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Team Grimoire - C18H27NO3

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Topic Starter
[Crz]Makii
This beatmap was submitted using in-game submission on 2016年6月6日 星期一 at 21:35:22

Artist: Team Grimoire
Title: C18H27NO3
Source: SOUND VOLTEX II -infinite infection-
Tags: sdvx drumstep hardcore sahuang Gyro Zeppeli getche JQKing
BPM: 210
Filesize: 4155kb
Play Time: 01:54
Difficulties Available:
  1. getche's Insane (3.9 stars, 333 notes)
  2. Gyro's Normal (2.21 stars, 192 notes)
  3. Hard (3.19 stars, 328 notes)
  4. Insane (4.37 stars, 375 notes)
  5. JQKing's Insane (4.86 stars, 426 notes)
  6. NiNo's Extra (5.75 stars, 495 notes)
  7. sahuang's Easy (1.74 stars, 141 notes)
Download: Team Grimoire - C18H27NO3
Information: Scores/Beatmap Listing
---------------
wait GD
plz redl after 2016/4/22
new mp3 from [Shana Lesus]'s map
hitsound added finish.
well,not copy for some diffs,so only to mod Insane and JQKing's HitSounds.thanks.
ok,ready for mod.
accpeted:
getche's Insane
JQKing's Insane
Gyro's Normal
sahuang's Easy
SnowNino_'s Extra
09's C18H29NO3well,maybe need to remap.
DJMax
本辣鸡先码
Topic Starter
[Crz]Makii

Dynamix wrote:

本辣鸡先码
神麻婆带我飞qwq
Gyro Zeppeli
sahuang
moonlightleaf
[General]

bg没头.....

Source , Tags空荡荡

Tags 至少你得把所有GDer的ID加上

上次看到小船说的话:bg 只能用jpg格式

[撒谎]

没啥能说的,1.7有点高

降星的话 类似01:33:755 (1,2) - 这种像Normal的可以1长滑条+1note带

[Gyro's Normal]

many blanket can be better

00:06:041 (3) - the same shape as 00:03:755 (3) ?

00:48:041 (1,1,1) - no need NC,like those u check own

[Hard]

00:22:898 - 长白音挺重要,后面还有类似的,我不喜欢跟红线那个音

00:45:898 (5,6) - 对换下节奏

01:07:469 (1) - DS,或者故意的?

01:08:755 (5,6) - 叠好

01:13:755 (7) - 仔细听了下 白红白红这样的折返比较妥

kiai没插结束线

[Insane]

00:14:326 (2) - ctrl+g

00:23:755 (8) - ^ 比较舒服

00:24:898 (4) - ^ 类似的挺多,你查查看

00:19:755 (4) - NC 提醒下变DS

kiai 还没前面激情,

好多变速 挺带感233

[getche's Insane]

blanket can improve

i think all sv-change should NC

00:48:041 (1,1,1,1) - a little huddle,DS increase more? like 01:37:183 (1,1,1,2) -

[JQking's Insane]

00:13:183 (3) - ctrl+g

00:25:183 (1) - ^

00:34:755 (4) - ^

00:35:183 (6) - ^

00:17:755 (3) - try(175,305)

00:30:469 (2) - NC

01:07:469 (2) - try(468,118)

i think at 01:46:326 start slider

i can't mod Ex diff,sorry ;w;;;;
_MiaoFUuU_
先坐下~下面准备摸~ :P
DeRandom Otaku
Hi ~ From My Queue

General

  1. Add "Hardcore" , "Drumstep" and name of the mappers who made the gds in Tags
  2. Disable wide screen support in every diff ~ its enabled in some diffs
  3. Did u randomly choose combo color 1 and 3 ? They Dont Match at all ~ Please Change them

JQKing's Insane

  1. 00:26:183 (5) - Move up to y:307
  2. 01:26:898 (1) - use a 1/8 slider here instead
  3. 01:31:612 - add circle

getche's Insane

  1. Unsnapped objects
  2. 00:47:898 (7,1) - Increase DS , should be same as DS between these 00:47:469 (4,5,6,7) -
  3. 00:48:041 (1,1,1,1) - all of these are really close to each other
  4. 00:55:755 (1) - remove nc
  5. 00:57:755 (2) - add nc
  6. 01:26:898 (1) - use a 1/8 slider here which should end at 01:27:969 -
  7. 01:28:112 (1) - move it to 01:28:041 - Make sure u add one more reverse in it so it will finish at 01:29:112 -
  8. 01:33:755 (1,2,3) - fix blankets
  9. 01:38:041 (2) - add nc
  10. 01:42:612 (1) - remove nc

Insane

  1. 00:11:469 - missing whistle
  2. 00:19:755 (4) - add nc to signal the players about the 1/2 jumps
  3. 00:31:612 - add circle
  4. 00:33:898 - ^
  5. 00:34:041 (1) - remove nc
  6. 00:34:898 (1,1) - they are too close
  7. 00:38:898 (1,2,3,4,5,6,7,8) - this is too hard for a 4 star insane map cuz the BPM is high
  8. 00:45:184 - add finish
  9. 00:57:755 (2) - add nc
  10. 01:02:898 (1,1) - again , These are really close

09's C18H29NO3

  1. I m gonna be completely honest with you guys ~ This difficulty is completely retarded and 100% unrankable - it would be better if its deleted
Thats all from me~

I love this song ~ if you need a proper Extra Difficulty for this , just poke me <3

GL with your mapset tho
_MiaoFUuU_
Easy
·没发现问题

Normal
·00:02:326 (1) - 不要一个滑条带过这么多节奏点,分两条好点(后面也是)
·00:04:326 (4) - 这个圈圈放在下一个滑条开始那个位置,更融合节奏感(后面也是)
·00:48:612 (1,2) - 不要NC,后面那两个也是,一种颜色就好。

Hard
·00:42:541 - 这里不要放,这个回打可以放在下一个滑条的位置上。
·00:44:969 - 这个位置不要放,红线放1个圈。
·00:49:969 - 00:50:255 - 这两处也不要放
·00:51:469 (1,2) - 这里删掉,放一个白线到白线的长滑条
·00:55:112 - 这里不要放 00:55:184 - 这里放一个圈
·01:35:612 - 01:35:898 - 想办法把这两个空补上

Insane
·00:39:469 (5,6,7,8) - 从4跳来这里的flow不好,好难移动,或者换一种排列?
·00:58:326 (1) - 这个删掉,试试放两个滑条,白线到蓝线1个,白线到蓝线再一个,类似这样的http://osu.ppy.sh/ss/5130159后面的几个也是。(原因是这里打不出滑条中间节奏点,还拖慢了移动)
·01:01:755 (1,2,3,4) - 1,2的尾巴,放到和234一样
·01:45:755 (5,6,7,8) - 这里的flow太不顺了,建议摆成这样 https://osu.ppy.sh/ss/5130193

getche‘s Insane
·00:11:541 - 把这里的转圈缩短,太长了,放在 00:16:041 - 这里 。
·00:34:898 (1) - 这个滑条太丑,而且变速快过头了,换一种形状,变速再慢一点。
·00:56:041 (1,2,3,4,1,2,3,4) - 出现这种排列了,FLOW还打不顺,坑人?卖萌?
·01:15:183 (1,2) - 这两个的位置换一下。
·01:25:755 (1,2,3,4,5,6,7,8,1,1) - 这里的形状不好看
·01:31:183 (4) - 摆好一点
·01:37:755 (1,2) - 边贴边了,这样不好看的。要贴就贴那个滑条的一半位置,想不贴就拉开点。

JQKing’s Insane
·00:39:612 - 这里开始后面的好多滑条回连打太长了,建议没节奏点的那里就不要继续回打下去,下一个节奏点放个圈多好(把一些不必要的连打地方删了吧)
·00:42:184 (5,1,2,3) - 遮挡好严重哦..
后面没什么问题了。

09‘s
· 开头不错,之后无力吐槽,喷血中............... https://osu.ppy.sh/ss/5130487

这些难度还需要改很多地方,包括节奏,排列,flow, :o 加油~ ;)
Gyro Zeppeli

moonlightleaf wrote:

[Gyro's Normal]

many blanket can be better 改了一些

00:06:041 (3) - the same shape as 00:03:755 (3) ?fix

00:48:041 (1,1,1) - no need NC,like those u check own

我是天朝人啊11111111
Gyro Zeppeli

Frenkie09 wrote:

Normal
·00:02:326 (1) - 不要一个滑条带过这么多节奏点,分两条好点(后面也是)那两个圈滑条我就不改了...挺喜欢的(
·00:04:326 (4) - 这个圈圈放在下一个滑条开始那个位置,更融合节奏感(后面也是)考虑一下
·00:48:612 (1,2) - 不要NC,后面那两个也是,一种颜色就好。前面的摸提过了,fix
Topic Starter
[Crz]Makii

moonlightleaf wrote:

[General]

bg没头.....

Source , Tags空荡荡 source应该是空的 tags我忘加了嘿嘿嘿...

Tags 至少你得把所有GDer的ID加上

上次看到小船说的话:bg 只能用jpg格式回家转个格式

[Hard]

00:22:898 - 长白音挺重要,后面还有类似的,我不喜欢跟红线那个音 这里我想抓背景的主音...而且hd也不想塞太多 先不改

00:45:898 (5,6) - 对换下节奏

01:07:469 (1) - DS,或者故意的?故意的,要不然滑条出界了233

01:08:755 (5,6) - 叠好fix

01:13:755 (7) - 仔细听了下 白红白红这样的折返比较妥好的

kiai没插结束线啊 忘了( fix

[Insane]

00:14:326 (2) - ctrl+g ok

00:23:755 (8) - ^ 比较舒服

00:24:898 (4) - ^ 类似的挺多,你查查看fixed了一堆

00:19:755 (4) - NC 提醒下变DS

kiai 还没前面激情,好 我把间距拉开了

好多变速 挺带感233 2333

DeRandom Otaku wrote:

Hi ~ From My Queue

General

  1. Add "Hardcore" , "Drumstep" and name of the mappers who made the gds in Tags ok,I forget it ;w;
  2. Disable wide screen support in every diff ~ its enabled in some diffssure
  3. Did u randomly choose combo color 1 and 3 ? They Dont Match at all ~ Please Change themI'm not good at arts xD,will ask others opinions

Insane

  1. 00:11:469 - missing whistleadded
  2. 00:19:755 (4) - add nc to signal the players about the 1/2 jumpsfixed
  3. 00:31:612 - add circleI want to show the main rhythm in there..full of 1/2 is boring when I found players to test they said,so I chose to catch only 1/1
  4. 00:33:898 - ^^
  5. 00:34:041 (1) - remove ncIt's faster than 00:33:469 (2) - so I did it.
  6. 00:34:898 (1,1) - they are too closemoved a litte.
  7. 00:38:898 (1,2,3,4,5,6,7,8) - this is too hard for a 4 star insane map cuz the BPM is highahh I want to make a high diff map with lower stars,it's funny I think xD
  8. 00:45:184 - add finishwhy ;w;
  9. 00:57:755 (2) - add ncok.
  10. 01:02:898 (1,1) - again , These are really closeI made a ctrl+G in second 1.
Thats all from me~

I love this song ~ if you need a proper Extra Difficulty for this , just poke me <3
If I need one I will pm you thanks~
GL with your mapset tho

Frenkie09 wrote:

Hard
·00:42:541 - 这里不要放,这个回打可以放在下一个滑条的位置上。我觉得这样可以啊。。先不改
·00:44:969 - 这个位置不要放,红线放1个圈。233 我跟的vocal
·00:49:969 - 00:50:255 - 这两处也不要放^
·00:51:469 (1,2) - 这里删掉,放一个白线到白线的长滑条^,这个hard也是实际难度大于星
·00:55:112 - 这里不要放 00:55:184 - 这里放一个圈我觉得这个人声有必要抓的qwq
·01:35:612 - 01:35:898 - 想办法把这两个空补上故意的2333

Insane
·00:39:469 (5,6,7,8) - 从4跳来这里的flow不好,好难移动,或者换一种排列?挪了下
·00:58:326 (1) - 这个删掉,试试放两个滑条,白线到蓝线1个,白线到蓝线再一个,类似这样的http://osu.ppy.sh/ss/5130159后面的几个也是。(原因是这里打不出滑条中间节奏点,还拖慢了移动)这是个梗233 我想了好久才想到的
·01:01:755 (1,2,3,4) - 1,2的尾巴,放到和234一样
·01:45:755 (5,6,7,8) - 这里的flow太不顺了,建议摆成这样 https://osu.ppy.sh/ss/5130193这里我在想想。


这些难度还需要改很多地方,包括节奏,排列,flow, :o 加油~ ;) qwq
Thanks all!! xD
Ayyri
Hello~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

Pretty custom hitsound that would fit nicely: http://puu.sh/oPb5n/a7f00d6b4d.wav

Easy
Add hitsounds.

Hard
01:04:184 (5,6) - Move 01:04:469 (6) - out from under 01:04:184 (5) - so it's easier for a newer player to read. (Fits nicely on 01:04:612 (7) - )
01:06:326 (4,5) - Move 01:06:755 (5) - out from under 01:06:326 (4) - So it doesn't stack. Makes the pattern look nicer. (Also the reason above could apply here too.)
01:08:755 (5,6) - Move 01:09:041 (6) - out from under 01:08:755 (5) - so it's easier for a newer player to read. (Fits nicely on 01:09:184 (7) - )
01:36:897 (5) - Unsnapped object end.
01:44:897 (3) - ^
01:46:040 (3) - ^
01:47:469 - End the kiai here. Since you never ended it. (It just kind of goes off the timeline.)

getche's Insane
01:42:326 (5,6,1) - Move 01:42:326 (5,6) - Closer together so it's easier to read that they're right after each other. (Move 01:42:612 (1) - to where you see fit.)

JQKing's Insane
Would be better named as an Extra. (It's almost 5*.)
Change AR to 9.5
00:30:469 (2) - NC. SV change.
00:42:183 (5,1,2,3) - This pattern is hard to read with the overlap that's here. Remove 00:42:541 (2) - and move 00:42:612 (2) - To the other side of the grid.

C18
00:18:326 (1) - This is defidently not my idea of fun with AR10. Consider making this a different shape to make it more enjoyable(?).
00:30:326 (1) - ^
01:06:898 (1) - ^
01:46:326 (1) - ^
00:36:898 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - This really doesn't feel like it's following any rhythm.
01:12:612 (3,4,1,2,3,4) - This part feels lacking from the rest of this section. Why the sudden decrease in mapping? (The song doesn't call for it.)
00:42:182 - Unsnapped object end.
00:41:039 - ^

It's nice to see someone going for rank with the short ver. I should upload my map of the extended version.
JJburstOwO
m4m

[JQKing]
00:02:326 - 00:11:184 - 这段用soft
00:35:184 (6) - 减速3/4,可以叠在1下面
00:39:469 (3,4) - 用等长的 各折返两次比较好
00:49:184 - 从这开始的NC看不懂.. 按照长白线来就好
00:52:183 (2) - 空了一拍怪怪的,还是用三连+一次折返填满吧
00:52:611 (1,2,3,4) - 00:53:183 (1,2,3) - 我感觉这俩节奏应该是一样的下法,看能不能把后面的节奏弄成前面那样
00:56:183 (2,3) - 蹭到了,2角度调一下
01:01:469 (1) - 取消NC
01:07:183 (1) - 贴太紧了,稍微往下点,blanket留点空隙
01:26:898 (1) - 1/8
01:41:469 (5) - 和3平行 而不是4

[getche]
开头音量太大了,哨子不是这么用的= =
通篇NC检查一下,按照长白线来NC,变速加NC
00:08:469 (2,3) - blanket
00:34:041 (4) - 这个变速是为啥?
00:38:326 (3) - 物件没有对齐时间轴
00:41:469 (2) - 叠好
00:44:612 - 会读错,加一个note放2上边
00:48:898 (1) - 物件没有对齐时间轴
00:49:184 (1,3) - 包好
00:51:184 (6) - 这连打别漏了吧
01:10:326 (4,5,6,7) - 不好看,摆开点
这diff太乱了,变速滥用很多
加油吧

[Insane]
00:39:469 (5) - NC
00:43:469 (5) - NC
00:45:755 (5) - NC
01:30:327 (6) - NC
啊啊后面不说了,NC切细一点
挺整洁的w

低难度不看啦,水到这吧w摸完我的耳朵要炸了
Topic Starter
[Crz]Makii

Ayyri wrote:

Hello~

NM. from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

If I didn't make a box for something, that doesn't mean I didn't look at it. It just means I didn't find anything wrong with it.

Pretty custom hitsound that would fit nicely: http://puu.sh/oPb5n/a7f00d6b4d.wavok I will consider that thanks xD

Hard
01:04:184 (5,6) - Move 01:04:469 (6) - out from under 01:04:184 (5) - so it's easier for a newer player to read. (Fits nicely on 01:04:612 (7) - )
hmm,nice suggestion.fixed
01:06:326 (4,5) - Move 01:06:755 (5) - out from under 01:06:326 (4) - So it doesn't stack. Makes the pattern look nicer. (Also the reason above could apply here too.)fixed
01:08:755 (5,6) - Move 01:09:041 (6) - out from under 01:08:755 (5) - so it's easier for a newer player to read. (Fits nicely on 01:09:184 (7) - )fixed.
01:36:897 (5) - Unsnapped object end.
01:44:897 (3) - ^
01:46:040 (3) - ^maybe a bug hmm.. fixed.
01:47:469 - End the kiai here. Since you never ended it. (It just kind of goes off the timeline.)done.

It's nice to see someone going for rank with the short ver. I should upload my map of the extended version.
lol gl to you

JJburstOwO wrote:

m4m

[Insane]
00:39:469 (5) - NC
00:43:469 (5) - NC ok
00:45:755 (5) - NC ok
01:30:327 (6) - NC ok
啊啊后面不说了,NC切细一点 NC了一堆
挺整洁的w w

低难度不看啦,水到这吧w摸完我的耳朵要炸了重金属轰轰轰
thanks!
DeletedUser_6181859
Hey, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
Add "SOUND VOLTEX II -infinite infection-" to Source
Add "SDVX" to Tags
How about move preview point to 01:29:184 ?
sahuang's Easy
Hey sahuang :D
00:33:183 (1,2,3) - identical sliders? (fix 3)
00:50:326 (2) - strange slider i think
00:52:612 (2,3) - identical?
01:01:184 (2,3) - don't overlap... or make sliderbow
01:16:612 - add note
01:32:041 (2,3) - don't overlap
01:40:612 (5) - nc
01:41:184 (6,7) - don't overlap
Gyro's Normal
Fix all mistakes with Distance Spacing: Ctrl+Shift+A -> Check distance snap
00:11:469 (1,1) - looks weird
00:27:469 (1) - remove nc
00:31:755 (2,3) - don't stack
00:33:184 (1,2,3) - what about any beautiful pattern?:D in this music? okaay
00:34:041 (1,2,3,4) - ^
00:48:612 (2,3) - don't stack
00:55:469 (5,6) - ^
01:00:041 (2,5) - looks weird
01:12:041 (1,2) - don't stack
01:13:184 (1,2) - ^
01:20:326 (1,2) - ^
Hard
00:42:612 (2,5) - stack?
01:23:469 (1,2,3,4) - any pattern
01:37:184 (1,2,3,4) - make little jumps like in %image%

01:46:326 (1) - change to slider?
Overdose of sliders in Insane:D
I see to 09's C18H29NO3... It's rankable?
Good luck!
{end of mod}
sahuang
zzz
Gyro Zeppeli

100bit wrote:

Gyro's Normal
Fix all mistakes with Distance Spacing: Ctrl+Shift+A -> Check distance snap i check it and change some of Distance Spacing mistakes thank you
00:11:469 (1,1) - looks weird fix
00:27:469 (1) - remove nc fix
00:31:755 (2,3) - don't stack fix
00:33:184 (1,2,3) - what about any beautiful pattern?:D in this music? okaay fix
00:34:041 (1,2,3,4) - ^ fix
00:48:612 (2,3) - don't stack this one i think it is good ya...
00:55:469 (5,6) - ^ ^
01:00:041 (2,5) - looks weird fix
01:12:041 (1,2) - don't stack fix
01:13:184 (1,2) - ^ fix
01:20:326 (1,2) - ^ fix
09kami

DeRandom Otaku wrote:

09's C18H29NO3

  1. I m gonna be completely honest with you guys ~ This difficulty is completely retarded and 100% unrankable - it would be better if its deleted
Mabey this difficulty is completely retarded . but I can tell u .I can remap for rank. but u can't .if you good .why no rank map? why no more fav u map? who gives you the confidence? so you're not as completely retarded ? if you say map shit . Please say your reasons.no just "unrankable" .Please say the wrong place . but no say . you are shit moder
Topic Starter
[Crz]Makii

100bit wrote:

Hey, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
Add "SOUND VOLTEX II -infinite infection-" to Sourceyep
Add "SDVX" to Tagsyep
How about move preview point to 01:29:184 ?hmm..obviously it's better,but I want to make some change xD,I will ask others suggestions.
Hard
00:42:612 (2,5) - stack?well,I followed ds,maybe it look ugly ;w;
01:23:469 (1,2,3,4) - any patternok
01:37:184 (1,2,3,4) - make little jumps like in %image%

well,imo these stacks it's ok
01:46:326 (1) - change to slider?auto got 4000 points in this spinner,so I think it's ok
Overdose of sliders in Insane:D:D
Good luck!
{end of mod}
thanks!
DeRandom Otaku

09kami wrote:

Mabey this difficulty is completely retarded . but I can tell u .I can remap for rank. but u can't .if you good .why no rank map? why no more fav u map? who gives you the confidence? so you're not as completely retarded ? if you say map shit . Please say your reasons.no just "unrankable" .Please say the wrong place . but no say . you are shit moder
Uhh x-x i didnt wanted to sound so rude , i m sorry ~ i didnt know it was your difficulty lol ~ i saw your ranked maps and your mapping style is really technical (or whatever u call it) ~ i m sorry for my behavior from before ;-; your mapping style is too complex for me so i wont say anything about it anymore ~ tho if you are wondering why i dont have a ranked map , its because i map/mod for fun only :3 i dont have goals and life

I m sorry again x-x hope u will forgive me ~
Lami
sahuang

*00:42:326 (1) - rip DS
*01:34:326 (2,4) - this overlap is not good for beginner. because this song have really fast bpm 210.
(2) make confusion for reading (4). by hitburst.


Gyro

*00:52:612 (3,1) - not good overlap in normal diff.
*01:19:184 (1,1) - ^

Hard

*00:34:184 (4) - reduce 1/4 length, it more fit music, imo.
*00:51:041 (9,10,1,2) - it's too hard for hard diff. try to another partten.
*01:04:184 (5,6,7) - make consistent DS with others.
*01:06:326 (4,5,6) - ^

getche

*00:29:469 (4) - recommend to use hitsound with consistent.
some clap placed 2/1 rhythm cycle. but here is not.
idk your thinking. if you have your own rule, then just keep it.
but if you don't have that, need to keep consistent or making sense everytime.
00:33:184 (1) - ^
00:34:041 (4) - ^
*00:44:612 - unignorable beat, consider to place note here.
*00:56:041 (1,2,3,4,1,2,3,4) - idk, but it maybe too much hard in insane diff.
*01:16:041 (7) - need NC for notice sv changing.

Insane

*00:02:326 (1) - imo, this section have noisy hitsound.
normal hitsound don't fit with relax part.
need to reduce volume down, or use soft hitsound.
*01:25:183 (1,1) - stream should be start at here.
*i suggest to use consistent DS. some pick up example.
a) 01:41:469 (4,1) - you use too tiny DS even if 01:41:755 (1) - have strong beat.
not need to apply this everytime. just i wish you can make more consistent.
since it can make soild your map.
b) 01:00:326 (2,1) - you make so empact jump in here. but 01:04:898 (2,1) - is not.
yea, same above issue


JQKing

*don't fit clap sound with music. consider to use custom-hitsound.
*00:30:326 (1,2) - switch NC for notice sv changing.
*00:42:183 (5,2,3) - i think it's not acceptable on readability.
*00:56:183 (2,3) - + 00:56:754 (2,3) - use same DS in same music
*00:59:612 (2) - .need triplet rhythm here.
*01:17:183 (1,2,3) - it's kinda hard to reading, as small DS 1/1 + big DS 1/2 rhythm.
players are not familiar with them.
*01:25:183 (1,2,1,2) - stream beat start from here.
*01:46:326 (2) - change to 01:46:469 (1) - 's starting point expand to here
Binguo
[给皇]
00:25:183 (3) - 稍微过来一点可以和 00:23:755 (4) - 对称 00:26:326 (1) - 的头叠在 00:24:040 (1) - 的尾巴上 00:27:184 (2) - 间距修一下ok 好像有些难懂 嘛算了 另外 00:24:612 (2,3) - 可以Blanket
[Gyro's Normal]
01:02:898 (1) - 这个地方对新人太不友好了 建议修一下
[哈得]
00:02:326 (1,2) - 滑条还是拉一下别的形状吧 毕竟也不短!
00:09:184 (1) - Blanket能包好还是包好吧
00:10:898 (5) - 复制 粘贴00:10:326 (3) - CTRL+H CTRL+J 放回原来的地方
00:14:898 (5,6) - 强迫症表示这里和前面间距不一样
00:17:612 (4,5) - 前面都有停顿为什么这里没有呢 包括后面一组
00:30:612 (8) - 建议直接1/2滑条糊就行 因为这个难度出这种滑条感觉巨坑 并且这里音乐好像也不是这样的
00:37:755 (1,2,3,4,1,2,3,4) - 这两组 两个建议 要么前面一组直接塞1/1单点 要么就吧两组节奏互换一下 因为听音乐的话我感觉后面的节奏更紧但是你下的确刚好相反
[Insane]
前面变速有点迷 0.6~0.9
00:21:755 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 太无聊了啦想办法变化一下吧 后面同
00:42:326 (1) - 这里没必要跟这轨的
01:45:755 (1,2,3,4) - 这里左右左右太难 我的建议是全朝←边
[getche's Insane]
00:46:898 (2) - 建议1/2没必要这样放
开头的哨音有点迷.

喝了点酒脑袋晕晕的 哈哈 美丽
kanor
[getche]
00:20:612 (1) - 滑条和转盘隔这么近感觉有点危险
00:34:898 (1) - 这个滑条要扭不扭感觉好丑啊
有些滑条总感觉不是特别舒服,能不能把点稍微修一修呀
[Insane]
00:19:755 (1,2,3,4) - 感觉4叠在3下面更舒服,这么摆反而会有些误导吧
whistle感觉用的有些太频繁了,一开始觉得很有感觉,到后面反而有点腻
不过还是感觉好神啊
[JQKing]
01:46:469 (1) - 音乐在01:46:326 (2) - 就结束了,这个长条是不是应该放在这个点上?


Crz神马破,给跪 :)
sahuang
@moonlightleaf rip 210bpm song :(

100bit wrote:

sahuang's Easy
Hey sahuang :D hi :D
00:33:183 (1,2,3) - identical sliders? (fix 3) no
00:50:326 (2) - strange slider i think imo it's fine
00:52:612 (2,3) - identical? maybe
01:01:184 (2,3) - don't overlap... or make sliderbow well...overlap is ok like this,lets see...
01:16:612 - add note yes
01:32:041 (2,3) - don't overlap
01:40:612 (5) - nc yes
01:41:184 (6,7) - don't overlap
leave overlap there...i will see what others say
Lami:
*00:42:326 (1) - rip DS adjusted to make it 1.1x
*01:34:326 (2,4) - this overlap is not good for beginner. because this song have really fast bpm 210.
(2) make confusion for reading (4). by hitburst.
you are right,i noticed the problem when rechecking


Binguo wrote:

[给皇]
00:25:183 (3) - 稍微过来一点可以和 00:23:755 (4) - 对称 00:26:326 (1) - 的头叠在 00:24:040 (1) - 的尾巴上 00:27:184 (2) - 间距修一下ok 好像有些难懂 嘛算了 ok all fixed
另外 00:24:612 (2,3) - 可以Blanket
well...not intended to blanket

thx for mod

4325446534345543
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 76612
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 8
TimelineZoom: 2.3

[Metadata]
Title:C18H27NO3
TitleUnicode:C18H27NO3
Artist:Team Grimoire
ArtistUnicode:Team Grimoire
Creator:[Crz]Sword
Version:sahuang's Easy
Source:SOUND VOLTEX II -infinite infection-
Tags:sdvx drumstep hardcore sahuang Gyro Zeppeli getche JQKing
BeatmapID:967347
BeatmapSetID:445836

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

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Topic Starter
[Crz]Makii
Lami

Lami wrote:

Hard

*00:34:184 (4) - reduce 1/4 length, it more fit music, imo.sure,it's my mistake.
*00:51:041 (9,10,1,2) - it's too hard for hard diff. try to another partten.removed a curve slider.
*01:04:184 (5,6,7) - make consistent DS with others.fixed.
*01:06:326 (4,5,6) - ^^

Insane

*00:02:326 (1) - imo, this section have noisy hitsound.
normal hitsound don't fit with relax part.
need to reduce volume down, or use soft hitsound.yep,fixed to soft
*01:25:183 (1,1) - stream should be start at here.yes,there are 1/4 rhythm but it's too soft..I only want to show main rhythm
*i suggest to use consistent DS. some pick up example.
a) 01:41:469 (4,1) - you use too tiny DS even if 01:41:755 (1) - have strong beat.
not need to apply this everytime. just i wish you can make more consistent.
since it can make soild your map.I agreed,make the ds increased
b) 01:00:326 (2,1) - you make so empact jump in here. but 01:04:898 (2,1) - is not.well...I have considered about this,but during test play I think it's ok to put them with irregular ds.
yea, same above issue
冰果

Binguo wrote:

[哈得]
00:02:326 (1,2) - 滑条还是拉一下别的形状吧 毕竟也不短!习惯拉直滑条啦 反正也不是unrank的2333
00:09:184 (1) - Blanket能包好还是包好吧fixed
00:10:898 (5) - 复制 粘贴00:10:326 (3) - CTRL+H CTRL+J 放回原来的地方我把3修了一下
00:14:898 (5,6) - 强迫症表示这里和前面间距不一样1.17和1.2差不多的2333
00:17:612 (4,5) - 前面都有停顿为什么这里没有呢 包括后面一组这里我想通过改抓音来体现音乐变得更强了
00:30:612 (8) - 建议直接1/2滑条糊就行 因为这个难度出这种滑条感觉巨坑 并且这里音乐好像也不是这样的糊了个3/4
00:37:755 (1,2,3,4,1,2,3,4) - 这两组 两个建议 要么前面一组直接塞1/1单点 要么就吧两组节奏互换一下 因为听音乐的话我感觉后面的节奏更紧但是你下的确刚好相反我感觉差不多 而且后面一组我想抓的是长音,hard不想弄太多1/2 233
[Insane]
前面变速有点迷 0.6~0.9 渐强
00:21:755 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 太无聊了啦想办法变化一下吧 后面同没办法qwq 这里音就这么无聊 在放圈就快成extra了 我已经用各种形状滑条(虽然都是3点)让这里尽量不无聊啦
00:42:326 (1) - 这里没必要跟这轨的跟vocal 走起233
01:45:755 (1,2,3,4) - 这里左右左右太难 我的建议是全朝←边难一点多好 学习震爷(不对)

喝了点酒脑袋晕晕的 哈哈 美丽
kanor

kanor wrote:

[Insane]
00:19:755 (1,2,3,4) - 感觉4叠在3下面更舒服,这么摆反而会有些误导吧
whistle感觉用的有些太频繁了,一开始觉得很有感觉,到后面反而有点腻删掉了几个
不过还是感觉好神啊qwq

Crz神马破,给跪 :)I‘m 萌新

thanks all!
all updated!
Kobayakawa Sae
M4M
[给皇]
00:25:184 (3,1) - 间距没对好
00:34:326 (3) - 这个折返个人建议不要 改成1/1滑条
然后00:34:898 这个地方有很明显的音 可以加个两拍的滑条
00:44:326 (3,1) - 这个间距也有点没对好 可以图把网格调小一点再摆
00:45:469 (2) - 这个和00:46:898 (1)的滑条头重叠了 个人认为如果要重叠还是最好隔多鸡排(几拍) 所以这个滑条可以的话往下移
01:38:898 (2) - 01:40:612(1) ↑同理
01:43:469 (2,4) - ↑
01:01:184 (2,3) - Easy难度最好排版整洁干净些 不是很推荐这样的一个滑条叠在另一个滑条上面
01:32:041 (2,3) - ↑同理
01:41:184 (2,3) - ↑

[Gyro's Normal]
还是建议不要那么多重叠

[getche's insane]
00:11:541 (1) - 这么长的转盘不会很累么?

[JQKing's insane]
01:25:755 (1) - 从这里到01:26:826 最好都放连打吧 这样的连打接滑条节奏略违和 打起来不顺手
01:46:326 (2) - 这个删掉然后把01:46:469 (1) 的这个滑条放回这里

由于到了insane以上只要还符合rank规则基本上都是喜欢怎么做就怎么做的了 况且都做得挺好的(摸不动)

于是水完(跑)
SnowNiNo_
http://puu.sh/p4mfk/ca4e187657.rar
用了JQKing's Insane的hs
Usami Sumireko
[Insane]
00:10:326 (3) - blanket太暧昧 很多地方都这样.刻意考虑要不blanket要不就摆稍微刻意远一点
00:30:898 (1) (2)- 双blanket或者单blanket+摆的更歪一点
00:58:326 (1) - 你这样突然变速带俩个音搞的读图比后面的难度困难.insane还是最好不要.这里有两个音.你可以考虑拉一个红点告诉玩家这里音长.后面也一样
01:13:755 (1) - 可以blanket
01:13:755 (1) (2) -1尾和回旋尾和2头可以摆成等边三角形
01:38:041 (1) - 平行
大部分时间都在顺时针转圈.显得没有变化

[JQKing's insane]
00:10:755 (4,5) -稍微往下摆一点更美观(大概233)
00:30:898 (1) - 可以双blanket
00:48:612 (1,2) - 可以双blanket(我有病可以不理我)
00:54:326 (1,2,3,1) - 可以摆成正三角形
01:04:469 (3,4) - 可以blanket
Topic Starter
[Crz]Makii

Usami Sumireko wrote:

[Insane]
00:10:326 (3) - blanket太暧昧 很多地方都这样.刻意考虑要不blanket要不就摆稍微刻意远一点拉远了 其实我没想blanket的xD
00:30:898 (1) (2)- 双blanket或者单blanket+摆的更歪一点歪了
00:58:326 (1) - 你这样突然变速带俩个音搞的读图比后面的难度困难.insane还是最好不要.这里有两个音.你可以考虑拉一个红点告诉玩家这里音长.后面也一样嘛 这个Insane压星太厉害,读图挺好读的我觉得,testplay也没有这个问题。那个滑条我在考虑一下
01:13:755 (1) - 可以blanket 01:13:612 (5,1) - 不是blanket上了么已经。。。
01:13:755 (1) (2) -1尾和回旋尾和2头可以摆成等边三角形
01:38:041 (1) - 平行
大部分时间都在顺时针转圈.显得没有变化故意的,这图变速多,我这么放大概会让读图压力减小
thanks!
propasy
Hard
00:22:326 (3,4,5) – I think circle 4 should be under slider 3 and not slider 5 due to delay between 4 and 5
00:24:613 (3,4,5) - ^ same with this
00:27:326 (4) - you should add more spacing with this circle and the slider before it or as an alternative, make it a slider
00:50:326 (5,6,7) – you should add spacing between each note, like this https://osu.ppy.sh/ss/5266885
00:50:898 (8,9,10) - ^ same with this
00:53:755 (1,2,3,4,5,6) – here is alright because now the player has an idea of the pattern. But you can change it if you wish
01:37:184 (1,2,3,4) – I think these 4 should have a jump like spacing to them (doesn’t have to be big)

Insane
01:09:183 (1) – I think it would be more appropriate if the slider path was more skewered due to the music. Like this 01:11:469 (1) – except less exaggerated
01:15:469 (5,6,7,8) – due to the intensity of the music, I think you should set all 4 circles to be spaced out


JQKing’s Insane
00:12:898 (1,2,3) - 00:15:183 (1,2,3) – I think you should be more consistent in the pattern
01:05:755 (1,2,3,4) - I think its unnecessary for slider 1 to be different from the rest. I think slider 2-4 being positioned vertically can work just fine and vice versa
01:10:898 (1,2,3,4) – ^ same with this
01:31:469 (1,2) – I think the circle should be touching slider 2 due to the delay of the music.
01:37:183 (1,2,3,4) – this would be a great spot to lower the slider velocity
01:37:183 (1,2,3,4) - ^ this too. Make sure they have a faster slider velocity then 01:46:326 (1) to maintain the appealing ending
-NanoRIPE-
Hi ~ M4M

[Easy]
Hitsound?
00:24:612 (2,3) - blanket
00:26:041 - add circle here
00:40:041 (1) - Ctrl + j
00:43:184 - add ciircle here
01:05:184 (1,2) - blanket
01:06:612 - add circle here
01:34:898 (3,4) - blanket?

[Normal]
00:02:326 (1) - finish
00:06:612 (5,1) - blanket?
00:08:898 (5,1) - ^
00:30:898 (1) - finish
00:45:184 (2) - remove finish
01:12:326 (1) - whistle
01:44:041 (1) - finish
01:45:184 (1,3) - ^

[Hard]
Increase HP to 5,5 or 6
Hitsound?
00:44:612 - add something here

[getche's Insane]
00:11:541 (1) - finish
00:16:326 - spinner?
00:26:898 (3,4) - blanket?
00:27:184 (4,1) - ^
00:30:898 (1) - finish
00:49:184 (1) - ^
00:53:755 (1) - ^
01:07:469 (1) - ^
01:14:326 (4) - ^
01:38:326 (1) - ^
01:42:898 (1) - ^
01:44:041 (1) - ^
01:45:184 (1) - ^

[Insane]
00:02:326 (1) - finish
00:30:898 (1) - ^
00:35:469 (2) - ^ and NC
00:45:184 (2) - finish
01:21:183 (1,1,1) - ^

[JQking's Insane]
00:02:326 (1) - finish
00:30:898 (1) - ^
00:35:469 (1) - ^
00:45:183 (1) - ^
00:53:755 (1) - ^
00:56:040 (1) - ^
01:07:469 (2) - ^
01:14:326 (1) - ^

[Nino's Extra]
Increase HP to 6,5 or 7
Increase CS to 4 or 4,2 ~

GL ~
AIR
[sahuang's Easy]
  • 咦没音效,至少放些finish吧虽说音乐本身比较重口遮盖hitsounds
    比如01:44:041 - 01:45:184 - 01:45:755 - 01:46:326 - 01:46:612 - 01:46:898 - 01:47:184 -
[Gyro's Normal]
  • 01:16:612 (1,2) - tye ctrl+g make rhythm better, like this

    01:22:898 (1) - del NC
[Hard]
  • 00:30:612 (8) - 可能听起来比较不整洁,尾部可以切成soft或者绿线降音,00:37:755 (1) - 类似等等
    00:44:612 - 咦为啥空着,听起来更像这样
[getche's Insane]
  • 挺好的
[Insane]
  • 00:42:326 (1) - 尾部剪短加圈呗,其实主观感觉都in了咋还没连打,老折返没啥气势 :o
    01:37:184 - 感觉会疯狂断连
[JQKing's Insane]
  • 00:30:469 (1) - 这个部分建议减速区间在白线上,因为音乐里是收尾在00:30:612 -
    其他挺好的
[NiNo's Extra]
  • 01:25:184 (5,6,7,8) - ds拉开些如何呢,不够张扬
    01:45:898 (6,8) - 互换下位置,后边听起来比前边高一些
没kd了,给我一个就射给你 :D
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