heh... hitsounding could have been better in some places imo
for example in the intro you keep the 3/4 slider ends not silenced which feels quite heavy due to ghost beats being mapped (00:03:431 (1,2) - )
or for example triplets that don't sound like triplets at all due to hitsounding being strong every 1/2 instead (00:35:146 (6,7,8) - 00:19:888 (4,5,6) - 00:24:003 (4,5,6) - )
Honestly, seeing the hitsounding later on it's a bit of a disappointed to see the first half have these problems :/
Gratz anyway I guess...