babababababaababababb chooooooooooooooooooooooooooooooooooooo bababaabababababababab weeeeeeeeeeeeeeeeeewwwwwwweeeeeeeeeeeewwwww
kinda feel bad modding this since i have a NM req waiting
nice map overall, maybe cuz the song itself is already so epic. or maybe its the mapping that was solid. except for lv.9 the minijacks fuk them
hope my mod helped, and good luck with rank asfagsfasafgsafgsftasaftsaft
EDIT: oh yay my combo commander post
General
- BPM and Offset : ( ✓ )
- Aimod : ( ✓ )
- Kiai : ( ✓ )
- Metadata : ( ✓ )
- Hitsound : ( ✓ )
- Video : ( ✓ )
kinda feel bad modding this since i have a NM req waiting
Lv.3
Lv.3
- 00:12:091 (12091|1) - move to 1, 00:12:780 (12780|0) - move to 2, dont like how 00:11:401 (11401|1,11746|2,12091|1,12436|2) - ignores pitch
- 00:13:470 (13470|2) - LN till 00:14:160 (14160|1) - , see 00:16:229 (16229|3,16229|1) -
- 00:21:746 (21746|2,21746|0) - crtl-h and move one to left, vary from 00:18:987 (18987|2,18987|0) -
- 00:48:642 (48642|1,48987|0,49332|0) - LN and notes switch columns, easier to read and play for beginners
- 01:02:091 (62091|2,62608|3,62780|1,62953|2) - surprising this is the only LN in the section that has notes that follow the drum and kicks. LNs like 01:04:504 (64504|0) - and 00:58:987 (58987|3) - seem to lack them. is there a reason?
- 02:07:091 (127091|1) - highly suggest to remove this, seems to be a little inconsistent as many other sections that have similar overtones do not have miniLNs like this
- diff seemed a little inconsistent on its LN usage, id understand because i tried mapping wub maps before with LNs. didnt end well. i guess the wubs in this song are easier to point out, so it shouldnt be too hard to smoothen out the inconsistencies. otherwise seems pretty solid.
Lv.5
Lv.5
- 00:05:453 (5453|3) - move to 3, check 00:02:436 (2436|3,2522|2,2608|1,2694|0,2780|3) - for the format columns. if in doubt trust my ears, 00:05:280 (5280|3) - and 00:05:453 (5453|3) - are different pitches
- 00:16:487 (16487|0) - move to 2, check above
- 00:20:539 (20539|3,20711|2) - this song is pretty irritating in terms of how it places its drum beats. i guess your current config is fine, but it seems really out of place since drum beats here are doubles. this is the easiest i could put it at if they were doubles, increasing the SR by 0.03.
- 00:25:539 (25539|0) - move to 2, check 00:24:849 (24849|0) -
- 00:27:263 (27263|1) - note here and at 00:30:022 (30022|0)? check 00:37:953 (37953|3,38298|2) -
- 00:50:539 (50539|1) - move to 4, 00:50:711 (50711|3) - move to 3, the chomping sound hasnt stopped yet 00:49:677 (49677|2,49849|2,50022|0,50194|0) -
- 00:50:194 (50194|1) - note here? drum
- 00:55:711 (55711|3) - note here? drum (will not mention again, check if you wish to edit, shouldnt be hard)
- 01:04:849 (64849|0) - move to 4, 4 seems to be empty
- 01:35:194 (95194|1,95539|0) - LNs here? see 01:32:780 (92780|1,93125|2,95194|1,95539|0) -
- 02:20:539 (140539|1,140711|2) ___ 02:21:918 (141918|1,142091|3) and 02:23:298 (143298|3,143470|2) - why not do what you did at the start does it get too dense if not better do it for consistency
- same as last diff, sometimes the LNs seem arbitrary, e.g. like 02:11:918 (131918|1) -should be this when compared to the same section over at 02:16:918 (136918|0,137091|3,137263|1,137263|2,137436|2,137608|3,137608|1)
Lv.7
Lv.7
- 00:03:729 (3729|0) - move to 2, check above
- 00:08:125 (8125|1,8211|3) - shift left by 1, 00:08:298 (8298|2) - move to 4
- tbh the back and forths seem fine but sometimes it seems off so yeah thats when i chose to move them
- 00:51:401 (51401|3,51401|0,51746|0,51918|3,52091|0) - crtl-h, mostly because of descending pitch of 00:50:711 (50711|3,51056|2) and partially because of the density before
- 01:03:470 (63470|1) - note here?
- 01:47:263 (107263|1,107349|0,107436|2,107522|1,107608|3) - why not this, following the back and forth format
- solid patterning, fun on NC lmao. could see a lot of mods complaining about how its "inconsistent" with pitch doe. good job on this one.
- some good shit mate gooood shit right here if i do say so myself
wew lad
Lv.9
- for this ill totally disregard consistency in note placement and LN placement and also pitch relevancy because i would like to focus on something more important: playability
- id trust you could deal with all the matters of consistency yourself, so lets begin then.
- 00:06:832 (6832|3,6832|1,6918|3,6918|1) - these jacks are far from perfect. aside from deviating from pitch, it is less than satisfactory to play. the split of the jacking to both hands actually makes it harder to co-ordinate the jacking, therefore making it less fun than it is. id suggest a couple of options, (_1_) {encourages wrist-jacking which is easier} and {_2_} {what id recommend)
- 00:12:004 (12004|1) - move to 3, 00:12:091 (12091|2) - move to 1, first because of whatever i said above, second because 00:12:091 (12091|2,12091|3,12091|1) - is different from 00:11:056 (11056|0,11056|1,11056|3,11401|3,11401|2,11401|1,11746|1,11746|0,11746|2) - in its underlying style and tone
- 00:17:867 (17867|0,17867|2,17953|2,17953|0) - as above
- 00:40:022 (40022|2,40711|3) - re-arrange to this, starting out with 00:40:022 (40022|0,40108|1,40194|0) - a thrill at the side and then a 00:40:367 (40367|0) - LN is irritating to play.
- 00:48:815 (48815|1,48987|1,49160|1,49332|1) - *try* not to have stacks like these beside LNs, it seems a little forceful for the hand that is holding the LN. of course in some cases id understand if there were stacks like these, but for the most part try not to place them like this.
- 00:49:677 (49677|1,49849|0,50022|2,50194|1,50367|0) - im surprised at this level of difficulty you have yet to do this for this part
- 00:51:401 (51401|2,51401|3,51487|1,51573|2,51660|1,51746|2,51832|1) - isnt really encouraged for the most part. taking from 00:50:884 (50884|2,50970|0,51056|1,51229|0,51315|1,51401|2) - that intermission = streams, i made it cleaner here. actually moving the thrill all to the left hand made it more fun tbh.
- 01:01:573 (61573|2) - move to 2, prevent stack 01:01:229 (61229|2,61401|2,61573|2,61746|2) -
- 01:02:608 (62608|0,62608|3,62694|2,62780|1,62780|0,62953|2,62953|3) - re-arrange to this please, flows smoother.
- 01:03:125 (63125|1,63298|1,63470|1,63642|1,63815|1,63987|1,64160|1) - asdftasafsdafdsafdsa i guess this is really hard to reconcile. unless you wish the stream to stop when LNs come in, but im sure you wouldnt want that.
- 01:09:504 (69504|1,69677|1,69849|3,70022|2) - also wonder why this isnt like this
- 01:14:849 (74849|3,75022|2,75194|1,75367|0,75539|1) - same as above
- 01:30:711 (90711|3,90711|1,90826|3,90826|1,90941|3,90941|1,91056|3,91056|1) - OVER THE TOP XIIIIIII
- ^btw its fine, although some parts need some moving like
- 01:32:263 (92263|3,92436|3) - move to 2, 01:31:746 (91746|3,91861|3,91976|3,92091|3) - right hand had enough
- 01:35:022 (95022|0,95194|0) - move to 3, 01:34:504 (94504|0,94619|0,94734|0,94849|0) - left hand had enough
- 01:51:401 (111401|0,113125|1,113470|2,113815|0,114160|1,114677|2,114849|0,115194|2,115539|1,116229|0) - ew LN play ew
- 01:51:401 (111401|3) - kept thinking that this LN had something to do in the LN play which made me let go of it ffs i hate LNs
- 02:02:263 (122263|1) - move to 3, also is this supposed to be a double
- 02:04:677 (124677|2,124763|1,124849|2) - crtl-h
- 02:07:091 (127091|2,127177|2) - wh i thought drum beats like these arent jacks why jack here its awky
- 02:08:642 (128642|1,128642|0,128729|3,128729|2) - like these arent jacks
- 02:08:642 (128642|0,128642|1,128729|2,128729|3,135884|0,135970|0,136315|0,136401|0,136573|2,136660|2,137263|0,137349|0) - 为什么要这样?these jacks arent fun, they make people feel bad that they cant play them, and they are uncalled for. you can very easily make them into dense streams, why the need to differentiate this part with nasty cancer minijacks?
- all in all this map is pretty dense with its jumpstreams and handstreams. LNs wont really be appreciated by a couple of players cough cough stepmania cough cough but overall the only bone of contention i have with this diff is the minijacks at the end. please change them.
nice map overall, maybe cuz the song itself is already so epic. or maybe its the mapping that was solid. except for lv.9 the minijacks fuk them
hope my mod helped, and good luck with rank asfagsfasafgsafgsftasaftsaft
EDIT: oh yay my combo commander post