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Ruslana - Wild Dances

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TorNis

Too bad background sparks are 1 frame but still looks awesome :)
Topic Starter
HellDawn

TorNis wrote:


Too bad background sparks are 1 frame but still looks awesome :) Thank you :?
Mizu_banned
awesome song
Barney Stinson
Give me an S, T,A,R! STAR! :)
DarkRingSystem
8-) Good luck
whymeman
*sigh*...... :|

[Wild]

01:07:386 (4) - I thought this was going to be a new combo?
01:32:851 (1,2,3,4) - This could have been made more neater. Rework slider (2) and adjust the spacing for (3) and (4) after. Make sure to keep the shape even with slider (1) as you redo (2). Using more than 4 slider curve points would help alot in this case.

[Nivalis' Rhythms]

00:27:793 (2) - The clap would sound better being set at the third (last) note of the slider. Just suggesting this but try it out and see if it works for you better.
02:47:368 (3) - ^
02:52:949 (4) - ^
02:55:043 (2) - ^
02:56:438 (2) - ^
Niva

whymeman wrote:

[Nivalis' Rhythms]

00:27:793 (2) - The clap would sound better being set at the third (last) note of the slider. Just suggesting this but try it out and see if it works for you better.
02:47:368 (3) - ^
02:52:949 (4) - ^
02:55:043 (2) - ^
02:56:438 (2) - ^

All done! (yes it sounds much better xD)
Download: Ruslana - Wild Dances (HellDawn) [Nivalis' Rhythms].osu
DarkDunskin
Why isn't that map already bubbled? ^^"
Topic Starter
HellDawn

DarkDunskin wrote:

Why isn't that map already bubbled? ^^"
:cry:
Topic Starter
HellDawn

whymeman wrote:

*sigh*...... :| :o

[Wild]

01:07:386 (4) - I thought this was going to be a new combo? Fixed.
01:32:851 (1,2,3,4) - This could have been made more neater. Rework slider (2) and adjust the spacing for (3) and (4) after. Make sure to keep the shape even with slider (1) as you redo (2). Using more than 4 slider curve points would help alot in this case. Ok :cry:

Thank you.
abalee
Wild:
01:45:061 (1,2,3,4,1) - thought it might be fuuny but does it looks better that placed like this?


Edit.
Topic Starter
HellDawn

abalee wrote:

Wild:
01:45:061 (1,2,3,4,1) - thought it might be fuuny but does it looks better that placed like this? Oh Thank you Fixed ;)
[attachment=0:2f066]123.jpg[/attachment:2f066]
Lionik
Star ;) good map
whymeman
Huh....? What did you change this time? :|
Topic Starter
HellDawn

whymeman wrote:

Huh....? What did you change this time? :|
Omg i fixed sb bugs :roll:
whymeman

HellDawn wrote:

whymeman wrote:

Huh....? What did you change this time? :|
Omg i fixed sb bugs :roll:
. . . . . . . . . . .

[Wild]

00:00:410 (1) - This spinner is 1/4 too short and off beat. End it at 00:05:991 or could do before that at 00:05:642.

And PLEASE stop rushing to get your map ranked. You already popped your own bubble a few times after asking just about the whole list of active BATs. If you feel you need to do more changes on your map, then please do so before asking a BAT on your next mapset.

Okay, lets try this again..... *bubbles*
Topic Starter
HellDawn
[Wild]

00:00:410 (1) - This spinner is 1/4 too short and off beat. End it at 00:05:991 or could do before that at 00:05:642. 00:05:642 8-)

And PLEASE stop rushing to get your map ranked. You already popped your own bubble a few times after asking just about the whole list of active BATs. If you feel you need to do more changes on your map, then please do so before asking a BAT on your next mapset.
:cry:
giO-
nice :)
abalee
[Wild]
00:05:991 should be a better ending point at 00:00:410 (1)
Topic Starter
HellDawn

abalee wrote:

[Wild]
00:05:991 should be a better ending point at 00:00:410 (1)
Oh Fixed.Thank you :3
Mantis
Awesome! :)
Maxer00
Awesome beatmap,awesome song - a star for you!
Topic Starter
HellDawn

Ventolin wrote:

Awesome! :)

Maxer_00 wrote:

Awesome beatmap,awesome song - a star for you!
Thanks!
Gorlum
lol'd hard. star this shit
-Moccha_chii-
8-)
Mogsy
I'm nitpicking here, since I do dig the SB and the maps themselves are pretty good.

New preview point?: 01:01:805 (it's where the chorus begins; both preview points work well, but this is the part of the song that's supposed to be the most memorable)

Aleks' Rhythms:
Kiai should be in the following places:
  1. 01:01:805 - 01:14:363
  2. 01:52:037 - 02:04:596
  3. 02:35:333 - 02:54:868
Remove your other kiai, it feels weird.

Nivalis' Rhythms:
A lot of Combo numbering suggestions. Sorry about that.
SPOILER
  1. 00:07:386 (4) - New Combo mark here
  2. 00:08:258 (1) - Remove the New Combo mark
  3. 00:09:130 (3) - New Combo mark here
  4. 00:22:735 - Remove the Kiai. Really, pay attention to the Kiai I proposed in the last difficulty.
  5. 00:25:177 (1) - Remove the New Combo mark
  6. 00:25:526 (2) - New Combo mark here
  7. 00:27:270 (1) - Remove the New Combo mark
  8. 00:28:316 (4) - New Combo mark here
  9. 00:30:061 (1) - Remove the New Combo mark
  10. 00:31:107 (3) - New Combo mark here
  11. 01:45:758 (1) - Remove the New Combo mark
  12. 01:46:456 (3) - New Combo mark here
  13. 01:52:037 (3) - ^
  14. 02:13:316 (2) - ^ (New phrase, so continuing the numbering really doesn't makes sense)
  15. 02:46:147 (1) - Remove the New Combo mark
  16. 02:46:496 (2) - New Combo mark here

I really feel like the kiai I proposed should be consistent on every difficulty.
Ash Cat
Meow!
Niva
All fixed including kiai time and preview point.
Thanks Mogsworth!

Download: Ruslana - Wild Dances (HellDawn) [Nivalis' Rhythms].osu
Aleks719
kiai time and preview point fixed, thank you

Download: Ruslana - Wild Dances (HellDawn) [Aleks' Rhythms].osu
Mogsy
Rebubbled.
Topic Starter
HellDawn

Mogsworth wrote:

Rebubbled.



Thank you :)
Topic Starter
HellDawn

Aleks719 wrote:

kiai time and preview point fixed, thank you
:cry: :cry: :cry: :cry: Preview point yeah -.-
Aleks719
HellDawn = baka.
Tony
aleks you're so right 8-)
but i think Helldawn = biggest baka on Earth :twisted:
Niva
This beatmap has already bubbled five times now...
Go get this ranked HellDawn ><
Topic Starter
HellDawn

Aleks719 wrote:

HellDawn = baka.
You re forgetful u didnt fix preview point (Aleks=Baka)
Thank you Nivalis <3
James2250
Hummmmm a lot of rebubbles on this...anyway here are some suggestions to look over

-Make sure the start/end of all of your kiai times are snapped on every difficulty (for some of them they are snapped on the blue tick before the note which doesn't look good while playing etc)
-I would expect some sort of hitsunds at places like 01:00:410 and 01:50:642 etc on every difficulty where the backgroud pulses just to emphasize those parts more
-Your first BPM sounds pretty early towards the end of it, I would try and get your timing double checked again if possible
-For the map starting straight away (even if it is a spinner) I would try and include more than a .5 audio lead-in
-Seeing as the first 2 difficulties are both made by you (I think?) the kiai on them needs to stay consistent
-You need to include an approach circle in your folder to go with your custom hitcircle/hitcircle overlay

Dance:
-The kiai should start at 02:35:333 like the other difficulties have it to start on the main part of the chorus instead of before it
00:17:154 (1,2,3,4) - this could be more creative than just being stacked in 1 place
00:22:735 (1,2,3,4,5,1,2,3,4,1,2,1,2,3,1,1,2,3) - combo placement here seems to change randomly, try and make them follow a consistent pattern
00:39:828 (6) - new combo to follow your next pattern
00:59:014 (1,3) - why not stack these? It doesn't look good while playing at the moment
00:59:014 (1,2,3,4,5) - I would expect hitsounds here to match the other parts of your map where the song gets louder (same for places like 01:50:642 (1,2,3,4)
02:39:868 (5,6,1) - keep your spacing equal here

Wild:
-This difficulty sounds much quieter than the other currently difficulties have doesn't fit the song as much, I suggest you raise the volume on almost all of the sections slightly (the volume of the map compared to the song sounds the best on 'Dance' at the moment)
00:11:572 (1,2,3,4,5,6,7,8) - personally I would expect claps or something on these like the other difficulty
00:28:316 (1,2) - kind of odd anti jumps in a place like this, try and space them out more
00:31:107 (1,2) - ^
00:52:037 (1) - remove new combo
01:26:572 (4,1,2,3) - the spacing on all of these shouldn't really be the same
01:32:851 (1,2,3) - nazi: patterns like this could look much nicer by making them match each other more
02:10:177 (5,1) - space out more
02:24:170 (2) - lower this slightly so it doesn't go through the HP bar

Aleks' Rhythms:
-I find it strange that you choose kiai time to use 0.75 slider speed, I would expect kiai to go faster than the mapset in general not slower
02:42:310 (1) - very close to being silenced, try and raise the volume on it slightly more

Nivalis' Rhythms:
02:42:310 (5) - same as Alek's

Overall the mapset is fairly well put together, I suggest you try and get a few more mods before a rebubble just to polish things off more though
Niva
Topic Starter
HellDawn

James2250 wrote:

Hummmmm a lot of rebubbles on this...anyway here are some suggestions to look over :(

-Make sure the start/end of all of your kiai times are snapped on every difficulty (for some of them they are snapped on the blue tick before the note which doesn't look good while playing etc) OK
-I would expect some sort of hitsunds at places like 01:00:410 and 01:50:642 etc on every difficulty where the backgroud pulses just to emphasize those parts more k
-Your first BPM sounds pretty early towards the end of it, I would try and get your timing double checked again if possible Aleks <3
-For the map starting straight away (even if it is a spinner) I would try and include more than a .5 audio lead-in 2?
-Seeing as the first 2 difficulties are both made by you (I think?) the kiai on them needs to stay consistent Fix'd
-You need to include an approach circle in your folder to go with your custom hitcircle/hitcircle overlay Ok

Dance:
-The kiai should start at 02:35:333 like the other difficulties have it to start on the main part of the chorus instead of before it Fix'd
00:17:154 (1,2,3,4) - this could be more creative than just being stacked in 1 place Fix'd
00:22:735 (1,2,3,4,5,1,2,3,4,1,2,1,2,3,1,1,2,3) - combo placement here seems to change randomly, try and make them follow a consistent pattern Fix'd
00:39:828 (6) - new combo to follow your next pattern Fix'd
00:59:014 (1,3) - why not stack these? It doesn't look good while playing at the moment Fix'd
00:59:014 (1,2,3,4,5) - I would expect hitsounds here to match the other parts of your map where the song gets louder (same for places like 01:50:642 (1,2,3,4)Fix'd
02:39:868 (5,6,1) - keep your spacing equal here Fix'd

Wild:
-This difficulty sounds much quieter than the other currently difficulties have doesn't fit the song as much, I suggest you raise the volume on almost all of the sections slightly (the volume of the map compared to the song sounds the best on 'Dance' at the moment) Fix'd
00:11:572 (1,2,3,4,5,6,7,8) - personally I would expect claps or something on these like the other difficulty Fix'd
00:28:316 (1,2) - kind of odd anti jumps in a place like this, try and space them out more Fix'd
00:31:107 (1,2) - ^
00:52:037 (1) - remove new combo Fix'd
01:26:572 (4,1,2,3) - the spacing on all of these shouldn't really be the same Fix'd
01:32:851 (1,2,3) - nazi: patterns like this could look much nicer by making them match each other more Fix'd
02:10:177 (5,1) - space out more Fix'd
02:24:170 (2) - lower this slightly so it doesn't go through the HP bar Fix'd

Overall the mapset is fairly well put together, I suggest you try and get a few more mods before a rebubble just to polish things off more though
:D
Aleks719

James2250 wrote:

Aleks' Rhythms:
-I find it strange that you choose kiai time to use 0.75 slider speed, I would expect kiai to go faster than the mapset in general not slower Hummm... This parts were not kiai before, I want to leave this slowdown as is ;_;
02:42:310 (1) - very close to being silenced, try and raise the volume on it slightly more 10% -> 30%
Thanks for mod~

Helldawn, thx for fixing my preview

Download: Ruslana - Wild Dances (HellDawn) [Aleks' Rhythms].osu
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