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Rita - Little Busters! (TV Size)

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Topic Starter
Lince Cosmico

TheRandomBeat wrote:

Gonna shoot a star cause why not


My stars are collecting dust anyway, and I have given up on mapping (not enough time cuz school) so here u go!

Good luck on this map! (Pretty sure I've said this b4.,, :) )

Owwww thanks <3
_handholding
hey, from my modding queue

[Normal]
  1. 00:10:106 - This would play better if you had a clickable object on this beat imo. what about this rhythm? http://puu.sh/mHC2Z/d84212b4e5.jpg.
    If you plan doing this add a NC on 6
  2. 00:11:695 - Add a 1/2 slider here. You mapped the drums at 00:12:291 (1) but completely neglected the sound here. I does play better to have the 1/2 slider mapped there and there doesnt feel like an awkward pause either
  3. I think the break could be mapped especially since its only a 1:30 min song a break with a lot of music playing doesnt seem right but hey its up to you
  4. 00:26:000 (1,2,3,4,5) - Reduce the note density here. Its much higher here than at 00:28:185 (1,2,3,4) even though there are both the same. It does play sort of weir because of that
  5. 00:27:192 (3,1) - Dont do this overlap, its not pretty :P
  6. 00:28:185 (1,3) - ^
  7. 00:29:973 and 00:30:371 - I think you should map theses beats since theyre quite strong
  8. 00:32:159 (1,2,3,1,2,3,1,2,3,1) - You dont need this many NCs
  9. 00:34:543 (1,2,3) - I''d recommend you to make into a reverse slider, patterns like this are hard for beginners
  10. 00:35:338 (1,2,3,4) - I have a suggestion for the change of rhythm here ---> http://puu.sh/mHCxZ/11bae0cbaf.jpg
    This follows the vocals and the drums and it also maps really strong beats like 00:37:126. The beat at 00:37:920 is very important imo since there is a loud finish here.
  11. 00:41:298 (3,5) - Delete these notes. Again, these patterns are very hard to play for beginners and it would emphasize the strong hit on 00:41:497 (3).
  12. 00:42:689 (5) - How about turning this into a 1/2 slider? If you do this add a circle on 00:43:285 aswell
  13. 00:43:881 - I strongly, strongly, strongly recommend that you map this beat. You've mapped all the other white ticks in this section and missing this one feels empty
  14. 00:45:073 (1,2,3,4,1,2,3,4) - I think you should remap the rhythm for this pattern. Its just too hard for a beginner to follow :(
  15. 00:49:841 (4,5) - do this? http://puu.sh/mHD12/737b8c9253.jpg
    Turning (4) into a reverse slider follows the vocals better it also maps strong beats like 00:50:238 and 00:51:033.
  16. 00:51:430 (1,2,3,1,2,3,1,2,3,4) - You dont this this many NCs
  17. 00:55:007 (1) - Strongly recommend changing the rhythm here. The circles make it incredibly difficult for beginners. I recommend this http://puu.sh/mHDal/e94a1674cf.jpg
    You dont need clickable objects on minor beats like these 00:55:603 (2,4,6)
  18. 00:59:973 (1) - Move to 00:59:775
  19. 01:00:967 (3,4) - turn these into a 1/2 slider
  20. 01:01:563 (5) - shorten this slider to 01:02:159
  21. 01:02:556 and 01:02:954 - Map these 2 beats please. It feels empty unmapped
  22. 01:09:311 - Same as above
  23. 01:09:907 (1) - this would be hard to read for a beginner
  24. 01:13:086 (1,2,3,4) -
  25. 01:14:477 - add a 1/1 slider here
  26. 01:15:271 (1,2,3,4,5,6) - You started mapping the drums but then suddenly stopped to map the vocals. Keep with the drums all the way http://puu.sh/mHDC8/56023bf0fa.jpg
  27. 01:19:245 (3,4) - ctrl + g these objects. Highly recommend you make 01:20:040 clickable since 01:20:834 (5) is.

    I didnt mention the DS (Distance Snap) for the individual notes since its very inconsistent through out. You can read up about DS here https://osu.ppy.sh/wiki/Distance_Snap#A ... e_Snapping
    You also dont need to have NC spammed just to map vocals, it messes up the hp drain that way.

[Insane]
  1. 00:08:715 (1,2,3) - The decrease in DS plays sort of weird for me, increase it.
  2. 00:13:086 (1) - it would be better to have this as a triplet and a slider http://puu.sh/mHE3v/d2660de43f.jpg
    Having a clickable object on is important imo
  3. 00:15:470 (2,3) - ctrl + g . Follows the rhythm better
  4. 00:17:457 (1,2,3) - This part is under mapped. There is no need to decrease the amount of notes here
  5. 00:22:424 (4) - add a circle
  6. 00:24:013 (4) - Turn this into a slider like 00:22:821 (3)
  7. 00:36:927 (1) - Sliders like these arent pretty and just end up looking weird. Make it a normal 3 point slider
  8. 00:39:709 - Add a circle here. VERY strong beat
  9. 00:42:887 - ^
  10. 00:50:238 - add a circle here maybe?
  11. 00:56:596 (5) - This long slider breaks up the flow alot for an Insane. Break it up into smaller sliders and circles
  12. 01:08:517 (2) - -^
  13. 01:21:629 (1) - add circle here then place the spinner after http://puu.sh/mHExE/d079cba63c.jpg
    I think you should try to follow the vocals less in certain parts overall
Well thats all from me, I hope this mod was helpful, GL! ;) :)
_DT3
Amazing! Music is awesome, not many mistakes, good luck with ranking this!


Normal:
00:58:583 (2) - Center this more between previous and next object

Kyousuke:
Could change circle size to 4.5

I am probably a horrible modder for only finding two mistakes but it's probably because the map is awesome! (or both) :D
Topic Starter
Lince Cosmico

Nathan Kiss wrote:

hey, from my modding queue

[Normal]
  1. 00:10:106 - This would play better if you had a clickable object on this beat imo. what about this rhythm? http://puu.sh/mHC2Z/d84212b4e5.jpg.
    If you plan doing this add a NC on 6 Done
  2. 00:11:695 - Add a 1/2 slider here. You mapped the drums at 00:12:291 (1) but completely neglected the sound here. I does play better to have the 1/2 slider mapped there and there doesnt feel like an awkward pause either Done
  3. I think the break could be mapped especially since its only a 1:30 min song a break with a lot of music playing doesnt seem right but hey its up to you
  4. 00:26:000 (1,2,3,4,5) - Reduce the note density here. Its much higher here than at 00:28:185 (1,2,3,4) even though there are both the same. It does play sort of weir because of that Done
  5. 00:27:192 (3,1) - Dont do this overlap, its not pretty :P Moved :p
  6. 00:28:185 (1,3) - ^ ^
  7. 00:29:973 and 00:30:371 - I think you should map theses beats since theyre quite strong Mapped :p
  8. 00:32:159 (1,2,3,1,2,3,1,2,3,1) - You dont need this many NCs Removed NC :D
  9. 00:34:543 (1,2,3) - I''d recommend you to make into a reverse slider, patterns like this are hard for beginners Done
  10. 00:35:338 (1,2,3,4) - I have a suggestion for the change of rhythm here ---> http://puu.sh/mHCxZ/11bae0cbaf.jpg
    This follows the vocals and the drums and it also maps really strong beats like 00:37:126. The beat at 00:37:920 is very important imo since there is a loud finish here. I like it, Thanks :p
  11. 00:41:298 (3,5) - Delete these notes. Again, these patterns are very hard to play for beginners and it would emphasize the strong hit on 00:41:497 (3). Changed to sliders, more easy for begginers
  12. 00:42:689 (5) - How about turning this into a 1/2 slider? If you do this add a circle on 00:43:285 aswell I added the circle but i preffer my 00:42:689 (5) :)
  13. 00:43:881 - I strongly, strongly, strongly recommend that you map this beat. You've mapped all the other white ticks in this section and missing this one feels empty I changed that into a reverse slider
  14. 00:45:073 (1,2,3,4,1,2,3,4) - I think you should remap the rhythm for this pattern. Its just too hard for a beginner to follow :( Changed into a slider
  15. 00:49:841 (4,5) - do this? http://puu.sh/mHD12/737b8c9253.jpg
    Turning (4) into a reverse slider follows the vocals better it also maps strong beats like 00:50:238 and 00:51:033.Done
  16. 00:51:430 (1,2,3,1,2,3,1,2,3,4) - You dont this this many NCs Removed some NCs
  17. 00:55:007 (1) - Strongly recommend changing the rhythm here. The circles make it incredibly difficult for beginners. I recommend this http://puu.sh/mHDal/e94a1674cf.jpg Yes i have 0 ideas to that beat, your idea really helped me, thanks :'D
    You dont need clickable objects on minor beats like these 00:55:603 (2,4,6)
  18. 00:59:973 (1) - Move to 00:59:775 I added other circle like this: http://puu.sh/mImQQ/9499799c9c.jpg
  19. 01:00:967 (3,4) - turn these into a 1/2 slider Done
  20. 01:01:563 (5) - shorten this slider to 01:02:159 Done :p
  21. 01:02:556 and 01:02:954 - Map these 2 beats please. It feels empty unmapped uuh it's seems a bit weird but okay, if i dislike that i going to remove it :p
  22. 01:09:311 - Same as above I preffer my pattern
  23. 01:09:907 (1) - this would be hard to read for a beginner Is only a reverse slider xD nothing "hard"
  24. 01:13:086 (1,2,3,4) - Changed into a reverse sider
  25. 01:14:477 - add a 1/1 slider here I like it, okey
  26. 01:15:271 (1,2,3,4,5,6) - You started mapping the drums but then suddenly stopped to map the vocals. Keep with the drums all the way http://puu.sh/mHDC8/56023bf0fa.jpg Changed
  27. 01:19:245 (3,4) - ctrl + g these objects. Highly recommend you make 01:20:040 clickable since 01:20:834 (5) is. I make that part like 01:15:271 (1,2,3,4,5,6) - (with a liittle bit change on the end of the pattern)

    I didnt mention the DS (Distance Snap) for the individual notes since its very inconsistent through out. You can read up about DS here https://osu.ppy.sh/wiki/Distance_Snap#A ... e_Snapping
    You also dont need to have NC spammed just to map vocals, it messes up the hp drain that way. Confirmed, I'm bad with the DS D: , thanks for the liink , it's really hellp me

[Insane]
  1. 00:08:715 (1,2,3) - The decrease in DS plays sort of weird for me, increase it. Changed to 0,9x
  2. 00:13:086 (1) - it would be better to have this as a triplet and a slider http://puu.sh/mHE3v/d2660de43f.jpg
    Having a clickable object on is important imo Done
  3. 00:15:470 (2,3) - ctrl + g . Follows the rhythm better Better, Done
  4. 00:17:457 (1,2,3) - This part is under mapped. There is no need to decrease the amount of notes hereIt Feels better with these notes only :p
  5. 00:22:424 (4) - add a circle Added
  6. 00:24:013 (4) - Turn this into a slider like 00:22:821 (3) Done
  7. 00:36:927 (1) - Sliders like these arent pretty and just end up looking weird. Make it a normal 3 point slider Prefer my slider
  8. 00:39:709 - Add a circle here. VERY strong beat Added
  9. 00:42:887 - ^ ^
  10. 00:50:238 - add a circle here maybe? Yep, Look good
  11. 00:56:596 (5) - This long slider breaks up the flow alot for an Insane. Break it up into smaller sliders and circles Changed into 2 sliders (more fastest sliders)
  12. 01:08:517 (2) - -^ Done
  13. 01:21:629 (1) - add circle here then place the spinner after http://puu.sh/mHExE/d079cba63c.jpg I preffer that without thee circle :p
    I think you should try to follow the vocals less in certain parts overall
Well thats all from me, I hope this mod was helpful, GL! ;) :) Really, THANKS ,your mod is so helpful to me , really Thanks xD
Topic Starter
Lince Cosmico

TurtleStuffs wrote:

Amazing! Music is awesome, not many mistakes, good luck with ranking this!


Normal:
00:58:583 (2) - Center this more between previous and next object Ok

Kyousuke:
Could change circle size to 4.5 Nah

I am probably a horrible modder for only finding two mistakes but it's probably because the map is awesome! (or both) :D
Over time you will become better (Google translate - worst translate)
Electoz
Here's some useful links that you should get to them :
Some technical words. > https://osu.ppy.sh/wiki/Glossary
Some general knowledge about mapping that you should know. > p/4763558/
Some rules and guidelines about mapping. > https://osu.ppy.sh/wiki/Ranking_Criteria
Guidelines for each difficulties. > https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements
Mapping techniques, this is mostly for Hard and higher difficulties. > https://osu.ppy.sh/wiki/Mapping_Techniques
Okay that should be enough.

IRC
18:32 Chekito: hey
18:32 Electoz: ok
18:32 Electoz: gimme a sec
18:32 Chekito: Im here for the in-game mod :p
18:33 Chekito: oh, no problem
18:33 Electoz: I'm applying mods for my map
18:36 Chekito: um, i really prefer a forum mod
18:38 Electoz: why's that?
18:38 Electoz: no offense, just curious
18:40 Chekito: I feel better in the forum but no matter xD
18:41 Chekito: (Sorry if my english is bad and inconsistent :( )
18:41 Electoz: well
18:41 Electoz: can't denied that
18:41 Chekito: xD
18:41 Electoz: as if it's in forum you can always take your time with a mod
18:42 Chekito: yeah
18:43 Chekito: well, let me know wen you're ready
18:43 Electoz: btw
18:43 Electoz: I was wondering
18:43 Electoz: why you named the highest diff as kyousuke
18:44 Electoz: well I can understand that the highest diff can have a custom name
18:44 Electoz: but why kyousuke?
18:44 Chekito: because in the anime/visual novel
18:44 Chekito: he is the most important character
18:44 Electoz: well
18:44 Electoz: just my opinion
18:44 Electoz: but I think refrain sounds much better tbh
18:44 Electoz: up to you
18:45 Chekito: yea i was thinking it
18:45 Chekito: probably i gonna change the name
18:45 Electoz: If I remembered correctly
18:45 Electoz: my friend modded your map
18:45 Electoz: lemme read his mod a bit
18:46 Chekito: who is your friend?
18:46 Electoz: nathan kiss
18:46 Chekito: oh
18:46 Chekito: yea, he help me a lot
18:47 Chekito: and, why your sugestion is "refrain"? (to the diff name)
18:48 Electoz: well
18:48 Electoz: as for my experience with vn maps
18:48 Electoz: I rarely see a highest diff with a character name
18:48 Electoz: even there's a diff with a character name
18:48 Chekito: ...but, why "refrain"
18:48 Electoz: I think that character must really stand out in the vn
18:49 Electoz: and I feel like
18:49 Electoz: kyousuke is sth like a "side-kick" character in vn
18:49 Electoz: and riki doesn't give much feeling of a protagonist either
18:49 Electoz: well, he is
18:49 Electoz: but
18:49 Chekito: xD
18:49 Electoz: well you know
18:49 Electoz: lol
18:49 Chekito: yea
18:49 Electoz: so I was thinking like
18:50 Chekito: but, "refrain" because is the name of the anime?
18:50 Electoz: if a diff's name is a route or something that most people will recognize immediately, that will be much better
18:50 Chekito: Because this is not Little busters Refraiin opening o.o
18:50 Electoz: mostly I think of refrain as a vn
18:50 Electoz: well, it's a climax route
18:51 Chekito: I like it , but i can't relate that with this
18:51 Electoz: hmmmm
18:52 Chekito: let's me thing later
18:52 Electoz: well, tbh if the highest diff's not a character names then there's not much a good name to think of imo
18:52 Electoz: cuz little busters didn't really gives off sth cool in terms of names
18:52 Chekito: xD
18:53 Electoz: okay
18:53 Chekito: well, we are here for the mod
18:53 Electoz: now
18:53 Electoz: back to modding
18:53 *Electoz is editing [https://osu.ppy.sh/b/869781 Rita - Little Busters! [Normal]]
18:53 Electoz: I'll go with this first
18:53 Chekito: Okay
18:53 Electoz: hmm
18:53 Electoz: I see that
18:53 Electoz: nathan provided you a link
18:54 Electoz: about ds
18:54 Electoz: did you use it in Normal?
18:54 Chekito: Not already
18:54 Electoz: already?
18:55 Chekito: I need to learn how to use DS properly
18:55 Electoz: well
18:55 Electoz: that's obviously
18:55 Electoz: the most important step for Easy/Normal
18:56 Electoz: well, if most people learned about it
18:56 Chekito: :c
18:56 Electoz: they'll have to remap the entire diff
18:56 Electoz: looks like this is probably the case as well
18:56 Chekito: probably xD
18:57 Electoz: so I'll go some general comments rather than placement and stuff
18:57 Electoz: cuz you have to remap it anyway
18:58 Chekito: I had already recommended by a mod
18:59 Chekito: but i want to keep my normal diff
18:59 Chekito: for now
18:59 Chekito: (i'm gonna remap it anyway)
18:59 Electoz: well
18:59 Electoz: it's good to keep it isn't it?
18:59 Electoz: it's really hard for a new mappers to learn the basics
18:59 Electoz: cuz people just don't like giving mods to new mappers
19:00 Electoz: oh well how did I sidetrack this
19:00 Electoz: lmao
19:00 Electoz: okay
19:00 Chekito: yeah, it's hard
19:00 Chekito: xD
19:00 Electoz: starting from
19:00 Electoz: 00:12:689 - why did you put a break here?
19:00 Electoz: If I remembered correctly
19:00 Electoz: there's a ranked map that did put a break here
19:00 Electoz: but it's kinda olddd mappp
19:00 Electoz: *an old map
19:00 Chekito: I was following the vocals
19:01 Chekito: lol really?
19:01 Chekito: i didn't see the old maps of this song
19:01 Electoz: uh
19:01 Electoz: looks like
19:01 Chekito: well, only one
19:01 Electoz: yeah, my head messed up
19:01 Electoz: cuz I played an op for refrain as well
19:01 Electoz: oh whatever lol
19:02 Electoz: thing is
19:02 Chekito: o.o
19:02 Electoz: mapping based on vocal only doesn't give the best rhythm
19:03 Electoz: as for easier difficulties, map on instruments like drum or guitar is much better
19:03 Chekito: oh yeah i know that
19:03 Electoz: of course you can map on vocal
19:03 Electoz: but only when it's really dominant
19:03 Electoz: depends on each part of the song
19:03 Chekito: hm not vocal at all but
19:03 Chekito: i need to put a break anyway
19:03 Chekito: or not?
19:04 Electoz: hmm I don't think it's a big issue for now
19:04 Electoz: if people just complain about it then you can just map it
19:04 Electoz: nothing that serious
19:04 Chekito: okay i'm gonna keep it
19:04 Chekito: okey
19:05 Electoz: some tips for mapping on instruments
19:05 Electoz: 00:07:722 (2) - here for example
19:05 Electoz: you can see that the end of that slider there's a guitar there
19:05 Chekito: hyes
19:05 Chekito: yes*
19:05 Electoz: while the head of that slider has a weaker sound
19:05 Electoz: so the stronger sound
19:05 Electoz: should be clickable
19:06 Electoz: this is for a better emphasis
19:06 Electoz: 00:29:576 (3) - long slider like these, which you're following the vocal
19:06 Chekito: hm but , really, i want to learn some patterns
19:06 Chekito: to help me in that cases
19:07 Electoz: you can cut it off to a shorter sliders and map on some guitar there
19:07 Electoz: patterns?
19:07 Chekito: yes
19:07 Electoz: hmmm
19:07 Electoz: that word
19:07 Electoz: is really wide in terms of meaning
19:07 Electoz: can you explain it more pls?
19:07 Chekito: hm
19:07 Chekito: like, more options
19:07 Chekito: combinations
19:08 Chekito: uh
19:08 Electoz: you mean like
19:08 Electoz: placement, visual appearance
19:08 Electoz: something like that?
19:08 Electoz: *placement/visual appearance of the objects
19:08 Chekito: For things are not repeated
19:09 Chekito: no no, keep out visual appearance
19:09 Electoz: things are not repeated?
19:09 Chekito: for example
19:09 Chekito: 00:07:722 (2) -
19:10 Chekito: if in that slider i want the end was clickable
19:11 Chekito: uh anyway continue xD
19:11 Chekito: It's hard to me to explain it in english xD
19:12 Electoz: grr
19:12 Electoz: I don't really want to push this aside tho
19:12 Electoz: did you mean
19:13 Chekito: ?
19:13 Electoz: oh well
19:13 Electoz: I can't find my words either
19:13 Electoz: LOL
19:13 Chekito: HAHA
19:14 Chekito: we are bad x'D, continue plz it's getting hilarious
19:15 Electoz: 01:09:907 (1) - We don't see repeat sliders with 2 reverses or more nowadays, in Easy and Normal
19:15 Electoz: Because it's confusing for beginners
19:15 Electoz: oh hey I got an idea
19:16 Chekito: tell me it
19:16 Electoz: type what you wanted to know in spanish
19:16 Electoz: in google translate
19:16 Electoz: then copy it, I might get sth from there
19:16 Chekito: i waas doing that
19:16 Electoz: lol
19:16 Electoz: LMAO
19:16 Chekito: LOL
19:16 Chekito: the translation is bad
19:17 Chekito: very vad
19:17 Chekito: bad*
19:17 Electoz: Well, not much to talk about Normal, since it's only about rhythm and DS stuff
19:17 *Electoz is editing [https://osu.ppy.sh/b/884522 Rita - Little Busters! [Hard]]
19:17 Electoz: lemme test it for a min
19:19 Chekito: oh, I just completed that
19:19 Chekito: 31 minutes ago
19:19 Chekito: x'D probably that needs a lot of mod
19:19 Chekito: *or not Kappa*
19:19 Chekito: https://osu.ppy.sh/s/15496 old maps are insulting my diff names (?
19:20 Electoz: lol
19:20 Electoz: well it's an old map
19:20 Electoz: also
19:20 Electoz: Rin doesn't only related to little busters only
19:20 Electoz: but also related to the creator as well
19:20 Chekito: If i put the last name :DDD
19:20 Chekito: okay no
19:20 Electoz: please
19:21 Electoz: lol
19:21 Chekito: XDDDD
19:21 Electoz: my modding is kinda lazy
19:21 Electoz: so
19:21 Electoz: I'll point out some stuff so you can get some ideas from it
19:21 Chekito: okay
19:21 Electoz: rather than pointing out everything
19:22 Electoz: well, I'm not nathan at the very least
19:22 Electoz: that guy has too much energy
19:22 Electoz: he doesn't even tired when he finished modding
19:22 Chekito: XD
19:22 Chekito: and his mods are good
19:22 Chekito: and helpful
19:23 Electoz: in my opinion his mod is a bit gamble for new mappers
19:23 Electoz: if you learned something from his mod, then it's worth it
19:23 Electoz: if you just fixed what he mentioned without thinking
19:23 Chekito: xD
19:23 Electoz: then it's just nothing but a nazi mod
19:23 Electoz: 00:02:159 (3,4,5) - Okay, here goes
19:24 Electoz: 00:02:159 (3,4) - You can see that between these two circles, have a 1/2 beat spacing
19:24 Chekito: i feel that's a little bit weird every time i play it
19:24 Electoz: 00:02:358 (4,5) - And this has a 1/1 spacing
19:24 Electoz: generally
19:24 Electoz: 00:02:358 (4,5) - The spacing here should be bigger than 00:02:159 (3,4) -
19:24 Electoz: because they have a different beat spacing
19:25 Chekito: yes i know it and i'm changing it
19:25 Electoz: ok
19:25 Chekito: hm how spacing i need?
19:25 Electoz: Depends on your preference
19:25 Electoz: generally in Hard
19:26 Electoz: we still use DS often
19:26 Electoz: but we won't use it when we want to do jumps/patterns etc.
19:26 Electoz: 00:04:940 (1,2,3,4,5) -
19:26 Chekito: yeah but i mean if it's better to use 1,2x or 1x
19:26 Chekito: like that
19:26 Electoz: hmmm
19:27 Electoz: I think
19:27 Electoz: it depends on the mapper themselves
19:27 Electoz: try it out and you'll see what suits the best
19:27 Chekito: okay
19:27 Electoz: 00:04:940 (1,2,3,4,5) - Okay, about this thing
19:28 Electoz: 00:04:940 (1,2,3,4) - The first four circles here, has a guitar landed on them
19:28 Electoz: while the fifth one doesn't have a guitar on it
19:28 Electoz: so it gives off a weird feeling when you click on 00:05:735 (5) -
19:29 Chekito: hm, that's to add more rhythm
19:29 Electoz: try not to include other objects in the same pattern if they aren't following the same thing
19:29 Electoz: for this case
19:29 Electoz: you may just change 00:05:536 (4) - to a slider
19:29 Electoz: or maybe
19:29 Chekito: okay
19:30 Electoz: you can just place 00:05:735 (5) - somewhere that isn't in the pattern
19:30 Chekito: hm
19:30 Chekito: I'm going to erase that 5
19:30 Electoz: so the players can recognize that this thing isn't following the guitar
19:30 Electoz: up to you
19:30 Chekito: but without the slider in 00:05:536 (4) -
19:30 Electoz: yeah
19:31 Chekito: okay done
19:32 Chekito: http://osu.ppy.sh/ss/4413308
19:32 Chekito: and i changed the ds to 1,1x
19:32 Electoz: 00:32:755 (4,5) - Just a nazi stuff
19:32 Electoz: but
19:32 Electoz: blanket properly pls
19:32 Electoz: lol
19:32 Chekito: lol
19:32 Chekito: i didn't see that
19:32 Chekito: Now is weird
19:32 Electoz: 00:33:947 (1,3) - And you can go for a symmetry here
19:32 Electoz: you can make them pararell
19:33 Chekito: yes
19:33 Chekito: I do tat
19:33 Chekito: that*
19:33 Electoz: 00:33:947 (1,2,3,4,5,6,7,8,9,10,11,12,13) - The combo
19:33 Electoz: is kinda long
19:33 Electoz: can you just put an NC somewhere?
19:33 Chekito: http://osu.ppy.sh/ss/4413311
19:33 Chekito: Better now?
19:33 Electoz: better
19:34 Chekito: yeah i want put a nc but where
19:35 Electoz: What is your criteria for putting an NC?
19:35 Chekito: hm
19:35 Electoz: some people
19:35 Electoz: put an NC every 2 downbeats
19:35 Electoz: while some put an NC on every stanza
19:35 Electoz: it depends on mapper
19:36 Chekito: I put a NC when i think is good
19:36 Electoz: instinct?
19:36 Chekito: yes
19:36 Chekito: I know that's bad but
19:37 Chekito: is my style
19:37 Electoz: oh well, then I guess I can't complain about it anymore
19:37 Electoz: the biggest problem is
19:37 Electoz: just to make sure that "your style" is understandable and acceptable by most people
19:38 Electoz: alright, let's move on
19:38 Chekito: hm
19:38 Chekito: I use the NC when the followpoints are visible
19:39 Electoz: 00:37:523 (13,1) -
19:39 Chekito: or when i hear a new beat
19:39 Electoz: 00:46:662 (6,1) -
19:39 Chekito: 00:35:536 (1) - probably here
19:39 Electoz: these two I pointed out above
19:39 Electoz: well, up to you
19:39 Electoz: about the NC stugg
19:39 Electoz: *stuff
19:40 Chekito: hm
19:40 Electoz: ok, shall we move on?
19:40 Chekito: ok
19:40 Electoz: 00:37:523 (13,1) - Here is the between stanzas
19:40 Electoz: and you left some spaces there because there's no vocal
19:41 Electoz: I strongly recommend you
19:41 Chekito: follow the bg sounds?
19:41 Electoz: to map something there, follow the instruments there is fine too
19:41 Electoz: yeah
19:41 Electoz: 00:30:967 (1,2,3,4) - You did it here before
19:41 Chekito: lol
19:41 Chekito: is the same?
19:42 Electoz: Just the other parts don't have a guitar
19:42 Electoz: yeah
19:42 Chekito: *same sounds i mean*
19:42 Electoz: you can just follow the drums or sth
19:42 Chekito: lolz i really don't hear that
19:42 Electoz: if you're not sure where it's landed on
19:42 Electoz: just use the 25% speed thing
19:42 Chekito: I'm gonna do the same thing i do before
19:42 Chekito: oh yes i use it a lot
19:42 Chekito: i have 2 cases in this diff
19:43 Chekito: when i can't follow the vocals because is in a blue point
19:44 Chekito: Okay, done that
19:44 Electoz: 00:53:020 (2,3,4,5) - Just curious, but what you're following with these circles?
19:44 Electoz: *what are you
19:44 Electoz: rip English
19:44 Chekito: http://osu.ppy.sh/ss/4413355
19:45 Chekito: XD rip english
19:45 Electoz: hmm
19:45 Electoz: sounds much better
19:45 Chekito: To add some rhythm, without notes there, the map gets boring
19:45 Chekito: and probably is not a good idea put sliders there
19:46 Electoz: true
19:46 Chekito: probably the 00:53:616 (5) - is bad there
19:46 Electoz: hmmm
19:46 Chekito: It's better without the 5
19:46 Chekito: look it
19:47 Chekito: It'ss like the first part
19:47 Chekito: It's*
19:47 Chekito: 00:04:940 (1,2,3,4,5) -
19:47 Electoz: yeah
19:47 Electoz: btw
19:47 Chekito: In your perspective
19:47 Electoz: 00:56:596 (1) - You have to leave a 1/1 space after the spinner
19:47 Chekito: 00:52:026 (2,3) - this is a bad idea, no?
19:47 Electoz: in Hard
19:48 Electoz: hmmm
19:48 Electoz: actually
19:49 Electoz: it's pretty much about aesthetic stuff
19:49 Electoz: If I were mapping this
19:49 Electoz: I would make this a small jump 00:52:026 (2,3) -
19:49 Electoz: 00:53:219 (3,4) - And this with a bit bigger jump, like 0.2 DS more than what I did above
19:49 Electoz: not sure if you'll really get my point cuz this is kinda complicated
19:50 Chekito: 00:52:026 (2,3) - http://osu.ppy.sh/ss/4413367 like this?
19:50 Chekito: yeah i get it.
19:50 Chekito: like 1,6x DS?
19:50 Electoz: You don't have to follow what I say tho
19:51 Electoz: it's just a personal creativity
19:51 Electoz: *what I said
19:51 Chekito: 00:53:020 (2,3,4) - http://osu.ppy.sh/ss/4413371
19:51 Electoz: rip English again
19:51 Chekito: But i like your creativity
19:51 Chekito: xDDD
19:53 Chekito: If I see that your opinions will improve the map, Im going to apply them
19:54 Electoz: This is roughly of what I think
19:54 Electoz: http://puu.sh/mLrr9/a81daa633a.jpg
19:55 Electoz: and then
19:55 Electoz: http://puu.sh/mLrsi/2d86a73833.jpg
19:55 Chekito: oooooh
19:55 Electoz: of course I changed that slider into a circle
19:55 Chekito: hmmmmmm
19:55 Chekito: I'm not sure
19:56 Electoz: thing is
19:56 Electoz: about the creativity stuff
19:56 Electoz: you should think about it by yourself
19:56 Electoz: so you would have your own "mindset"
19:56 Electoz: for different parts in the song
19:56 Electoz: well, it's kinda something that needs experience
19:57 Electoz: and takes some time to learn
19:57 Electoz: also
19:58 Electoz: I'm not a fan
19:58 Electoz: of lowering slider velocity on a high-pitch vocal
19:58 Chekito: hm
19:58 Electoz: in my opinion the vocal is high there, but it's not enough to call off for a change in slider velocity
19:58 Chekito: I use it only when is necesary
19:58 Electoz: up to you
19:58 Electoz: but I think someone might mention this later
19:59 Electoz: 00:56:596 (1) - Generally in some diffs, you have to leave some empty space after the spinner
19:59 Electoz: so the player could recover from the spinning
20:00 Electoz: in Hard, you have to leave at least 1 white tick
20:00 Electoz: to be considered rankable
20:00 Electoz: 2 for Normal, and 4 for Easy
20:00 Chekito: yes
20:00 Chekito: and if i erase that spiner
20:01 Electoz: putting a spinner in the middle of kiai
20:01 Electoz: is pretty uncommon
20:01 Chekito: ummmmm
20:01 Electoz: it would be easier
20:01 Electoz: if you could just map sth there
20:01 Electoz: instead of a spinner
20:01 Chekito: And what i do then?
20:02 Electoz: well, according to your style
20:02 Electoz: maybe a slider with lower velocity?
20:02 Electoz: like what you used to do before
20:02 Chekito: oh shit
20:02 Chekito: that's "my style" now? D: xD
20:02 Chekito: Really, i don't like very much the slow velocity sliders
20:02 Electoz: lmao
20:02 Chekito: XDDD
20:02 Electoz: up to you then
20:03 Chekito: but
20:03 Chekito: Normal sliders gets very longest
20:03 Chekito: It's feel weird S:
20:04 Electoz: 01:08:517 (2) - Then why you did it here lol
20:04 Electoz: if you don't like lowering velocity
20:04 Chekito: ................................................................
20:04 Electoz: lmao
20:04 Chekito: xD
20:04 Chekito: I don't like it
20:04 Chekito: but when it say necesary, i mean this
20:04 Chekito: I*
20:04 Chekito: (no it, I , rip english)
20:04 Electoz: there's a drum going on there
20:05 Electoz: if you think a slider is too long
20:05 Electoz: try breaking it off into shorter beats and follow the drums
20:05 Chekito: okay im gonna tr
20:05 Chekito: try
20:06 Chekito: http://osu.ppy.sh/ss/4413402
20:06 Chekito: 01:08:517 - better or not?
20:07 Chekito: (6 note too)
20:07 Electoz: much better
20:08 Chekito: :D
20:08 Electoz: when some beat gets longer
20:08 Electoz: you can always do it like this
20:08 Electoz: one of the useful common techniques ever
20:08 Chekito: Good to know :D
20:08 Electoz: 01:01:166 (4,5) - minor overlap lol
20:09 Chekito: and
20:09 Chekito: here
20:09 Chekito: 00:56:596 - http://osu.ppy.sh/ss/4413409
20:10 Chekito: try this
20:10 Chekito: It's look better for me
20:10 Chekito: (with 2 circles after the slider)
20:11 Electoz: up to you
20:11 Chekito: 01:01:166 (4,5) - separated :p
20:11 Chekito: (done)
20:11 Electoz: lol
20:11 Electoz: ok
20:11 Electoz: so
20:11 Electoz: pretty much general stuff covered in Hard now
20:11 *Electoz is editing [https://osu.ppy.sh/b/869183 Rita - Little Busters! [Kyousuke]]
20:11 Chekito: yes xD all of this is because i just finish this
20:11 Electoz: I'm not good at modding Insane though
20:11 Electoz: let see how we can go for this
20:13 Chekito: jaja okey
20:13 Chekito: :)
20:13 Electoz: meh
20:13 Electoz: well, it's all pretty much stuff I already mentioned
20:14 Chekito: :p
20:14 Electoz: and there's also something that needed to fix
20:14 Chekito: ds?
20:14 Electoz: but I'm not confident
20:14 Electoz: in modding it cuz it's insane
20:14 Electoz: I guess I'll throw some useful links in the forum then
20:14 Electoz: that way'd easier
20:14 Chekito: better for me
20:14 Chekito: :D
20:14 Electoz: lmao
20:15 Electoz: ok, so let's stop here for now
20:15 Electoz: I'll post in your thread soon

We did some general stuff about creativity and rhythms.
Topic Starter
Lince Cosmico

Electoz wrote:

Here's some useful links that you should get to them :
Some technical words. > https://osu.ppy.sh/wiki/Glossary
Some general knowledge about mapping that you should know. > p/4763558/
Some rules and guidelines about mapping. > https://osu.ppy.sh/wiki/Ranking_Criteria
Guidelines for each difficulties. > https://osu.ppy.sh/wiki/Difficulty_appr ... y_elements
Mapping techniques, this is mostly for Hard and higher difficulties. > https://osu.ppy.sh/wiki/Mapping_Techniques
Okay that should be enough.

IRC
18:32 Chekito: hey
18:32 Electoz: ok
18:32 Electoz: gimme a sec
18:32 Chekito: Im here for the in-game mod :p
18:33 Chekito: oh, no problem
18:33 Electoz: I'm applying mods for my map
18:36 Chekito: um, i really prefer a forum mod
18:38 Electoz: why's that?
18:38 Electoz: no offense, just curious
18:40 Chekito: I feel better in the forum but no matter xD
18:41 Chekito: (Sorry if my english is bad and inconsistent :( )
18:41 Electoz: well
18:41 Electoz: can't denied that
18:41 Chekito: xD
18:41 Electoz: as if it's in forum you can always take your time with a mod
18:42 Chekito: yeah
18:43 Chekito: well, let me know wen you're ready
18:43 Electoz: btw
18:43 Electoz: I was wondering
18:43 Electoz: why you named the highest diff as kyousuke
18:44 Electoz: well I can understand that the highest diff can have a custom name
18:44 Electoz: but why kyousuke?
18:44 Chekito: because in the anime/visual novel
18:44 Chekito: he is the most important character
18:44 Electoz: well
18:44 Electoz: just my opinion
18:44 Electoz: but I think refrain sounds much better tbh
18:44 Electoz: up to you
18:45 Chekito: yea i was thinking it
18:45 Chekito: probably i gonna change the name
18:45 Electoz: If I remembered correctly
18:45 Electoz: my friend modded your map
18:45 Electoz: lemme read his mod a bit
18:46 Chekito: who is your friend?
18:46 Electoz: nathan kiss
18:46 Chekito: oh
18:46 Chekito: yea, he help me a lot
18:47 Chekito: and, why your sugestion is "refrain"? (to the diff name)
18:48 Electoz: well
18:48 Electoz: as for my experience with vn maps
18:48 Electoz: I rarely see a highest diff with a character name
18:48 Electoz: even there's a diff with a character name
18:48 Chekito: ...but, why "refrain"
18:48 Electoz: I think that character must really stand out in the vn
18:49 Electoz: and I feel like
18:49 Electoz: kyousuke is sth like a "side-kick" character in vn
18:49 Electoz: and riki doesn't give much feeling of a protagonist either
18:49 Electoz: well, he is
18:49 Electoz: but
18:49 Chekito: xD
18:49 Electoz: well you know
18:49 Electoz: lol
18:49 Chekito: yea
18:49 Electoz: so I was thinking like
18:50 Chekito: but, "refrain" because is the name of the anime?
18:50 Electoz: if a diff's name is a route or something that most people will recognize immediately, that will be much better
18:50 Chekito: Because this is not Little busters Refraiin opening o.o
18:50 Electoz: mostly I think of refrain as a vn
18:50 Electoz: well, it's a climax route
18:51 Chekito: I like it , but i can't relate that with this
18:51 Electoz: hmmmm
18:52 Chekito: let's me thing later
18:52 Electoz: well, tbh if the highest diff's not a character names then there's not much a good name to think of imo
18:52 Electoz: cuz little busters didn't really gives off sth cool in terms of names
18:52 Chekito: xD
18:53 Electoz: okay
18:53 Chekito: well, we are here for the mod
18:53 Electoz: now
18:53 Electoz: back to modding
18:53 *Electoz is editing [https://osu.ppy.sh/b/869781 Rita - Little Busters! [Normal]]
18:53 Electoz: I'll go with this first
18:53 Chekito: Okay
18:53 Electoz: hmm
18:53 Electoz: I see that
18:53 Electoz: nathan provided you a link
18:54 Electoz: about ds
18:54 Electoz: did you use it in Normal?
18:54 Chekito: Not already
18:54 Electoz: already?
18:55 Chekito: I need to learn how to use DS properly
18:55 Electoz: well
18:55 Electoz: that's obviously
18:55 Electoz: the most important step for Easy/Normal
18:56 Electoz: well, if most people learned about it
18:56 Chekito: :c
18:56 Electoz: they'll have to remap the entire diff
18:56 Electoz: looks like this is probably the case as well
18:56 Chekito: probably xD
18:57 Electoz: so I'll go some general comments rather than placement and stuff
18:57 Electoz: cuz you have to remap it anyway
18:58 Chekito: I had already recommended by a mod
18:59 Chekito: but i want to keep my normal diff
18:59 Chekito: for now
18:59 Chekito: (i'm gonna remap it anyway)
18:59 Electoz: well
18:59 Electoz: it's good to keep it isn't it?
18:59 Electoz: it's really hard for a new mappers to learn the basics
18:59 Electoz: cuz people just don't like giving mods to new mappers
19:00 Electoz: oh well how did I sidetrack this
19:00 Electoz: lmao
19:00 Electoz: okay
19:00 Chekito: yeah, it's hard
19:00 Chekito: xD
19:00 Electoz: starting from
19:00 Electoz: 00:12:689 - why did you put a break here?
19:00 Electoz: If I remembered correctly
19:00 Electoz: there's a ranked map that did put a break here
19:00 Electoz: but it's kinda olddd mappp
19:00 Electoz: *an old map
19:00 Chekito: I was following the vocals
19:01 Chekito: lol really?
19:01 Chekito: i didn't see the old maps of this song
19:01 Electoz: uh
19:01 Electoz: looks like
19:01 Chekito: well, only one
19:01 Electoz: yeah, my head messed up
19:01 Electoz: cuz I played an op for refrain as well
19:01 Electoz: oh whatever lol
19:02 Electoz: thing is
19:02 Chekito: o.o
19:02 Electoz: mapping based on vocal only doesn't give the best rhythm
19:03 Electoz: as for easier difficulties, map on instruments like drum or guitar is much better
19:03 Chekito: oh yeah i know that
19:03 Electoz: of course you can map on vocal
19:03 Electoz: but only when it's really dominant
19:03 Electoz: depends on each part of the song
19:03 Chekito: hm not vocal at all but
19:03 Chekito: i need to put a break anyway
19:03 Chekito: or not?
19:04 Electoz: hmm I don't think it's a big issue for now
19:04 Electoz: if people just complain about it then you can just map it
19:04 Electoz: nothing that serious
19:04 Chekito: okay i'm gonna keep it
19:04 Chekito: okey
19:05 Electoz: some tips for mapping on instruments
19:05 Electoz: 00:07:722 (2) - here for example
19:05 Electoz: you can see that the end of that slider there's a guitar there
19:05 Chekito: hyes
19:05 Chekito: yes*
19:05 Electoz: while the head of that slider has a weaker sound
19:05 Electoz: so the stronger sound
19:05 Electoz: should be clickable
19:06 Electoz: this is for a better emphasis
19:06 Electoz: 00:29:576 (3) - long slider like these, which you're following the vocal
19:06 Chekito: hm but , really, i want to learn some patterns
19:06 Chekito: to help me in that cases
19:07 Electoz: you can cut it off to a shorter sliders and map on some guitar there
19:07 Electoz: patterns?
19:07 Chekito: yes
19:07 Electoz: hmmm
19:07 Electoz: that word
19:07 Electoz: is really wide in terms of meaning
19:07 Electoz: can you explain it more pls?
19:07 Chekito: hm
19:07 Chekito: like, more options
19:07 Chekito: combinations
19:08 Chekito: uh
19:08 Electoz: you mean like
19:08 Electoz: placement, visual appearance
19:08 Electoz: something like that?
19:08 Electoz: *placement/visual appearance of the objects
19:08 Chekito: For things are not repeated
19:09 Chekito: no no, keep out visual appearance
19:09 Electoz: things are not repeated?
19:09 Chekito: for example
19:09 Chekito: 00:07:722 (2) -
19:10 Chekito: if in that slider i want the end was clickable
19:11 Chekito: uh anyway continue xD
19:11 Chekito: It's hard to me to explain it in english xD
19:12 Electoz: grr
19:12 Electoz: I don't really want to push this aside tho
19:12 Electoz: did you mean
19:13 Chekito: ?
19:13 Electoz: oh well
19:13 Electoz: I can't find my words either
19:13 Electoz: LOL
19:13 Chekito: HAHA
19:14 Chekito: we are bad x'D, continue plz it's getting hilarious
19:15 Electoz: 01:09:907 (1) - We don't see repeat sliders with 2 reverses or more nowadays, in Easy and Normal
19:15 Electoz: Because it's confusing for beginners
19:15 Electoz: oh hey I got an idea
19:16 Chekito: tell me it
19:16 Electoz: type what you wanted to know in spanish
19:16 Electoz: in google translate
19:16 Electoz: then copy it, I might get sth from there
19:16 Chekito: i waas doing that
19:16 Electoz: lol
19:16 Electoz: LMAO
19:16 Chekito: LOL
19:16 Chekito: the translation is bad
19:17 Chekito: very vad
19:17 Chekito: bad*
19:17 Electoz: Well, not much to talk about Normal, since it's only about rhythm and DS stuff
19:17 *Electoz is editing [https://osu.ppy.sh/b/884522 Rita - Little Busters! [Hard]]
19:17 Electoz: lemme test it for a min
19:19 Chekito: oh, I just completed that
19:19 Chekito: 31 minutes ago
19:19 Chekito: x'D probably that needs a lot of mod
19:19 Chekito: *or not Kappa*
19:19 Chekito: https://osu.ppy.sh/s/15496 old maps are insulting my diff names (?
19:20 Electoz: lol
19:20 Electoz: well it's an old map
19:20 Electoz: also
19:20 Electoz: Rin doesn't only related to little busters only
19:20 Electoz: but also related to the creator as well
19:20 Chekito: If i put the last name :DDD
19:20 Chekito: okay no
19:20 Electoz: please
19:21 Electoz: lol
19:21 Chekito: XDDDD
19:21 Electoz: my modding is kinda lazy
19:21 Electoz: so
19:21 Electoz: I'll point out some stuff so you can get some ideas from it
19:21 Chekito: okay
19:21 Electoz: rather than pointing out everything
19:22 Electoz: well, I'm not nathan at the very least
19:22 Electoz: that guy has too much energy
19:22 Electoz: he doesn't even tired when he finished modding
19:22 Chekito: XD
19:22 Chekito: and his mods are good
19:22 Chekito: and helpful
19:23 Electoz: in my opinion his mod is a bit gamble for new mappers
19:23 Electoz: if you learned something from his mod, then it's worth it
19:23 Electoz: if you just fixed what he mentioned without thinking
19:23 Chekito: xD
19:23 Electoz: then it's just nothing but a nazi mod
19:23 Electoz: 00:02:159 (3,4,5) - Okay, here goes
19:24 Electoz: 00:02:159 (3,4) - You can see that between these two circles, have a 1/2 beat spacing
19:24 Chekito: i feel that's a little bit weird every time i play it
19:24 Electoz: 00:02:358 (4,5) - And this has a 1/1 spacing
19:24 Electoz: generally
19:24 Electoz: 00:02:358 (4,5) - The spacing here should be bigger than 00:02:159 (3,4) -
19:24 Electoz: because they have a different beat spacing
19:25 Chekito: yes i know it and i'm changing it
19:25 Electoz: ok
19:25 Chekito: hm how spacing i need?
19:25 Electoz: Depends on your preference
19:25 Electoz: generally in Hard
19:26 Electoz: we still use DS often
19:26 Electoz: but we won't use it when we want to do jumps/patterns etc.
19:26 Electoz: 00:04:940 (1,2,3,4,5) -
19:26 Chekito: yeah but i mean if it's better to use 1,2x or 1x
19:26 Chekito: like that
19:26 Electoz: hmmm
19:27 Electoz: I think
19:27 Electoz: it depends on the mapper themselves
19:27 Electoz: try it out and you'll see what suits the best
19:27 Chekito: okay
19:27 Electoz: 00:04:940 (1,2,3,4,5) - Okay, about this thing
19:28 Electoz: 00:04:940 (1,2,3,4) - The first four circles here, has a guitar landed on them
19:28 Electoz: while the fifth one doesn't have a guitar on it
19:28 Electoz: so it gives off a weird feeling when you click on 00:05:735 (5) -
19:29 Chekito: hm, that's to add more rhythm
19:29 Electoz: try not to include other objects in the same pattern if they aren't following the same thing
19:29 Electoz: for this case
19:29 Electoz: you may just change 00:05:536 (4) - to a slider
19:29 Electoz: or maybe
19:29 Chekito: okay
19:30 Electoz: you can just place 00:05:735 (5) - somewhere that isn't in the pattern
19:30 Chekito: hm
19:30 Chekito: I'm going to erase that 5
19:30 Electoz: so the players can recognize that this thing isn't following the guitar
19:30 Electoz: up to you
19:30 Chekito: but without the slider in 00:05:536 (4) -
19:30 Electoz: yeah
19:31 Chekito: okay done
19:32 Chekito: http://osu.ppy.sh/ss/4413308
19:32 Chekito: and i changed the ds to 1,1x
19:32 Electoz: 00:32:755 (4,5) - Just a nazi stuff
19:32 Electoz: but
19:32 Electoz: blanket properly pls
19:32 Electoz: lol
19:32 Chekito: lol
19:32 Chekito: i didn't see that
19:32 Chekito: Now is weird
19:32 Electoz: 00:33:947 (1,3) - And you can go for a symmetry here
19:32 Electoz: you can make them pararell
19:33 Chekito: yes
19:33 Chekito: I do tat
19:33 Chekito: that*
19:33 Electoz: 00:33:947 (1,2,3,4,5,6,7,8,9,10,11,12,13) - The combo
19:33 Electoz: is kinda long
19:33 Electoz: can you just put an NC somewhere?
19:33 Chekito: http://osu.ppy.sh/ss/4413311
19:33 Chekito: Better now?
19:33 Electoz: better
19:34 Chekito: yeah i want put a nc but where
19:35 Electoz: What is your criteria for putting an NC?
19:35 Chekito: hm
19:35 Electoz: some people
19:35 Electoz: put an NC every 2 downbeats
19:35 Electoz: while some put an NC on every stanza
19:35 Electoz: it depends on mapper
19:36 Chekito: I put a NC when i think is good
19:36 Electoz: instinct?
19:36 Chekito: yes
19:36 Chekito: I know that's bad but
19:37 Chekito: is my style
19:37 Electoz: oh well, then I guess I can't complain about it anymore
19:37 Electoz: the biggest problem is
19:37 Electoz: just to make sure that "your style" is understandable and acceptable by most people
19:38 Electoz: alright, let's move on
19:38 Chekito: hm
19:38 Chekito: I use the NC when the followpoints are visible
19:39 Electoz: 00:37:523 (13,1) -
19:39 Chekito: or when i hear a new beat
19:39 Electoz: 00:46:662 (6,1) -
19:39 Chekito: 00:35:536 (1) - probably here
19:39 Electoz: these two I pointed out above
19:39 Electoz: well, up to you
19:39 Electoz: about the NC stugg
19:39 Electoz: *stuff
19:40 Chekito: hm
19:40 Electoz: ok, shall we move on?
19:40 Chekito: ok
19:40 Electoz: 00:37:523 (13,1) - Here is the between stanzas
19:40 Electoz: and you left some spaces there because there's no vocal
19:41 Electoz: I strongly recommend you
19:41 Chekito: follow the bg sounds?
19:41 Electoz: to map something there, follow the instruments there is fine too
19:41 Electoz: yeah
19:41 Electoz: 00:30:967 (1,2,3,4) - You did it here before
19:41 Chekito: lol
19:41 Chekito: is the same?
19:42 Electoz: Just the other parts don't have a guitar
19:42 Electoz: yeah
19:42 Chekito: *same sounds i mean*
19:42 Electoz: you can just follow the drums or sth
19:42 Chekito: lolz i really don't hear that
19:42 Electoz: if you're not sure where it's landed on
19:42 Electoz: just use the 25% speed thing
19:42 Chekito: I'm gonna do the same thing i do before
19:42 Chekito: oh yes i use it a lot
19:42 Chekito: i have 2 cases in this diff
19:43 Chekito: when i can't follow the vocals because is in a blue point
19:44 Chekito: Okay, done that
19:44 Electoz: 00:53:020 (2,3,4,5) - Just curious, but what you're following with these circles?
19:44 Electoz: *what are you
19:44 Electoz: rip English
19:44 Chekito: http://osu.ppy.sh/ss/4413355
19:45 Chekito: XD rip english
19:45 Electoz: hmm
19:45 Electoz: sounds much better
19:45 Chekito: To add some rhythm, without notes there, the map gets boring
19:45 Chekito: and probably is not a good idea put sliders there
19:46 Electoz: true
19:46 Chekito: probably the 00:53:616 (5) - is bad there
19:46 Electoz: hmmm
19:46 Chekito: It's better without the 5
19:46 Chekito: look it
19:47 Chekito: It'ss like the first part
19:47 Chekito: It's*
19:47 Chekito: 00:04:940 (1,2,3,4,5) -
19:47 Electoz: yeah
19:47 Electoz: btw
19:47 Chekito: In your perspective
19:47 Electoz: 00:56:596 (1) - You have to leave a 1/1 space after the spinner
19:47 Chekito: 00:52:026 (2,3) - this is a bad idea, no?
19:47 Electoz: in Hard
19:48 Electoz: hmmm
19:48 Electoz: actually
19:49 Electoz: it's pretty much about aesthetic stuff
19:49 Electoz: If I were mapping this
19:49 Electoz: I would make this a small jump 00:52:026 (2,3) -
19:49 Electoz: 00:53:219 (3,4) - And this with a bit bigger jump, like 0.2 DS more than what I did above
19:49 Electoz: not sure if you'll really get my point cuz this is kinda complicated
19:50 Chekito: 00:52:026 (2,3) - http://osu.ppy.sh/ss/4413367 like this?
19:50 Chekito: yeah i get it.
19:50 Chekito: like 1,6x DS?
19:50 Electoz: You don't have to follow what I say tho
19:51 Electoz: it's just a personal creativity
19:51 Electoz: *what I said
19:51 Chekito: 00:53:020 (2,3,4) - http://osu.ppy.sh/ss/4413371
19:51 Electoz: rip English again
19:51 Chekito: But i like your creativity
19:51 Chekito: xDDD
19:53 Chekito: If I see that your opinions will improve the map, Im going to apply them
19:54 Electoz: This is roughly of what I think
19:54 Electoz: http://puu.sh/mLrr9/a81daa633a.jpg
19:55 Electoz: and then
19:55 Electoz: http://puu.sh/mLrsi/2d86a73833.jpg
19:55 Chekito: oooooh
19:55 Electoz: of course I changed that slider into a circle
19:55 Chekito: hmmmmmm
19:55 Chekito: I'm not sure
19:56 Electoz: thing is
19:56 Electoz: about the creativity stuff
19:56 Electoz: you should think about it by yourself
19:56 Electoz: so you would have your own "mindset"
19:56 Electoz: for different parts in the song
19:56 Electoz: well, it's kinda something that needs experience
19:57 Electoz: and takes some time to learn
19:57 Electoz: also
19:58 Electoz: I'm not a fan
19:58 Electoz: of lowering slider velocity on a high-pitch vocal
19:58 Chekito: hm
19:58 Electoz: in my opinion the vocal is high there, but it's not enough to call off for a change in slider velocity
19:58 Chekito: I use it only when is necesary
19:58 Electoz: up to you
19:58 Electoz: but I think someone might mention this later
19:59 Electoz: 00:56:596 (1) - Generally in some diffs, you have to leave some empty space after the spinner
19:59 Electoz: so the player could recover from the spinning
20:00 Electoz: in Hard, you have to leave at least 1 white tick
20:00 Electoz: to be considered rankable
20:00 Electoz: 2 for Normal, and 4 for Easy
20:00 Chekito: yes
20:00 Chekito: and if i erase that spiner
20:01 Electoz: putting a spinner in the middle of kiai
20:01 Electoz: is pretty uncommon
20:01 Chekito: ummmmm
20:01 Electoz: it would be easier
20:01 Electoz: if you could just map sth there
20:01 Electoz: instead of a spinner
20:01 Chekito: And what i do then?
20:02 Electoz: well, according to your style
20:02 Electoz: maybe a slider with lower velocity?
20:02 Electoz: like what you used to do before
20:02 Chekito: oh shit
20:02 Chekito: that's "my style" now? D: xD
20:02 Chekito: Really, i don't like very much the slow velocity sliders
20:02 Electoz: lmao
20:02 Chekito: XDDD
20:02 Electoz: up to you then
20:03 Chekito: but
20:03 Chekito: Normal sliders gets very longest
20:03 Chekito: It's feel weird S:
20:04 Electoz: 01:08:517 (2) - Then why you did it here lol
20:04 Electoz: if you don't like lowering velocity
20:04 Chekito: ................................................................
20:04 Electoz: lmao
20:04 Chekito: xD
20:04 Chekito: I don't like it
20:04 Chekito: but when it say necesary, i mean this
20:04 Chekito: I*
20:04 Chekito: (no it, I , rip english)
20:04 Electoz: there's a drum going on there
20:05 Electoz: if you think a slider is too long
20:05 Electoz: try breaking it off into shorter beats and follow the drums
20:05 Chekito: okay im gonna tr
20:05 Chekito: try
20:06 Chekito: http://osu.ppy.sh/ss/4413402
20:06 Chekito: 01:08:517 - better or not?
20:07 Chekito: (6 note too)
20:07 Electoz: much better
20:08 Chekito: :D
20:08 Electoz: when some beat gets longer
20:08 Electoz: you can always do it like this
20:08 Electoz: one of the useful common techniques ever
20:08 Chekito: Good to know :D
20:08 Electoz: 01:01:166 (4,5) - minor overlap lol
20:09 Chekito: and
20:09 Chekito: here
20:09 Chekito: 00:56:596 - http://osu.ppy.sh/ss/4413409
20:10 Chekito: try this
20:10 Chekito: It's look better for me
20:10 Chekito: (with 2 circles after the slider)
20:11 Electoz: up to you
20:11 Chekito: 01:01:166 (4,5) - separated :p
20:11 Chekito: (done)
20:11 Electoz: lol
20:11 Electoz: ok
20:11 Electoz: so
20:11 Electoz: pretty much general stuff covered in Hard now
20:11 *Electoz is editing [https://osu.ppy.sh/b/869183 Rita - Little Busters! [Kyousuke]]
20:11 Chekito: yes xD all of this is because i just finish this
20:11 Electoz: I'm not good at modding Insane though
20:11 Electoz: let see how we can go for this
20:13 Chekito: jaja okey
20:13 Chekito: :)
20:13 Electoz: meh
20:13 Electoz: well, it's all pretty much stuff I already mentioned
20:14 Chekito: :p
20:14 Electoz: and there's also something that needed to fix
20:14 Chekito: ds?
20:14 Electoz: but I'm not confident
20:14 Electoz: in modding it cuz it's insane
20:14 Electoz: I guess I'll throw some useful links in the forum then
20:14 Electoz: that way'd easier
20:14 Chekito: better for me
20:14 Chekito: :D
20:14 Electoz: lmao
20:15 Electoz: ok, so let's stop here for now
20:15 Electoz: I'll post in your thread soon

We did some general stuff about creativity and rhythms.

Thanks for all
Cozaar
Kyousuke
- 00:24:808 (1,2,3,1,2) - i think this should be distance snapped like this to compliment the beat from my perspective http://s14.postimg.org/q10rfrw0h/screenshot2766.jpg to compliment the beat w/e
others i think its fine
Topic Starter
Lince Cosmico

Cozaar wrote:

Kyousuke
- 00:24:808 (1,2,3,1,2) - i think this should be distance snapped like this to compliment the beat from my perspective http://s14.postimg.org/q10rfrw0h/screenshot2766.jpg to compliment the beat w/e Done :3
others i think its fine
Thanks :D
Weber
hi

Last Hope:

00:07:523 (4) - This slider doesn't really end on a note. I would really stick to the pattern you've done here: 00:04:940 (1,2,3,4) - as the music is pretty much the same, and the current ones don't really fit well with the notes of the song.
00:08:914 (2) - Remove this circle.
00:11:099 (1) - ^
00:41:298 (6) - Move this circle half a beat ahead
00:52:026 (3) - Remove NC
00:52:424 (5) - Add NC
00:53:020 (3) - ^
00:54:609 (4) - Remove NC
00:55:007 (6) - Add NC
00:56:596 (5,6) - I would suggest making these one huge slider, as there's no real note in the song that warrants two sliders and the vocals is just one continuous note.
01:08:517 (2,3) - ^
01:01:563 (1,1,2) - Going from this really slow slider to moderately spaced single taps is a little jarring to say the least, flow can absolutely be improved here.
01:03:351 (1) - Add NC
01:03:748 (1) - Remove NC
01:04:543 (6) - Add NC
01:04:940 (1) - Remove NC
01:05:735 (6) - Add NC
01:06:132 (1) - Remove NC
01:06:927 (6) - Add NC
01:07:523 (1) - Remove NC
(These are all really important as the current state of these sections regarding combo colours is just a mess.)
01:15:271 (1) - Shorten this by 1/4th of a beat (end goes on blue tick)
01:18:450 (1) - ^

Good luck
Topic Starter
Lince Cosmico

Tatsumaki wrote:

hi

Last Hope:

00:07:523 (4) - This slider doesn't really end on a note. I would really stick to the pattern you've done here: 00:04:940 (1,2,3,4) - as the music is pretty much the same, and the current ones don't really fit well with the notes of the song. I like my pattern :p
00:08:914 (2) - Remove this circle. Have a sound in that beat S:
00:11:099 (1) - ^ ^
00:41:298 (6) - Move this circle half a beat ahead Done
00:52:026 (3) - Remove NC Ok (all NC's)
00:52:424 (5) - Add NC
00:53:020 (3) - ^
00:54:609 (4) - Remove NC
00:55:007 (6) - Add NC
00:56:596 (5,6) - I would suggest making these one huge slider, as there's no real note in the song that warrants two sliders and the vocals is just one continuous note. I changed it but to a better and consistent pattern
01:08:517 (2,3) - ^ ^
01:01:563 (1,1,2) - Going from this really slow slider to moderately spaced single taps is a little jarring to say the least, flow can absolutely be improved here. Changed speed to 0,75x
01:03:351 (1) - Add NC
01:03:748 (1) - Remove NC
01:04:543 (6) - Add NC
01:04:940 (1) - Remove NC
01:05:735 (6) - Add NC
01:06:132 (1) - Remove NC
01:06:927 (6) - Add NC
01:07:523 (1) - Remove NC
(These are all really important as the current state of these sections regarding combo colours is just a mess.)
01:15:271 (1) - Shorten this by 1/4th of a beat (end goes on blue tick) blue tick isn't good ;-;
01:18:450 (1) - ^ ^

Good luck
Thanks for the mod ♥
Stick2Glue
Seen this many a time already, but I still don't know what the heck it means.

...

What's an NC?

Is it new combo?
_handholding

TheRandomBeat wrote:

Seen this many a time already, but I still don't know what the heck it means.

...

What's an NC?

Is it new combo?
yes
SnowNiNo_
From my queue

1pc test play
[Last Hope]
NC on the long white tick, or special flow, dont NC on red tick or short white tick
00:04:742 - dont need to hitsound here.. sound weird
00:11:199 (1) - delete
00:14:477 (1) - NC off
00:16:861 (1) - ^
00:16:463 (3) - 68 140
00:17:060 (2,1) - bigger DS, 1/1 here not 1/2
00:17:457 (1,2,3) - ^
00:36:530 (6,1) - ^
00:39:510 (3,4) - stick together
00:49:046 (1) - NC off
00:52:424 (1) - ^
01:04:940 (1) - ^
01:06:927 (1) - ^
01:12:887 (5,1) - ^
01:15:271 (1,2,3,1,2,3,4,1,2,3,4,5,1) - dont match the vocal, is hard to play, match the music

GL~ ;)
Topic Starter
Lince Cosmico

Nathan Kiss wrote:

TheRandomBeat wrote:

Seen this many a time already, but I still don't know what the heck it means.

...

What's an NC?

Is it new combo?
yes
Jajaja when i created this map i had the same problem xP but thats in the past
Topic Starter
Lince Cosmico

SnowNiNo_ wrote:

From my queue

1pc test play :D
[Last Hope]
NC on the long white tick, or special flow, dont NC on red tick or short white tick
00:04:742 - dont need to hitsound here.. sound weird Done
00:11:199 (1) - delete Ok
00:14:477 (1) - NC off Ok ALL NC's
00:16:861 (1) - ^
00:16:463 (3) - 68 140 Ok
00:17:060 (2,1) - bigger DS, 1/1 here not 1/2 :D Done
00:17:457 (1,2,3) - ^ ^
00:36:530 (6,1) - ^ ^
00:39:510 (3,4) - stick together xP Sure
00:49:046 (1) - NC off
00:52:424 (1) - ^
01:04:940 (1) - ^
01:06:927 (1) - ^
01:12:887 (5,1) - ^
01:15:271 (1,2,3,1,2,3,4,1,2,3,4,5,1) - dont match the vocal, is hard to play, match the music Hmmm i like it, anyway i'm gonna keep it

GL~ ;) Thanks :D
midori_wah
Normal
Nothing that I see is wrong here!

Hard
01:03:947 - Add a circle there to match up the vocals.
01:05:139 - Also add another circle here.

Last Hope
Nothing that I see is wrong here!

Nothing much is wrong here, except for some vocals but that's it.
firedigger
SPOILER
00:31 *firedigger is listening to [https://osu.ppy.sh/b/884522 Rita - Little Busters!]
00:31 Chekito: o/
00:32 firedigger: When I looked at the map, I could not look away
00:32 firedigger: It has a huge load of issues
00:33 Chekito: probably xP
00:33 Chekito: can you help me with that issues?
00:33 Chekito: o.o
00:33 firedigger: I did not believe that the map has received a number of mods
00:33 firedigger: That's why I am here
00:33 firedigger: let's get to it
00:34 Chekito: okey
00:34 firedigger: 00:04:940 (1,2,3,4) - you see this 1/2 notes with some spacing
00:34 firedigger: 00:06:927 (1,2,3,4) - then you have these 1/1 notes with LESS spacing
00:34 firedigger: this is literally too slow
00:34 firedigger: you have to make them more spaced
00:34 Chekito: waait a sec..
00:34 Chekito: what diff?
00:35 *firedigger is editing [https://osu.ppy.sh/b/884522 Rita - Little Busters! [Hard]]
00:35 Chekito: okay
00:35 Chekito: okay i'm making that more spaced
00:36 firedigger: generally speaking, your objects lack patterns
00:37 Chekito: oh
00:37 firedigger: 00:13:483 (2,3,4,5) - this is not okay most of the time
00:37 Chekito: Probably that's because it's my first map
00:37 firedigger: it's just too basic
00:37 Chekito: and what i can do with that pattern?
00:37 firedigger: Firstly, it is a good idea to create a pattern
00:38 firedigger: it can be square, triangles, stars, anything
00:39 firedigger: just not an ordinary curved line
00:39 Chekito: but is a hard diff
00:39 firedigger: yeah, I did not say cross-screen
00:39 Chekito: Probably stars are so hard xD
00:39 firedigger: you surely have played a lot of maps and you can notice that they rarely do such simple note sequences
00:39 firedigger: It gets even worse when you have wrong notes
00:39 firedigger: 00:13:881 (4) -
00:40 firedigger: there's no beat there
00:41 Chekito: o.o have a beat there
00:42 firedigger: well, it has somewhat a sound change, but not a conventional "beat" by any stretch of imagination
00:42 firedigger: it would better be a slider
00:43 Chekito: I'll keep it for nor
00:43 Chekito: (with a changed pattern to a small triangle)
00:43 firedigger: then all of a sudden you miss a clear beat
00:44 firedigger: 00:16:066 (7) - this one
00:44 firedigger: You must avoid hole in your timeline as much as possible
00:44 firedigger: That breaks the flow
00:44 Chekito: what you recommend to do?
00:44 firedigger: Insert the note where it is missing
00:45 Chekito: really that do?
00:45 firedigger: Why would you not make a note on a clear beat?
00:45 firedigger: that's the question
00:45 Chekito: like what
00:46 firedigger: 00:17:060 (3) - so you have this note
00:46 firedigger: and then there's another space
00:46 firedigger: just make (3) a slider
00:47 Chekito: 00:17:060 (3) - like this? : http://osu.ppy.sh/ss/4436933
00:47 firedigger: It's a straight line again, let's put the slider higher
00:48 firedigger: and make side ones a bit closer
00:49 Chekito: Give me and example, it's fastest and better xD
00:49 Chekito: and easy to understand
00:49 firedigger: In fact I literally told you what to do, let me make a screenshot
00:49 Chekito: Better
00:49 Chekito: :D
00:50 firedigger: https://i.gyazo.com/e2396a1eea7bd9e6482 ... e9f0f4.png
00:51 firedigger: m?
00:51 Chekito: ih
00:51 Chekito: oh
00:51 Chekito: that
00:51 firedigger: yeah, just like I told
00:52 Chekito: *Seems good
00:52 firedigger: then you have another space
00:53 firedigger: 00:18:053 (5,6) - you can make to 1/2 note here at the same point
00:53 firedigger: as they have the same sound
00:53 firedigger: such pattern adds variety
00:53 Chekito: oh yea
00:54 Chekito: 00:20:437 - I need to add a circle here too, no?
00:54 firedigger: you do
00:55 Chekito: done
00:56 firedigger: now comes more advanced stuff
00:56 firedigger: 00:19:642 (3) - this is a really strong new beat
00:56 firedigger: it has to be emphasized
00:56 firedigger: you should space it a bit (more than other notes)
00:57 Chekito: space more thaan 00:19:841 (4,5,6,7) -
00:57 Chekito: or than 00:19:245 (1,2) - ?
00:57 firedigger: both
00:57 Chekito: hm ok
00:57 firedigger: those two combos should equally spaced
00:58 firedigger: but the (4)..... will be away because of the jump onto (3)
00:58 firedigger: 00:19:642 (3,4,5,6) - and you should make a pattern here. maybe do more doube-tap at one point or maybe introduce sliders, because sliders are a lot of flexible at making new shapes
00:58 Chekito: hm like it's better if i do NC in 00:19:642 (3) -
00:59 firedigger: yeah, that's a good idea
00:59 firedigger: 00:30:172 (4,5,6) - this is not acceptable at hard
01:00 Chekito: or
01:00 Chekito: like : 00:18:649 (1) - NC
01:00 Chekito: 00:19:642 (1) - NC
01:00 firedigger: yeah
01:00 firedigger: so, when there's a new strong sould, NC is a good idea
01:00 firedigger: generally
01:01 Chekito: okay i delete the 5
01:01 Chekito: and put the 6 llike x:144 y:52
01:01 Chekito: or better: like this screenshot: http://osu.ppy.sh/ss/4437039
01:03 firedigger: 00:30:768 (5) - looks like this should be a NC
01:03 Chekito: yeah
01:03 firedigger: you can even place the note on the top of the next slider
01:03 firedigger: to make a small jump
01:03 firedigger: with a stop
01:04 Chekito: the 5?
01:04 firedigger: yeah
01:04 firedigger: 00:35:536 (1,2,3,4,5,6) - this is too consfusing for hard
01:05 Chekito: yeah idk what do there
01:06 Chekito: you have an idea? s:
01:07 firedigger: I do
01:07 firedigger: https://i.gyazo.com/7a1f72f83fcea025bc6 ... d3179f.png
01:07 Chekito: oh
01:09 firedigger: 00:38:318 (1,2,3,4) - this is weird
01:09 Chekito: i like it
01:09 firedigger: You usually want to either space such slow but strong beats a lot
01:09 Chekito: Is not weird, only bad DS
01:09 firedigger: or nearly do not space them
01:10 firedigger: the slider has to be split
01:10 firedigger: https://i.gyazo.com/d2f51c5b455efa85806 ... df3174.jpg
01:10 firedigger: That's my view
01:10 Chekito: wtf
01:11 Chekito: http://osu.ppy.sh/ss/4437108
01:11 firedigger: yeah, that's an alternative, as I said
01:11 firedigger: BUT
01:11 firedigger: the slider has to be split
01:11 Chekito: oh
01:11 firedigger: it containts a very strong important beat at the end
01:12 firedigger: 00:39:709 (5) - you missed a note here
01:12 firedigger: either make (4) a slider, or make (4,5) on the same spot
01:12 Chekito: like this' : http://osu.ppy.sh/ss/4437120
01:12 Chekito: 00:38:715 -
01:12 Chekito: ok
01:13 firedigger: 00:39:907 (6) - hm, that's also a beat
01:13 firedigger: space(2) a bit more on your pic
01:13 Chekito: yeah i do that
01:13 Chekito: right now xD
01:14 Chekito: more? ok
01:14 firedigger: 00:39:709 (5) - I think just make a slider at the same spot as (4)
01:15 firedigger: to cover the 2 missed beats
01:15 Chekito: 00:40:305 (2) - here have a high beat
01:15 Chekito: so, It's better if the player can click that
01:15 Chekito: and no on a slider end
01:15 firedigger: yeah, but I my point is different
01:16 firedigger: look at the time
01:16 Chekito: 00:40:106 (1,2,3,4,5) - http://osu.ppy.sh/ss/4437157
01:16 Chekito: I do somethiing like this
01:16 firedigger: 00:39:709 (5) - you have no beat here
01:17 firedigger: 00:39:907 (5) - and here
01:17 firedigger: so I suggest making a slider of those 2 beats
01:17 firedigger: and maybe put in under 00:39:510 (4) -
01:18 Chekito: okay
01:18 firedigger: 00:41:894 (2,3,4,1) - apply the same changes somehow to this part
01:18 Chekito: Is better if i do a reverse slider
01:18 Chekito: ?
01:18 Chekito: 00:39:510 (4) -
01:19 Chekito: oh wait a sec
01:19 Chekito: xD
01:19 firedigger: this could work
01:19 firedigger: 00:50:437 (11) - here the sliderend is really strong, you need to split slider to take a note
01:20 firedigger: 01:01:563 (5) - this slider is just too slow for kiai
01:20 Chekito: 00:50:437 (11) - like finish here?
01:20 firedigger: that's a point to the same slider
01:20 firedigger: I do not see your finish
01:20 firedigger: 00:51:033 (11) - I would end here
01:20 Chekito: :PPPPPPPP
01:21 firedigger: afterwards you make to vocals, missing a lot of beats
01:21 Chekito: thats the end before the mod
01:21 Chekito: o.o
01:21 firedigger: nope, look closely at the time
01:21 Chekito: Look
01:21 Chekito: http://osu.ppy.sh/ss/4437190 try this
01:21 firedigger: 00:51:430 (12) - you used to end here
01:22 Chekito: oh wait, osu is trolling me
01:22 Chekito: use only the time without the note
01:22 Chekito: because osu send me when the note is xD
01:23 Chekito: Now i see, Okay done
01:25 Chekito: 01:01:563 (5) - and i'll gonna keep it for now
01:28 firedigger: anyway, 01:01:563 (5) - this has to be spaced
01:28 firedigger: since it's a strong sound
01:29 firedigger: even though you map to vocals (which is generally not a good idea), you have to insert notes 01:03:947 (2) - here
01:29 firedigger: 01:05:139 (5) - and here
01:29 firedigger: since there are obvious strong vocals there
01:29 Chekito: Thats only to not be repetitive
01:29 Chekito: *but fuck my patterns Kappa*
01:30 firedigger: 01:15:271 (1,2,3,4,5) - make a pattern here, you can even do a start
01:30 firedigger: star*
01:30 firedigger: 01:18:450 (1,2,3,4) - ........
01:30 Chekito: Kappa
01:30 firedigger: Kappa 123 lol
01:30 firedigger: I mean, that does not conclude the issues
01:30 firedigger: you have to relook all the sliders and make sure they start on a reasonable note
01:31 firedigger: it has to be some kind of strong sound (however, if it is right under a note with strong sound, it's okay)
01:31 firedigger: you should fill ALL the 1 note missed spaces you have
01:31 Chekito: Okay
01:31 firedigger: if you don't know how to insert a note, do a slider
01:31 firedigger: using a nearby note
01:32 Chekito: I have my tricks xP
01:32 firedigger: watch the spacing (especially on kiai) for it to be consistent and be higher on strong sounds
01:33 firedigger: 00:51:430 (1,2,3,4) - you know what I see here?
01:33 Chekito: I fixeed that
01:33 firedigger: the (1) (2) being a jump
01:33 Chekito: when we talk before xD
01:33 firedigger: while (2) and (3) be on the same place
01:34 firedigger: that would be challenging and exciting
01:34 firedigger: so the pair of 2 notes is a jump
01:34 Chekito: first i need change
01:34 Chekito: 01:15:271 (1,2,3,4,5,6,7,1,2,3,4,5) -
01:34 Chekito: all of this xD
01:35 firedigger: well, I give you a list of thing that should be done
01:35 firedigger: so you deal with them later
01:36 Chekito: maybe i add some sliders
01:36 Chekito: okey
Topic Starter
Lince Cosmico

dark_assassin16 wrote:

Normal
Nothing that I see is wrong here!

Hard
01:03:947 - Add a circle there to match up the vocals. Ok
01:05:139 - Also add another circle here. Ok

Last Hope
Nothing that I see is wrong here!

Nothing much is wrong here, except for some vocals but that's it.
:p
Topic Starter
Lince Cosmico
Finished hitsoundd
SoySauce
Hi from my queue :D

General
  1. Normal is the only difficulty that has 2 Kiai times
  2. Disable Letterbox In Breaks in all of your diffs
  3. Idk but shouldn't Last Hope be harder than the Insane GD?
Normal
  1. AR, OD and HP is too low
  2. 00:06:927 (1,2,3) - Remove the extra sliderpoints on the middle of the slider
  3. 00:10:106 (6) - NC
  4. 00:26:000 (1,2,3,4,5,6,7) - Try this rhythm instead
  5. 00:32:159 (1) - Remove this circle. You have to follow either the vocals or the drums. You're following both here
  6. 00:33:351 - ^
  7. 00:32:358 (2) - No more than one repeat in Normal
  8. 00:41:894 (4) - Unclear corner here. Any curve or corner must be clear in Normal. Make it more visible.
  9. 00:43:483 (2,3) - Fix overlap
  10. 00:49:046 (2,3,4) - ^
  11. 00:51:430 (1,2,3,4,5,6,7,8,9) - Use this rhythm
  12. 00:56:596 (4) - Remove SV change. They are not recommended in Normal
  13. 00:59:775 (1) - Remove this circle
  14. 01:02:954 (2) - ^
  15. 01:04:543 (1,2,3) - Do like 00:51:430 (1,2,3,4,5,6,7,8,9) -
  16. 01:08:517 (1) - Same SV issue
  17. 01:09:907 (1) - No more than one repeat
  18. 01:14:278 (6) - Remove this circle and start (7) here
Hard
  1. OD 5.5/6
  2. 00:02:755 (4) - Unnessecary slider change
  3. 00:05:934 (5) - ^
  4. 00:11:298 (1) - Remove NC
  5. 00:13:483 (2,3,4,5,1,3) - This can bring some reading issues imo
  6. 00:14:675 (2,4) - Fix slight overlap
  7. 00:18:649 (3,5,1) - Don't stack please
  8. 00:26:000 (4) - NC
  9. 00:26:596 (6,1,2,3) - Please stack properly
  10. 00:32:358 (1,2,3) - Remove this triple. It's clearly overmapped
  11. 00:32:755 (4,5) - Fix blanket
  12. 00:35:536 (2,3,4) - Overmapped
  13. 00:38:715 (2,4,2) - Fix slight overlap
  14. 00:40:503 (3,5) - ^
  15. 00:44:477 (6,3) - Stack properly.
  16. 00:48:848 (3,4,5) - Remove triple
  17. 00:49:642 - Triple note here. Why would you ignore the vocals' 1/4 beat but randomly put your own 1/4 beat where it's not really in the song?
  18. 00:51:430 (1,2) - Move this pattern somewhere up so that 00:51:629 (2,3) - can stack
  19. 00:54:411 (2,3,4) - Overmapped
  20. 00:56:596 (1,2,3,4,5,6,7,8,1,2) - All these overlaps are really messy. Please fix them
  21. 00:58:384 (2,6) - Stack properly
  22. 01:00:271 (8,9) - Overmapped
  23. 01:08:914 (5) - Remove SV change. Really hard to read
  24. 01:13:682 (3,4) - Blanket is slightly off
Last Hope
  1. 00:03:550 (2) - Remove this
  2. 00:08:715 (1,2,3) - Space them
  3. 00:11:298 (6,7) - ^
  4. 00:17:457 (1,2,3) - Suddenly reducing the number of beats is just weird here. Plus you made a jump right after that
  5. 00:26:000 (3,1) - Whaa? Please remove the SV change. It's just ridiculous
  6. 00:34:742 (1,2,2) - Fix overlap
  7. 00:36:927 (1) - Curve properly please
  8. 00:55:801 (1,2,3,4,5) - Space them
  9. 01:13:285 (3,5) - Fix overlap
Firedigger's Insane
  1. Please keep a consistent NC pattern. (every 1 big white tick, every 2 big white ticks, etc) Right now most of the NC is quite random. Please note that combos have to follow the music not the pattern you made.
  2. 00:52:424 (3,1,2,3,4) - Remove this triple 00:52:821 (2,3,4) - and put a triple here 00:52:424 (3,1) -
  3. I just skimmed through this diff and there were no major issues found. Just fix your NCs and you might want to revise your rhythm a bit.
Well that's all for my mod. Good luck on this map! :D
Topic Starter
Lince Cosmico

Cagrux wrote:

Hi from my queue :D

General
  1. Normal is the only difficulty that has 2 Kiai times
  2. Disable Letterbox In Breaks in all of your diffs Done
  3. Idk but shouldn't Last Hope be harder than the Insane GD? eh )? uh okay
Normal
  1. AR, OD and HP is too low Buffed :D
  2. Ummm hey?
    Im gonna try to fix it xC
  3. 00:06:927 (1,2,3) - Remove the extra sliderpoints on the middle of the slider Done
  4. 00:10:106 (6) - NC Done
  5. 00:26:000 (1,2,3,4,5,6,7) - Try this rhythm instead Good idea, changed
  6. 00:32:159 (1) - Remove this circle. You have to follow either the vocals or the drums. You're following both here Done
  7. 00:33:351 - ^ ^
  8. 00:32:358 (2) - No more than one repeat in Normal Ok (Done with all rof these)
  9. 00:41:894 (4) - Unclear corner here. Any curve or corner must be clear in Normal. Make it more visible. Done
  10. 00:43:483 (2,3) - Fix overlap Done
  11. 00:49:046 (2,3,4) - ^ ^
  12. 00:51:430 (1,2,3,4,5,6,7,8,9) - Use this rhythm Yee i like it c:
  13. 00:56:596 (4) - Remove SV change. They are not recommended in Normal I changed it to 0,75x
  14. 00:59:775 (1) - Remove this circle Ok
  15. 01:02:954 (2) - ^ ^
  16. 01:04:543 (1,2,3) - Do like 00:51:430 (1,2,3,4,5,6,7,8,9) - Done but unless the circle at the end (circle - long slider)
  17. 01:08:517 (1) - Same SV issue Same than before
  18. 01:09:907 (1) - No more than one repeat
  19. 01:14:278 (6) - Remove this circle and start (7) here Ok
Hard
  1. OD 5.5/6 Done
  2. 00:02:755 (4) - Unnessecary slider change I wont more long sliders S:
  3. 00:05:934 (5) - ^ ^
  4. 00:11:298 (1) - Remove NC Done
  5. 00:13:483 (2,3,4,5,1,3) - This can bring some reading issues imo Gonna keep it for now
  6. 00:14:675 (2,4) - Fix slight overlap Fixed
  7. 00:18:649 (3,5,1) - Don't stack please Ok
  8. 00:26:000 (4) - NC Ok
  9. 00:26:596 (6,1,2,3) - Please stack properly Done
  10. 00:32:358 (1,2,3) - Remove this triple. It's clearly overmapped Changed into 2 circles
  11. 00:32:755 (4,5) - Fix blanket ok
  12. 00:35:536 (2,3,4) - Overmapped ok
  13. 00:38:715 (2,4,2) - Fix slight overlap yeah
  14. 00:40:503 (3,5) - ^ Done
  15. 00:44:477 (6,3) - Stack properly. ok
  16. 00:48:848 (3,4,5) - Remove triple Changed into 2 circles again
  17. 00:49:642 - Triple note here. Why would you ignore the vocals' 1/4 beat but randomly put your own 1/4 beat where it's not really in the song? xP done
  18. 00:51:430 (1,2) - Move this pattern somewhere up so that 00:51:629 (2,3) - can stack Ok
  19. 00:54:411 (2,3,4) - Overmapped same than others
  20. 00:56:596 (1,2,3,4,5,6,7,8,1,2) - All these overlaps are really messy. Please fix them Fixed
  21. 00:58:384 (2,6) - Stack properly ok
  22. 01:00:271 (8,9) - Overmapped uh fixed
  23. 01:08:914 (5) - Remove SV change. Really hard to read 0,50 to 0,75x
  24. 01:13:682 (3,4) - Blanket is slightly off Fixed maybe
Last Hope
  1. 00:03:550 (2) - Remove this Is not overmapped ._.
  2. 00:08:715 (1,2,3) - Space them Done
  3. 00:11:298 (6,7) - ^ Spaced a little but
  4. 00:17:457 (1,2,3) - Suddenly reducing the number of beats is just weird here. Plus you made a jump right after that Changed the pattern s:
  5. 00:26:000 (3,1) - Whaa? Please remove the SV change. It's just ridiculous rofl, ill gonna keep the SV change but in 1,5x now
  6. 00:34:742 (1,2,2) - Fix overlap Done
  7. 00:36:927 (1) - Curve properly please Deleted anchor points and fixed
  8. 00:55:801 (1,2,3,4,5) - Space them hmmm ok
  9. 01:13:285 (3,5) - Fix overlap tried

Well that's all for my mod. Good luck on this map! :D Thanks :D
Yaaa finally! I waiting for a mod a lot of time x0 thanks!
Chibi Maruko
Hi. From my queue

I give u power mod because many warnings in this map

General

  1. I would preview point should be at 00:51:430. Your preview point just like HW (Hollow Wings)

Last hope...

  1. I don't like insane has AR8. All diff insane recommend for AR8.5 and AR9 I guess
  2. 00:04:344 (6) - I would like this slider stop at 00:04:940 (1) and circle would delete
  3. 00:09:907 (2) - Add clap/whistle coz sound drum here
  4. 00:11:695 (7,8,9,10) - Add clap coz look above comment
  5. 00:13:285 (3) - NC here
  6. 00:17:854 (2) - I would dislike this circle didn't use DS. Please use normally ds
  7. 00:22:622 (1,2,3) - Triple stack would be nice
  8. 00:25:205 (3) - Delete slider into triple circle or triple slider because sound drum 1/4
  9. 00:26:000 (3) - NC here and u should add finish at here
  10. 00:28:384 (1,2,3,4,5) - I guess jump star will confused if someone see this. Please use DS
  11. 00:30:371 - Add note because sound drum/bass whatever blabla
  12. 00:32:358 (1) - Add finish here
  13. 00:41:695 - Add note because sound vocal and u didn't follow a vocal >.>
  14. 00:42:887 (2) - Use DS normally xD
  15. 00:44:477 (7) - I would dislike a slider stop at big white tick. Please stop sliderendcircle at white tick and add stream fourfold stop at big white tick because sound drum
  16. 00:55:801 (1,2,3,4,5) - I would too confusing about your style. Why these note didn't use DS! Please use DS or stack only
  17. 00:57:192 (1) - Delete this circle because I don't hear rhythm is here
  18. 01:01:563 (1) - Use DS and Fix overlap because I guess this is random slider. Sliderwave will be nice
  19. 01:08:914 (1) - Add finish here
  20. 01:11:497 - Add triple note because rhythm triple are here
  21. 01:21:629 (2) - Add finish! I see u not good add hitsound
  22. 01:29:377 - I would add inhereted points and volume will slow for example 5%

Firedigger

  1. 00:08:517 (6) - NC here because big white tick
  2. 00:18:053 (9) - Bad stack. Please use normally stack or DS
  3. 00:26:000 (1) - Please add finish here
  4. 00:32:954 (4,5,6) - Triple stack is fine
  5. 00:35:338 (1) - Add clap here because sound bass here
  6. 00:43:483 (1,2,3) - Triple stack
  7. 00:52:026 (1) - Why NC here? This are no reason to make new nc. Delete NC
  8. 00:52:026 (1,2) - These are random spacing. It's confusing for me and everyone. Please use normally DS only. not stack
  9. 00:57:987 (1,2,3) - Triple stack
  10. 01:02:358 - You miss something here because sound vocal
  11. 01:03:152 (1,2,3) - Maybe a triple give too much spacing. Stack these
  12. 01:14:576 (4,5,6,1,2,3,4) - I would dislike these streams are too unrankable. Please make a slider then go to compose and click slider to stream. That's eazy.
  13. 01:15:271 (1) - Im too confusing why this slider give too much spacing. Give it close at last circle stream
  14. 01:21:629 (1) - Please add finish here

Ok, gl with ur map \:D/
sorry /me run away
firedigger
Thanks Chibi Maruko and Cagrux for mods.

Diff
osu file format v14

[General]
AudioFilename: little+busters+opening.mp3
AudioLeadIn: 0
PreviewTime: 570
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Little Busters! (TV Size)
TitleUnicode:Little Busters! (TV Size)
Artist:Rita
ArtistUnicode:Rita
Creator:Chekito
Version:Firedigger's Insane
Source:Little Busters!
Tags:anime, opening, galgame, firedigger
BeatmapID:893414
BeatmapSetID:399352

[Difficulty]
HPDrainRate:6.3
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"LittleBustersBG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
570,397.350993377483,4,1,0,45,1,0
12291,-66.6666666666667,4,1,0,45,0,0
13285,-100,4,1,0,45,0,0
51430,-100,4,1,0,45,0,1
62358,-100,4,1,0,45,0,1
74874,-100,4,1,0,45,0,0
75271,-100,4,1,0,45,0,1
81629,-100,4,1,0,45,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 255,255,0
Combo3 : 255,0,0
Combo4 : 128,0,0

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152,144,25404,1,0,0:0:0:0:
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144,208,25603,1,8,0:0:0:0:
388,328,26000,5,4,0:0:0:0:
388,328,26199,1,0,0:0:0:0:
416,204,26397,1,8,0:0:0:0:
268,256,26596,2,0,P|260:200|276:168,1,70
64,44,27192,6,0,P|76:100|68:140,1,70,8|0,0:0|0:0,0:0:0:0:
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196,248,27788,2,0,B|240:176,1,70,0|0,0:0|0:0,0:0:0:0:
304,52,28185,1,8,0:0:0:0:
440,132,28384,5,8,0:0:0:0:
440,132,28583,2,0,P|448:188|428:216,1,70,0|8,0:0|0:0,0:0:0:0:
344,272,28980,1,0,0:0:0:0:
268,80,29179,6,0,P|216:104|208:124,1,70,8|0,0:0|0:0,0:0:0:0:
88,168,29576,2,0,P|152:192|164:216,1,70,8|0,0:0|0:0,0:0:0:0:
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240,272,30172,2,0,P|276:248|232:168,1,140,0|12,0:0|0:0,0:0:0:0:
128,156,30768,6,0,P|120:100|152:84,1,70,0|4,0:0|0:0,0:0:0:0:
224,56,31166,1,0,0:0:0:0:
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380,120,32159,5,12,0:0:0:0:
244,68,32358,1,0,0:0:0:0:
308,180,32556,2,0,P|320:228|312:264,1,70,0|8,0:0|0:0,0:0:0:0:
176,316,32954,1,0,0:0:0:0:
168,312,33053,1,0,0:0:0:0:
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240,192,33748,1,0,0:0:0:0:
232,44,33947,6,0,P|304:52|360:100,1,140
416,232,34543,1,0,0:0:0:0:
304,144,34742,1,8,0:0:0:0:
440,108,34940,1,0,0:0:0:0:
344,272,35139,1,0,0:0:0:0:
344,272,35338,1,0,0:0:0:0:
120,268,35536,6,0,P|128:216|144:196,1,70,8|0,0:0|0:0,0:0:0:0:
220,72,35934,1,0,0:0:0:0:
220,72,36132,1,0,0:0:0:0:
300,284,36331,6,0,P|348:252|356:232,1,70,8|0,0:0|0:0,0:0:0:0:
376,112,36728,1,0,0:0:0:0:
208,56,36927,2,0,P|152:72|144:88,1,70,4|0,0:0|0:0,0:0:0:0:
80,164,37324,1,4,0:0:0:0:
224,192,37523,5,8,0:0:0:0:
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356,72,38119,1,0,0:0:0:0:
156,56,38318,6,0,P|136:96|144:128,1,70,12|0,0:0|0:0,0:0:0:0:
272,316,38715,1,4,0:0:0:0:
384,324,39113,1,12,0:0:0:0:
344,220,39510,1,12,0:0:0:0:
416,136,39709,2,0,P|424:92|420:60,1,70,0|0,0:0|0:0,0:0:0:0:
272,56,40106,5,4,0:0:0:0:
172,112,40305,2,0,P|156:152|164:188,1,70,8|0,0:0|0:0,0:0:0:0:
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320,184,41298,1,0,0:0:0:0:
412,260,41497,2,0,P|440:224|440:192,1,70
360,88,41894,5,12,0:0:0:0:
96,224,42291,1,12,0:0:0:0:
308,308,42689,1,12,0:0:0:0:
308,308,42887,1,0,0:0:0:0:
368,188,43086,2,0,L|408:116,1,70,0|0,0:0|0:0,0:0:0:0:
180,60,43483,5,8,0:0:0:0:
176,64,43583,1,0,0:0:0:0:
172,68,43682,2,0,L|132:128,1,70,0|0,0:0|0:0,0:0:0:0:
64,256,44079,1,0,0:0:0:0:
212,204,44278,2,0,L|296:224,1,70,8|0,0:0|0:0,0:0:0:0:
327,234,44576,1,0,0:0:0:0:
359,247,44675,1,0,0:0:0:0:
393,249,44774,1,0,0:0:0:0:
427,239,44874,1,0,0:0:0:0:
455,219,44973,1,0,0:0:0:0:
464,184,45073,6,0,P|464:120|456:108,1,70,4|0,0:0|0:0,0:0:0:0:
300,80,45470,1,0,0:0:0:0:
136,104,45669,2,0,P|104:156|112:184,1,70,8|0,0:0|0:0,0:0:0:0:
344,224,46066,2,0,P|328:268|308:284,1,70,0|8,0:0|0:0,0:0:0:0:
136,316,46464,1,0,0:0:0:0:
144,136,46662,6,0,L|220:128,1,70,8|0,0:0|0:0,0:0:0:0:
332,344,47060,2,0,P|384:332|428:240,1,140,8|0,0:0|0:0,0:0:0:0:
412,112,47656,1,4,0:0:0:0:
268,84,47854,1,0,0:0:0:0:
96,252,48053,1,0,0:0:0:0:
116,284,48152,1,0,0:0:0:0:
140,316,48252,6,0,L|216:300,1,70,8|0,0:0|0:0,0:0:0:0:
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360,92,48848,1,4,0:0:0:0:
316,80,48947,1,0,0:0:0:0:
272,68,49046,1,8,0:0:0:0:
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84,296,49642,1,12,0:0:0:0:
116,324,49742,1,0,0:0:0:0:
152,356,49841,6,0,P|216:332|236:316,1,70,12|0,0:0|0:0,0:0:0:0:
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212,168,50834,1,0,0:0:0:0:
201,205,50933,1,0,0:0:0:0:
198,243,51033,5,0,0:0:0:0:
260,348,51232,2,0,L|324:360,2,35,0|0|12,0:0|0:0|0:0,0:0:0:0:
128,288,51629,6,0,P|84:248|88:220,1,70,0|0,0:0|0:0,0:0:0:0:
164,128,52026,1,0,0:0:0:0:
296,80,52225,1,8,0:0:0:0:
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268,296,52821,1,0,0:0:0:0:
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256,96,53417,1,0,0:0:0:0:
148,128,53616,1,0,0:0:0:0:
120,160,53715,1,0,0:0:0:0:
120,204,53815,5,8,0:0:0:0:
376,328,54013,2,0,P|432:296|440:272,1,70,0|0,0:0|0:0,0:0:0:0:
468,196,54411,5,0,0:0:0:0:
168,84,54609,2,0,P|108:112|96:140,1,70,8|0,0:0|0:0,0:0:0:0:
96,244,55007,5,0,0:0:0:0:
392,312,55205,1,8,0:0:0:0:
392,312,55404,6,0,P|339:310|317:294,1,70,0|0,0:0|0:0,0:0:0:0:
292,188,55801,1,8,0:0:0:0:
403,151,56000,2,0,P|438:156|472:148,2,70,0|12|0,0:0|0:0|0:0,0:0:0:0:
171,86,56596,1,0,0:0:0:0:
137,95,56695,1,0,0:0:0:0:
107,113,56794,1,0,0:0:0:0:
83,139,56894,1,0,0:0:0:0:
68,172,56993,6,0,P|84:232|152:272,1,140,12|0,0:0|0:0,0:0:0:0:
272,264,57589,1,0,0:0:0:0:
176,176,57788,1,8,0:0:0:0:
352,64,57987,1,0,0:0:0:0:
384,88,58086,1,0,0:0:0:0:
416,116,58185,6,0,P|420:168|408:196,1,70
292,272,58583,1,8,0:0:0:0:
216,100,58781,2,0,P|172:120|156:140,1,70,2|0,0:0|0:0,0:0:0:0:
92,288,59179,1,0,0:0:0:0:
92,288,59278,1,0,0:0:0:0:
92,288,59377,6,0,L|168:304,1,70,14|0,0:0|0:0,0:0:0:0:
300,324,59775,1,0,0:0:0:0:
452,196,59973,1,0,0:0:0:0:
444,160,60073,1,0,0:0:0:0:
436,124,60172,2,0,P|420:88|396:64,1,70,8|0,0:0|0:0,0:0:0:0:
236,160,60569,1,0,0:0:0:0:
72,72,60768,1,0,0:0:0:0:
88,332,60967,6,0,L|172:288,1,70,8|0,0:0|0:0,0:0:0:0:
184,280,61265,1,0,0:0:0:0:
224,264,61364,2,0,P|284:264|312:280,1,70,0|6,0:0|0:0,0:0:0:0:
424,312,61762,1,0,0:0:0:0:
404,172,61960,1,0,0:0:0:0:
292,60,62159,2,0,L|220:120,1,70,0|8,0:0|0:0,0:0:0:0:
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56,64,62755,1,0,0:0:0:0:
56,64,62954,1,8,0:0:0:0:
76,340,63152,5,8,0:0:0:0:
116,308,63252,1,0,0:0:0:0:
168,280,63351,2,0,B|216:264|244:280,1,70,12|8,0:0|0:0,0:0:0:0:
440,332,63748,1,0,0:0:0:0:
372,224,63947,5,0,0:0:0:0:
108,108,64146,2,0,P|136:152|136:192,1,70,8|0,0:0|0:0,0:0:0:0:
216,264,64543,5,0,0:0:0:0:
420,56,64742,2,0,P|364:80|356:112,1,70,0|8,0:0|0:0,0:0:0:0:
344,200,65139,5,0,0:0:0:0:
72,64,65338,2,0,P|96:128|92:152,1,70
92,168,65636,1,0,0:0:0:0:
76,212,65735,5,8,0:0:0:0:
276,88,65934,2,0,P|332:100|356:124,1,70,0|0,0:0|0:0,0:0:0:0:
416,188,66331,5,0,0:0:0:0:
88,192,66530,2,0,L|172:184,1,70,8|0,0:0|0:0,0:0:0:0:
92,108,66927,5,8,0:0:0:0:
272,344,67126,1,0,0:0:0:0:
180,40,67523,5,0,0:0:0:0:
476,188,67722,1,8,0:0:0:0:
120,324,68119,6,0,P|72:280|64:200,1,140,8|0,0:0|0:0,0:0:0:0:
72,172,68616,1,0,0:0:0:0:
96,132,68715,1,0,0:0:0:0:
136,100,68815,1,0,0:0:0:0:
188,84,68914,1,0,0:0:0:0:
424,136,69113,6,0,P|412:176|388:200,1,70,4|4,0:0|0:0,0:0:0:0:
240,124,69510,2,4,P|221:153|200:188,1,70
128,320,69907,5,0,0:0:0:0:
128,320,70106,1,0,0:0:0:0:
328,324,70305,2,0,P|372:276|376:240,1,70,0|8,0:0|0:0,0:0:0:0:
392,72,70702,1,2,0:0:0:0:
232,92,70901,1,0,0:0:0:0:
72,160,71099,5,0,0:0:0:0:
72,160,71199,1,0,0:0:0:0:
76,164,71298,2,0,L|84:244,1,70,14|0,0:0|0:0,0:0:0:0:
184,352,71695,1,0,0:0:0:0:
408,316,71894,6,0,P|452:292|476:264,1,70,0|8,0:0|0:0,0:0:0:0:
476,156,72291,1,0,0:0:0:0:
232,48,72490,2,0,P|208:84|208:120,1,70,0|0,0:0|0:0,0:0:0:0:
340,164,72887,1,8,0:0:0:0:
88,276,73086,5,0,0:0:0:0:
120,304,73185,1,0,0:0:0:0:
160,324,73285,2,0,L|232:332,1,70,0|8,0:0|0:0,0:0:0:0:
468,252,73682,2,0,L|380:232,1,70,10|0,0:0|0:0,0:0:0:0:
304,104,74079,5,0,0:0:0:0:
272,108,74179,1,0,0:0:0:0:
240,116,74278,2,0,L|172:160,1,70,2|8,0:0|0:0,0:0:0:0:
152,176,74576,5,0,0:0:0:0:
127,200,74675,1,0,0:0:0:0:
113,232,74774,1,0,0:0:0:0:
112,266,74874,1,0,0:0:0:0:
125,299,74973,1,0,0:0:0:0:
149,324,75072,1,0,0:0:0:0:
181,337,75172,1,0,0:0:0:0:
216,340,75271,6,0,L|260:276,1,70,8|0,0:0|0:0,0:0:0:0:
472,84,75669,1,0,0:0:0:0:
296,48,75868,2,0,L|208:68,1,70,0|8,0:0|0:0,0:0:0:0:
60,116,76265,1,0,0:0:0:0:
152,260,76464,1,8,0:0:0:0:
328,140,76662,5,0,0:0:0:0:
328,140,76861,2,0,P|364:188|368:216,1,70,8|2,0:0|0:0,0:0:0:0:
272,352,77258,1,0,0:0:0:0:
272,352,77457,2,0,P|220:332|200:316,1,70,4|0,0:0|0:0,0:0:0:0:
160,184,77854,1,0,0:0:0:0:
152,140,77954,1,0,0:0:0:0:
144,100,78053,5,0,0:0:0:0:
340,72,78252,1,0,0:0:0:0:
348,120,78351,1,0,0:0:0:0:
356,168,78450,6,0,P|352:208|332:240,1,70,8|0,0:0|0:0,0:0:0:0:
224,328,78848,1,0,0:0:0:0:
124,136,79046,1,0,0:0:0:0:
336,196,79245,6,0,P|392:176|404:164,1,70,8|0,0:0|0:0,0:0:0:0:
424,148,79543,1,0,0:0:0:0:
444,120,79642,1,4,0:0:0:0:
280,40,79841,1,4,0:0:0:0:
72,280,80040,6,0,L|172:304,1,70,12|0,0:0|0:0,0:0:0:0:
312,308,80437,1,0,0:0:0:0:
464,184,80636,1,0,0:0:0:0:
139,48,80834,6,0,L|116:120,1,70,4|0,0:0|0:0,0:0:0:0:
72,264,81232,5,0,0:0:0:0:
76,268,81331,1,0,0:0:0:0:
80,272,81430,1,0,0:0:0:0:
408,176,81629,5,4,0:0:0:0:
256,192,81728,12,0,84808,0:0:0:0:
Topic Starter
Lince Cosmico

Chibi Maruko wrote:

Hi. From my queue

I give u power mod because many warnings in this map

General

  1. I would preview point should be at 00:51:430. Your preview point just like HW (Hollow Wings)

Last hope...

  1. I don't like insane has AR8. All diff insane recommend for AR8.5 and AR9 I guess I wanna keep ar8
  2. 00:04:344 (6) - I would like this slider stop at 00:04:940 (1) and circle would delete ok
  3. 00:09:907 (2) - Add clap/whistle coz sound drum here Done
  4. 00:11:695 (7,8,9,10) - Add clap coz look above comment :)
  5. 00:13:285 (3) - NC here Ok
  6. 00:17:854 (2) - I would dislike this circle didn't use DS. Please use normally ds Fixed
  7. 00:22:622 (1,2,3) - Triple stack would be nice Added triple stack + 00:22:424 (4) - blanket
  8. 00:25:205 (3) - Delete slider into triple circle or triple slider because sound drum 1/4 I like it :)
  9. 00:26:000 (3) - NC here and u should add finish at here Added NC without finish
  10. 00:28:384 (1,2,3,4,5) - I guess jump star will confused if someone see this. Please use DS Changed positions, check again and tell me if you like it :)
  11. 00:30:371 - Add note because sound drum/bass whatever blabla xD
  12. 00:32:358 (1) - Add finish here ok
  13. 00:41:695 - Add note because sound vocal and u didn't follow a vocal >.> Added
  14. 00:42:887 (2) - Use DS normally xD XD
  15. 00:44:477 (7) - I would dislike a slider stop at big white tick. Please stop sliderendcircle at white tick and add stream fourfold stop at big white tick because sound drum no x3
  16. 00:55:801 (1,2,3,4,5) - I would too confusing about your style. Why these note didn't use DS! Please use DS or stack only my style... is shit )? I changed the pattern
  17. 00:57:192 (1) - Delete this circle because I don't hear rhythm is here true D:
  18. 01:01:563 (1) - Use DS and Fix overlap because I guess this is random slider. Sliderwave will be nice overlap? (applied DS but still there the slider)
  19. 01:08:914 (1) - Add finish here Added
  20. 01:11:497 - Add triple note because rhythm triple are here Added + circle
  21. 01:21:629 (2) - Add finish! I see u not good add hitsound I didn't do the hitsounds so dont bully me xC
  22. 01:29:377 - I would add inhereted points and volume will slow for example 5% Changed


Ok, gl with ur map \:D/ \:D/
sorry /me run away ay lmao
-Sh1n1-
wowowowow nice songg!!
I feel so nostalgic~~ I'll make my CtB version :3 Best of lucks on this project *-*/
Topic Starter
Lince Cosmico

-Sh1n1- wrote:

wowowowow nice songg!!
I feel so nostalgic~~ I'll make my CtB version :3 Best of lucks on this project *-*/
Owww Thanks! <3
Underforest
I was for modding this, but you are restricted )?
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