i've read everything and i think that i have to delete all and begin again u.u thank you for moding , i'll mod your beatmap very soonN0thingSpecial wrote:
Saw you m4m, and I saw this, and I decide I'm going to nazi mod the first 30 (well nvm it's 10) second. I suggest you re-map it cause no amount of mods will make you able to rank thisInsane00:19:570 (2,3,5) - bad overlap, usually overlaps are justified by geometry and spacing of the overlap, this is just plain random overlapping
00:19:570 (2,3,4) - it's clear you didn't use slider to compose any of the streams in your map
00:19:570 (2,3,4) - for this you have small spacing, but then you have 00:19:870 (4,5,6) - , what in the music did you hear would suggest such a drastic change in spacing, when the music is literally the same.
00:19:870 (4) - New combo, new combo on white ticks most of the time plz, and on every 2 or 4 beat < and thats why 00:21:670 (1) - is an unnecessary new combo
00:20:470 (6,8) - slightly angled, not a parallel pattern, not a symmetry pattern, not a progressive pattern, not a fanning pattern, so what pattern were you aiming for.
00:20:920 (7,8,1,2,3,4,5) - bad overlap and same explanation
00:23:470 (4) - avoid using these small not circular squashed up sliders they are only used in very specific situations where it is justified aesthetically, right it on its own looks very ugly
00:22:570 (1,2,3,4) - if you're aiming for a kite shape pattern you failed cause 00:23:320 (3,4) - is spaced so that it aesthetically looks different, in short your pattern spacing lacks consistency
00:22:870 (2) - these 45 degree angled sliders works best when there are other similar slider making a symmetrical pattern or a fanning pattern, this is neither
00:24:070 (5,6,1) - wat are you mapping to here, 00:24:070 (5) - this one belongs to the beat, 00:24:220 (6) - this one belong to the vocals, 00:24:370 (1) - this one only the slider end represented the beat then whats the slider head trying to represent? if you were mapping to the strong beat then why would you use such a weak representation with a slider end, and not an actual note? As a whole what are you try to represent? Decide on what you're going to represent, drums or vocals with the CORRECT emphasis
00:28:570 (6,7,8,9,10,11) - 6 is 1/2 beat away from 7, but why the spacing is the same as spacing in 00:28:870 (7,8,9,10,11) where they are 1/4 beat away from each other?
All the problems I just listed in 10 seconds are repeated frequently throughout the map and happened in that very 10 seconds more than 10 times, look at what other mappers are doing, try to understand their note placement, patterning and how they use notes to emphasize a certain element in the music. AFTER THAT you map more and THEN you start a m4m queue otherwise not many people are going to enter your queue.
Happy mapping hope you improve and get to give quality mods