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[Metadata]
Title:Otsukimi Recital
TitleUnicode:オツキミリサイタル
Artist:kradness
ArtistUnicode:kradness
Creator:Nevo
Version:Shira's Easy
Source:
Tags:じん 自然の敵p kagerou project kagepro mekaku city record shizennotekip wan nyan pu shirakami mashiro yuu mao 賞月 ia vocaloid3 カゲロウプロジェクト
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40,148,165799,6,0,B|44:200|32:232|32:232|40:276|24:324,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
124,336,166722,1,0,0:0:0:0:
216,292,167030,6,0,P|272:276|376:312,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
444,336,167953,1,0,0:0:0:0:
480,244,168261,6,0,B|448:188|512:160|476:88,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
392,56,169184,1,0,0:0:0:0:
316,120,169492,6,0,P|332:188|260:244,1,143.999995605469,2|0,0:0|0:0,0:0:0:0:
192,200,170415,1,0,0:0:0:0:
104,148,170722,6,0,B|80:216|112:264|112:264|100:312|56:332,1,179.999994506836,2|0,0:0|0:0,0:0:0:0:
180,340,171799,1,0,0:0:0:0:
280,312,172107,6,0,B|272:224|272:224|304:208,1,96,8|0,0:0|0:0,0:0:0:0:
372,180,172876,1,0,0:0:0:0:
324,88,173184,6,0,P|272:120|208:104,1,120,4|0,0:0|0:0,0:0:0:0:
132,52,173953,1,0,0:0:0:0:
36,96,174261,1,4,0:0:0:0:
32,200,174568,6,0,P|48:236|40:324,1,120,4|0,0:0|0:0,0:0:0:0:
148,296,175338,1,0,0:0:0:0:
252,288,175645,6,0,P|320:304|372:280,1,120,4|0,0:0|0:0,0:0:0:0:
304,200,176415,2,0,P|300:140|308:92,1,80
380,48,177030,6,0,B|416:72|500:76,1,120,4|0,0:0|0:0,0:0:0:0:
484,180,177799,2,0,L|432:276,1,80,0|4,0:0|0:0,0:0:0:0:
340,260,178415,2,0,L|224:276,1,80,0|4,0:0|0:0,0:0:0:0:
160,244,179030,1,0,0:0:0:0:
120,340,179338,6,0,P|72:296|108:152,1,200,4|0,0:0|0:0,0:0:0:0:
168,112,180415,6,0,L|228:136,1,40,0|4,0:0|0:0,0:0:0:0:
248,220,180876,2,0,L|304:216,1,40,0|4,0:0|0:0,0:0:0:0:
388,240,181338,2,0,L|432:172,1,80,4|0,0:0|0:0,0:0:0:0:
432,68,181953,6,0,P|348:84|296:80,1,120,4|0,0:0|0:0,0:0:0:0:
220,40,182722,1,0,0:0:0:0:
120,72,183030,6,0,B|120:124|96:156|96:156|104:212,1,120,4|0,0:0|0:0,0:0:0:0:
132,288,183799,2,0,P|196:264|240:272,1,80,4|0,0:0|0:0,0:0:0:0:
296,316,184415,6,0,P|368:324|444:296,1,120,4|0,0:0|0:0,0:0:0:0:
352,228,185184,1,0,0:0:0:0:
316,132,185492,6,0,L|424:36,1,120,4|0,0:0|0:0,0:0:0:0:
460,140,186261,2,0,L|452:236,1,80,4|0,0:0|0:0,0:0:0:0:
356,252,186876,6,0,P|272:248|208:192,1,160,4|0,0:0|0:0,0:0:0:0:
196,100,187799,2,0,L|128:88,1,40,4|0,0:0|0:0,0:0:0:0:
56,112,188261,2,0,L|12:212,1,80,0|4,0:0|0:0,0:0:0:0:
52,284,188876,1,0,0:0:0:0:
208,292,189338,6,0,P|292:272|360:292,1,160,4|0,0:0|0:0,0:0:0:0:
464,300,190261,1,0,0:0:0:0:
460,196,190568,6,0,P|416:160|468:88,1,160,4|0,0:0|0:0,0:0:0:0:
404,0,191492,1,0,0:0:0:0:
308,36,191799,6,0,P|248:56|136:32,1,160,4|0,0:0|0:0,0:0:0:0:
56,72,192722,1,0,0:0:0:0:
64,176,193030,6,0,P|108:212|56:284,1,160,4|0,0:0|0:0,0:0:0:0:
136,356,193953,2,0,L|204:372,1,40,4|4,0:0|0:0,0:0:0:0:
296,296,194568,5,4,0:0:0:0:
Nevo wrote:
Shira's
00:55:646 (2) - Maybe add a break after im 50/50 no neeeeeeeeeed kind of destroys the "momentum" imo and even if I add a break the player gonna be like "yay I can take a break" >> "jk its only 2 seconds" & I'm not sure why there's a break here 01:57:954 - so you can just right click it instead of me sending the code~
kds pls if I could
That's why I was 50/50 lolShiratoi wrote:
Nevo wrote:
Shira's
00:55:646 (2) - Maybe add a break after im 50/50 no neeeeeeeeeed kind of destroys the "momentum" imo and even if I add a break the player gonna be like "yay I can take a break" >> "jk its only 2 seconds" & I'm not sure why there's a break here 01:57:954 - so you can just right click it instead of me sending the code~
kds pls
Whoops will doTime Capsule wrote:
No ChangeNevo wrote:
Eclip's
00:56:569 (1) - I belive theres a note missing inbetween the 1 and 2 nope, after rapidly catch slider it would be more great to give ppls break
01:58:108 (1) - ^ ^
and give me some help with change the name to Capsule's Normal+, ty m8
kds please lol
Nevo wrote:
Yuria-kun's Extra
Fixed red
I think its ok yellow
I don't understand blue
Fixed in some way olive
Just a response orange
This will be a extremely nitpicky mod There will be things you will disagree with and that's fine but just suggestions
00:28:569 (7,8,9) - curve these liike the top portion of the stream fixed
00:20:569 (5,6,1,2,3) - Maybe turn up the sv this is a slow part so I think its ok
00:49:646 (4) - move the head ?
00:52:877 (7) - Something comes after this the gap is kinda weird thanks for pointing that out
01:02:416 (1,2,3) - make these straight like 00:55:031 (1,2,3) - remapped that part
00:57:800 (2,3) - THEY MAY BE but make sure the 3 is the same as the 2 in terms of shape adjusted 2's shape
00:57:493 (1) - overlap should be fixed if you do ^^^^^ hehehe
01:06:569 (2,3,4,5,6,7,1,2,3,4,5) - Your evil... I LOVE IT ( ͡° ͜ʖ ͡°)
01:10:723 (2,3,4,5) - curve these like this make it look better than what i did lol added a spaced stream since it kinda fits as an opening to a kiai
01:56:569 (1,2,3) - These are weird don't know what to say past that lol take a look at it when you get it
02:03:954 (1,2,3) - MAYBE stack the slider ends up to you I don't care just a idea I'm following the vocals so I think its fine as it is
02:06:569 (7) - stack this slider end with 02:06:108 (5) - or move the five kinda fixed it I guess
02:12:569 (1,2,3) - curve these or offset the three so the two flows betterI think its fixed because I decided to put spaced streams in kiais.. the SR went up so much lol (3 spaced stream for each chorus XD)
02:14:262 (2,3,4,1) - make these straghit sliders like the others the slider shapes for those vocal changes each kiai
02:45:954 (1,2,3,4,5,6,7) - doesnt flow that well also really spaced fixed
02:50:723 (1) - move this to make the shape of the 02:50:493 (8,9,10,1) - a square diamond :3
02:55:339 (4) - This sounds off look forward to it :3
03:19:800 (6,7,8,1,2,3,4) - a little to much overlap it kinda follows the flow?
03:31:954 (3) - this is weird to hit
Time Capsule wrote:
@Yuria-kun
please use beter selection of colors for replying mod
for example i would like use this selection
Green / No Reply - Fixed
Blue - Commenting / Wait further opinion
Pink - Alternate (fix with diffrent way)
Red - dissagreement
t h a t y e l l o w h u r t i n g m y e y e s s o w e l l o r z
Time Capsule wrote:
@Yuria-kun
please use beter selection of colors for replying mod
for example i would like use this selection
Green / No Reply - Fixed
Blue - Commenting / Wait further opinion
Pink - Alternate (fix with diffrent way)
Red - dissagreement
t h a t y e l l o w h u r t i n g m y e y e s s o w e l l o r z
OkeyPlasticMemor wrote:
my gd will be soon, busy with moving and stuff, expect it by the middle of september?
no reply or green is fixWaku wrote:
HiGeneral haha I made thesee tags like a year ago let me fix these right quick
- Take out [b]eclipselotus Ataraxia Yuira-kun Net0 PlasticMemor Troll Shiratoi Shiraout of tags as they are not in the mapset anymore.[/b]
- Why do you keep the mapset at 40% volume the whole map? Both regular, kinda weak and less intense parts are the same volume as the kiai, which is much stronger.
- You have unused hitsounds, and I understand you didn't hitsound this diff yet, but remember in the future to use or delete any extra ones.
- In the tags you have mekaku city so I was wondering if this was on purpose or if you meant to put mekakucity or mekakucity actors.
Shouldn't kagerou daze also be in the tags as I assume this is part of the Kagerou Project?Kagerou Pretty good map I guess, nice job Nevo. Also look at bite your death mod here, he goes more in depth with aesthetics and stuff.
- Why is there a beat 00:21:491 (4) - when there is no actual sound? Consider deleting as you mapped the beats before to the guitar riff or the drum.
Tying into what I said above, something like 00:22:722 (3,4,1) - makes sense as the finish after the drum and silence makes it fit better, but in the case before it just looks like overmapping.- Why do you emphasize this sound 00:19:799 (4) - with a circle, but later on at 00:24:722 (2) - even if it's for the sake of variation, a 1/2 slider doesn't fit well imo. If you want 00:24:722 (2) - to be a slider maybe make it end at 00:25:030 - or 00:25:261 - .
- 00:21:645 (5,1) - For (1) the slider seems to be more under (5) if that makes sense, like it looks like it should be a diagonal-straight line, but it seems off. Either move it up, flip it or move it down.
- Sliders like 00:26:568 (1) - at this sv don't really look that nice, maybe consider making a different slider shape?
- I believe 00:28:568 (7) - should be a kickslider, you can hear the sound resonate there longer than the other circles in the stream, signifying a change.
Tying into what I said above, if you choose to make it into a kickslider, maybe make it point to 00:28:722 (1) - .- Maybe change 00:45:184 (4) - position or slider shape? The vocals of 00:44:568 (2,3,4) - don't last up to (3) but somewhat change at that point, so maybe something like this could work better. I'm probably super wrong about the wording here but for the 3 sliders I feel they are all part of the same "sentence" and i feel they do lead into each other the "lo(2) mi(3) tai(4)" should be the same shape.
I didn't keep the pattern going with 00:45:492 (1,2) - because I feel his voice is more "strained" and he's changing "sentences" I'm probaby super wrong with my word choice but I hop it makes sense- Here 00:51:492 (1,2,3,4,1,2,3) - you follow the vocals, but suddenly at 00:52:876 (1,2,3) - you decide to follow the trumpet, why is that? oh well the first section didn't have a trumpet, and when the trumpet comes in the vocals stop (albeit briefly) for a sec ALSO I do try to follow the instruments as much as possible but fuk 00:51:492 (1,2,3,4,1,2,3) - doesn't really have a specific instrument to follow xd
- 00:52:107 (1) - Could curve this more for a better blanket.
- 00:54:568 (4,1) - Fix stack.
- 01:03:492 (5,1) - Better blanket?
- 01:02:415 (1,2,3) - Why is (1) and (2) rotated by 90 degrees, but (3) rotated by 120? I've never made a pattern like this before ;-;
Tying to what I said above, look at 01:22:568 (1,2,3) - you did later on, these are all equal.- 01:25:953 (1) - Really bad looking wave slider, I don't even know why you chose to put a wave slider anyways. I may sound retarded but his voice reminded me of a wave
- Why did you place a break at 01:31:184 - when you mapped it at 00:19:338 - I hope you have a little more reason then "so they can rest" as the kiai jumps aren't that different from the regular jumps, which reminds me.. I personally despise the rhythm in this section as each clap part changes and seems random so to just leave everything somewhat simple are for my sanity i left it out it should be ok :>
- The jumps in the regular part of the song and the kiai are not that different imo, the shapes are the same, triangle and both parts have their fair share of 1/2 jumps, so only a slight raise of ds and a .25x sv raise, which doesn't feel much in gameplay compared to it in the editor. The contrast between them are so similar. I suggest maybe raising the sv a little more, more jump shape variety and more slider shape variety. I don't know any more jump patterns :^) but in actual seriousness I think the space increase in the jumps should be enough to show its a more intense section and the sv imo is fine since he's not THAT much louder idk i could be worng witht hat one
- 01:40:415 (1,2) - Why a low ds for strong sound?The 1/4 gap makes it kinda weird to hit in general and when I made it bigger people missed it more so i jsut kept it close :>
- Last time I'm going to mention sliders like 01:50:261 (6) - either make them look better or use a different slider shape to represent the song. I fixed it a little but it's still the wave. Since I used the same shape for this sound throughout the map
- 01:51:184 (3,4,5,6,1,2,3,4,5,6,7,8,9) - About 3 times longer than any consecutive jumps in the kiai, and I know this part might sound like this, but maybe you could change stuff like 01:51:799 (1,2) - into sliders, etc. This has been bothering me for a while, going back to the cancer rhythm this song has xd but i fixed
- Kiai shouldn't start at 02:12:722 (1) - it should start at 02:13:030 (2) - and so should the sv change as well. I was going more off vocals but i'll change if someone says :>
- 02:18:415 (1,2,3) - This jump isn't the same ds the whole time.
- Reason for an almost right angle jump at 02:21:645 (2,3,4) - considering you haven't done it anywhere else in this kiai or the one before. the jump imo isnt that
sharpwide but i moved it- Lower sv at 02:22:568 (1) - and turn 02:22:876 (2,3) - into a slider with higher sv if you get what I'm saying.
- Just tying into what I said above and a while before about lowering the sv and stuff for certain spots, you can either do what I suggested or do something like 02:27:492 (1,1) -
- Why no nc at 02:53:184 (7) - I was on the fence about it and I'll apply now but the reasoning was because I did nc the 1/1 sldiers before like 01:22:107 (7) - and 02:16:261 (5) - and 01:14:722 (7) - etc.
- 02:56:722 (3,1) - Skipped triple? yes because I wanted to keep the whole 1/1 slider than 3 1/2 slider thingie consistant and not stack notes under (Ik i do it other sections but not with the vocal 1/1 sldier thingie)
- You nc 03:03:030 (1,1) - but not 03:05:492 (7,1) - so it kinda feels like your ncing is random 03:03:030 (1,1) -isnt supposed to be nc its the only slider like that thats is nc :<
- No triple sound at 03:17:184 (3,4,5) - tho. i hear one yes I do I seriously hear one im leaving it
- 03:27:338 (4,5,6) - look at ncing before and look at this now. I think you can tell why we think the ncing is random. i take random as an insult 03:27:953 (1) - IMO sounds more like a start and 03:27:645 (6) - sounds more like a ending to a section 03:27:338 (1) - also this was meant to be ncd so falut is on me xd
- 03:34:338 - You could add a spinner here tbh. no :>
bite your death15:24 bite you death: hi
15:25 Waku: hi
15:25 Waku: i gotta mod atleast 2 maps
15:26 Waku: can u link my profile
15:27 bite you death: y
15:27 bite you death: https://osu.ppy.sh/u/7357502
15:27 Waku: arigato b
15:29 Waku: starting ee\
15:30 bite you death: gl
15:30 Waku: btw how do i use the list thing
15:30 Waku: like [list/]15:30 Waku: cuz it doesnt work for me sometimes\
15:31 bite you death: click on list
15:31 bite you death: just list
15:31 bite you death: also to end it is [/list]
15:37 Waku: thanks
15:42 Waku: aight done general now for diff mod
15:42 *Waku is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:42 Waku: if u could help ;;
15:43 bite you death: sec
15:43 Waku: ok
15:46 bite you death: kk
15:46 bite you death: dling
15:47 Waku: ok\
15:47 bite you death: ok
15:47 *bite you death is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:47 bite you death: 00:21:799 (1) -
15:47 bite you death: looks a bit off
15:47 bite you death: 00:21:645 (5,1) -
15:48 Waku: stacking?
15:48 bite you death: this line
15:48 bite you death: looks weird
15:48 bite you death: no, just the placement of it
15:48 Waku: ohh
15:48 Waku: like (1) is more under
15:48 bite you death: yea
15:48 bite you death: it looks weird
15:49 bite you death: either move it up, or flip it and move down
15:49 bite you death: alternatively make it a straight slider
15:49 bite you death: 00:25:338 (1,2) - ctrl g
15:50 bite you death: 00:25:953 (3) - maybe 1/2 slider circle?
15:50 Waku: maybe u should mod
15:50 Waku: cuz r putting a lot of stuff here\
15:50 Waku: hm\
15:50 bite you death: nah
15:50 bite you death: ur req
15:50 bite you death: ill just help
15:50 Waku: lol alr
15:51 bite you death: 00:33:645 (1,2,3,4,5,6,1) - holy shit this rhythm is awkward to map
15:52 Waku: oh yeah he told me some rhythms were really weird\
15:52 bite you death: 00:39:953 (4,4) - stack
15:52 bite you death: im getting monstrata vibes
15:52 Waku: dude everyone memes about nevo being monstrata lol
15:53 bite you death: he makes triangles
15:53 bite you death: i have a triangle-making friend too
15:53 bite you death: but he never finishes his gds for me
15:54 bite you death: 00:50:876 (6,1) - stack or ill get angry
15:54 bite you death: not necessary but it triggers me
15:54 Waku: wait\
15:54 Waku: you can go but i will check those when i reach it\
15:54 Waku: cuz im at 28 seconds atm\
15:54 bite you death: kk
15:54 bite you death: 00:52:107 (1) - could curve this more for better blanket
15:54 bite you death: when i mod i just look through the map like once or twice
15:54 bite you death: and post everything i find
15:55 bite you death: i dont wanna go deep-diving in something that seems fine
15:55 bite you death: 00:55:030 (1,1) - stack
15:56 bite you death: 00:57:799 (1,2) - with the spacing of the previous objects this kinda seems like a 1/2 jump
15:56 bite you death: this is actually a good map
15:56 bite you death: i remember like a year ago when nevo was shit at mapping
15:56 Waku: he grew
15:56 bite you death: 01:03:492 (5,1) - could blanket better
15:56 bite you death: then i saw his remote control map and i was kinda surprised
15:56 bite you death: 01:04:415 (3,1) - stack
15:56 bite you death: he big boy now
15:57 bite you death: 01:02:415 (1,2,3) - why are 1 and 2 rotated 90 degrees but 3 120
15:57 Waku: wait how do i do an osu screenshot\
15:57 bite you death: ^very annoying aesthetic issue
15:57 Waku: i dont wanna load puush\
15:57 bite you death: pls bring it up
15:57 bite you death: shift f12
15:57 Waku: alright
15:58 Waku: wait how does it upload to the website
15:58 Waku: oh nvm\
15:58 bite you death: f12 to take screenshot
15:58 bite you death: shift to upload
15:58 bite you death: also did monstrata mentor nevo in the mentorship program or what
15:58 Waku: nop
15:58 bite you death: cause 01:10:722 (1,2,3,4,5,6) - is a monstrata stream
15:58 Waku: slow down\
15:59 bite you death: he just copied his style
15:59 bite you death: to the bone
15:59 Waku: im only at 45 second\
15:59 bite you death: fASt modr
16:00 bite you death: 01:14:568 (6) - this doesnt fit, just because it stacks on an upcoming object doesnt mean its good to place it randomly
16:00 bite you death: the whole map is triangles
16:00 bite you death: and mapped to a grid
16:00 bite you death: except that note
16:00 bite you death: which TRIGGERS me
16:00 bite you death: also 01:11:030 (5,6) - stack
16:01 bite you death: 01:25:953 (1) - ugly af wave slider
16:02 bite you death: [https://osu.ppy.sh/ss/9236331 took me like a second to improve]
16:03 Waku: wait
16:03 Waku: pls
16:03 bite you death: ok
16:03 Waku: i will check ur stuff when im done
16:03 bite you death: im after break
16:03 bite you death: waiting
16:03 bite you death: i only pointed out obvious aesthetic issues tbh
16:03 bite you death: u can just tell him them
16:03 Waku: ye
16:04 Waku: im doing more than that
16:06 bite you death: yeye
16:06 Waku: dude why did he even put that break
16:07 Waku: its the same as the start
16:07 bite you death: so u can rest
16:07 bite you death: i guess=
16:07 bite you death: ?
16:07 Waku: so
16:08 bite you death: E A sports
16:08 bite you death: this is for the players
16:09 Waku: tbh i kinda wanna say the contrast between the kiai and regular jumps arent that different\
16:09 Waku: but idk thats just me
16:09 bite you death: triangles
16:13 Waku: aight im at after the break
16:13 bite you death: kk
16:13 bite you death: 01:39:492 (1,2) -
16:13 bite you death: 2 repeats
16:13 bite you death: instead of 1
16:13 Waku: btw imma add this to the mod
16:14 Waku: i wont look at these unless you say they are a big problem
16:14 bite you death: kk
16:14 bite you death: well
16:14 Waku: and imma put this in and say also look at what bite your death says
16:14 bite you death: I agree!
16:14 bite you death: kinda big
16:14 bite you death: cause its hard to read
16:14 bite you death: sure go for it
16:14 bite you death: 01:39:492 (1,2) -
16:15 bite you death: should definitely be 2 repeats
16:15 bite you death: 01:47:799 (4,1) - stack
16:15 bite you death: o
16:15 bite you death: 01:47:799 (4) - 01:48:568 (1) -
16:15 bite you death: stack
16:15 bite you death: first link doesnt work
16:15 bite you death: 01:49:492 (1,3) - improve blanket
16:16 bite you death: btw i modded a tv size map earlier and i pointed out 37 flaws
16:17 bite you death: 01:55:799 (2,5) - blanket is off at slidertail
16:17 bite you death: 01:56:261 (5,1) - also why this big of a jump
16:18 bite you death: 01:59:030 (3) - move to 319 94 for perfect triangle with 01:58:415 (1,1) -
16:19 bite you death: 02:03:799 (5,1) - this looks off
16:20 bite you death: 02:03:953 (1,2,3) - this isnt a perfect triangle either
16:20 bite you death: or anywhere near, spacing wise
16:20 bite you death: 02:15:953 (3,4,5) - this really doesnt fit in the map
16:22 bite you death: 02:52:568 (2,3,1) - could either stack or make 2 and 3 look different as they sound very different
16:22 bite you death: 02:52:568 (2,3,1,2,3,4,5,6,7) - also ugly shape
16:23 bite you death: 03:05:184 (5,7) - stack properly
16:23 bite you death: im nazi i know
16:24 bite you death: 03:11:030 (1) - why nc
16:24 bite you death: 03:09:799 (1) - here too
16:24 bite you death: 03:09:184 (1,3) - swap nc
16:24 bite you death: 03:12:415 (1) - remove nc
16:24 bite you death: 03:13:645 (5) - this could be nced
16:25 Waku: yeah i mentioned already that his ncing seems random at parts
16:25 bite you death: there is clearly a beat at 03:14:492 -
16:25 bite you death: pls triple
16:25 bite you death: yea i didnt look at nc until now
16:26 bite you death: 03:22:107 (3,1) - why not stack like you do at all other pauses like this
16:27 bite you death: 03:24:338 - this would kinda be overmapping but i feel like adding a circle here would fit pretty well
16:28 bite you death: 03:32:722 - is pretty significant, make it clickable por favor
16:28 bite you death: oh man i just came up with something i wanna do in a map
16:29 bite you death: https://osu.ppy.sh/ss/9236474 just for no reason, whatsoever i wanna do this in a map
16:29 Waku: tell me when ur done cuz im done
16:29 Waku: o gl
16:29 bite you death: yea
16:30 bite you death: im done
the one thing I didn't apply which I will is that stream i shall fix soon :>Waku wrote:
HiGeneral
- Take out [b]eclipselotus Ataraxia Yuira-kun Net0 PlasticMemor Troll Shiratoi Shiraout of tags as they are not in the mapset anymore.[/b]
- Why do you keep the mapset at 40% volume the whole map? Both regular, kinda weak and less intense parts are the same volume as the kiai, which is much stronger.
- You have unused hitsounds, and I understand you didn't hitsound this diff yet, but remember in the future to use or delete any extra ones.
- In the tags you have mekaku city so I was wondering if this was on purpose or if you meant to put mekakucity or mekakucity actors.
Shouldn't kagerou daze also be in the tags as I assume this is part of the Kagerou Project?Kagerou Pretty good map I guess, nice job Nevo. Also look at bite your death mod here, he goes more in depth with aesthetics and stuff.
- Why is there a beat 00:21:491 (4) - when there is no actual sound? Consider deleting as you mapped the beats before to the guitar riff or the drum.
Tying into what I said above, something like 00:22:722 (3,4,1) - makes sense as the finish after the drum and silence makes it fit better, but in the case before it just looks like overmapping.- Why do you emphasize this sound 00:19:799 (4) - with a circle, but later on at 00:24:722 (2) - even if it's for the sake of variation, a 1/2 slider doesn't fit well imo. If you want 00:24:722 (2) - to be a slider maybe make it end at 00:25:030 - or 00:25:261 - .
- 00:21:645 (5,1) - For (1) the slider seems to be more under (5) if that makes sense, like it looks like it should be a diagonal-straight line, but it seems off. Either move it up, flip it or move it down.
- Sliders like 00:26:568 (1) - at this sv don't really look that nice, maybe consider making a different slider shape?
- I believe 00:28:568 (7) - should be a kickslider, you can hear the sound resonate there longer than the other circles in the stream, signifying a change.
Tying into what I said above, if you choose to make it into a kickslider, maybe make it point to 00:28:722 (1) - .- Maybe change 00:45:184 (4) - position or slider shape? The vocals of 00:44:568 (2,3,4) - don't last up to (3) but somewhat change at that point, so maybe something like this could work better.
- Here 00:51:492 (1,2,3,4,1,2,3) - you follow the vocals, but suddenly at 00:52:876 (1,2,3) - you decide to follow the trumpet, why is that?
- 00:52:107 (1) - Could curve this more for a better blanket.
- 00:54:568 (4,1) - Fix stack.
- 01:03:492 (5,1) - Better blanket?
- 01:02:415 (1,2,3) - Why is (1) and (2) rotated by 90 degrees, but (3) rotated by 120?
Tying to what I said above, look at 01:22:568 (1,2,3) - you did later on, these are all equal.- 01:25:953 (1) - Really bad looking wave slider, I don't even know why you chose to put a wave slider anyways.
- Why did you place a break at 01:31:184 - when you mapped it at 00:19:338 - I hope you have a little more reason then "so they can rest" as the kiai jumps aren't that different from the regular jumps, which reminds me..
- The jumps in the regular part of the song and the kiai are not that different imo, the shapes are the same, triangle and both parts have their fair share of 1/2 jumps, so only a slight raise of ds and a .25x sv raise, which doesn't feel much in gameplay compared to it in the editor. The contrast between them are so similar. I suggest maybe raising the sv a little more, more jump shape variety and more slider shape variety.
- 01:40:415 (1,2) - Why a low ds for strong sound?
- Last time I'm going to mention sliders like 01:50:261 (6) - either make them look better or use a different slider shape to represent the song.
- 01:51:184 (3,4,5,6,1,2,3,4,5,6,7,8,9) - About 3 times longer than any consecutive jumps in the kiai, and I know this part might sound like this, but maybe you could change stuff like 01:51:799 (1,2) - into sliders, etc.
- Kiai shouldn't start at 02:12:722 (1) - it should start at 02:13:030 (2) - and so should the sv change as well.
- 02:18:415 (1,2,3) - This jump isn't the same ds the whole time.
- Reason for an almost right angle jump at 02:21:645 (2,3,4) - considering you haven't done it anywhere else in this kiai or the one before.
- Lower sv at 02:22:568 (1) - and turn 02:22:876 (2,3) - into a slider with higher sv if you get what I'm saying.
- Just tying into what I said above and a while before about lowering the sv and stuff for certain spots, you can either do what I suggested or do something like 02:27:492 (1,1) -
- Why no nc at 02:53:184 (7) -
- 02:56:722 (3,1) - Skipped triple?
- You nc 03:03:030 (1,1) - but not 03:05:492 (7,1) - so it kinda feels like your ncing is random
- No triple sound at 03:17:184 (3,4,5) - tho.
- 03:27:338 (4,5,6) - look at ncing before and look at this now. I think you can tell why we think the ncing is random.
- 03:34:338 - You could add a spinner here tbh.
bite your death15:24 bite you death: hi
15:25 Waku: hi
15:25 Waku: i gotta mod atleast 2 maps
15:26 Waku: can u link my profile
15:27 bite you death: y
15:27 bite you death: https://osu.ppy.sh/u/7357502
15:27 Waku: arigato b
15:29 Waku: starting ee\
15:30 bite you death: gl
15:30 Waku: btw how do i use the list thing
15:30 Waku: like [list/]15:30 Waku: cuz it doesnt work for me sometimes\
15:31 bite you death: click on list
15:31 bite you death: just list
15:31 bite you death: also to end it is [/list]
15:37 Waku: thanks
15:42 Waku: aight done general now for diff mod
15:42 *Waku is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:42 Waku: if u could help ;;
15:43 bite you death: sec
15:43 Waku: ok
15:46 bite you death: kk
15:46 bite you death: dling
15:47 Waku: ok\
15:47 bite you death: ok
15:47 *bite you death is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:47 bite you death: 00:21:799 (1) -
15:47 bite you death: looks a bit off
15:47 bite you death: 00:21:645 (5,1) -
15:48 Waku: stacking?
15:48 bite you death: this line
15:48 bite you death: looks weird
15:48 bite you death: no, just the placement of it
15:48 Waku: ohh
15:48 Waku: like (1) is more under
15:48 bite you death: yea
15:48 bite you death: it looks weird
15:49 bite you death: either move it up, or flip it and move down
15:49 bite you death: alternatively make it a straight slider
15:49 bite you death: 00:25:338 (1,2) - ctrl g
15:50 bite you death: 00:25:953 (3) - maybe 1/2 slider circle?
15:50 Waku: maybe u should mod
15:50 Waku: cuz r putting a lot of stuff here\
15:50 Waku: hm\
15:50 bite you death: nah
15:50 bite you death: ur req
15:50 bite you death: ill just help
15:50 Waku: lol alr
15:51 bite you death: 00:33:645 (1,2,3,4,5,6,1) - holy shit this rhythm is awkward to map
15:52 Waku: oh yeah he told me some rhythms were really weird\
15:52 bite you death: 00:39:953 (4,4) - stack
15:52 bite you death: im getting monstrata vibes
15:52 Waku: dude everyone memes about nevo being monstrata lol
15:53 bite you death: he makes triangles
15:53 bite you death: i have a triangle-making friend too
15:53 bite you death: but he never finishes his gds for me
15:54 bite you death: 00:50:876 (6,1) - stack or ill get angry
15:54 bite you death: not necessary but it triggers me
15:54 Waku: wait\
15:54 Waku: you can go but i will check those when i reach it\
15:54 Waku: cuz im at 28 seconds atm\
15:54 bite you death: kk
15:54 bite you death: 00:52:107 (1) - could curve this more for better blanket
15:54 bite you death: when i mod i just look through the map like once or twice
15:54 bite you death: and post everything i find
15:55 bite you death: i dont wanna go deep-diving in something that seems fine
15:55 bite you death: 00:55:030 (1,1) - stack
15:56 bite you death: 00:57:799 (1,2) - with the spacing of the previous objects this kinda seems like a 1/2 jump
15:56 bite you death: this is actually a good map
15:56 bite you death: i remember like a year ago when nevo was shit at mapping
15:56 Waku: he grew
15:56 bite you death: 01:03:492 (5,1) - could blanket better
15:56 bite you death: then i saw his remote control map and i was kinda surprised
15:56 bite you death: 01:04:415 (3,1) - stack
15:56 bite you death: he big boy now
15:57 bite you death: 01:02:415 (1,2,3) - why are 1 and 2 rotated 90 degrees but 3 120
15:57 Waku: wait how do i do an osu screenshot\
15:57 bite you death: ^very annoying aesthetic issue
15:57 Waku: i dont wanna load puush\
15:57 bite you death: pls bring it up
15:57 bite you death: shift f12
15:57 Waku: alright
15:58 Waku: wait how does it upload to the website
15:58 Waku: oh nvm\
15:58 bite you death: f12 to take screenshot
15:58 bite you death: shift to upload
15:58 bite you death: also did monstrata mentor nevo in the mentorship program or what
15:58 Waku: nop
15:58 bite you death: cause 01:10:722 (1,2,3,4,5,6) - is a monstrata stream
15:58 Waku: slow down\
15:59 bite you death: he just copied his style
15:59 bite you death: to the bone
15:59 Waku: im only at 45 second\
15:59 bite you death: fASt modr
16:00 bite you death: 01:14:568 (6) - this doesnt fit, just because it stacks on an upcoming object doesnt mean its good to place it randomly
16:00 bite you death: the whole map is triangles
16:00 bite you death: and mapped to a grid
16:00 bite you death: except that note
16:00 bite you death: which TRIGGERS me
16:00 bite you death: also 01:11:030 (5,6) - stack
16:01 bite you death: 01:25:953 (1) - ugly af wave slider
16:02 bite you death: [https://osu.ppy.sh/ss/9236331 took me like a second to improve]
16:03 Waku: wait
16:03 Waku: pls
16:03 bite you death: ok
16:03 Waku: i will check ur stuff when im done
16:03 bite you death: im after break
16:03 bite you death: waiting
16:03 bite you death: i only pointed out obvious aesthetic issues tbh
16:03 bite you death: u can just tell him them
16:03 Waku: ye
16:04 Waku: im doing more than that
16:06 bite you death: yeye
16:06 Waku: dude why did he even put that break
16:07 Waku: its the same as the start
16:07 bite you death: so u can rest
16:07 bite you death: i guess=
16:07 bite you death: ?
16:07 Waku: so
16:08 bite you death: E A sports
16:08 bite you death: this is for the players
16:09 Waku: tbh i kinda wanna say the contrast between the kiai and regular jumps arent that different\
16:09 Waku: but idk thats just me
16:09 bite you death: triangles
16:13 Waku: aight im at after the break
16:13 bite you death: kk
16:13 bite you death: 01:39:492 (1,2) -
16:13 bite you death: 2 repeats
16:13 bite you death: instead of 1
16:13 Waku: btw imma add this to the mod
16:14 Waku: i wont look at these unless you say they are a big problem
16:14 bite you death: kk
16:14 bite you death: well
16:14 Waku: and imma put this in and say also look at what bite your death says
16:14 bite you death: I agree!
16:14 bite you death: kinda big
16:14 bite you death: cause its hard to read
16:14 bite you death: sure go for it
16:14 bite you death: 01:39:492 (1,2) -
16:15 bite you death: should definitely be 2 repeats
16:15 bite you death: 01:47:799 (4,1) - stack
16:15 bite you death: o
16:15 bite you death: 01:47:799 (4) - 01:48:568 (1) -
16:15 bite you death: stack
16:15 bite you death: first link doesnt work
16:15 bite you death: 01:49:492 (1,3) - improve blanket
16:16 bite you death: btw i modded a tv size map earlier and i pointed out 37 flaws
16:17 bite you death: 01:55:799 (2,5) - blanket is off at slidertail
16:17 bite you death: 01:56:261 (5,1) - also why this big of a jump
16:18 bite you death: 01:59:030 (3) - move to 319 94 for perfect triangle with 01:58:415 (1,1) -
16:19 bite you death: 02:03:799 (5,1) - this looks off
16:20 bite you death: 02:03:953 (1,2,3) - this isnt a perfect triangle either
16:20 bite you death: or anywhere near, spacing wise
16:20 bite you death: 02:15:953 (3,4,5) - this really doesnt fit in the map
16:22 bite you death: 02:52:568 (2,3,1) - could either stack or make 2 and 3 look different as they sound very different
16:22 bite you death: 02:52:568 (2,3,1,2,3,4,5,6,7) - also ugly shape
16:23 bite you death: 03:05:184 (5,7) - stack properly
16:23 bite you death: im nazi i know
16:24 bite you death: 03:11:030 (1) - why nc
16:24 bite you death: 03:09:799 (1) - here too
16:24 bite you death: 03:09:184 (1,3) - swap nc
16:24 bite you death: 03:12:415 (1) - remove nc
16:24 bite you death: 03:13:645 (5) - this could be nced
16:25 Waku: yeah i mentioned already that his ncing seems random at parts
16:25 bite you death: there is clearly a beat at 03:14:492 -
16:25 bite you death: pls triple
16:25 bite you death: yea i didnt look at nc until now
16:26 bite you death: 03:22:107 (3,1) - why not stack like you do at all other pauses like this
16:27 bite you death: 03:24:338 - this would kinda be overmapping but i feel like adding a circle here would fit pretty well
16:28 bite you death: 03:32:722 - is pretty significant, make it clickable por favor
16:28 bite you death: oh man i just came up with something i wanna do in a map
16:29 bite you death: https://osu.ppy.sh/ss/9236474 just for no reason, whatsoever i wanna do this in a map
16:29 Waku: tell me when ur done cuz im done
16:29 Waku: o gl
16:29 bite you death: yea
16:30 bite you death: im done
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHWaku wrote:
Let's try this again.General
- Shizennotekip should be Shizen no teki p (shouldn't be spaced) in tags.
- It should be "Mekakucity Records" not "mekaku city records" in tags as seen from http://kagerouproject.wikia.com/wiki/Otsukimi_Recital , but looking closer it seems they show both, so I guess put both.
- Maybe add "Kagerou Days"and "Moon Viewing Recital" in tags?
Kagerou that's all pm me if you have questions (no kds)
- Before you said it sounded like the song was meant for sliders like 00:21:030 (3) - for certain spots, but then you don't do it at 00:22:261 (3) - even though it's the exact same? this was my bad i was just making random shapes here xd
- What's with the different ds with 00:19:338 (1,2,3,4) - and 00:24:261 (3,4,1,2) - the second one is just as powerful as the second but you map it as if it is as weaker than 00:22:261 (3,4) - made them basically the same ds and moved stuff around
- 00:40:415 (1,2,3) - These should be the same ds as they are different from 00:39:799 (3,4,5,6) -
- 00:24:261 (3) - This should be nced
- 00:41:645 (2) - Nc should be here not 00:41:338 (1) -
- What are you following in this section 00:38:876 - like it seems like you are following the vocals at first but then stuff like 00:43:338 (5) - happens and it begins to not make sense. It's like you are randomly switching from instruments and vocals imo. Following the vocal, 00:43:338 (5) - should be a continuation of the slider at 00:43:030 (4) - making it a 1/1 slider. You also can't say you are mapping the instruments at that part as you skip 00:43:030 (4) - but for this if you really want to keep it you should make 00:43:030 - a circle and 00:43:184 - to 00:43:338 - a 1/2 slider so it follows the music nicely. Use this throughout the part and apply it where it seems best. meow
- 00:45:799 (2) - This vocal is elongated but you make it a 1/2 slider, why? i was trying to make it simple the instruments after invade the vocal i rather just have it a 1/2 slider i cant really give a super good reason
- 00:49:030 (1) - This shouldn't be nced, and it also shouldn't be where the sv is raised. If you listen to the music correctly you can hear it actually starts at 00:49:338 (2) - ahhh i wanna leave it since the vocal is what makes me get hyped for the kiai if that makes sense prob not im sorry im dumb
- Following the logic you used before, 00:53:492 (4) - should be nced you rite
- 00:55:953 - Why did you ignore this strong sound? it was cuz the vocal :^) ik im not consistant but i felt it fit
- Once again, 01:11:184 (1) - shouldn't be where the sv change starts, you can keep the nc but 01:11:492 (2,3) - should be a 1/2 slider and where the sv change begins. Those 2 circles don't even make sense, it doesn't even sound like it should be there. vocal to me starts the kiai there for the sv starts there i could be SUPER WRONG but its what i feel :<
- 01:16:415 - Why skip this? i rather have the hold than jump uh bad reason ik ill change of someone else mentions
- 01:21:030 (1) - Should have low sv to emphasize 01:21:338 (2,3) - which should be a 1/2 slider.
- 01:39:492 (1,2,3,4,5) - I don't get this, the repeats don't make sense, you should just make it one long stream that gradually gets larger, as I don't see a reason for the repeats. i thought thats what bite wanted REEEEEEEEEEEE
- 01:47:338 (2) - I think this should end on the blue tick. theres a noise thingie on the white so i wanna leave it
- 02:12:722 (1) - Shouldn't be where th- Actually I think you get the point, I don't see a reason to keep repeating myself for this same point, just apply it to the whole map. if I do it throughout the whole map.
- 03:00:568 (8) - Why this isn't nced? whoop
- 03:29:338 (1) - This shouldn't be emphasized or nced according to your logic used before. trumpet isnt follow by the 1 2 3 claps like before so it gets nc :>
Nevo wrote:
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHWaku wrote:
Let's try this again.General
- Shizennotekip should be Shizen no teki p (shouldn't be spaced) in tags.
- It should be "Mekakucity Records" not "mekaku city records" in tags as seen from http://kagerouproject.wikia.com/wiki/Otsukimi_Recital , but looking closer it seems they show both, so I guess put both.
- Maybe add "Kagerou Days"and "Moon Viewing Recital" in tags?
Kagerou
i'm going to fix tags laterthat's all pm me if you have questions (no kds)
- Before you said it sounded like the song was meant for sliders like 00:21:030 (3) - for certain spots, but then you don't do it at 00:22:261 (3) - even though it's the exact same? this was my bad i was just making random shapes here xd
- What's with the different ds with 00:19:338 (1,2,3,4) - and 00:24:261 (3,4,1,2) - the second one is just as powerful as the second but you map it as if it is as weaker than 00:22:261 (3,4) - made them basically the same ds and moved stuff around
- 00:40:415 (1,2,3) - These should be the same ds as they are different from 00:39:799 (3,4,5,6) -
- 00:24:261 (3) - This should be nced
- 00:41:645 (2) - Nc should be here not 00:41:338 (1) -
- What are you following in this section 00:38:876 - like it seems like you are following the vocals at first but then stuff like 00:43:338 (5) - happens and it begins to not make sense. It's like you are randomly switching from instruments and vocals imo. Following the vocal, 00:43:338 (5) - should be a continuation of the slider at 00:43:030 (4) - making it a 1/1 slider. You also can't say you are mapping the instruments at that part as you skip 00:43:030 (4) - but for this if you really want to keep it you should make 00:43:030 - a circle and 00:43:184 - to 00:43:338 - a 1/2 slider so it follows the music nicely. Use this throughout the part and apply it where it seems best. meow
- 00:45:799 (2) - This vocal is elongated but you make it a 1/2 slider, why? i was trying to make it simple the instruments after invade the vocal i rather just have it a 1/2 slider i cant really give a super good reason
- 00:49:030 (1) - This shouldn't be nced, and it also shouldn't be where the sv is raised. If you listen to the music correctly you can hear it actually starts at 00:49:338 (2) - ahhh i wanna leave it since the vocal is what makes me get hyped for the kiai if that makes sense prob not im sorry im dumb
- Following the logic you used before, 00:53:492 (4) - should be nced you rite
- 00:55:953 - Why did you ignore this strong sound? it was cuz the vocal :^) ik im not consistant but i felt it fit
- Once again, 01:11:184 (1) - shouldn't be where the sv change starts, you can keep the nc but 01:11:492 (2,3) - should be a 1/2 slider and where the sv change begins. Those 2 circles don't even make sense, it doesn't even sound like it should be there. vocal to me starts the kiai there for the sv starts there i could be SUPER WRONG but its what i feel :<
- 01:16:415 - Why skip this? i rather have the hold than jump uh bad reason ik ill change of someone else mentions
- 01:21:030 (1) - Should have low sv to emphasize 01:21:338 (2,3) - which should be a 1/2 slider.
- 01:39:492 (1,2,3,4,5) - I don't get this, the repeats don't make sense, you should just make it one long stream that gradually gets larger, as I don't see a reason for the repeats. i thought thats what bite wanted REEEEEEEEEEEE
- 01:47:338 (2) - I think this should end on the blue tick. theres a noise thingie on the white so i wanna leave it
- 02:12:722 (1) - Shouldn't be where th- Actually I think you get the point, I don't see a reason to keep repeating myself for this same point, just apply it to the whole map. if I do it throughout the whole map.
- 03:00:568 (8) - Why this isn't nced? whoop
- 03:29:338 (1) - This shouldn't be emphasized or nced according to your logic used before. trumpet isnt follow by the 1 2 3 claps like before so it gets nc :>