i hope to see different map style out from this song, m4m placeholder
[General]
timing : ok
metadata : looking at previous REANIMATE i'v ranked, same, seems ok
Background : i like how you find a proportionally fine background that fits well with the playfield.
anything else? interesting reversed PR, but some are visually annoying so better to watch out
[Lv.7]
00:03:815 (3815|3,3815|2,3987|1,3987|0,4160|0,4160|3) - ctrl + h & ctrl + j, you're not going to repeat same pattern as 00:02:780 (2780|3,2780|2,2953|0,2953|1,3125|3,3125|0) - because its visually annoying
00:04:504 (4504|2,4677|1,4849|3) - ^ ctrl + h
00:12:349 (12349|2) - 4 & 00:12:436 (12436|0,12436|3) - 23, mimick this 00:10:539 (10539|1,10539|2,10625|0,10711|3,10711|2) -
00:15:022 (15022|3,15194|3) - 00:17:780 (17780|3,17953|3) - 00:20:539 (20539|3,20711|3) - 00:23:298 (23298|0,23470|0) - set a different kick hitsound, this problem repeats in all diffs in whole song.. its easy to replace custom normal-hitnormal into different kick sound rather than using the current drum-hitnormal you have
00:36:229 (36229|0) - remove w
00:44:160 (44160|1,44504|0) - move 1 column to right, don't repeat 00:44:504 (44504|3,44504|0) - with 00:43:815 (43815|0,43815|3) -
00:49:332 (49332|1) - remove c
00:49:332 (49332|1,49332|3) - remove both hitsound
00:55:884 (55884|1,56229|0) - weird way to anchor, move 00:55:884 (55884|1) - to 1, and 00:56:229 (56229|0) - to 3?
01:03:470 (63470|3) - strong enough for double LN
01:04:849 (64849|3) - W 01:05:539 (65539|2) - W
01:08:642 (68642|0) - remove w
02:05:539 (125539|3) - 02:06:229 (126229|3) - w
02:07:953 (127953|2) - remove w
02:13:125 (133125|2) - w
02:13:125 (133125|2) - leave the finish in the storyboard sample, and replace with normal finish
[Lv.5]
lesser note, cleaner diff
00:48:298 (48298|2) - W
00:52:436 (52436|2) - ^
00:55:194 (55194|3) - instead of LN, you can try stairs or alternating trill with 13241 pattern
01:08:642 (68642|0) - remove w
01:18:125 (78125|0) - unsnap, 1/3 at 01:18:183 - i guess, and so the end of this LN 01:17:608 (77608|3) -
01:40:280 (100280|1) - ^ 1/8.. lemme check rayz's map.. orite
01:50:280 (110280|1,110367|2,110625|1,110711|2,111315|1) - can you give some touch of plain stair for sake of better visual?
02:08:298 (128298|1,128470|2,128642|3) - 342, better to make 02:07:953 (127953|0,127953|2,128298|0,128298|1) - has same column
02:08:987 (128987|3) - w
02:20:367 (140367|2,140539|1,140711|2) - 02:20:367 (140367|2,140539|1,140711|2) - 02:23:125 (143125|2,143298|1,143470|3) - 1/4 where, make some easily readable 1/4 in there
[Lv.3]
00:47:953 (47953|3) - remove w
01:01:746 - fill for transition
01:40:280 (100280|1) - unsnap, 1/8
01:45:711 (105711|0) - hmm...
01:42:263 - add
01:43:298 - add
01:45:022 -
01:47:780 -
01:49:160 -
01:59:677 (119677|0) - dude fill the 1/2 here, the ending is more intense to be so empty like this
02:02:436 (122436|2,123125|1) - ^
02:05:194 (125194|3) - ^
02:07:091 - 02:07:780 - add
02:09:332 (129332|2) - until 02:20:367 (140367|1) - try to use different layering for the sake of structure variation, you've been used the same structure for whole 3 stanzas, this one feels so anti-flow.
no comments, lv 5 is nicely done..
[General]
timing : ok
metadata : looking at previous REANIMATE i'v ranked, same, seems ok
Background : i like how you find a proportionally fine background that fits well with the playfield.
anything else? interesting reversed PR, but some are visually annoying so better to watch out
[Lv.7]
00:03:815 (3815|3,3815|2,3987|1,3987|0,4160|0,4160|3) - ctrl + h & ctrl + j, you're not going to repeat same pattern as 00:02:780 (2780|3,2780|2,2953|0,2953|1,3125|3,3125|0) - because its visually annoying
00:04:504 (4504|2,4677|1,4849|3) - ^ ctrl + h
00:12:349 (12349|2) - 4 & 00:12:436 (12436|0,12436|3) - 23, mimick this 00:10:539 (10539|1,10539|2,10625|0,10711|3,10711|2) -
00:15:022 (15022|3,15194|3) - 00:17:780 (17780|3,17953|3) - 00:20:539 (20539|3,20711|3) - 00:23:298 (23298|0,23470|0) - set a different kick hitsound, this problem repeats in all diffs in whole song.. its easy to replace custom normal-hitnormal into different kick sound rather than using the current drum-hitnormal you have
00:36:229 (36229|0) - remove w
00:44:160 (44160|1,44504|0) - move 1 column to right, don't repeat 00:44:504 (44504|3,44504|0) - with 00:43:815 (43815|0,43815|3) -
00:49:332 (49332|1) - remove c
00:49:332 (49332|1,49332|3) - remove both hitsound
00:55:884 (55884|1,56229|0) - weird way to anchor, move 00:55:884 (55884|1) - to 1, and 00:56:229 (56229|0) - to 3?
01:03:470 (63470|3) - strong enough for double LN
01:04:849 (64849|3) - W 01:05:539 (65539|2) - W
01:08:642 (68642|0) - remove w
02:05:539 (125539|3) - 02:06:229 (126229|3) - w
02:07:953 (127953|2) - remove w
02:13:125 (133125|2) - w
02:13:125 (133125|2) - leave the finish in the storyboard sample, and replace with normal finish
[Lv.5]
lesser note, cleaner diff
00:48:298 (48298|2) - W
00:52:436 (52436|2) - ^
00:55:194 (55194|3) - instead of LN, you can try stairs or alternating trill with 13241 pattern
01:08:642 (68642|0) - remove w
01:18:125 (78125|0) - unsnap, 1/3 at 01:18:183 - i guess, and so the end of this LN 01:17:608 (77608|3) -
01:40:280 (100280|1) - ^ 1/8.. lemme check rayz's map.. orite
01:50:280 (110280|1,110367|2,110625|1,110711|2,111315|1) - can you give some touch of plain stair for sake of better visual?
02:08:298 (128298|1,128470|2,128642|3) - 342, better to make 02:07:953 (127953|0,127953|2,128298|0,128298|1) - has same column
02:08:987 (128987|3) - w
02:20:367 (140367|2,140539|1,140711|2) - 02:20:367 (140367|2,140539|1,140711|2) - 02:23:125 (143125|2,143298|1,143470|3) - 1/4 where, make some easily readable 1/4 in there
[Lv.3]
00:47:953 (47953|3) - remove w
01:01:746 - fill for transition
01:40:280 (100280|1) - unsnap, 1/8
01:45:711 (105711|0) - hmm...
01:42:263 - add
01:43:298 - add
01:45:022 -
01:47:780 -
01:49:160 -
01:59:677 (119677|0) - dude fill the 1/2 here, the ending is more intense to be so empty like this
02:02:436 (122436|2,123125|1) - ^
02:05:194 (125194|3) - ^
02:07:091 - 02:07:780 - add
02:09:332 (129332|2) - until 02:20:367 (140367|1) - try to use different layering for the sake of structure variation, you've been used the same structure for whole 3 stanzas, this one feels so anti-flow.
no comments, lv 5 is nicely done..