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ALiCE'S EMOTiON - Kuro

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Total Posts
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Topic Starter
Leorda
This beatmap was submitted using in-game submission on 07 Mei 2011 at 18:46:23

Artist: ALiCE'S EMOTiON
Title: Kuro
Source: Touhou
Tags: embodiment of scarlet devil th06 rumia stage 1 boss brikel kanpakyin
BPM: 147
Filesize: 5807kb
Play Time: 03:56
Difficulties Available:
  1. Black (4,9 stars, 540 notes)
  2. Brikel's Gray (4,49 stars, 303 notes)
  3. Kanpa's Cadetaiko (4,94 stars, 1141 notes)
  4. White (2,13 stars, 209 notes)
Download: ALiCE'S EMOTiON - Kuro
Information: Scores/Beatmap Listing
---------------
White, Gray, and Black. I guess Rumia like black, lol. This song is from the Embodiment of Scarlet Devil, also, the vocal and arrangement is from EastNewSound, not Halozy, lol. To all modder, the real title is "#00000 - Kuro", but I don't want to add "#00000" because when I add that, the title is completely messy

~Progress~
White (Easy) : Done
Brikel's Gray (Normal) : Done
Black (Hard) : Done
Kanpa's Cadetaiko (Taiko) : Done (Cadet gray + Taiko = Cadetaiko)
SB : Done

~Special Thanks~
1) Lovhin456
2) Sandpig
3) Rukarioman
4) James2250
5) Roddie
6) Kanpakyin
7) Nivalis
8) Twistedice
9) Ziin
10) Kevincela
11) Aquabluu
12) Fight69
13) Crybabyman
14) theMikeAG
15) Sakura no Hana
16) Beuchi-chan
lovhin456
Hi Leo !! Here's my mod >w<

* About the skin, I already made a map with a song related to Rumia, so maybe you can take some elements from it, also PM me with the details of what elements you want and what you have in mind >w<

General;
- Use these colors ??
Combo1 : 90,37,90
Combo2 : 216,35,35
Combo3 : 231,222,114
- Umm, I'm not sure if the countdown fits >w>

White;
- 03:56:554 >> Change for normal finish ??

Black;
- 00:49:411 >> Curve better ~
- 01:07:574 >> Like this ...
- 02:12:880 >> ^
- 02:33:288 >> Remove combo
- 02:37:982 >> ^
- 02:45:329 >> You can curve this better
- 03:56:554 >> Change for normal finish ??

* Star & Merry Christmas ~~ !! (ノ>w<)ノ
Topic Starter
Leorda

lovhin456 wrote:

Hi Leo !! Here's my mod >w<

* About the skin, I already made a map with a song related to Rumia, so maybe you can take some elements from it, also PM me with the details of what elements you want and what you have in mind >w<

General;
- Use these colors ??
Combo1 : 90,37,90
Combo2 : 216,35,35
Combo3 : 231,222,114
- Umm, I'm not sure if the countdown fits >w>

White;
- 03:56:554 >> Change for normal finish ?? No

Black;
- 00:49:411 >> Curve better ~ Yes
- 01:07:574 >> Like this ...Yes
SPOILER
[attachment=0:723ba]Untitled.png[/attachment:723ba]
- 02:12:880 >> ^Yes
- 02:33:288 >> Remove comboYes
- 02:37:982 >> ^Yes
- 02:45:329 >> You can curve this betterYes
- 03:56:554 >> Change for normal finish ?? No

* Star & Merry Christmas ~~ !! (ノ>w<)ノ
Thx, and merry christmas!
brikel
All clear Leorda :D
[attachment=2:41562]ALiCE'S EMOTiON - Kuro (Leorda) [Brikel's Gray].osu[/attachment:41562]
but.. there is one problem. because I changed SB my diff and apply in this diff
therefore If you use osb file, SB is overlap.
So
[attachment=0:41562]ALiCE'S EMOTiON - Kuro (Leorda) [White].osu[/attachment:41562]
[attachment=1:41562]ALiCE'S EMOTiON - Kuro (Leorda) [Black].osu[/attachment:41562]
Use these file? these file apply SB that you maked first.
And remove the osb file.

p.s. lol I'm a man. not she :?
DesuDesuDesuDesuDesu
goodgood

Black:
im kinda seeing an overall struggle to follow symmetrical patterns, which makes the beatmap less fun in my opinion.

The two hit circles at 2:12:472 look like they could be moved up a bit

<3<3<3<3 love the exploding feathers with the hit circles after the breaks :D

slider at 3:45:125 could be moved a little

Double spinner ending could be rainbow slider spinner, it might work better

White looks pretty good XD
well, i hope this helped ;p, bai
star, btw
just for the feathers XDXDXD
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Black

00:29:615 (1) - maybe remove newcombo from it? these 6 notes should be together(I'm not going to point out others)
00:52:472 (2,3,4) - it's a careless arrangement I think(4 jumps out of this part) :< you can use some pattern for them
01:03:085 (2) - one more note and end it on a white line?
01:20:228 (2,3,4) - they hear bad because the first note of them is too loud. maybe you can remove 01:20:330 (3) and add a note on 01:20:125 (between 1 and 2)(I'm not going to point out others /.)
01:25:738 (5) - new combo (I'd prefer if you use this kind a rhythm here because you increase the distance between 1,2,3. xD. it's just my personal opinion)
01:31:044 (2) - I think it would be better if long slider is ended on a white line (like 02:28:391 (1,2,3))
01:37:574 (2) - ^
02:02:268 - I think this halt is too long, some notes should be added here, and it feels not good that the coming notes are started with a stream (for instance add notes on 02:02:064 and 02:02:268)
02:05:533 - I prefer more notes here :>
02:08:798 - ^
02:03:289 (1,2,1) - reduce new combo
02:10:432 (1) - remove new combo
02:10:840 (2) - new combo
02:11:452 (4) - new combo
02:22:677 (1,2,3) - make a prettier arrangement for them
03:30:431 - add a note here(I don't like the shape of this stream :<)
03:37:983 (5) - new combo


White

01:20:636 (1,2,3,4,5,6) - this kind of rhythm seems too stiff at the beginning of kiai time. players should make more clicks here
02:26:758 (4) - I heard a whistle here. consider more whistle? :>
03:28:798 - the volume is turned up too suddenly


star 8-)
Topic Starter
Leorda

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Black

00:29:615 (1) - maybe remove newcombo from it? these 6 notes should be together(I'm not going to point out others) Fixed
00:52:472 (2,3,4) - it's a careless arrangement I think(4 jumps out of this part) :< you can use some pattern for them Fixed
01:03:085 (2) - one more note and end it on a white line? No
01:20:228 (2,3,4) - they hear bad because the first note of them is too loud. maybe you can remove 01:20:330 (3) and add a note on 01:20:125 (between 1 and 2)(I'm not going to point out others /.) Fixed
01:25:738 (5) - new combo (I'd prefer if you use this kind a rhythm here because you increase the distance between 1,2,3. xD. it's just my personal opinion)No
01:31:044 (2) - I think it would be better if long slider is ended on a white line (like 02:28:391 (1,2,3)) Fixed
01:37:574 (2) - ^ No! That is heart pattern DDD:
02:02:268 - I think this halt is too long, some notes should be added here, and it feels not good that the coming notes are started with a stream (for instance add notes on 02:02:064 and 02:02:268) No
02:05:533 - I prefer more notes here :> Fixed
02:08:798 - ^ Fixed
02:03:289 (1,2,1) - reduce new combo Fixed
02:10:432 (1) - remove new combo No
02:10:840 (2) - new combo No
02:11:452 (4) - new combo No
02:22:677 (1,2,3) - make a prettier arrangement for them Fixed
03:30:431 - add a note here(I don't like the shape of this stream :<)No
03:37:983 (5) - new combo No


White

01:20:636 (1,2,3,4,5,6) - this kind of rhythm seems too stiff at the beginning of kiai time. players should make more clicks here Fixed
02:26:758 (4) - I heard a whistle here. consider more whistle? :> Fixed
03:28:798 - the volume is turned up too suddenly That is the part of the song you idiot!


star 8-)
Thx

@DesuDesuDesuDesuDesu : no change, sorry~
dNextGen
<5
Rukario
General:
- "SAKURA BIG.png" is 1000x800 big. Maximum would be 800 x 600. Please resize this and full submit.
- The White and Black diff is missing 'brikel' in its tags.
- The combo colours in brikel's diff has different combo colours. Please check the .oosu files and make them identical.
- That custom normal clap is pretty loud. I suggest you make it a bit quieter.

White:
00:51:248 (3) - One grid left?
02:22:676 (1) - New Combo, to stay consistent.
02:34:105 (5) - One grid up? So it's stacked with the previous (1).
03:43:085 (4) - One grid right?

Brikel's Gray:
00:37:370 (4) - New combo?
00:56:962 (1,2,3,4,5) - Make it in the timeline like this

that sounds better IMO
01:17:370 (2) - Extend this by one 1/4 tick.
01:26:349 (6) - New combo?
01:30:839 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Where are the new combos? I suggest on at (6), (14) and (19).
02:22:880 (3) - One 1/4 tick later and extend by one 1/4 tick.

Black:
00:52:472 (2,3,4) - Very confusing. the distance between (2), (3) and (3), (4) is the same but the time distance between (2), (3) is shorter than (3), (4). Please respace that.
02:10:840 (2,3,4) - Confusing again.
Topic Starter
Leorda

Rukarioman wrote:

General:
- "SAKURA BIG.png" is 1000x800 big. Maximum would be 800 x 600. Please resize this and full submit. No, is there any issue about SB dimensions in ranking guideline? If there it no, why you point it out? I saw the map is over 800 x 600 >.>
- The White and Black diff is missing 'brikel' in its tags. Added
- The combo colours in brikel's diff has different combo colours. Please check the .oosu files and make them identical. Added
- That custom normal clap is pretty loud. I suggest you make it a bit quieter. Lower the volume.......

White:
00:51:248 (3) - One grid left? Ok
02:22:676 (1) - New Combo, to stay consistent. Ok
02:34:105 (5) - One grid up? So it's stacked with the previous (1). No
03:43:085 (4) - One grid right? No

Brikel's Gray:
00:37:370 (4) - New combo? Ok
00:56:962 (1,2,3,4,5) - Make it in the timeline like this No

that sounds better IMO
01:17:370 (2) - Extend this by one 1/4 tick.Ok
01:26:349 (6) - New combo? Ok
01:30:839 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - Where are the new combos? I suggest on at (6), (14) and (19). Ok
02:22:880 (3) - One 1/4 tick later and extend by one 1/4 tick. Ok

Black:
00:52:472 (2,3,4) - Very confusing. the distance between (2), (3) and (3), (4) is the same but the time distance between (2), (3) is shorter than (3), (4). Please respace that. Ok
02:10:840 (2,3,4) - Confusing again. Ok
*sigh*
Shiro

Leorda wrote:

Rukarioman wrote:

General:
- "SAKURA BIG.png" is 1000x800 big. Maximum would be 800 x 600. Please resize this and full submit. No, is there any issue about SB dimensions in ranking guideline? If there it no, why you point it out? I saw the map is over 800 x 600 >.>
Er... hum, there IS a maximum size for storyboard elemets and that size is 800x600. Resize said picture and full submit. If you refuse to fix an unrankable thing we are allowed to nuke the map, are you aware of this ?
Kotone
sonanoka
Topic Starter
Leorda

Odaril wrote:

Er... hum, there IS a maximum size for storyboard elemets and that size is 800x600. Resize said picture and full submit. If you refuse to fix an unrankable thing we are allowed to nuke the map, are you aware of this ?
Oh dear, sorry about that, I resize it. Please don't nuke it :( because last night I get pissed......
Jarby
lolno

18:09 <ppy> : Jarby: i'd allow 1 extra 1024x image
18:09 <ppy> : on top of the map's background
18:09 <ppy> : any more would just scream for abuse
Topic Starter
Leorda

Jarby wrote:

lolno

18:09 <ppy> : Jarby: i'd allow 1 extra 1024x image
18:09 <ppy> : on top of the map's background
18:09 <ppy> : any more would just scream for abuse
17:21 <Jarby> : We're allowed to use bigger images than 800 x 600 in storyboards!

time to go back to 1000 x 800 for SAKURA BIG.png, yay!
JoJo
Just star.I can find nothing,really.

By the way,thanks for your long mod.That's very helpful. ;)
Topic Starter
Leorda

Joshua Lost wrote:

Just star.I can find nothing,really.

By the way,thanks for your long mod.That's very helpful. ;)
that's ok for can't find anything, but thx for starring ;)
James2250
Storyboard at 03:01:044 seems slightly early compared to the notes? Might just be me
Don't really like 20 second+ break but it has sb so ok..

White:
00:56:962 (1,4) - align?
02:00:636 (2,3,4) - slight spacing error
03:33:697 (3) - random whistle by itself?

Brikel's Gray:
02:22:676 (2,3) - spacing
02:27:574 (6,1,2,3,4) - looks strange with stacking at the moment, try raising stacking leniency and trying in test

Black:
00:53:085 (4,1) - space further apart
02:08:798 (1,2) - spacing?

Nicely done~
Star'ed
brikel
fix :D
Topic Starter
Leorda

James2250 wrote:

Storyboard at 03:01:044 seems slightly early compared to the notes? Might just be me Yes
Don't really like 20 second+ break but it has sb so ok..

White:
00:56:962 (1,4) - align? OK
02:00:636 (2,3,4) - slight spacing error OK
03:33:697 (3) - random whistle by itself? Nope, I add it because there is some sound effect

Brikel's Gray:
02:22:676 (2,3) - spacing
02:27:574 (6,1,2,3,4) - looks strange with stacking at the moment, try raising stacking leniency and trying in test

Black:
00:53:085 (4,1) - space further apart OK
02:08:798 (1,2) - spacing? OK

Nicely done~
Star'ed
thx, bubble pleaseeeeee
kanpakyin
0.0

Hey...Can you wait my Taiko diff?
If not...I'll stop.
anyway..star first
Topic Starter
Leorda

kanpakyin wrote:

0.0

Hey...Can you wait my Taiko diff?
If not...I'll stop.
anyway..star first
Ok, i'll wait
Please make it until you finish
Roddie
Hi

White:
  1. 01:09:615 (5)-Move one grid down?
  2. 01:12:880 (4)-Move one grid right?
  3. 01:14:921 (1)-Fix the spacing on this?
  4. 02:00:635 (2)-Fix the spacing on this. Its best to have this go one grid up.
  5. 02:03:084 (1)-Fix the spacing on this.
  6. 02:34:921 (1)-Add a finish on the end of that slider.
  7. 02:43:084 (4)-Fix the spacing on this. Move one grid left
  8. 03:49:207 (1)-Add a clap on the beginning of that slider?
Brikel's Gray:
  1. 00:27:574 (1)-Add a finish on the beginning of that slider.
  2. 00:36:145 (2)-Add a clap.
  3. 00:52:064 (5, 6)-On slider 5, Add finishes on both the beginning and the end. On slider 6, Add a finish on the end.
  4. 01:00:431 (2)-Add a clap on the end of that slider.
  5. 01:01:860 (6)-Put a new combo here?
  6. 01:03:492 (1)-Add a clap on the end of that slider?
  7. 01:05:125 (1)-Remove that finish. In my opinion, I don't think it sounds right putting a finish there...
  8. 01:06:758 (1)-Add a finish on the beginning of that slider.
  9. 01:18:186 (1)-Same thing I mentioned on 01:05:125.
  10. 01:19:819 (1)-Add a finish on the beginning of that slider.
  11. 01:32:472 (5)-Add a finish?
  12. 01:32:880 (1)-^
  13. 01:37:166 (9)-Put a new combo?
  14. 01:41:860 (5, 7)-On slider 5, Add a finish on the end. And on 7, Add a finish.
  15. 02:09:207 (7)-Put a new combo here?
  16. 02:10:431 (4 , 5, 6)-Add finishes on the beginning of those sliders.
  17. 02:12:064 (1)-Add a finish.
  18. 02:22:676 (2, 3)-Add some finishes please.
  19. 02:23:492 (1)-Same thing I mentioned on 01:05:125.
  20. 02:25:125 (1)-Add a finish.
  21. 02:29:411 (7)-Put a new combo here?
  22. 02:37:778 (4)-Add a finish.
  23. 02:38:186 (1)-Add a finish on the beginning of that slider.
  24. 03:05:941-Add a timing point (Green line) and set it to Soft for the Sample Set. I think it would be better like that.
  25. 03:28:798 (1)-Same thing I mentioned on 01:05:125.
  26. 03:32:064 (1)-Add a finish.
  27. 03:36:554 (2)-Add a clap.
  28. 03:43:084 (1)-Add a clap on the beginning of that slider?
  29. 03:44:717 (5)-Add a finish.
  30. 03:45:125 (1)-Add a finish on the beginning of that slider.
  31. 03:49:615 (2)-Add a clap.
  32. 03:54:921 (8)-Put a new combo here??
Black:
  1. 01:31:043 (2)-Add a finish on the end of that slider?
  2. 02:29:615 (2, 3)-Hm.. Try and stack these more neatly on the end of that previous slider.
Black plays quite alright. :D Although, it has a few spacing errors, but its a minor issue. :P

Good luck getting this ranked~

Star~
Topic Starter
Leorda
Fixed some mods, thx Roddie~
brikel
2 fix :D
[attachment=0:49ceb]ALiCE'S EMOTiON - Kuro (Leorda) [Brikel's Gray].osu[/attachment:49ceb]
PEPOTTI
nice map~
kanpakyin
Sorry for long delay >A<
Here is my Taiko diff and mod
=============================
Blue=Suggestion only
Red=I think you should fix this
*Major issue are in Bold.You must fix this

[General]
Consider use sliderslide.wav

White
00:35:329(4)-Uneven spacing try to close the grid
01:12:472(3)-1 grid left
02:00:635(2~6)1 grid right..
02:13:696(2)-Feel weird of this rhythm
02:28:39(1~4)-uneven spacing
02:43:084(4)-Don't like this slider too munch..However it is Fine :/

[Brikel's Gray]
00:32:472(1)-Remove New combo
00:54:921(x)add a note here?or add 1 reverse at (2)
01:11:043(4)-Don't like this slider too much..But it is OK
01:13:228(1.2)Slider(1) end of 01:14:105 and Delete(2)
01:38:594(4)-1 grid right
02:48:798(9)-Weird rhythm
03:55:737(3)-^

[Black]
01:09:207(x)-add a note here
01:29:615(1.2)-Don't like this slider too much.But it is OK
02:02:268(x)-add a note here
02:03:288(6)-Make players confused
02:45:329(3)-make it more beautiful

Star opps..already star ;)

Download: ALiCE'S EMOTiON - Kuro (Leorda) [Kanpakyin's Taik-Oni].osu
brikel
fix 3

[attachment=0:3809d]ALiCE'S EMOTiON - Kuro (Leorda) [Brikel's Gray].osu[/attachment:3809d]

Sorry leorda ;_;
I don't see the new post lol
Niva
Mod request via queue
Mod for every diff except Taiko.

[General]
-> Switch SB at line 94 and line 77's timing? (The second SAKURA BIG.png with the first Sakura.png in the notepad)

[White]
01:00:228 (1,2,3,4,1) - Like this maybe?
01:23:901 (1) - Flip vertical and place it back where it was before (you might want to make the curve better though)
01:25:534 (3) - Try one grid right to beautify the map
01:29:615 (1) - Because this note is placed horizontally beside the previous note, I prefer a slider wave here.
02:07:166 (1,2,1,2,3) - You can always create something like this xD
02:47:983 (8) - Make it more symmetrical?

[Brikel's Gray]
00:28:798 (4) - 2 grids left maybe?
01:26:962 (3) - One grid down?
01:41:860 (5) - Curve this a bit?

[Black]
00:33:289 (3) - Add whistle at start?
00:54:513 (5) - Make it more symmetrical, or encircling (3)?
01:14:921 (1) - Make these sliders' spacing accelerated? Seems fun xD
01:53:289 (3) - Curve it a bit?
02:02:677 (1,2,3,4,5,6) - Confusing to read... I got 3x 50 here, just mashing my zx button because I can't see where's the note to hit.
02:29:615 (2) - Don't stack to (1) and (3), looks ugly in play mode. Place it somewhere else?
02:47:983 (1) - Ugly curve, maybe change it into something like this?
Place it in the center, use those x-axis and y-axis grids to guide you, and place it where it used to be. (Slider wave also works well here)

Nice map, star!


brikel
fix 4 :D

[attachment=0:26fc6]ALiCE'S EMOTiON - Kuro (Leorda) [Brikel's Gray].osu[/attachment:26fc6]
twistedice
Storyboard

03:05:941 - 3:28:798 - The lyrics don't look good in this part. I suggest re-timing it so that only 2 lines of lyrics are visible at top and bottom. If you want all 4 lines visible then you should make it so that the 2nd and 4th lines are horizontally written like in traditional Japanese.

White

02:54:512 (1,1,1) - The feathers explode too soon in this part. 2,3,4 are fine I guess because the notes are stacked. Re-adjust the timing?

Brikel's Gray

02:22:982 (3) - add Finish at the beginning of the slider too
02:54:513 (1,1,1,2,3,4) - The timing in this difficulty is better than Black but it's still off to me. The feathers explode too soon. Re-adjust the timing?

Black

00:58:391 (6) - I think it's better if this is stacked with (5)
01:17:370 (2,3,4) - this part is in 1/3 so change the beat snap divisor and adjust to these times:
01:17:370 (2)
01:17:642 (3)
01:17:914 (4)
01:45:940 - The volume is at max in this timing section. Lower the volume a bit?
02:22:677 (1,2,3) - this part is in 1/3 so change the beat snap divisor and adjust to these times:
02:22:677 (1)
02:22:948 (2)
02:23:220 (3)
02:54:513 (1,1,1,2,3,4) - The SB part in this section is mis-timed I think. The feathers explode too soon. Maybe re-adjust the timing?
03:05:940 - The volume is at max in this timing section. Lower the volume a bit? The drum rolls in the long sliders in this section are too loud.
03:19:819 (3) - nazi mod: 1 grid down

STAR ★
Topic Starter
Leorda

twistedice wrote:

Storyboard

03:05:941 - 3:28:798 - The lyrics don't look good in this part. I suggest re-timing it so that only 2 lines of lyrics are visible at top and bottom. If you want all 4 lines visible then you should make it so that the 2nd and 4th lines are horizontally written like in traditional Japanese.

White

02:54:512 (1,1,1) - The feathers explode too soon in this part. 2,3,4 are fine I guess because the notes are stacked. Re-adjust the timing?

Brikel's Gray

02:22:982 (3) - add Finish at the beginning of the slider too
02:54:513 (1,1,1,2,3,4) - The timing in this difficulty is better than Black but it's still off to me. The feathers explode too soon. Re-adjust the timing?

Black

00:58:391 (6) - I think it's better if this is stacked with (5)
01:17:370 (2,3,4) - this part is in 1/3 so change the beat snap divisor and adjust to these times:
01:17:370 (2)
01:17:642 (3)
01:17:914 (4)
01:45:940 - The volume is at max in this timing section. Lower the volume a bit?
02:22:677 (1,2,3) - this part is in 1/3 so change the beat snap divisor and adjust to these times:
02:22:677 (1)
02:22:948 (2)
02:23:220 (3)
02:54:513 (1,1,1,2,3,4) - The SB part in this section is mis-timed I think. The feathers explode too soon. Maybe re-adjust the timing?
03:05:940 - The volume is at max in this timing section. Lower the volume a bit? The drum rolls in the long sliders in this section are too loud.
03:19:819 (3) - nazi mod: 1 grid down

STAR ★
few are fix, thx
Bodzio
Nice map :)
star
ziin
[general]
your sliders aren't perfect. This is not something you need to fix, but if you do, it's polish, and proves you want to make the best possible beatmap you can. Use grid 1 for the sliders' nodes if it won't work on grid 2. Your spacing is also off at times: like at 02:00:635 (2) - on white http://puu.sh/WIs This is not important either, but it's something to do if you feel like it.

[storyboard]
I applaud you for figuring out the storyboard without editing the osb, but right now it's really jumbled. Your scales are all to different sizes, and it's confusing for me to look at, but right at the start of the song, you hit 5.0 SB load, which might be rankable, but certainly there's something you can do to fix it, right? Disabling countdown should do it, but I think if you clean up blur.png and some of the other things, you'll fix it all:

F,0,15738,19411,0,0.006400004
F,0,19411,53493,0.006400004,0
those 2 lines do virtually nothing except add 1.0 to the SB load. How can you tell the difference between 0 and 0.0064 opacity?
If you round all those decimals to the nearest tenths place or so, I think you'll find the SB looks the same, the osb is easier to read, and you can notice stuff that you don't need (ie the lines above would be fading from 0 to 0, so you can just delete them).

[white]
03:27:166 - timing section here sounds bad, just delete, the spinner gets louder naturally.
03:28:798 - ^

[gray]
03:39:207 - felt weird, see below
03:39:615 (4,5,6) - perhaps its just me, but I hate offbeat sliders. It fits, but I missed it the first try, since I didn't know what you were mapping. I think if you move this later, like the very last section: 03:51:656 (1) people like me wouldn't miss it, since you'll be used to the rhythm.

[black]
4 minute song and 1 break at 3 minutes in. I would vote down for that once it's ranked.
01:17:642 (3) - should probably be on the blue tick
01:25:738 (5) - I miss this every time, so I would like a .75 slider or something instead, but w/e.
both of those repeat when the song repeats
-kevincela-
Here's my mod,as requested :D

[White]
00:45:533(1):I think this shape would be better:
02:01:043(3):This note is not spaced rightly
02:39:819(4):^

[Brikel's Gray]
00:46:758(9):Put it under the slider 8?
02:01:656(6):I think this shape would be better:

[Black]
Awesome!

Really good map,starred!
aquabluu
[White]
01.14.105 (2) Make this symmetrical
01.26.349 (1,2) ^
02.03.900 (2,3) ^
02.40.227 (5) ^
02.47.982 (8) Move the second waypoint two grids to the right
03.35.329 (1,2) Woah, what's with the W-shaped points? They don't affect the slider in play mode, but these look untidy in the editor. Other modders might want you to clean these up.

[Brikel's Gray]
01.36.145 (8,1) Suggestion- One grid left
01.38.186 (3,4) Suggestion- One grid left, after arranging the one above.

[Black]
00.32.472 (1) Move second waypoint one grid down
00.44.309 (2) Symmetry
00.47.574 (2) ^
00.59.411 (3,4) Why not make the distance between (2) and (3) the same as between (1) and (2)?
01.10.839 (3) Symmetry
02.42.676 (6,7,8,9,10) Suggestion- Make this the same distance from (4,5) as with (2,3) and (4,5)
02.45.329 (3) Symmetry
02.47.982 (1) ^
03.45.533 (2) Copy (1) and flip 180 degrees

Other than the minor slider issues, the map is generally fine, quite creative, and I love your storyboard effects :) Star.
Frill
funn
Topic Starter
Leorda
Some fixed, thx Aquabluu and Kevincela
Kyonko Hizara
:)
Fight69
Heya

Just a random mod~
Don't forget that everything are just suggestions

[General]

Add "kanpakyin" in the tags for Brikel's Gray <= Everything are just suggestion, but NOT this xD


[Black]

02:06:758 (4) - What about adding a circle with a clap here ? (it should be at the same place than (1), between the two sliders)

[White]

01:17:369 (1) - No new combo
02:22:676 (1) - ^
03:05:941 - Move that inherited timing section 20 ms earlier or you'll get a Normal-Hit (Well, I've got a Normal-Hit instead of a Soft-Hit, I dunno if I'm the only one with that problem...)
03:32:064 - Move that inherited timing section 20 ms earlier (same problem :/)
03:58:186 - ^

[Brikel's Gray]

00:42:880 (4) - Delete that circle
00:43:084 (4) - Move that slider 1/2 earlier and extend 1/2
(You should get something like that : http://osu.ppy.sh/ss/59850 )
00:50:431 (7) - This finish sounds a bit weird here
01:03:492 (1) - Add a Clap at the end of this slider

Good job !
~Starz'd !
Topic Starter
Leorda

Fight69 wrote:

Heya

Just a random mod~
Don't forget that everything are just suggestions

[General]

Add "kanpakyin" in the tags for Brikel's Gray <= Everything are just suggestion, but NOT this xD Opss, I forgot


[Black]

02:06:758 (4) - What about adding a circle with a clap here ? (it should be at the same place than (1), between the two sliders) OK

[White]

01:17:369 (1) - No new combo Removed
02:22:676 (1) - ^ Removed
03:05:941 - Move that inherited timing section 20 ms earlier or you'll get a Normal-Hit (Well, I've got a Normal-Hit instead of a Soft-Hit, I dunno if I'm the only one with that problem...) Changed
03:32:064 - Move that inherited timing section 20 ms earlier (same problem :/) Changed
03:58:186 - ^ Changed

[Brikel's Gray]

00:42:880 (4) - Delete that circle deleted
00:43:084 (4) - Move that slider 1/2 earlier and extend 1/2 Changed
(You should get something like that : http://osu.ppy.sh/ss/59850 )
00:50:431 (7) - This finish sounds a bit weird here No, since it's place on heavybeat (high white line)
01:03:492 (1) - Add a Clap at the end of this slider Added

Good job !
~Starz'd !
Thank you
arien666
Here's crybaby's modding ;_;

[White]
:3

[Brikel's Gray]
:3

[Black]
01:25:126 (3) - [Nazi] How about move 1 grid down?
01:25:330 (4) - [Nazi] How about move 1 grid right?
03:37:370 (3) - [Nazi] How about move 2 grid down to make symmetric with (1)?

[Kanpa's Cadetaiko]
01:39:003 (115) - don?
02:54:513 (1,2,3,4,5,6) - Delete SB sprites related with these notes



Okay, not much to suggest orz
Good luck :3
Topic Starter
Leorda

arien666 wrote:

Here's crybaby's modding ;_;

[White]
:3 baka

[Brikel's Gray]
:3 baka

[Black]
01:25:126 (3) - [Nazi] How about move 1 grid down? OK
01:25:330 (4) - [Nazi] How about move 1 grid right? OK
03:37:370 (3) - [Nazi] How about move 2 grid down to make symmetric with (1)? OK

[Kanpa's Cadetaiko]
01:39:003 (115) - don? OK
02:54:513 (1,2,3,4,5,6) - Delete SB sprites related with these notes OK



Okay, not much to suggest orz
Good luck :3
give me bubble :3
kanpakyin
Before bubble..
I consistent something..

Download: ALiCE'S EMOTiON - Kuro (Leorda) [Kanpa's Cadetaiko].osu
Topic Starter
Leorda

kanpakyin wrote:

Before bubble..
I consistent something..
updated.....

Bubble pleaseeeeeee
Komeiji Yuki
theMikeAG
Here I go! (Warning! I'm a noob when it comes to modding Insanes so... keep that in mind.)


White
01:36:145 (1,2) – You might want to place a clap on the ends of these sliders
02:03:084 (1) – You might want to place a clap here to match with 01:59:818 (1)
03:39:819 (x) - You might want to place a beat here. You might also want to put a beat at 03:41:451, 03:45:533, 03:47:166, 03:47:166, 03:48:798, and 03:52:064. The reason I’m suggesting all of these beats is that I really liked how you made the previous kiai time feel more involved than the rest of the song. You kept things moving and it felt really awesome.

Brikel’s Gray
02:18:186 (7) – This is a toughie. This note is REALLY low. Not off the screen low, but low enough that I think it might be a problem.
02:31:656 (1) – This slider looks kind of silly as is. You could go in grid size 4 and point it at (2) or you could shift every past this beat left one space(in grid 3).
03:04:309 (1) – You might want to start this spinner at 03:03:900 instead.

Black
00:32:472 (1,2,3,4) – Awesome Pattern! ^_^
01:16:146 (5,1) – It’s the return of the low flying notes!
01:17:370 (2,3,4) – LOL, they’re stuck in the ceiling. (Also, I’d suggest not breaking your spacing here, since the entire map up to this point has been spaced properly.)
01:24:717 (1,2,3,4,5) – Notice how I’m fine with this, while I complained about that.^
02:34:105 (3) –Another low flier.
02:45:330 (3) – This slider is kind of… odd.
02:47:983 (1) – This slider isn’t quite perfect. Notice that the end point is one space lower than the starting point.
03:04:309 (1) – Like with Brikel’s Gray, you might want to start this spinner at 03:03:900 instead.
03:48:391 (1,2) – It’s kind of strange how you use the same two sliders twice.
Topic Starter
Leorda
Thanks for modding~
Sakura
[General]
0,4M-3M-12M doesnt look like a nice diff/score spread to me.

[Storyboard]
SAKURA.png has unnecessary transparencies, look http://puu.sh/15DP
MINI SNOW.png also has unnecessary transparencies on top and left.

[Black]
I see that your slider art is improve so i'll help you a lil bit.
01:10:840 (3) - If you mod the 2nd slider point a bit more down and to the left and the last waypoint a few grids down, you'll end up covering the outside of the previous slider more perfectly like this http://puu.sh/15Eb disable grid snap if you want it to be perfect, it's still good enough so i dont mind if you dont change.
01:25:738 (5) - New combo to hint different timing.
03:01:044 (1,2,3,4) - I think this pattern would look better in a diamond shape but that's me.
03:25:534 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Dont mind the streams, but cant really tell the jumps, sorry, maybe remove the last note of each 1/2 stream so it's more readable?.
03:37:983 (5) - New combo to hint different timing.

[Brikel's Gray]
03:27:370 - This break is way too long.

[Overall]
I really like how you're improving your slider art and your mapping, good job, you can call me back for a recheck.
Topic Starter
Leorda

Sakura Hana wrote:

[General]
0,4M-3M-12M doesnt look like a nice diff/score spread to me. And that's why I feel frustrating to make a Normal or Hard diff....

[Storyboard]
SAKURA.png has unnecessary transparencies, look http://puu.sh/15DP Oh shit, I forgot to remove this, since it's unused
MINI SNOW.png also has unnecessary transparencies on top and left. Okie

[Black] All fixed! except 03:01:044 (1,2,3,4)
I see that your slider art is improve so i'll help you a lil bit.
01:10:840 (3) - If you mod the 2nd slider point a bit more down and to the left and the last waypoint a few grids down, you'll end up covering the outside of the previous slider more perfectly like this http://puu.sh/15Eb disable grid snap if you want it to be perfect, it's still good enough so i dont mind if you dont change.
01:25:738 (5) - New combo to hint different timing.
03:01:044 (1,2,3,4) - I think this pattern would look better in a diamond shape but that's me.
03:25:534 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Dont mind the streams, but cant really tell the jumps, sorry, maybe remove the last note of each 1/2 stream so it's more readable?.
03:37:983 (5) - New combo to hint different timing.

[Brikel's Gray]
03:27:370 - This break is way too long. Fill with spinner

[Overall]
I really like how you're improving your slider art and your mapping, good job, you can call me back for a recheck. All hail my old mapping style......
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