I immediately imagine a storyboard about thisIamKwaN wrote:
Let me clarify about the special hitsound usage for Mahua, as he found difficulty expressing the reason behind in English. Personally, I find the justification provided by him pretty convincing.
First of all, HELIX is a sequel of another song, SIN, composed by ESTi, as shown in the background image of the set. Following the precedent, 'special' hitsounds are used in this set to create a storyline throughout difficulties intentionally. After listening to Mahua's description, I summarize the plot myself briefly as follows. You may call the story Shingeki no Vampires.
At the beginning till 00:43:888 - , we, players of the map, are hiding ourselves from the attack of vampires. And starting at 00:43:888 - , we get caught. So, it is the first time we feel panic and consequently, we escape exhaustively and gasp drastically. Probably we have to run away more carefully from then on.
At 01:38:746 - , the scream is expressing the emotion we are discovered again. Then we try to disappear silently and carefully but in vain. Screaming appears again at the kiai (i.e. 02:00:688 - ) because we fail to run away from devil's clutches and are captured again.
I may have a look at the snapping issues pointed out by you guys later too.