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Shikata Akiko - Akatsuki

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Total Posts
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Topic Starter
Hazu-
This beatmap was submitted using in-game submission on sábado, 10 de septiembre de 2016 at 17:51:21

Artist: Shikata Akiko
Title: Akatsuki
Source: 暁のヨナ
Tags: no yona of the dawn ending 2 tv size
BPM: 115
Filesize: 25971kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1,32 stars, 75 notes)
  2. Hime (2,65 stars, 186 notes)
  3. Normal (1,52 stars, 108 notes)
Download: Shikata Akiko - Akatsuki
Download: Shikata Akiko - Akatsuki (no video)
Information: Scores/Beatmap Listing
---------------
--> https://osu.ppy.sh/s/751046 <--
Electoz
I'll ignore the skinning stuff cuz I'm not good at it

[General]

  1. Unused hitsounds:
    1. soft-hitclap2.wav

    2. soft-hitclap3.wav
[Easy]

  1. 00:23:802 (2,3) - Ctrl+G rhythm? The sounds on 00:23:802 seems to be continuous one so a slider would express that sound better.
  2. 00:31:628 (3) - There's nothing landed on 00:33:193 . Actually this slider should have ended on 00:32:802 but if you don't want to end that on a blue tick then at least I suggest to mute the tail 00:33:193 so that the tail will be faded out along with vocal.
  3. 00:48:324 (1) - Well the spinner should end on 00:50:357 to avoid possible ranking criteria issues about recovery time after a spinner.
  4. 01:10:697 (1) - Not sure if it's just me but I didn't see the slidertick so maybe move the sliderbody a bit so they don't overlap with the sliderhead?
[Normal]

  1. 00:47:280 (2) - In my opinion the instrument sound that landed here isn't promiment as 00:47:802 (3) which has vocal on it. So I suggest to make 00:46:237 (1) a repeat slider in place of 00:47:280 (2) to give a proper emphasis, also that way can express the continuous instrument sound(idk what to call lol) between 00:46:758 and 00:47:280 .
  2. 00:48:832 (2,3,4,5) - I suggest using this rhythm, firstly you missed the sound on 00:49:086 and then 00:49:595 is a lot more prominent compared to 00:49:340 also(optional) adding a circle here as a stack with 00:51:374 (5) on 00:51:120 would work as well since the sound there is very strong.
  3. 01:07:900 - Actually this shouldn't be skipped, a 1/2 repeat slider instead of 01:07:646 (2,3) would work nicely here.
  4. 01:08:663 (1) - Actually I prefer the rhythm you did on 00:58:493 (1,2) cuz that way the clap on 01:09:171 will be clickable.
[Hime]

  1. 00:21:193 (1) - To me sounds like 1/4 starting from 00:21:063 .
  2. 00:33:193 - Idk if this beat has any sound landed there but I'm pretty sure that it isn't audible enough for sth clickable, I would just delete 00:33:193 (2) .
  3. 00:36:845 (2,3) - Would work better as a slider because the sound on 00:37:106 isn't strong as 00:36:845 (2,3,4) . Also you can remove whistle from 00:37:106 as well.
  4. 00:46:237 (1) - Could have been a triplet with circles on 00:45:976 - 00:46:106 .
  5. 00:46:237 (1,2) - Suggesting this rhythm because there's a sound that clearly can be a triplet on 00:45:976 - 00:46:106 and then a 1/1 reverse slider instead of 00:46:237 (1,2) would support that triplet nicely.
  6. 00:47:541 (3) - What does this circle base on? I barely hear anything there so maybe it's better to remove it.
  7. 00:49:340 (1,2) - Nope, this is definitely a wrong snap, this is supposed to be triplets starting from 00:49:595 and another one starting at 00:50:103 (8) . After that it will be a 1/3 snap starting from 00:50:527 . I recommend you to use triplets on 1/4 snaps and make 1/3 snaps a kickslider so that it won't be too confusing. Something like this.
  8. 01:00:526 - Finish here instead of whistle.
  9. I didn't spend to much attention on kiai part cuz I was figuring out the snaps lol
Really nice mapset, good luck~
Topic Starter
Hazu-

Electoz wrote:

I'll ignore the skinning stuff cuz I'm not good at it

[General]

  1. Unused hitsounds:
    1. soft-hitclap2.wav

    2. soft-hitclap3.wav
Yeah, I thought I would use but it was not :p

[Easy]

  1. 00:23:802 (2,3) - Ctrl+G rhythm? The sounds on 00:23:802 seems to be continuous one so a slider would express that sound better. Fixed.
  2. 00:31:628 (3) - There's nothing landed on 00:33:193 . Actually this slider should have ended on 00:32:802 but if you don't want to end that on a blue tick then at least I suggest to mute the tail 00:33:193 so that the tail will be faded out along with vocal. Fixed.
  3. 00:48:324 (1) - Well the spinner should end on 00:50:357 to avoid possible ranking criteria issues about recovery time after a spinner. Ok~
  4. 01:10:697 (1) - Not sure if it's just me but I didn't see the slidertick so maybe move the sliderbody a bit so they don't overlap with the sliderhead? Yes, also I had noticed, fixed.
[Normal]

  1. 00:47:280 (2) - In my opinion the instrument sound that landed here isn't promiment as 00:47:802 (3) which has vocal on it. So I suggest to make 00:46:237 (1) a repeat slider in place of 00:47:280 (2) to give a proper emphasis, also that way can express the continuous instrument sound(idk what to call lol) between 00:46:758 and 00:47:280 . Fixed.
  2. 00:48:832 (2,3,4,5) - I suggest using this rhythm, firstly you missed the sound on 00:49:086 and then 00:49:595 is a lot more prominent compared to 00:49:340 also(optional) adding a circle here as a stack with 00:51:374 (5) on 00:51:120 would work as well since the sound there is very strong. Fixed.
  3. 01:07:900 - Actually this shouldn't be skipped, a 1/2 repeat slider instead of 01:07:646 (2,3) would work nicely here. Fixed.
  4. 01:08:663 (1) - Actually I prefer the rhythm you did on 00:58:493 (1,2) cuz that way the clap on 01:09:171 will be clickable. Oh it's true
[Hime]

  1. 00:21:193 (1) - To me sounds like 1/4 starting from 00:21:063 . Ok, I was not very safe here by the amount of sliders 1/3 and 1/6.
  2. 00:33:193 - Idk if this beat has any sound landed there but I'm pretty sure that it isn't audible enough for sth clickable, I would just delete 00:33:193 (2) . Fixed.
  3. 00:36:845 (2,3) - Would work better as a slider because the sound on 00:37:106 isn't strong as 00:36:845 (2,3,4) . Also you can remove whistle from 00:37:106 as well. No, I think it's fine as well, but I removed the whistle.
  4. 00:46:237 (1) - Could have been a triplet with circles on 00:45:976 - 00:46:106 . Fixed.
  5. 00:46:237 (1,2) - Suggesting this rhythm because there's a sound that clearly can be a triplet on 00:45:976 - 00:46:106 and then a 1/1 reverse slider instead of 00:46:237 (1,2) would support that triplet nicely. Fixed, it sounds better.
  6. 00:47:541 (3) - What does this circle base on? I barely hear anything there so maybe it's better to remove it. Lol true.
  7. 00:49:340 (1,2) - Nope, this is definitely a wrong snap, this is supposed to be triplets starting from 00:49:595 and another one starting at 00:50:103 (8) . After that it will be a 1/3 snap starting from 00:50:527 . I recommend you to use triplets on 1/4 snaps and make 1/3 snaps a kickslider so that it won't be too confusing. Something like this. ;w;
  8. 01:00:526 - Finish here instead of whistle. Fixed.
  9. I didn't spend to much attention on kiai part cuz I was figuring out the snaps lol
Really nice mapset, good luck~ Omg Thanks >w< And Thanks for the star!
Updated~ :3
-[Seon]-
hello, sorry again for the late NM

Hime

  1. 00:03:541 (3) - instead of making a slider with so many points, why not just make it like this? http://puu.sh/p8OSj/80fe706705.png
  2. 00:35:541 - since you're following vocals, add a beat here?
  3. 01:10:950 (2,3,4) - stack them together
  4. 01:13:238 (4) - same as the 1st problem

Normal

  1. 00:07:628 (3) - try making this look symmetrical, the left side is shorter than the right ._.
  2. 00:25:367 (1) - try making thing slider like this http://puu.sh/p8PqG/9bd3645eaf.png
  3. 01:08:662 (1) - have the end point x-152, y=216
nothing wrong in easy ._.

it's a good map, sorry again for being 2 weeks late, good luck :)
Topic Starter
Hazu-

XxSeonxX wrote:

hello, sorry again for the late NM

Hime

  1. 00:03:541 (3) - instead of making a slider with so many points, why not just make it like this? http://puu.sh/p8OSj/80fe706705.png ok
  2. 00:35:541 - since you're following vocals, add a beat here? No vocals.
  3. 01:10:950 (2,3,4) - stack them together They are already stacked.
  4. 01:13:238 (4) - same as the 1st problem Fixed.

Normal

  1. 00:07:628 (3) - try making this look symmetrical, the left side is shorter than the right ._. That was the idea :<
  2. 00:25:367 (1) - try making thing slider like this http://puu.sh/p8PqG/9bd3645eaf.png Fixed.
  3. 01:08:662 (1) - have the end point x-152, y=216 Fixed.
nothing wrong in easy ._. owo

it's a good map, sorry again for being 2 weeks late, good luck :) Don't worry~ Thanks
Updated~
-Zelos-
Hi, from my queue~
Yona is god anime.

[Easy]
  1. 00:04:497 (1,1) - maybe in easy diff, you should avoid this overlap
  2. 00:12:845 (1) - add finish
  3. 00:16:497 (4) - add whistle or finish? here sound a feature sound. maybe good to add hitsound
  4. 00:31:628 (3) - add finish
  5. 00:46:237 (3) - add whistle
  6. 00:56:459 (1) - add finish
  7. 01:04:595 (1) - ^
  8. 01:14:764 (1) - add finish
  9. 01:03:578 (4) - use whistle in this point, maybe it is better to add whistle other like (4). for example
    00:55:442 (4) - 00:59:510 (4) - 01:09:680 (4) - 01:13:747 (4) - 01:19:849 (2) - 01:23:917 (4) -
[Normal]
  1. 00:10:758 (3) - add finish
  2. 01:04:595 (1) - ^
[Hime]
  1. 00:31:628 (1,1) - i dont think it is match music. put on my suggestion.
  2. 00:53:662 (5) - - for example add whistle on triples's first circle. i think it makes your map fun.
    same point is 00:55:187 (3) - 00:58:746 (2) - 00:59:509 (5) - 01:09:933 (4) - 01:10:950 (2) - 01:12:984 (2) - 01:14:001 (5) - 01:15:018 (2) - 01:18:068 (5) -
  3. 01:10:950 (2,3,4) - maybe miss stack?
  4. 01:15:781 (5) - i think reverse slider is better.
Good luck~ :)
Topic Starter
Hazu-

-Zelos- wrote:

Hi, from my queue~
Yona is god anime. Yes uwu

[Easy]
  1. 00:04:497 (1,1) - maybe in easy diff, you should avoid this overlap Ok
  2. 00:12:845 (1) - add finish Fixed.
  3. 00:16:497 (4) - add whistle or finish? here sound a feature sound. maybe good to add hitsound Fixed.
  4. 00:31:628 (3) - add finish It doesn't sound like finish.
  5. 00:46:237 (3) - add whistle Fixed.
  6. 00:56:459 (1) - add finish It doesn't sound like finish.
  7. 01:04:595 (1) - ^ It doesn't sound like finish.
  8. 01:14:764 (1) - add finish Fixed.
  9. 01:03:578 (4) - use whistle in this point, maybe it is better to add whistle other like (4). for example
    00:55:442 (4) - Fixed. 00:59:510 (4) - Fixed. 01:09:680 (4) - Fixed. 01:13:747 (4) - Fixed. 01:19:849 (2) - Fixed. 01:23:917 (4) - Fixed.
[Normal]
  1. 00:10:758 (3) - add finish Same.
  2. 01:04:595 (1) - ^ Same.
[Hime]
  1. 00:31:628 (1,1) - i dont think it is match music. put on my suggestion. No,it sounds better now.
  2. 00:53:662 (5) - - for example add whistle on triples's first circle. i think it makes your map fun. Sounds better owo
    same point is 00:55:187 (3) - Fixed. 00:58:746 (2) - Fixed. 00:59:509 (5) - Fixed. 01:09:933 (4) - Fixed. 01:10:950 (2) - Fixed. 01:12:984 (2) - Fixed. 01:14:001 (5) - Fixed. 01:15:018 (2) - Fixed. 01:18:068 (5) - Fixed.
  3. 01:10:950 (2,3,4) - maybe miss stack? Nah.
  4. 01:15:781 (5) - i think reverse slider is better. No sound in 01:16:035 -
Good luck~ :)
Thanks~ Updated!
Yanganof
Heyo~
from queue

Nice Song :D
Animu was really good too :3
Nice Map :)

Easy
00:02:410 (3) - Maybe move this one a bit down
01:00:527 (1) - Make this one a blanket

Normal
00:07:628 (3) - I think there one unecessary sliderpoint in here
00:21:193 (1) - ^same
01:09:171 (2) - Make this one a blanket?
01:12:730 (3) - ^same

Hime
Maybe continue after slider at 00:19:889?
00:35:802 (1) - think there one unecessary sliderpoint in here
00:37:889 (1,4) - blanket

gl! :)
Topic Starter
Hazu-

Yanganof wrote:

Heyo~
from queue

Nice Song :D
Animu was really good too :3
Nice Map :)

Easy
00:02:410 (3) - Maybe move this one a bit down Fixed.
01:00:527 (1) - Make this one a blanket Nah, I like most as is.

Normal
00:07:628 (3) - I think there one unecessary sliderpoint in here Fixed.
00:21:193 (1) - ^same Fixed.
01:09:171 (2) - Make this one a blanket? I can't find how to make a blanket here, it's rare.
01:12:730 (3) - ^same ^

Hime
Maybe continue after slider at 00:19:889? Ne.
00:35:802 (1) - think there one unecessary sliderpoint in here Fixed.
00:37:889 (1,4) - blanket Fixed.

gl! :)
Thanks for the mod and star <3 Updated~
Xayler
Hello, from my queue. 8-)
Was looking at this map already a few days ago but didn't found much, so I'll just write down my few opinions.

Normal
SPOILER
00:22:758 (2) - 00:24:845 (4) - 00:26:932 (2) - 00:29:019 (4) - maybe instead of 4 circles at those times, add 2 sliders (where it suits best) what end on red tick? I would add them on 00:22:758 (2) - and 00:26:932 (2) -
00:53:154 (2) - maybe add a circle here?

Hime
Only about placementing here, everything else is perf.
SPOILER
00:04:497 (1) - move this one a bit down
00:26:410 (7) - this stack with slider a bit to the right
01:03:069 (2) - this one a bit down
01:23:408 (2) - rotate this by -15

Good luck! ;)
Topic Starter
Hazu-

Xayler wrote:

Hello, from my queue. 8-)
Was looking at this map already a few days ago but didn't found much, so I'll just write down my few opinions.

Normal
SPOILER
00:22:758 (2) - 00:24:845 (4) - 00:26:932 (2) - 00:29:019 (4) - maybe instead of 4 circles at those times, add 2 sliders (where it suits best) what end on red tick? I would add them on 00:22:758 (2) - and 00:26:932 (2) - Actually, I like more with circles, with sliders sounds weird.
00:53:154 (2) - maybe add a circle here? Nah, it's fine.

Hime
Only about placementing here, everything else is perf.
SPOILER
00:04:497 (1) - move this one a bit down Fixed.
00:26:410 (7) - this stack with slider a bit to the right Fixed.
01:03:069 (2) - this one a bit down Fixed.
01:23:408 (2) - rotate this by -15 Fixed.

Good luck! ;)
Fixed a problem by the volume with the end finish (before spinner) in E/N/H.
Thanks for the mod and star~ Updated!
Lully
Froм мy мoddιɴɢ qυeυe


easy
00:02:410 (3) - underlap with 00:00:324 (1) -
00:25:367 (1) - start at 00:25:497 - sounds really offbeat atm
00:27:975 (2,3) - move 1 tick forward, its offbeat

cαɴ'т ғιɴd мore errorѕ.
ɴιce мαp. ~
Topic Starter
Hazu-

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe


easy
00:02:410 (3) - underlap with 00:00:324 (1) - Okay.
00:25:367 (1) - start at 00:25:497 - sounds really offbeat atm I don't want to wear blue beats in Easy.
00:27:975 (2,3) - move 1 tick forward, its offbeat ^

cαɴ'т ғιɴd мore errorѕ.
ɴιce мαp. ~
Thanks~ Updated .w.
Ultima Fox
omg finally a normal song

from my queue

Easy
00:00:324 (1,2) - Make these a little wider so they blanket each other and its smoother (i.e. http://puu.sh/pP1Wy/fb7b9adcda.jpg )
00:48:324 (1) - Maybe extend to 00:50:866 (just to reduce time with nothing on the screen, and it sounds better imo)
01:03:578 (4,1) - Blanket ^^' (I'm trying not to be picky, but I think this would look noticeably better)

Other than that looks fine to me

Normal
Try to avoid stacking too much in normal, it could be a little awkward for new players
00:06:584 (1) - Remove NC, so it's consistent with the rest of this part (also there is no real reason to have one there)
00:51:374 (6) - Move the end to the white tick ( 00:51:883 ) because that's too prominent to ignore

Besides that, looks good!

Hard
00:25:368 (4) - NC here because it sounds right, and you did it later on ( 00:29:541 (1) - )
00:51:374 (1) - Same as i said in normal (with the white tick and the prominent voice)

Thanks all from me :)
Good Luck!~
Topic Starter
Hazu-

Ultima Fox wrote:

omg finally a normal song

from my queue

Easy
00:00:324 (1,2) - Make these a little wider so they blanket each other and its smoother (i.e. http://puu.sh/pP1Wy/fb7b9adcda.jpg ) Fixed.
00:48:324 (1) - Maybe extend to 00:50:866 (just to reduce time with nothing on the screen, and it sounds better imo) Oh, I like it :D
01:03:578 (4,1) - Blanket ^^' (I'm trying not to be picky, but I think this would look noticeably better) Fixed.

Other than that looks fine to me Thanks~

Normal
Try to avoid stacking too much in normal, it could be a little awkward for new players I know, but stack isn't unranked in Normal.
00:06:584 (1) - Remove NC, so it's consistent with the rest of this part (also there is no real reason to have one there) Fixed in all diffs.
00:51:374 (6) - Move the end to the white tick ( 00:51:883 ) because that's too prominent to ignore The idea of this slider is to cover all sound, I'll leave well.

Besides that, looks good! Thanks, again >w<

Hard
00:25:368 (4) - NC here because it sounds right, and you did it later on ( 00:29:541 (1) - ) D: Nice catch, fixed.
00:51:374 (1) - Same as i said in normal (with the white tick and the prominent voice) Same.

Thanks all from me :)
Good Luck!~
Really thanks~ and thanks Underforest for a star >w<
Updated~

Waiting for KwaN's metadata check~
Ready for BNs
DreaM117er
You miss "lighting", "approachcircle", "followpoint". Then I think "cursor-smoke" is "cursortrail".

Unused "sliderendcircle" file.

Spinner you have to be checked by Chaoslitz.

Good luck :)
Topic Starter
Hazu-

DreaM117er wrote:

You miss "lighting" Added., "approachcircle"Added., "followpoint"Added.. Then I think "cursor-smoke" is "cursortrail". No xD But just I remove it .w.

Unused "sliderendcircle" file. Removed. Edit: In use uwú

Spinner you have to be checked by Chaoslitz.

Good luck :)
Okay, I will~ KD?
I should directly ask for the spinner check? D:
Thanks for the star >w<

Edit: Added lighting, approachcircle and followpoint.
About sliderendcircle... In use, added again.
--------
Edit: Metadata confirmed by IamKwaN /w\
-NanoRIPE-
My first IRC Mod :3
09:52 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983196 Shikata Akiko - Akatsuki [Easy]]
09:52 -NanoRIPE-: if u dont mind
09:54 -NanoRIPE-: i will mod your map
09:55 Hazu-: Oh, thanks you :3
09:55 -NanoRIPE-: ehh but irc :3
09:57 Hazu-: Okay~
09:58 -NanoRIPE-: 00:08:671 (1) - decrease curve
09:59 Hazu-: Fixed
09:59 -NanoRIPE-: 00:44:671 (1,2) - whistle on sliderend?
10:00 -NanoRIPE-: 01:16:798 (3) - decrease curve?
10:00 Hazu-: Oh, nice catch, fixed both
10:00 -NanoRIPE-: the easy diff looks great ~
10:01 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983181 Shikata Akiko - Akatsuki [Normal]]
10:01 -NanoRIPE-: 00:00:324 (1,3) - are u sure about this overlap?
10:01 Hazu-: Thanks~
10:01 -NanoRIPE-: 00:14:932 (1) - i think curve slider would be better
10:02 Hazu-: Fixed both
10:03 -NanoRIPE-: 00:29:541 (1,3) - what about stacked?
10:03 -NanoRIPE-: 00:31:628 (3,2) - ^
10:04 -NanoRIPE-: 00:35:802 (3) - make it curve?
10:04 Hazu-: Fixed all
10:06 -NanoRIPE-: 00:36:845 (4) - nc here next 00:37:889 remove nc and then 00:38:932 (3) - nc here
10:07 -NanoRIPE-: 00:51:374 (6) - remove this slider and add 2 circles instead (vocal emphatize)
10:09 -NanoRIPE-: ......
10:09 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983049 Shikata Akiko - Akatsuki [Hime]]
10:09 -NanoRIPE-: :>
10:09 Hazu-: I put NC in 00:36:584 (4) , about this slider, no change, follow the drums xD
10:10 -NanoRIPE-: okay xd
10:11 -NanoRIPE-: 00:04:497 (1) - what about curve slider?
10:12 Hazu-: Fixed
10:12 -NanoRIPE-: 00:11:019 - why u NC at red tick? (i think its unrankable)
10:13 Hazu-: really? D: fixed
10:14 -NanoRIPE-: 00:21:063 (1,2,3) - the triplet looks not suit with the rhythm
10:14 -NanoRIPE-: 00:22:237 (4,5,6) - ^
10:15 -NanoRIPE-: 00:23:802 - why u make long reverse slider here?
10:17 Hazu-: No changes, I think it's fine, long reverse slider is 1/6, I didn't want to make too hard
10:18 -NanoRIPE-: the triplet?
10:18 Hazu-: yes
10:18 -NanoRIPE-: 00:25:368 (1,2,3) - same as before
10:19 -NanoRIPE-: 00:26:410 (4,5,6) - the triplet looks out of rhythm (not suit for me)
10:19 -NanoRIPE-: try to ask BN about this triplet
10:20 Hazu-: Okay
10:20 -NanoRIPE-: 00:39:976 (1) - i think curve slider would be better
10:20 -NanoRIPE-: 00:42:845 - circle (vocal emphatize)
10:21 -NanoRIPE-: 00:44:932 - ^
10:21 -NanoRIPE-: 00:51:374 (1) - same as normal (i think 2 circles would be better)
10:22 Hazu-: Fixed 1, 2 and 3, same as normal with slider xd
10:22 -NanoRIPE-: okay thats it
10:22 -NanoRIPE-: gl
Topic Starter
Hazu-

-NanoRIPE- wrote:

My first IRC Mod :3
09:52 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983196 Shikata Akiko - Akatsuki [Easy]]
09:52 -NanoRIPE-: if u dont mind
09:54 -NanoRIPE-: i will mod your map
09:55 Hazu-: Oh, thanks you :3
09:55 -NanoRIPE-: ehh but irc :3
09:57 Hazu-: Okay~
09:58 -NanoRIPE-: 00:08:671 (1) - decrease curve
09:59 Hazu-: Fixed
09:59 -NanoRIPE-: 00:44:671 (1,2) - whistle on sliderend?
10:00 -NanoRIPE-: 01:16:798 (3) - decrease curve?
10:00 Hazu-: Oh, nice catch, fixed both
10:00 -NanoRIPE-: the easy diff looks great ~
10:01 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983181 Shikata Akiko - Akatsuki [Normal]]
10:01 -NanoRIPE-: 00:00:324 (1,3) - are u sure about this overlap?
10:01 Hazu-: Thanks~
10:01 -NanoRIPE-: 00:14:932 (1) - i think curve slider would be better
10:02 Hazu-: Fixed both
10:03 -NanoRIPE-: 00:29:541 (1,3) - what about stacked?
10:03 -NanoRIPE-: 00:31:628 (3,2) - ^
10:04 -NanoRIPE-: 00:35:802 (3) - make it curve?
10:04 Hazu-: Fixed all
10:06 -NanoRIPE-: 00:36:845 (4) - nc here next 00:37:889 remove nc and then 00:38:932 (3) - nc here
10:07 -NanoRIPE-: 00:51:374 (6) - remove this slider and add 2 circles instead (vocal emphatize)
10:09 -NanoRIPE-: ......
10:09 *-NanoRIPE- is editing [http://osu.ppy.sh/b/983049 Shikata Akiko - Akatsuki [Hime]]
10:09 -NanoRIPE-: :>
10:09 Hazu-: I put NC in 00:36:584 (4) , about this slider, no change, follow the drums xD
10:10 -NanoRIPE-: okay xd
10:11 -NanoRIPE-: 00:04:497 (1) - what about curve slider?
10:12 Hazu-: Fixed
10:12 -NanoRIPE-: 00:11:019 - why u NC at red tick? (i think its unrankable)
10:13 Hazu-: really? D: fixed
10:14 -NanoRIPE-: 00:21:063 (1,2,3) - the triplet looks not suit with the rhythm
10:14 -NanoRIPE-: 00:22:237 (4,5,6) - ^
10:15 -NanoRIPE-: 00:23:802 - why u make long reverse slider here?
10:17 Hazu-: No changes, I think it's fine, long reverse slider is 1/6, I didn't want to make too hard
10:18 -NanoRIPE-: the triplet?
10:18 Hazu-: yes
10:18 -NanoRIPE-: 00:25:368 (1,2,3) - same as before
10:19 -NanoRIPE-: 00:26:410 (4,5,6) - the triplet looks out of rhythm (not suit for me)
10:19 -NanoRIPE-: try to ask BN about this triplet
10:20 Hazu-: Okay
10:20 -NanoRIPE-: 00:39:976 (1) - i think curve slider would be better
10:20 -NanoRIPE-: 00:42:845 - circle (vocal emphatize)
10:21 -NanoRIPE-: 00:44:932 - ^
10:21 -NanoRIPE-: 00:51:374 (1) - same as normal (i think 2 circles would be better)
10:22 Hazu-: Fixed 1, 2 and 3, same as normal with slider xd
10:22 -NanoRIPE-: okay thats it
10:22 -NanoRIPE-: gl
Thanks you~
owo 2 kudosu
btw, I add green line in 00:19:106 (1) - with 5%
Updated :3
Ayya Novak
hey.

Hime
00:01:889 (4) - move that note slightly closer to the slider
00:03:541 (3,1) - fix blanket here
00:09:193 (2) - make it more vertical
00:27:976 (2) - it starts kinda early, the tremble is audible on 00:28:497 so i suggest doing this:

00:35:802 (1) - here's what i recommend, cuz you didn't quite followed the rhythm:

00:44:150 (1) - syllables are strong here so you probably should break this slider into several notes
00:48:578 (2,3,4) - these three could be succesfully transformed into a long slider as the singer holds a note
01:19:848 (4,1) - make them parallel

it's fine overall, good job :)

Normal
00:38:410 (8) - turn this note into slider
00:48:324 - i strongly recommend doing this: (you had issues with the rhythm)


everything else is well made

good luck :D
Topic Starter
Hazu-

avalanche wrote:

hey.

Hime
00:01:889 (4) - move that note slightly closer to the slider Fixed.
00:03:541 (3,1) - fix blanket here No blanket
00:09:193 (2) - make it more vertical Fixed.
00:27:976 (2) - it starts kinda early, the tremble is audible on 00:28:497 so i suggest doing this:
There also is heard, I will consider it.
00:35:802 (1) - here's what i recommend, cuz you didn't quite followed the rhythm:
I think following rhythm pretty well.
00:44:150 (1) - syllables are strong here so you probably should break this slider into several notes Umm... okay.
00:48:578 (2,3,4) - these three could be succesfully transformed into a long slider as the singer holds a note Rhythm.
01:19:848 (4,1) - make them parallel Fixed.

it's fine overall, good job :) Thanks~

Normal
00:38:410 (8) - turn this note into slider The combo would be too big.
00:48:324 - i strongly recommend doing this: (you had issues with the rhythm) Following rhythm.


everything else is well made Thanks~

good luck :D
Thanks you \:3/
Updated~
----
31/07: Improved flow in Normal/Hard
----
29/08: Removed Spinner (Skin)
Ashton
you have a star from me
Topic Starter
Hazu-

Whirl wrote:

you have a star from me
Thanks you!
----
Because of another problems, I removed skin, but I added video.
BG changed
Redownload, please.
----
Changed offset (118 bpm)
Electoz
[General]

  1. Hime has different combo colours than other diffs, is this intentional?
[Easy]

  1. 00:48:324 (1) - Insufficient recovery time, I suggest either use a slider instead or end the spinner at 00:50:410 .
  2. 01:12:274 (1) - Remove NC.
  3. 01:18:884 (1,2) - Blanketing this would make things a lot neater tbh
[Normal]

  1. 00:14:932 (1) - 00:42:063 (1) - 00:46:237 (1) - Remove NC if you're following the 2 downbeat pattern.
  2. 00:33:715 (1,3,1) - The way you NC'd these places are inconsistent with Easy so you might wanna recheck them a bit.
  3. 00:35:802 (3,4,5,6) - I don't really like how the rhythm here is denser than Hime which is the highest diff, how about either this or this rhythm? They work fine in both cases.
  4. 01:12:782 (3) - NC.
[Hime]

  1. 00:04:497 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Eh I'm not really sure how did you NC this part:
    1. 00:07:106 (6) - NC? Since you NC on every downbeat
    2. 00:07:628 (7) - Optional but you can NC this as well since you NC'd 00:50:410 (1) .
    3. 00:11:802 (1) - This one is intentional right? You can still NC on 00:11:019 (5) instead though since it's next to the downbeat.
    4. Note that all these suggestions are just to ensure you didn't miss anything, they're optional and aren't necessary to apply.
  2. 00:36:845 (2,3) - Optional but can be changed to a 1/2 slider since 00:37:106 has a different sound compared to 00:36:845 - 00:37:367 - 00:37:628 . Or even either the current one(4 circles) or a 1/1 slider instead of 00:36:845 (2,3,4) would work fine too, so it's up to you.
  3. My main concern in this diff is whether 00:21:063 (1,2,3,4,5,6) - 00:23:802 (2) - 00:25:368 (1,2,3,4,5,6) - 00:27:976 (2) are the correct snaps, I think the timing is off so try asking timing experts for help.
Everything else looks good, one you're done fixing + confirmed timing stuff then you can poke me later~
Topic Starter
Hazu-

Electoz wrote:

[General]

  1. Hime has different combo colours than other diffs, is this intentional? I forgot to change the combo colors in the other diffs when I changed the BG D: Fixed.
[Easy]

  1. 00:48:324 (1) - Insufficient recovery time, I suggest either use a slider instead or end the spinner at 00:50:410 .
  2. 01:12:274 (1) - Remove NC.
  3. 01:18:884 (1,2) - Blanketing this would make things a lot neater tbh
    All fixed.
[Normal]

  1. 00:14:932 (1) - 00:42:063 (1) - 00:46:237 (1) - Remove NC if you're following the 2 downbeat pattern. Fixed.
  2. 00:33:715 (1,3,1) - The way you NC'd these places are inconsistent with Easy so you might wanna recheck them a bit. Fixed, but keep 00: 37: 889 (1) - as it is a very big combo.
  3. 00:35:802 (3,4,5,6) - I don't really like how the rhythm here is denser than Hime which is the highest diff, how about either this or this rhythm? They work fine in both cases. Ignore the above ^ (about NC xD)
  4. 01:12:782 (3) - NC. Fixed.
[Hime]

  1. 00:04:497 (1,2,3,4,5,6,7,8,1,2,3,4,5,6) - Eh I'm not really sure how did you NC this part:
    1. 00:07:106 (6) - NC? Since you NC on every downbeat Put in 00:06:584 -
    2. 00:07:628 (7) - Optional but you can NC this as well since you NC'd 00:50:410 (1) . Fixed.
    3. 00:11:802 (1) - This one is intentional right? You can still NC on 00:11:019 (5) instead though since it's next to the downbeat. Fixed.
    4. Note that all these suggestions are just to ensure you didn't miss anything, they're optional and aren't necessary to apply. No problem, all applied.
  2. 00:36:845 (2,3) - Optional but can be changed to a 1/2 slider since 00:37:106 has a different sound compared to 00:36:845 - 00:37:367 - 00:37:628 . Or even either the current one(4 circles) or a 1/1 slider instead of 00:36:845 (2,3,4) would work fine too, so it's up to you. I disagree with this, although they are not the same sound, I think that emphasize better this way.
  3. My main concern in this diff is whether 00:21:063 (1,2,3,4,5,6) - 00:23:802 (2) - 00:25:368 (1,2,3,4,5,6) - 00:27:976 (2) are the correct snaps, I think the timing is off so try asking timing experts for help. I'm going to ask.
Everything else looks good, one you're done fixing + confirmed timing stuff then you can poke me later~
Thanks, I'll call when I confirm timing.
Udpated~

Metadata confirmed:

IamKwaN wrote:

i found it alright, good luck!
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