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kradness - Otsukimi Recital

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Topic Starter
Nevo
This beatmap was submitted using in-game submission on Tuesday, July 2, 2019 at 5:43:01 PM

Artist: kradness
Title: Otsukimi Recital
Source: カゲロウプロジェクト
Tags: vocaloid ia Mekakucity Actors cover 自然の敵P Shizen no Teki P Teki-P TekiP じん Blindfold mekakucity actors daze kagerou project メカクシティアクターズ utaite moon Moon-Viewing Recital moon viewing -mikan agatsu kowari xchorse xandit
BPM: 195
Filesize: 22856kb
Play Time: 03:34
Difficulties Available:
  1. Agatsu's Hard (3.81 stars, 577 notes)
  2. Expert (5.55 stars, 863 notes)
  3. Kagerou (6.06 stars, 844 notes)
  4. Kowari's Insane (4.52 stars, 711 notes)
  5. Mikan's Normal (2.6 stars, 447 notes)
  6. xChorse's Insane (5 stars, 820 notes)
Download: kradness - Otsukimi Recital
Download: kradness - Otsukimi Recital (no video)
Information: Scores/Beatmap Listing
---------------


Ranked

The song that sparked my love for mapping.


Mikan's Normal - by -Mikan
Agatsu's Hard - by Agatsu
Kowari's Insane - by Kowari
xChorse's Insane - by xChorse
Expert - by Nevo
Kagerou - by Nevo

Hitsounds by Xandit



The Long Tale of This Mapset and Me
Welcome to hands down of the most important maps in my mapping career and possibly for me on this game. It all started in the summer of 2016 about 7 months after I first started playing. I was rather happy at the time I was constantly gaining ranks and even dabbled in mapping from time to time. However once I heard this song for the first time my priorities completely flipped. So there I was one afternoon at around 6pm, I sat down and embarked on the journey for what would be one of my first maps ever to go for rank. As was my trademark at the time I decided to call my diff “Style” to this day I really don't understand why I used the same diff name on most of my sets but at the time I thought it was super neat. Now the first rendition of the diff was uhhh hm.. Rather unique? It was a complete mish mash of ideas and a bunch of things that I thought would be cool since other ranked maps had them! You know basically like a new mappers first map. Now weather or not the maps quality was dictated by the fact I was new or the fact I stayed up till 7am but it was probably just the mixture of both. At least I had fun right XD. Continuing to the actually spread of the map, I decided I would learn how guest difficulties work and started to asked around in #modhelp and #modreqs which at the time was super nice and helpful! I got some of my first mapper friends Shiratoi, Time Capsule, and Net0 to makes some lower diffs since they were much more experienced than me and tried to fill out the spread with some extras by Troll and Yuria-kun (now known as _xyliac) and then got some mods and then… gave up on the set as I came to the realization I just wasn’t ready to map a song like this and most of my diffs were not up to par :( Not all was bad however! After so much mapping and listening to the song I got very curious of where the song came from (since for some reason I thought all animated japanese music videos had an anime behind them) and searched for an anime that involved the song and was amazed when I found out about Mekakucity Actors. The next day was just me sitting around watching this anime making me finally open up to the world of anime since up to this point all I’ve seen was Fairy Tail, Dragon Ball Z, and Yu Gi Oh. What's even more awesome was me discovering that this song and Mekakucity Actors belonged to a song project called Kagerou Project and there was more songs with the characters from the music video and anime! My mind completely exploded but it was super cool to be learning all of these things.
Fall 2017 came and I decided to come back and give the song another shot I finally learned how spacing emphasis worked and how to structure maps properly so I decided it was time to tackle one of my original three maps for rank again! So I got food and water and once again mapped the whole song in one super long sitting (granted this time it was only 8 hours) truthfully afterword I was beyond proud at the time this was hands down my favorite map even Yubi Bouenkyou (which would go on to be my first ranked map) had nothing on it. I loved this map so much however I never pushed it for rank after getting one mod from my dear friend waku I just kinda let the map die again. Throughout 2018 I contemplated remapping it again and ranking it since I had finally established myself as a mapper who could rank a map and a bn who could actually mod and get other mods easily. I for the most part didn’t because while I could rank maps easily I didn’t want to just rank the song I wanted to rank a good set of the song. So the year went by and I didn’t make a remap sadly. I also felt deep down that If i ranked it and was left with one of my original 3 maps for rank I would completely lose motivation and quit mapping. I will one day remap this song and rank it and hopefully create a good mapset that lot’s of people love because to me if I never found this song my time on osu! Would have been much shorter and I wouldn’t have nearly as many friends as I do now.

Thank You Everyone!!!

The Thank You Box
A Huge Thanks to Those Who've Supported Me All These Years!
Net0
_xyliac
Shiratoi
Frostwich
Foxy Grandpa
Latias
Renumi
Agatsu

To Those Mappers Who Made GD's A Long Time Ago!
Troll
Time Capsule
Ataraxia

To The Orignal Modders!
Rixilia
ItashaS13
-Bumblebee-
Affirmation
_IxApplePie_
Underdogs
FailureAtOsu
Shishou
Osatia

To All Those Involved In Ranking The Set Now!
-Mikan
Agatsu
Kowari
xChorse
Xandit
hypercyte
Noffy


And To All of The People I've Met Since This Set Was Born!
You are all the best!


This ranked on my birthday, was qualified on the 6 year anniversary of the song, and marks my 60th ranked map :3c

THANK YOU EVERYONE! (・◡・`)


<3
Rixilia
Hi from #modreqs

My mod
01:28:262 (1) - Remove NC
01:28:415 (2) - NC
01:39:492 (1,2,3,4,5,6,7,8,9,10,11) - make a better stream pattern
02:32:261 (1) - remove NC
02:33:492 (1) - make it right below the previous circle so it looks like a double
02:34:108 (4) - ^
02:34:723 (1) - ^
02:35:339 (4) - ^
02:35:954 (1) - ^
02:36:569 (4) - ^
02:41:646 (8) - make that a jump from the stream maybe like this http://puu.sh/pVOWr/535112aff6.jpg
02:44:569 (7) - NC
02:46:415 (9) - ^

Well GL for ur map :D
ItashaS13
Hi from #modreq :p


  • 00:20:108 (4) - ctrl+j on this, if you change, make a blanket with the next slider
    00:22:569 - this should be clickable
    00:22:569 - ctrl+j on this or at least make it different than 00:19:492 (3) -
    00:29:339 - this should be clickable, add a circle and start the slider in the white tick
    00:29:877 - there is a sound here why not making a double after the slider?
    00:30:415 (1) - move this to the right or smth, avoid overlaping it with 00:29:954 (3,1) - it looks akward now-
    00:31:108 - there is a sound here too, why not making a triplet? or make this circle into a mini slider 00:31:031 (3) - ?
    00:33:339 - this should be clickable
    00:33:492 (3,1) - ohh the overlap here is... pls change
    00:36:569 - add a circle here and start the spín just before it, the spinner doesnt make any sound in the start so add the circle
    00:38:569 (3,4,5) - these should have the same spacing, or at least move the (3) because its spacing its the same of the 1/1 spacing
    00:55:954 - maybe add a circle here?
    00:57:492 (1) - move this further, its the stronger sound there so it may have the largest jump in this 00:56:723 (2,3,4,5,6,1) - secuency
    00:57:800 (2) - also move this a bit further
    00:59:339 (4) - make this into two circles?
    01:05:031 (2) - this should be a circle
    01:11:107 (6,7) - this spacing o.o ??
    01:19:646 - missing a strong sound here I recommend to change the slider lenght or smth to fill this, this slider doesnt fit the sound imo
    01:22:415 (2,3) - move them further
    or 01:22:108 (1) - should be a slider to fit the vocals?
    01:24:416 (1) - this slider should start in the red tick ( 01:24:569 - )
    02:10:185 - why not making a triplet here?
    02:22:569 (1) - fix distance here
    02:25:954 - add circle
    02:29:031 (3) - this slider should start in the red tick
    02:37:646 (4,5) - move them further
    02:42:415 (2) - move this to x:140 y:136 ?
    02:52:723 (3,1) - avoid overlapping the end of the (3) with (1)
    03:02:569 (4,5,6) - these should have the same spacing
    03:02:877 (6,1) - ooo fix blanket
    03:05:339 - add circle?
    03:14:877 (3,4,5) - this part of the song is kinda quiet, these jumps should be at the end of the kiai time and not there, jumps like this here doesnt fit the emphasis of the song
    03:33:800 (1) - move this furrrrther
Hope this helps, GLGL :pp
CernTheLion
Hi there, NM for you :)
[General]
  1. Check always AiMod before uploading your map ^^
  2. Keep in mind that if you want to get ranked it, you have to do at least another "easy" or "normal" diff, check here for more details
    Style
    1. 00:20:108 (4,5,6) - that's too confusing with all those overlaps, 00:20:569 (5,6) - this can also may be a good pattern, but try to move the 6
    2. If you don't want to move the previous pattern, stack this 00:21:030 (6,2) -
    3. 00:23:339 (2,6) - same
    4. 00:25:031 (4,1,2) - same as here 00:20:108 (4,5,6) -
    5. 00:26:723 (1,2,3,4) - make them equal (I mean equal shape)
    6. 00:29:646 (2) - fix this blanket
    7. 00:45:185 (1,3) - stack
    8. 00:55:954 (4,2) - overlap and fix this blanket 00:56:262 (1) -
    9. 01:04:569 (4,3) - stack here too
    10. 01:21:954 (6,1) - fix this e.e
    11. 01:27:493 (8,9) - ^
    12. 01:56:569 (1,2) - ^
    13. 01:58:569 (5,6,7,1) - do a penthagon and delete the last number, look this
    14. 02:01:646 (2,3) - fix this blanket
    15. 02:03:185 (3,5) - stack(?)
    16. 02:06:262 (6,2) - same
    Good luck with this :D
Affirmation
m4m

[style]
00:20:108 (4,1,2) - too messy pattern . Could you avoid these overlaps?
00:21:646 (1,2,3) - for better pattern , How about make a slider like like this?
00:55:646 (3,1) - bad overlaps. Avoid them.
00:57:800 (2) - sv Changed, So you should add NC Here.
01:19:031 (4,5) - pattern is hard to play, just put triple circles.
01:58:108 (2,3,4,5,6,7,1) - looks messy,,,, Make more neat patterns.
02:17:031 (8) - ^NC
03:01:492 (6,7,8,9,10,1) - Oh, This pattern is too hard, all curved streams.. I think this is unrankable, Could you fixthem?

Good luck :)
_IxApplePie_
Hihi!! From my WQ

5.43*
  1. 00:20:108 (4,1) - blanket this
  2. 00:21:646 (3,1) - blanket, would look much nicer
  3. 00:29:339 (1) - straighten this and adjust
  4. 00:30:262 (6,2) - overlap?
  5. 00:35:954 (3,4,5,6,7) - make some jumps?
  6. 00:39:800 (2,3,4,5,1,2) - messy
  7. 00:44:031 - add note?
  8. 00:45:185 (1,2,3) - fix your flow here, the 3 jumps at the back is fine
  9. 00:46:569 (1,1,1,1) - maybe increase sv here?
  10. 00:51:416 - note?
  11. 00:55:031 (1,2,3) - equal distance?
  12. 00:57:492 (1,1,2) - parallel em'
  13. 01:01:339 (1,3) - curve your sliders
  14. 01:02:415 (1,2,3) - maybe more distance
  15. 01:03:646 (1) - change to circles
  16. 01:05:954 (6) - place it nicer
  17. 01:09:031 (3,4,5) - increase distance
  18. 01:11:646 (2,3) - slider? and maybe a faster sv>
  19. 01:12:723 (3,4) - fix your hitsounds here
  20. 01:14:415 (4) - circles
  21. 01:21:031 (3) - remove your finish
  22. 01:21:339 (4) - replace this as a note [add your finish hs here] and push the slider to the back
  23. 01:24:877 (2,3,4,1) - fix your hitsounds hereeee, place it on the white tick
  24. 01:59:646 (3,4) - no touching
  25. 02:02:569 (4) - overlap
  26. 02:03:800 (6) - maybe overlap with 02:03:954 (1)
  27. 02:03:954 (1) - straight slider
  28. 02:07:646 (1) - wrong beat, maybe a note then slider
  29. 02:27:185 (4,1) - switch note placing for flow
  30. 02:48:262 (1) and 02:49:492 (1) - fix. your. slider
  31. 02:49:031 (4) - overlap
  32. 03:03:031 (1) - extend till 03:03:339
  33. 03:04:415 (1,2,3) - fix note placings

Just some suggestion c:
GL!
_xyliac
Hello I'm here to mod :D

[Style] General:

>AR 9.4 is a bit fast. You already have a 195 bpm, Try AR 9

>Try OD 7.5?

>Try to lower the spacing when its not in Kiai, Unless its a strong sound that isn't part of the chorus
like this 00:28:646 (1) - 00:28:723 (2) - what happened to the spacing?

>Try to lower the sound of the parts that isn't Kiai, so that it can empower the chorus which gives more eargasm to the player, instead of being consistent with 100% volume through out the whole song

>Speaking of Kiai, more than 1/3 of your map is Kiai, It won't get ranked if you don't change it D:

Oh also you need to fix these parts first
http://sta.sh/01k1bzxc9v0a





Mods:

>00:28:646 (1) - 00:28:723 (2) - these two needs a more spacing

> from 00:46:569 (1) - the "zen zen ka nai"
I'm considering you want to make the sliders parallel to each other, so what happened to this slider 00:46:569 (1) - XD

>In the first Kiai, considering that the sound isn't really that strong, you did a good job on the spacing, but what happened to the spacing in Kiai 2 starting from this 01:11:646 (2) -
Try to add a little more spacing because the map will be consistent in terms of it. Just like the sounds, It will empower the chorus if you add more spacing :D

>01:40:031 (7,8,9) - try to put space in this away from this 01:39:877 (6) -
so that it will emphasize the sounds a little bit more :)

>01:57:800 (1) - this slider is still following the vocals so why did you put the nc to it?
01:58:108 (2) - it should be here :)

>01:59:031 (1) - remove the NC
01:59:339 (2) - put it here :)

>01:59:954 (4) - put NC here because this slider is following the vocals "Yuu" in the "Yuugure"

>02:04:877 (4) - Put NC here because its the vocals
because you were following the Trumpets in 02:03:954 (1,2,3) -

>02:07:031 (2) - don't put a slider here, you were following the vocals, this beat is "o-to-mo" in the "otomonaku"
so you should put a 3 beat hit circles from
the red tick here 02:07:031 (2) -
the next white tick
to the red tick at the slider end

>02:15:031 (1) - remove this hit circle, It doesn't follow the vocals
02:15:185 (5) - put NC here

>02:15:493 (6) - put a hit circle here, remove the slider
instead, put the slider on the next red tick because of the "bi-ku" vocals

>02:15:954 (8) - make the slider velocity to 75%
02:16:262 (9) - then make this one 130%
oh don't forget to remove the 130% here 02:16:723 (10) -

>02:23:185 (3,4,5,6) - make these 4 circles, 2 sliders :)

>02:25:031 (1) - make this 2 circles and
02:25:338 (2,3) - make this a slider

>02:29:800 (1) - remove NC here and put it here
02:29:646 (5) -

>02:41:646 (8,9) - put a little bit spacing with this 2, around 7 more grids

>02:45:954 (1,2,3) - make this 3 a set of mini sliders because you its a strum of distorted guitar holds

>Make these sliders a 3 note stack each
02:49:954 (2) -
02:50:262 (3) -

>02:50:723 (1) - from here, how about try and use this beat to follow the guitar holds :)
http://sta.sh/0mp12n8hgmk

>02:52:416 (2) - make this slider, 2 circles :) for the "ji-ru" vocals

>02:52:723 (3) - 50% slider velocity
02:53:185 (1) - 130% slider velocity

>02:54:416 (1) - remove this circle

>02:55:646 (1) - remove NC
02:55:339 (4) - put it here

>03:14:262 (2,3) - make this beat a triple







Sorry for the large Mod QwQ Goodluck for Ranking :)
Underdogs
set preview time to 02:12:262

eclip's normal
Lots of bad overlaps in this diff :

-00:21:338 (1,4) -
-00:21:800 (2,3,5) -
-00:26:723 (6,3) -
-00:58:108 (4,1) -
00:59:338 (2,6) -
01:10:108 (3,1) -
and maybe more


real mod

00:23:646 (6,7,1) - bad blanket
00:31:338 (1,2,3,4) - confusing to read
00:36:569 (1) - too long. players might not be able to recover from that kind of spinner

Not sure if this quality of a map can be ranked. But let the modders help to improve the map more

Style
THERE'S A LOT OF UNSNAPPED GREEN LINE (they take form in where you put your slider velocity, but not on a 1/4 section
[box=Example]

00:46:569 (1,1,1,1) - overlapped
00:53:031 (2,3,5,6) - make it a jump coz extras :D
00:57:492 (1) - this is a bit different from 00:57:800 (1,2) - and players might misread this
01:11:185 (1) - too slow of a slider
01:14:723 (6,1) - confusing to read. considering that the slider involves red ticks
01:16:877 (1,2,3,4) - I would make it a 1/1 red tick slider if i were to map, or a 1/2 circle. Halting there is not cool
01:22:108 (1,2) - bad overlap
01:24:569 (1) - : too slow of a slider
01:25:031 (2,1) - editor-visible overlap
01:27:339 (2,3) - Bad rhythm
01:47:646 (4,2) - it'll be a good flow if these two are stacked
01:52:262 (4,1) - wtf, that's a big stop. If people were to stop, i think their HP bar are depleted already
02:12:646 (2) - one tick earlier(it starts at blue tick which is unpleasant)
02:16:723 (1,1,2) - is not recommended, considering that 02:16:262 (5) - skipped the supposedly 1/2 beat that will give a signal firsthand about the 3/4 sliders
02:27:185 (4,2) - i can see overlap from editor
02:42:262 (1,2) - start at 02:42:108 coz it fit better there
03:03:800 (3,1) - overlap
03:32:877 (2,3,4,5,6,7) - too big of a jump, especially with that kind of a bpm and as well as how you map (no big jumps)

[/box]

GOOD LUCK ON RANKING
Underdogs

Underdogs wrote:

set preview time to 02:12:262

eclip's normal
Lots of bad overlaps in this diff :

-00:21:338 (1,4) -
-00:21:800 (2,3,5) -
-00:26:723 (6,3) -
-00:58:108 (4,1) -
00:59:338 (2,6) -
01:10:108 (3,1) -
and maybe more


real mod

00:23:646 (6,7,1) - bad blanket
00:31:338 (1,2,3,4) - confusing to read
00:36:569 (1) - too long. players might not be able to recover from that kind of spinner

Not sure if this quality of a map can be ranked. But let the modders help to improve the map more

Style
THERE'S A LOT OF UNSNAPPED GREEN LINE (they take form in where you put your slider velocity, but not on a 1/4 section

Example


00:46:569 (1,1,1,1) - overlapped
00:53:031 (2,3,5,6) - make it a jump coz extras :D
00:57:492 (1) - this is a bit different from 00:57:800 (1,2) - and players might misread this
01:11:185 (1) - too slow of a slider
01:14:723 (6,1) - confusing to read. considering that the slider involves red ticks
01:16:877 (1,2,3,4) - I would make it a 1/1 red tick slider if i were to map, or a 1/2 circle. Halting there is not cool
01:22:108 (1,2) - bad overlap
01:24:569 (1) - : too slow of a slider
01:25:031 (2,1) - editor-visible overlap
01:27:339 (2,3) - Bad rhythm
01:47:646 (4,2) - it'll be a good flow if these two are stacked
01:52:262 (4,1) - wtf, that's a big stop. If people were to stop, i think their HP bar are depleted already
02:12:646 (2) - one tick earlier(it starts at blue tick which is unpleasant)
02:16:723 (1,1,2) - is not recommended, considering that 02:16:262 (5) - skipped the supposedly 1/2 beat that will give a signal firsthand about the 3/4 sliders
02:27:185 (4,2) - i can see overlap from editor
02:42:262 (1,2) - start at 02:42:108 coz it fit better there
03:03:800 (3,1) - overlap
03:32:877 (2,3,4,5,6,7) - too big of a jump, especially with that kind of a bpm and as well as how you map (no big jumps)

GOOD LUCK ON RANKING
Chihara Minori
.
Ataraxia
i can make a cute easy to you c:
Chihara Minori
.
Shira
done kappa

highly recommend you look over the hitsounds and fix them if it sounds bad since im legit no good at them :c

add "Shira" and "Shiratoi" to tags

here sorry if its bad never really mapped easy a lot

Shira's Easy
osu file format v14

[General]
AudioFilename: audio1.mp3
AudioLeadIn: 0
PreviewTime: 70108
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 2
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:Otsukimi Recital
TitleUnicode:オツキミリサイタル
Artist:kradness
ArtistUnicode:kradness
Creator:Nevo
Version:Shira's Easy
Source:
Tags:じん 自然の敵p kagerou project kagepro mekaku city record shizennotekip wan nyan pu shirakami mashiro yuu mao 賞月 ia vocaloid3 カゲロウプロジェクト
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:2.3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Kagerou.Project.full.1536767.jpg",0,0
//Break Periods
2,90921,99282
2,152460,160821
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
19492,307.692307692308,4,2,1,80,1,0
19492,-125,4,2,1,80,0,0
28107,-125,4,2,2,80,0,0
29338,-111.111111111111,4,2,1,90,0,0
32568,-111.111111111111,4,2,2,90,0,0
34107,-111.111111111111,4,2,1,90,0,0
39184,-125,4,2,1,70,0,0
49030,-125,4,2,2,80,0,0
51492,-125,4,2,1,80,0,0
51799,-125,4,2,2,80,0,0
53338,-125,4,2,1,80,0,0
66261,-111.111111111111,4,2,1,90,0,0
71184,-100,4,2,2,100,0,1
74722,-100,4,2,1,100,0,1
76107,-100,4,2,2,100,0,1
78415,-100,4,2,1,100,0,1
79184,-100,4,2,2,100,0,1
80953,-100,4,2,2,100,0,0
81030,-100,4,2,2,100,0,1
82107,-100,4,2,1,100,0,1
83492,-100,4,2,2,100,0,1
87338,-100,4,2,3,100,0,1
88415,-100,4,2,2,100,0,1
90722,-111.111111111111,4,2,1,80,0,0
100722,-125,4,2,1,70,0,0
110568,-125,4,2,1,80,0,0
127799,-111.111111111111,4,2,1,90,0,0
132722,-100,4,2,2,100,0,1
133799,-100,4,2,1,100,0,1
135184,-100,4,2,2,100,0,1
136261,-100,4,2,1,100,0,1
137645,-100,4,2,2,100,0,1
142492,-100,4,2,2,100,0,0
142568,-100,4,2,2,100,0,1
143645,-100,4,2,1,100,0,1
145030,-100,4,2,2,100,0,1
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132,288,183799,2,0,P|196:264|240:272,1,80,4|0,0:0|0:0,0:0:0:0:
296,316,184415,6,0,P|368:324|444:296,1,120,4|0,0:0|0:0,0:0:0:0:
352,228,185184,1,0,0:0:0:0:
316,132,185492,6,0,L|424:36,1,120,4|0,0:0|0:0,0:0:0:0:
460,140,186261,2,0,L|452:236,1,80,4|0,0:0|0:0,0:0:0:0:
356,252,186876,6,0,P|272:248|208:192,1,160,4|0,0:0|0:0,0:0:0:0:
196,100,187799,2,0,L|128:88,1,40,4|0,0:0|0:0,0:0:0:0:
56,112,188261,2,0,L|12:212,1,80,0|4,0:0|0:0,0:0:0:0:
52,284,188876,1,0,0:0:0:0:
208,292,189338,6,0,P|292:272|360:292,1,160,4|0,0:0|0:0,0:0:0:0:
464,300,190261,1,0,0:0:0:0:
460,196,190568,6,0,P|416:160|468:88,1,160,4|0,0:0|0:0,0:0:0:0:
404,0,191492,1,0,0:0:0:0:
308,36,191799,6,0,P|248:56|136:32,1,160,4|0,0:0|0:0,0:0:0:0:
56,72,192722,1,0,0:0:0:0:
64,176,193030,6,0,P|108:212|56:284,1,160,4|0,0:0|0:0,0:0:0:0:
136,356,193953,2,0,L|204:372,1,40,4|4,0:0|0:0,0:0:0:0:
296,296,194568,5,4,0:0:0:0:
ConsumerOfBean
we did some irc memes
irc
2016-07-21 18:36 FailureAtOsu: 00:34:262 (1,2,3) - extremely confusing pattern
2016-07-21 18:36 Nevo: thats like 30 secs
2016-07-21 18:36 Nevo: YES
2016-07-21 18:36 FailureAtOsu: -00:34:262 (1,2,3) - extremely ugly blanket
2016-07-21 18:36 Nevo: i should make it a blanket
2016-07-21 18:36 Nevo: lol
2016-07-21 18:37 FailureAtOsu: 00:31:185 (4,5,6,1) - angle between 4,5 and 5,6 is clearly obtuse but 6,1 is almost a right angle which is really weird to look at
2016-07-21 18:37 FailureAtOsu: 00:33:800 (6,7,8) -
2016-07-21 18:37 FailureAtOsu: no
2016-07-21 18:37 FailureAtOsu: the curve there is very, very ugly
2016-07-21 18:38 Nevo: `just stack you think?
2016-07-21 18:38 FailureAtOsu: try moving 7 "inward" like https://osu.ppy.sh/ss/5661060
2016-07-21 18:39 FailureAtOsu: [http://puu.sh/q9Rew/d50505693a.png uh your easy is a lil bit fukt there pal]
2016-07-21 18:39 Nevo: better? http://puu.sh/q9RfV/3ae83d0521.jpg
2016-07-21 18:40 Nevo: yeah i just added it
2016-07-21 18:40 FailureAtOsu: its a bit better
2016-07-21 18:40 FailureAtOsu: 00:34:262 (1,2,3) - please change this rhythm
2016-07-21 18:40 FailureAtOsu: please
2016-07-21 18:41 Nevo: 1on style?
2016-07-21 18:41 FailureAtOsu: it looks bad, and is very hard to read with HD
2016-07-21 18:41 Nevo: okey
2016-07-21 18:42 FailureAtOsu: well you can either do [https://osu.ppy.sh/ss/5661080 this]
2016-07-21 18:42 FailureAtOsu: or change the rhythm entirely
2016-07-21 18:42 FailureAtOsu: i'd go with the former tbh
2016-07-21 18:43 FailureAtOsu: 00:35:954 (3,4,5,6,7) - IS THIS WHAT YOU CALL A STAR
2016-07-21 18:43 Nevo: how about circle circle the the 1/2 slider
2016-07-21 18:43 Nevo: that wasnt a star
2016-07-21 18:43 Nevo: that was a uhh
2016-07-21 18:43 Nevo: retarded shape
2016-07-21 18:43 Nevo: fixed.
2016-07-21 18:44 FailureAtOsu: 00:40:108 (4,5,1) - the angle between 4,5 is really "jerky" i guess would be the right word
2016-07-21 18:44 FailureAtOsu: best thing i would do is make 00:39:800 (2,3,4,5) - a square (a small one)
2016-07-21 18:44 Nevo: i like jerky
2016-07-21 18:44 FailureAtOsu: not of the beef variety more of the "I want to kill myself" variety
2016-07-21 18:45 Nevo: fuck
2016-07-21 18:45 Nevo: http://puu.sh/q9RFD/e3a3d75a91.jpg
2016-07-21 18:45 FailureAtOsu: that's fine
2016-07-21 18:46 Nevo: i know something you'll hate
2016-07-21 18:46 Nevo: 00:41:954 (3,4) -
2016-07-21 18:46 FailureAtOsu: 00:42:108 (4) - this looks very very bad; something like [https://osu.ppy.sh/ss/5661099 this] looks better (notice the switched 2 and 3 btw)
2016-07-21 18:47 Nevo: well i tried this
2016-07-21 18:47 Nevo: http://puu.sh/q9RNa/bb095dd428.jpg
2016-07-21 18:47 FailureAtOsu: that'll work
2016-07-21 18:47 FailureAtOsu: 01:10:108 (2,3,4,5,6,1,2,3,4,5,6,7,8) -
2016-07-21 18:47 FailureAtOsu: ACTION rapidly vomits
2016-07-21 18:48 Nevo: FUCK
2016-07-21 18:48 FailureAtOsu: ctrl+shift+f friend
2016-07-21 18:48 Nevo: i havent done anything with that stream
2016-07-21 18:48 Nevo: i just noticed that
2016-07-21 18:49 Nevo: ACTION eats vomit
2016-07-21 18:49 Nevo: http://puu.sh/q9RWv/76d06ceada.jpg
2016-07-21 18:49 FailureAtOsu: move 1 so the spacing is the smae
2016-07-21 18:50 FailureAtOsu: also don't forget about 2,3,4,5,6
2016-07-21 18:50 FailureAtOsu: [https://osu.ppy.sh/ss/5661124 a]
2016-07-21 18:50 FailureAtOsu: 01:20:569 (6,7,8,9,1,2,3) - ENDING A STREAM IN A STACK
2016-07-21 18:50 FailureAtOsu: ACTION PROJECTILE VOMITING
2016-07-21 18:51 Nevo: lul
2016-07-21 18:51 Nevo: ACTION runs
2016-07-21 18:52 FailureAtOsu: 01:23:185 (4,5) - for this you could copy 3 twice, rotate 4 by 120, 5 by -120, and make a [https://osu.ppy.sh/ss/5661147 circle]
2016-07-21 18:52 Nevo: geometry
2016-07-21 18:52 FailureAtOsu: 01:25:954 (1) - move this down to make a pwitty squaer
2016-07-21 18:53 FailureAtOsu: since as it is that's pretty ugly right there
2016-07-21 18:53 FailureAtOsu: 01:56:569 (1,2,3) - could make a circle here too
2016-07-21 18:54 Nevo: is this sexy http://puu.sh/q9SdF/2149dcd5a8.jpg
2016-07-21 18:54 FailureAtOsu: no pls make a circle
2016-07-21 18:54 Nevo: damn it
2016-07-21 18:54 FailureAtOsu: 01:59:339 (1,1) - copy 1 and replace 1 with it
2016-07-21 18:55 FailureAtOsu: 01:59:954 (1) - also remove NC?
2016-07-21 18:55 FailureAtOsu: 02:00:262 (1) - same here
2016-07-21 18:55 FailureAtOsu: 02:00:416 (2) - then NC here
2016-07-21 18:55 Nevo: 01:59:339 (1) - 01:59:339 (1) -
2016-07-21 18:55 Nevo: 01:59:954 (1) - do i move it
2016-07-21 18:55 FailureAtOsu: copy the first 1, replace the 2nd 1
2016-07-21 18:55 Nevo: overlap?
2016-07-21 18:55 Nevo: im 99% sure i dont
2016-07-21 18:55 FailureAtOsu: nono
2016-07-21 18:55 FailureAtOsu: [https://osu.ppy.sh/ss/5661170 a]
2016-07-21 18:55 Nevo: but im retarded
2016-07-21 18:56 Nevo: okey
2016-07-21 18:56 Nevo: with the pls make a circle can i get a picture
2016-07-21 18:57 FailureAtOsu: https://osu.ppy.sh/ss/5661147
2016-07-21 18:57 FailureAtOsu: 02:13:800 (1,2) - either extend 1 or add a circle inbetween them because ther'es a clear audible noise and no reason for a 1/1 pause
2016-07-21 18:57 FailureAtOsu: 02:16:262 (5,1) - ^
2016-07-21 18:57 FailureAtOsu: 02:18:107 (5,6) - ^
2016-07-21 18:58 FailureAtOsu: 02:20:569 (3,4) - why not just a triple
2016-07-21 18:58 FailureAtOsu: 02:25:031 (3,5) - maybe blanket 5 with 3
2016-07-21 18:58 FailureAtOsu: [https://osu.ppy.sh/ss/5661185 a]
2016-07-21 18:59 FailureAtOsu: 02:27:185 (4,1) - move 4 "inward" move 1 to the left, EZ oval that doesn't kill ppl with ocd
2016-07-21 19:00 FailureAtOsu: [https://osu.ppy.sh/ss/5661192 not perfect but it's much better]
2016-07-21 19:00 FailureAtOsu: 02:27:800 (2,3) - why stack 3 under the end of 2? makes no sense imo
2016-07-21 19:00 FailureAtOsu: [https://osu.ppy.sh/ss/5661196 a]
2016-07-21 19:01 FailureAtOsu: 02:48:262 (7,8,1,2,3) - pretty ugly imho
2016-07-21 19:01 FailureAtOsu: 02:49:493 (8,9,1,2) - ^
2016-07-21 19:01 FailureAtOsu: 02:51:185 (2,3,4,5,6,7,8,9,10,11) - this gave me genital warts, ew
2016-07-21 19:02 FailureAtOsu: 02:53:185 (1,2) - random 1/1 pauses :C
2016-07-21 19:02 FailureAtOsu: 02:54:877 (3,4) - :C (take the repeat away from 3 and add a 1/2 slider maybe?)
2016-07-21 19:02 FailureAtOsu: [https://osu.ppy.sh/ss/5661209 a]
2016-07-21 19:03 FailureAtOsu: 03:15:800 (2,3,4,1) - move 1 to the left a lot so that there's an equal spacing between 1,4 and 2,3
2016-07-21 19:03 FailureAtOsu: 03:18:569 (3,4,5,6,1) - ew :C
2016-07-21 19:04 Nevo: umm
2016-07-21 19:04 Nevo: with the streams
2016-07-21 19:04 FailureAtOsu: 03:20:569 (4,5) - you really like 1/1 pauses don't you
2016-07-21 19:04 Nevo: showed i use a slider like
2016-07-21 19:04 Nevo: 03:28:877 (1) -
2016-07-21 19:04 FailureAtOsu: [https://osu.ppy.sh/ss/5661226 sliders like these are what i usually use for streams (varying in length ofc)]
2016-07-21 19:05 FailureAtOsu: no don't use that kinda stuff
2016-07-21 19:05 FailureAtOsu: 03:32:877 (2,3,4,5,6) - IS THIS WHAT YOU CALL A STAR?? x2
2016-07-21 19:05 Nevo: you see what had happened
2016-07-21 19:06 Nevo: that was a perfect star
2016-07-21 19:06 Nevo: but it was a fullscreen jump star
2016-07-21 19:06 Nevo: because im a dick and like people choking
2016-07-21 19:06 FailureAtOsu: well then make the star perfect again pls
2016-07-21 19:06 Nevo: okey
2016-07-21 19:06 FailureAtOsu: any
2016-07-21 19:06 FailureAtOsu: way
2016-07-21 19:06 Nevo: can i have the full screen jumps
2016-07-21 19:06 FailureAtOsu: that's it
2016-07-21 19:06 Nevo: or no
2016-07-21 19:06 FailureAtOsu: Probably not
2016-07-21 19:07 FailureAtOsu: i'd just keep it safe
2016-07-21 19:07 Nevo: YOU NO WHAT
2016-07-21 19:07 Nevo: at least you didnt say it was all shit
2016-07-21 19:07 Nevo: I M P R O V E M E N T
Shishou
Hi from #modreqs

[eclip's Normal+]
00:19:492 (2) - what's with this slider?

00:22:569 (4,5) - fix overlap desu wa

00:31:338 (1,2,3) - make this 3 a 1/2 reversed slider? just like you did with this 03:21:800 (1,2,3,4) -

01:29:646 (3,4) - fix blanket

02:27:799 (7,1) - ^

03:09:338 (1) - nc

03:11:800 (4) - ^

[Neto's Advanced]

00:22:877 (4,1) - fix blanket

00:26:723 (5) - uhh why does it end on the blue tick?

00:29:339 (1,2) - fix blanket

00:30:108 (3,4) - pls remap this. it doesn't match the song

00:35:339 (3,4) - fix blanket

00:36:416 (6) - 1/2 slider pls

00:41:493 (6,1) - stack it properly

00:44:108 (1,3) - stack

00:57:800 (1,2) - wtf it doesn't match ewwwww

01:35:339 (1) - nc

02:04:108 (1) - move this here 02:04:262 (1) - then move this 02:04:416 (2) - here 02:04:569 (2) -

[style]

00:24:416 (3,2) - this two

00:27:185 (2,1) - stack it properly

01:02:262 (5,1) - fix blanket

02:01:646 (2,4) - stack it properly

02:05:185 (1) - remove nc

02:05:339 (7) - nc

02:12:723 (14) - nc

02:22:108 (5,6,7,8,9,10) - curve this stream

that's all gl with your map
Net0
Neto's Advanced

00:22:877 (4,1) - fix blanket Done

00:26:723 (5) - uhh why does it end on the blue tick? I had a lot of testplays and all of them seemed ok with that slider ending there.

00:29:339 (1,2) - fix blanket Done

00:30:108 (3,4) - pls remap this. it doesn't match the song It does follows partially vocals/back instumental

00:35:339 (3,4) - fix blanket Done

00:36:416 (6) - 1/2 slider pls Following Kiai end time here, and changing it to 1/2 don't improve it

00:41:493 (6,1) - stack it properly Done

00:44:108 (1,3) - stack Done

00:57:800 (1,2) - wtf it doesn't match ewwwww I know why you said that but I want to keep it, it does follow the song, is just an unsual choice to go for.

01:35:339 (1) - nc Done

02:04:108 (1) - move this here 02:04:262 (1) - then move this 02:04:416 (2) - here 02:04:569 (2) - Done
Topic Starter
Nevo
Second page hype
Chihara Minori
.
Topic Starter
Nevo
Shira's
00:55:646 (2) - Maybe add a break after im 50/50

Eclip's
00:56:569 (1) - I belive theres a note missing inbetween the 1 and 2
01:58:108 (1) - ^

Net0's
All I have to say is the map has a idenity crisis it can't pick being a hard or insane. I think just make the map a little harder or a little easier.
Pls fix the CS is you make it easier.

Stlye
I cant mod my own diff ffs

kds pls
Shira

Nevo wrote:

Shira's
00:55:646 (2) - Maybe add a break after im 50/50 no neeeeeeeeeed kind of destroys the "momentum" imo and even if I add a break the player gonna be like "yay I can take a break" >> "jk its only 2 seconds" & I'm not sure why there's a break here 01:57:954 - so you can just right click it instead of me sending the code~

kds pls if I could
Topic Starter
Nevo

Shiratoi wrote:

Nevo wrote:

Shira's
00:55:646 (2) - Maybe add a break after im 50/50 no neeeeeeeeeed kind of destroys the "momentum" imo and even if I add a break the player gonna be like "yay I can take a break" >> "jk its only 2 seconds" & I'm not sure why there's a break here 01:57:954 - so you can just right click it instead of me sending the code~

kds pls
That's why I was 50/50 lol
_xyliac
Yo Nevo sorry for the late late reply
Here's my GD :)

ready for modding but not hitsounded completely yet
pls pm me if my gd gets modded :)
http://sta.sh/01rkbvp2cma7
Chihara Minori
.
Topic Starter
Nevo

Time Capsule wrote:

Nevo wrote:

Eclip's
00:56:569 (1) - I belive theres a note missing inbetween the 1 and 2 nope, after rapidly catch slider it would be more great to give ppls break
01:58:108 (1) - ^ ^
and give me some help with change the name to Capsule's Normal+, ty m8
kds please lol
No Change
Whoops will do :)
Topic Starter
Nevo
Yuria-kun's Extra

This will be a extremely nitpicky mod There will be things you will disagree with and that's fine but just suggestions
00:28:569 (7,8,9) - curve these liike the top portion of the stream
00:20:569 (5,6,1,2,3) - Maybe turn up the sv
00:49:646 (4) - move the head
00:52:877 (7) - Something comes after this the gap is kinda weird
01:02:416 (1,2,3) - make these straight like 00:55:031 (1,2,3) -
00:57:800 (2,3) - THEY MAY BE but make sure the 3 is the same as the 2 in terms of shape
00:57:493 (1) - overlap should be fixed if you do ^^^^^
01:06:569 (2,3,4,5,6,7,1,2,3,4,5) - Your evil... I LOVE IT
01:10:723 (2,3,4,5) - curve these like this make it look better than what i did lol
01:56:569 (1,2,3) - These are weird don't know what to say past that lol
02:03:954 (1,2,3) - MAYBE stack the slider ends up to you I don't care just a idea
02:06:569 (7) - stack this slider end with 02:06:108 (5) - or move the five
02:12:569 (1,2,3) - curve these or offset the three so the two flows better
02:14:262 (2,3,4,1) - make these straghit sliders like the others
02:45:954 (1,2,3,4,5,6,7) - doesnt flow that well also really spaced
02:50:723 (1) - move this to make the shape of the 02:50:493 (8,9,10,1) - a square
02:55:339 (4) - This sounds off
03:19:800 (6,7,8,1,2,3,4) - a little to much overlap
03:31:954 (3) - this is weird to hit
:D
_xyliac

Nevo wrote:

Yuria-kun's Extra

Fixed red
I think its ok yellow
I don't understand blue
Fixed in some way olive
Just a response orange

This will be a extremely nitpicky mod There will be things you will disagree with and that's fine but just suggestions
00:28:569 (7,8,9) - curve these liike the top portion of the stream fixed
00:20:569 (5,6,1,2,3) - Maybe turn up the sv this is a slow part so I think its ok
00:49:646 (4) - move the head ?
00:52:877 (7) - Something comes after this the gap is kinda weird thanks for pointing that out
01:02:416 (1,2,3) - make these straight like 00:55:031 (1,2,3) - remapped that part
00:57:800 (2,3) - THEY MAY BE but make sure the 3 is the same as the 2 in terms of shape adjusted 2's shape
00:57:493 (1) - overlap should be fixed if you do ^^^^^ hehehe
01:06:569 (2,3,4,5,6,7,1,2,3,4,5) - Your evil... I LOVE IT ( ͡° ͜ʖ ͡°)
01:10:723 (2,3,4,5) - curve these like this make it look better than what i did lol added a spaced stream since it kinda fits as an opening to a kiai
01:56:569 (1,2,3) - These are weird don't know what to say past that lol take a look at it when you get it
02:03:954 (1,2,3) - MAYBE stack the slider ends up to you I don't care just a idea I'm following the vocals so I think its fine as it is :)
02:06:569 (7) - stack this slider end with 02:06:108 (5) - or move the five kinda fixed it I guess
02:12:569 (1,2,3) - curve these or offset the three so the two flows betterI think its fixed because I decided to put spaced streams in kiais.. the SR went up so much lol (3 spaced stream for each chorus XD)
02:14:262 (2,3,4,1) - make these straghit sliders like the others the slider shapes for those vocal changes each kiai
02:45:954 (1,2,3,4,5,6,7) - doesnt flow that well also really spaced fixed
02:50:723 (1) - move this to make the shape of the 02:50:493 (8,9,10,1) - a square diamond :3
02:55:339 (4) - This sounds off look forward to it :3
03:19:800 (6,7,8,1,2,3,4) - a little to much overlap it kinda follows the flow?
03:31:954 (3) - this is weird to hit
:D

Technical af XD
Chihara Minori
@Yuria-kun

please use beter selection of colors for replying mod
for example i would like use this selection
Green / No Reply - Fixed
Blue - Commenting / Wait further opinion
Pink - Alternate (fix with diffrent way)
Red - dissagreement

t h a t y e l l o w h u r t i n g m y e y e s s o w e l l o r z
Shira

Time Capsule wrote:

@Yuria-kun

please use beter selection of colors for replying mod
for example i would like use this selection
Green / No Reply - Fixed
Blue - Commenting / Wait further opinion
Pink - Alternate (fix with diffrent way)
Red - dissagreement

t h a t y e l l o w h u r t i n g m y e y e s s o w e l l o r z

I feel you
.
I
feel
you
_xyliac

Time Capsule wrote:

@Yuria-kun

please use beter selection of colors for replying mod
for example i would like use this selection
Green / No Reply - Fixed
Blue - Commenting / Wait further opinion
Pink - Alternate (fix with diffrent way)
Red - dissagreement

t h a t y e l l o w h u r t i n g m y e y e s s o w e l l o r z



Hahahaha
btw Nevo I'll give you the file on friday, I got grounded because my Mom caught me watching To Love-Ru, she thought it was H ._.
PlasticMemor
my gd will be soon, busy with moving and stuff, expect it by the middle of september?
Topic Starter
Nevo

PlasticMemor wrote:

my gd will be soon, busy with moving and stuff, expect it by the middle of september?
Okey
Topic Starter
Nevo
Well after a long ass time it's time for the remap :) :) :) :) :D :D :D :D :D :D
For anyone who wants the set prior here - http://puu.sh/rtxv8/3ed95a3771.osz
Topic Starter
Nevo
when you look over the sky you see a great thing.
Osatia
Hi
General

  1. Take out [b]eclipselotus Ataraxia Yuira-kun Net0 PlasticMemor Troll Shiratoi Shiraout of tags as they are not in the mapset anymore.[/b]
  2. Why do you keep the mapset at 40% volume the whole map? Both regular, kinda weak and less intense parts are the same volume as the kiai, which is much stronger.
  3. You have unused hitsounds, and I understand you didn't hitsound this diff yet, but remember in the future to use or delete any extra ones.
  4. In the tags you have mekaku city so I was wondering if this was on purpose or if you meant to put mekakucity or mekakucity actors.
    Shouldn't kagerou daze also be in the tags as I assume this is part of the Kagerou Project?
Kagerou

  1. Why is there a beat 00:21:491 (4) - when there is no actual sound? Consider deleting as you mapped the beats before to the guitar riff or the drum.

    Tying into what I said above, something like 00:22:722 (3,4,1) - makes sense as the finish after the drum and silence makes it fit better, but in the case before it just looks like overmapping.
  2. Why do you emphasize this sound 00:19:799 (4) - with a circle, but later on at 00:24:722 (2) - even if it's for the sake of variation, a 1/2 slider doesn't fit well imo. If you want 00:24:722 (2) - to be a slider maybe make it end at 00:25:030 - or 00:25:261 - .
  3. 00:21:645 (5,1) - For (1) the slider seems to be more under (5) if that makes sense, like it looks like it should be a diagonal-straight line, but it seems off. Either move it up, flip it or move it down.
  4. Sliders like 00:26:568 (1) - at this sv don't really look that nice, maybe consider making a different slider shape?
  5. I believe 00:28:568 (7) - should be a kickslider, you can hear the sound resonate there longer than the other circles in the stream, signifying a change.

    Tying into what I said above, if you choose to make it into a kickslider, maybe make it point to 00:28:722 (1) - .
  6. Maybe change 00:45:184 (4) - position or slider shape? The vocals of 00:44:568 (2,3,4) - don't last up to (3) but somewhat change at that point, so maybe something like this could work better.
  7. Here 00:51:492 (1,2,3,4,1,2,3) - you follow the vocals, but suddenly at 00:52:876 (1,2,3) - you decide to follow the trumpet, why is that?
  8. 00:52:107 (1) - Could curve this more for a better blanket.
  9. 00:54:568 (4,1) - Fix stack.
  10. 01:03:492 (5,1) - Better blanket?
  11. 01:02:415 (1,2,3) - Why is (1) and (2) rotated by 90 degrees, but (3) rotated by 120?

    Tying to what I said above, look at 01:22:568 (1,2,3) - you did later on, these are all equal.
  12. 01:25:953 (1) - Really bad looking wave slider, I don't even know why you chose to put a wave slider anyways.
  13. Why did you place a break at 01:31:184 - when you mapped it at 00:19:338 - I hope you have a little more reason then "so they can rest" as the kiai jumps aren't that different from the regular jumps, which reminds me..
  14. The jumps in the regular part of the song and the kiai are not that different imo, the shapes are the same, triangle and both parts have their fair share of 1/2 jumps, so only a slight raise of ds and a .25x sv raise, which doesn't feel much in gameplay compared to it in the editor. The contrast between them are so similar. I suggest maybe raising the sv a little more, more jump shape variety and more slider shape variety.
  15. 01:40:415 (1,2) - Why a low ds for strong sound?
  16. Last time I'm going to mention sliders like 01:50:261 (6) - either make them look better or use a different slider shape to represent the song.
  17. 01:51:184 (3,4,5,6,1,2,3,4,5,6,7,8,9) - About 3 times longer than any consecutive jumps in the kiai, and I know this part might sound like this, but maybe you could change stuff like 01:51:799 (1,2) - into sliders, etc.
  18. Kiai shouldn't start at 02:12:722 (1) - it should start at 02:13:030 (2) - and so should the sv change as well.
  19. 02:18:415 (1,2,3) - This jump isn't the same ds the whole time.
  20. Reason for an almost right angle jump at 02:21:645 (2,3,4) - considering you haven't done it anywhere else in this kiai or the one before.
  21. Lower sv at 02:22:568 (1) - and turn 02:22:876 (2,3) - into a slider with higher sv if you get what I'm saying.
  22. Just tying into what I said above and a while before about lowering the sv and stuff for certain spots, you can either do what I suggested or do something like 02:27:492 (1,1) -
  23. Why no nc at 02:53:184 (7) -
  24. 02:56:722 (3,1) - Skipped triple?
  25. You nc 03:03:030 (1,1) - but not 03:05:492 (7,1) - so it kinda feels like your ncing is random
  26. No triple sound at 03:17:184 (3,4,5) - tho.
  27. 03:27:338 (4,5,6) - look at ncing before and look at this now. I think you can tell why we think the ncing is random.
  28. 03:34:338 - You could add a spinner here tbh.
Pretty good map I guess, nice job Nevo. Also look at bite your death mod here, he goes more in depth with aesthetics and stuff.
bite your death
15:24 bite you death: hi
15:25 Waku: hi
15:25 Waku: i gotta mod atleast 2 maps
15:26 Waku: can u link my profile
15:27 bite you death: y
15:27 bite you death: https://osu.ppy.sh/u/7357502
15:27 Waku: arigato b
15:29 Waku: starting ee\
15:30 bite you death: gl
15:30 Waku: btw how do i use the list thing
15:30 Waku: like [list/]15:30 Waku: cuz it doesnt work for me sometimes\
15:31 bite you death: click on list
15:31 bite you death: just list
15:31 bite you death: also to end it is [/list]
15:37 Waku: thanks
15:42 Waku: aight done general now for diff mod :D
15:42 *Waku is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:42 Waku: if u could help ;;
15:43 bite you death: sec
15:43 Waku: ok
15:46 bite you death: kk
15:46 bite you death: dling
15:47 Waku: ok\
15:47 bite you death: ok
15:47 *bite you death is editing [https://osu.ppy.sh/b/1430147 kradness - Otsukimi Recital [Kagerou]]
15:47 bite you death: 00:21:799 (1) -
15:47 bite you death: looks a bit off
15:47 bite you death: 00:21:645 (5,1) -
15:48 Waku: stacking?
15:48 bite you death: this line
15:48 bite you death: looks weird
15:48 bite you death: no, just the placement of it
15:48 Waku: ohh
15:48 Waku: like (1) is more under
15:48 bite you death: yea
15:48 bite you death: it looks weird
15:49 bite you death: either move it up, or flip it and move down
15:49 bite you death: alternatively make it a straight slider
15:49 bite you death: 00:25:338 (1,2) - ctrl g
15:50 bite you death: 00:25:953 (3) - maybe 1/2 slider circle?
15:50 Waku: maybe u should mod
15:50 Waku: cuz r putting a lot of stuff here\
15:50 Waku: hm\
15:50 bite you death: nah
15:50 bite you death: ur req
15:50 bite you death: ill just help
15:50 Waku: lol alr
15:51 bite you death: 00:33:645 (1,2,3,4,5,6,1) - holy shit this rhythm is awkward to map
15:52 Waku: oh yeah he told me some rhythms were really weird\
15:52 bite you death: 00:39:953 (4,4) - stack
15:52 bite you death: im getting monstrata vibes
15:52 Waku: dude everyone memes about nevo being monstrata lol
15:53 bite you death: he makes triangles
15:53 bite you death: i have a triangle-making friend too
15:53 bite you death: but he never finishes his gds for me :(
15:54 bite you death: 00:50:876 (6,1) - stack or ill get angry
15:54 bite you death: not necessary but it triggers me
15:54 Waku: wait\
15:54 Waku: you can go but i will check those when i reach it\
15:54 Waku: cuz im at 28 seconds atm\
15:54 bite you death: kk
15:54 bite you death: 00:52:107 (1) - could curve this more for better blanket
15:54 bite you death: when i mod i just look through the map like once or twice
15:54 bite you death: and post everything i find
15:55 bite you death: i dont wanna go deep-diving in something that seems fine
15:55 bite you death: 00:55:030 (1,1) - stack
15:56 bite you death: 00:57:799 (1,2) - with the spacing of the previous objects this kinda seems like a 1/2 jump
15:56 bite you death: this is actually a good map
15:56 bite you death: i remember like a year ago when nevo was shit at mapping
15:56 Waku: he grew
15:56 bite you death: 01:03:492 (5,1) - could blanket better
15:56 bite you death: then i saw his remote control map and i was kinda surprised
15:56 bite you death: 01:04:415 (3,1) - stack
15:56 bite you death: he big boy now
15:57 bite you death: 01:02:415 (1,2,3) - why are 1 and 2 rotated 90 degrees but 3 120
15:57 Waku: wait how do i do an osu screenshot\
15:57 bite you death: ^very annoying aesthetic issue
15:57 Waku: i dont wanna load puush\
15:57 bite you death: pls bring it up
15:57 bite you death: shift f12
15:57 Waku: alright
15:58 Waku: wait how does it upload to the website
15:58 Waku: oh nvm\
15:58 bite you death: f12 to take screenshot
15:58 bite you death: shift to upload
15:58 bite you death: also did monstrata mentor nevo in the mentorship program or what
15:58 Waku: nop
15:58 bite you death: cause 01:10:722 (1,2,3,4,5,6) - is a monstrata stream
15:58 Waku: slow down\
15:59 bite you death: he just copied his style
15:59 bite you death: to the bone
15:59 Waku: im only at 45 second\
15:59 bite you death: fASt modr
16:00 bite you death: 01:14:568 (6) - this doesnt fit, just because it stacks on an upcoming object doesnt mean its good to place it randomly
16:00 bite you death: the whole map is triangles
16:00 bite you death: and mapped to a grid
16:00 bite you death: except that note
16:00 bite you death: which TRIGGERS me
16:00 bite you death: also 01:11:030 (5,6) - stack
16:01 bite you death: 01:25:953 (1) - ugly af wave slider
16:02 bite you death: [https://osu.ppy.sh/ss/9236331 took me like a second to improve]
16:03 Waku: wait
16:03 Waku: pls
16:03 bite you death: ok
16:03 Waku: i will check ur stuff when im done
16:03 bite you death: im after break
16:03 bite you death: waiting
16:03 bite you death: i only pointed out obvious aesthetic issues tbh
16:03 bite you death: u can just tell him them
16:03 Waku: ye
16:04 Waku: im doing more than that
16:06 bite you death: yeye
16:06 Waku: dude why did he even put that break
16:07 Waku: its the same as the start
16:07 bite you death: so u can rest
16:07 bite you death: i guess=
16:07 bite you death: ?
16:07 Waku: so
16:08 bite you death: E A sports
16:08 bite you death: this is for the players
16:09 Waku: tbh i kinda wanna say the contrast between the kiai and regular jumps arent that different\
16:09 Waku: but idk thats just me
16:09 bite you death: triangles
16:13 Waku: aight im at after the break
16:13 bite you death: kk
16:13 bite you death: 01:39:492 (1,2) -
16:13 bite you death: 2 repeats
16:13 bite you death: instead of 1
16:13 Waku: btw imma add this to the mod
16:14 Waku: i wont look at these unless you say they are a big problem
16:14 bite you death: kk
16:14 bite you death: well
16:14 Waku: and imma put this in and say also look at what bite your death says
16:14 bite you death: I agree!
16:14 bite you death: kinda big
16:14 bite you death: cause its hard to read
16:14 bite you death: sure go for it
16:14 bite you death: 01:39:492 (1,2) -
16:15 bite you death: should definitely be 2 repeats
16:15 bite you death: 01:47:799 (4,1) - stack
16:15 bite you death: o
16:15 bite you death: 01:47:799 (4) - 01:48:568 (1) -
16:15 bite you death: stack
16:15 bite you death: first link doesnt work
16:15 bite you death: 01:49:492 (1,3) - improve blanket
16:16 bite you death: btw i modded a tv size map earlier and i pointed out 37 flaws
16:17 bite you death: 01:55:799 (2,5) - blanket is off at slidertail
16:17 bite you death: 01:56:261 (5,1) - also why this big of a jump
16:18 bite you death: 01:59:030 (3) - move to 319 94 for perfect triangle with 01:58:415 (1,1) -
16:19 bite you death: 02:03:799 (5,1) - this looks off
16:20 bite you death: 02:03:953 (1,2,3) - this isnt a perfect triangle either
16:20 bite you death: or anywhere near, spacing wise
16:20 bite you death: 02:15:953 (3,4,5) - this really doesnt fit in the map
16:22 bite you death: 02:52:568 (2,3,1) - could either stack or make 2 and 3 look different as they sound very different
16:22 bite you death: 02:52:568 (2,3,1,2,3,4,5,6,7) - also ugly shape
16:23 bite you death: 03:05:184 (5,7) - stack properly
16:23 bite you death: im nazi i know
16:24 bite you death: 03:11:030 (1) - why nc
16:24 bite you death: 03:09:799 (1) - here too
16:24 bite you death: 03:09:184 (1,3) - swap nc
16:24 bite you death: 03:12:415 (1) - remove nc
16:24 bite you death: 03:13:645 (5) - this could be nced
16:25 Waku: yeah i mentioned already that his ncing seems random at parts
16:25 bite you death: there is clearly a beat at 03:14:492 -
16:25 bite you death: pls triple
16:25 bite you death: yea i didnt look at nc until now
16:26 bite you death: 03:22:107 (3,1) - why not stack like you do at all other pauses like this
16:27 bite you death: 03:24:338 - this would kinda be overmapping but i feel like adding a circle here would fit pretty well
16:28 bite you death: 03:32:722 - is pretty significant, make it clickable por favor
16:28 bite you death: oh man i just came up with something i wanna do in a map
16:29 bite you death: https://osu.ppy.sh/ss/9236474 just for no reason, whatsoever i wanna do this in a map
16:29 Waku: tell me when ur done cuz im done
16:29 Waku: o gl
16:29 bite you death: yea
16:30 bite you death: im done
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