69806|2,70164|2,70342|2,70699|2,70878|2) - ^
01:11:771 (71771|3,71949|3,72306|3,72485|3,72842|2,73021|2) - ^
01:22:485 (82485|0,82485|3) - remove [1]
01:22:128 (82128|2,82485|3,82664|3,83021|3,83199|3,83556|3,83735|3) - ^same issue as the first point
01:24:628 (84628|2,84806|2,85164|2,85342|2,85699|2,85878|2) - ^
01:26:771 (86771|1,86949|1,87306|1,87485|1,87842|1,88021|1) - ^
01:28:914 (88914|0,89092|0,89449|0,89628|0,89985|2,90164|2) - ^ and all other similar parts in the song
01:31:056 (91056|2) - remove this note to avoid 1/2 jacks and a double
01:39:628 (99628|1) - remove this note
01:44:449 (104449|1) - extend this LN to 01:44:985
01:44:985 (104985|2) - remove this note
01:48:199 (108199|3) - remove this note
02:04:271 (124271|3) - remove this note. a triple would be too hard for an EZ diff
00:56:771 - I think this timing point is useless. pls remove :)

If you followed all of my suggestions, the EZ diff should have a sr of 1.17* which is rankable
NM
Again, the HP and OD values are too low. Consider adjusting it with the EZ diff's HP and OD values (if you've followed my advice earlier)
00:09:990 (9990|1,10526|1,11061|1) - I think these notes are hard to hit for the NM diff. Consider moving them to [4] for hand balance because you did 00:11:776 (11776|1,11954|1,12133|2)
00:14:276 (14276|3,14811|3,15347|3) - ^. move to [1]
00:25:169 (25169|0,25347|0,25526|2,25704|2) - consider spreading this around like this: http://osu.ppy.sh/ss/6388548 because you did 00:23:026 (23026|0,23204|1,23383|3,23561|2) to be consistent
00:30:883 (30883|0) - you suddenly mapped the drum part. remove this note
00:31:061 (31061|1) - ^following up on the above suggestion, move this note to [1]
00:41:419 (41419|2) - you introduced the 1/2 jacks on this diff and I think that's enough of a difficulty curve, I would advise introducing the shields at a higher diff. pls swap lanes with this note 00:41:061 (41061|0)
00:41:776 (41776|0) - move to [2]
00:42:133 (42133|3) - move to [1]
00:42:490 (42490|0) - ^same issue as above, move to [4]
00:42:847 (42847|3) - move to [3]
00:43:204 (43204|1) - move to [4]
00:43:561 (43561|3) - move to [3]
00:43:919 (43919|2) - move to [1]
00:46:419 (46419|1,46776|3) - swap lanes. same issue as above
02:04:276 (124276|3,124276|2) - i think this should only be a single LN because you did 1/4 streams before this. That's really insane for a NM diff @@ 02:04:276 (124276|2) i prefer removing this LN
HD
00:16:146 (16146|2,16324|2,16681|2,16860|2,17217|2,17396|2) - i think these 1-hand trills are hard to hit for a HD diff. I suggest moving them to [1] since you balanced the trills on both hand on previous patterns.
00:39:271 (39271|3) - move this to [1] because I feel this anchor 00:39:271 (39271|3,39449|3,39628|3) is hard to hit
00:56:414 (56414|0,56503|2,56592|0,56681|2,56771|1,56771|0) - I would suggest moving these group of notes on [2][3][4] to avoid anchor at 00:56:235 (56235|0,56414|0,56592|0,56771|0)
01:05:342 - unnecessary timing point. pls remove
01:11:860 (71860|2,72039|2,72396|2,72574|2,72931|2,73110|2) - yep. one-hand trill issue. move to [1]
01:29:003 (89003|2,89181|2,89539|2,89717|2,90074|2,90253|2) - ^
01:47:128 (107128|2,107306|2,107485|2,107664|2) - ^, move to [2]
01:54:717 (114717|2,114896|2,115253|2,115431|2,115789|2,115967|2) - ^, move to [1]
01:56:503 (116503|2) - move this to [1] and move this 01:56:681 (116681|2) to [2] to prevent anchor at 01:56:146 (116146|2,116324|2,116503|2,116681|2,116860|2,117039|2)
SC
00:01:062 (1062|3,1062|0,1062|1,1240|1,1240|0,1240|3) - uhhhhhhhh you could've introduced the triples on the higher diff :( the previous diff only had single 1/2 jacks and now you're putting triple 1/2 jacks D: I suggest changing this to double only and apply this to similar patterns as these pattern make the diff spike between HD and SC really high D: D:
00:09:633 (9633|2,9633|3,9722|0,9722|1,9811|2,9811|3,9901|1,9901|0,9990|3,9990|2) - now you're introducing double note trills D: I suggest you re-arrange the pattern like this: http://osu.ppy.sh/ss/6388735 and introduce the double note trills on a higher diff
00:43:829 (43829|3) - i suggest you put this at 00:43:740 as you did at 00:41:240 (41240|3,41419|3)
01:06:954 (66954|1,66954|0) - pls don't put these LNs in as part of the pattern, if you are following the drums then follow it through and through, make the pattern as neat as possible. Also pls revise similar parts like this.
01:47:847 (107847|2,107966|2,108085|2) - please move this to [1] as if you already have enough right hand trills at 01:47:044 (107044|3,107133|2,107222|3,107311|2,107401|3,107490|2,107579|3,107669|2,107758|3)
Yeap. That's all that I have to say for now. Hope this mod helped uwu, as patterns need a lot more of a re-work especially on the higher diffs. Best of luck! :)
Topic Starter
genkicho

JztCallMeRon wrote:

Hi! Mod requested from queue

General:
Check your AiMod. There are audio preview time conflicts and uninherited time points conflict between your diffs. thx I will fix it

1|2|3|4
EZ
I think the HP and OD values for this diff is too low. Maybe you can start at hp7 od7 ok ::>>
The minimum star rating for EZ diff is <1.5*(check out https://osu.ppy.sh/wiki/Ranking_Criteria&#41; so take note of the following points to reduce the sr:
00:09:628 (9628|0,9806|0) - make these two notes only a single LN like what you did at the start, because 1/2 jacks are too hard for this diff fixed
00:10:164 (10164|0,10342|0,10699|0,10878|0) - ^
00:11:771 (11771|1,11949|1,12306|1,12485|1,12842|1,13021|1) - ^
00:13:914 (13914|2,14092|2,14449|2,14628|2,14985|2,15164|2) - ^
00:16:056 (16056|3,16235|3,16592|3,16771|3,17128|2,17306|2) - ^
00:18:199 (18199|0) - remove this note ok
00:28:914 (28914|0,28914|3,29449|3,29449|1,29985|0,29985|3,30521|0,30521|2,31056|3,31056|1) - suggest to re-arrange the notes like this:http://osu.ppy.sh/ss/6388441 to promote simplicity srry I cant D: I think its already good
00:39:628 (39628|0,39628|3) - pls remove [1] fixed
00:48:199 (48199|0,48199|3) - ^ fixed
00:50:342 (50342|2,50699|1) - suggest to move this to [1] and [2] to prevent 1/2 jack moved
00:55:699 (55699|3,55878|1,56056|2,56235|0) - pls remove the 1/2 notes here fixed
01:05:342 (65342|0,65521|0,65878|0,66056|0,66414|0,66592|0) - ^same issue as the first point
01:07:485 (67485|1,67664|1,68021|1,68199|1,68556|1,68735|1) - ^
01:09:628 (69628|2,69806|2,70164|2,70342|2,70699|2,70878|2) - ^
01:11:771 (71771|3,71949|3,72306|3,72485|3,72842|2,73021|2) - ^
01:22:485 (82485|0,82485|3) - remove [1] fixed
01:22:128 (82128|2,82485|3,82664|3,83021|3,83199|3,83556|3,83735|3) - ^same issue as the first point
01:24:628 (84628|2,84806|2,85164|2,85342|2,85699|2,85878|2) - ^
01:26:771 (86771|1,86949|1,87306|1,87485|1,87842|1,88021|1) - ^
01:28:914 (88914|0,89092|0,89449|0,89628|0,89985|2,90164|2) - ^ and all other similar parts in the song
01:31:056 (91056|2) - remove this note to avoid 1/2 jacks and a doublefixed
01:39:628 (99628|1) - remove this note rearranged, but different
01:44:449 (104449|1) - extend this LN to 01:44:985 no, its same like the next LN.
01:44:985 (104985|2) - remove this note
01:48:199 (108199|3) - remove this noterearranged that part, but different
02:04:271 (124271|3) - remove this note. a triple would be too hard for an EZ diff removed 1 LN
00:56:771 - I think this timing point is useless. pls remove :) oh its the mark to help me find some part in the song :<, and that's my mapping habbit, adding t.point in every part of song

If you followed all of my suggestions, the EZ diff should have a sr of 1.17* which is rankable fixed ::>> thx
NM
Again, the HP and OD values are too low. Consider adjusting it with the EZ diff's HP and OD values (if you've followed my advice earlier)
00:09:990 (9990|1,10526|1,11061|1) - I think these notes are hard to hit for the NM diff. Consider moving them to [4] for hand balance because you did 00:11:776 (11776|1,11954|1,12133|2)
00:14:276 (14276|3,14811|3,15347|3) - ^. move to [1] I will rethink about it. someone also modded my map like this, but I think the single notes are good for the 1/2jack warm-up, and also I give low HP
00:25:169 (25169|0,25347|0,25526|2,25704|2) - consider spreading this around like this: http://osu.ppy.sh/ss/6388548 because you did 00:23:026 (23026|0,23204|1,23383|3,23561|2) to be consistent no D: its the piano sound
00:30:883 (30883|0) - you suddenly mapped the drum part. remove this notefixed
00:31:061 (31061|1) - ^following up on the above suggestion, move this note to [1] fixed
00:41:419 (41419|2) - you introduced the 1/2 jacks on this diff and I think that's enough of a difficulty curve, I would advise introducing the shields at a higher diff. pls swap lanes with this note 00:41:061 (41061|0) fixed
00:41:776 (41776|0) - move to [2]
00:42:133 (42133|3) - move to [1]
00:42:490 (42490|0) - ^same issue as above, move to [4]
00:42:847 (42847|3) - move to [3]
00:43:204 (43204|1) - move to [4]
00:43:561 (43561|3) - move to [3]
00:43:919 (43919|2) - move to [1]
00:46:419 (46419|1,46776|3) - swap lanes. same issue as above all shields fixed
02:04:276 (124276|3,124276|2) - i think this should only be a single LN because you did 1/4 streams before this. That's really insane for a NM diff @@ 02:04:276 (124276|2) i prefer removing this LN f
ixed
HD
00:16:146 (16146|2,16324|2,16681|2,16860|2,17217|2,17396|2) - i think these 1-hand trills are hard to hit for a HD diff. I suggest moving them to [1] since you balanced the trills on both hand on previous patterns. fixed
00:39:271 (39271|3) - move this to [1] because I feel this anchor 00:39:271 (39271|3,39449|3,39628|3) is hard to hit rearranged
00:56:414 (56414|0,56503|2,56592|0,56681|2,56771|1,56771|0) - I would suggest moving these group of notes on [2][3][4] to avoid anchor at 00:56:235 (56235|0,56414|0,56592|0,56771|0) fixed
01:05:342 - unnecessary timing point. pls remove
01:11:860 (71860|2,72039|2,72396|2,72574|2,72931|2,73110|2) - yep. one-hand trill issue. move to [1] fixed
01:29:003 (89003|2,89181|2,89539|2,89717|2,90074|2,90253|2) - ^ fixed
01:47:128 (107128|2,107306|2,107485|2,107664|2) - ^, move to [2] fixed, but I don't move the LN
01:54:717 (114717|2,114896|2,115253|2,115431|2,115789|2,115967|2) - ^, move to [1]
01:56:503 (116503|2) - move this to [1] and move this 01:56:681 (116681|2) to [2] to prevent anchor at 01:56:146 all anchor fixed, thxx ::>>(116146|2,116324|2,116503|2,116681|2,116860|2,117039|2)
SC
00:01:062 (1062|3,1062|0,1062|1,1240|1,1240|0,1240|3) - uhhhhhhhh you could've introduced the triples on the higher diff :( the previous diff only had single 1/2 jacks and now you're putting triple 1/2 jacks D: I suggest changing this to double only and apply this to similar patterns as these pattern make the diff spike between HD and SC really high D: D: you missed the MX? D:
00:09:633 (9633|2,9633|3,9722|0,9722|1,9811|2,9811|3,9901|1,9901|0,9990|3,9990|2) - now you're introducing double note trills D: I suggest you re-arrange the pattern like this: http://osu.ppy.sh/ss/6388735 and introduce the double note trills on a higher diff
00:43:829 (43829|3) - i suggest you put this at 00:43:740 as you did at 00:41:240 (41240|3,41419|3) fixed (added1/4 note on that part)
01:06:954 (66954|1,66954|0) - pls don't put these LNs in as part of the pattern, if you are following the drums then follow it through and through, make the pattern as neat as possible. Also pls revise similar parts like this. its variation, because people will be bored if my map only contains double trills.
01:47:847 (107847|2,107966|2,108085|2) - please move this to [1] as if you already have enough right hand trills at 01:47:044 if I move that, the piano sounds wont match, and this is SC anyway. I make SC is the hardest normal diff, SHD and Lunatic are abnormal dff(107044|3,107133|2,107222|3,107311|2,107401|3,107490|2,107579|3,107669|2,107758|3)
Yeap. That's all that I have to say for now. Hope this mod helped uwu, as patterns need a lot more of a re-work especially on the higher diffs. Best of luck! :)
whoa thx for fixing anchor and SR :) :)
Parachor
~ From my M4M Queue ~.

[General]
- The inherited timing point at 00:01:062 - seems a little redundant. You may have a purpose for it that I haven't noticed though, so I'm pointing this out just in case ^^
| 1 | 2 | 3 | 4 |

[SC]
- 00:09:097 (9097|1,9097|2,9097|3,9454|2,9454|3,9454|1) - is a different pitch to 00:08:561 (8561|3,8561|1,8561|2,8740|2,8740|1,8740|3) - so I suggest you change the latter to a different kind of chord, if you want to stay consistent in this section.
- 00:18:204 (18204|2) - This is an SC diff, so you should be able to map the piano here. It's not fast/hard enough to warrant replacing the whole thing with an LN when it's still a 4.5* difficulty.
- 00:27:669 (27669|3,28026|1) - These two notes also have that light snare sound, which you've mostly mapped so far, so you could make these doubles if you'd like.
- 00:30:436 (30436|0,30526|1,30615|0,30794|0) - This is slightly awkward. Be cautious about notes in column 1 due to the LN on the same hand.
- 00:30:972 (30972|1,31017|0,31061|1,31151|0,31240|1) - This puts a lot of unnecessary strain on the left hand. That very quick 212 may work better with the other hand.
- 00:40:169 (40169|0,40347|0) - These change in pitch, while 00:40:526 (40526|1,40704|1) - does not. If you're going to repeat the column for the latter two, then you should continue your employed pitch relevancy by making the former two different columns.
- 00:44:454 (44454|0,44633|0) - Same with these ones.
- 00:43:829 (43829|3,43919|3) - You haven't used a minijack for the quick double-kick before, so I wouldn't start now. It becomes a little inconsistent if you do, and that's why this random minijack will stuff so many people up, because it's introduced way too late.
- There's some odd note repetition here, but it's not really a problem. Just something that stuck me as a little off. 00:53:026 (53026|1,53204|1,53383|0,53561|0) -
- 01:13:681 (73681|2,73800|2,73919|2) - You may want to put less strain on the right hand here. The 434 and the double right after makes it a little hard to hit.
- The whole section from 01:13:919 - to 01:21:419 - is left mostly blank, and yet you have some nice piano runs to map. You did it for Lunatic, but not for SHD and SC, which I find strange as it's a prominent part of the song. The potential patterning is not hard enough to warrant leaving it blank.
- 01:30:883 (90883|1,90942|0,91002|1,91061|0,91151|1,91240|0,91329|1,91419|0,91508|1) - Please try to avoid this hahaha. It would make sense if the piano did a trill here, but it's a bit late for that. Changing from 1/6 to 1/4 mid-trill is also a little odd in this section. I highly recommend changing around some of the columns to make this a nicer pattern.
- 01:39:499 (99499|2,99544|1,99588|2,99633|1) - This doesn't work very well. The way you did this in the SHD difficulty is much better.
- 01:44:454 (104454|0,104454|1,104633|0,104811|0) - This isn't much of a problem but I find this a little odd to play.
- 01:48:204 (108204|2,108204|3) - I recommend you start this double in column |12| instead of |34| due to the trill. This is very easily fixed if you just Ctrl+H everything from 01:48:204 - to 01:52:490 -
- The section from 01:56:776 - to 01:58:740 - has the same right hand trill as 01:58:919 - to 02:01:061 -. This is incredibly harsh on the right hand at this level, and it requires a disproportionate amount of control to hit properly compared to the rest of the map. I suggest changing the latter section to be a [12] [34] styled pattern.
- 02:04:276 - to 02:05:347 -: This needs some work. At a glance it looks quite messy. I attempted to rearrange it: http://prntscr.com/cxtpab But it still feels too fast for this difficulty level. Perhaps changing the doubles to singles will help?
- 02:06:419 - This piano chord is played in a delayed way, so map it something like this: http://prntscr.com/cxtq2m (might need to double check the timing.) This would need to be changed in the other difficulties that use a chord here as well.

Nice job with this. I'll probably use this set in future for when I need some jumptrill/doubletrill practice :P
Syadow-
M4M with me
Feel Free To Reject
bayangan
[NM]
00:17:490 (17490|0,17847|2) - make unconsistency, remove that
00:29:454 (29454|3) - move to col 3, too hard for novice player
00:30:526 (30526|2) - move col 4
00:31:597 (31597|0) - follow the pitch, remove that
00:32:669 (32669|1) - remove too
00:38:026 (38026|0) - remove
01:44:454 (104454|1,105526|3) - remove
[HD]
00:11:508 (11508|1) - remove, not fit or make a LN
00:13:472 (13472|2) - ^
00:15:615 (15615|1) - ^
00:17:401 (17401|2) - ^
00:28:919 - loud sound, double
00:29:454 - ^
00:29:990 - ^
00:30:436 (30436|3,30972|0) - remove
00:30:526 - double
00:39:990 - same like 00:40:347 - , make double in almost white tick until 00:56:419 -
---------------
okay start again
[NM]
02:01:061 - same sound like 00:01:062 - but difference pattern, i suggest to make same pattern with the first part in 00:01:062 -
[HD]
01:47:669 (107669|2) - maybe the LN release 01:48:204 - for piano sound not zzzz sound
02:01:419 (121419|1,121419|2,121597|1,121597|2) - not same pitch, but 02:01:597 (121597|2,121597|1,121776|0,121776|1) - same ! see the difference >w< i suggest to http://osu.ppy.sh/ss/6419618
02:01:419 - this sound maybe not finish sound but -> kick
[MX]
00:17:133 (17133|1,17669|1) - i suggest move to col 1 since over note in col 2
00:18:204 (18204|1) - better to follow the piano sound not only LN
01:10:794 (70794|1,70972|1,71151|1,71329|1,71508|1,71686|1) - okay over maybe re arrange again imba, spread it to col 3/4
01:12:669 (72669|1,72847|1,73026|1,73204|1,73383|1,73561|1,73740|1,73919|1) - same ^
01:13:919 - mapped for piano seems better than empty like that
01:47:669 (107669|2) - remove that LN n follow like this note 01:47:133 (107133|2,107222|3,107311|2,107401|3,107490|2,107579|3) -
02:01:061 - same suggest with hd diff conflict
02:04:276 - i suggest make a roll here since that pattern to hard
Will continue asap note : change ez + --> EZ since the same conflict had drama in the past
Good luck >w<
Topic Starter
genkicho
oops srry im very busy this week, I will reply later ><

thx for mods ><
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