I will think about it, but gonna leave it for now. Thanks for your suggestion!
MugiwaraSekai wrote:
Hey! from #modreqs
(i'm a newbie modder, and I remember that all i'm going to suggest its just my opinion)
my english is poor rofl
Nice song, tho!
[Hard]
- 00:00:142 - add note here, it seems empty I don't like to put a note there as the downbeat seems more suited for the first note. I see 00:00:142 - more of a small intro.
- 00:03:626 (1) - your slider don't fit the "rhythm" that you chose. I suggest you this. Both fit pretty well, but I like mine more for the diversity and consistency.
I think it will follow the flow better.- 00:12:142 (3,3) - blanket would be better I actually didn't even see a blanket there. Good find
- 00:13:304 (3) - the reverse slider kills the flow imo I think the slider starts the flow to be honest
- 00:28:400 (1,2,3,4) - don't stack them, make a slider 1/1, or sliders 1/2 or anything, cause it's awkward to play imo I actually really like stacking circles like this, gives more variety when it fits. Wasnt awkward at all for me
- 00:39:046 (4,1) - try this I had it like this at first, but changed it because I don't want my slider to go over a downbeat
- 00:40:798 (1,3) - blanket It's not supposed to be a blanket!
- 00:42:336 (1) - bad overlap You don't see the overlap while playing
- 00:44:659 (1) - 00:45:820 (2) - ^ ^
- 00:46:594 (5,2) - ^ ^
- 00:58:207 (2) - I don't like this shape Why not?
- 00:59:175 (1,2) - don't stack them Again, I don't see much of a problem with stacking circles.
- 01:00:917 (1,3) - blanket Not supposed to be a blanket!
- 01:07:110 (1) - Remove finish 01:08:659 (1) - add finish here Added the Finish
- 01:09:433 (4,5) - avoid to stack them No
- 01:11:755 (1) - It seems empty as there is break between 1,2. So i suggest to add note between both. It does feel empty, but it follows the melody
- 01:15:433 - put a 1/1 slider here (on the red line) for better flow Might make the flow better but doesn't fit the music at all. I am trying to follow the violin in this part
- 01:16:981 - ^ ^
- 01:18:529 - ^ ^
- 01:19:497 (1,3) - blanket Not going for a blanket, again!
- 01:25:304 (4) - remove it and fills the void by circles I think it would be better. Both ideas fit really well, but I prefer the slider over the circles for flow purposes
That's all.
I hope my mod was helpful ! Please as I begin in modding, tell me what did you not fix and why, i want to improve my next mods !
I will look at Insane diff later, maybe.
Good luck !
Originality wrote:
Hi friend, mod incoming!
My roommate said this anime is awesome, albeit being overhyped. Great OP doe, and nice BG.
On a general note, most modders like to see if their mods were incorporated, so if you copy paste log with brief comments on each note, it helps modders know what you're trying to make with the map. Everyone's got an opinion on what the map SHOULD sound like, but it's YOUR map, so it's a modder's job to try and help it sound like you want it to. (or at least, that's my viewpoint). Adding the comments helps with that.
[Easy]
00:00:917 - This opening phrase emphasizes this beat more, but it's on the trail end of a slider. See if you like this?
http://puu.sh/of6iw/3397ec08f1.png Uh I don't know about all this emphasis stuff I mapped a slider because starting on a circle feels weird
00:02:078 (4) - Double sliders here follows the drums a bit better than a long slider, if that's what you're going for
http://puu.sh/of6oU/6b578d14b4.png True
00:05:175 (3) - Love the slider art, but someone might get on you about edges later. On easier difficulties, it's best to make the corners extremely clear for the player to follow, and as you go up in difficulty to get more complex. 00:25:304 (1) - too 00:25:304 (1) - I let my friend test out this map and he started like a week ago. He played these sliders perfectly fine so I have to disagree with you here.
00:09:433 - I feel like there is a beat here that should be mapped, since it's ending the phrase. Same thing at 00:03:239 If you add the double slider there it maps that beat and follows drums, and then you could apply that to both? True
00:16:013 (1) - for some reason the visual here is bugging me. blankets look gorgeous though. http://puu.sh/of6Ka/467b1c2de1.png Really like it the way it is.
00:39:239 (3,4) - This is small pet peeve, but decide if it's straight or curved! it's like awkwardly in-between, this curve 00:42:336 (3) - is better, copy paste Intentionally made it that way because I think that a slight curve is beautiful
00:43:884 (1) - This slider looks super awesome, more what I'm talking about with defined corners.
00:57:820 (1) -
00:55:884 (3) -
00:58:981 (2) -
01:02:078 (2) - Not a huge fan of the hit on the these singles, there's nothing there to map, and next note is on the downbeat for the most part. seems overmapped. Don't you hear the sound?
01:03:626 (3) - Don't like this return slider because beginning and end are not same, and end is not largely emphasized. What do you think about this?
http://puu.sh/of7g1/1ca0b7cd16.png Used this kickslider because it plays nice. Nothing about emphasizing or whatever
[Normal]
00:02:465 (4) - same comment as beginning of easy difficulty here nonono
00:03:626 (1) - 00:06:723 (1) - so many sliders 0.o, maybe mix up with singles here instead? or a longer slider/repeat slider Sliders are fun to play
00:11:368 (3) - You're kind of jumping between instruments here, this pattern fixes it a little
http://puu.sh/of8jF/89eb58b8da.png I don't like overmapping normals with too many following 1/2 circles. It's really hard to play for that level
00:18:336 (7) - Don't know what you're mapping with end of this slider, that is difficult pattern as well. If you make into single fixes it Uhhh didn't know that a sliderend had any meaning. I mapped this slider because it fits for me.. No real reason here.
00:19:884 (2) - In this slider, no note after, and sounds much better Theres no note after because I don't want to overuse this pattern. If I would follow the lyrics religiously I would have a note there but since this is a Normal difficulty it's not necessary.
00:36:917 (4) - If you're mapping drums with this should shorten slider and bring in earlier, sounds kinda weird brining in during the middle True
00:38:465 (2) - This feels weird when playing through, most of song is done with drums, but this section is guitar? especially, 00:39:239 (4) - This part is following the lyrics to an extend. This slider here is just a lead-in to keep a consistent beat
01:00:142 (2,3) - moving backwards off of a slider like that can be tough for some normal players True
01:18:336 (2) - This sounds kinda neat as a shorter repeat slider, ie.
http://puu.sh/of8HT/90c48ae672.png I think it's nothing more than confusing since I am following the violin sounds
[Insane]
AR8 feels a LOT better. For this difficulty AR9 is too much. AR8.5 if you're looking to make it harder... With the amount of jumps you have AR9 is tough to read. Slider velocity also feels too high. For the beat of this song you can slow down. The jump patterns you have are awesome, you don't need to amp difficulty using SV/AR. I don't think that AR 9 is too much. The jump pattern in the build up for example feels way too cluttered with AR8. The slider velocity is coincidentally the same as the recently ranked version of this song so I don't see much of a problem here.
On a general note, this map is really jump heavy.
00:01:304 (3,4,5,6) - why no equal spacing on these? Don't see emphasis reason to do difference (Eh, I can kinda here, this is for sure up to you xd) Again, I don't know anything about emphasis stuff it just feels good to play
00:02:078 (1) - Snap these sliders or move them, too far apart This is a minimal jump and I don't think that they are THAT far apart
00:10:207 (3) - The jump between 5 and 6 in this sequence is extremely jerky. The player has to smoothly move across the triple, and then stop, and jerk to note 6, would change I like this sudden stop. It brings something different, since my mapping style relies on flow, I changed the triplet angle so it doesnt point to the next note
00:10:884 (7) - These singles are also extremely jerky. Player has to lift from slider then smash to hit upcoming note. Uh.. I don't see a problem with that
00:15:239 (4,5) - I know you want to finish cymbal hit with 5, but if you look at bar, you've had no stops for last 15seconds, feels kind of keyboard mashy/overmapped. Might want to add space by removing this single (here and at this sequence in rest of song) In your other difficulties you have this same sequence with the space here, and I like how that sounds MUCH more. (same thing 00:25:110 (4) - ) and other spots It's not important to me how long a note sequence has gone even if there is no small break in the whole map. I didn't even notice a cymbal hit or something I put 5 there because of the lyrics.
00:33:046 (1) - same as 2:078 nonono
00:36:142 (1,2,3,4) -same jerky motion as mentioned at 10:207 nonono
00:37:110 (6) - Don't see a reason for the stream here, except maybe as build-up? That's not the pattern the drums have there, though. There's space. Turn speed down to 50% and listen I'm gonna keep it, but I know what you mean. I think that it fits as a build up and any other pattern I would make would be lame as a build up for the kiai.
00:42:723 (3) - The spacing in this entire section feels off, and way too far. Cross screen jumps on an insane at this difficulty level are too much. Either distance snap or switch. Have you played the map? The jumps are easy to hit thanks to the relatively low bpm of this song. Also this isn't bound to be an Insane, that's just the name for it. It could be called anything really.
00:48:723 (2) - Jerky here with streams again. Charles has a great video on streams if you youtube it. Might help out. Not a stream but I know what you mean. The thing is having some anti-flow in a flow map makes it more enjoyable from a player's perspective.
This difficulty feels overmapped and distance makes not enjoyable to play for star level, imo. Message me if you wanna go through it in and IRC, it'll be more productive than me posting more here.
Nice job on the Easy/Normal difficulties, this insane needs some work though! Good luck getting the map(s) ranked!
18:59 Ami: 00:15:239 (4,5) - der jump is zu groß
18:59 Haya: Wieso
18:59 Ami: weils nicht in den Beat passt
18:59 Ami: & die anderen sind auch nicht so spaced
18:59 Ami: setz den circle in die Mitte
19:00 Haya: Pattern ist 1.30 ds > über 2.00 wenn neuer vers kommt
19:00 Ami: 00:19:110 (1) - setz den letzten punkt da um 4 grids tiefer
19:00 Ami: & pass den slider danach an
19:00 Haya: O_O
19:01 Ami: der ist am weitesten gespaced xd spar dir die Mühe! :3
19:02 Ami: offset is n bisschen falsch
19:02 Ami: hast du den song cutted?
19:02 Haya: Nein lol
19:02 Ami: loll
19:02 Haya: Niemand sagte mir bisher Offset wäre falsch
19:02 Haya: Nicht mal BNs
19:02 Haya: o_o
19:02 Ami: wait.
19:03 Ami: vllt liegts auch nur an meinem huren laptop
19:03 Ami: xdd
19:04 Haya: Wollte schon sagen
19:04 Ami: 00:40:207 (4,5,6,1) - mach den mal ordentlicher.
19:04 Haya: Ist doch viereck
19:05 Ami: aber kein schönes >:
19:05 Haya: Das ist von Compose perfektes Viereck o_o
19:05 Haya: Nur 12° gedreht
19:05 Ami: op_o
19:05 Ami: dann bin ich dumm
19:06 Ami: ja rest is eig nice
19:07 *Ami is editing [http://osu.ppy.sh/b/921856 ASIAN KUNG-FU GENERATION - Re:Re: [Hard]]
19:07 Ami: 00:01:304 (3) - um 1 grid nach rechts ples
19:07 Haya: Ganzes?
19:07 Ami: ne
19:07 Ami: ende
19:08 Ami: wie hällst du so n lied aus zu mappen >_>
19:09 Haya: Wie?
19:09 Ami: japano
19:09 Ami: D:
19:09 Haya: Gucke gerne Anime
19:09 Ami: rest sieht auch ok aus
19:09 Haya: Japonesisch juckt mich nicht
19:09 Ami: mein Beileid.
19:09 Haya: Bin Chin bin an asian gewöhnt
19:10 Ami: ist die sv nicht bisschen hoch?
19:10 Ami: und das ds?
19:10 Haya: Bei der hard?
19:10 Ami: e hier
19:10 *Ami is editing [http://osu.ppy.sh/b/921858 ASIAN KUNG-FU GENERATION - Re:Re: [Normal]]
19:10 Ami: 00:08:271 (4) - den mittleren punkt n grid nacht links
19:10 Haya: Nee low bpm
19:10 Haya: DS hätte ich eine höher können
19:11 Haya: Mein fehler
19:12 Ami: o-o
19:12 Ami: ok
19:12 Haya: Auch wenn ich Anime mag, halt mich nicht für so nen ekligen bitte
19:13 *Ami is editing [http://osu.ppy.sh/b/921998 ASIAN KUNG-FU GENERATION - Re:Re: [Epicz' Easy]]
19:13 Ami: 00:37:691 (1) - den roten eins nach links
19:13 Ami: ok xD
19:14 Ami: 00:42:336 (3) - letztes 2 grids left und ds anpassen
19:14 Haya: Nah das ist kein Blanket
19:15 Ami: naja,
19:15 Ami: trotzdem
19:15 Ami: euer mapstyle is halt schlicht gehalten, da gibts nicht viel zu modden
19:15 Ami: bis auf details
19:15 Ami: aber so ist eig. alles gut
19:16 Haya: Bei flow maps kannste eh nicht viel modden
19:16 Haya: aber bns haben nen stock im arsch
19:16 Ami: isso.
19:16 Haya: Poste ins forum ich geb dir dann KD
19:16 Ami: des wars.
19:16 Ami: will ich nich