u should use at least tickrate 2 for this type of style
ex
00:08:586 (8) - repeat is so hard to see >< can u increase sv for this slider
00:54:186 (3,4,5) - flow is kinda sharp here, and if ur going to map like this, i think you should avoid things that are jittery to play.
01:04:386 (1,2,3,4,5,6) - idk what to really say about this.. dont u think the spacing gets a little harsh at the end lol
01:07:186 (5,6) - why is this spaced so big?
insane
00:32:986 (1,2,3,4) - can u not do something like this lol, too misleading and no manual stack on 00:32:986 (1,2) - doesn't help cuz it all looks the same in game
01:03:986 (3,4,5) - u need more spacing here, looks too similar to 01:04:586 (1,2,3,4) -
01:10:686 (6,7,8) - the stack makes the movement super jittery, can u either space them all out or stack them all
hard
00:27:686 (4) - unecessary triplets here imo
00:30:886 (4) - ^
why does hard diff have lower CS than advanced? follow something linear pls?
also i think its better to rename advanced > hard and hard > hyper
normal
00:43:586 (4,5,1,2,3,4,1,2,3,4,1) - can u insert a 1/1 break somewhere here? 1/2 chain a bit too long imo
easy
can u not use 1/2s here? >< otherwise it becomes more like a normal
ex
00:08:586 (8) - repeat is so hard to see >< can u increase sv for this slider
00:54:186 (3,4,5) - flow is kinda sharp here, and if ur going to map like this, i think you should avoid things that are jittery to play.
01:04:386 (1,2,3,4,5,6) - idk what to really say about this.. dont u think the spacing gets a little harsh at the end lol
01:07:186 (5,6) - why is this spaced so big?
insane
00:32:986 (1,2,3,4) - can u not do something like this lol, too misleading and no manual stack on 00:32:986 (1,2) - doesn't help cuz it all looks the same in game
01:03:986 (3,4,5) - u need more spacing here, looks too similar to 01:04:586 (1,2,3,4) -
01:10:686 (6,7,8) - the stack makes the movement super jittery, can u either space them all out or stack them all
hard
00:27:686 (4) - unecessary triplets here imo
00:30:886 (4) - ^
why does hard diff have lower CS than advanced? follow something linear pls?
also i think its better to rename advanced > hard and hard > hyper
normal
00:43:586 (4,5,1,2,3,4,1,2,3,4,1) - can u insert a 1/1 break somewhere here? 1/2 chain a bit too long imo
easy
can u not use 1/2s here? >< otherwise it becomes more like a normal