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Lite Show Magic - Stronghold [OsuMania]

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Topic Starter
Verniy_Chan
This beatmap was submitted using in-game submission on 01 Agustus 2016 at 21:44:41

Artist: Lite Show Magic
Title: Stronghold
Tags: t+pazolite C-Show Tomoyuki Hamada Akira Michi Raise Blaze in Fiction Movement on the FLOOR Adinata28 Ichigaki
BPM: 200
Filesize: 4395kb
Play Time: 02:00
Difficulties Available:
  1. Adinata's ADVANCED - 4Key (3,11 stars, 1156 notes)
  2. BASIC - 4Key (1,3 stars, 396 notes)
  3. EXHAUST - 4Key (3,79 stars, 1320 notes)
  4. Ichi's GRAVITY - 4Key (4,27 stars, 1581 notes)
  5. NOVICE - 4Key (2,17 stars, 692 notes)
Download: Lite Show Magic - Stronghold
Information: Scores/Beatmap Listing
---------------

4K Mapset

Info : Works in progress ლ(╹◡╹ლ) ♫♪
BASIC by me
NOVICE by me
ADVANCED by Adinata28
EXHAUST by me
GRAVITY by Ichigaki

BG, Mp3 & Hitsounds by me
Modder List
-

Minna-san... Sangkyu~ >w<)/
Star Giver
-

Thank you guys >.<)b
SpectorDG
dat source
Raediaufar
Ini baru greget
Sarahkuai

Verniy_Chan wrote:

Source: SOUND VOLTEX V ULTRA GREGETATION
Ntapzzz.... (y)
Topic Starter
Verniy_Chan
lel
kok jadi rame XD
Dellvangel

Verniy_Chan wrote:

lel
kok jadi rame XD
because this is ULTRA GREGETATION 8-)
-SoraGami-
Hi Verniy~ xD

okay here's my mod
note: this is just my suggestions and opinions so feel free to reject if you're not satisfied with my suggestions, no harsh feelings teehee~ xD

Column = 1|2|3|4


[Adi's ADV]
- 00:03:786 (3786|3,3861|0) - ctrl + h, more comfy to play, and feels balanced for both hands
- 00:08:586 (8586|3,8661|0) - ^
- 00:10:686 - 00:13:086 - maybe you should make these single and 00:10:836 - 00:13:236 - make this double instead, because you only double the synth like 00:11:136 and stuff
- 00:14:136 (14136|0,14286|1,14361|0) - move to 2,1,2 instead, it gives more comfy feeling and making the flow more fit with 00:14:586

ummm... maybe nerf this diff? it has almost same density and structure with EXH and it has a high difficulty range with NOV which makes newcomers hard to boost

- 00:22:386 to 00:59:586 - you can make the kick sounds single notes like 00:22:986 (22986|0,23586|0,24186|3) instead and since the snare is louder keep the snare sounds double notes like 00:22:686 (22686|0,23286|0,23886|3,24486|2) and etc.
to make difference in difficulty between ADV and EXH
so it will look like this:

note: re-arrange the patterns afterwards to keep the patterns balance and comfy

- 01:17:886 (77886|1,77886|0,78486|3,78486|2) - make these single notes instead (this pattern is actually harder than EXH)
- 01:56:886 (116886|1,116886|0) - ^ same
- 01:59:661 (119661|1,119811|0,119961|3) - remove these notes, actually the same with EXH and it is too hard for this level
- 00:21:261 (21261|1,21411|0,21561|3) - same as ^

optional:
- 00:10:386 to 00:15:186 - make all the doubles to singles instead but keep the triples, LNs and 1/4s, (it has same density with EXH and the LNs makes it more harder)
- 00:18:036 (18036|0,18636|3) - remove

sorry for modding just 1 diff ;w;
maybe will do the others tomorrow if i have time

Goodluck Verniy and Adinata~
Ichigaki

Here we go again!

^ Ichi's GRAVITY ^
Adinata28
Soragami's Mods

-SoraGami- wrote:

Hi Verniy~ xD

okay here's my mod
note: this is just my suggestions and opinions so feel free to reject if you're not satisfied with my suggestions, no harsh feelings teehee~ xD

Column = 1|2|3|4


[Adi's ADV]
- 00:03:786 (3786|3,3861|0) - ctrl + h, more comfy to play, and feels balanced for both hands Oki. Good advice
- 00:08:586 (8586|3,8661|0) - ^ Oki.
- 00:10:686 - 00:13:086 - maybe you should make these single and 00:10:836 - 00:13:236 - make this double instead, because you only double the synth like 00:11:136 and stuff well. I just follow the drum like sound on this part. since its loud sounds, i used double instead of single.
- 00:14:136 (14136|0,14286|1,14361|0) - move to 2,1,2 instead, it gives more comfy feeling and making the flow more fit with 00:14:586 oki
________
ummm... maybe nerf this diff? it has almost same density and structure with EXH and it has a high difficulty range with NOV which makes newcomers hard to boost

- 00:22:386 to 00:59:586 - you can make the kick sounds single notes like 00:22:986 (22986|0,23586|0,24186|3) instead and since the snare is louder keep the snare sounds double notes like 00:22:686 (22686|0,23286|0,23886|3,24486|2) and etc.
to make difference in difficulty between ADV and EXH
so it will look like this:

note: re-arrange the patterns afterwards to keep the patterns balance and comfy

- 01:17:886 (77886|1,77886|0,78486|3,78486|2) - make these single notes instead (this pattern is actually harder than EXH)
- 01:56:886 (116886|1,116886|0) - ^ same
- 01:59:661 (119661|1,119811|0,119961|3) - remove these notes, actually the same with EXH and it is too hard for this level
- 00:21:261 (21261|1,21411|0,21561|3) - same as ^

optional:
- 00:10:386 to 00:15:186 - make all the doubles to singles instead but keep the triples, LNs and 1/4s, (it has same density with EXH and the LNs makes it more harder) i cant. x_x
- 00:18:036 (18036|0,18636|3) - remove removed the first one. the second one kinda loud.

Unfortunately, I must reject all your mods from 00:22:386 - until end. tbh, I already make the other (easier) than this diff with just following the synth stream. And I was planning to replace this diff with the other diff that I already make (easier) when Ichi already finish his GD. So It will be totally different. Idk why Verniy looking mods for my diff. But, Thanks for the mod. :3

sorry for modding just 1 diff ;w;
maybe will do the others tomorrow if i have time

Goodluck Verniy and Adinata~ Thanks SoraGami~
To Verniy
Sudah ane nerf dikit diff nya. sekarang 3,1. well, mungkin nanti bakalan berubah seiring adanya mod mod datang xD btw, SV nya ane keep dulu, mungkin kedepannya bisa ane remove tergantung kondisi :3

Ah~ Yes!

Adinata's ADVANCED
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