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Edward Maya feat. Vika Jigulina - Desert Rain

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Total Posts
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Topic Starter
Aleks719
This beatmap was submitted using in-game submission on 14 июня 2011 г. at 0:57:25

Artist: Edward Maya feat. Vika Jigulina
Title: Desert Rain
Tags: Mayavin records dance Roddie IceBeam cesc h3k1ru Card N'FoRcE
BPM: 128
Filesize: 5827kb
Play Time: 03:58
Difficulties Available:
  1. Collab (4,96 stars, 655 notes)
  2. Easy (1,73 stars, 214 notes)
  3. Hard (4,59 stars, 467 notes)
Download: Edward Maya feat. Vika Jigulina - Desert Rain
Information: Scores/Beatmap Listing
---------------
6th map.
Easy : Done!
Hard : Done!
Collab : Done!
00:00:000 - 00:30:512 : me
00:30:512 - 00:45:512 : Roddie
00:45:512 - 01:00:512 : IceBeam
01:00:512 - 01:30:512 : me
01:30:512 - 01:45:512 : cesc
01:45:512 - 02:00:512 : *break*
02:00:512 - 02:15:512 :h3k1ru
02:15:512 - 02:28:637 : IceBeam
02:28:637 - 02:45:512 : h3k1ru
02:45:512 - 03:00:512 : cesc
03:00:512 - 03:15:512 : Card N'FoRcE
03:15:512 - 03:30:512 : Roddie
03:30:512 - 03:45:512 : Card N'FoRcE
03:45:512 - to the end : cesc
Torran
osu! Timing Help!

Here's my attempt:
  • [TimingPoints]
    250,410.958904109589,4,2,0,100,1,0
    11756,375,4,2,0,100,1,0
    13256,406.779661016949,4,2,0,100,1,0
    26272,404.040404040404,4,2,0,100,1,0
    35968,402.684563758389,4,2,0,100,1,0
    73014,405.405405405405,4,2,0,100,1,0
    89230,402.684563758389,4,2,0,100,1,0
    119864,405.405405405405,4,2,0,100,1,0
    129593,402.684563758389,4,2,0,100,1,0
    145700,375,4,2,0,100,1,0
    147200,402.684563758389,4,2,0,100,1,0
    160085,416.666666666667,4,2,0,100,1,0
    170085,392.156862745098,4,2,0,100,1,0
    173222,402.684563758389,4,2,0,100,1,0
This is hopefully good enough to map with.
I am also referring you to this thread so you can get real timing help.
Good luck.
relaxxx_old
asdad
James2250
Revived~
Topic Starter
Aleks719
Hey, remapped. Add new mp3 + bg, 2 diffs . I'll glad if you find mp3 with higher quality than that -__-"
IceBeam
Ql
Roddie
Star away~
cesc
Here you are only my parts without hitsounds (we didn't talk about this)

I hope you like it ~ If there are some problems, we can solve them together :)

Download: Edward Maya feat. Vika Jigulina - Desert Rain (Aleks719) [cesc's partz].osu
ps. can you silence the last spinner of my last part? It would be great!
Topic Starter
Aleks719
Updated ~
Go-go-mappin' ! x)
Zekira
Offset: 530 (+18)

Or at least 525; my metronome's been whack lately so for some reason I can't time as accurate as before

But 530 is pretty much what I got
Kurowolfe
Hi there~
This song somehow reminds me of Eminem's song (forgot the title).
Nway, here's the mods:
kurohacker's mod
[General]
Maybe it's just my laptop acting strange, but your combo colours 3 and 4 are almost alike! If they are, then you should change this, coz it's a bit confusing @.@
0:00:412 [spinner] - Erm, the spinner is earlier than the offset point. I'm not sure if that's OK, but you can try to let it start on the offset point itself. I don't see any major issues in doing that, IMO.

[Easy]
0:15:061 [2, next 1] - These are rather confusing, due to the similar colours. Change the later combo to a new colour?
0:37:561 [4] - Add a whistle.
0:41:780 [1] - Add a whistle at the end of the slider.
0:45:061 [4] - Add a whistle here too.
{All the whistles are to establish a rhythm for the notes, coz I think this is rather important for an Easy. But, this is more of an opinion on my part, so you can ignore this if you feel this doesn't suit the song}
0:50:686 [2] & 0:58:655 [4] - Either add a soft whistle at the former, or remove the soft whistle of the latter.
1:12:717 [5] - Maybe remove the finish here, to go with the vocal silence?
1:35:686 [x] - Maybe you can add a note here? It feels rather awkward being silent when the singer is singing here.

[Hard]
0:16:467 [3] - Move this one by 4 grids left and 2 grids up (level 3).
0:16:936 [4] - Move this one 1 grid up.
0:17:405 [5] - New combo here.
0:24:905 [5] - ^
0:28:655 [7] - ^
0:32:405 [5] - ^
0:27:951 [5,6] - Change hitsounds to whistle and finish, to keep the rhythm.
0:54:670 [4] - Maybe add a soft whistle here, for the same reason.
0:56:545 [4] - ^
1:07:561 [8] - I'm not sure, maybe you should just stack this with end of [7].
1:12:248 [1,1,1] - Can you arrange them like this?
Also, maybe it'll look better if they are in the same combo.
1:15:530 [6] - New combo here, and...
1:15:881 [1] - Delete the new combo here.
2:04:280 [5] - I don't really like the position of this one. Maybe just stack it with [3]?
2:20:451 [3] - Hmm, maybe change this to a straight slider instead?
2:22:561 [6] - Same as at 1:07:561, maybe just stack them.
2:31:936 [6] - Add a whistle here.
2:35:686 [6] - ^, at the beginning.
2:42:248 [4,5] - ^, at the beginning and end of these sliders (excluding the reverse).
2:45:530 [1-2, 3-4] - Woah, that's quite a jump! Maybe arrange [1-5] in a square instead?
3:23:733 [3] - New combo here.
3:31:467 [4] - Add a whistle at the end.
3:35:686 [5] - ^, at the beginning.
3:42:248 [3,4] - Same case as in 2:42:248.

The song's quite nice, and the maps are not bad either, so a star for you~
All the best! :)
Kurowolfe
Sorry double-post, forgot to attach the pic for Hard's 1:12:248 [1,1,1].

Topic Starter
Aleks719

kurohacker wrote:

[General]
Maybe it's just my laptop acting strange, but your combo colours 3 and 4 are almost alike! If they are, then you should change this, coz it's a bit confusing @.@ fixed
0:00:412 [spinner] - Erm, the spinner is earlier than the offset point. I'm not sure if that's OK, but you can try to let it start on the offset point itself. I don't see any major issues in doing that, IMO. I think it's ok

[Easy]
0:15:061 [2, next 1] - These are rather confusing, due to the similar colours. Change the later combo to a new colour? fixed
0:37:561 [4] - Add a whistle. fixed
0:41:780 [1] - Add a whistle at the end of the slider. fixed
0:45:061 [4] - Add a whistle here too. nope
0:50:686 [2] & 0:58:655 [4] - Either add a soft whistle at the former, or remove the soft whistle of the latter. fixed
1:12:717 [5] - Maybe remove the finish here, to go with the vocal silence? nope
1:35:686 [x] - Maybe you can add a note here? It feels rather awkward being silent when the singer is singing here. ok~

[Hard]
0:16:467 [3] - Move this one by 4 grids left and 2 grids up (level 3). fixed
0:16:936 [4] - Move this one 1 grid up. fixed
0:17:405 [5] - New combo here. fixed
0:24:905 [5] - ^ fixed
0:28:655 [7] - ^ fixed
0:32:405 [5] - ^ fixed
0:27:951 [5,6] - Change hitsounds to whistle and finish, to keep the rhythm. fixed
0:54:670 [4] - Maybe add a soft whistle here, for the same reason. nope
0:56:545 [4] - ^ nope
1:07:561 [8] - I'm not sure, maybe you should just stack this with end of [7]. nope, I don't like full stacked 1/4 sliders
1:12:248 [1,1,1] - Can you arrange them like this?fixed, but no like this xD
Also, maybe it'll look better if they are in the same combo.
1:15:530 [6] - New combo here, and... ok
1:15:881 [1] - Delete the new combo here. ok
2:04:280 [5] - I don't really like the position of this one. Maybe just stack it with [3]? nope
2:20:451 [3] - Hmm, maybe change this to a straight slider instead? nope
2:22:561 [6] - Same as at 1:07:561, maybe just stack them. same as before
2:31:936 [6] - Add a whistle here.ok
2:35:686 [6] - ^, at the beginning. ok
2:42:248 [4,5] - ^, at the beginning and end of these sliders (excluding the reverse).ixed, but no like this xD
2:45:530 [1-2, 3-4] - Woah, that's quite a jump! Maybe arrange [1-5] in a square instead? nope
3:23:733 [3] - New combo here. ok
3:31:467 [4] - Add a whistle at the end. ok
3:35:686 [5] - ^, at the beginning.ok
3:42:248 [3,4] - Same case as in 2:42:248. same as before
Thanks for your modding! :D
Card N'FoRcE
My parts are done (weird mapping inside):


Paste this Under "TimingPoints"
180512,-153.846153846154,4,2,0,65,0,0
210512,-100,4,1,0,75,0,0

Paste this Under "HitObjects"
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416,344,215199,1,2
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256,192,223285,2,0,B|256:160,2,22.5,0|0|2
256,192,223637,12,4,225043
h3k1ru
Card N'FoRcE
There's a missing slider in my part :I

Paste this under [HitObjects]
468,228,219553,2,0,B|492:228,2,22.5,0|0|2
Topic Starter
Aleks719
Sorry, fixed
IceBeam
cesc
Here you are all the diff with the hitsounds on my parts X3

Download: Edward Maya feat. Vika Jigulina - Desert Rain (Aleks719) [Collab].osu
Topic Starter
Aleks719
Mapset was finished(?) and now it go to pending~
Nicknames and little sb was added.
Re-download please,if you are seeing this text.
Lera
Star!
Reiji-RJ
:3
Yuzeyun
[General]

The timing point should be on 00:00:061 - because the spinner is before the timing is before the t.p. you chose. Anyway..

[Easy]
1.20 SV is pretty high imo, but if you want to keep it, np
Tick 1 ?

[Hard]
00:38:030 (1,2,3,4,5,6,7) - http://puu.sh/1JIn
[N] 00:45:998 (1,2,3,4,5,1,2,3,4,5) - http://puu.sh/1JIr / http://puu.sh/1JIs (the two 5 are on the same point)
02:13:420 (4) - uguu, but it's alright. Just the grid that confuses me @_@
[N] 02:16:936 (4) - 1 grid left ? :V

For some reason Collab crashes my osu!, may be a crash happened during the mod >>

STAR. [/late]
Topic Starter
Aleks719

_Gezo_ wrote:

[General]

The timing point should be on 00:00:061 - because the spinner is before the timing is before the t.p. you chose. Anyway.. No, I don't want to make it

[Easy]
1.20 SV is pretty high imo, but if you want to keep it, np yes, i leave it
Tick 1 ? ok~, + tick 1 in Hard
[Hard]
00:38:030 (1,2,3,4,5,6,7) - http://puu.sh/1JIn agree,fixed
[N] 00:45:998 (1,2,3,4,5,1,2,3,4,5) - http://puu.sh/1JIr / http://puu.sh/1JIs (the two 5 are on the same point) why not, fixed
02:13:420 (4) - uguu, but it's alright. Just the grid that confuses me @_@ np :p
[N] 02:16:936 (4) - 1 grid left ? :V don't know why, but ok

For some reason Collab crashes my osu!, may be a crash happened during the mod >>

STAR. [/late]
Thanks for you mod, Updated!
Kurai
Easy
- Why this difficulty hasn't the same lenght as the others ? :o
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better

Hard
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better

Collab
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better
00:32:990 (4) - This circle should be 1/4 earlier
03:33:811 (10) - It Looks nicer with a new combo mark here :3
03:41:311 (10) - So here too

That's all, nice map :3
Tony
ooh, romanian artist <3
love the song :P
star
Topic Starter
Aleks719

KuraiPettan wrote:

Easy
- Why this difficulty hasn't the same length as the others ? :o I can make it with copy-paste, but don't like this)
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better ok, fixed

Hard
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better ok, fixed

Collab
00:00:412 (1) - Begin this spinner 1/4 later, imo it would be better ok, fixed
00:32:990 (4) - This circle should be 1/4 earlier Roddie's part
03:33:811 (10) - It Looks nicer with a new combo mark here :3 Card N'FoRcE's part
03:41:311 (10) - So here too Card N'FoRcE's part

That's all, nice map :3
Thank you for your mod and star,KuraiPettan~

Lera, Reiji-RJ, Tonoicutzu, thx for stars ^^
Card N'FoRcE

KuraiPettan wrote:

Collab
03:33:811 (10) - It Looks nicer with a new combo mark here :3
03:41:311 (10) - So here too
I thought about that while mapping, but i just don't like it, sorry.

EDIT: also offset 510 sounds better to me.
Melpomena
;)
nicknames growing like flowers - so cute~
Night_Side
nice map and song~
starr~~ :)
Topic Starter
Aleks719
Melpomena , Night_Side : Thank you for playing and stars :P
Xeno_old
[Collab]

03:17:405 (1) - With a little more love you can make it a little more round and pleasing to the eyes.
03:32:053 (9) - No, no, no and No. Consistency is a good thing. Really, it is. It might sound "cool" but it doesn't play nicely in my honest opinion. I'd really suggest you fix these. My general impression from the diff went from "what a good diff to wtf" when I got to these.
03:33:928 (11) - ^ :(
03:35:803 (10) - ^ :(
03:39:553 (9) - ^ :(
03:41:428 (11) - ^ :(
03:43:303 (3) - ^ :(

Great collab, apart form above mentioned things.

[Hard]

No Problems <3 SS'd on first play

Good job.

[Easy]

Please don't be lazy, and map the whole song? Just because I'm new (which I aint) doesn't mean I want to play half a song, just because I cant pass/barely play hard. Think of the new players please!

For the diff itself, also no complaints. Good job again.
Topic Starter
Aleks719

Xeno wrote:

[Collab]
03:17:405 (1) - With a little more love you can make it a little more round and pleasing to the eyes. Roddie's part

03:32:053 (9) - No, no, no and No. Consistency is a good thing. Really, it is. It might sound "cool" but it doesn't play nicely in my honest opinion. I'd really suggest you fix these. My general impression from the diff went from "what a good diff to wtf" when I got to these.
03:33:928 (11) - ^ :( Card N'FoRcE's part
03:35:803 (10) - ^ :( Card N'FoRcE's part
03:39:553 (9) - ^ :( Card N'FoRcE's part
03:41:428 (11) - ^ :( Card N'FoRcE's part
03:43:303 (3) - ^ :( Card N'FoRcE's part
Great collab, apart form above mentioned things.

[Easy]
Please don't be lazy, and map the whole song? Just because I'm new (which I aint) doesn't mean I want to play half a song, just because I cant pass/barely play hard. Think of the new players please! I'll think about it

For the diff itself, also no complaints. Good job again.
Thank you ^^
Reiji-RJ
[Easy]

Good~

[Hard]

00:16:936 (4) - Финиш может? так как дальше тоже финиши.
Gah, fine too :3

[Collab]

Aleks719
01:04:514 (x) - По-моему, слишком резкий переход на нормал. Может продолжить софт до 01:13:655 ?
01:13:655 (1,2,3,4) - Может сделать постепенное увеличение громкости?

Card N'FoRcE
03:15:061 (1) - Remove nc
03:31:936 (8,9) - I think that it's better to replace such notes with one 1/4 slider or 1/4 circles.
03:35:686 (9,10,11) - ^ Especially here

Other parts are very good.
Great map, good luck ;)
Topic Starter
Aleks719

Reiji-RJ wrote:

[Easy]

Good~

[Hard]

00:16:936 (4) - Финиш может? так как дальше тоже финиши. Пробовал, не понравилось, ноу
Gah, fine too :3

[Collab]

Aleks719
01:04:514 (x) - По-моему, слишком резкий переход на нормал. Может продолжить софт до 01:13:655 ? та ну, не
01:13:655 (1,2,3,4) - Может сделать постепенное увеличение громкости? да, как в харде

Card N'FoRcE
03:15:061 (1) - Remove nc
03:31:936 (8,9) - I think that it's better to replace such notes with one 1/4 slider or 1/4 circles.
03:35:686 (9,10,11) - ^ Especially here

Other parts are very good.
Great map, good luck ;)
Пасиба!
Fight69
Hoi :3

[Collab]

00:48:811 (7) - Delete this circle and move 00:48:459 (6) 1/4 later, then, add a clap at the end of (6)

[Easy]

01:09:905 (2) - Spacing

Well, that's all

Really good job guys ! ;)

~Starz'd !
Topic Starter
Aleks719

Fight69 wrote:

Hoi :3

[Collab]

00:48:811 (7) - Delete this circle and move 00:48:459 (6) 1/4 later, then, add a clap at the end of (6) Icebeam's part

[Easy]

01:09:905 (2) - Spacing fixed, how i can skip it...

Well, that's all

Really good job guys ! ;) Thanks :P

~Starz'd !
Kurosanyan
Ok let's see if this map is so hard to mod or not :3

[General]
  1. Maybe move Mayavin Records to source... well not sure if it's right or not. ;_;
[Easy]
  1. HPdrain, OD and AR +1? Especially AR D:
  2. 00:44:592 (3) - Move it so it's not under the slider?
  3. 01:08:498 (1,2,3) - Fix the spacing?Ninja'd by Fight69 ;_;
[Hard]
  1. Remove the whistles on blue ticks? For example here: 01:22:561 (6) - and 01:23:030 (1,2,3) - It sounds way better to me. Especially the normal whistles, it sounds okay for the soft whistles.
  2. 00:57:717 (3,4) - I don't really like this thing :( Make 3 circles or a slider with 1 repeat? orz
  3. 03:29:592 - Add a note here? (to follow the rhythm of 03:28:655 (1,2) - )
  4. 03:30:061 - ^
[Collab]
  • Aleks
  1. Same thing about the whistles sounds.
  2. 00:04:983 (1) - Make a 1/2 slider, this sounds really bad :/
  3. 00:06:858 (1) - ^
  4. 00:21:389 (2,3) - Like for the hard I don't really like this thing (I'm annoying I know :3)
    IceBeam
  5. 00:54:905 (1) - Remove combo? 00:55:373 (2) - Add it here?
    h3k1ru
  6. 02:32:405 (1,2,3,4,5,6) - Well I still don't like those things but I won't say you to fix it since it plays better when it's not only one of them alone......But that's weird that you don't make the same here 02:39:905 (1,2,3,4,5,6,7,8,9) - (don't kill me please ;_;)
    CNF
  7. 03:15:061 (1) - Remove this poor lonely new combo?
    Roddie
  8. 03:16:819 (4) - Move it to 03:16:701 - And add a repeat. (you missed a beat, making it really weird)
    CNF
  9. 03:31:936 (8,9) - I don't like those things especially when they're stacked, but well I guess it fits the music so I won't say to fix it...
  10. 03:36:155 (1) - Remove new combo and add it at 03:36:037 (11) - ?
I don't really like the Collab but your diffs are awesome <3 Star~
Hushu_old
Good song choice, very chellenging towards a beatmaper :D

SPOILER
Easy:
1:10:373 - x:176, y:200 please?
1:15:998 - Just because its easy dosn't mean you have to forget some note and move on q.q Place a note here please...
1:34:280 - Nc here not on the previous slider
1:37:092 - No nc
1:38:030 - Nc

Normal:
0:30:530 - Nc?
0:23:030 - Nc this not the note 1/1 after.
Oh... Okay, good luck ^^

Hard:
0:12:014 - Add a note, sounds better. P.s: Best if you stucked it with the previous!
2:07:561 - Would be best to keep the specing what you used perviously for this combo.
2:57:248 - Nc?
3:19:280 - ^
3:29:592, 3:30:061 - Add notes please? Is confusing otherwise...
3:57:717 - Nc? And I would make it other shape.

Collab:
0:50:920 (1, 2, 3) - I feel like the jumbs in this combo are too big and are happening for no reason.
0:55:373 - New combo here not on the previous note?
0:57:717 - ^
1:00:998 - The same shape has later got new combo, yet this one has new combo before. Fix by putting new combo here, not on the previous note.
1:31:936 - New combo here, not at 1:33:576. And also I think that the slider-note-slider is a bad sequence what is now playing, any other ideas..?
2:07:326 - Don't new combo.
2:15:764 - Could you remove this note? Is really not needy. Nc the fallowing slider.
2:57:483 - New combo?
3:02:170 - New combo here, not on the note after? Maybe a jump or different location on the beatmap also (so it dosnt seem like it belongs to the erlier combo.) I would also turn the volume up a bit here.
3:04:045 - New combo here, not on the note after~
3:05:686 - New combo here not 1/1 later?
3:09:670 - Nc here not 1/2 later?
3:42:951 - Remove new combo, this part was never separated into 2 combos erlier in the song...
3:49:983 - Nc here not on the fallowing slider...
Topic Starter
Aleks719

Kurosanyan wrote:

Ok let's see if this map is so hard to mod or not :3

[General]
  1. Maybe move Mayavin Records to source... well not sure if it's right or not. ;_; Nope :3
[Easy]
  1. HPdrain, OD and AR +1? Especially AR D: OD+1, HP +1, AR as is
  2. 00:44:592 (3) - Move it so it's not under the slider?Nope :3
  3. 01:08:498 (1,2,3) - Fix the spacing?Ninja'd by Fight69 ;_;
[Hard]
  1. Remove the whistles on blue ticks? For example here: 01:22:561 (6) - and 01:23:030 (1,2,3) - It sounds way better to me. Especially the normal whistles, it sounds okay for the soft whistles. Sorry, disagree
  2. 00:57:717 (3,4) - I don't really like this thing :( Make 3 circles or a slider with 1 repeat? orz Sorry, nope =\ I like this stack
  3. 03:29:592 - Add a note here? (to follow the rhythm of 03:28:655 (1,2) - ) sorry, nope,It not follows the rhythm, it fits music
  4. 03:30:061 - ^^
[Collab]
  • Aleks
  1. Same thing about the whistles sounds. Same as before too(In this map triple whistles sounds better, imo)
  2. 00:04:983 (1) - Make a 1/2 slider, this sounds really bad :/ Nope, 'cause 1/2 slider sounds ugly too :>
  3. 00:06:858 (1) - ^^
  4. 00:21:389 (2,3) - Like for the hard I don't really like this thing (I'm annoying I know :3) sorry, i want to leave this pattern
I don't really like the Collab but your diffs are awesome <3 Star~
Thanks, Kurosanyan :3

Hushu wrote:

Good song choice, very chellenging towards a beatmaper :D :3 I'll write what i fixed

Easy:
nothing

Normal:
0:30:530 - Nc? fixed
0:23:030 - Nc this not the note 1/1 after. fixed
Oh... Okay, good luck ^^ Thanks ^^

Hard:

2:57:248 - Nc? ok
3:57:717 - Nc? And I would make it other shape. not nc, shape fix'd

Collab:
0:50:920 (1, 2, 3) - I feel like the jumbs in this combo are too big and are happening for no reason. Icebeam's part
0:55:373 - New combo here not on the previous note? Icebeam's part
0:57:717 - ^ Icebeam's part

1:00:998 - The same shape has later got new combo, yet this one has new combo before. Fix by putting new combo here, not on the previous note. ok

1:31:936 - New combo here, not at 1:33:576. And also I think that the slider-note-slider is a bad sequence what is now playing, any other ideas..? Cesc's part
2:07:326 - Don't new combo. h3k1ru's part
2:15:764 - Could you remove this note? Is really not needy. Nc the fallowing slider. Icebeam's part
2:57:483 - New combo? Cesc's part
3:02:170 - New combo here, not on the note after? Maybe a jump or different location on the beatmap also (so it dosnt seem like it belongs to the erlier combo.) I would also turn the volume up a bit here. Card N'FoRcE's part
3:04:045 - New combo here, not on the note after~ Card N'FoRcE's part
3:05:686 - New combo here not 1/1 later? Card N'FoRcE's part
3:09:670 - Nc here not 1/2 later? Card N'FoRcE's part
3:42:951 - Remove new combo, this part was never separated into 2 combos erlier in the song... Card N'FoRcE's part
3:49:983 - Nc here not on the fallowing slider... Cesc's part
Thanks, Hushu~


Collaborators checked parts too, something fixed. Updated!
loveFantasy
me mod 8-)

stylish parts of my mod are only my personal feeling

[General]
- no error found

[Easy]
- you are really good at making [Easy], great
<00:59:123> (5) maybe you want to align it with (3,4)

[Hard]
<00:28:186> (6) me think whistle
<01:17:405> (1..) isn't there too much whistle...? after take a look at your whistle pattern at other part, i think remove (2), first two point of (4), (5), (6)
<01:24:905> (1..) ^
- same to other two KIAI sections

[Collab]
<00:43:655> (S) soft-clap is a bit weird, use normal-clap or soft-whistle instead?
<00:53:030> (1,2) looks better if perfectly stacked
<00:55:373> (2,3) ^
- if the little spacing is intentional, i think you should slightly increase them, same suggestion to other part
<01:24:905> same as Hard
<01:30:530..> i suggest you start to pulse the storyboard as we hit the notes, which mean..
L,92287,6 ==> L,92405,6
<02:04:748..> (1..) looks nicer in this way?
<02:15:530> same storyboard suggestion as 01:30:530..in fact same suggestion to rest of the part
<02:43:069> add a note
<03:06:858> (2,3) slightly inconsistent spacing
<03:35:686> (9..) wow this is a bit hard compare to other parts
<03:38:498> (4..) a bit not good looking imo, how about:

star
Topic Starter
Aleks719

loveFantasy wrote:

me mod 8-)
[Easy]
- you are really good at making [Easy], great ty <3
<00:59:123> (5) maybe you want to align it with (3,4) fixed

[Hard]
<00:28:186> (6) me think whistle fixed
<01:17:405> (1..) isn't there too much whistle...? after take a look at your whistle pattern at other part, i think remove (2), first two point of (4), (5), (6) fixed
<01:24:905> (1..) ^ ^
- same to other two KIAI sections ^

[Collab]
<00:43:655> (S) soft-clap is a bit weird, use normal-clap or soft-whistle instead? Icebeam
<00:53:030> (1,2) looks better if perfectly stacked Icebeam
<00:55:373> (2,3) ^ Icebeam
- if the little spacing is intentional, i think you should slightly increase them, same suggestion to other part Icebeam
<01:24:905> same as Hard fixed
<01:30:530..> i suggest you start to pulse the storyboard as we hit the notes, which mean.. fixed
<02:04:748..> (1..) looks nicer in this way? h3k1ru
<02:15:530> same storyboard suggestion as 01:30:530..in fact same suggestion to rest of the part fixed
<02:43:069> add a note h3k1ru
<03:06:858> (2,3) slightly inconsistent spacing C N'F
<03:35:686> (9..) wow this is a bit hard compare to other parts C N'F
<03:38:498> (4..) a bit not good looking imo, how about: C N'F

star
Thank you for modding :3
h3k1ru

Aleks719 wrote:

loveFantasy wrote:

<02:04:748..> (1..) looks nicer in this way? h3k1ru yah looks much better
<02:43:069> add a note h3k1ru hell no ><
thx a lot loveFantasy
Mastodonio
Easy:
Hp Drain слишком маленький. 3 будет в самый раз
а вот SV слегка великоват,новичкам тут слайдеры могут быстрыми показаться) ну это уже твое дело..но я бы поставил SV 1,00

Hard:
Hp Drain 6 для харда - это ты немного перегнул. лучше поставь 5
так вроде все норма

Collab:
может HP Drain 6?
тут больше мне нечего сказать)

постарались на славу! держи звезду
Topic Starter
Aleks719

Giorgos wrote:

Easy:
Hp Drain слишком маленький. 3 будет в самый раз ноу, сорри
а вот SV слегка великоват,новичкам тут слайдеры могут быстрыми показаться) ну это уже твое дело..но я бы поставил SV 1,00 перемапывать никто не будет оф коз :>

Hard:
Hp Drain 6 для харда - это ты немного перегнул. лучше поставь 5 неа, статы я выставлял по прототипу ранкнутого Иглессиаса, там хп 6
так вроде все норма ок

Collab:
может HP Drain 6? неа, это инсейн, статы я выставлял по прототипу ранкнутого Иглессиаса, там хп 7
тут больше мне нечего сказать) ок
Без изменений, но спасибо за проверку и звезду
wcx19911123
HI
Here is my mod4mod

SPOILER
[Easy]
00:12:717 (1) - more symmetrical
00:17:405 (5) - please on a line with 4

[Hard]
00:12:483 - add a circle?
00:30:530 (1,3) - track better
00:57:717 (3,4) - change to a repeat slider or 3 circles
01:07:092 (7,8) - spacing,far away or track plz
01:16:701 - add a circle
01:18:694 - ^
01:20:569 (6) - move to 01:20:451 ?
01:26:194 - add a circle
02:22:092 (5,6) - spacing
02:30:881 (2,3) - track
02:34:631 (2,3) - Umm.. OK, it's up to you.I ignore the same issue below
02:38:381 - add circle

[Collab]
00:32:990 (4) - move to 00:32:873
00:53:030 (1,2) - I don't know why you do this,cuz stackleniency is 0.7
00:55:373 (2,3) - ^
00:56:780 (1) - the middle of the slider is near 00:56:311 (4) , but the starting and end is far away from it , so do some thing make it more good look
01:11:780 (6) - add some hitsound at the end plz
01:24:436 (7) - noisy
01:26:311 (4) - ^
01:34:514 (1) - move to 01:34:631
02:22:326 (6) - delete it
03:06:858 (2,3) - spacing
03:31:936 (8,9) - track
03:35:686 (9,10,11,1) - a little unreadble 0.0
03:39:436 (8,9) - track

OK
That's all
Good map 0.0
Topic Starter
Aleks719

wcx19911123 wrote:

[Easy]
00:12:717 (1) - more symmetrical fixed
00:17:405 (5) - please on a line with 4 nope

[Hard]
00:12:483 - add a circle? yes
00:30:530 (1,3) - track better ok
00:57:717 (3,4) - change to a repeat slider or 3 circles nope, just nope
01:07:092 (7,8) - spacing,far away or track plz nope, i use lower distance for 1/4
01:16:701 - add a circle nope
01:18:694 - ^ nope
01:20:569 (6) - move to 01:20:451 ? test this earlier, nope
01:26:194 - add a circle nope
02:22:092 (5,6) - spacing nope, i use lower distance for 1/4
02:30:881 (2,3) - track ^
02:34:631 (2,3) - Umm.. OK, it's up to you.I ignore the same issue below yup :P
02:38:381 - add circle Hum, nope

[Collab]
00:32:990 (4) - move to 00:32:873 Roddie's part
Thanks for your mod, wcx19911123 ! My diffs and parts updated!
Krisom
General-
· Gap between Easy and Hard is quite big (hard is not that hard, but jumping from an easy to a diff with that many 1/4s is mean). You'll probably need a normal.

SB-
·Just an opinion here, but as the names are plants, I'd suggest you to make them all appear "from the bottom" as if they were growing. Also, avoid weird movements like sideways movements and stuff. I guess pulsations are ok though, but just as middle animations (and not as appearances)
· As the SB appears in the bottom part of the screen, I'd enable "Display SB in front of combo fire". Else, your SB names won't be seen. (Isn't important, but as some BATs search for consistency, you might want to do this on all diffs)

Collab-
· I think the rhythms on the sliders would me MUCH EASIER to read if the slidertick rate was set to 2. Problem is: Score skyrockets. Maybe you can decrease HP a bit (since it's kinda high alredy :P). Anyways, think on that.
h3kiru
02:42:131 (1,2,3,4,5,6) - I found this hard to read. I mean, spacing it's ok, but I always hit (4,5,6) 1/4 earlier. I guess it's due to (1,2) following that pattern that i expected the same for (4,5,6)
roddie
03:17:405 (1) - May I ask you to remove the sliderwhistle from the slider body XD? it sounds off in such a soft section
03:19:280 (1) - ^
03:24:905 (1) - ^
CnF
03:35:803 (10,11,1) - I found this SO HARD TO READ no matter how many times I tried.

Hard-
02:07:561 (4) - Why is this the only one stacked in the whole combo :p? (I just don't see a musical change here to stack this)
03:32:405 (1) - I'm not sure if the finish fits at the start of this slider

Easy-
Nothing
Topic Starter
Aleks719

Krisom wrote:

General-
· Gap between Easy and Hard is quite big (hard is not that hard, but jumping from an easy to a diff with that many 1/4s is mean). You'll probably need a normal. Meh... wip again?

SB-
·Just an opinion here, but as the names are plants, I'd suggest you to make them all appear "from the bottom" as if they were growing. Also, avoid weird movements like sideways movements and stuff. I guess pulsations are ok though, but just as middle animations (and not as appearances) mostly fix'd
· As the SB appears in the bottom part of the screen, I'd enable "Display SB in front of combo fire". Else, your SB names won't be seen. (Isn't important, but as some BATs search for consistency, you might want to do this on all diffs) fix'd

Collab-
· I think the rhythms on the sliders would me MUCH EASIER to read if the slidertick rate was set to 2. Problem is: Score skyrockets. Maybe you can decrease HP a bit (since it's kinda high alredy :P). Anyways, think on that. Hummm... I made slidertick rate 1, because max score is over 15.5m with tickrate 2...against 14.5m with tickrate 1... I like tickrate 2 too, but not sure in this decision... If anybody will repeat this suggestion,I'll fix it.

roddie

03:17:405 (1) - May I ask you to remove the sliderwhistle from the slider body XD? it sounds off in such a soft section
03:19:280 (1) - ^
03:24:905 (1) - ^

Hard-
02:07:561 (4) - Why is this the only one stacked in the whole combo :p? (I just don't see a musical change here to stack this) fix'd
03:32:405 (1) - I'm not sure if the finish fits at the start of this slider fix'd in all similar places

Easy-
Nothing :3
Thank you for mod, Krisom !
h3k1ru

Aleks719 wrote:

Krisom wrote:

h3kiru
02:42:131 (1,2,3,4,5,6) - I found this hard to read. I mean, spacing it's ok, but I always hit (4,5,6) 1/4 earlier. I guess it's due to (1,2) well, u r the 2nd player who feel the note there, so there we go
Thank you for mod, Krisom !
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