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Waterflame - Electroman Adventures [OsuMania]

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Topic Starter
DeletedUser_6472510
This beatmap was submitted using in-game submission on Kamis, 19 April 2018 at 20.34.57

Artist: Waterflame
Title: Electroman Adventures
Source: Geometry Dash
Tags: Chiptune Electro Instrumental RobTop Games Robert Topala Newgrounds Bit Club Energic
BPM: 170
Filesize: 3973kb
Play Time: 02:09
Difficulties Available:
  1. EZ - 4Key (1,33 stars, 381 notes)
  2. HD - 4Key (2,49 stars, 1035 notes)
  3. MX - 4Key (3,25 stars, 1489 notes)
  4. NM - 4Key (1,75 stars, 657 notes)
Download: Waterflame - Electroman Adventures
Information: Scores/Beatmap Listing
---------------
MAP

#1 | #2


.
Bubble by Nivrad00
Pop by Protastic101
Rebubble by Rivals_7
Pop by Weber
Rebubble by Weber
Qualified by Rivals_7
Heart Pop by Protastic101
Rebubble by Rivals_7
Qualified by error_exe777
Pop by Protastic101
Rebubble by error_exe777
Qualified by Weber
Topic Starter
DeletedUser_6472510
owo
Tiouz
It is a really good map and I enjoyed playing it.

In Easy :
00:36:375 (36375|2) - You have to remove this note

No problem in normal (in my opinion)

Hard
The beatmap is easy at the beginning and too hard at the end
01:12:819 (72819|3) - This LN should start before (at the same time as 01:12:731 (72731|2) - )
01:34:614 (94614|2,94614|1,94614|3,94614|0) - Starting from here there are 4 time 4 notes, you should change it into 3, 3, 3, and then 4 notes for the last one
After these notes you have to change a lot of things I think, It is too difficult compared to the beginning, and it is not in rythme. It is not the part of the music that should be difficult (for example you can make the part from 01:02 to 1:13 more difficult than it is at the moment)
In all case you have to change the notes 01:37:085 (97085|2,97173|2) - , 01:38:056 (98056|2,98144|2) - 01:39:468 (99468|2,99556|2) -
and to change all the notes from 01:46 to 01:47 because it is too hard and not really in rythme. Maybe you can use it for your insane map, but here it is very very too fast for a hard map.
The very last part (from 01:58 to the end) is good and I think it is the good difficulty for a Hard map, you just have to put 2 or 3 notes for the beats , like that we can still play in rythme, and not only a lot of notes just for the notes (remove some note to make place of course)
Really look at the rythme in the last part, you can do a lot of good thing.
In conclusion this map is too easy at the beginning , but too hard at the end (and I'm not talking about the impossible part...)

Maybe you can change the diff names with EZ/NM/HD for mania it is the appropriate names I think.

I hope it will help, and I'm waiting for the insane difficulty!
chikitani
Sorry if a bit short.

4K
0 | 1 | 2 | 3

As always, everything is optional.

General
Change the offset on all difficulties to 00:00:020
It doesn't change any of the timing, but it does set the beginning of the bar to the proper position, speaking from a position of musical score.

Consider any of these as possible Kiai points
00:25:257 - 00:28:433
01:02:142 - 01:24:731
01:47:321 - 02:09:911

As far as I can hear, there aren't any triplets or anything along those lines, so all notes that are not on 1/2, 1/4, 1/8 etc should be re-timed.

Normal
00:24:727 (24727|3) - change to LN extending to 00:25:080


Hard
00:22:727 (22727|3) - This section right here should be retimed. From what I can hear, there are only 1/8 notes (white and red lines) with a under-melody of three 1/32 notes (yellow lines) every 1/8th note.
Here is an example of the melody timing - as I hear it.
01:36:026 - 01:47:321 - Nerf. There's no reason for these notes to be here (in so far as I can hear with these tinny speakers). I think the most you can get away with is 1/8th note chord streams (two, three notes on every white & red line), but nothing more than that.
01:58:616 - 02:09:911 - Same as above.
Topic Starter
DeletedUser_6472510

Tiouz wrote:

It is a really good map and I enjoyed playing it.

In Easy :
00:36:375 (36375|2) - You have to remove this note

No problem in normal (in my opinion)

Hard
The beatmap is easy at the beginning and too hard at the end
01:12:819 (72819|3) - This LN should start before (at the same time as 01:12:731 (72731|2) - )
01:34:614 (94614|2,94614|1,94614|3,94614|0) - Starting from here there are 4 time 4 notes, you should change it into 3, 3, 3, and then 4 notes for the last one
After these notes you have to change a lot of things I think, It is too difficult compared to the beginning, and it is not in rythme. It is not the part of the music that should be difficult (for example you can make the part from 01:02 to 1:13 more difficult than it is at the moment)
In all case you have to change the notes 01:37:085 (97085|2,97173|2) - , 01:38:056 (98056|2,98144|2) - 01:39:468 (99468|2,99556|2) -
and to change all the notes from 01:46 to 01:47 because it is too hard and not really in rythme. Maybe you can use it for your insane map, but here it is very very too fast for a hard map.
The very last part (from 01:58 to the end) is good and I think it is the good difficulty for a Hard map, you just have to put 2 or 3 notes for the beats , like that we can still play in rythme, and not only a lot of notes just for the notes (remove some note to make place of course)
Really look at the rythme in the last part, you can do a lot of good thing.
In conclusion this map is too easy at the beginning , but too hard at the end (and I'm not talking about the impossible part...)

Maybe you can change the diff names with EZ/NM/HD for mania it is the appropriate names I think.

I hope it will help, and I'm waiting for the insane difficulty!

thanks very much for mod :D :D
Topic Starter
DeletedUser_6472510

chikitani wrote:

Sorry if a bit short.

4K
0 | 1 | 2 | 3

As always, everything is optional.

General
Change the offset on all difficulties to 00:00:020
It doesn't change any of the timing, but it does set the beginning of the bar to the proper position, speaking from a position of musical score.

Consider any of these as possible Kiai points
00:25:257 - 00:28:433
01:02:142 - 01:24:731
01:47:321 - 02:09:911

As far as I can hear, there aren't any triplets or anything along those lines, so all notes that are not on 1/2, 1/4, 1/8 etc should be re-timed.

Normal
00:24:727 (24727|3) - change to LN extending to 00:25:080


Hard
00:22:727 (22727|3) - This section right here should be retimed. From what I can hear, there are only 1/8 notes (white and red lines) with a under-melody of three 1/32 notes (yellow lines) every 1/8th note.
Here is an example of the melody timing - as I hear it.
01:36:026 - 01:47:321 - Nerf. There's no reason for these notes to be here (in so far as I can hear with these tinny speakers). I think the most you can get away with is 1/8th note chord streams (two, three notes on every white & red line), but nothing more than that.
01:58:616 - 02:09:911 - Same as above.
thank you very very much for mod :D :D
kizuflux
cool map 8-) I like it. Here's a mod
General
General
Add some tags bro. you can also put geometry dash as the source.
Put your red timing point at the very start (00:00:20) to make it more...uhh....proper, I guess?
The timing's a tiny bit off. try decreasing offset by 5-7 ms. Your call, though.
Put some kiaiiiiiiiiiiiiiii for the fountains and flashy flashy stuff to make it more fun to play

HD
HD
00:22:609 (22609|2) to 00:23:786 (23786|0) - i don't get why you should 1/3 this. i don't hear any 1/3 in the music.
00:27:286 (27286|0) - this note isn't hitting anything. consider placing it at 00:27:198
00:27:639 (27639|1) - ^same as above^ consider placing it at 00:27:551
01:58:616 (118616|0) - Oh god. This part got me. Reduce notes, please. This part (single-single-single-double pattern on 1/4) is something you'd see in an MX/Insane diff. (or maybe i'm just noob)
testplayyyy(1st try)
im such a scrub 9x miss XD


I don't know how to mod nm and ez. They seem fine. good luck with this map! :) waiting for your insane XD
Topic Starter
DeletedUser_6472510

Tiouz wrote:

It is a really good map and I enjoyed playing it.

In Easy :
00:36:375 (36375|2) - You have to remove this note

No problem in normal (in my opinion)

Hard
The beatmap is easy at the beginning and too hard at the end
01:12:819 (72819|3) - This LN should start before (at the same time as 01:12:731 (72731|2) - )
01:34:614 (94614|2,94614|1,94614|3,94614|0) - Starting from here there are 4 time 4 notes, you should change it into 3, 3, 3, and then 4 notes for the last one
After these notes you have to change a lot of things I think, It is too difficult compared to the beginning, and it is not in rythme. It is not the part of the music that should be difficult (for example you can make the part from 01:02 to 1:13 more difficult than it is at the moment)
In all case you have to change the notes 01:37:085 (97085|2,97173|2) - , 01:38:056 (98056|2,98144|2) - 01:39:468 (99468|2,99556|2) -
and to change all the notes from 01:46 to 01:47 because it is too hard and not really in rythme. Maybe you can use it for your insane map, but here it is very very too fast for a hard map.
The very last part (from 01:58 to the end) is good and I think it is the good difficulty for a Hard map, you just have to put 2 or 3 notes for the beats , like that we can still play in rythme, and not only a lot of notes just for the notes (remove some note to make place of course)
Really look at the rythme in the last part, you can do a lot of good thing.
In conclusion this map is too easy at the beginning , but too hard at the end (and I'm not talking about the impossible part...)

Maybe you can change the diff names with EZ/NM/HD for mania it is the appropriate names I think.

I hope it will help, and I'm waiting for the insane difficulty!

Hey Diff Insane has finished ! Please MOD Diff Insane ;) ;) :D :D
Topic Starter
DeletedUser_6472510

imn00bAtOsu wrote:

cool map 8-) I like it. Here's a mod
General
General
Add some tags bro. you can also put geometry dash as the source.
Put your red timing point at the very start (00:00:20) to make it more...uhh....proper, I guess?
The timing's a tiny bit off. try decreasing offset by 5-7 ms. Your call, though.
Put some kiaiiiiiiiiiiiiiii for the fountains and flashy flashy stuff to make it more fun to play

HD
HD
00:22:609 (22609|2) to 00:23:786 (23786|0) - i don't get why you should 1/3 this. i don't hear any 1/3 in the music.
00:27:286 (27286|0) - this note isn't hitting anything. consider placing it at 00:27:198
00:27:639 (27639|1) - ^same as above^ consider placing it at 00:27:551
01:58:616 (118616|0) - Oh god. This part got me. Reduce notes, please. This part (single-single-single-double pattern on 1/4) is something you'd see in an MX/Insane diff. (or maybe i'm just noob)
testplayyyy(1st try)
im such a scrub 9x miss XD


I don't know how to mod nm and ez. They seem fine. good luck with this map! :) waiting for your insane XD

Thanks for MOD my maps! :D :D Hey Diff Insane has finished ! Please MOD Diff Insane ;) ;) :D :D
Topic Starter
DeletedUser_6472510

chikitani wrote:

Sorry if a bit short.

4K
0 | 1 | 2 | 3

As always, everything is optional.

General
Change the offset on all difficulties to 00:00:020
It doesn't change any of the timing, but it does set the beginning of the bar to the proper position, speaking from a position of musical score.

Consider any of these as possible Kiai points
00:25:257 - 00:28:433
01:02:142 - 01:24:731
01:47:321 - 02:09:911

As far as I can hear, there aren't any triplets or anything along those lines, so all notes that are not on 1/2, 1/4, 1/8 etc should be re-timed.

Normal
00:24:727 (24727|3) - change to LN extending to 00:25:080


Hard
00:22:727 (22727|3) - This section right here should be retimed. From what I can hear, there are only 1/8 notes (white and red lines) with a under-melody of three 1/32 notes (yellow lines) every 1/8th note.
Here is an example of the melody timing - as I hear it.
01:36:026 - 01:47:321 - Nerf. There's no reason for these notes to be here (in so far as I can hear with these tinny speakers). I think the most you can get away with is 1/8th note chord streams (two, three notes on every white & red line), but nothing more than that.
01:58:616 - 02:09:911 - Same as above.
Hey Diff Insane has finished ! Please MOD Diff Insane ;) ;) :D :D
kizuflux
hi again haha

General
-Vary the HP drain and OD for each difficulty. I suggest about 6 or 7 for EZ, 7 or 7.5 for NM, 8 for HD and MX (this is for both HP and OD). HP 5 is far too easy even for a beginner diff.
-Disable the countdown (well, it doesn't really happen in your map since your notes start right away, but still remove it.)

MX
Note: as always, these are all optional. mention the points that you followed and those that you didn't follow in your reply.
00:22:609 (22609|1) - make this one a double note so that the player really feels that bass kick lol
from 00:22:609 (22609|1) to 00:28:257 (28257|3) - the triplets here are 1/4, not 1/6. please fix.
00:38:052 (38052|2) - I don't see the need for a jack here.
01:04:877 (64877|0) - The beat after this should be the double note, not this one. I think it's just a careless mistake.
01:42:733 (102733|1) - I don't see the point of overmapping this part.
01:53:851 (113851|2) - remove double note

-sorry I can't really help with the hand balance and note placement and stuff in MX since I'm not an experienced o!m mapper but it has lots of room for improvement (in terms of note placement)
good luck with the map! sorry for short mod lol
Topic Starter
DeletedUser_6472510

imn00bAtOsu wrote:

hi again haha

General
-Vary the HP drain and OD for each difficulty. I suggest about 6 or 7 for EZ, 7 or 7.5 for NM, 8 for HD and MX (this is for both HP and OD). HP 5 is far too easy even for a beginner diff.
-Disable the countdown (well, it doesn't really happen in your map since your notes start right away, but still remove it.)

MX
Note: as always, these are all optional. mention the points that you followed and those that you didn't follow in your reply.
00:22:609 (22609|1) - make this one a double note so that the player really feels that bass kick lol
from 00:22:609 (22609|1) to 00:28:257 (28257|3) - the triplets here are 1/4, not 1/6. please fix.
00:38:052 (38052|2) - I don't see the need for a jack here.
01:04:877 (64877|0) - The beat after this should be the double note, not this one. I think it's just a careless mistake.
01:42:733 (102733|1) - I don't see the point of overmapping this part.
01:53:851 (113851|2) - remove double note

-sorry I can't really help with the hand balance and note placement and stuff in MX since I'm not an experienced o!m mapper but it has lots of room for improvement (in terms of note placement)
good luck with the map! sorry for short mod lol
thanks for MODDING :D :D :D
Pizza
Yo mod requested from queue!

Mod here
0-1-2-3
Generals
- Cek AiMods (Ctrl+shift+a), banyak problem tu
- Disable Countdown
- Set Preview Point : Klik di timing (yang di bar paling atas) > set current position as preview point (Bagian preview nya terserah kamu)
- Metadata nya dibaikin lagi
- Jangan lupa set kiai time nya, saranku sih dari 01:47:674 - 02:09:911
- Layering nya kurang bagus, coba pake 3 note untuk drum, 2 note untuk kick (diff MX), kalo diff HD 2 note untuk drum (3 juga bisa) 1 untuk kick
HD
00:00:020 (20|0) - Add note di 0
00:00:196 (196|0) - Pindah ke 1
00:00:373 (373|1) - Pindah ke 2
00:00:373 (373|0) - Add note here, buat drum sound nya
00:01:079 (1079|3) - ^
00:01:784 (1784|0) - ^
00:02:490 (2490|2) - ^
00:03:196 (3196|1) - ^
*dan dibagian yang lain, bisa kamu cari sendiri*
00:24:727 (24727|1) - Ini gak diganti jadi hold aja?
01:13:789 - 01:20:849 disini add 1 note tiap snap 1/1 buat drum-kick sound nya
01:21:202 (81202|3,81378|3,81555|3,81731|3) - Jangan dibikin gini, kurang bagus
01:29:673 (89673|3,89673|2,89673|0,89849|0,89849|3,89849|2,90026|2,90026|0,90026|1,90202|2,90202|0,90202|3,90379|1,90379|3,90379|2) - Terlalu susah ini buat hard diff
01:41:321 (101321|1,101497|1,101674|1,101850|1,102027|1) - :(
01:46:615 (106615|1,106792|1,106968|1,107145|1,107321|1) - :(
Diff HD masih terlalu susah ini pattern nya, especially dibagian akhirnya xD
MX
00:10:432 (10432|0,10609|2,10609|1,10785|0,10962|2,10962|1,11138|0) - Ini gak berat sebelah? Rapiin dulu biar balance
00:24:904 (24904|1) - Add note di 1
00:25:080 (25080|3) - Add note di 3
00:52:612 (52612|2,52788|2,52964|2,53141|2,53317|2,53494|2,53670|2,53847|2,54023|2,54200|2,54376|2,54553|2) - Buset wkwk, jack kayak gini itu gak bagus
01:50:498 - 01:53:322 - Bagian sini kurang konsisten, bagian sebelumnya stream, kok ini tiba tiba beda? :3 Habis bagian ini malah stream lagi wkwk

Feel free to reject~ Maaf kalo mod nya terlalu kejam wkwk
Topic Starter
DeletedUser_6472510

FINDT wrote:

Yo mod requested from queue!

Mod here
0-1-2-3
Generals
- Cek AiMods (Ctrl+shift+a), banyak problem tu
- Disable Countdown
- Set Preview Point : Klik di timing (yang di bar paling atas) > set current position as preview point (Bagian preview nya terserah kamu)
- Metadata nya dibaikin lagi
- Jangan lupa set kiai time nya, saranku sih dari 01:47:674 - 02:09:911
- Layering nya kurang bagus, coba pake 3 note untuk drum, 2 note untuk kick (diff MX), kalo diff HD 2 note untuk drum (3 juga bisa) 1 untuk kick
HD
00:00:020 (20|0) - Add note di 0
00:00:196 (196|0) - Pindah ke 1
00:00:373 (373|1) - Pindah ke 2
00:00:373 (373|0) - Add note here, buat drum sound nya
00:01:079 (1079|3) - ^
00:01:784 (1784|0) - ^
00:02:490 (2490|2) - ^
00:03:196 (3196|1) - ^
*dan dibagian yang lain, bisa kamu cari sendiri*
00:24:727 (24727|1) - Ini gak diganti jadi hold aja?
01:13:789 - 01:20:849 disini add 1 note tiap snap 1/1 buat drum-kick sound nya kyknya gk ush deh :? :?
01:21:202 (81202|3,81378|3,81555|3,81731|3) - Jangan dibikin gini, kurang bagus
01:29:673 (89673|3,89673|2,89673|0,89849|0,89849|3,89849|2,90026|2,90026|0,90026|1,90202|2,90202|0,90202|3,90379|1,90379|3,90379|2) - Terlalu susah ini buat hard diff
01:41:321 (101321|1,101497|1,101674|1,101850|1,102027|1) - :(
01:46:615 (106615|1,106792|1,106968|1,107145|1,107321|1) - :(
Diff HD masih terlalu susah ini pattern nya, especially dibagian akhirnya xD
MX
00:10:432 (10432|0,10609|2,10609|1,10785|0,10962|2,10962|1,11138|0) - Ini gak berat sebelah? Rapiin dulu biar balance
00:24:904 (24904|1) - Add note di 1
00:25:080 (25080|3) - Add note di 3
00:52:612 (52612|2,52788|2,52964|2,53141|2,53317|2,53494|2,53670|2,53847|2,54023|2,54200|2,54376|2,54553|2) - Buset wkwk, jack kayak gini itu gak bagus
01:50:498 - 01:53:322 - Bagian sini kurang konsisten, bagian sebelumnya stream, kok ini tiba tiba beda? :3 Habis bagian ini malah stream lagi wkwk itu biarin kak biar note nya gk gitu gitu aja kan sesuai juga sama lagunya :D :D

Feel free to reject~ Maaf kalo mod nya terlalu kejam wkwk
makasi kak atas MOD nya xD gpp lah namanya baru pertama kali buat map ini xD
Pizza
Btw jangan taruh modder di tags, kalo bingung isiin apa di tag, isiin genre, sama nama produser game geometry dash nya aja
Topic Starter
DeletedUser_6472510

FINDT wrote:

Btw jangan taruh modder di tags, kalo bingung isiin apa di tag, isiin genre, sama nama produser game geometry dash nya aja
Iya itu cuma ngetest doang lupa di ubah :v nanti di ubah
Lude
Interlude's 4K Mania Modding Queue
| 1 | 2 | 3 | 4 |


Mod | Easy
00:25:080 - Add a note !
01:22:262 - You should add doubles here, like the previous pattern, changing 01:22:614 - to 2 - 3 Doubles
01:22:967 - 01:23:143 - Add notes at these point
01:25:790 - Add note?
01:27:202 - ^
01:28:614 - ^
*Didn't add notes at next patterns, because its going to the end part of the song :P If you want to ignore those, you are free to do it
01:46:262 - You should variate patterns here, like 1 - 4 or 1 - 3, not jacking 2 - 3
01:51:910 - Add note for consistency
01:57:557 - Same
02:03:205 - Same

Mod | Normal
00:19:786 (19786|0) - You should shift this note to another lane, because it has different sound
00:22:609 - Add a note?
00:29:492 (29492|2) - 00:30:904 (30904|2) - You could either add notes, or add a long note of 3 ticks long, same as 00:35:140 (35140|1) - 00:36:552 (36552|1) -
00:32:316 - Add a note?
00:37:963 - Add a note?
00:42:728 - Add a note?
00:48:729 (48729|1) - Shift lanes
01:04:789 - Add a note
01:10:436 - Add a note?
01:22:261 - Add a note?
01:58:616 (118616|1) - Shift lanes; its a normal difficulty, so there's no need for a jack, i guess.
02:02:675 (122675|3) - 02:08:323 (128323|1) - These long note seemed awkward for me o_o

Mod | Hard
00:04:255 (4255|1) - Shift lane to 1?
00:05:491 (5491|2) - I would delete this note for consistency of pattern
00:07:785 - Add note?
00:19:256 (19256|0) - Shift lane to 2 00:19:609 (19609|2) - Shift to 2, and 00:19:786 (19786|1,19786|2) - Change these to 1 - 4, because they contain same sounds
00:25:963 (25963|2,26051|3,26139|2) - Ctrl + G?
00:54:729 - Too many of these patterns
01:50:674 (110674|1,111027|3) - Delete these notes
01:55:616 - Add a note

Mod | MX
00:24:904 - 00:25:080 - Add notes for snare/bass
00:25:963 - Ctrl + G?
00:26:669 - ^
00:27:639 (27639|3,27992|3) - Delete these notes?
01:35:320 - Add notes?
Topic Starter
DeletedUser_6472510

Interlude- wrote:

Interlude's 4K Mania Modding Queue
| 1 | 2 | 3 | 4 |


Mod | Easy
00:25:080 - Add a note !
01:22:262 - You should add doubles here, like the previous pattern, changing 01:22:614 - to 2 - 3 Doubles
01:22:967 - 01:23:143 - Add notes at these point
01:25:790 - Add note?
01:27:202 - ^
01:28:614 - ^
*Didn't add notes at next patterns, because its going to the end part of the song :P If you want to ignore those, you are free to do it
01:46:262 - You should variate patterns here, like 1 - 4 or 1 - 3, not jacking 2 - 3
01:51:910 - Add note for consistency
01:57:557 - Same
02:03:205 - Same

Mod | Normal
00:19:786 (19786|0) - You should shift this note to another lane, because it has different sound
00:22:609 - Add a note?
00:29:492 (29492|2) - 00:30:904 (30904|2) - You could either add notes, or add a long note of 3 ticks long, same as 00:35:140 (35140|1) - 00:36:552 (36552|1) -
00:32:316 - Add a note?
00:37:963 - Add a note?
00:42:728 - Add a note?
00:48:729 (48729|1) - Shift lanes
01:04:789 - Add a note
01:10:436 - Add a note?
01:22:261 - Add a note?
01:58:616 (118616|1) - Shift lanes; its a normal difficulty, so there's no need for a jack, i guess.
02:02:675 (122675|3) - 02:08:323 (128323|1) - These long note seemed awkward for me o_o

Mod | Hard
00:04:255 (4255|1) - Shift lane to 1?
00:05:491 (5491|2) - I would delete this note for consistency of pattern
00:07:785 - Add note?
00:19:256 (19256|0) - Shift lane to 2 00:19:609 (19609|2) - Shift to 2, and 00:19:786 (19786|1,19786|2) - Change these to 1 - 4, because they contain same sounds
00:25:963 (25963|2,26051|3,26139|2) - Ctrl + G? what ctrl + G?
00:54:729 - Too many of these patterns
01:50:674 (110674|1,111027|3) - Delete these notes
01:55:616 - Add a note

Mod | MX
00:24:904 - 00:25:080 - Add notes for snare/bass
00:25:963 - Ctrl + G? what ctrl + G?
00:26:669 - ^ what ctrl + G?
00:27:639 (27639|3,27992|3) - Delete these notes?
01:35:320 - Add notes?

thanks for mod my map :D :D :D
nyaaa-
BENERIN DULU BOS MAP NYA
Feerum
Requested Mod



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello rinaldi28. I'm here from Feru's Mania Modding
Here's my Mod for you.

General


Artist: Right
Title: Right
Source: Right
Tags: Remove "Geometry Dash" from Tags because you already have it in Source. Also add "OST" to Tags because its an Original Soundtrack.
AiMod: Please Check AiMod in ALL Difficultys. There Issues that need to be fixed
Background & Video: Your Background has Unrankable ratio. Try to find one in "1024x768 or 1366x768" or cut your Current BG to one of these.
BPM/Offset: Your Offset is Wrong. Change it in All Difficultys to 20 Also your BPM is Wrong. Please Change it to 170.00 //
Other: Your Map is kinda poor Hitsounded. Why not try to add some more?
Also You have many unused files in your Folder? Please remove all not needed Files.

Will Mod tomorrow
strickluke
why did you message me i dont even play mania
Crusts
Hi from my new queue

Column :
1|2|3|4

General : for MX please put your OD to 8 and your HP drain at 8 or 7,5
and for EZ diff consider using 7 OD and 6 or 7 hp drain rate

NM
Better use OD 7 and HP drain 6,5 or 7

00:04:058 - add note at 1 or 4 ?
00:04:235 (4235|1) - delete ?
00:06:882 - ^ at 2 or 3 ?
00:07:058 (7058|3) - delete ?
00:09:705 - ^ at 3 ?
00:16:941 - ^ at 2 ?
00:18:882 (18882|1) - move to 1 ?
00:19:058 (19058|1) - move to 3 ?
00:19:235 (19235|3) - move to 2 ?
00:25:235 - add note at 4 ?
00:32:294 (32294|3,32470|2,32647|1) - delete ?
00:32:294 - add LN at 3
00:35:823 (35823|1) - move to 1 ?
00:37:941 (37941|0,37941|1) - delete?
00:37:941 - add LN at 1
01:13:588 (73588|0,73941|2,74294|2) - delete ?
01:13:411 - add note at 3 or 4 ?
01:13:764 - ^
01:14:117 - ^ at 1 or 2 ?
01:14:470 - ^ at 3 ?
00:09:882 (9882|0) - delete
00:16:588 (16588|1) - ^
00:32:294 (32294|2) - end at 00:32:647 -
00:32:823 (32823|3) - move to 00:32:647 -
00:32:823 - add note at 1
01:22:941 - ^
01:41:117 (101117|3,101470|3) - move to 2 ?
01:41:823 (101823|1) - move to 1 ?
00:07:058 (7058|3) - delete
00:09:882 (9882|0) - ^
00:04:235 (4235|1) - ^
00:07:235 - add note at 2
00:01:235 - ^ at 1 or 3 ?
00:01:411 (1411|1) - delete
00:01:588 - add note at 2 or 4 ?
00:04:411 - ^ 4 ?

Sori bos gk isa mod banyak diff dah capek neh '-'
FYI : sori y timingnya banyak berserakan abisnya ane ngecek ulang tuh
jukkaduei
First problem.
You must fix offset to be 4.
If you don't fix offset. My modding may be distorted.
I'll mod again when you fix offset.
Mia_Rose
EZ
  1. Your sample volume is set to 0,5 which is very quiet, rather use soft hitsounds instead of turning off the volume to a point where you have focus just to hear a hitsound :D

    Map is fair enought for the diff, tho, no changes needed in my opinion

NM
  1. Better change HP drain to 7 here

    Very solid map, even the sample volume of 0,5 does fit better here, still very quiet at certain points but that´s ok, this one is ready for ranking

HD
  1. Here it would be fair enough to change HP drain to 8, since you have more singles than holds and the map has a diff of 3 stars

    very solid again, I feel really bad not finding anything that could be changed to improve the map :D

This one made it really hard for me, couldn´t find anything to change except the HP drain, you are a talented mapper or the previous modders did a really great job :D
jukkaduei
JUKKADUEI


COLUMN
|0|1|2|3

EZ
00:06:003 - 00:07:415 - Move to column 2
00:10:592 - You can delete this note
00:28:415 - Delete this note
00:28:592 - Move to column 0
00:30:003 (30003|1) - Move to column 2 or 3
00:50:827 - Delete 1 note
01:02:121 - ^
01:19:062 - 01:19:415 - 01:19:768 - ^
01:20:298 (80298|1) - Move to 01:20:474
01:49:062 - Delete 1 note
01:50:474 - ^
01:51:886 - ^
01:53:298 - ^
01:54:709 - ^
01:56:121 - ^
01:57:333 - ^
02:00:356 - ^
02:01:768 - ^
02:03:180 - ^
02:04:592 - ^
02:06:003 - ^
02:07:415 - ^
Abraxos
obligatory i was obliged by irc to oblige the mod map oblige

reminder to oblige my obligations

oy vey

this is a filler for a mod later if you didnt know
AlisceaSparku
scrub mod
sorry very tired right now =_=
|1|2|3|4|

[MX]
00:07:239 (7239|2,7415|2) - semi jack. I didn't see this kind of pattern from the previous pattern. Rearrange.
00:11:298 (11298|1,11298|2) - move to the right by 1 column. For hand balance
00:19:592 - change pattern. To differentiate it from 00:19:768 - , which is a different beat
00:22:945 - I'm sure it's okay to make these drum sounds 2 notes because it's the hardest difficulty. I suggest adding.
00:23:121 - these are 1/8 streams. Trust me :p
00:27:003 - you just made an anchor at 2. Please move some notes in column 2 to other columns.
00:28:151 - add note here
00:38:121 (38121|3,38209|3) - very uncomfortable. Just remeove 00:38:209 -
01:02:209 - these ghost notessssssss t_t
01:13:415 - add note, cymbal
01:26:474 - i don't think these parts should have 3 notes. reference: 01:32:121 -
01:27:886 - ^
... and so on

01:35:651 - what is this? these are 1/4s
01:42:798 - these ghost notessss againnnnnn t_t
01:45:798 - very uncomfortable part. I suggest remapping this part until 01:47:298 -
01:47:386 - more ghost notesssss

Overall Mod: Many ghost notes. Don't try to stream a part that is not supposed to have streams. Also, be consistent with your patterns. Don't put unnecessary jacks in your map, it will make the map very uncomfortable to play. If a certain sound is accompanied by 2 notes, keep that sound accompanied with 2 notes only. It's for the players to distinguish that it's the sound that they have been hearing throughout the map. Try to use the playback rates to hear if there is a sound at those snaps.

[HD]
00:04:062 - why put notes here already, if there wasn't 2 notes at 00:01:239 - and etc. ?
00:16:062 (16062|3,16239|3) - rearrange. not the same sound
00:22:592 - these snaps are inaccurate. They are 1/8 sounds.
01:58:592 - those ghost notesss

Overall Mod: Nothing much to say here, except for the sudden change of flow at the last kiai time. Make it the same with the first kiai time. Don't buff the difficulty of the 2nd kiai. There are also ghost notes here.

==

good luck with your map! sorry again :(
Amethyst507
NM

I suggest paying attention on the beating at kiai time 00:39:533 -
Some points with a stronger beat should be doubled for better feeling.
For example like this part of your map [ 00:43:768 (43768|2,44121|0,44121|3,44474|1,44827|0,44827|3,45180|2) - ] , goes like 1 note 2 notes 1 note 2 notes and so on. Get it? ._.?
At the same time, try not to snap doubles too consequently unless the beat kicks very consequently too.
MEGAtive
Marked4Mod

But, apply those mods first. So much mods you need to apply. Then call me again.
Dellvangel
Come here after read your PM to me.

MEGAtive wrote:

Marked4Mod

But, apply those mods first. So much mods you need to apply. Then call me again.
Same with me, i'll mod it after MEGA mod this map.
Topic Starter
DeletedUser_6472510

AlisceaSparku wrote:

scrub mod
sorry very tired right now =_=
|1|2|3|4|

[MX]
00:07:239 (7239|2,7415|2) - semi jack. I didn't see this kind of pattern from the previous pattern. Rearrange.
00:11:298 (11298|1,11298|2) - move to the right by 1 column. For hand balance
00:19:592 - change pattern. To differentiate it from 00:19:768 - , which is a different beat
00:22:945 - I'm sure it's okay to make these drum sounds 2 notes because it's the hardest difficulty. I suggest adding.
00:23:121 - these are 1/8 streams. Trust me :p
00:27:003 - you just made an anchor at 2. Please move some notes in column 2 to other columns.
00:28:151 - add note here
00:38:121 (38121|3,38209|3) - very uncomfortable. Just remeove 00:38:209 -
01:02:209 - these ghost notessssssss t_t > If you wear the headset will sound a tone her
01:13:415 - add note, cymbal
01:26:474 - i don't think these parts should have 3 notes. reference: 01:32:121 -
01:27:886 - ^
... and so on

01:35:651 - what is this? these are 1/4s
01:42:798 - these ghost notessss againnnnnn t_t > If you wear the headset will sound a tone her
01:45:798 - very uncomfortable part. I suggest remapping this part until 01:47:298 -
01:47:386 - more ghost notesssss > If you wear the headset will sound a tone her

Overall Mod: Many ghost notes. Don't try to stream a part that is not supposed to have streams. Also, be consistent with your patterns. Don't put unnecessary jacks in your map, it will make the map very uncomfortable to play. If a certain sound is accompanied by 2 notes, keep that sound accompanied with 2 notes only. It's for the players to distinguish that it's the sound that they have been hearing throughout the map. Try to use the playback rates to hear if there is a sound at those snaps.

[HD]
00:04:062 - why put notes here already, if there wasn't 2 notes at 00:01:239 - and etc. ?
00:16:062 (16062|3,16239|3) - rearrange. not the same sound
00:22:592 - these snaps are inaccurate. They are 1/8 sounds.
01:58:592 - those ghost notesss > If you wear the headset will sound a tone her

Overall Mod: Nothing much to say here, except for the sudden change of flow at the last kiai time. Make it the same with the first kiai time. Don't buff the difficulty of the 2nd kiai. There are also ghost notes here.

==

good luck with your map! sorry again :(
pnx
From PnX's modding queue


EZ

00:27:533 (27533|0) - Why not LN?
00:28:415 (28415|0) - Not suggests this. But if you want to keep it, I suggests you to change its pattern.
00:34:239 (34239|1,35651|2,37062|2) - What these LN?
01:11:651 - Hear a sound?, Moves 01:11:827 (71827|3) down. and add a note on 01:12:003
01:31:415 and 01:32:827 and 01:34:239 - Why do you left these clear? If you want less note here, play with 01:30:886 sound.


NM

00:01:415 (1415|2) - Why do you place it? 00:04:239 have same sound but haven't note. Fix it.
00:27:180 (27180|2,27886|3) - Not suggests that long LN, shorten it or change it to normal note.
00:39:356 (39356|2) - Should removes it?
01:19:945 - Same as HD (I mod HD first)
01:36:003 to 01:47:298 - Don't know what sound do you use? So, I cannot fix it.
01:47:474 (107474|0) - If you place this one, you might place 01:48:886 and others. Removes it.
02:09:709 (129709|2) - Not suggests this one.


HD

01:13:592 (73592|1) - I think this one should not be here. Removes it and edit 01:13:415 (73415|0)
01:19:945 - Is it a sound? So, I think you place 01:20:121 (80121|2) wrong. Change it!

MX is quite good. So, no mods on MX. (Maximum of 3 Diff, right?)
Davin Fortune
Wew banyak sekali yg mod

btw kalo udh apply smw mod, jangan lupa tambah post baru bertuliskan "UPDATED" jadi yang mau mod gak bingung

I will mod after mega and dell mod C:
Topic Starter
DeletedUser_6472510
UPDATED
ArcherLove
hi hi
if you feel like the intro is too fast, you can open the .osu file and search for audioleadin : change to 3000 (1000 = 1s)
not mapping this until the end? eman banget sih..

mod
col=1~4

EZ

00:00:000 - add note
00:30:709 (30709|0) - move to 2
00:40:945 (40945|0,41651|1) - move 1 col to the right
00:55:768 (55768|0) - move to 2
01:23:298 (83298|1) - move to 3
01:25:768 (85768|0) - move to 3

NM

00:16:415 (16415|0) - buat apa ini? bikin agak jelek sih -> http://puu.sh/nnR0w/7063cd9ead.jpg gini?

HD

00:22:680 (22680|0,22768|3,22856|1,22945|2,23062|3,23180|0,23298|3,23415|1,23533|2,23651|3) - this is a bit ugly, I don't think stream is correct, why not only 1/4? weird to play orz

MX

ok

good luck!~
Topic Starter
DeletedUser_6472510
UPDATED
PDJoon-
(from queue)
Hi~
I'm extremely sorry if it's not that good
But I've tried my best and here's what I found so far
EZ
00:14:474 (14474|3) - umm idk does this belong here ._.
00:28:415 (28415|2) - move to 00:28:062
00:30:003 (30003|0,30003|3,30709|1,31415|0,31415|3,32121|1) - Try more variation in placing? Maybe like this?
01:06:180 (66180|2) - ghost
01:21:886 (81886|3,81886|1,82592|1,82592|3) - I don't really see why double here .-.
01:46:592 (106592|2,106592|1,106945|1,106945|2) - Instead of jacks, I recommend short LN to represent 1/4 notes
02:09:886 (129886|3,129886|0) - I suggest placing LNs from there to 02:10:239
NM
00:16:239 (16239|2) - Delete
00:29:474 (29474|2) - Ends here 00:29:827 and 00:30:886 (30886|2) ends here 00:31:239
00:35:121 (35121|1,36533|3) - Same as ^
01:21:886 (81886|1) - ends here 01:22:239
01:22:592 (82592|2) - same as ^
01:26:121 (86121|0,86121|2,86474|0,86474|2) - Avoid these jacks cause they don't reaally sound the same
01:32:121 (92121|3,92121|1,92474|3,92474|1) - Same as ^
01:36:003 (96003|2,96003|1) - move to column 1&2
HD
00:01:239 (1239|2,1239|1,1592|3,1592|1,4062|1,4062|2,4415|3,4415|2,6886|1,6886|3,7239|2,7239|1) - etc why doubles? ._.
00:16:945 (16945|3,16945|0) - why double XD
00:34:768 (34768|3,34768|1,34945|2,34945|0,36180|1,36180|2,36356|0,36356|2) - same ^ ._.
00:44:121 (44121|3,44121|0,44298|1,44298|2,44474|3,44474|0,44651|2,44651|1,44827|2,44827|0,45003|3,45003|1,45180|0,45180|3) - sooo many jumps
Instead of making them ^ jumps, I suggest make the emphasized drum sound into triple since it's already HD, for ex here 00:45:180 (45180|3,45180|0)
00:49:062 (49062|3,49062|2,49239|1,49239|3,49415|0,49415|2,49592|1,49592|2,49768|3,49768|0,49945|0,49945|1,50121|3,50121|1,50298|3,50298|2,50474|3,50474|0,50651|1,50651|2,50827|0,50827|2) - Same suggestion as above
00:54:709 (54709|2,54709|0,54886|3,54886|1,55062|1,55062|0,55239|3,55239|2,55415|2,55415|1,55592|0,55592|1,55768|3,55768|2,55945|0,55945|1,56121|2,56121|0,56298|3,56298|2,56474|0,56474|1) - Still the same XD
00:46:415 (46415|0) - Move to 4 then move 00:46:592 (46592|3) to 1
00:57:356 (57356|1) - Move to 3 then move 00:57:533 (57533|2) to 4
00:58:768 (58768|1) - Same as ^ so... you can decide where to put, avoid jacks
00:59:121 (59121|2,59121|3,59298|0,59298|1,59474|1,59474|3,59651|0,59651|3,59827|2,59827|3,60003|0,60003|1,60180|1,60180|3,60356|2,60356|0,60533|1,60533|3,60709|0,60709|2,60886|0,60886|3,61062|1,61062|2,61239|1,61239|0,61415|2,61415|3,61592|1,61592|0,61768|1,61768|3,61945|0,61945|3,62121|2,62121|1) - Jumps(scares)
01:20:827 (80827|2,80827|1,81003|2,81003|0,81180|0,81180|3,81356|2,81356|1,81533|3,81533|0,81709|0,81709|1) - Jumpsss
01:48:533 (108533|2,108533|1,109945|0,109945|3,111356|1,111356|0) - why doubles :3
01:51:533 (111533|2,111533|1,111709|0,111709|3,111886|2,111886|1,112062|0,112062|1,112239|2,112239|3,112415|0,112415|1,112592|2,112592|3,112768|3,112768|0,112945|1,112945|2) - Jumps everywhere & more jumps, that's pretty much too many to be listed XD
01:54:180 (114180|1,114180|2,115592|1,115592|2) - I suggest singles

IDK I'm not really sure about the jumps.. But it's up to you to accept or reject my opinion :3

I'm not confident with my mod this time, tbh.. So.. Sorry it's not that good (again)
Anyway thank you for queuing in my place and sorry if it took a long time :) :)
Topic Starter
DeletedUser_6472510
UPDATED
Davin Fortune
Let's Start Mod!
pake indo aja lah XD

HD
00:00:886 - disusun kek gini rrhttp://puu.sh/nvz8Q/633a0bb2f0.jpg (kalo dijelasin rada ribet :'D )

00:01:062 - 00:01:415 - 00:01:768 - cari suara yang kayak begini untuk dijadikan t4 bwt taruh 2 note(ambil ini sebagai referensi)
00:01:592 - suara kek gini seharusnya cmn 1 note(ambil sebagai referensi)

02:09:886 (129886|1,129886|0,129886|2) - sehabis ini kan masih ad nada, tambahin pattern sana
Coba liat lagi diff lain, ad gak masalah yang sama? Pm ak kalo mslh nya kelar. Kalo tetep blm ak tetep kasi kamu PM kalo mslh blm selesai
Sekian dulu, btw no kudosu
bLooD raYNe
Hi

here's my mod via PM
col: 1|2|3|4

EZ
00:00:004 (4|1) - put LN instead
00:28:062 (28062|3) - delete? for consistency
01:33:709 (93709|1) - move to 3, same sound from previous one
00:11:298 (11298|3) - put LN instead, end here 00:11:651 then add note
00:12:003 (12003|1) - delete then 00:12:356 - add, two empty white lines gap (It should be one only based on your pattern)
01:20:474 (80474|1) - move to 4
01:20:827 (80827|2) - ^^ to 1, for hand balance
01:34:592 - add?

The rest seems fine to me. It really suits for beginners

NM
00:14:474 (14474|1) - delete
00:16:592 (16592|1) - ^^
00:17:298 (17298|2) - ^^
00:20:121 (20121|0) - ^^, since you ignored drum sounds like here 00:15:533 (or maybe its intentional, who knows) Much better and flows with the song imo
00:37:945 (37945|0) - LN instead end here 00:38:298
00:40:239 (40239|3) - move to 2
01:14:651 (74651|0) - LN instead
01:17:474 (77474|1) - LN instead then 01:17:827 - add, missed sound you followed

The rest is fine to me there's just some messy pattern in some part, better to re-arrange it

MX
00:19:415 (19415|3) - delete, for the consistency from the previous jack
00:22:856 (22856|3) - ghost note. delete it
01:02:209 to 01:12:621 - check this out, there's some ghost notes here and in some part imo

The rest seems fine to me

Overall, your map is fine to me, no major errors so far but it doesn't mean you don't need to re-work it, each modders have different opinion. I'm certain there are parts that need to improve but idk where it is since im not a pro modders (new to modding)
Also, I noticed on the end of drain time, its still not the end of the song but I think its intentional. If its for ranked I suggest to edit the mp3, apply fade out at the end of drain time so that players will distinguish that the end is intentionally leaved empty

OK! that's all from me (max of 3 diffs only but actually, can do 2 diffs only with good quality mod)
Good LucK to your map
Parachor
Here's my part of the M4M~.

[General]
- Timing seems fine(OK!)

- Metadata also seems fine(OK!)

| 1 | 2 | 3 | 4 |

[EZ]
00:13:062 (13062|2,13415|0,13768|3,14121|1) - This is mapped to the emphasized beeps, which is great. This however, 00:17:298 (17298|1,17651|2,18003|0,18356|1) - is not mapped to anything. Remove 00:17:651 (17651|2,18356|1) -

It would be really cool to see notes in places like 00:29:474 -. I know it's only an EZ diff, but those notes of the song is very important. Consider it maybe.

01:32:298 (92298|0) - to |3|
01:32:474 (92474|1) - to |1|
02:09:533 (129533|0) - to |3|

There's really not much to say about this diff. It's an EZ after all.
[NM]
00:06:709 (6709|0,6886|3,7239|1,7415|0) - make these go in the same direction like you did the other times you used this pattern.

01:23:121 (83121|3,83298|1,83474|2,83651|3,83827|1,84003|2) - Listen closely to the pitch of these five notes. A better pattern can be formed if you make an a b a b a b pattern. For example, |4| |2| |4| |2| |4| |2| or something.

Again, not much to say. General 1/2 snap mapping. It plays nicely though.
[HD]
00:16:415 (16415|1) - This needs to be half as short, like NM.

00:22:592 (22592|2,22592|1,22680|0,22768|3,22856|1,22945|2,23033|0,23121|1,23209|3,23298|0) - This makes no sense. Like, at all. 1/4 snap isn't even needed in this part.

00:43:062 (43062|3,43239|2,43415|3,43592|2,43768|3,43945|2,44121|3,44298|2,44474|3) - Possibly try to avoid repetition for this long unless the song suggests it. Maybe. Idk.

00:52:062 (52062|0) - Oh, you're only just adding LN now? I'd expect LN to be used in this section from 00:39:533 -. This 01:02:121 - is the section without LN. You don't want to make this section feel exactly the same, because they sound different.

01:30:003 (90003|0,90180|3,90180|0,90356|3) - Uhh... kinda weird to have these jacks (if you can even call them that when they're 1/4 lol) here and almost nowhere else in the song. I guess one jack—the inevitable one going from the 2 notes to three notes—is okay, but the one before it is unnecessary.

01:46:945 (106945|1,107121|1) - This is a good use of the 'jack' :D :D

02:06:709 (126709|2,126709|3,126886|1,126886|0) - These are the only notes in this section without a jack. Fix that up.

02:09:533 (129533|3,129886|2) - Maybe swap the columns for these two. I dunno.

Your streamy patterns flow pretty well.
[MX]
00:23:165 (23165|2) - If you're gonna do this pattern, you have to stay consistent with it, not just use it once. This sound appears a lot so it'll be a *lot* harder to map them all. I suggest just not having this note lol.

01:26:474 (86474|0) - to |4|
01:26:651 (86651|2) - to |1|
01:26:827 (86827|0) - to |4|
01:27:003 (87003|3) - to |2|

01:47:298 - Okay the rest of the map after this needs some work. The streams don't match the song, but I'll overlook that for now because they're not *that* big of a deal. The places where you end each stream section make no sense. They just randomly stop. You need to stay consistent with where you stop each stream section. If you're wanting to keep the same stream-chords-stream-chords progression, keep the sections equal or some kind of fraction of each other. I'm glad the patterning became new for this section. It made for a nice ending.

Usually I'd have more to say, but there's not much I can say lol. A repetitive song such as this is usually ends up with repeated patterning, so I'm glad you decided to switch it up in a few places. Good luck with future mapping~! :)
Topic Starter
DeletedUser_6472510
UPDATED
lenpai
oh look geometry dash. Felt really good when i beat this level.

MX
00:23:562 - add 4?
00:23:739 - add 1?
00:25:415 - add
00:25:768 - ^
00:26:121 - ^
00:26:474 - ^
00:26:827 - ^
00:27:180 - ^
00:27:886 - ^
00:39:533 - if you want to, you can convert a note in the white line to a 1/2 LN
01:42:886 - was it intentional that you didnt add notes in the red lines
01:47:298 - stream usage is questionable. Maybe chart the lead synth with LNs instead

good luck!
yudhajs
Hi from queue
new at modding

col |1|2|3|4

HD

00:09:709 |2 delete
00:25:592 until 00:27:533 make it like this https://osu.ppy.sh/ss/4701751
01:28:062 |3 add a note
01:32:298 |2 ^
01:33:709 |2 ^

MX

It's fine actually

Good map :D
Leonita
Hi^^
Mod request dari mana
column: 1 | 2 | 3 | 4

EZ
00:10:945 (10945|0) - move to 2
01:44:121 (104121|3) - move to 3
01:44:474 (104474|1) - move to 4
NM
00:04:062 (4062|0) - move to 4
01:07:062 (67062|3) - move to 3
01:07:415 (67415|1) - move to 1
01:17:474 (77474|1) - move to 1
00:25:415 (25415|1) - move to 1
00:25:768 (25768|3) - move to 2
00:26:121 (26121|1) - move to 3
00:26:474 (26474|2) - move to 4
00:26:827 (26827|0) - move to 3
00:27:180 (27180|2) - move to 2
00:27:533 (27533|1) - move to 1
00:31:592 (31592|3) - move to 1
00:33:356 (33356|0) - move to 4
00:47:651 (47651|2) - move to 2
01:08:474 (68474|2) - move to 1
01:20:827 (80827|2) - move to 1

GLHF :)
Topic Starter
DeletedUser_6472510
UPDATED
erlinadewi-
hi~ just random mod :D

[OD & HP Suggest]
  1. EZ 7 6
  2. NM 7 7
  3. HD 7 8 or 8 7
  4. MX 8 8

4K Coloum 1|2|3|4


[EZ]
00:08:121 (8121|0) - move to coloum 2. biar gak terlalu kosong :3
00:19:768 (19768|3) - coloum 3
00:26:827 (26827|0) - coloum 2 biar balance :3
00:33:533 (33533|2,33886|3) - ctrl j
kenapa ini LN 01:21:886 (81886|3,82592|1) - gak diterusin sampai 01:24:709 - ? saran mending add ln sampai sana
01:31:768 (91768|0) - coloum 2 biar gak kosong
02:09:886 (129886|3,129886|0) - jadiin double note

[HD]
00:12:533 (12533|3) - coloum 1
00:13:062 (13062|0,13062|2,13415|3,13415|2,13768|2,13768|0,14121|1,14121|2) - saran sih double note itu bisa diganti dengan 1/2 long note :3 (biar ada feel nya)
00:22:945 - note 1/4 nya harusnya sampai 00:24:003 -
00:28:151 - add
01:16:768 (76768|2,76945|3) - ctrl j
02:09:886 (129886|2,129886|0,129886|1) - bisa diganti dengan note biasa :3

Goodluck ^^/
Topic Starter
DeletedUser_6472510

erlinadewi- wrote:

hi~ just random mod :D

[OD & HP Suggest]
  1. EZ 7 6
  2. NM 7 7
  3. HD 7 8 or 8 7
  4. MX 8 8

4K Coloum 1|2|3|4


[EZ]
00:08:121 (8121|0) - move to coloum 2. biar gak terlalu kosong :3
00:19:768 (19768|3) - coloum 3
00:26:827 (26827|0) - coloum 2 biar balance :3
00:33:533 (33533|2,33886|3) - ctrl j
kenapa ini LN 01:21:886 (81886|3,82592|1) - gak diterusin sampai 01:24:709 - ? saran mending add ln sampai sana
01:31:768 (91768|0) - coloum 2 biar gak kosong
02:09:886 (129886|3,129886|0) - jadiin double note

[HD]
00:12:533 (12533|3) - coloum 1
00:13:062 (13062|0,13062|2,13415|3,13415|2,13768|2,13768|0,14121|1,14121|2) - saran sih double note itu bisa diganti dengan 1/2 long note :3 (biar ada feel nya)
00:22:945 - note 1/4 nya harusnya sampai 00:24:003 -
00:28:151 - add
01:16:768 (76768|2,76945|3) - ctrl j
02:09:886 (129886|2,129886|0,129886|1) - bisa diganti dengan note biasa :3

Goodluck ^^/
wah wah random mod jarang banget :o makasi yah :D

UPDATED
[ QUESTION ]
GOOD SONG I LIKE IT :D
RedBall
Hello~ Here's NM you requested via PM!

+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!

Column
| 1 | 2 | 3 | 4 |

EZ
I cannot find any mistake or smth else in this diff :D

NM
00:27:180 (27180|2) - delete AND 00:27:180 - add one note on column 1 + 00:27:356 - add one note on column 3 (sound is similar as 00:27:886 (27886|3,28062|2) this part)

HD
01:20:121 (80121|2) - change this to LN which ends on 01:20:298 and move to column 1? (following the elec sound)
01:21:886 - How about adding one note on column 2 in order to emphasize the finish hit-sound?
01:22:592 - add one note on column 4 If you accepted the previous suggestion

MX
01:30:709 (90709|1,90709|3,90886|0,90886|1,91062|3,91062|1,91239|0,91415|1,91415|3,91592|0) - How about changing the part like this? http://puu.sh/oem79/9c296ffd0b.jpg (for hand balance)
From 01:42:709 to 01:45:886 - How about changing that part like what you did on 01:41:651 ~ 01:42:709 ? ex) http://puu.sh/oemkh/f7e004af0b.jpg (because the mood is quite similar I guess)
From 01:50:474 to 01:51:533 - Try changing that part like what you did on 01:47:651 ~ 01:50:474 (I think it is more like... natural)
From 01:56:121 to 01:57:180 - ^
From 02:01:768 to 02:02:651 - ^ + <- If you accept this suggestion, then also try smth like this http://puu.sh/oemN5/e20756696e.jpg
From 02:07:415 to 02:08:298 - ^ + (same suggestion as 02:01:768 ~ 02:02:651 )
From 02:09:533 to 02:09:886 - I think this part should be 1/4 according to the song

Sorry for the short mod kek... Your mapset is nice :)

All of those are just suggestions! Feel free to reject~

Good Luck on your map!
Shoot~
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