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07th Expansion - System0

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Topic Starter
Reiji-RJ
This beatmap was submitted using in-game submission on 18 марта 2011 г. at 10:59:27

Artist: 07th Expansion
Title: System0
Source: Umineko no Naku Koro ni
Tags: ch1ka
BPM: 138
Filesize: 5594kb
Play Time: 02:50
Difficulties Available:
  1. Ch1ka's Normal (3,87 stars, 251 notes)
  2. Easy (1,71 stars, 150 notes)
  3. Hard (4,92 stars, 462 notes)
Download: 07th Expansion - System0
Information: Scores/Beatmap Listing
---------------
Believing oneself to be perfect is often the sign of a delusional mind...
Small words, from a small being, trying to attack what it doesn't understand!
Ch1ka
STAR~ :3
IceBeam
Ну,поехали..

Надо удалить файл -45 - System 0 (Reiji-RJ).osb,он не соответсвует названию,ди а не нужен в целом.

[Easy]
00:33:243 - Слишком короткий брейк :| анракнбл.
00:55:852 (1) - Финиш?
01:17:156 (1) - Я бы урал ноту,без неё ритм как-то правильнее.
01:42:808 (1,2,3,4) - Может тут звук потише сделать? Или софт?
02:16:286 (4) - Вот тут бы тоже убрал ноту.

[Ch1ka's Normal]
01:30:634 - Я бы тут финиш добавил,он как бы разделяет две логические части.
01:40:634 (7) - Свинь её так,что б сиркл стакнулся с 01:42:373 (4).
02:12:373 - Тут бы тоже финиш не помешал.
02:40:852 - Если уж начал ритм с финишами,то надо дальше продолжать,или тут убери тогда.
Если оставишь,то добавь сюда:
02:41:504 (3) -
02:45:417 (3) -

[Hard]
00:34:982 (1) - Финиш?
02:33:243 (4) - Мне кажется нужно заменить на финиш.

Что ещё сказать? Молодцы,оба ;)
Topic Starter
Reiji-RJ
Все исправила, ждем Чику :3
Спасибо большое :D
Ch1ka
Caami
Star ~ ;) :)
Vass_Bass
Привет

General
Удали .осб
и удали when they cry из тагов
может сделать желтое комбо чуть почище? это так, мнение

Easy
00:37:591 (4) - новое комбо
(предложение)
01:42:808 (1,2,3,4) - можно на этих 4х серклах сделать "растяжку" по громкости звуков, а спиннер вообще сделать полностью тихим
Хорошая изя получилось

Ch1ka's Normal
HP на одну секцию меньше

Hard
все хорошо

Прекрасная работа, буду ждать ранка
Стар и еще одна кудо от меня :3
Topic Starter
Reiji-RJ
Vass_Bass, все исправлено, спасибо огромное за мод и за кудо стар *о*
Желтый цвет не стала менять, он мне нравится :3
Mizu_banned
IRCMod. 8-)
Lanttu
Ahhh, the beginning of this song always creeped the hell out of me when I was reading umineko..=u=; Awesome map, btw<3 ・w ・
Neko_Ray
This maps is fine
star~
Weez
Only issue I got:
Hard
Start it at the same time as the other diffs. Keep it consistent

No kudosu here

Good luck with this map, nicely done ^_^
Kite
perfect
lolcubes
Hey, here's my mod. Green stuff can be ignored completely, they are just a design opinion.

[Easy]:
  1. 02:28:460 (3) - (nazi) 1 grid down so it's in line with (1) in the same combo.
[Ch1ka's Normal]:
  1. 00:08:026 (3,4) - (nazi) Move (3) by 1 grid up and (4) by 1 grid to the right, so it makes a nicer cross shape.
  2. 00:29:765 (3,4) - (nazi) Move (3) by 1 grid up to stay in line with (2). Move (4) by 1 grid up to fix distance.
  3. 00:31:504 (1,2,3,4) - Spacing looks a little weird. Try placing them like this. Also, to do so, turn off distance snap when you move (1) into position, but turn it on afterwards. The spacing between the last combo and this one is a bit larger than the current scale but it doesn't look confusing or wrong. (if you made the nazi changes above)
  4. 00:43:678 (1) - Consider adding a clap on a tick at 00:44:547.
  5. 00:56:721 (2,3) - (nazi) Move (2) by 1 grid up. This forms a nice triangle between the start of slider (2) in the previous combo, the end of the previous slider and this note. Also, move (3) by 1 grid down and 1 grid left. Looks better since later on there will be a note on exact position.
  6. 02:08:895 (1,2,3,4) - Spacing looks a little weird. I suggest to switch to grid level 4 and reposition them in the line to get better spacing. Like this. They are positioned a bit lower than before as well, so you will need to position the next combo (sliders (1) and (2)) by 1 grid down as well, spacing after that looks okay.
[Hard]:
  1. HP drain +1.
  2. 00:22:808 (5) - New combo.
  3. 00:26:721 (7) - ^
  4. 00:29:765 (6) - New combo and fix the spacing between current (6) and (7) to match the combo's spacing.
  5. 01:19:221 (7) - (nazi) 1 grid down and 1 grid to the right. It looks better. :)
  6. 02:27:156 (3,4) - (nazi) Move (3) by 1 grid down and 1 to the left. Do the same with (4). This way 1-2-3-4 will shape a square.
  7. 02:28:243 (1,2,x) - Just like the above, but move them to the right instead of left. After you do this change this, move (5) by 1 grid down and 1 to the right, (6) by 1 grid right, and finally (1) by 1 grid to the right. Spacing looks okay afterwards.
  8. 02:45:634 (8) - New combo.
  9. 02:46:069 (1) - Remove new combo.
There. Apologies for lots of nazi mods, but since I couldn't find anything wrong apart from some minor spacing issues, I tried my best to clean this map a little.
Hope it helped. Great map and star. :3
Topic Starter
Reiji-RJ
lolcubes, all fixed. Waiting for Ch1ka.
Thank you a lot!~
Also thanks to all who stared it :3
Ch1ka
Thank you for mod!
All fixed.

Download: 07th Expansion - System0 (Reiji-RJ) [Ch1ka's Normal].osu
Hijiri Tezuka
Sweet~
Axey
Niiiice map >wwww<

shoot my lovely star ~ :)

then it's my mod time.
Just suggestion =)

[Ch1ka's normal]
00:33:026(5)-add note ;3?
01:32:373(4)-i think this note should be on the same line with (1)? :3
01:32:808(5,6)-(5) one grid right and one grid down; (6) should be on the same line with (4)

other diffs i can't find problem :3

good map with nice hitsounds! go ahead !~
val0108
ya o/
All suggestion :3

[Easy]
00:38:026 (5) - Remove whistle
00:41:504 (3) - ^
00:44:982 (3) - ^
00:46:721 (5) - Remove whistleand add clap
00:48:460 (7) - ^
00:51:939 (3) - Remove whistle
00:54:113 (3,5) - ^
00:58:895 (4) - ^
01:00:634 (2) - Remove whistle and add clap
01:02:373 (4) - clap

[Ch1ka's Normal]
00:36:721 (1) - Remove new combo
00:43:678 (1) - ^
00:47:156 (1) - ^
00:52:373 (1) - ^
00:55:852 (1) - ^
01:23:678 (1) - ^
01:18:460 (1) - 1grid right
02:33:026 (8) - 1grid up

[Hard]
00:41:721 (9) - add whistle
00:52:156 (8) - ^
00:53:895 (4) - ^
00:55:634 (11) - ^
00:54:113 (5) - new combo
00:54:113 (5) - ^
02:42:373 (6) - ^
Topic Starter
Reiji-RJ
Hijiri Tezuka, BakaHuang, val0108, thanks a lot >w<
Some fixed~
Ch1ka
galvenize
Pardon me but everything looks fine to me, that's why I hate modding lol.
Topic Starter
Reiji-RJ
Aha, anyway thank you for checking and star
Maxi_Lan
Star
wmfchris
[Hard]
00:21:069 (1) - right 1 grid?
00:35:852 (3,4) - (3) whistle, (4) remove whistle?
00:42:591 (2) - right 1 grid
02:00:199 (1) - up 1 grid
02:13:460 (2,3,4) - uneven spacing?

[Normal]
no problem

nice map, 07th is good~ :D
Ayeen_old
Ayeen's comments:

General:
Preview points is kinda ouch ( sound like can hit by stick)
The whole map is kinda out of the beat for me, maybe just me ( I cant feel the intensity of music within the map)
No kiai time for all difficulty? I want my fountain

Easy:
Dont want to bother

Chika normal:
I think SV 1.4 fit better for normal
Other than that, I cant comment much

Hard:
1/2 beatsnap divisor for hard while easy n normal 1/4? Rarely occured

No need kudos..... that not a mod at all >.<

Despite my harsh comment, here some star
Topic Starter
Reiji-RJ

wmfchris wrote:

[Hard]
00:21:069 (1) - right 1 grid?
00:35:852 (3,4) - (3) whistle, (4) remove whistle? no
00:42:591 (2) - right 1 grid
02:00:199 (1) - up 1 grid
02:13:460 (2,3,4) - uneven spacing?

[Normal]
no problem

nice map, 07th is good~ :D
All fixed, thank you ;)

Ayeen wrote:

Ayeen's comments:

General:
Preview points is kinda ouch ( sound like can hit by stick)
The whole map is kinda out of the beat for me, maybe just me ( I cant feel the intensity of music within the map)
No kiai time for all difficulty? I want my fountain

Easy:
Dont want to bother

Chika normal:
I think SV 1.4 fit better for normal
Other than that, I cant comment much

Hard:
1/2 beatsnap divisor for hard while easy n normal 1/4? Rarely occured

No need kudos..... that not a mod at all >.<

Despite my harsh comment, here some star
Anyway, here is your kudosu.
Preview time is fixed. Thank you for wasting time for my map :D
Ch1ka

Ayeen wrote:

Ayeen's comments:

Chika normal:
I think SV 1.4 fit better for normal Sorry, but i dont think so
Other than that, I cant comment much
Thank you for mod.
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Nothing to point out.

Easy
Seems fine.

Ch1ka's Normal
This feels too hard for a Normal, because of the 1/2 patterns, and the kick sliders. I also think difficulty settings are quite high.
The hitsounds are generally quite silent.
00:21:069 (1,2,3,4,5,6,7) - This is one of the patterns I was referring to when saying that the diff was too hard. Slider - note - slider is quite hard to play, not to mention it happens several times, and the last slider has an extra unexpected repeat, and a note right after it.
00:34:113 (1,1) - This, too - I find kick sliders confusing enough, but if it's 1/4 and there's a note after it, it feels out of place in a Normal.
01:00:634 (3) - For spacing and symmetry purposes, move this one grid down ?

Hard
There are lots of added notes that didn't make much sense, and some were really surprising.
As much as I like the sliders in the beginning, it's better to start all diffs at the same point. Your call.

Not much to say. Very good job, that's a pretty nice map.
Ch1ka
Thank you for mod, all fixed.

Download: 07th Expansion - System0 (Reiji-RJ) [Ch1ka's Normal].osu
Topic Starter
Reiji-RJ

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
Nothing to point out.

Easy
Seems fine.

Hard
There are lots of added notes that didn't make much sense, and some were really surprising.
As much as I like the sliders in the beginning, it's better to start all diffs at the same point. Your call.

Not much to say. Very good job, that's a pretty nice map.
Ok, I removed this sliders in the beginning of [Hard] diff, so it's starts as [Easy] does. Thanks for mod, Odaril :)
jericho2442
Easy
00:45:417 (4) - new combo here because your are breaking your pattern
00:54:113 (3) - you should remove the whistle off this because everytime the organ tone has gone down at the end of your pattern you have not put a whistle, and everytime they have gone up you have put a whistle, they go down here so = no whistle ;p

Normal
01:11:721 - the song is really really asking for a note here, and so is the patterns your doing, so i advise to add a note here ;p
01:25:634 (2) - this 1/4 slider dont really suit, i advise to make it into a 1/2 and get rid of one of the repeats the the timing is like this


01:56:721 (1) - too close to the pattern after it, makes this abit odd to play, i advise to move it up like this


Hard
01:44:656 (1,1,1,1) - feels like waaaaaay too much spinning tbh, it felt like spinner spam and thats never a good thing and it didnt really add anything good to the map either, maybe turn it into a break like the other diffs are?
02:22:808 (1) - placement here could be better, feels waay too close to the combo before, tbh placing it like in this pic would giving it more readable spacing and create a better overall pattern due to it being in the middle of both combos
02:31:721 (6,1) - put the new combo on the (6) to follow your pattern


-------------------
maps are great tbh, fix these things up and you might see a bubble ;)
Ch1ka
Topic Starter
Reiji-RJ

jericho2442 wrote:

Easy
00:45:417 (4) - new combo here because your are breaking your pattern
00:54:113 (3) - you should remove the whistle off this because everytime the organ tone has gone down at the end of your pattern you have not put a whistle, and everytime they have gone up you have put a whistle, they go down here so = no whistle ;p

Hard
01:44:656 (1,1,1,1) - feels like waaaaaay too much spinning tbh, it felt like spinner spam and thats never a good thing and it didnt really add anything good to the map either, maybe turn it into a break like the other diffs are?
02:22:808 (1) - placement here could be better, feels waay too close to the combo before, tbh placing it like in this pic would giving it more readable spacing and create a better overall pattern due to it being in the middle of both combos
02:31:721 (6,1) - put the new combo on the (6) to follow your pattern


-------------------
maps are great tbh, fix these things up and you might see a bubble ;)
All fixed! Removed spinner spam and made break there ;)
Thank you very much~
jericho2442
well all to say is enjoy your floaty thing ;)
James2250
Audio lead-in isn't really needed on any difficulty? I guess 0.5 if you don't want the lyrics to start so fast

Easy:
00:45:417 (1,3) - might as well continue clap pattern on these?
00:59:330 (1,3) - ^

Call me back and I will rank (you don't need to kudosu this)
Topic Starter
Reiji-RJ

jericho2442 wrote:

well all to say is enjoy your floaty thing ;)
Oh, thank you! :oops:

James2250 wrote:

Audio lead-in isn't really needed on any difficulty? I guess 0.5 if you don't want the lyrics to start so fast

Easy:
00:45:417 (1,3) - might as well continue clap pattern on these?
00:59:330 (1,3) - ^

Call me back and I will rank (you don't need to kudosu this)
Fixed :3
Anyway, kudosu for you
James2250
All looks good now

Ranked~
Topic Starter
Reiji-RJ
Aww, thank you!! :oops:
Also, gratz Ch1ka with first rank guest diff :>
Shiro
Holy shit... already ? o.o
grats
Axey
=333= good !
Natteke
Oh shit! This is actually a good map! Keep on going this way
Topic Starter
Reiji-RJ
Thanks >w<
Ch1ka
Грац!

Reiji-RJ wrote:

Aww, thank you!! :oops:
Also, gratz Ch1ka with first rank guest diff :>
Thanks :3
Waryas
i loved this mapset.
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