osu! DPI dilemma:
high DPI: more speed, easy to get to corners/edges but hard to aim small circles
low DPI: easier to aim small circles but hard to reach corners/edges
switching between high and low DPI is a no no, it ruins the muscle memory
there is a possible solution, a slider in options called "Distance Reducing" to set a specific CS for example 5.2, if map CS >= 5.2 then no changes, if map CS is for example CS4 < 5.2 then:
>map CS increases to 5.2
>the distance of everything to the center of playfield will be reduced to fit CS 5.2, as a result reduces note spacing and slider length
ofc replays will always show original playfield and normal CS, since the point of this request is just to create a kinda "DPI increaser" without ruining muscle memory
high DPI: more speed, easy to get to corners/edges but hard to aim small circles
low DPI: easier to aim small circles but hard to reach corners/edges
switching between high and low DPI is a no no, it ruins the muscle memory
there is a possible solution, a slider in options called "Distance Reducing" to set a specific CS for example 5.2, if map CS >= 5.2 then no changes, if map CS is for example CS4 < 5.2 then:
>map CS increases to 5.2
>the distance of everything to the center of playfield will be reduced to fit CS 5.2, as a result reduces note spacing and slider length
ofc replays will always show original playfield and normal CS, since the point of this request is just to create a kinda "DPI increaser" without ruining muscle memory