-All difficulties end at a different point at the moment, try and go through and make them all end at the same point for the sake of consistency
-Keep the preferred skin the same on all difficulties
Freak3's Easy:
-I suggest that you increase the distance snap slightly,the notes are fairly clumped together at the moment which doesn't look good
-Odd to have a break very close to the start of the map
-Pretty high AR for the easiest difficulty
00:26:524 (1) - make this start and end on white ticks not blue ticks
00:34:893 (4) - the ending of this doesn't need to quite so quiet
00:45:328 (3,5) - you could align some more of these notes to make it look neater
00:56:632 (1,2,3) - try and avoid hidden repeats on easier difficulties
01:19:241 (3) - random whistle for this map
01:50:545 (1,2) - try and avoid overlaps like this as they don't look good while playing
01:58:806 (2,3,1,2) - finishes on repeats don't fit
Last kiai time on the spinner is random and I suggest you remove it
Normal:
Needs to have at least 1 break (especially seeing as hard has one)
00:36:632 (5) - same comment as the earlier difficulty
00:42:067 (7,1) - spread out more
00:45:763 (1,2) - stuff like this looks pretty strange when not aligned
01:52:719 (3,4) - too many finishes and doesn't fit enough with the song
01:08:371 (8) - add a clap to the end of this to follow your pattern
01:10:980 (4) - at points like this you seem to change the rhythm your claps are following, try and keep them all following the same basic rhythm if possible
01:23:589 (1,2,3,4,5,6) - add some claps here
31's Taiko:
Make sure the tags match the other difficulties
No major errors, looks good (looks odd where it ends though)
Hard:
Don't overuse finishes too much or they lose their purpose (examples like 00:34:024 (2,3,4,5,6,7,1) are overdoing it. There are several places like this you could check into
01:06:197 (7) - new combo
01:06:197 (7,1) - jump here seems fairly random
01:12:284 (1,2,3,4,5,6,7,8) - whistles don't fit
01:21:632 (1,2,1,2) - make this pattern neater if you can
Still needs some improvements to the mapset but it isn't looking too bad so far, call me back after fixes and I will star