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Takayuki Negishi - Mew Zakuro no Theme

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Topic Starter
gkana
This beatmap was submitted using in-game submission on den 8 februari 2011 at 04:57:24

Artist: Takayuki Negishi
Title: Mew Zakuro no Theme
Source: Tokyo Mew Mew
Tags: Saten-san
BPM: 200
Filesize: 2177kb
Play Time: 01:01
Difficulties Available:
  1. Easy (2,08 stars, 56 notes)
  2. Hard (4,86 stars, 121 notes)
  3. Normal (4,39 stars, 99 notes)
  4. Zakuro (4,99 stars, 182 notes)
Download: Takayuki Negishi - Mew Zakuro no Theme
Information: Scores/Beatmap Listing
---------------
My 1st Beatmap

Zakuro by Saten-san
Saten
Star and Good luck.

You think my Diff is suited for approved or ranked?

Hard
00:11:574 (1,2,3) - Do not overlap like that please.
00:27:024 (3) - Increase the slider 2 ticks.
00:05:574 (1,2,3) - Move these three 1 tick forward
Xgor
Hej!

This is no full modding as I don't have my home computer at the moment but I noticed some other faults that need to be fixed ,)

I'm pretty sure the artist should be Takayuki Negishi.
Please change to that and read this before you do that viewtopic.php?f=56&t=24443

You don't need the OST in source. "Tokyo Mew Mew" is enough as a source.

Zakuro isn't needed in tags as it in the title already.

Also, if you intend this going for a rank you need to get atleast one easier difficulity with less than 3 stars as the current difficulity spread is unacceptible.

Well, as I said I can't check it out right now but please fix the things I said.
If you want more modding post in some Modding Queues and/or ask in #modreqs.
I might check it out later if you have gotter 8 stars :)
Saten
Will have a look at the Artist-change issue in a few moments (Done), since we live in the same house

God jul, Merry Christmas
Weez
General
- Either add Kiai Time for all the diffs or remove it from the Zakuro diff
- Remove countdown from all the diffs (its not being used)
- Background image should be 1024*768 or 800*600 fix please
- For the audio, it should have a bit rate of 192kbps or less for it to get ranked. Please fix or you can PM for help

Easy
00:03:174 (2) Make it end at the previous white tick (00:04:374)
00:17:424 (2) move it to the next white tick (00:17:574)
00:27:024 (2) ^same

Normal
Increase the cirlce size by 1
00:17:424 (2) lol guess. Same as before
00:27:024 (2) ^same

Hard
Seems fine to me

Zakuro
01:00:474 (5,6) Move them 3 grids to the right

Nice map
and good luck on getting this ranked :D
Topic Starter
gkana

Weezy wrote:

General
- Either add Kiai Time for all the diffs or remove it from the Zakuro diff
- Remove countdown from all the diffs (its not being used)
- Background image should be 1024*768 or 800*600 fix please
- For the audio, it should have a bit rate of 192kbps or less for it to get ranked. Please fix or you can PM for help

Easy
00:03:174 (2) Make it end at the previous white tick (00:04:374)
00:17:424 (2) move it to the next white tick (00:17:574)
00:27:024 (2) ^same

Normal
Increase the cirlce size by 1
00:17:424 (2) lol guess. Same as before
00:27:024 (2) ^same

Hard
Seems fine to me

Zakuro
01:00:474 (5,6) Move them 3 grids to the right

Nice map
and good luck on getting this ranked :D
All done & Thanks :)
Yuzeyun
Hey.

General

About Kiai time : It is not very good if you leave Kiai for too long. (Easy/Hard : 24.0% to 100% isn't good - Normal/Zakuro are okay, but I think that you can cut it once more)


Easy
Fine but consider cutting the Kiai.


Normal

00:11:635 (5) - Too many repetitions, consider cutting it
00:14:335 (2) - ^

I didn't have a look on Zakuro and Hard, since I'm not modding beyond Normal+ but it seems fine to me. It deserves a star.

Good luck for ranking ~
Topic Starter
gkana

Gezoda wrote:

Hey.

General

About Kiai time : It is not very good if you leave Kiai for too long. (Easy/Hard : 24.0% to 100% isn't good - Normal/Zakuro are okay, but I think that you can cut it once more)


Easy
Fine but consider cutting the Kiai.


Normal

00:11:635 (5) - Too many repetitions, consider cutting it
00:14:335 (2) - ^

I didn't have a look on Zakuro and Hard, since I'm not modding beyond Normal+ but it seems fine to me. It deserves a star.

Good luck for ranking ~
Thanks~
Kiai cut done
and the rest is likely fixed
Topic Starter
gkana
:lol:
Saten
Pointless comment lol
LesTrucsRoses
Normal
SPOILER
00:13:585 (3) - Move this beat 4 grids down.
00:32:335 (4) - New combo.

Hard
SPOILER
00:16:435 (1) - This slider is too close to the HP bar.
00:37:210 - This break is too short. delete it.
00:39:501 - This break is too short. delete it.

*Consider mapping those breaks.

Well done.
Vass_Bass
Hi~

General
Remove "original soundtrack" in tags
Remove kiai and add new on 00:45:235 - 00:53:635

Easy
Good

Normal
Fast speed of the sliders, it's hard for normal
00:17:635 (3) - move it there 00:17:485
00:27:085 (2) - ^ 00:27:085
00:44:035 (1) - short slider, remove
00:47:635 (7) - do it simmetrical
00:48:835 - remove this break

Hard
00:18:835 (2,3) - 1 grid right
00:37:135 - delete break and next too
00:46:735 (3) - spacing

Zakuro
00:33:685 (1) - divided into 3 parts
00:54:835 - 00:59:635 - don't sure about this part...

Good luck, star
Saten

Vass_Bass wrote:

Zakuro
00:33:685 (1) - divided into 3 parts
00:54:835 - 00:59:635 - don't sure about this part...
Fixed

Download: Takayuki Negishi - Mew Zakuro no Theme (gkana) [Zakuro].osu
Topic Starter
gkana

LesTrucsRose wrote:

Normal
SPOILER
00:13:585 (3) - Move this beat 4 grids down.
00:32:335 (4) - New combo.

Hard
SPOILER
00:16:435 (1) - This slider is too close to the HP bar.
00:37:210 - This break is too short. delete it.
00:39:501 - This break is too short. delete it.

*Consider mapping those breaks.

Well done.
Fixed and done Thanks :D

Vass_Bass wrote:

Hi~

General
Remove "original soundtrack" in tags
Remove kiai and add new on 00:45:235 - 00:53:635

Easy
Good

Normal
Fast speed of the sliders, it's hard for normal
00:17:635 (3) - move it there 00:17:485
00:27:085 (2) - ^ 00:27:085
00:44:035 (1) - short slider, remove
00:47:635 (7) - do it simmetrical
00:48:835 - remove this break

Hard
00:18:835 (2,3) - 1 grid right
00:37:135 - delete break and next too
00:46:735 (3) - spacing

Zakuro
00:33:685 (1) - divided into 3 parts
00:54:835 - 00:59:635 - don't sure about this part... Updated

Good luck, star
Changed Normal to Normal+
Thanks for modding :D
Roddie
Hi

Easy:
  1. 00:16:435 (1)-Add a finish on the beginning of that slider?
  2. 00:21:235 (1)-^
  3. 00:26:035 (1)^
  4. 00:27:835 (3)-Add a clap on the end of that slider.
  5. 00:30:835 (1)-Add a finish on the beginning of that slider?
  6. 00:31:885 (2, 3)-^
  7. 00:35:635 (1)-^
  8. 00:38:035 (1)-^
  9. 00:40:435 (1, 2)-http://puu.sh/BPZ O_o I think you made some kind of mistake on this... Fix it. Now!
  10. 00:45:235 (1)-^
  11. 00:50:035 (1)-^
  12. 00:52:435 (4)-^
  13. 00:59:635 (1)-Add a finish.
Normal+:
  1. 00:035 (1)-Add a finish.
  2. 00:06:835 (1)-^
  3. 00:11:635 (1, 3)-On 1, add a finish on the beginning of that slider. And add a finish on 3.
  4. 00:14:035 (1)-Add a finish on the beginning of that slider.
  5. 00:16:534 (1, 2, 3)-Fix the spacing on this... Even if this difficulty is a Normal+, I still find that to be hard. =P After that, fix the spacing on 2 and 3.
  6. 00:23:835 (5)-Add a finish.
  7. 00:23:785 (1)-^
  8. 00:29:035 (2, 5, 6 ,7)-On 2, Fix the spacing on this? On 5, Add a clap on the end of that slider and fix the spacing on this. On 6 and 7, Add some finishes.
  9. 00:30:835 (1)-Add a finish and fix the spacing.
  10. 00:32:335 (1)-Fix the spacing...
  11. 00:45:235 (1)-Add a finish.
  12. 00:50:035 (1)-^
  13. 00:53:485 (1)-^
  14. 01:01:135 (1)-^
Hard:
  1. 00:09:235 (1)-Add a finish.
  2. 00:11:635 (1)-Add a finish on the beginning of that slider.
  3. 00:14:035 (1)-Add a finish.
  4. 00:21:235 (1)-^
  5. 00:26:035 (1)-Add a finish on the end of that slider.
  6. 00:30:835 (1, 6)-Add a finish on the beginning of that slider on 1. Fix the spacing on 6 when possible....
  7. 00:44:185 (1)-Add a finish.
  8. 00:53:485 (1)-^
  9. 00:57:767 (1, 2, 3, 4)-Add some finishes, man.
  10. 01:01:510 (1)-Add a finish.
Zakuro:
  1. 00:03:235 (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 ,13)-... :( Might I suggest having them closer and making the angles less sharp? Like this.
  2. 00:08:635 (2, 3, 4, 5)-Have the spacing on this more closer....
  3. 00:10:435 (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 ,13)-Same thing I mentioned about 00:03:235.
  4. 00:29:035 (5, 6, 7, 8 9)-This right here confused me a little bit... especially 6 and 8... Probably not a good idea not to stack them on the end of those sliders because it would make the player hit them early and since its 1/2 away in the time-line, it would result getting a miss or lesser accuracy. Its a nice idea but it plays bad.
  5. 00:54:835 to 00:59:635 (1)-Same thing I mentioned on 00:03:235.
And done. Sorry if I'm being too harsh on the Zakuro difficulty. xD If you guys have any questions, let me know in-game.

Might as well star this.

Edit: Thanks for pointing out the spelling error, Saten-san.
Saten

Roddie wrote:

Zakuro:

* 00:03:235 (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 ,13)-... :( Might I suggest having them closer and making the angles less sharp? Like this.
* 00:08:635 (2, 3, 4, 5)-Have the spacing on this more closer....
* 00:10:435 (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 ,13)-Same thing I mentioned about 00:03:235.
* 00:29:035 (5, 6, 7, 8 9)-This right here confused me a little bit... especially 6 and 8... Probably not a good idea not to stack them on the end of those sliders because it would make the player hit them early and since its 1/2 away in the time-line, it would result getting a miss or lesser accuracy. Its a nice idea but it plays bad.
* 00:54:835 to 00:59:635 (1)-something I mentioned on 00:03:235.


And done. Sorry if I'm being to harsh on the Kakuro difficulty. xD If you guys have any questions, let me know in-game.
"Kakuro" hahah XD
sorry :P

All done on my diff :3
Something about the overall spacing... You think it's too spacey between the notes?

Rest will be done tomorrow, since gkana went to bed before seeing this mod.

Edit: kudosu'd

Roddie wrote:

00:40:435 (1, 2)-http://puu.sh/BPZ O_o I think you made some kind of mistake on this... Fix it. Now!
Lol what the.. Fixed this critical error
lovhin456
Hi! Here's my mod >w<

General;
- Try these colors
Combo1 : 88,98,167
Combo2 : 193,62,118
Combo3 : 153,56,173
Combo4 : 249,134,157

Easy;
- Good !!

Normal+;
- 00:54:835 >> End kiai time here

Hard;
- 00:54:835 >> End kiai time here

Zakuro;
- 00:32:785 >> Align with (5) end

* Star ~ (ノ>w<)ノ
Saten

lovhin456 wrote:

Hi! Here's my mod >w<

General;
- Try these colors
Combo1 : 88,98,167
Combo2 : 193,62,118
Combo3 : 153,56,173
Combo4 : 249,134,157
Nice colors

Zakuro;
- 00:32:785 >> Align with (5) end done
Rukario
Easy:
00:17:635 (2) - One 1/2 tick earlier.
00:27:235 (2) - ^
00:50:035 (1,2) - extend (1) by one 1/1 tick, delete (2) and make a beat at 00:51:535 -

Normal:
Just call this Normal. The '+' is unnecessary. IMO the low distance snap of this diff makes it easier.
00:48:535 - and 00:49:135 - add a short 1/2 slider? like this

Hard:
00:02:335 (1,2) - spacing. (2) is too far away.
01:00:085 (3,4) - Two grids right.

Zakuro:
00:44:035 (1) - start this one 1/4 tick earlier, but let it end on the same time as before.
01:00:535 (5,6) - One grid left.

Nice map for your first one^^
Saten

Rukarioman wrote:

Zakuro:
00:44:035 (1) - start this one 1/4 tick earlier, but let it end on the same time as before. done
01:00:535 (5,6) - One grid left. Done, I thought I already did that O.o
Edit: Rest is done. [Normal+] Changed back to [Normal] again.
Hyguys
Overall
Kiai time must be the same in all diffs

Hard
+1 Circle size

Zakuro
+1 Circle size :3~
OMFG your overall difficulty is really easy, -4

noneed to feed kds
Saten

Hyguys wrote:

Zakuro
+1 Circle size :3~ +1
OMFG your overall difficulty is really easy, -4 Increased with 1 The reason why I had so low OD is because of the auto-playing mode need to get at least 2k on the spinners (at least the first spinner)

noneed to feed kds I think you deserve a kds
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


Zakuro

00:22:885 (7) - this slider seems to have too many repeats in compare with the others
00:31:885 (3,4) - I don't like this stack. it seems better to seperate them. (and I think you have too many this kind of stack and some of them plays really awkward,

this one is strongly recommanded being changed)
00:33:685 (1,2,3) - I'd prefer if you change them into 4 3-note-sliders instead of 3 4-note-sliders (plays awkward to me)
00:49:285 (1) - I don't like a lonely note on red line. I think there should be some notes on white line, too.


Hard

seems too few notes in this diff

00:18:685 - add a note here or fix the spacing
00:28:435 (2,3,4,5,6) - add more notes here instead of just following that all you hear in the music!


Normal

00:30:085 (7,1) - more notes plz
00:31:435 (2,3) - this kind of arrangement is not recommanded in Normal diff


Easy

00:17:935 - add a note here or fix spacing

that's all
Topic Starter
gkana

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)


Zakuro

00:22:885 (7) - this slider seems to have too many repeats in compare with the others
00:31:885 (3,4) - I don't like this stack. it seems better to seperate them. (and I think you have too many this kind of stack and some of them plays really awkward,

this one is strongly recommanded being changed)
00:33:685 (1,2,3) - I'd prefer if you change them into 4 3-note-sliders instead of 3 4-note-sliders (plays awkward to me)
00:49:285 (1) - I don't like a lonely note on red line. I think there should be some notes on white line, too.


Hard

seems too few notes in this diff

00:18:685 - add a note here or fix the spacing
00:28:435 (2,3,4,5,6) - add more notes here instead of just following that all you hear in the music!


Normal

00:30:085 (7,1) - more notes plz
00:31:435 (2,3) - this kind of arrangement is not recommanded in Normal diff


Easy

00:17:935 - add a note here or fix spacing

that's all
All done
Saten
Done done~
Leorda
Hi

General
1) You should double-check the spinner, and make sure ALL the spinner is turn on the new combo. Because you get 300 katu in spinner, if you get 100 point on last combo. Example, you get 100 point in 00:20:716 (4) and then, you get 300 katu in spinner when the spinner metre is full. That is call spinner bug.
2) Your BG is ugly, try this one http://www.animewallpapers.com/wallpape ... _5_800.php

Easy
Nice one

Normal
00:28:435 (4) - New combo?
00:39:085 (4) - This slider are pretty ugly
00:50:335 (2,4) - I don't like the overlapping slider, please re-arrange them

Hard
00:02:335 (1,2,3,4,5,1,2,3) - I really don't like the clap at end, try re-arrange the clap
00:08:035 (1) - Ugly slider
00:19:885 (6) - ^


Zakuro
Approach Rate is higher than OD is makes no sense

00:06:085 (2) - Move 1 grid up?

Well, nice job
Topic Starter
gkana

Leorda wrote:

Hi

General
1) You should double-check the spinner, and make sure ALL the spinner is turn on the new combo. Because you get 300 katu in spinner, if you get 100 point on last combo. Example, you get 100 point in 00:20:716 (4) and then, you get 300 katu in spinner when the spinner metre is full. That is call spinner bug.
2) Your BG is ugly, try this one http://www.animewallpapers.com/wallpape ... _5_800.php

Easy
Nice one

Normal
00:28:435 (4) - New combo?
00:39:085 (4) - This slider are pretty ugly
00:50:335 (2,4) - I don't like the overlapping slider, please re-arrange them

Hard
00:02:335 (1,2,3,4,5,1,2,3) - I really don't like the clap at end, try re-arrange the clap
00:08:035 (1) - Ugly slider
00:19:885 (6) - ^


Zakuro
Approach Rate is higher than OD is makes no sense

00:06:085 (2) - Move 1 grid up?

Well, nice job
Done :)
Saten

Leorda wrote:

Zakuro
Approach Rate is higher than OD is makes no sense
well, higher OD means unrankable spinners :o
Lunah_old
Zakuro

00:36:685 (5) - 1 grid down and 2 left
00:39:085 (5) - 1 grid down and 2 right


Star*
Saten

Lunah wrote:

Zakuro

00:36:685 (5) - 1 grid down and 2 left
00:39:085 (5) - 1 grid down and 2 right


Star*
Done~
Biribiri-chan
Starred this map!

Just love it.

Altough I would appreciate some original Mew Zakuro transformation footage on the background but ohwell..

This map will be qued to my rieviews!

Keep up the good work!
Saten

Biribiri-chan wrote:

Starred this map!

Just love it.

Altough I would appreciate some original Mew Zakuro transformation footage on the background but ohwell..

This map will be qued to my rieviews!

Keep up the good work!
There was one but the quality was so low and the res was only 640x480 :/
Xgor
Hej Hej Igen.

[General]
Preview point is awful :| I suggest you use 00:45:235 as the preview point.

[Easy]
Why not map the part where you placed a break too, doesn't make much sense

00:16:435 (1,2) - (Suggestion) To make this more readable for newcomers I suggest you make the slider start into a circle and a slider from where the old slider ended before to where the circle is
00:26:035 (1,2) - ^Same thing as above^
Also I suggest you make the ending spinner a bit shorter more like the other difficulties.

Pretty nice easy and the 1/2 worked for a easy and that's not you see usually in a fast BPM song like this.

[Normal]
Raise the stacking letency

Kinda nazied on the spacing here but it felt like the spacing was aligned unintentionally here and some part that could have better symmetry
These is far from important but will make your map look a lot prettier (Unless you want them that way of course :P )


00:15:235 (2) - Move one grid down.
00:20:485 (2) - Move two grids up.
00:21:835 (2,3) - Move one grid to the right
00:23:335 (4,5) - Move one grid to the left (Two if you don't do the thing above)
00:42:835 (7,8,9) - Move two grids up and two grids to the left.
00:51:085 (4) - Move the last slider point two grids up.
00:51:835 (5,6,1,2) - Move up two grids.
00:53:185 (3) - Move up one grid (Or one down if you didn't the one above)

00:39:085 (4) - This looks much much better if you do something like this http://osu.ppy.sh/ss/48226 (Might wanna change the spacing after it so that doesn't get screwed.

[Hard]
00:01:435 (1) - (Suggestion) Remove two repeats and add a 1/2 long slider at 00:02:035
00:02:335 (1) - Remove new combo if you did my suggestion above.
00:12:835 (3) - Why isn't this distance snapped? (2) is so why shouldn't this then.

Also more prettiness modding 00:15:535 (4) - Move down two grids
00:33:235 (3) - (Suggestion) Move the two last slider points down a grid.
00:43:735 (3) - (Suggestion) Move this so it's looks like an triangle like this http://osu.ppy.sh/ss/48232

[Zakuro]
Maybe raise the OD a bit? It's quite low considering that it has AD 8 and is the hardest difficulty

Pretty nice, just some rhythms that I felt was a bit weird
00:17:335 (4) - Rhythm feels a bit weird here. I suggest you remove a repeat, move this forward 1/2 on the timeline and add circles at 00:17:335 and 00:18:235
00:18:385 (1,2,3) - I suggest you remove these circles and make a 1/1 long slider here instead.

And more suggestion prettiness stuff
00:32:335 (5,7) - Can you please use copy-paste so (5) and (7) looks exatly like each other expect for that (7) has a repeat arrow.
00:47:335 (6) - I think it looks prettier like this but that might be just me. http://osu.ppy.sh/ss/48239
00:52:135 (6) - Pretty much the same thing as above.

Nice map, I probably bubble this later as pretty much all this is things that would make this map much better an prettier and I would say that they are rankible (I still want you to do them though)
Well here's a star for now
*star*
Saten

Xgor wrote:

Hej Hej Igen.

[General]
Preview point is awful :| I suggest you use 00:45:235 as the preview point.

[Zakuro]
Maybe raise the OD a bit? It's quite low considering that it has AD 8 and is the hardest difficulty OD increased and removed the first spinner

Pretty nice, just some rhythms that I felt was a bit weird
00:17:335 (4) - Rhythm feels a bit weird here. I suggest you remove a repeat, move this forward 1/2 on the timeline and add circles at 00:17:335 and 00:18:235 done
00:18:385 (1,2,3) - I suggest you remove these circles and make a 1/1 long slider here instead. alright

And more suggestion prettiness stuff
00:32:335 (5,7) - Can you please use copy-paste so (5) and (7) looks exatly like each other expect for that (7) has a repeat arrow. copy no problem, just a bit strange when I Reversed it, but it's fixed now
00:47:335 (6) - I think it looks prettier like this but that might be just me. http://osu.ppy.sh/ss/48239 :3
00:52:135 (6) - Pretty much the same thing as above.mhm

Nice map, I probably bubble this later as pretty much all this is things that would make this map much better an prettier and I would say that they are rankible (I still want you to do them though)
Well here's a star for now
*star*
Done~~
Topic Starter
gkana

Xgor wrote:

Hej Hej Igen.

[General]
Preview point is awful :| I suggest you use 00:45:235 as the preview point.

[Easy]
Why not map the part where you placed a break too, doesn't make much sense

00:16:435 (1,2) - (Suggestion) To make this more readable for newcomers I suggest you make the slider start into a circle and a slider from where the old slider ended before to where the circle is
00:26:035 (1,2) - ^Same thing as above^
Also I suggest you make the ending slider a bit shorter more like the other difficulties.I don't get this

Pretty nice easy and the 1/2 worked for a easy and that's not you see usually in a fast BPM song like this.

[Normal]
Raise the stacking letency

Kinda nazied on the spacing here but it felt like the spacing was aligned unintentionally here and some part that could have better symmetry
These is far from important but will make your map look a lot prettier (Unless you want them that way of course :P )


00:15:235 (2) - Move one grid down.
00:20:485 (2) - Move two grids up.
00:21:835 (2,3) - Move one grid to the right
00:23:335 (4,5) - Move one grid to the left (Two if you don't do the thing above)
00:42:835 (7,8,9) - Move two grids up and two grids to the left.
00:51:085 (4) - Move the last slider point two grids up.
00:51:835 (5,6,1,2) - Move up two grids.
00:53:185 (3) - Move up one grid (Or one down if you didn't the one above)

00:39:085 (4) - This looks much much better if you do something like this http://osu.ppy.sh/ss/48226 (Might wanna change the spacing after it so that doesn't get screwed.

[Hard]
00:01:435 (1) - (Suggestion) Remove two repeats and add a 1/2 long slider at 00:02:035
00:02:335 (1) - Remove new combo if you did my suggestion above.
00:12:835 (3) - Why isn't this distance snapped? (2) is so why shouldn't this then.

Also more prettiness modding 00:15:535 (4) - Move down two grids
00:33:235 (3) - (Suggestion) Move the two last slider points down a grid.
00:43:735 (3) - (Suggestion) Move this so it's looks like an triangle like this http://osu.ppy.sh/ss/48232

[Zakuro]
Maybe raise the OD a bit? It's quite low considering that it has AD 8 and is the hardest difficulty

Pretty nice, just some rhythms that I felt was a bit weird
00:17:335 (4) - Rhythm feels a bit weird here. I suggest you remove a repeat, move this forward 1/2 on the timeline and add circles at 00:17:335 and 00:18:235
00:18:385 (1,2,3) - I suggest you remove these circles and make a 1/1 long slider here instead.

And more suggestion prettiness stuff
00:32:335 (5,7) - Can you please use copy-paste so (5) and (7) looks exatly like each other expect for that (7) has a repeat arrow.
00:47:335 (6) - I think it looks prettier like this but that might be just me. http://osu.ppy.sh/ss/48239
00:52:135 (6) - Pretty much the same thing as above.

Nice map, I probably bubble this later as pretty much all this is things that would make this map much better an prettier and I would say that they are rankible (I still want you to do them though)
Well here's a star for now
*star*
Gonzvlo
General
  1. The playtime is 1:00, kinda short. Make sure this play time is ok for ranking.
Easy
  1. 00:52:435 (4) - This slider is placed like under the last slider, use a vertical flip to fix this.Also you can improve that slider like it's showed in the pic.
  2. 00:12:235 (1,2,3,4,5,6,7,8,9) - In compare with the whole diff, This combo is too long, use new combo on (5).
  3. 00:12:235 (1,2,3,4,5) - This whole pattern is not following the rhythm correctly, fix the following things.
  4. 00:13:435 (2) - This must start here: 00:13:585 and end here 00:14:035.then:
  5. 00:14:635 (3) - start this one here: 00:14:335 - and finish it here: 00:15:235.
  6. 00:15:535 (4) - The rhythm for this slider should end here: 00:15:985.
Normal
  1. AR -1 (High BPM)
  2. 00:26:635 (1) - Move this closer to the center. (Due to the last spinner)
  3. 00:33:835 - This break is unnecessary, continue mapping here like you did with the other diffs.
  4. I find this difficulty very hard for a Normal it's probably because the BPM is high so 1.30 slider-speed is kinda fast for Normal.
Hard
  1. 00:23:335 (7,8) - (8) breaks all the flow, place it on the opposite side. (horizontal flip)
  2. 00:59:635 (1,2,3,4,5,6) - This doesn't look good also it's not easy to read it, try this (Basically stack some notes)
Zakuro
  1. 00:11:785 - This break is not necessary at all, the song is just 1 min long, Continue mapping please!
  2. I find this difficult quite nice (nice flow, correct spacing, etc).
  3. 00:19:885 (1,2,3) - Oh While playing I noticed this ugly overlap (1 and 3), Please fix it.
Good Luck =D
Xgor

Gonzvlo wrote:

General
  1. The playtime is 1:00, kinda short. Make sure this play time is ok for ranking.
This is fine and 1 minute+ has always been fine, just sayin'
Saten

Gonzvlo wrote:

Zakuro
  1. 00:11:785 - This break is not necessary at all, the song is just 1 min long, Continue mapping please! hmm ok then
  2. I find this difficult quite nice (nice flow, correct spacing, etc). :3
  3. 00:19:885 (1,2,3) - Oh While playing I noticed this ugly overlap (1 and 3), Please fix it. Likely fixed
Good Luck =D =D

Xgor wrote:

Gonzvlo wrote:

General
  1. The playtime is 1:00, kinda short. Make sure this play time is ok for ranking.
This is fine and 1 minute+ has always been fine, just sayin'
Thanks for pointing that out :3


Tada~
Gonzvlo

Xgor wrote:

Gonzvlo wrote:

General
  1. The playtime is 1:00, kinda short. Make sure this play time is ok for ranking.
This is fine and 1 minute+ has always been fine, just sayin'

Just making sure~ , Thanks for clarifying :3
Xgor
Just some little more stuff i discovered of came up after I modded the map.

[Easy]
00:59:635 (1) - Make 1/4 shorter.

[Normal]
(Very minor suggestion) lower HP drain or OD so the map shows as 4 stars.

00:21:835 (2,3) - I suggest you just remove all the repeats on (2), move (3) 1/2 back on the timeline make it 1/2 longer and remove the repeat and add a circle at 00:23:035.
00:23:635 (6,1) - (Minor suggestion) Remove (6) and move the spinner 1/2 back on the timeline and make it 1/2 longer.


[Zakuro]
Maybe lower the HP drain one tick.

00:01:435 - I just realized that a slider could work pretty well instead of the spinner you had before.
Otherwise please add a circle at 00:02:035.
00:15:835 (3,4) - It sounds much better if you remove these add a circle at 00:15:835 and a 1/1 long slider at 00:15:985.
00:41:035 (3,4,5) - I think this would sound much better if you moved (3) 1/2 forward on the timeline and removed all repeats and move (4) to 00:41:485 and make it a 3/2 long slider, no big deal but makes far more sense to the song.

The Easy thing is the only thing I would say that you must fix but I suggest you at least check the rest and see if you think they make more sense.

Fix and I will bubble :)
Saten

Xgor wrote:

[Zakuro]
Maybe lower the HP drain one tick. okay :3

00:01:435 - I just realized that a slider could work pretty well instead of the spinner you had before. Slider added~
Otherwise please add a circle at 00:02:035.
00:15:835 (3,4) - It sounds much better if you remove these add a circle at 00:15:835 and a 1/1 long slider at 00:15:985. done
00:41:035 (3,4,5) - I think this would sound much better if you moved (3) 1/2 forward on the timeline and removed all repeats and move (4) to 00:41:485 and make it a 3/2 long slider, no big deal but makes far more sense to the song. hope it went well
:D
Done
Xgor
**** still some stuff I missed.

[Easy]
00:17:035 (2,3) - Keep the spacing the same as the rest of the combo please

[Normal]
00:17:035 (2,3) - Keep the spacing the same as the rest of the combo please
00:18:235 (4,5,6) - ^

[Hard]
00:04:735 (1,2,3,4) - Please use the same spacing inside the combo here.

No kd for this please, I should had posted this in my last post.
Saten
Ok, done I guess :3
Xgor
Ta-da.
Larto
Hard:
00:40:435 (5) - Add a new combo here?

Yeah, yeah, I know what you think. I'll rank your map right after you fixed that.

Also, this was quite a good first mapset! The only stuff I didn't like was that there were so many spinners on all difficulties. They felt a bit overused. Also, Hard had a few ugly sliders =P
Topic Starter
gkana
NC on Hard done, I can't really tell what's ugly but I changed some.

Fewer spinners on Normal & Hard now.
Saten
One less spinner on Zakuro now :P
Larto
Uh, I only expected you to change the new combo. Oh well. It's nice to see someone listen for once! =P
blissfulyoshi
Wow, this a great for a first map.

Easy:
Visual Appeance/ Nazi mod:
00:38:785 (2) - I think a continuous looking curve looks better (the 2 curves together look like one smooth curve (no small hump in the curve)
Normal:
Increase Approach Rate by 1 for cleanliness?

Visual Appeance/ Nazi mod:
00:19:885 (1,1) - It would look nicer if these 2 did not overlap each other.
00:27:085 (3,1) - ^
00:30:835 (1,3) - ^
00:33:235 (1) - the slider's edges are very sharp, which is not aesthetically pleasing, so I advise you make this slider look a little nicer
00:43:735 (9,2,4) - It would look nicer if these 2 did not overlap each other.

Hard:
Normal mod:
01:01:135 (1) - when listening to this section, the latest I would want the spinner to start is here 01:01:285 because the current position doesn't really follow anything imo, so I would recommend changing this note into a beat. Alternatively, I have seen people put the spinner directly after the end of the note that denotes the start of a spinner, so make the spinner start at 01:01:360 and end where it currently does.

Visual Appeance/ Nazi mod:
00:11:635 (1,2,3) - sliders with sharp angles don't look that great, but since you repeated this, it is okay... (change it if you want though)
00:22:285 (5,6) - It would look nicer if these 2 did not overlap each other. You can try something like 00:26:035 (1,4) - It would look nicer if these 2 did not overlap each other.
00:35:635 (1,2,3) - Rearrange this combo so the 4 is not completely covered. Not only does it look bad, but these notes make it slightly harder to read (4).
00:38:035 (1,2,3) - ^
00:40:435 (1,3) - Another overlap. You can also try having 3 end at the start of 1 if you like
01:01:135 (1) -if you can, move the note to a location that is not covered by 300s because it is not that easy to see imo.

Zakuro:
Align the kiai with the other diffs?

=================================

As you can probably see, most of the mod is meant for clenliness and appearance, nothing worth popping over. I bolded the ones I would like to see changed if you don't want to change much, but the decision is completely up to you. If you do decide to change something, forum pm me, and I'll remod will a rebubble hopefully. Again, great map. Star.
Topic Starter
gkana
Likely all done~
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