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Mike Greene - Bill Nye the Science Guy Theme Song (Chinese I

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dqs01733

- Magic Bomb - wrote:

monstrata, the colour of your text there should be illegal, my eyes hurt :(
Nekomata
imo there's nothing *terribly* wrong that would break the criteria, but things can be a lot better... especially 00:19:023 (1,2,3,4,1,2) - :/
IamKwaN
The discussion goes from speed-qualification to the map itself, let's have a halt and look at what the others say at this moment.
Topic Starter
Monstrata
Sounds good. I'll see what I can do about the first note, and the part Liiraye mentioned. Not adding any timing points, so I guess the other solution is editing the mp3 some more.
Underforest
rip april fools rank
unko
i like how the irre diff has tons of spinner filler because apparently mapping 30 seconds is too much effort
Irreversible

Microsoft Vista wrote:

i like how the irre diff has tons of spinner filler because apparently mapping 30 seconds is too much effort
I'm open for any suggestion that help me not having a really unpleasant rhythm there.
semantics
how's this rankable with 29 second drain anyway
Stjpa

dreamless wrote:

how's this rankable with 29 second drain anyway
Maybe go into the editor.
semantics

Stjpa wrote:

dreamless wrote:

how's this rankable with 29 second drain anyway
Maybe go into the editor.
maybe be less of a condescending cunt to people with genuine questions? it says 00:29 drain literally everywhere, i did not know the site rounds down >00:30 drain back down to 00:29.
Slayed_old_1
seems li ke smoeone here dosent ejnoy gema
pls enojy game
Okoayu
tbh noone enjoys gema taking down random youtube videos because they could contain music
Topic Starter
Monstrata
@Irre - I tried editing the mp3 during the section between 00:19:023 - and 00:22:304 - to sync the beer's with the drums, but since the vocals + drums play to different offsets I can't just edit the vocal offset without affecting the drum's offset xP. Maybe someone who's really good at mp3 editing can pull this off, but it's beyond my scope, so I think spinners there aren't bad rhythm choices either. The other option is mapping to the metronome which is what I did, but it seems people don't like that either xD.
Irreversible

Monstrata wrote:

@Irre - I tried editing the mp3 during the section between 00:19:023 - and 00:22:304 - to sync the beer's with the drums, but since the vocals + drums play to different offsets I can't just edit the vocal offset without affecting the drum's offset xP. Maybe someone who's really good at mp3 editing can pull this off, but it's beyond my scope, so I think spinners there aren't bad rhythm choices either. The other option is mapping to the metronome which is what I did, but it seems people don't like that either xD.
Thanks monstrata, I tried following the beer but it somehow changes really oddly.. I'll give it a go again.

I would really appreciate it if people actually actively helped improving this map instead of throwing salty comments all over the place, because that's bringing us nowhere.
unko

Irreversible wrote:

Microsoft Vista wrote:

i like how the irre diff has tons of spinner filler because apparently mapping 30 seconds is too much effort
I'm open for any suggestion that help me not having a really unpleasant rhythm there.
ok i don't know i was just bitterfor some reason :(
ecdonald
hello, I'd like to have a few opinions

Irreversibeer's Insane:

00:09:999 (1) - , 00:10:116 (1) - , 00:10:468 (1) - , 00:10:585 (1) - , 00:10:937 (1) - , 00:11:054 (1) - , and 00:11:405 (1) -
Are the green lines in spinner of 5%-65%-5%-65%-...volume change intended? the spinningsound feels somehow weird when I spinning my cursor, I would delete and unite the volume to 65%

Also, It would be better if 00:09:413 (4,5,6) - moved 1 grid up (grid level 4). this makes stacking of 00:09:648 (6) - and 00:09:179 (3) - , which is more neat for me

and...I couldn't see the reason you didn't set a note on 00:15:155 (6) - since you noted on 00:14:218 (3) -. These are exactly same sounds, so noting both would makes consistency of following the song (example of cordinate: x:256 y:264)

thanks! hope it will gets requalified
Yales
Just a detail but on the highest diff I don't see why you don't put the NC here 00:07:773 (2) - as you always did what as it sounds the most natural thing to do.

No kd, was just making the point o.o
Topic Starter
Monstrata

Yales wrote:

Just a detail but on the highest diff I don't see why you don't put the NC here 00:07:773 (2) - as you always did what as it sounds the most natural thing to do.

No kd, was just making the point o.o
Since i Nc'ed on all the "beer's (red ticks)" instead of whites, it felt more natural to NC on 00:07:640 (1) - . A stand-alone NC is a bit awkward too imo since it makes the note seem more important than it actually is.
Irreversible

ecdonald wrote:

hello, I'd like to have a few opinions

Irreversibeer's Insane:

00:09:999 (1) - , 00:10:116 (1) - , 00:10:468 (1) - , 00:10:585 (1) - , 00:10:937 (1) - , 00:11:054 (1) - , and 00:11:405 (1) -
Are the green lines in spinner of 5%-65%-5%-65%-...volume change intended? the spinningsound feels somehow weird when I spinning my cursor, I would delete and unite the volume to 65% fxd

Also, It would be better if 00:09:413 (4,5,6) - moved 1 grid up (grid level 4). this makes stacking of 00:09:648 (6) - and 00:09:179 (3) - , which is more neat for me fxd

and...I couldn't see the reason you didn't set a note on 00:15:155 (6) - since you noted on 00:14:218 (3) -. These are exactly same sounds, so noting both would makes consistency of following the song (example of cordinate: x:256 y:264) well, there is a dominant vocal

thanks! hope it will gets requalified

thx for ur support~
Topic Starter
Monstrata
Gave kd's to Reditum and -Nya- since we changed the hitsound volumes (and samplesets) to better reflect the music volume. It shouldn't be as overbearing now.

Also gave kd's to Liiraye since we ended up doing some mp3 editing to account for the snaps/offbeats he mentioned.

Also, i'll find two new BN's to get fresh perspectives.
Mint
MP3 has been edited a bit more to fix some stuff that sounded off and hitsounds have been changed. Looks good to me.
Bubbled!

IRC
20:06 appleeaterx: did the timing get changed after all?
20:06 Monstrata: yea
20:06 Monstrata: o can u test one of the diffs for me
20:06 appleeaterx: shore
20:06 Monstrata: i think the offset is slightly late but im nore 100% sure
20:09 appleeaterx: how the tits did you even get this song
20:09 Monstrata: hmm maybe its just me lol
20:09 Monstrata: LOL
20:09 Monstrata: ppl suggest a lot of weird songs :D
20:10 appleeaterx: what offset do you think it is
20:10 Monstrata: i think 370 might be better
20:11 Monstrata: cuz i just consistently keep clicking earlier. but im also kinda sick
20:11 Monstrata: so maybe my acc is a bit compromised atm lol
20:12 appleeaterx: i got 368 lol
20:12 appleeaterx: but this song is retarded af
20:13 Monstrata: o lol yea maybe its just 368
20:13 Monstrata: i just picked 370 cuz its a nice number xddd
20:13 appleeaterx: xd
20:13 appleeaterx: tho
20:13 appleeaterx: timinganalysis says 371
20:13 appleeaterx: so i guess 370 is good too
20:13 appleeaterx: also
20:13 appleeaterx: 00:15:367 (1) - this snapping tho
20:14 appleeaterx: 00:16:304 (2,3,4) - whole chunk is a bit iffy tho
20:14 appleeaterx: 00:19:117 (1,2,3,4,1,2) - lol what does this follow
20:14 Monstrata: ah damn
20:14 Monstrata: and uh
20:14 Monstrata: those just follow the background beat
20:14 appleeaterx: 00:24:507 (1,2,1,2) - vocals significantly off here
20:14 Monstrata: maybe i should silence the ends
20:15 Monstrata: damn
20:16 Monstrata: okay i'll edit the mp3 to snap them too lol.
20:23 Monstrata: okay not too bad, just like 6 offset resets
20:45 Monstrata: okay
20:45 Monstrata: finished lmao
20:46 Monstrata: literally spent more time editing this mp3 than actually mapping the set
20:46 Monstrata: this is a joke lmao
20:55 appleeaterx: xd
20:59 appleeaterx: in irre
20:59 Monstrata: o lemme update
20:59 appleeaterx: o
20:59 appleeaterx: ooooooooo
20:59 Monstrata: Irre just gave me a quick mod xD
21:00 Monstrata: and he was missing hitsounds on his diff
21:00 Monstrata: alright
21:00 Monstrata: updated
21:01 appleeaterx: 00:24:102 (1,2,1) - i assume you guys added hitsounds here
21:01 Monstrata: yep
21:03 appleeaterx: adv: 00:29:962 (3) - slider body whistle needed?
21:03 Monstrata: o damn
21:03 Monstrata: lemme double check other diffs. i originally had it but took it out
21:04 Monstrata: 00:30:431 - Normal, removed whistle, inaudible anyways
21:04 appleeaterx: rest of the diffs dont have it i think
21:04 appleeaterx: xd
21:04 appleeaterx: o
21:04 Monstrata: same with Hard
21:05 Monstrata: alright
21:05 appleeaterx: 29:999
21:05 appleeaterx: uhm
21:05 Monstrata: isnt it 30:000
21:06 appleeaterx: ohhhhh
21:06 appleeaterx: lol
21:06 appleeaterx: exactly
21:06 Monstrata: lol
21:06 Monstrata: calculated
21:06 Monstrata: :D
21:06 appleeaterx: well looks okay to me xd
21:06 appleeaterx: just modding assistent said it was 29:999 and some ppl in the thread
21:06 appleeaterx: but in editor when you calculate yourself its 30000
Pereira006
On easy add 1 NC, Normal fix stack, Irre's Insane fix NC, change Hitsound all diff's expect easy and normal, to be consistency.

IRC
19:16 Monstrata: apple is bubbling xD
19:16 Pereira006: ;:d
19:20 Monstrata: okay bubbled :D
19:21 Monstrata: idk if its april 1 yet in osu
19:22 Pereira006: http://www.timeanddate.com/worldclock/australia/sydney
19:22 Pereira006: " 1 de Abril de 2016 "
19:22 Pereira006: 1 april aldready lol
19:22 Pereira006: you can see, go play beatmap
19:22 Monstrata: oh
19:22 Monstrata: xD
19:22 Pereira006: as autoplay
19:23 Monstrata: o ya it says updated April 1
19:23 Monstrata: okay
19:23 Pereira006: you will see there dizzy
19:23 Pereira006: well
19:23 Pereira006: let's do this
19:23 Pereira006: :d
19:23 Monstrata: check my hitsound xD
19:29 Pereira006: easy
19:29 Pereira006: 00:21:993 (3) - isn't should be NC
19:29 Pereira006: ?
19:30 Pereira006: look like missing, because the song is c hange
19:30 Monstrata: o
19:30 Monstrata: ya
19:30 Monstrata: okay
19:30 Monstrata: added nc
19:35 Pereira006: on advanced
19:35 Pereira006: 00:18:946 (3,1) - ??
19:36 Pereira006: missing blanket and inconsistency spacing
19:36 Pereira006: is just weird
19:38 Monstrata: okay fixed
19:38 Monstrata: well, i moved it like 3 pixels
19:38 Monstrata: View > Stacking
19:38 Monstrata: to see the pattern xD
19:38 Monstrata: is magic
19:39 Pereira006: stack ?
19:39 Monstrata: yea
19:40 Monstrata: the pattern looks really weird when you don't have stacking enabled
19:40 Pereira006: http://puu.sh/o14AC/0da3e9bce0.jpg
19:40 Pereira006: i don't see stack o.O
19:42 Monstrata: nono
19:42 Monstrata: View with
19:42 Monstrata: stacking enabled
19:42 Monstrata: so you can see stacks
19:42 Pereira006: lol
19:42 Pereira006: this
19:42 Pereira006: so
19:42 Pereira006: stupid
19:42 Pereira006: wtf peppy
19:42 Pereira006: why he did add this shit stack
19:42 Monstrata: xDDDD
19:43 Monstrata: now you see?
19:43 Monstrata: xDDDD
19:43 Monstrata: april fools!
19:43 Monstrata: :D
19:43 Pereira006: ho
19:43 Pereira006: wait
19:43 Pereira006: we are
19:43 Pereira006: FDFOGHDFGIDFGFADGH
19:43 Pereira006: I GOT TORLLERDF
19:43 Pereira006: FDSGDFAGDFgh
19:43 Pereira006: *trolled
19:43 Monstrata: looool
19:47 Pereira006: on hard 00:01:602 (3,4) - you don't wanna make jump as this pattern 00:16:602 (3,4) ?
19:49 Monstrata: hmm idk
19:49 Monstrata: i think both play fine
19:49 Pereira006: is just wsugg
19:49 Pereira006: *suggesrtion
19:49 Pereira006: on extra
19:49 Pereira006: are you trying different hitsound
19:49 Pereira006: i notice they are different
19:49 Monstrata: uh no ;o
19:49 Monstrata: really?!
19:49 Monstrata: where lol
19:50 Pereira006: like on 00:14:259 (3) -
19:50 Pereira006: sampleset is drum
19:50 Pereira006: but other diff's don't have
19:50 Pereira006: on Saccharomyces cerevisiae
19:50 Monstrata: oh
19:50 Monstrata: ya
19:50 Monstrata: should i remove for consistency
19:50 Pereira006: 00:10:743 (3,4) -
19:51 Pereira006: 00:14:675 -
19:51 Pereira006: ups
19:51 Pereira006: 00:14:024 (2,3) -
19:51 Monstrata: o
19:51 Monstrata: hmm
19:51 Monstrata: maybe both drum sampleset better
19:51 Pereira006: yup
19:51 Pereira006: i like more this
19:52 Pereira006: so you will do this consistency other diff's ?
19:52 Monstrata: 00:14:962 (5,6) - how about here?
19:52 Pereira006: ya
19:53 Pereira006: 00:16:368 (2,3) - the beats and drum is there
19:53 Pereira006: shoulçd add too
19:53 Pereira006: 00:08:868 (5,6) - ^ samne
19:53 Monstrata: those uh
19:54 Monstrata: are kinda hard cuz vocals and drum are off sync
19:54 Pereira006: ok that all
19:54 Monstrata: so i only follow vocals
19:54 Pereira006: ha ok
19:54 Pereira006: check yourself then lol
19:54 Pereira006: is hard to find wich correct for you
19:54 Pereira006: :p
19:55 Monstrata: o nvm
19:55 Monstrata: xD
19:55 Monstrata: apple made me
19:55 Monstrata: edit the mp3 audio
19:55 Monstrata: so theyre synced now okay i'll add the drum samples
19:56 Pereira006: 00:22:931 (3) - on hard, dunno you will add nc or not
19:56 Monstrata: i applied for Extra/Hard/Advanced
19:56 Pereira006: is hard level
19:56 Monstrata: Normal/Easy note density is too low so i dont think the hitsounds would fit
19:56 Pereira006: different advanced, normal and easy
19:56 Pereira006: ok
19:56 Pereira006: that fine then
19:57 Monstrata: i think better not to NC there
19:57 Pereira006: alright
19:57 Pereira006: on irre
19:57 Monstrata: to keep the pattern similar
19:57 Pereira006: hitsound made by you
19:57 Pereira006: or him ?
19:58 Monstrata: me
19:58 Monstrata: he copied mainly and added some of his own xD
19:58 Pereira006: ha ok
19:58 Pereira006: just
19:58 Pereira006: 00:04:181 (1) - dum with finish
19:58 Pereira006: not good sound for this song
19:58 Pereira006: im,o
19:58 Monstrata: oh. he told me to add that hmm
19:58 Monstrata: he said he liked the impact
19:58 Monstrata: of the drum
19:59 Pereira006: RLY P?=!
19:59 Pereira006: ?!
19:59 Pereira006: well ok
19:59 Monstrata: i can lower volume a bit tho
19:59 Monstrata: if you want?
19:59 Monstrata: xD
19:59 Pereira006: 00:08:868 (1) - isn't should remove NC and NC on 00:09:571 (4) -
19:59 Pereira006: the lyrics is similiar on this00:00:431 (1,2,3) -
19:59 Pereira006: sure
20:00 Monstrata: hmm
20:00 Pereira006: lower volume better then
20:00 Monstrata: i think the NC fits
20:00 Monstrata: Irre NC's based on patterns too
20:00 Pereira006: well
20:00 Pereira006: like this 00:15:431 (1,2,3,4) -
20:00 Monstrata: i lowered to 35% volume
20:01 Monstrata: ooo i see what you mean
20:01 Pereira006: well, now you get
20:01 Pereira006: 00:15:431 (1,2,3,4,1) - the rhythm is same thing as 00:07:931 (1,1,2,3,4) -
20:01 Pereira006: if you listen
20:02 Pereira006: ho well, is not sugg
20:02 Pereira006: is important
20:02 Monstrata: yep
20:02 Pereira006: but is fine he ignore
20:02 Pereira006: won'tforce
20:02 Monstrata: i messaged irre
20:02 Monstrata: i agree
20:02 Monstrata: Irre says nice catch
20:02 Monstrata: :D
20:02 Pereira006: lol
20:03 Pereira006: i guess all for me
20:03 Pereira006: update
20:03 Pereira006: will recheck hitsound again lol
20:05 Monstrata: okay
20:05 Monstrata: okay updated
20:13 Monstrata: i have to brb like 20 mins if you find something let me know i'll fix when i come back :D
20:14 Pereira006: okay
20:14 Pereira006: i m little busy
20:14 Pereira006: i m teaching my brother how to play payday2
20:14 Pereira006: LOOL
20:14 Monstrata: loool
20:14 Monstrata: okay okay, qualify later when ur free :D
20:14 Monstrata: brb~
20:14 Pereira006: cya
20:27 Pereira006: ok last thing
20:27 Pereira006: on advanced, hard, irre insane (dunno) and extra
20:28 Pereira006: 00:14:962 (5) - missing add whistle, forget change drum sampleset and soft on additions on 1/1 and 1/2
20:28 Pereira006: (begin and ned
20:28 Pereira006: that all
20:51 Monstrata: okay
20:51 Monstrata: fixed
20:51 Pereira006: update!
20:51 Pereira006: CANDANA
20:51 Monstrata: UPDATED :D
20:53 Pereira006: in irre no need ?
20:53 Monstrata: i added drum on
20:53 Monstrata: slider-ends
20:54 Monstrata: i think head, maybe not as necessary
20:54 Monstrata: but i can add if you think its better
20:54 Pereira006: imo
20:54 Pereira006: is better
20:54 Pereira006: add drum begin
20:54 Pereira006: clap stay
20:54 Monstrata: okay
20:55 Monstrata: added
20:55 Pereira006: update too ?
20:55 Monstrata: hang on xD
20:55 Monstrata: okay updated
20:55 Pereira006: can't
20:55 Pereira006: good
20:55 Pereira006: :d
20:56 *Pereira006 is editing [https://osu.ppy.sh/b/935029 Mike Greene - Bill Nye the Science Guy Theme Song (Chinese Intro) [Irreversibeer's Coors Light Insane]]
20:56 Pereira006: omg
20:56 Pereira006: wrong, i should write /s
20:57 Pereira006: gg i forget whatcommand
20:57 Pereira006: save chat
20:57 Pereira006: ...
20:57 Monstrata: savelog
20:57 Pereira006: thank
20:57 Pereira006: lol

All look good, let's try !

pls enjoy
Sotarks
meme is back
Deppyforce
beer
beer
beer
beer
Kibbleru
i propose u can try to ask a qat to check it on april 1st to get it ranked

but idk if thats how it works
Athrun
Qualified April Fools

Dank
Fateburn
am i drunk or is the map completely off from music
Athrun

Fateburn wrote:

am i drunk or is the map completely off from music
Maybe drunk?
Okoayu
maybe you didn't redownload the map? iirc monstrata fucked around with the mp3 a bit more
Liiraye

Athrun wrote:

Qualified April Fools

Dank

Close enough lol

Congrats on requalified, I'm glad you took my suggestions into consideration :v
Neil Watts
Kagetsu


nice
Anxient
NotLikeThis
Shohei Ohtani
i want to kill myself
Topic Starter
Monstrata
bill nye is my favourite anime
Shiirn
k
Underforest

Monstrata wrote:

bill nye is my favourite anime
same
Kingkevin30
Just curious...why was this allowed to be ranked, and i don't mean that in a sinical way...
i just thought the Ranking only would allow a map to be ranked if its drain (play) time has to be above 30sec
i mean sure...being nitpicky about 1 second would be stupid...but i thought The rule thing is very strict, just as it is
with Approved Maps that are not above 5min
Topic Starter
Monstrata
It's 30 seconds lol. Open up the editor and do some arithmetic xdddd
Kingkevin30

Monstrata wrote:

It's 30 seconds lol. Open up the editor and do some arithmetic xdddd
ohh wow...right on the millisecond ...30 seconds xD now thats as close as you can go :D
ploot


Advanced:

00:19:181 (1) - Slider on the HP bar with HR mod.
Topic Starter
Monstrata
Better get this thing dq'ed!
_Indeketsu
Beer Nye best animu ever
Capuccino
the only meme map i know that got a rank
11/10
_Indeketsu

Capuccino wrote:

the only meme map i know that got a rank
11/10
I want Cory In The House opening ranked one day :D
mnii
BEER YO SHIN KO SHIN CHAO ;)
BEER YO SHIN KO SHIN CHAAAAAOOOOOO
bEER!bEER!bEER!bEER!bEER!

loloplayer420_DELETED
lol the first Monstrata map without an Epic description :(


Edit: But here is one (you can quote to get the BBcodes of the colours lol)

「Saccharomyces cerevisiae」
Topic Starter
Monstrata
Sure why not
mindmaster107
This is the most pp free map of all time.

Not complaining. Mainly complementing Monstrata on his ability to touch on all corners of mapping, from technical, to abusing pp system.

Also due to my new top score being massively over-weighted.
PhilippineEevee
cancerous song I've ever heard in my whole life
Azrael The 5th
I love how the final diff name is brewer’s yeast.
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