forum

July - Raining Morning

posted
Total Posts
62
Topic Starter
Shiranai
This beatmap was submitted using in-game submission on Kamis, 25 Agustus 2016 at 13.15.44

Artist: July
Title: Raining Morning
Tags: Kisses Piano Accoustic Guitar Violin 이동훈 Digitalrecord New Age
BPM: 110
Filesize: 2953kb
Play Time: 01:32
Difficulties Available:
  1. Hujan (2,37 stars, 167 notes)
  2. Kisses' Easy (1,26 stars, 83 notes)
  3. Normal (1,86 stars, 134 notes)
Download: July - Raining Morning
Information: Scores/Beatmap Listing
---------------
July

Easy by Kisses
Normal by me
Hard by me
Storyboard by me

Another July's beatmaps click here!
ReFaller
Steal Easy slot?
Marianna
Upload if you Like '3'
osu file format v14

[General]
AudioFilename: Raining Morning.mp3
AudioLeadIn: 0
PreviewTime: 53087
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Raining Morning
TitleUnicode:Raining Morning
Artist:July
ArtistUnicode:줄라이
Creator:Mako Sakata
Version:Marianna's Easy
Source:
Tags:
BeatmapID:917439
BeatmapSetID:424047

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bgmakooo.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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LigerZero
GL ya mako.....
Topic Starter
Shiranai
Add Hard and Easy diff, fix tags and hitsound. Thanks wendao for new timing!
Update~
Kuki

Kisses' Easy


00:40:811 (2) - this would look better without the slight curve i think, it's a little too obvious when playing for me and i feel like it should be a bit more rigid as the flow is the same here.

00:46:539 (3,4) - overlaps like these could definitely prove difficult for beginner players since the notes here are quite dense, i couldn't find any beginners to test it but i would definitely keep an eye on this in the future and change it if it's mentioned enough (00:03:993 (4,1) - this is an honorable mention as i don't think it's as difficult as the one i just mentioned but could still be an issue).

00:50:902 (3) - this could stand to be curved a little more towards the end like so, or perhaps even blanket 00:52:539 (4) - since that would be quite clear and good-looking while playing because of the low ar.

00:53:084 (1,2) - 00:55:266 (3,4) - these too, like i mentioned above, could prove difficult for beginners especially since the reverse arrow is so close to the first slider's hitcircle.

01:12:721 (3,4) - again like i mentioned earlier, the notes are quite dense here.

01:24:448 (2,3) - this would look quite good blanketed i think.

01:26:630 (4,1) - this could be perfected little bit more.

overall quite nice, but i feel like though i have no issue with the overlaps aesthetically, at this particular level of difficulty they may come back to bite you, so i'd keep an eye on them and future suggestions similar to the ones i mentioned.
normal and hard done in irc
2016-06-16 16:09 Kuki: ACTION is listening to [http://osu.ppy.sh/b/1002996 July - Raining Morning]
2016-06-16 16:09 Kuki: want a mod
2016-06-16 16:09 Kuki: and by that i mean
2016-06-16 16:10 Kuki: irc ur diffs
2016-06-16 16:10 Kuki: forum kisses
2016-06-16 16:10 Mako Sakata: Yayy
2016-06-16 16:10 Mako Sakata: Sure it's been a while
2016-06-16 16:10 Kuki: cool beans
2016-06-16 16:10 Kuki: you ever going to rank that meramipop song?
2016-06-16 16:10 Kuki: or whatever it was
2016-06-16 16:11 Mako Sakata: I want to rank merami song thing
2016-06-16 16:11 Kuki: one day
2016-06-16 16:11 Kuki: lol
2016-06-16 16:11 Kuki: cute sb
2016-06-16 16:11 Mako Sakata: But wendao not even doing the hitsound yet zzz
2016-06-16 16:12 Mako Sakata: Thank youu
2016-06-16 16:12 Kuki: if he takes ages i can hahah
2016-06-16 16:12 Kuki: ACTION is editing [http://osu.ppy.sh/b/916142 July - Raining Morning [Normal]]
2016-06-16 16:12 Kuki: 00:05:084 (1,1) - what do u think of this
2016-06-16 16:12 Kuki: cause to me it seems a bit weird
2016-06-16 16:12 Kuki: but like
2016-06-16 16:12 Kuki: there's no other way to do it that doesn't involve remapping
2016-06-16 16:13 Kuki: i'm referencing the transition between them
2016-06-16 16:13 Mako Sakata: Is the shape of long slider that weird?
2016-06-16 16:13 Kuki: cause the first slider ends straight then you move down only to move slightly up if you get me
2016-06-16 16:13 Kuki: long slider is ok it's just the movement between them that i think is odd
2016-06-16 16:13 Mako Sakata: Okay I get it
2016-06-16 16:14 Mako Sakata: Will rework on them somehow
2016-06-16 16:14 Mako Sakata: But how about this? 00:12:721 (3,1) -
2016-06-16 16:14 Kuki: alright
2016-06-16 16:14 Kuki: umm
2016-06-16 16:14 Kuki: i think that's ok
2016-06-16 16:14 Mako Sakata: Ah okk
2016-06-16 16:14 Kuki: cuz it looks nice and it's a pretty similar pattern
2016-06-16 16:14 Kuki: more like a triangle
2016-06-16 16:15 Kuki: granted it doesn't feel suuuuper smooth but it looks nice and plays ok so that's ok lol
2016-06-16 16:15 Kuki: 00:13:811 (1,1) - this would be good at 00:05:084 (1,1) - but it'd be hard to rework
2016-06-16 16:15 Mako Sakata: Hahaha xD
2016-06-16 16:15 Kuki: would probably have to move some stuff around
2016-06-16 16:15 Kuki: lol
2016-06-16 16:16 Mako Sakata: Will try
2016-06-16 16:16 Kuki: 00:05:084 (1,1) - this is good with tablet actually
2016-06-16 16:17 Kuki: i think what threw me off was that it looks like it shouldn't flow well
2016-06-16 16:17 Kuki: it's sorta off on mouse but everything is cause mouse just isn't as smooth as tab zzz
2016-06-16 16:18 Mako Sakata: Because mouse is inferiooor than tablet
2016-06-16 16:18 Kuki: 00:41:630 (4,1,2,1) - aaa blankets are so nice
2016-06-16 16:18 Kuki: hahahaha
2016-06-16 16:18 Kuki: yessssss
2016-06-16 16:19 Kuki: 00:55:948 (1,2) - http://puu.sh/purpH/f818350cdf.jpg
2016-06-16 16:19 Kuki: blanket is off
2016-06-16 16:19 Kuki: if u even meant to blanket ><
2016-06-16 16:19 Mako Sakata: Okayy fixing those nodes
2016-06-16 16:20 Kuki: 00:59:630 (1,2) - http://puu.sh/pursn/89dc470404.jpg
2016-06-16 16:20 Kuki: that too
2016-06-16 16:20 Mako Sakata: I'm getting better on making blankeet
2016-06-16 16:20 Kuki: tbh it's not a big deal but if u care about them being perfect it's probably worth going through the map and checking
2016-06-16 16:20 Kuki: yeah lol i can tell
2016-06-16 16:20 Kuki: so many too
2016-06-16 16:21 Kuki: 01:05:630 (3,2) - sliderend stack is a little off here too
2016-06-16 16:21 Mako Sakata: Okay done
2016-06-16 16:21 Kuki: cool
2016-06-16 16:21 Mako Sakata: Right slightly off
2016-06-16 16:21 Kuki: cool normal done
2016-06-16 16:21 Kuki: it's nice
2016-06-16 16:21 Kuki: ACTION is editing [http://osu.ppy.sh/b/1002996 July - Raining Morning [Hujan]]
2016-06-16 16:22 Kuki: 00:16:812 (3,5) - stack slightly off ;>
2016-06-16 16:22 Kuki: 00:18:993 (2,4) - same
2016-06-16 16:23 Kuki: 00:21:448 (3,4,1) - this i think might be too straight? idk it plays well
2016-06-16 16:23 Mako Sakata: Hmm so far they are looks fine lol
2016-06-16 16:23 Kuki: i'd only mess around with that if you think it's a problem otherwise don't bother
2016-06-16 16:23 Mako Sakata: Yeah straight just looks good xD
2016-06-16 16:24 Kuki: 00:17:902 (5) - that's a little off
2016-06-16 16:24 Kuki: i meant
2016-06-16 16:24 Kuki: for the first stack
2016-06-16 16:24 Kuki: then this 00:18:993 (2) -
2016-06-16 16:24 Mako Sakata: Most of triplets is stacked or a straight
2016-06-16 16:24 Kuki: just slightly off
2016-06-16 16:24 Kuki: yeah i think it's good
2016-06-16 16:24 Kuki: consistency and all that stuff too
2016-06-16 16:24 Mako Sakata: Yes agree with (5)
2016-06-16 16:25 Mako Sakata: Also (2)
2016-06-16 16:25 Kuki: 00:36:448 (2,4) - this tooo
2016-06-16 16:25 Kuki: sorry i'm only pointing out super small things
2016-06-16 16:25 Kuki: it's cause ur maps are already good for rank >><<
2016-06-16 16:26 Mako Sakata: Okayy
2016-06-16 16:26 Kuki: 00:51:721 (2,4) - stack here too
2016-06-16 16:26 Mako Sakata: It's fine ><
2016-06-16 16:26 Kuki: 00:53:902 (2,1) - another stack
2016-06-16 16:26 Mako Sakata: You are always helping me xD
2016-06-16 16:26 Kuki: lol
2016-06-16 16:26 Kuki: i'm trying to get into modding again
2016-06-16 16:26 Kuki: cuz bn signups are soon
2016-06-16 16:27 Kuki: and cryptic is making me sign up with him haha
2016-06-16 16:27 Mako Sakata: Oh I want to ask this 00:42:175 (1,2,3,1,2,3,1) - , are they too confusing to play?
2016-06-16 16:27 Kuki: i think they're pretty nice actually
2016-06-16 16:27 Mako Sakata: Whoa its been a while since they open new std bn
2016-06-16 16:27 Kuki: soooo long
2016-06-16 16:28 Kuki: "bn signups are at the start of each month"
2016-06-16 16:28 Kuki: "jk bn signups are once every 6 months"
2016-06-16 16:28 Mako Sakata: Like almost yearss
2016-06-16 16:28 Kuki: yeah
2016-06-16 16:28 Mako Sakata: That monthly recruit is a jk
2016-06-16 16:28 Kuki: lmao
2016-06-16 16:28 Mako Sakata: Yes hahaha xD
2016-06-16 16:28 Kuki: 01:00:448 (2,4) - stack too :j
2016-06-16 16:29 Mako Sakata: Okie
_handholding

Kuki wrote:

Kisses' Easy


00:40:811 (2) - this would look better without the slight curve i think, it's a little too obvious when playing for me and i feel like it should be a bit more rigid as the flow is the same here. ok

00:46:539 (3,4) - overlaps like these could definitely prove difficult for beginner players since the notes here are quite dense, i couldn't find any beginners to test it but i would definitely keep an eye on this in the future and change it if it's mentioned enough (00:03:993 (4,1) - this is an honorable mention as i don't think it's as difficult as the one i just mentioned but could still be an issue).

00:50:902 (3) - this could stand to be curved a little more towards the end like so, or perhaps even blanket 00:52:539 (4) - since that would be quite clear and good-looking while playing because of the low ar. Fixed the blanket on (4)

00:53:084 (1,2) - 00:55:266 (3,4) - these too, like i mentioned above, could prove difficult for beginners especially since the reverse arrow is so close to the first slider's hitcircle.

01:12:721 (3,4) - again like i mentioned earlier, the notes are quite dense here. I think it should be ok considering it's the kiai time (also because I think the bpm allows it), let's see

01:24:448 (2,3) - this would look quite good blanketed i think. Done

01:26:630 (4,1) - this could be perfected little bit more. Fixed, I didnt know it was that much off

overall quite nice, but i feel like though i have no issue with the overlaps aesthetically, at this particular level of difficulty they may come back to bite you, so i'd keep an eye on them and future suggestions similar to the ones i mentioned.
About the overlaps, there were purely for design and I did make sure that both the hitscircles and reverser hitcircles were 90% visible so I'm not going to change them for now. Unless Mako pesters me to xd

thnx for the mod :)

Update
osu file format v14

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AudioLeadIn: 0
PreviewTime: 53087
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SampleSet: Soft
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LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

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BeatDivisor: 4
GridSize: 16
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[Metadata]
Title:Raining Morning
TitleUnicode:Raining Morning
Artist:July
ArtistUnicode:줄라이
Creator:Mako Sakata
Version:Kisses' Easy
Source:
Tags:Kisses Piano Accoustic Guitar Violin 이동훈 Digitalrecord New Age
BeatmapID:1003892
BeatmapSetID:424047

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OverallDifficulty:3
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SliderMultiplier:1.2
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[Events]
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//Break Periods
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Topic Starter
Shiranai
Updated all~
Del05
Halo kak Mako
No kds kalo no fix kak
Mapnya bagus :D

Star buat kak Mako :D

[Kisses' Easy]
  1. 00:14:902 (2) - how about you overlap the tail with 00:12:721 (4) 's rebound --> http://puu.sh/pvZuz/7432824424.jpg
  2. 00:18:175 (1) - try this shape --> http://puu.sh/pvZwW/8490ba0b60.jpg, i think the this one flow better
  3. 00:32:357 (2,3) - are you use blanket ?? if yes, please fix the blanket, the blanket not very well blanket the 00:33:448 (3) -
  4. 00:40:811 (2) - this this one flow better -->http://puu.sh/pvZJz/487920cac4.jpg, player can know where the next object, especially for new player i think this flow is helpful to read the next object
  5. 00:47:630 (4) - this overlap look bad for me xD, try to make the slider higher, can try this --> http://puu.sh/pvZNG/8a855c328f.jpg
  6. 00:55:266 (3,4) - try to make slider 3 more curve, and um... how i can say this in english xD, just look at the picture then xD sorry bad english xD --> [ur]http://puu.sh/pvZVK/48eb91db1e.jpg[/url]
  7. 00:03:993 (4) - make the slider body higher --> http://puu.sh/pw04L/4d7a412153.jpg
  8. 00:58:266 (2) - how about blanket 01:00:448 (4) - tail ??

[Normal]
  1. 01:03:993 (1) - blanketnya kurang sempurna kak
  2. 01:17:084 (1) - ^^
  3. 01:21:448 (1) - ^^
  4. 00:42:175 (1) - ^^
  5. 00:32:630 (3) - ini kalo dibuat blanket 00:33:175 (4) - gimana kak ? tp kalo ini emang udah blanket, berarti blanketnya kurang sempurna kak xD

    Bagus banget kak, terlalu sempurna buat aku xD

[Hujan]
  1. 00:19:266 (3) - blanketnya kurang sempurna lagi kak xD
  2. 00:09:448 (1) - kalo ini dikasih jump gimana kak ?? piano soundnya kerasa nekan beatnya gitu, aku gak tau itu namnaya apa xD

    normal diff ama hujan bagus kak. aku gk nemu apa2, terlalu bagus buat aku xD
_handholding
Del05
[quote="Del05"
[Kisses' Easy]
  1. 00:14:902 (2) - how about you overlap the tail with 00:12:721 (4) 's rebound --> http://puu.sh/pvZuz/7432824424.jpg ok
  2. 00:18:175 (1) - try this shape --> http://puu.sh/pvZwW/8490ba0b60.jpg, i think the this one flow better ok
  3. 00:32:357 (2,3) - are you use blanket ?? if yes, please fix the blanket, the blanket not very well blanket the 00:33:448 (3) - made a bit better
  4. 00:40:811 (2) - this this one flow better -->http://puu.sh/pvZJz/487920cac4.jpg, player can know where the next object, especially for new player i think this flow is helpful to read the next object made a slight curve
  5. 00:47:630 (4) - this overlap look bad for me xD, try to make the slider higher, can try this --> http://puu.sh/pvZNG/8a855c328f.jpg i think it looks ok xd
  6. 00:55:266 (3,4) - try to make slider 3 more curve, and um... how i can say this in english xD, just look at the picture then xD sorry bad english xD --> [ur]http://puu.sh/pvZVK/48eb91db1e.jpg[/url] no change because I made (3,4) the same as (1,2)
  7. 00:03:993 (4) - make the slider body higher --> http://puu.sh/pw04L/4d7a412153.jpg ok
  8. 00:58:266 (2) - how about blanket 01:00:448 (4) - tail ?? hard to position the objects to blanket it, plus I think its fine without it
[/quote]

Update
osu file format v14

[General]
AudioFilename: Raining Morning.mp3
AudioLeadIn: 0
PreviewTime: 53087
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Raining Morning
TitleUnicode:Raining Morning
Artist:July
ArtistUnicode:줄라이
Creator:Mako Sakata
Version:Kisses' Easy
Source:
Tags:Kisses Piano Accoustic Guitar Violin 이동훈 Digitalrecord New Age
BeatmapID:1003892
BeatmapSetID:424047

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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191,50,87993,5,2,1:2:0:0:
256,192,88266,12,2,92357,0:0:0:0:

Thnaks for the mod :)
Topic Starter
Shiranai

Del05 wrote:

Halo kak Mako
No kds kalo no fix kak
Mapnya bagus :D

Star buat kak Mako :D Makasih kaaaa ><

[Normal]
  1. 01:03:993 (1) - blanketnya kurang sempurna kak
  2. 01:17:084 (1) - ^^
  3. 01:21:448 (1) - ^^
  4. 00:42:175 (1) - ^^
  5. 00:32:630 (3) - ini kalo dibuat blanket 00:33:175 (4) - gimana kak ? tp kalo ini emang udah blanket, berarti blanketnya kurang sempurna kak xD

    Bagus banget kak, terlalu sempurna buat aku xD Fixed all, readjust the nodes

[Hujan]
  1. 00:19:266 (3) - blanketnya kurang sempurna lagi kak xD
  2. 00:09:448 (1) - kalo ini dikasih jump gimana kak ?? piano soundnya kerasa nekan beatnya gitu, aku gak tau itu namnaya apa xD
    Fixed all, move (5) somewhere else to make a jump on (1)

    normal diff ama hujan bagus kak. aku gk nemu apa2, terlalu bagus buat aku xD
Makasih banget kak mod sama starnya :)
Updated!
jiaxunjason
M4M from Kisses' mod queue


Kisses' Easy

-I feel like the rhythm is too hard to read for an Easy diff. I'm not really sure how you would improve it though, since it does fit the music. Just something to consider.
-I'm not sure if you should be having overlaps in an Easy diff.
-The hitsounds feel a little too loud. Maybe try lowering them by like 5%.
-CS 3.5 seems high for an Easy diff. Lower it to 3 or 2.5?

00:24:721 (3) - Try making the bends more apparent. I think it'll look better
00:26:902 (1,2) - These seem a little too vertical. Try rotating them a small bit
00:29:084 (3) - Maybe try making the angle less steep and rotating it a bit so that it points to 00:30:175 (4)
00:35:630 (1) - I feel like this overlaps too much. Maybe try pointing farther upwards so it overlaps less
00:37:811 (3,4) - Making these a little more angled will look better I think
00:39:993 (1) - Also feels like it overlaps too much. Try either moving 00:39:993 (1) down more or moving 00:40:811 (2) further up
00:40:811 (2) - Same as above. Try changing the angle so it points up more, or moving them further apart
00:46:539 (3) - Make this slider more curved, I think it looks better
00:53:084 (1,2,3,4) - This part might be too hard to be in an Easy diff. At the very least maybe try decreasing the overlap
00:59:630 (3,4) - ^^
01:06:993 (2) - Maybe make the curve of this slider more apparent? Might look better
01:08:357 (3,4) - Why not make these sliders the same pattern as 01:06:175 (1,2) ?
01:10:539 (1,2,3,4) - Same issues as the one at 00:53:084 (1)

Sorry for such a short mod :(
I'm new to modding/mapping and I'm afraid I can't add anything more substantive.
Rieri
Hello, m4m from Kisses' mod queue

Easy
  1. 00:20:357 (3) - you start using claps from 00:18:175 - but you miss the clap during this slider. maybe add a slidertick hitsound or something idk
  2. 00:24:721 (3) - could look a little more wavy xD
  3. 00:30:175 (4) - hmm, I was expecting a 3/4 repeat here
  4. 00:50:902 (3,4) - this can be blanketed better imo, adjust the slider nodes a bit.
  5. 01:27:448 (4,1) - blanket can be better here also

Normal
  1. 00:12:721 (3,1) - the flow here is a bit questionable, it's not bad but it can be improved imo. I would rotate the long slider but then again that messes up the flow and the distance to the next note lol just suggestions.
  2. 00:32:630 (3,4) - i really wish these two were blanketed but it seems difficult to
  3. 01:10:266 (4,3) - blanket can be improved

Hujan
  1. 00:42:175 (1,2,3,1,2,3) - as the notes get higher, it feels like the ds should be increasing also
  2. 01:27:993 (1) - how about putting this in the middle of the triangle? the music is decreasing, shouldnt the ds be also?

Hehe, think of this as a thank you mod for the mod you did for my map :D
Lasse
short m4m with kisses

[g]
can you try this drum-hitwhistle?
http://puu.sh/pwZJB/456b41545c.wav
it fits well with the open hihat thing you put the sound on, seems nicer than default there to me
http://puu.sh/pwZN7/0443304843.wav

[h]
00:12:721 (3,3,4) - not that noticeable during gameplay, but autostack makes it look a bit off http://i.imgur.com/l0oSDDY.jpg would manually stack 00:14:630 (4) - to fix // also for 01:25:266 (3,2,1) -
00:18:175 (1,2,3) - movement feels a bit harsh for this part compared to the song because of how the slider goes. how about ctrlg g on 00:19:266 (3) - and also on 00:19:811 (4) - so you get http://i.imgur.com/naoBmLd.jpg ?

[n]
00:05:084 (1) - it's not really working on the held sound and covers too much for a normal. would at least use 2 sliders here or maybe even a little more / at least repeats
00:12:721 (3,1) - I get you want to blanket this, but current pattern makes for some pretty awkward transition here http://i.imgur.com/8GtJm0P.jpg
easiest solution would probably be changing the shape of 1, for example http://i.imgur.com/jKE1CO9.jpg or anything else that goes to thet left or down first. or not blanketing and stacking on 00:12:175 (2) - tail instead
00:50:630 - strongest sound of this whole part is on a sliderend, would reconsider rhythm for 00:49:539 (3,4) -

[k-easy]
00:26:902 (1) - pls even overlap this triggers me so hard (397/142)
00:34:539 (4,1) - movement seems a bit harsh for this part and doesnt fit the music that well, would be nice if you made 1 into a sldier that starts off with movement somewhere into the red marked area http://i.imgur.com/nplTdEX.jpg
00:47:630 (4) - could move the end to overlap less for readability (and also looks kinda nice) http://i.imgur.com/YQPilAg.jpg
01:27:448 - seems too important for a sliderend, so how about http://i.imgur.com/9vjMBLF.jpg ?


not much to say here since it's pretty clean already, cute sb
gl
-NanoRIPE-
Halo kak ~ NM request dari PM :3

Nice SB ~
[General]
Nggk ada masalah ~

[Easy]
Hi kisses ~

00:47:630 (4) - ctrl h?

Honestly,there are some suggestion i wanted to say but I'm afraid it will ruin your pattern ~

[Normal]
00:51:721 (3) - entah kenapa slider lurus bukan bentuk yang tepat disini~ *karena setelah circle (2) selalu slidernya berbentuk lain ~ kayak 00:49:266 (2,3)
01:27:993 (1) - hmm coba jangan di blanket dengan 01:27:175 (2)

[Hard]
Nggk ada ~

maaf banget kak ;_; kalau modnya hanya segini karena mapnya bagus banget ~ *kalau modnya nggk berguna jangan kasih kudos ;w;
sebagai gantinya saya kasih star aja ;w;
PoNo
hello, M4M from kisses
All my comments are only suggestions , for you to see if you like it or not

Kisses'Easy
00:11:630 (3) - Maybe make a shape who blanket the [2] tail can be nice http://puu.sh/pxwqu/ba5e65b176.jpg

00:46:539 (3) - try to move a little bit on the left to blanket the [2] tail http://puu.sh/pxwCy/4fb5239678.jpg

00:40:811 (2) - I think this shape can be better

I don't see other things to change. ^^

Normal
00:32:630 (3) - Try to fix this blanket

01:09:175 (2) - There is a possibility to follow the [1] with the begin of the slider ? http://puu.sh/pxxDG/47bec01508.jpg

01:22:266 (2) - down the red slider point a little bit to blanket the [3]

Hujan
00:51:721 (2) - Fix the overlap with [4] tail

01:06:993 (2,1,2) - Maybe you can blanket [2] tail with [1] and place [2] circle on [2] tail

01:13:539 (2) - Fix the blanket cause of stacking

01:20:084 (2) - I think the blanket can be a little bit better

Very good and relaxing beatmap ~ Good luck
_handholding
Fixed Blankets, increased visibility of overlaps, general tweaking of slider shapes etc

Update
osu file format v14

[General]
AudioFilename: Raining Morning.mp3
AudioLeadIn: 0
PreviewTime: 53087
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Raining Morning
TitleUnicode:Raining Morning
Artist:July
ArtistUnicode:줄라이
Creator:Mako Sakata
Version:Kisses' Easy
Source:
Tags:Kisses Piano Accoustic Guitar Violin 이동훈 Digitalrecord New Age
BeatmapID:1003892
BeatmapSetID:424047

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bgmakooo.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
721,545.454545454546,4,2,1,35,1,0
18175,-100,4,2,1,45,0,0
42175,-100,4,2,1,35,0,0
43266,-100,4,2,1,40,0,0
44357,-100,4,2,1,45,0,0
53084,-100,4,2,1,55,0,1
87993,-100,4,2,1,45,0,0
92357,-100,4,2,1,15,0,0


[Colours]
Combo1 : 140,236,255
Combo2 : 255,140,179
Combo3 : 187,103,229

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Topic Starter
Shiranai

ProEzreal wrote:

Hello, m4m from Kisses' mod queue

Normal
  1. 00:12:721 (3,1) - the flow here is a bit questionable, it's not bad but it can be improved imo. I would rotate the long slider but then again that messes up the flow and the distance to the next note lol just suggestions. Fixed, I did something else there
  2. 00:32:630 (3,4) - i really wish these two were blanketed but it seems difficult to
  3. 01:10:266 (4,3) - blanket can be improved Also fixed blanket~

Hujan
  1. 00:42:175 (1,2,3,1,2,3) - as the notes get higher, it feels like the ds should be increasing also Hmm actually I want to increase the spacing on each (1) but I think that would make the gameplay even harder for a Hard diff, so I decide not to put 00:43:266 (1) - in higher ds
  2. 01:27:993 (1) - how about putting this in the middle of the triangle? the music is decreasing, shouldnt the ds be also? Move (1) somewhere else, well I think 1.5x ds is less enough for the jump, because I have around 1.9x on this one 01:10:539 (1) -

Hehe, think of this as a thank you mod for the mod you did for my map :D Thank you very much ezreal, that was very a good mod xD

Lasse wrote:

short m4m with kisses

[g]
can you try this drum-hitwhistle?
http://puu.sh/pwZJB/456b41545c.wav
it fits well with the open hihat thing you put the sound on, seems nicer than default there to me
http://puu.sh/pwZN7/0443304843.wav Add the hihat

[h]
00:12:721 (3,3,4) - not that noticeable during gameplay, but autostack makes it look a bit off http://i.imgur.com/l0oSDDY.jpg would manually stack 00:14:630 (4) - to fix // also for 01:25:266 (3,2,1) - Actually I'm not aware of that o.o so far they play fine, I'm not good on doing manual stack so I'll leave it as is for now
00:18:175 (1,2,3) - movement feels a bit harsh for this part compared to the song because of how the slider goes. how about ctrlg g on 00:19:266 (3) - and also on 00:19:811 (4) - so you get http://i.imgur.com/naoBmLd.jpg ? Fixed

[n]
00:05:084 (1) - it's not really working on the held sound and covers too much for a normal. would at least use 2 sliders here or maybe even a little more / at least repeats Fixed, use 1/1 slider instead
00:12:721 (3,1) - I get you want to blanket this, but current pattern makes for some pretty awkward transition here http://i.imgur.com/8GtJm0P.jpg
easiest solution would probably be changing the shape of 1, for example http://i.imgur.com/jKE1CO9.jpg or anything else that goes to thet left or down first. or not blanketing and stacking on 00:12:175 (2) - tail instead Fixed, did like above
00:50:630 - strongest sound of this whole part is on a sliderend, would reconsider rhythm for 00:49:539 (3,4) - Fixed, change (4) into two circles instead

not much to say here since it's pretty clean already, cute sb
gl Thank you for comming lasse, I applied most of your mod ><

-NanoRIPE- wrote:

Halo kak ~ NM request dari PM :3

Nice SB ~
[General]
Nggk ada masalah ~ Okay!

[Normal]
00:51:721 (3) - entah kenapa slider lurus bukan bentuk yang tepat disini~ *karena setelah circle (2) selalu slidernya berbentuk lain ~ kayak 00:49:266 (2,3) Make it a bit curve
01:27:993 (1) - hmm coba jangan di blanket dengan 01:27:175 (2) Bagus gitu kok, flow sama circle sebelumnya circular jadinya xD

[Hard]
Nggk ada ~ Okay!

maaf banget kak ;_; kalau modnya hanya segini karena mapnya bagus banget ~ *kalau modnya nggk berguna jangan kasih kudos ;w;
sebagai gantinya saya kasih star aja ;w; Makasih kak udah periksa, sampe repot2 tiga stars;;;

Ponoyoshi wrote:

hello, M4M from kisses
All my comments are only suggestions , for you to see if you like it or not

Normal
00:32:630 (3) - Try to fix this blanket Fixed

01:09:175 (2) - There is a possibility to follow the [1] with the begin of the slider ? http://puu.sh/pxxDG/47bec01508.jpg Fixed

01:22:266 (2) - down the red slider point a little bit to blanket the [3] Fixed


Hujan
00:51:721 (2) - Fix the overlap with [4] tail So far they are not overlapping o.o

01:06:993 (2,1,2) - Maybe you can blanket [2] tail with [1] and place [2] circle on [2] tail I think I already did something similliar like that

01:13:539 (2) - Fix the blanket cause of stacking Fixed

01:20:084 (2) - I think the blanket can be a little bit better Fixed

Very good and relaxing beatmap ~ Good luck Thank you very much ponoyoshi :)
Thank you for mod everyone, also kisses you help me a lot ><
Fix hitsound on easy with copier, updated!
ncuh
Hi from my queue
[Kisses's Easy]
00:01:539 (2) - idk why u choose that, but I'm 100% sure this http://i.imgur.com/VzQlWWd.png is playing MUCH MORE comfortable. And this WILL BE more better for new players and it's still following music ok. Idk, it's your decision, but I rly recommend use 1/1 sliders w-w
00:02:902 (3) - same^
00:03:993 (4) - http://i.imgur.com/DrwdTuM.png or without "5" note
00:10:266 (2) - same 1/1 w-w
00:11:630 (3) - same
00:12:721 (4) - http://i.imgur.com/4zw7OnF.png
Well, I understand, u wanna following piano(or what is that) but I think u should follow the drum on white tics
00:20:357 (3) - here is an example. You starting slider from drum, ignoring second drum and end slider on piano. Best vote is gonna be 1/1 from drum to drym and tap on piano http://i.imgur.com/YjTs9Ii.png That's more easy to play and better following music(imo). Just when I played this map first time I was confuced. I guess there's solution
00:21:448 (4) - same
00:24:721 (3) - same
00:25:811 (4) - same
00:29:084 (3) - same
00:33:448 (3) -
00:34:539 (4) -
00:40:811 (2) - that's ok
00:42:175 (3,4) - http://i.imgur.com/tbtdI6X.png u can not use "4" note
00:46:539 (3) - same
00:47:630 (4) -
On kiai it's ok
===
Sorry for that mod. I guess I just recommend you destroy your style :(
Stjpa
M4M with Kisses.

[General]
Is the epilepsy warning really needed when you actually don't have any strobes but just some rain effects? :v

[Kisses' Easy]
00:20:357 (3) - I suggest using a 1/1 slider + circle since the sliderhead doesn't having a special sound that gives the warning that the following pattern is gonna be a bit different.
00:24:175 (2) - Maybe a 1/2 slider to make it more unique with the upcoming sounds?


[Normal]
00:29:902 (2,3,4) - I think making a triangle here would emphasize the piano better since it's a pattern you don't use regularly and has a bit different flow.

[Hujan]
00:05:084 (1,2,3,4) - Since the music pitch goes higher after every circle I don't think that the stack of (3) and (4) is needed. It just takes away the emphasis for the strong sound on the sliderhead. The same goes for the similar pattern later on.


[]
That was a quite good tutorial on how not to mod. :v
DeletedUser_6709840
Kisses requested me from the collab queue. I'm a scrub at modding standard but I try.

General
Metadata looks good.

Kisses' Easy
If you made the CS 3 then it would be a more even spread but then you'd have to fix spacing.
00:05:084 (1) – I'd tilt this slider to descend down more since the tone of the song drops on this slider.
00:35:630 (1) – I'd rotate this slider to ascend more because the violin is increasing in tone here.

I looked at the other two diffs and couldn't find anything I could critique. Good luck with the map.
Speed of Snail
Hey, from my queue.

GENERAL

Since there's less than a second of offset till the song starts, add like 500ms lead-in?

KISSES' EASY

Love the diff, nothing to note here.

NORMAL

00:02:902 - (1,2) Do these need to be separate sliders here, at this point the only reason they are is to map to the backing guitar, although just moments later when there is also a quiet section, you don't map to this track. This happens a few times in the map, where you just stop mapping to a track, with no real reason to. 00:11:630 for example, is the exact same thing.

That's it for this diff, just minor inconsistency in the way it's mapped.

HUJAN

Nothing to say about this diff either, already very well put together.

Little to say, the maps simple and has already been modded to hell and back. GL
_handholding
M1k0

M1k0 wrote:

Hi from my queue
[Kisses's Easy]
00:01:539 (2) - idk why u choose that, but I'm 100% sure this http://i.imgur.com/VzQlWWd.png is playing MUCH MORE comfortable. And this WILL BE more better for new players and it's still following music ok. Idk, it's your decision, but I rly recommend use 1/1 sliders w-w
00:02:902 (3) - same^
00:03:993 (4) - http://i.imgur.com/DrwdTuM.png or without "5" note
00:10:266 (2) - same 1/1 w-w
00:11:630 (3) - same
00:12:721 (4) - http://i.imgur.com/4zw7OnF.png
Well, I understand, u wanna following piano(or what is that) but I think u should follow the drum on white tics
00:20:357 (3) - here is an example. You starting slider from drum, ignoring second drum and end slider on piano. Best vote is gonna be 1/1 from drum to drym and tap on piano http://i.imgur.com/YjTs9Ii.png That's more easy to play and better following music(imo). Just when I played this map first time I was confuced. I guess there's solution
00:21:448 (4) - same
00:24:721 (3) - same
00:25:811 (4) - same
00:29:084 (3) - same
00:33:448 (3) -
00:34:539 (4) -
00:40:811 (2) - that's ok
00:42:175 (3,4) - http://i.imgur.com/tbtdI6X.png u can not use "4" note
00:46:539 (3) - same
00:47:630 (4) -
On kiai it's ok
===
Sorry for that mod. I guess I just recommend you destroy your style :(

Roseus

RoseusJaeger wrote:

Kisses requested me from the collab queue. I'm a scrub at modding standard but I try.

General
Metadata looks good.

Kisses' Easy
If you made the CS 3 then it would be a more even spread but then you'd have to fix spacing.
00:05:084 (1) – I'd tilt this slider to descend down more since the tone of the song drops on this slider.
00:35:630 (1) – I'd rotate this slider to ascend more because the violin is increasing in tone here.

I looked at the other two diffs and couldn't find anything I could critique. Good luck with the map.

Stjpa

Stjpa wrote:

[Kisses' Easy]
00:20:357 (3) - I suggest using a 1/1 slider + circle since the sliderhead doesn't having a special sound that gives the warning that the following pattern is gonna be a bit different.
00:24:175 (2) - Maybe a 1/2 slider to make it more unique with the upcoming sounds?

Update
osu file format v14

[General]
AudioFilename: Raining Morning.mp3
AudioLeadIn: 0
PreviewTime: 53087
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1

[Metadata]
Title:Raining Morning
TitleUnicode:Raining Morning
Artist:July
ArtistUnicode:줄라이
Creator:Mako Sakata
Version:Kisses' Easy
Source:
Tags:Kisses Piano Accoustic Guitar Violin 이동훈 Digitalrecord New Age
BeatmapID:1003892
BeatmapSetID:424047

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bgmakooo.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
721,545.454545454546,4,2,1,35,1,0
18175,-100,4,2,1,45,0,0
42175,-100,4,2,1,35,0,0
43266,-100,4,2,1,40,0,0
44357,-100,4,2,1,45,0,0
53084,-100,4,2,1,55,0,1
87993,-100,4,2,1,45,0,0
92357,-100,4,2,1,15,0,0


[Colours]
Combo1 : 140,236,255
Combo2 : 255,140,179
Combo3 : 187,103,229

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thnx for the mods!
Shiirn
Suggestions
Major suggestions
Unrankable issues

I will be modding the topmost difficulty downwards.

Hujan
  1. 00:53:902 (2) - This... doesn't feel curved enough? XD most of the sliders you use here are nearly full blanket curvy or pretty much straight. This is a weird between-the-two that feels out of place.
  2. 01:27:993 (1) - Any particular reason this isn't properly under the previous notes?

Normal
  1. AR 4 -> 4.5? Just a tad bit too slow as it is right now.
  2. 00:51:721 (3) - Just make this straight. Slight curves just look weird.
  3. 01:04:539 (1,2) - These don't blanket right. If you want to have proper blankets, you need to have 2-node bends, not 1-nodes.
  4. 01:09:175 (2,4) - ^
  5. 01:19:266 (1,2) - ^ etc you get the idea
  6. 01:22:266 (2,3) - blah^

Kisses' Easy
  1. The fact that this SV and DS combo causes notes to just barely overlap triggers the hell out of me. I'll just pretend that you went over the entire difficulty and just-barely-made-them-have-space. Do what we discussed in #modhelp - 1.3x snap on the sliderends that end in 1/2s. Leave 1.1 for everything else. Other than that, this difficulty is fine.
Topic Starter
Shiranai

Stjpa wrote:

M4M with Kisses.

[General]
Is the epilepsy warning really needed when you actually don't have any strobes but just some rain effects? :v Yes we dont :p

[Normal]
00:29:902 (2,3,4) - I think making a triangle here would emphasize the piano better since it's a pattern you don't use regularly and has a bit different flow. Fixed

[Hujan]
00:05:084 (1,2,3,4) - Since the music pitch goes higher after every circle I don't think that the stack of (3) and (4) is needed. It just takes away the emphasis for the strong sound on the sliderhead. The same goes for the similar pattern later on. Umm actually they are fine so far, the stacking on them feels natural enough to me and give proper emphasize between the guitar, so no chnage on this one~


[]
That was a quite good tutorial on how not to mod. :v Thanks for mod stjpa, why are you saying that lol :p

TheOnlyLeon wrote:

Hey, from my queue.

GENERAL

Since there's less than a second of offset till the song starts, add like 500ms lead-in? Hmm no need to add that, the latest osu is automatically fix the intro into a proper one, incase you intro start too sudden

NORMAL

00:02:902 - (1,2) Do these need to be separate sliders here, at this point the only reason they are is to map to the backing guitar, although just moments later when there is also a quiet section, you don't map to this track. This happens a few times in the map, where you just stop mapping to a track, with no real reason to. 00:11:630 for example, is the exact same thing. Actually I think they are consistent enough, they are plays good so far, so I think no need to change the whole rhythm there

That's it for this diff, just minor inconsistency in the way it's mapped.

HUJAN

Nothing to say about this diff either, already very well put together. Thanks!

Little to say, the maps simple and has already been modded to hell and back. GL Thank you very much leon for mod :)

Shiirn wrote:

Suggestions
Major suggestions
Unrankable issues

I will be modding the topmost difficulty downwards. Thanks shiirn, didn't expect you check this one :)

Hujan
  1. 00:53:902 (2) - This... doesn't feel curved enough? XD most of the sliders you use here are nearly full blanket curvy or pretty much straight. This is a weird between-the-two that feels out of place. Fixed, slightly make (2) curve and rearrange the placement
  2. 01:27:993 (1) - Any particular reason this isn't properly under the previous notes? No particular reason hahaha xD fixed anyway

Normal
  1. AR 4 -> 4.5? Just a tad bit too slow as it is right now. Yes
  2. 00:51:721 (3) - Just make this straight. Slight curves just look weird. Okay
  3. 01:04:539 (1,2) - These don't blanket right. If you want to have proper blankets, you need to have 2-node bends, not 1-nodes. Umm actually I don't feel confident on use 2-nodes to make a blanket things, already tried that back on 2013 when I begin make a map and the result not really good haha xD so I just stick with one node to make the blanket until now
  4. 01:09:175 (2,4) - ^
  5. 01:19:266 (1,2) - ^ etc you get the idea
  6. 01:22:266 (2,3) - blah^ Readjust some of the nodes, hope they'll looks better
Waiting kisses update,
Thank you miko, stjpa, roseus, leon and shiirn for the mod :)
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