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posted
This beatmap was submitted using in-game submission on 2017年12月5日 at 20:05:47

Artist: capitaro
Title: Koigahara no Kassen
Tags: Vocaloid 未来和歌集 初音ミク Hatsune Miku Nardoxyribonucleic
BPM: 166
Filesize: 5837kb
Play Time: 03:11
Difficulties Available:
  1. Hard (3.2 stars, 541 notes)
  2. Ikusa (5.02 stars, 839 notes)
  3. Insane (4.1 stars, 729 notes)
  4. Muzukashii (3.34 stars, 811 notes)
  5. Nardo's Inner Oni (5.01 stars, 1150 notes)
  6. Normal (1.93 stars, 333 notes)
  7. Oni (4.19 stars, 1080 notes)


Download: capitaro - Koigahara no Kassen
Information: Scores/Beatmap Listing
---------------
first attempt to map taiko for rank
Inner Oni by Nardoxyribonucleic
other diffs by myself

lyrics given by Delis, thank you!
いざ進めよ 目指すは 君を待たせりし場所
臆すな 臆せば 足は重くなる
この想いよ 君へと 導くしるべとなれ
迷うな 迷えば 君は遠のくばかり

可憐な姫よ 恋を知れば
君が為に 強さを身に纏う

胸が打ち鳴らすその鼓動が 戦の始まりを告げる
想い描いた僕の横顔 叶うその時を夢見て

いざ射止めよ 狙うは 君の幸福のみ
惑うな 惑えば 想いは伝わらぬ
囲い国の 娘が 日々に挑んで散った
されども 言うのが 僕の決意は固し

一人女を 磨いてきた
今日の為に 身の矢を武器に取れ

強く打ち放つ矢の切先で 君のその心撃とう
君がそこに持つ恋ヶ原で 僕の命運は別れる

苦き心 苦き思い 抱えし日は 長く続く
行けど行けど 君は遠い 道は長い

胸が打ち鳴らすその鼓動が 戦の始まりを告げる

強く言い放つその言葉が 君のその心射貫こう
二人出逢うこの恋ヶ原で 君との運命よ 繋がれ

sorry Delis I failed to finish the storyboard ;w;


edit: 26th APR. thanks to Kankri, 5urface and Mihaugoku
edit: 21st MAY. thanks to Dino99
edit: 19th JUN. thanks to PatZar and Nardoxyribonucleic
edit: 23rd JUN. thanks to Venix, Testo, hohol454, SkinnyJommy, Kyuukai, [Nemesis] and _orange
edit: 6th AUG. thanks to D o t
edit: 4th DEC. thanks to [R] and Kisses
posted
14:51 ts8zs: @Zero__wind 1/4两连大同色应该是不能rank的 DK我就不清楚了 然后鱼蛋(连打)后面应该是不能同色接大即 dD,kK 但是dK,kD似乎是可以的
14:52 384059043: 我记得同色不能超过三个接同色的大...
14:52 384059043: 可能我记错rule了
14:52 ts8zs: 但是dKd这种我也不清楚了_(:3」∠)_
14:52 ts8zs: 反正1/4二连大肯定是不行的
14:53 ts8zs: 还有似乎你变速切换有的有超车 超车似乎对rank也不太好
14:54 ts8zs: 总之我这种怂货只敢单用大23333

当然nokd
沙发
posted

ts8zs wrote:

14:51 ts8zs: @Zero__wind 1/4两连大同色应该是不能rank的 DK我就不清楚了 然后鱼蛋(连打)后面应该是不能同色接大即 dD,kK 但是dK,kD似乎是可以的
14:52 384059043: 我记得同色不能超过三个接同色的大...
14:52 384059043: 可能我记错rule了
14:52 ts8zs: 但是dKd这种我也不清楚了_(:3」∠)_
14:52 ts8zs: 反正1/4二连大肯定是不行的
14:53 ts8zs: 还有似乎你变速切换有的有超车 超车似乎对rank也不太好
14:54 ts8zs: 总之我这种怂货只敢单用大23333

当然nokd
沙发

猴 蟹蟹啦 有事着急出门了才看到
posted
Hello!

[General]

You could just call the taiko diffs "Muzukashii" and "Oni", this is optional though.
At 01:00:779 and 02:54:268 remove kiai.
at 02:53:183 and 00:59:695 slowdown isn't needed in Taiko.

[Taiko Muzukashii]

00:49:936 Add a new don note, it sounds incomplete without it.
00:50:658 (220,221,222) - Change this to kat, it sounds better with Miku singing~
00:51:201 (223) - Change this to don, sounds better with the rhythm.
01:50:658 Add a new don note here too.

[Taiko Oni]

01:00:779 (333,334) - Remove hitfinish, it is unrankable in Taiko.
01:01:321 (337,338) - ^
01:02:225 (343,344) - ^
01:02:767 (347,348) - ^
01:29:966 (503) - Change this into kat, it sounds better with the instruments in the song.
01:30:689 (507) - ^
01:35:749 (534) - ^
01:36:472 (538) - ^


Good luck!
posted

Kasha wrote:

Hello!

[General]

You could just call the taiko diffs "Muzukashii" and "Oni", this is optional though. will decide later
At 01:00:779 and 02:54:268 remove kiai. ok
at 02:53:183 and 00:59:695 slowdown isn't needed in Taiko. will see more opinions

[Taiko Muzukashii]

00:49:936 Add a new don note, it sounds incomplete without it. will see if anyone else feels the same, I'm a little afraid that would make the rhythm too hard
00:50:658 (220,221,222) - Change this to kat, it sounds better with Miku singing~ changed 221 222, kept 220
00:51:201 (223) - Change this to don, sounds better with the rhythm. ok
01:50:658 Add a new don note here too.

[Taiko Oni]

01:00:779 (333,334) - Remove hitfinish, it is unrankable in Taiko. sad but yes
01:01:321 (337,338) - ^
01:02:225 (343,344) - ^
01:02:767 (347,348) - ^
01:29:966 (503) - Change this into kat, it sounds better with the instruments in the song. all fixed
01:30:689 (507) - ^
01:35:749 (534) - ^
01:36:472 (538) - ^


Good luck!

thanks for your mod!
posted
Hey Zero__wind o/
NM from my queue

General

At just above 3 minutes you cannot go for the approved category with this set and therefore have to follow the traditional ranking difficulty spread. You can read up on that Here.
Basically you need additional low difficulties in your mapset, at least 1 each for Standard and Taiko, better more. If you go with 2 additional Standard diffs however you can skip the additional Taiko diff. Aim for just below 2 stars and about 3 stars diff with the standard ones for a proper spread and if you decide to add another Taiko diff a Futsuu at about 2 to 2.5 stars would be nice.

EDIT: Yeah, I should read the description before typing away XD The above still applies in the current state but as that's still WIP just disregard it. An additional low Taiko diff however might be nice for newer players though :)

Timing

The timing feels a bit off to me, try to go with an offset of -2845 on your first red timing point (don't forget to resnap, scale and so on). This would also make your second red timing point obsolete which was not entirely neccessary in the first place and can be replaced with a green timing point at 162697 offset.

Muzukashii

Subjectively this one is rather on the tough side for a Muzukashii. While all the used elements are okay for a Muzu I feel like it wouldn't hurt to nerf it just a bit. That would also set it further apart from the Oni. At least consider removing the (sometimes a bit forced) SV changes to nerf the map without actually changing the notes.
00:49:936 - The above suggested additional don here is not neccessary. Especially considering that this break nicely follows the vocals and making this section harder would only further increase the already high difficulty for a Muzu.


Oni

Overall I am still a bit unsure of your rather frequent use of finishers on the last hit of patterns but that might just be my mapping style.
The section from 02:00:418 to 02:12:707 feels a bit too emtpy compared to what you mapped from 02:12:707 - 02:24:634 considering that the music doesn't change much within this whole section. Maybe map the first half a little bit harder with a more gradual increase in difficulty towards the second half.
02:54:268 (981,982) - These 1/4 double finishers are borderline unrankable and imo not really neccessary either. Probably best to make these regular notes
02:54:810 (985,986) - ^
02:55:714 (991,992) - ^
02:56:256 (995,996) - ^
02:57:159 (1001,1002,1003,1004,1005,1006,1007,1008) - ^
02:58:605 (1011,1012) - ^
03:08:726 (1075,1076,1077,1078) - how about a 1/2 K K d pattern instead, would sound very nice and be a better fit for what the music actually provides
03:09:448 (1080,1081,1082,1083) - see above, but this time a D D k
03:10:714 (1089) - d might fit the melody better


The Taiko mapping itself on the two diffs is pretty solid to be honest and they were fun to play. With the still missing diffs added and timing fixed I think you have a good shot at getting this ranked.

Good luck!
posted
Sorry, if the mod is bad, i'm just a beginner!
Mod from the Queue

[General]
• I don't like that you use SV changes too often. Consider removing some of them, and make them a bit easier in Muzukashii.

[Taiko Muzukashi]
00:17:948 (81,82) - I would consider doing a or [d k] here, because i think it fits it better.
00:25:899 (110) - maybe change to d, since you do that later in 00:28:791 (123) and it fits better here
01:09:725 (314,315) - i don't like that you do [dk] here and later. If you try to match the drum, then 00:11:893 (55,56) should be a [dk] too, i think, otherwise you can do [kd] to match the instrument that i don't know name of.
01:19:755 (361) - probably add a k note here
02:40:538 - 02:41:261 - this feels empty since vocal is there, consider adding a [k d k d] to match it.

[Taiko Oni]
• Note: I see you're using finisher notes at the end of patterns A LOT. I especially don't like the kD or dK ones.
01:02:496 (345,346) - keep it consistent as before, change to [dd]
01:03:038 (349,350) - ^
01:03:580 (354) - i would personally place a d here, but it's fine
01:03:942 (356,357,358,359) - kd k d fits better here
01:06:833 (374,375,376,377) - same here
01:11:622 (404,405,406,407) - dk dk seems better
02:28:972 (839,840,841,842,843,844,845) - i think [d dkd dkd] OR [k kdk kdk] fits better here. I would personally pick the second one.
02:40:538 - 02:41:261 - same as in Muzukashii diff
02:54:268 (981,982) - WHY??
02:57:159 (1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012) - ugh... i really don't like this
03:11:165 (1092) - i think you can remove this

I hope this mod helps!
Have a good day! :D
posted
will reply later when I have time
posted
wtf you map taiko
posted

TKS wrote:

wtf you map taiko

lol just thinking that this song is so suitable for taiko maps~
posted
no kudosu but you've spelt Muzukashii wrong in diff name:



spelt with two i's :)
posted
My diff is done~

https://puu.sh/sWDXo.rar

Please add my name to tags, thank you :3
posted
osu!mania
posted
the lyrics that might need some opinions from japanese people lol
いざ進めよ 目指すは 君を待たせりし場所
臆すな 臆せば 足は重くなる
この想いよ 君へと 導くしるべとなれ
迷うな 迷えば 君は遠のくばかり
可憐な姫よ 恋を知れば 君が為に 強さを身に纏う
胸が打ち鳴らすその言葉 戦の始まりを告げる
想い描いた僕の横顔 叶うその時を夢見て
(in above 00:56:798 this might be wrong as this sounds slightly off with the lyrics around)

いざ射止めよ 狙うは 君の幸福のみ
惑うな 惑えば 想いは伝わらぬ
遠い国の 娘が 挑んで散った
されども 言うのが 僕の決意は固し (this part seriously needs opinions)
一人女を 磨いてきた 今日の為に 身の矢を武器に取れ
強く打ち放つ矢の切先で 君のその心撃とう
君がそこに持つ恋心で 僕の命運は別るる

苦き心 苦き思い 抱えし日々は 長く続く
行けど行けど 君は遠い 道は長い

胸が打ち鳴らすその鼓動が 戦の始まりを告げる
強く言い放つその言葉が 君のその心射貫こう
二人出逢うこの恋ヶ原で 君との運命よ 繋がれ
posted
thanks for the lyrics Delis you're the best modder
will make SB with this

挖起来晾一会儿继续坟

oh, and also a reaaaaaally late thanks to 5urface and Mihaugoku for the taiko mods
sorry I lost my reply to your mods and can't really remember now as I was not using my own pc when applying the mods
but what I can be sure is that I benefited a lot from them, thank you!
posted
yo~

General looks fine. BUT, N跟H音效還沒下?? 記得補上o.o"

<Normal>

  1. 00:13:334 - 這裡有個鼓聲 不跟有點可惜 所以.. 像這樣如何?
  2. 01:20:292 - 可以從這邊開始?? 鼓聲很重 加一個折返滑條 感覺不錯 當作一個進入下一段主歌的轉折點
  3. 02:21:015 (5,1,2,3) - 太平了w 逐漸往上的幅度建議大一點 比較看的出來 不然沒仔細看會以為一樣高 有點單調o.o
  4. 02:57:159 - 可以加個80%音量的綠線強調一下? 感覺比上一段更激一些lol (改了的話其他難度記得也要改)
  5. 03:10:171 (1,2) - 就跟第一點說的一樣~ 主要是這樣也能強調最後三個音w


<Hard>

  1. 00:25:985 - 我覺得加個圈比較有感覺~ (1/4滑條也行) 三連打進入有鼓聲主歌
  2. 01:02:220 (1,2,3,4,5) - 可以試試轉些角度 現在看起來太公正了 像01:00:774 (1,2,3,4,1) - 就好些
  3. 02:57:159 (1,2,3,4,1,2,1) - 感覺有點擠了 隨著音樂也變更激一些~ 間距可以稍微大一些 02:58:605 (1,2,3,4) - 也可以加大w 更合音樂


<Insane>

  1. 00:17:400 (1,2,3) - 太近了 幾乎要碰到了 不是很好看 間距加大或換個地方排好些
  2. 01:15:051 (9,10) - 縮小間距? (比這兩個還小 01:14:870 (8,9) - ) 因為音樂只有人聲
  3. 02:05:653 (1,2) - flow怪怪的 改成這樣排如何?? https://osu.ppy.sh/ss/8096267
  4. 02:50:200 (2) - 沒對齊時間 開AIMOD看


<Ikusa>

  1. 00:26:437 - 現在這樣疊感覺不是特別好 移到上面之類? [X:157/Y:1]
  2. 00:39:810 (1) - 可以Reverse..? 來個跳好像蠻合音樂 還是你這裡想要保持間距也行 要的話 00:42:702 (1) - 也可以改
  3. 00:54:268 (8) - 如果用個0.75x效果好像還行w 強調進入第二段副歌的感覺~ (要的話後面記得也要改
  4. 01:01:045 (3,4,1,2) - 感覺有點彆扭 flow應該是朝右但這裡變往左 可以擺成這樣比較順w 往右上右下穿出去的手感: https://osu.ppy.sh/ss/8099870
  5. 01:05:111 (1,2,3,4,5,6) - Flow不是很順耶 改成這樣好些: (順著方向穿出去) https://osu.ppy.sh/ss/8096407
  6. 01:49:027 (3,4,1,2) - 往上移一些可以包好 01:48:304 (1) -
  7. 02:11:617 (1,2,3) - 試打好幾次 感覺也是flow怪怪的@.@ 你自己想想要不要換個排法看看
  8. 02:20:473 (2,3) - 手感不是很好 換成單點? 02:20:292 (1) - 或這個改滑條 然後... 你懂的~


<Taiko Oni>

  1. 00:17:400 (93) - k 跟高音
  2. 00:20:111 (107,108,109) - kkd比較合的樣子 因為鼓聲是在前兩個音
  3. 00:25:894 (137,138,139) - ^
  4. 00:41:798 (220) - d?
  5. 00:56:617 (311,312,313) - dkd? 跟鼓 也跟後面kdk做個對比
  6. 00:57:431 (317,318) - kd好些 k跟鼓 00:57:702 (319) - 要的話這也改成k
  7. 01:36:196 (537) - k嗎 都行~


大概就這樣 圖挺好沒什麼問題~ 水摸抱歉了>.>....

Good Luck! :D
posted

Dino99 wrote:

yo~

General looks fine. BUT, N跟H音效還沒下?? 記得補上o.o" 呃确实

<Normal>

  1. 00:13:334 - 這裡有個鼓聲 不跟有點可惜 所以.. 像這樣如何? 新手太难理解了 还是1/2保持简单
  2. 01:20:292 - 可以從這邊開始?? 鼓聲很重 加一個折返滑條 感覺不錯 當作一個進入下一段主歌的轉折點 可以
  3. 02:21:015 (5,1,2,3) - 太平了w 逐漸往上的幅度建議大一點 比較看的出來 不然沒仔細看會以為一樣高 有點單調o.o 换了种方法改
  4. 02:57:159 - 可以加個80%音量的綠線強調一下? 感覺比上一段更激一些lol (改了的話其他難度記得也要改) 感觉有点太吵了因为本来就已经用了很多finish
  5. 03:10:171 (1,2) - 就跟第一點說的一樣~ 主要是這樣也能強調最後三個音w


<Hard>

  1. 00:25:985 - 我覺得加個圈比較有感覺~ (1/4滑條也行) 三連打進入有鼓聲主歌 不错的建议
  2. 01:02:220 (1,2,3,4,5) - 可以試試轉些角度 現在看起來太公正了 像01:00:774 (1,2,3,4,1) - 就好些 可以 其他的几个也调了下
  3. 02:57:159 (1,2,3,4,1,2,1) - 感覺有點擠了 隨著音樂也變更激一些~ 間距可以稍微大一些 02:58:605 (1,2,3,4) - 也可以加大w 更合音樂 嗯这里确实是间距不太对


<Insane>

  1. 00:17:400 (1,2,3) - 太近了 幾乎要碰到了 不是很好看 間距加大或換個地方排好些 挪远了一些
  2. 01:15:051 (9,10) - 縮小間距? (比這兩個還小 01:14:870 (8,9) - ) 因為音樂只有人聲 不啊这很重的finish 怎么是人声的问题
  3. 02:05:653 (1,2) - flow怪怪的 改成這樣排如何?? https://osu.ppy.sh/ss/8096267 我觉得挺舒服的顺时针转圈
  4. 02:50:200 (2) - 沒對齊時間 開AIMOD看 垃圾复制粘贴系统


<Ikusa>

  1. 00:26:437 - 現在這樣疊感覺不是特別好 移到上面之類? [X:157/Y:1] 方向很奇怪
  2. 00:39:810 (1) - 可以Reverse..? 來個跳好像蠻合音樂 還是你這裡想要保持間距也行 要的話 00:42:702 (1) - 也可以改 现在2的跳非常合曲啊这肯定不会改
  3. 00:54:268 (8) - 如果用個0.75x效果好像還行w 強調進入第二段副歌的感覺~ (要的話後面記得也要改 不觉得这里适合即时减速
  4. 01:01:045 (3,4,1,2) - 感覺有點彆扭 flow應該是朝右但這裡變往左 可以擺成這樣比較順w 往右上右下穿出去的手感: https://osu.ppy.sh/ss/8099870 这里是没什么特别的转圈flow啊
  5. 01:05:111 (1,2,3,4,5,6) - Flow不是很順耶 改成這樣好些: (順著方向穿出去) https://osu.ppy.sh/ss/8096407 这里也是顺时针转圈啊
  6. 01:49:027 (3,4,1,2) - 往上移一些可以包好 01:48:304 (1) - 不错
  7. 02:11:617 (1,2,3) - 試打好幾次 感覺也是flow怪怪的@.@ 你自己想想要不要換個排法看看 我很喜欢现在在2的地方甩尾的感觉
  8. 02:20:473 (2,3) - 手感不是很好 換成單點? 02:20:292 (1) - 或這個改滑條 然後... 你懂的~ 这段的节奏和kiai差不多 比较重的鼓都是在蓝线上所以我想用这种节奏来突出它


<Taiko Oni>

  1. 00:17:400 (93) - k 跟高音 可以
  2. 00:20:111 (107,108,109) - kkd比較合的樣子 因為鼓聲是在前兩個音 但是这是地鼓音啊 还是d合适
  3. 00:25:894 (137,138,139) - ^ 这里可以
  4. 00:41:798 (220) - d? 想用k来表现三味线
  5. 00:56:617 (311,312,313) - dkd? 跟鼓 也跟後面kdk做個對比 这个挺好
  6. 00:57:431 (317,318) - kd好些 k跟鼓 00:57:702 (319) - 要的話這也改成k 我想让00:57:521 (318,320) - 是同一个音 vocal很像
  7. 01:36:196 (537) - k嗎 都行~ 还是d舒服一些


大概就這樣 圖挺好沒什麼問題~ 水摸抱歉了>.>....

Good Luck! :D

thanks for your mod
posted
So this is 2k17 mapping, looks good, i better map like this for now on.


[Inner Oni]
02:56:527 (1051) - dunno if you want to change this part, this part seems fun so i can't say you should change this lol, use d if you want to improve 02:57:159 (1056,1057,1058) - kkd kkd spam here.
01:03:033 (355) - d if you change above ^.
01:03:304 (357,358) - use kd, give more reflect at 01:03:937 (362,363) - , if you stay with dd it seems bad and 01:03:304 (357) - have high pitch.

[Oni]
00:50:111 (266,267,268) - i'd like to say dkd is hard at this part and dkd again at 00:50:834 (271) - , probably you should change both as dkk and 00:50:834 (271) - kkd, for better sequence.
02:16:497 (757,758) - kd for better sequence.
02:19:388 (778) - k, i dont have any idea why, do you set it as d d here, since you mapped liek 02:13:605 (736,737,738,739,740,741,742) - this should be good for the rest..
02:50:925 (966,967) - ctrl+g for the best flow here.

muzukashii seems fine for me.
good luck
posted

PatZar wrote:

So this is 2k17 mapping, looks good, i better map like this for now on.


[Inner Oni]
02:56:527 (1051) - dunno if you want to change this part, this part seems fun so i can't say you should change this lol, use d if you want to improve 02:57:159 (1056,1057,1058) - kkd kkd spam here. Remain unchanged as the background instruments are identical to 02:55:985 (1046) -
01:03:033 (355) - d if you change above ^. same as ^
01:03:304 (357,358) - use kd, give more reflect at 01:03:937 (362,363) - , if you stay with dd it seems bad and 01:03:304 (357) - have high pitch. Hmm, retained for pattern consistency as 00:02:581 (5) and 02:59:689 (1077) -

good luck


Thanks for your mod though~
posted
Hi Zero, here comes a taiko mod as mentioned previously.

  • [General]

  1. Try to move BG to 0,0,"bg.jpg",0,110 via notepad for Muzukashii and Oni in order to show sakura miku properly during gameplay.
  2. Despite having no actual purpose, you may disable widescreen support for both taiko difficulties to keep all of them consistent.
  • [Muzukashii]

  1. 00:03:214 (7,11) - consider removing notes like these for simplicity ? They are not really necessary at the level of difficulty, otherwise the note density would be close to Oni.
  2. 00:06:105 (21,25) - 00:08:997 (35,39) - 00:11:888 (49,53) - same as ^
  3. 00:38:184 (157) - this note could be deleted for a 2/1 break in this calm session. Currently this difficulty lacks such breaks to allow intermediate players to rest properly.
  4. 00:41:075 (168) - 00:43:967 (178) - same as ^
  5. 00:49:479 (202) - 00:55:262 (231) - same as 00:03:214 (7,11) -
  6. 00:52:370 (215,219) - you may change these notes to d to make the doublet pattern simpler.
  7. 00:58:153 (244) - similar to ^ , k would work well.
  8. 01:03:937 (269,273) - 01:06:828 (283,287) - 01:09:720 (297,301) - 01:12:611 (311,315) - same as 00:03:214 (7,11) -
  9. 01:18:666 (335) - this note could be removed for another 2/1 break as vocal is absent here.
  10. 01:27:069 (370,377,384) - 01:32:852 (394,401,408) - same as 00:03:214 (7,11) -
  11. 01:38:906 (420) - 01:41:798 (432) - 01:44:690 (443) - same as 00:38:184 (157) -
  12. 01:50:202 (465) - 01:55:985 (495) - same as 00:03:214 (7,11) -
  13. 01:53:093 (478,482) - same as 00:52:370 (215,219) -
  14. 01:58:876 (507) - same as 00:58:153 (244) -
  15. 01:59:328 - I think you may have missed the note here ?
  16. 02:01:858 (517,519) - 02:04:750 (526,528) - 02:07:641 (533,535) - 02:10:533 (542,544) - same as 00:38:184 (157) -
  17. 02:13:063 - what about using 0.9x SV here for the increased pace ?
  18. 02:23:635 (596) - consider deleting this note for a better spread with Oni ?
  19. 02:30:684 (632,633,634,635,636,637,638,639) - maybe try dd k k kk d k ?
  20. 02:33:575 (647) - 02:42:973 (682) - 02:48:756 (712) - same as 00:03:214 (7,11) -
  21. 02:45:864 (695,699) - same as 00:52:370 (215,219) -
  22. 02:51:647 (724) - same as 00:58:153 (244) -
  23. 03:00:322 (760,764) - 03:03:213 (774,778) - 03:06:105 (788,792) - same as 00:03:214 (7,11) -
  • [Oni]

  1. 00:14:328 (78) - I think you should remove this note as the overlapping in a way too significant here.
  2. 00:20:292 (108) - maybe remove finish here ? Not really necessary to use a big note in 1/4 pattern at this spot.
  3. 00:37:641 (201) - 00:43:424 (227) - 00:54:991 (300) - 00:57:521 (317) - same as ^
  4. 01:15:051 (425,426) - similar to 00:14:328 (78) - , you can delete these notes and add finish at 01:15:232 (427) - instead.
  5. 01:20:292 (450,451) - you may add finish here as it has the same stress at 01:20:834 (452) -
  6. 01:26:798 (483) - 01:38:364 (547) - 01:44:147 (573) - 01:55:714 (645) - 01:58:244 (662) - same as 00:20:292 (108) -
  7. 02:13:063 - same as Muzukashii. Then you may delete 02:12:882 (729,730) - for better SV transition.
  8. 02:21:738 (791) - 02:48:485 (944) - 02:51:015 (962) - same as 00:20:292 (108) -
  9. 03:11:165 (1087) - this note could be deleted to emphasize the last finish.


Good luck~ :D
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