ok then
[General]
[Waking]
[Walking]
[Hiking]
Good Luck
[General]
- The bitrate of your mp3 is 258kb which is unrankable. Try to change the bitrate to 192kb
- No tags ? if there's a guest diff on the map you should include the creator's name on the diff
- The offset should be on the downbeat which is 00:16:275. Move the offset to that time
- Usually the harder the diff, the slider velocity (SV) becomes faster too. So I found it funny when the 3 easier diff have same SV but manage to give an accurate start rating =D
- Most of the diffs are using the sof-hitwhistle on the slider slide, but frankly it doesn't sounds good. I suggest to remove them all together
[Waking]
- Well I'm not fond with the random hitsound here, but I won't blame you cause this diff has less object so it'll be hard to make a fixed pattern. But I do hope you can at least make the hitsound consistent though
- And the combo are very random tooWise man adviceThat's the gist of it
ziin wrote:
New combos usually go best on the long white tick. There are exceptions, but often times people slide over or onto the downbeat, and they put the new combo on the next note (beat 2).... When you omit a hard beat on the downbeat, it feels strange, at least to me, and ruins the flow of the music. Sometimes the important downbeat is every measure, or every two, or every four. It depends a lot on the song. - Another thing that I found it bugs me on this diff is the long slider that shaped as numbers. It looks good but some of them totally doesn't fit the music. They are:
- 01:18:275 (5) - Hmm are you following the lyric here? if it is, shouldn't this slider ends on 01:20:275 ?
- 01:58:275 (7) - This sounds fit at first but the repeat are totally out of sync with the song. Remove the repeat will make this sounds better. You can add another slider or circle to fill in the empty space
- 02:18:275 (1) - even though the beginning and the end are somehow sync with the lyric beside this slider is similar with 01:07:275 (1) so shouldn't have the same length too?
The idea of using a number shaped slider are great but please consider if it fit the song or not. - 02:35:275 (1) - the same with 01:58:275 (7)
- 02:46:275 (4) - now this totally fits the song
- 00:50:275 (1) - add finish at the beginning
- 01:21:275 (1) - this spinner doesn't fit the song it's it ends awkward too. And just like other diffs the break should start after 01:22:275
- 03:14:275 (1,2,3,4,5,6,1,2,3,4) - too many finish consider too reduce some of them
[Walking]
- The same combo problem as above, please take a look at the quote on the box
- 00:44:275 (4) - the 1/4 repeat sounds very awkward. Lengthen this slider repeat to 00:44:275. As for the spinner just move it to 00:46:400
- 01:06:275 (1,2,1) - sorry to say this but all this finish is too much. Try to use it only on the start of the lyric only (01:06:275)
- 01:06:025 - umm I don't see the point of lowering the volume to half of the previous section. This part are still the chorus of the song so halving the volume on the middle of it is very hard to understand
- 01:32:275 (1,1,1) - these spinner are to short and they didn't fit the music at all. Changing them to slider will make it easier for the player
- 02:18:275 (1,2,3,4) - same as 01:06:275 (1,2,1)
- 02:26:275 (7,9) - ^
- 02:34:275 (5,6,7,8) - ^
- 02:34:275 ~ 02:49:775 - another inconsistency that bugs me. This is the only place that use normal hitsample even though it is the same chorus. I suggest to use soft hitsample here or change the every chorus into normal hitsample
- Please use the finish hitsound in moderation
- You're using too many hitsounds on the first half of this diff. On to be honest it's bad, it's so bad I almost stop modding. Thank god the second half are great, but it still problem which is using finishes way too much (02:06:275 (1,2,3,4) - 02:32:275 (1,2,3,4,5) - ). Anyway consider to tone down the hitsound on the first half of the song
- Another thing about this diff is how you change from soft hitsample to normal then change again to soft. If you're trying to use a normal hitsample then it's better to use it on the last chorus of the song as that place is near the end and have greater intensity than the other chorus
[Hiking]
- The best diff out of the other, but it still have some flaws
- Decreas HP to 6. 8 is too harsh for this kind of song
- The combo are still a mess, it might not be easy but try to make them consistent. Try to follow a fixed pattern just like the on the quote
- 01:19:275 (5) - this circle almost covered by the hitburst from the previous objects so it's quite confusing to read. Try moving it somewhere else
- 01:30:275 (1) ~ 01:44:275 (10) - It'll be nice if you would use 1.5 slider speed not only on this place but maybe on the last chorus too. But seeing it's already this far you don't have to change it if you don't want too
- 02:02:275 (1) ~ 02:15:775 (2) - you're suddenly using so many whistle here. It's too much it's not good so try to remove some of them
- 02:17:275 - this break is too short might as well delete it
- 02:40:525 (1,2,3,1,2,3,1,2,3,4,5,6,7) - stacking the beginning of the stream make it confusing to read them. Maybe spread them all
Good Luck