forum

Waterflame - Electroman Adventures [OsuMania]

posted
Total Posts
170
show more
Surono
tau juga, udah banyak orang2 yg bisa ngerank malah baper trus ngilang kwkwkw.
Protastic101
10 month old bubble, nice

Gonna pop though because the hitsounds are less than satisfactory imo

hitsounds below
[General]
  1. Might suggest increasing HP of Easy to 6.5 at least, but preferably 7 since 6 is simply too forgiving. Most notes are 2/1 or 1/1, so a player could quite literally just mash random keys to pass with HP 6.
  2. Might make HD OD/HP 7.5/7.5 because HP 8 is pretty much asking the players to die at this level since acc is still a skill that's being improved, and OD 7 makes acc too easy
  3. Dunno why you didn't map until the very end, would have been better imo, not like Im going to force you or anything though, just pointing it out.
  4. Could reduce the filesize of the bg by making it jpg if you want https://puu.sh/vsbqE.jpg
[EZ]
00:11:298 (11298|2) - add finish to be consistent with the upper diffs
00:13:062 (13062|3,13768|1) - Couldn't you add claps here for the snares?
00:18:709 (18709|2) - This should be a finish I believe since 00:13:062 - was a finish instead of a clap
00:19:415 (19415|0) - add a clap assuming you did it the first time
00:21:533 (21533|2,21886|0,22239|1) - Add finishes?
01:13:415 (73415|0) - add clap
01:21:886 (81886|3) - ^
01:22:592 (82592|1) - ^
01:23:298 (83298|3) - consider adding whistle here for the long kick kind of sound
01:24:709 (84709|2) - add whistle to be consistent with the normal diff
01:29:651 (89651|1,90003|0,90356|2) - add whistle
01:36:003 (96003|2) - Whistle
01:36:003 - Starting in this section, I would add claps every 2/1 beats like on 01:36:356 (96356|0,97062|3,97768|1,98474|1,99180|0,99886|2) - since the percussion line has changed
01:58:592 (118592|2) - add clap
02:09:886 (129886|0) - add whistle


[NM]
00:11:298 (11298|1) - Add finish to be consistent with the hard diff
00:13:062 (13062|2,13768|1) - add claps
00:22:592 - In the easy difficulty, you have finishes every 1/1, but in this difficulty, you literally just leave a good majority of this section unhitsounded. I would use the easy difficulty as a reference like this https://osu.ppy.sh/ss/7894104
01:03:533 (63533|3) - Remove finish, there's no crash in the music. Instead, replace it with a clap
01:06:356 (66356|2) - add clap
01:06:356 (66356|1) - Remove finish, there's no crash in the music
01:09:180 (69180|1) - Remove finish, replace with clap. Or set the sample set to auto so that it gets the drum-hitfinish you've been using previously
01:12:003 (72003|2) - ^
01:13:415 - Again, in this section, you completely fail to hitsound until 01:21:886 - even though the easy is hitsounded
01:21:886 (81886|1,82592|2) - Remove finishes to be consistent with the easy diff or add finishes in the easy
01:23:298 (83298|1) - I would replace this with a whistle instead since the sound is a bit like a longer kick
01:29:651 (89651|1,90003|1) - Be consistent with your hitsounds aaaa, there should be a finish here like there is in the easy
01:30:356 (90356|3) - add whistle
01:36:003 - Similarly, you only hitsound using a whistle every 4/1, and honestly, I would say that's not enough to be considered rankable. There's just so many times you leave sections empty of hitsounds Q_Q
01:41:651 (101651|1) - add whistle
01:45:886 (105886|0,106239|0,106592|1,106945|0) - add finishes
02:09:886 (129886|0) - add whistle

[HD]
00:00:356 (356|0,1062|2,1768|0,2474|3,3180|1,3886|0,4592|1,5298|1,6003|3,6709|2,7415|3) - and so on. I would recommend adding whistles here to represent the kicks that come every 1/1.
00:00:004 (4|0,709|2,1415|2,2121|1,2827|1,3533|1) - Similar to the above, I would also add whistles along with the claps on the same note
00:11:298 (11298|1,12003|1,13062|2,13415|1,13768|3,14121|1,14474|2,14827|1,15180|1,15533|3) - and so on. Similarly with this, you can add whistles for the kicks here if you wanted.
00:18:886 (18886|3,19062|3,19239|1,19592|2,19768|0) - Remove claps to be consistent with the normal diff because there's no percussion here except for the 1/1 kicks and 2/1 snares
00:22:592 - Same stuff I mentioned in the normal about not hitsounding entire sections of the song '_>'
00:25:239 - I really think that these 1/4 kicks are distracting from the music since they don't even exist aside from the kicks at 00:25:415 (25415|2,25768|2,26121|1,26474|0,26827|3,27180|2,27533|0,27886|3) - which exist in the drum line
00:50:298 (50298|2) - Remove clap to be consistent with the normal or add a clap in the normal to be consistent with the hard
01:01:592 (61592|2) - Same thing as above
01:03:356 (63356|2) - Remove whistle or add a whistle in the normal for consistency aaa
01:05:121 (65121|2,65474|2) - ^
01:05:651 - Hard on the left, Normal on the right https://osu.ppy.sh/ss/7894336 :thinking:
01:08:121 (68121|3,68121|0) - Double hitsound, remove one clap
01:13:415 - where did mah hitsounds go
01:22:239 (82239|0,82415|1) - Remove whistles, and add a drum-hitfinish on 01:22:239 (82239|0) -
01:22:945 (82945|1,83121|3) - ^
01:23:651 (83651|1,84003|0,84356|2) - Either remove the claps here or add them in the normal diff
01:25:062 (85062|2,85415|2) - Add whistles in all 1/1 notes like you did in the normal diff
01:30:356 (90356|1) - add whistle for the kick
01:34:592 (94592|2,94945|1,95298|2,95651|1) - Replace claps with whistles like in the normal diff
01:36:003 (96003|2) - You could split the hitsounds here and put the clap on 01:36:003 (96003|3) - instead
01:36:003 - tfw this section is hitsounded too much with the 1/2 whistles, but the normal has like, 2 hitsounds throughout the entire section
01:41:651 (101651|2) - add whistle. Honestly though, the 1/2 whistles are just too much because the drum line is only simple 1/1, so you're adding sounds to places where they don't exist, and it's done in a way that doesn't make the song sound any cooler, just spammier with the samples getting in the way
01:58:062 (118062|2) - remove clap for consistency
02:09:886 (129886|0) - Remove the clap since all the other diffs only have finishes there (but I would suggest adding the whistles to the other diffs)


[MX]
00:00:356 (356|1) - add finish here since you added finishes on the 2/1 claps like at 00:01:062 (1062|1,1768|1) -
00:02:474 (2474|1,3180|0) - add finishes here for the same reason above, and so on with the rest of the section
00:18:886 (18886|0,19062|0,19239|1,19592|0) - See what I wrote in the hard
00:22:592 - So you hitsound this section of the music in this diff but not in the hard or normal? T_T
00:25:415 (25415|2,25768|0) - Assuming you leave in the whistles that I pointed out in the last diff, you need to add whistles here on the 1/1
00:33:709 (33709|1) - add finish
00:50:298 (50298|2) - similar stuff to what I said in the hard about adding a clap to the normal or just removing it from the diff
01:12:356 (72356|1,72356|3) - double hs, remove one clap
01:13:415 (73415|0) - add clap to keep the 1/1 claps consistent
01:22:415 (82415|2) - missing whistle in this diff or the hard diff has a whistle it shouldnt https://osu.ppy.sh/ss/7894620
01:23:298 (83298|2) - add clap for consistency with the other diffs
01:25:062 (85062|0,86474|3,87886|3) - remove finishes from these notes to be consistent with the hard diff which only adds finishes every 2/1
01:30:356 (90356|0) - remove this drum-hitfinish since all the other difficulties only use the soft-hitfinish
02:09:886 (129886|1) - Consider removing the clap like I suggested in the hard diff since the lower diffs only use a finish

Feel free to call me back for rebub when you've fixed the hitsounds
Topic Starter
DeletedUser_6472510

Protastic101 wrote:

10 month old bubble, nice

Gonna pop though because the hitsounds are less than satisfactory imo

hitsounds below
[General]
  1. Might suggest increasing HP of Easy to 6.5 at least, but preferably 7 since 6 is simply too forgiving. Most notes are 2/1 or 1/1, so a player could quite literally just mash random keys to pass with HP 6. done
  2. Might make HD OD/HP 7.5/7.5 because HP 8 is pretty much asking the players to die at this level since acc is still a skill that's being improved, and OD 7 makes acc too easy done
  3. Dunno why you didn't map until the very end, would have been better imo, not like Im going to force you or anything though, just pointing it out. i think look good add note until end
  4. Could reduce the filesize of the bg by making it jpg if you want https://puu.sh/vsbqE.jpg reupload please
[EZ]
00:11:298 (11298|2) - add finish to be consistent with the upper diffs done
00:13:062 (13062|3,13768|1) - Couldn't you add claps here for the snares? i think no
00:18:709 (18709|2) - This should be a finish I believe since 00:13:062 - was a finish instead of a clap done
00:19:415 (19415|0) - add a clap assuming you did it the first timedone
00:21:533 (21533|2,21886|0,22239|1) - Add finishes? done
01:13:415 (73415|0) - add clap done
01:21:886 (81886|3) - ^ done
01:22:592 (82592|1) - ^done
01:23:298 (83298|3) - consider adding whistle here for the long kick kind of sound done
01:24:709 (84709|2) - add whistle to be consistent with the normal diff done
01:29:651 (89651|1,90003|0,90356|2) - add whistle done
01:36:003 (96003|2) - Whistledone
01:36:003 - Starting in this section, I would add claps every 2/1 beats like on 01:36:356 (96356|0,97062|3,97768|1,98474|1,99180|0,99886|2) - since the percussion line has changed no 1/1 looks good for me
01:58:592 (118592|2) - add clap no. finish looks good
02:09:886 (129886|0) - add whistle done


[NM]
00:11:298 (11298|1) - Add finish to be consistent with the hard diff done
00:13:062 (13062|2,13768|1) - add claps two claps?. i already added claps before
00:22:592 - In the easy difficulty, you have finishes every 1/1, but in this difficulty, you literally just leave a good majority of this section unhitsounded. I would use the easy difficulty as a reference like this https://osu.ppy.sh/ss/7894104 done
01:03:533 (63533|3) - Remove finish, there's no crash in the music. Instead, replace it with a clap done
01:06:356 (66356|2) - add clap done
01:06:356 (66356|1) - Remove finish, there's no crash in the musicdone
01:09:180 (69180|1) - Remove finish, replace with clap. Or set the sample set to auto so that it gets the drum-hitfinish you've been using previously
01:12:003 (72003|2) - ^ done
01:13:415 - Again, in this section, you completely fail to hitsound until 01:21:886 - even though the easy is hitsounded done
01:21:886 (81886|1,82592|2) - Remove finishes to be consistent with the easy diff or add finishes in the easy done
01:23:298 (83298|1) - I would replace this with a whistle instead since the sound is a bit like a longer kick done
01:29:651 (89651|1,90003|1) - Be consistent with your hitsounds aaaa, there should be a finish here like there is in the easy done
01:30:356 (90356|3) - add whistle done
01:36:003 - Similarly, you only hitsound using a whistle every 4/1, and honestly, I would say that's not enough to be considered rankable. There's just so many times you leave sections empty of hitsounds Q_Q done . i added 2/1 hitsoud like diff easy
01:41:651 (101651|1) - add whistle done
01:45:886 (105886|0,106239|0,106592|1,106945|0) - add finishes done
02:09:886 (129886|0) - add whistle done

[HD]
00:00:356 (356|0,1062|2,1768|0,2474|3,3180|1,3886|0,4592|1,5298|1,6003|3,6709|2,7415|3) - and so on. I would recommend adding whistles here to represent the kicks that come every 1/1. done
00:00:004 (4|0,709|2,1415|2,2121|1,2827|1,3533|1) - Similar to the above, I would also add whistles along with the claps on the same note done
00:11:298 (11298|1,12003|1,13062|2,13415|1,13768|3,14121|1,14474|2,14827|1,15180|1,15533|3) - and so on. Similarly with this, you can add whistles for the kicks here if you wanted. done for all
00:18:886 (18886|3,19062|3,19239|1,19592|2,19768|0) - Remove claps to be consistent with the normal diff because there's no percussion here except for the 1/1 kicks and 2/1 snares done. i change 1/1 clap
00:22:592 - Same stuff I mentioned in the normal about not hitsounding entire sections of the song '_>' done
00:25:239 - I really think that these 1/4 kicks are distracting from the music since they don't even exist aside from the kicks at 00:25:415 (25415|2,25768|2,26121|1,26474|0,26827|3,27180|2,27533|0,27886|3) - which exist in the drum line i think looks good 1/1 drum
00:50:298 (50298|2) - Remove clap to be consistent with the normal or add a clap in the normal to be consistent with the hard done
01:01:592 (61592|2) - Same thing as above done
01:03:356 (63356|2) - Remove whistle or add a whistle in the normal for consistency aaa done
01:05:121 (65121|2,65474|2) - ^ done
01:05:651 - Hard on the left, Normal on the right https://osu.ppy.sh/ss/7894336 :thinking: i think no
01:08:121 (68121|3,68121|0) - Double hitsound, remove one clap done
01:13:415 - where did mah hitsounds go done
01:22:239 (82239|0,82415|1) - Remove whistles, and add a drum-hitfinish on 01:22:239 (82239|0) - done
01:22:945 (82945|1,83121|3) - ^ done
01:23:651 (83651|1,84003|0,84356|2) - Either remove the claps here or add them in the normal diff done i added in normal diff
01:25:062 (85062|2,85415|2) - Add whistles in all 1/1 notes like you did in the normal diffdone
01:30:356 (90356|1) - add whistle for the kickdone
01:34:592 (94592|2,94945|1,95298|2,95651|1) - Replace claps with whistles like in the normal diffdone
01:36:003 (96003|2) - You could split the hitsounds here and put the clap on 01:36:003 (96003|3) - instead done
01:36:003 - tfw this section is hitsounded too much with the 1/2 whistles, but the normal has like, 2 hitsounds throughout the entire section done
01:41:651 (101651|2) - add whistle. Honestly though, the 1/2 whistles are just too much because the drum line is only simple 1/1, so you're adding sounds to places where they don't exist, and it's done in a way that doesn't make the song sound any cooler, just spammier with the samples getting in the way done
01:58:062 (118062|2) - remove clap for consistency done
02:09:886 (129886|0) - Remove the clap since all the other diffs only have finishes there (but I would suggest adding the whistles to the other diffs) done


[MX]
00:00:356 (356|1) - add finish here since you added finishes on the 2/1 claps like at 00:01:062 (1062|1,1768|1) - done
00:02:474 (2474|1,3180|0) - add finishes here for the same reason above, and so on with the rest of the section done
00:18:886 (18886|0,19062|0,19239|1,19592|0) - See what I wrote in the hard done
00:22:592 - So you hitsound this section of the music in this diff but not in the hard or normal? T_T done
00:25:415 (25415|2,25768|0) - Assuming you leave in the whistles that I pointed out in the last diff, you need to add whistles here on the 1/1 done
00:33:709 (33709|1) - add finish done
00:50:298 (50298|2) - similar stuff to what I said in the hard about adding a clap to the normal or just removing it from the diff done
01:12:356 (72356|1,72356|3) - double hs, remove one clap done
01:13:415 (73415|0) - add clap to keep the 1/1 claps consistent done
01:22:415 (82415|2) - missing whistle in this diff or the hard diff has a whistle it shouldnt https://osu.ppy.sh/ss/7894620 done
01:23:298 (83298|2) - add clap for consistency with the other diffs done
01:25:062 (85062|0,86474|3,87886|3) - remove finishes from these notes to be consistent with the hard diff which only adds finishes every 2/1 done
01:30:356 (90356|0) - remove this drum-hitfinish since all the other difficulties only use the soft-hitfinish done
02:09:886 (129886|1) - Consider removing the clap like I suggested in the hard diff since the lower diffs only use a finishdone


Feel free to call me back for rebub when you've fixed the hitsounds
Topic Starter
DeletedUser_6472510
UPDATED
Arzenvald
10 months bump
what is happening
Topic Starter
DeletedUser_6472510

Arzenvald wrote:

10 months bump
what is happening
hahaha sibuk bener ane sebelumnya . yaa karena awal masuk kuliah. blabla dan seterusnya. komputer/leptop rusak. ini aja baru beli lg wkwk

sumbang star sih wkwkwk . just kidding :D
Protastic101
Im comparing all diff's hitsounds to the MX

If I just list a letter, that means you're missing that sample and should add it.

[EZ]
The hitsounds are kind of inconsistent cause you could have included every hitsound on every single note placed if you want, but there's a lot of missing stuff.

00:19:062 (19062|3) - missing w/f
00:11:298 (11298|2) - w
00:19:062 (19062|3) - f
00:19:768 (19768|1) - ^
00:21:886 (21886|0) - w
00:39:533 (39533|1) - c
01:06:356 (66356|0) - remove f
01:12:003 (72003|3) - ^
01:25:239 (85239|1,86651|2,88062|1,90886|2,92298|2,93709|1,94592|0) - f

00:25:415 (25415|1,25768|2,26121|0,26474|2,26827|3,27180|1,27533|0,27886|2,28239|1,28592|3,29298|1,29474|2,30003|0,30709|2,31415|3,32121|1) - remove all finishes (replace with whistle if there isn't one already) to be consistent with the top diff. Or, in the MX, add finishes
00:34:239 - to 00:38:474 - ^


[NM]
00:00:004 (4|1) - w/f
00:00:709 (709|0) - w/f
00:00:356 (356|2) - w
00:00:709 (709|0) - w/f
00:01:239 (1239|2,1592|3) - f
00:01:062 (1062|3,1768|1,2474|2,3180|3,3886|2,4592|1,5298|2,6003|1,6709|2,7415|0,8121|0,8827|0,9533|1,10239|2,10945|3,11651|0,12356|1) - w/f
00:02:121 (2121|0,2827|1,3533|0,4945|3,5651|0,6356|3,7768|2,8474|3,9180|2) - w/f
00:04:062 (4062|0,4415|0,6886|0,7239|1,9709|2,10062|0) - f
These are just some examples within the first 15 ish seconds of the diff, and they apply not only to these places but others.

There's really too many hitsound inconsistencies for me to go over in one mod, and this is just the first 2 diffs. Please double check them yourself by referencing the MX diff and ensuring that all hitsounds are added where applicable. I'd suggest clearing all the hitsounds and then just using Dudehacker's HS copier to copy over all the hitsounds to the rest of the diffs and deleting any SB samples (can be viewed through tab) that happen. This will make the hitsounds as consistent as possible as each difficulty will have the same hitsounds on the same notes.
Topic Starter
DeletedUser_6472510

Protastic101 wrote:

Im comparing all diff's hitsounds to the MX

If I just list a letter, that means you're missing that sample and should add it.

[EZ]
The hitsounds are kind of inconsistent cause you could have included every hitsound on every single note placed if you want, but there's a lot of missing stuff.

00:19:062 (19062|3) - missing w/f done
00:11:298 (11298|2) - w done
00:19:062 (19062|3) - f done
00:19:768 (19768|1) - ^ done
00:21:886 (21886|0) - w done
00:39:533 (39533|1) - c done i added 1 note for this hitsound
01:06:356 (66356|0) - remove f done
01:12:003 (72003|3) - ^ done
01:25:239 (85239|1,86651|2,88062|1,90886|2,92298|2,93709|1,94592|0) - f done

00:25:415 (25415|1,25768|2,26121|0,26474|2,26827|3,27180|1,27533|0,27886|2,28239|1,28592|3,29298|1,29474|2,30003|0,30709|2,31415|3,32121|1) - remove all finishes (replace with whistle if there isn't one already) to be consistent with the top diff. Or, in the MX, add finishes done
00:34:239 - to 00:38:474 - ^ done


[NM]
00:00:004 (4|1) - w/f done
00:00:709 (709|0) - w/f done
00:00:356 (356|2) - w done
00:00:709 (709|0) - w/f done
00:01:239 (1239|2,1592|3) - f done
00:01:062 (1062|3,1768|1,2474|2,3180|3,3886|2,4592|1,5298|2,6003|1,6709|2,7415|0,8121|0,8827|0,9533|1,10239|2,10945|3,11651|0,12356|1) - w/f
00:02:121 (2121|0,2827|1,3533|0,4945|3,5651|0,6356|3,7768|2,8474|3,9180|2) - w/f done
00:04:062 (4062|0,4415|0,6886|0,7239|1,9709|2,10062|0) - f done
These are just some examples within the first 15 ish seconds of the diff, and they apply not only to these places but others.

There's really too many hitsound inconsistencies for me to go over in one mod, and this is just the first 2 diffs. Please double check them yourself by referencing the MX diff and ensuring that all hitsounds are added where applicable. I'd suggest clearing all the hitsounds and then just using Dudehacker's HS copier to copy over all the hitsounds to the rest of the diffs and deleting any SB samples (can be viewed through tab) that happen. This will make the hitsounds as consistent as possible as each difficulty will have the same hitsounds on the same notes.
ok i will rechecking my hitsounds :D
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
top 10 epic comeback

[HD]

00:02:121 (2121|1) - tambah W juga. jgn F doang lo. liat MX
00:04:592 (4592|1) - F^
00:11:298 (11298|1) - F
00:11:651 (11651|2) - W
00:12:356 (12356|1) - 00:14:121 (14121|1) - W

01:12:886 (72886|1,73239|1) - this note is not exist on MX. just fyi. would be a good thing if its changed

01:14:651 (74651|2) - this LN shoulda end 1/4 earlier (red line on below). refer something similar to - 01:17:474 (77474|0) -

01:21:886 (81886|3) -

HD -> MX
01:22:592 (82592|2) - similar ^
01:30:533 (90533|2) - 01:31:239 (91239|0) - 01:31:592 (91592|2) - 01:31:945 (91945|2) - 01:32:474 (92474|0) - 01:32:651 (92651|2,92827|3,93003|2) - 01:33:356 (93356|2,93533|1) - 01:33:886 (93886|3) - 01:34:062 (94062|1,94239|0,94415|1) - F
01:40:945 (100945|1,101298|2) - W
01:46:062 (106062|1) - F

[NM]
00:00:356 (356|2) - C
00:01:768 (1768|1) - C
00:01:062 (1062|3) - C
00:02:474 (2474|2) - C
pokoknya yg ente masukin itu WF ada C nya juga harusnya. bisa compare sih dengan MX


00:11:298 (11298|1) - WF
00:11:651 (11651|0) - 00:12:356 (12356|1) - F jadiin C
00:19:768 (19768|1) - F
00:21:533 (21533|3) - W
00:33:886 (33886|2) - remove F la
00:38:121 (38121|1) - C
00:38:474 (38474|1) - C
00:38:651 (38651|3) - 00:39:003 (39003|0) - W
00:38:827 (38827|2) - 00:39:180 (39180|1) - C
00:39:533 (39533|3) - hapus W
dst mungkin w byk g ngeliat tapi bisa lu cek sendiri sih

[EZ]

00:29:474 (29474|2) - so uh i'm kinda not a fan of odd releases especially on EZ. Releasing LN from - 00:29:827 - then transitioning back is kinda weird to do it for beginner as its require correct timing and beginner mostly dont have that, yet. so here's a suggestion

you can change the pattern all you like to fit. just dont use odd LN release. Jangan lupa hitsoundnya

00:30:886 (30886|1) - ^ dst

01:21:886 (81886|3,82592|1) - i would like to change this to Short Note instead. the reason is same as ^ first mod. you got nothing to indicate transitio at - 01:22:415 and - 01:23:121 - so yeah. odd release

pls bother me if u want qualify after prot bub. maybe

2 years, fullspread and HS by yourself and 2 mins wew (and its not TV size :0)
high effort should be rewarded well
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

top 10 epic comeback

[HD]

00:02:121 (2121|1) - tambah W juga. jgn F doang lo. liat MX done
00:04:592 (4592|1) - F^ done
00:11:298 (11298|1) - F done
00:11:651 (11651|2) - W done
00:12:356 (12356|1) - 00:14:121 (14121|1) - W done

01:12:886 (72886|1,73239|1) - this note is not exist on MX. just fyi. would be a good thing if its changed done

01:14:651 (74651|2) - this LN shoulda end 1/4 earlier (red line on below). refer something similar to - 01:17:474 (77474|0) - done

01:21:886 (81886|3) -

HD -> MX done
01:22:592 (82592|2) - similar ^ done
01:30:533 (90533|2) - 01:31:239 (91239|0) - 01:31:592 (91592|2) - 01:31:945 (91945|2) - 01:32:474 (92474|0) - 01:32:651 (92651|2,92827|3,93003|2) - 01:33:356 (93356|2,93533|1) - 01:33:886 (93886|3) - 01:34:062 (94062|1,94239|0,94415|1) - F done
01:40:945 (100945|1,101298|2) - W done
01:46:062 (106062|1) - F done

[NM]
00:00:356 (356|2) - C done
00:01:768 (1768|1) - C done
00:01:062 (1062|3) - C done
00:02:474 (2474|2) - C done
pokoknya yg ente masukin itu WF ada C nya juga harusnya. bisa compare sih dengan MX


00:11:298 (11298|1) - WF done
00:11:651 (11651|0) - 00:12:356 (12356|1) - F jadiin C done
00:19:768 (19768|1) - F done
00:21:533 (21533|3) - W done
00:33:886 (33886|2) - remove F la done
00:38:121 (38121|1) - C done
00:38:474 (38474|1) - C done
00:38:651 (38651|3) - 00:39:003 (39003|0) - Wdone
00:38:827 (38827|2) - 00:39:180 (39180|1) - C done
00:39:533 (39533|3) - hapus W done
dst mungkin w byk g ngeliat tapi bisa lu cek sendiri sih done

[EZ]

00:29:474 (29474|2) - so uh i'm kinda not a fan of odd releases especially on EZ. Releasing LN from - 00:29:827 - then transitioning back is kinda weird to do it for beginner as its require correct timing and beginner mostly dont have that, yet. so here's a suggestion

you can change the pattern all you like to fit. just dont use odd LN release. Jangan lupa hitsoundnya done

00:30:886 (30886|1) - ^ dst done

01:21:886 (81886|3,82592|1) - i would like to change this to Short Note instead. the reason is same as ^ first mod. you got nothing to indicate transitio at - 01:22:415 and - 01:23:121 - so yeah. odd release done

pls bother me if u want qualify after prot bub. maybe

2 years, fullspread and HS by yourself and 2 mins wew (and its not TV size :0)
high effort should be rewarded well
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
havent see MX so lets take a look a bit

[MX]

00:30:886 (30886|1) - move to 4. pmuch to avoid - 00:30:533 (30533|1,30709|1,30886|1) -

00:31:945 (31945|1,32121|2) - ctrl+g. likewise as before - 00:31:592 (31592|1,31768|1,31945|1) -

01:01:062 (61062|1,61239|1,61415|1,61592|1) - 02:08:827 (128827|2,129003|2,129180|2,129356|2) - um think you can rearrange for a little bit here?

01:19:945 - the new melody start here. in short, you have to do it more or same like this

Applies this on HD and NM as well

[HD]

02:09:709 (129709|1) - W
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

havent see MX so lets take a look a bit

[MX]

00:30:886 (30886|1) - move to 4. pmuch to avoid - 00:30:533 (30533|1,30709|1,30886|1) - done

00:31:945 (31945|1,32121|2) - ctrl+g. likewise as before - 00:31:592 (31592|1,31768|1,31945|1) - done

01:01:062 (61062|1,61239|1,61415|1,61592|1) - 02:08:827 (128827|2,129003|2,129180|2,129356|2) - um think you can rearrange for a little bit here? done

01:19:945 - the new melody start here. in short, you have to do it more or same like this done just add note at 01:19:945 - right?

Applies this on HD and NM as welldone

[HD]

02:09:709 (129709|1) - W done
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
01:19:945 - uh no thats not what i meant
i was meant for you to change
http://puu.sh/z0HBF/46e1830265.jpg
into
http://puu.sh/z0HDs/ec2496e45f.jpg

basically the LN length that you have to change. not adding another note
again dont forget to HD and NM
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

01:19:945 - uh no thats not what i meant
i was meant for you to change
http://puu.sh/z0HBF/46e1830265.jpg
into
http://puu.sh/z0HDs/ec2496e45f.jpg ok done

basically the LN length that you have to change. not adding another note
again dont forget to HD and NM
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
another 10 months bubble :^)
jk i hope not
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

another 10 months bubble :^)
jk i hope not
Thanks you! :3
Weber
hi

EZ

02:05:298 (125298|1) - Consider moving this over to column 3, it's pretty empty for a while here.


NM

01:03:886 (63886|1) - Like above, move to column 1 for hand balance

01:45:356 (105356|1) - ^, column 1


HD

00:16:945 - Should be a double.

00:21:886 - ^

00:22:592 - This section till 00:37:945 - is sorely missing doubles on the drums, i'll go into why this is a pretty big issue below.

00:18:180 (18180|2) - ^, column 1

00:31:415 (31415|2,31592|1,31768|0,31945|1,32121|2,32298|3,32298|1,32474|0,32651|2,32827|1,33003|2,33180|0,33356|2,33533|3,33709|0,33886|3,34062|2,34239|0,34415|3,34592|2,34768|1,34945|2) - This entire section is pretty much identical to the NM, save for one minor difference that isn't that significant. This is a pretty huge problem as not only does this create spread issues but makes the diff itself inconsistent. It feels pretty weird to go from 1/2 single notes here to
1/2 non-stop doubles with added LNs in the kiai for what is essentially the same music but slightly louder. Not sure whether this is a pop-able issue seeing as all it would take to fix is to add a few doubles here and there on the drums, but i'll wait for your response before taking that kind of action.


MX

00:27:709 (27709|2,27886|2) - Move to 4 for hand balance.

01:35:651 (95651|1,95739|2,95827|1,95915|2) - These should definitely be doubles.

01:46:945 - and 01:47:121 - Should also be doubles.
Topic Starter
DeletedUser_6472510

Weber wrote:

hi

EZ

02:05:298 (125298|1) - Consider moving this over to column 3, it's pretty empty for a while here. done


NM

01:03:886 (63886|1) - Like above, move to column 1 for hand balance done

01:45:356 (105356|1) - ^, column 1 done


HD

00:16:945 - Should be a double. done

00:21:886 - ^ done

00:22:592 - This section till 00:37:945 - is sorely missing doubles on the drums, i'll go into why this is a pretty big issue below. done

00:18:180 (18180|2) - ^, column 1 done

00:31:415 (31415|2,31592|1,31768|0,31945|1,32121|2,32298|3,32298|1,32474|0,32651|2,32827|1,33003|2,33180|0,33356|2,33533|3,33709|0,33886|3,34062|2,34239|0,34415|3,34592|2,34768|1,34945|2) - This entire section is pretty much identical to the NM, save for one minor difference that isn't that significant. This is a pretty huge problem as not only does this create spread issues but makes the diff itself inconsistent. It feels pretty weird to go from 1/2 single notes here to
1/2 non-stop doubles with added LNs in the kiai for what is essentially the same music but slightly louder. Not sure whether this is a pop-able issue seeing as all it would take to fix is to add a few doubles here and there on the drums, but i'll wait for your response before taking that kind of action. hmm, can you give me example pict? what should I change?


MX

00:27:709 (27709|2,27886|2) - Move to 4 for hand balance. done

01:35:651 (95651|1,95739|2,95827|1,95915|2) - These should definitely be doubles. done

01:46:945 - and 01:47:121 - Should also be doubles. done
Surono
aldiii comeoncomeon :)

@rinaldi

00:31:415 (31415|2,31592|1,31768|0,31945|1,32121|2,32298|3,32298|1,32474|0,32651|2,32827|1,33003|2,33180|0,33356|2,33533|3,33709|0,33886|3,34062|2,34239|0,34415|3,34592|2,34768|1,34945|2) - This entire section is pretty much identical to the NM, save for one minor difference that isn't that significant. This is a pretty huge problem as not only does this create spread issues but makes the diff itself inconsistent. It feels pretty weird to go from 1/2 single notes here to
1/2 non-stop doubles with added LNs in the kiai for what is essentially the same music but slightly louder. Not sure whether this is a pop-able issue seeing as all it would take to fix is to add a few doubles here and there on the drums, but i'll wait for your response before taking that kind of action.

maksud dia itu bagian ini mirip banget sama tingkat kesulitan si NM, yang beda cuman kecil banget dan ga penting. pokoknya masalah balance di penyebaran notes, coba tanyain kalau ada temen2 kamu buat bantu bagian ini. aku ga sempet buat check wkwkkw
Weber
Sorry for the delay, thanks for the clarification Surono.

Here are a few examples for what I mean (left column is NM, right column is HD)

00:22:592
00:22:592 -

00:28:592
00:28:592 -

00:32:857
00:32:857 - (this one is pretty huge, considering the NM actually looks harder)

The problem is that the difficulties are too similar between 00:22:592 - to 00:24:709 - as well as 00:28:592 - to 00:37:945 - due to a lack of density in the HD.

I think this can be easily fixed by adding some doubles in the HD to the main drums in these sections to better differentiate the difficulties. For example: At 00:22:945 - 00:23:651 - 00:24:356 - 00:28:592 - 00:28:945 - 00:29:298 - 00:30:003 - 00:30:356 - 00:30:709 - (you kinda get the idea from here on, 1/1 doubles on the drums)

I will end up popping as I think these sections will need to be significantly adjusted to cater for the new density, but i'll renominate as soon as this issue is resolved. Call me back!
Topic Starter
DeletedUser_6472510

Weber wrote:

Sorry for the delay, thanks for the clarification Surono.

Here are a few examples for what I mean (left column is NM, right column is HD)

00:22:592
00:22:592 - [img]https://puu.sh/z5C4R/794fba82a0.png[/img done ]

00:28:592
00:28:592 - done

00:32:857
00:32:857 - (this one is pretty huge, considering the NM actually looks harder) done

The problem is that the difficulties are too similar between 00:22:592 - to 00:24:709 - as well as 00:28:592 - to 00:37:945 - due to a lack of density in the HD. done

I think this can be easily fixed by adding some doubles in the HD to the main drums in these sections to better differentiate the difficulties. For example: At 00:22:945 - 00:23:651 - 00:24:356 - 00:28:592 - 00:28:945 - 00:29:298 - 00:30:003 - 00:30:356 - 00:30:709 - (you kinda get the idea from here on, 1/1 doubles on the drums) done

I will end up popping as I think these sections will need to be significantly adjusted to cater for the new density, but i'll renominate as soon as this issue is resolved. Call me back! done
Topic Starter
DeletedUser_6472510
UPDATED
Weber
Looks much better, well done! Nominated!
Topic Starter
DeletedUser_6472510

Weber wrote:

Looks much better, well done! Nominated!
thanks you thanks yoy thanks you! Weber !!! xD
Topic Starter
DeletedUser_6472510
one more step ><
Shima Rin
Better reply Surono's concern first before pushing this further. :3
Topic Starter
DeletedUser_6472510

Tofu1222 wrote:

Better reply Surono's concern first before pushing this further. :3
i m done to say "thanks you very much!" at PM surono xD
Topic Starter
DeletedUser_6472510

Surono wrote:

aldiii comeoncomeon :)

@rinaldi

00:31:415 (31415|2,31592|1,31768|0,31945|1,32121|2,32298|3,32298|1,32474|0,32651|2,32827|1,33003|2,33180|0,33356|2,33533|3,33709|0,33886|3,34062|2,34239|0,34415|3,34592|2,34768|1,34945|2) - This entire section is pretty much identical to the NM, save for one minor difference that isn't that significant. This is a pretty huge problem as not only does this create spread issues but makes the diff itself inconsistent. It feels pretty weird to go from 1/2 single notes here to
1/2 non-stop doubles with added LNs in the kiai for what is essentially the same music but slightly louder. Not sure whether this is a pop-able issue seeing as all it would take to fix is to add a few doubles here and there on the drums, but i'll wait for your response before taking that kind of action.

maksud dia itu bagian ini mirip banget sama tingkat kesulitan si NM, yang beda cuman kecil banget dan ga penting. pokoknya masalah balance di penyebaran notes, coba tanyain kalau ada temen2 kamu buat bantu bagian ini. aku ga sempet buat check wkwkkw
THANKS YOU SURONO!! <3

maaf ya tadi lupa ngereply wkwk soalnya kan udh bilang makasih lewat pm xD
Surono
buset dah wkwwkwk

good luck good luck~
Rivals_7
[MX]

01:15:003 - 01:17:827 - bisa tambah note buat synth

[HD]

00:38:386 (38386|2,38739|3,39092|2,39445|3) - g perlu ada ini. MX udah begini jadinya kejauhan dari NM

00:39:533 (39533|1) - F soft sampleset

01:15:003 - 01:17:827 - Liat MX ^

01:35:651 - http://puu.sh/z9cb1/08c3da444a.jpg biar g terlalu jauh sama MX dan dibedain dikit dari NM

[NM]

01:15:003 - 01:17:827 - Liat MX ^

[EZ]

ye
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

[MX]

01:15:003 - 01:17:827 - bisa tambah note buat synth done

[HD]

00:38:386 (38386|2,38739|3,39092|2,39445|3) - g perlu ada ini. MX udah begini jadinya kejauhan dari NM done

00:39:533 (39533|1) - F soft sampleset done

01:15:003 - 01:17:827 - Liat MX ^ done

01:35:651 - http://puu.sh/z9cb1/08c3da444a.jpg biar g terlalu jauh sama MX dan dibedain dikit dari NM done

[NM]

01:15:003 - 01:17:827 - Liat MX ^ done

[EZ]

ye sip :v
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
eh ganti tags nya dulu dari newsground -> newgrounds
all diff

smh typo
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

eh ganti tags nya dulu dari newsground -> newgrounds
all diff oke, sudah

smh typo
Rivals_7
.
Weber
grats!
show more
Please sign in to reply.

New reply